Você está na página 1de 458
‘THE UNIVERSITY OF MICHTCAN FOOTBALL NOTEBOOK 1985 NOTRE DAME September 14 South Carolina September 21 MARYLAND September 28 WISCONSIN «October 5 Michigan State * Getober 12 Towa October 19 INDIANA October 26 y Tllizois November 2 ' PURDUE November 9 Minnesota November 16 OHIO STATE Noventer 23 "TO ME, NO COACH IN AMERICA ASKS A MAN TO MAKE ANY SACRIFICE. HE REQUESTS THAT HE DO THE OPPOSITE LIVE CLRAN, COME CLEAN, THINK CLEAN, ‘THAT HE SLOP DOING ALL ME THINGS THAT DESTROY HIM PHYSICALLY, MENTALLY, AND MORALLY, AND BEGIN DOING ALL THE THINGS THAT MAKE HIM KEENER, PINER, AND MORE COMPETENT." Fielding #. Yost ~ ios ny WEDNESDAY HURST ee - UST 2 B 4 15] PROSH ARRIVE 16 f:45-Revetlle 17 | 8:00-Reveit1 11:30-12:30 Breakfast 8:30-1% wile RA, anch :00-Mtg. (dressed) | 11:00-Brunch 0- Meeting S-Spectalists | 1:00-Coaches Meet O-Practice 3:00-Meet ings 45-0ff Field | 6:00-Dinner 1:15-Meet ings 7:00-Meet ings | 2:15-Lunch, 10:30-In Rooms/ 2:45-Nap (required) Lights out! :30-Coaches Meet :30-Spectalties :00-Pract ice 145-0ff Field :15-Dinner :15-Coaches Meet B:15-Meetings 0:30-In Roons/ __ Lights out! 6:45-Revettte™” | 6:45-Revettte 2°] 6:45-Revettie “| 6:45 Reveitle “7 | 6:45-revettte 7 a ° Breakfast Breakfast Breakfast Breakfast Breakfast 8:00-Mtp (dressed) 8:00-utg (dressed) | 8:00-Mtg. (ress) | 8:00-Mouthguards | 8:00-Htg (dressed) 8:30-Penalty Mile Specialiata :45-Spectaliats | 8:45-Special iets | 8:30-Weigh In Specialists PRACTICE 00-Practice \-Nap(req.) 30-Coaches Mt 9:00-Pract ice 10:45-0fF Field 11:15-Meet ings 12:15-Luneh 12:45-Nap (Requt 2:30-Coaches Met 00-Practice Off Field :15-Meet ings _ VETERANS, REPORT 200 Pull Squad Meet ing red) et and Measure Equip. Check 5-Nap (requir. -Coaches Meet Two - A - Day 11:00-Brunch }0-Dinner 7:00-Meet ings Sidnagpechale’ | 3idtcspectatines’ | sson-neserebte 3ocspectattaes | 0 PADS 20:30-In Rooss/ 4:00-Practice 6:15-Dinn| 00-Practice Lights out! 6: Br15cMect ings 6:15-Dinner 7 30-Meeting 10:30-tn Rooms/ |7:15-Coaches Meet S-Meetings | 8 | 10:30-Tn Rooms/ Lights Out! | 8:15-Meet ings 30-In Rooms/ | 1 Lights Out! 10:30-In Rooms/ ered [Le : inne ose? _ a 7m 75 34 37 EE ——T ee fare paacrrce rmacnet te aoe | te Tage | Setehemity ne TWO - A = DAY THO - A - DAY TWO - A = DAY ‘TWO -.A - DAY (Ly. Dormitory Func! \ between Practicesp PADS ee PADS PADS PADS PRACTICE 7} PRAPTICR o 3 6 | Final 7 | TWO-A-DAY/PADS __| TWO-A-DAV/PADS _| Classes Begin Sertnmage 100-Meet ing rr 7 Tee ae is NOTRE owe [wer bee de : DAME ROSTER Friday, August 16 Saturday, August 17 Sunday, August 18 Monday, August 19 Tuesday, August 20 Wednesday, August 21 ‘Thursday, August 22 Friday, August 23 Saturday, August 24 Sunday, August 25 Monday, August 26 Tuesday, August 27 Wednesday, August 28 ‘Thursday, August 29 Friday, August 30 Saturday, August 31 sunday, September 1 1985 Hanlon Moeller ~ Hassel Uzelac ~ Carr ~ Trgovac Vooletic = Cameron ~ sheridan Meter ~ Agase - Mitchell ‘Thornbladh ~ Burton ~ Alexander Moeller - Uzelac - Trgovac Carr ~ Burton ~ Sheridan Vooletich - Agase - Cameron Neter - Alexander - Hassel Hanlon - Thornbladh - Mitchell Burton ~ Vooletich - Alexander Veelac = eter - sheridan Thornbladh - Carr ~ Mitchell Moeller ~ Agase - Cameron Hanlon - Trgovac - Hassel Burton ~ Alexander - Cameron ‘Thornbladh - Vooletich ~ Trgovac NO_PaDS (august 23, 24, 26) ‘Two-A-Day Fall Practice Schedule 6:30 asm. Penalty Mile Run aan, Reveille & Breakfast acm. Inflividual Meetings (Dressed) am. Center-Q8 Exchange a.m. Practice a.m. off Field a.m. Meetings p.m UaNCH pm Nap (Required) Pm. Coaching Meeting pam. Specialists pm Practice p.m. off Field 6:15 p.m. Dinner 7:15 pam Coaching Meetings 8:15 pam. ‘Team or Individual Meetings 10:30 p.m. Lights Oat ALL TRERIMENT FOR INJURIES SHOULD HE TAKEN CARE OF IN THE AFTERNOON ‘TRAINING ROOM INFORMATION SHEET ‘THE UNIVERSITY OF MICHIGAN - 1985 It is the function of this facility to operate as efficiently and effectively as possible. In order to do this we mist have full co-operation. Renenber, it is for YOU that these procedures are being established. 1. Report all injuries to the trainer or Training Room (see training room hours and phone numbers) as promptly as possible. Your health status mist be reported to the coaching staff by 11:00 A.M. daily. 2. Shower before reporting to the Training Room. 3. It is your responsibility to report promptly for all treatments. 4, You mst wear at least shorts into the Training Roan. 5. No one is to treat themselves unless they have been seen by a trainer and told what to do. 6. ‘The Training Room is not a lounge. Get your business done and move on so a teammate can be cared for. ‘TRAINING ROOM HOURS Monday-Friday 7:30 A.M. until after’ practice Sunday-9:00 A.M. (If you played you must show.) PHYSICIAN AVAILABILITY Dr. Anderson ~ Training Room A.M. and after practice Dr. O'Connor ~ nightly after practice or by appointment MINOR PROBLEMS WILL NOT BE SEEN BY DOCTOR AFTER PRACTICE TELEPHONE NUMBERS ‘raining Room 764-0531 Russ Miller 434-4062 Dan Minert 227-3713 Rex Thompson 995-5323, A.J. Duffy Dr. Anderson 764-4331, WETH PADS ‘wo-AcDay Fall Practice Schedule - August _27 through September 4, 1985 6:30 a.m. Peralty Mile 6:45 a.m. Reveille and Breakfast 8:30 a.m, Center ~ QB Exchange (Kicking Specialist) 8:40 a.m. Warm Up and Agility 9:00 a.m. Practice (Ferry Field) 10:30 a.m. off Field 1:15 a.m Meetings 12:15 a.m. Lunch 12:45 a.m. Nap (Required) 2:30 pam. Coaches Meeting 3:30 p.m. Specialists 4:00 p.m. Practice 6:00 p.m. Off Field 6:15 pam Dinner” 7:15 pam Coaches Meeting 8:15 p.m. ‘Team or Individual Meetings 10:30 pam Lights Out ALL TREATMENT FOR INJURIES SHOULD BE TAKEN CARE OF IN THE AFTERNOON a 10. a. 12. a. ua. 1s. MICHIGAN DEFENSIVE THEORIES Our defensive strategy is to stymie the opponent's running game while controlling the passing game and preventing the jong pass. We can adjust our defenses to aay opponent's strength or game situation without changing the basic structure. To execute as near to perfection as possible the individual and team techniques. We believe great defense must have great pursuit. We believe that any play can be stopped if we prac tice against and see that play enough. We will concentrate on stopping our’ opponent's best plays. We want to stay in basic defenses for the following reasons: a. Do not have to key and react from many different positions. b. Can perfect techhtques more: When we do move to different positions, we want to sel. rather than key and read. p ut We will do a lot of stunts off basic looks so we can camouflage ) the stunts. ° We will always have a defense or stunt to stop opponent's favorite run or pass. We never want £0 allow Our Opponent to Fepeat a successful play. We will have a lot of different running and pa: ng blitzes, but will"use them sparin a, Change piss Blitves cath week so that our opponents have not worked agatnee them We will increase the defensive pressure as our opponent gets nearer the goal line. Blitzes, man coverage. We have a basic goal line defense - we will adjust it each week. We will work to eliminate the long run - Rotation, Pursuit, Qpen Field Tackling, Pride We will never give a TD over 25 yards (pass or run). ‘THE TEAM OOS FIRST 10. a. 12. 13. WHT MAKES A SUCCESSFUL TEAM DEFENSE Each individual must believe in our defense and have great confidence in himself ( I, personally, will noy let the ball over the goal line!) on every offensive play or pass, eleven defensive men have an assignment to carry out. If one man fails, all eleven can fail. Anticipate what can happen to you. Pursuit and gang tackling are the two most important parts of our team defense. a. It is difficult for the ball carrier to get loose when 5 or 6 players are trying to get a piece of him. b. Demoralize the bal! carrier. c. Eliminate-the Big-play.2 -*- s+ Aggressiveness must be developed and maintained. Anyone can play; defense is sight, move and hit. We must STOP the THIRD DOWN play. We stop all teams inside our 10. They-shall not Overall team speed, quickness and lateral movement must receive top priority. Each defense has its strengths and weakness. Know Them! When a SUDDEN CHANGE or HURRY HURRY situation occurs, we must mentally arise to the occasion. We must be in top mental and physical condition. A successful team must continually improve as individuals and as a team, A suctessful defense must consistently thwart an opponent on first down. A great team is a alert anticipatory group who reads the for- mation for potential (formation adjustment) . CAN DO ANYTHING MY MIND WILL ALLOW ME (CONDITION YOUR MIND) 3 Playing With "EMOTION" As A Team ‘The last few years there has been too mich individualism in team sports such as football. We see players; score touchdowns, suck QB's, make great hits, and intercept a pass and many times these players go off to celebrate by themselves. We see examples of this everyday in professional, college, high school and even little league. We have all seen the defensive tackle sack the QB and then run away from his teammates to the center of the field and throw his hands in the air...or the player who scores the T.D. and runs to the corner of the end-zone to stand by himself to dance or whatever as though he did this all by himself. We can all think of mmerous examples of this, but our main objective is to win. ‘These individuals described above think’as though they did this all by themselves without the help of his teammates. We want you to play football with EMOTTON and I guess you can consider some of the above activity as EMOTION, but It Is directed to the individual, not the team, We will win and lose as a team and this will always be true with the game of football. Offense, defense, line, backs and coaches mst all work together with great harmony and believe. ‘How do you react when our offense; 1. Fails to score 2. Fumbles the ball 3. ‘Throws an interception gt What is your EMOTIONAL outlock at this time. What are you willing to give at this time? We want to celebrate as a team and learn how to give applause and how to receive it. Let the team share in your individual success and you can share in your teammates outstanding play. It has been said by every individual who has studied people, that they improve performance with more EMOTION. DEFENSE IS A PERSONAL CHALLENGE Defense is the one phase of the game where every play is a personal challenge. (The job of each individual on every play is to get to the ball and keep the ball carrie: from scoring) It is possible for you to stop the offense on each and every play. This is the only phase of the game where you alone can accomplish the goal of the entire defense. Every man of the defense must believe, "I am not going to let the offense score." If you expect to be a winner, you must believe in this philosophy 100%. Offensive foc ball is assignment football, while defen.e is reac- tion football. Tt may not have an effect on the offense if on tno of tore players do not carry out thelr assignments. oy deg ne Biatake ake Say gost a team the Sootbal) calles Lack of al rt on ot fensive player's part can result in defeat. I€ you ave a defensive player, in the true sense, you will strive to have great pursuit on every play. You will stop the offen: DEFENSE IS A TEAM PROPOSITION While defense re:quires an all-out effort by each individual on every play, this effort must be coordinated into a team activity. A great defensive player lives, fights, thinks, pursues and goes all out for the team, while playing his position. A good sourd defense is one that has every player on defense, carrying out his assignment on every play. If you play individual Gefense, you may be successful on one play, but the defense will fail in the long run at a later time. Your job as a defensive player is to carry out the team defense and to go all. out on lay. You mist strive for success as an individual but alwaya within the framevork of the team defense. You and I want to feel that our defense is the greatest team de fense in the world and that we individually are making the greatest possible contribution to that defense. Are you capable of giving yourself to the team but still extending maximum individual effort? ‘TRUE ALL-AMERICANS - PLAY FOR A TEAM Pride-Poise WHAT KIND OF DEFENSE NILL YE HAVE? In order to have 4 great defense you know we must have great pursuit and gang tackling. What will we need to do in practice in order t0 have great pursui' ‘and gang tackiing? We must be in top condition. ‘This will mean a lot of running. a. We will run a lot of sprints - speed, speed, speed. Desire-finish. b. Everyone tires, but you must have the capacity to force yourself to press on. ¢- There is no substitute for stamina ~ you must run, run, run. a. Every time you run a sprint you are either sprinting for a better or a poorer team. Michigan or 0.8.U. We must team pursue and form up in practice. a. Everyone is required to break the huddle sharp..Proudly-together b. Everyone is required to be within 5 yards of the ball carrier in a hitting position when the whistle blows. ¢. You play the way you practice. We must learn to shed blockers and play the block first. How to miss a tackle ~ right tackle at right time. We must practice tackling particularly open field everyday. We must break on the ball on pass defense. Proper rotation on every play is a mist (keep the ball inside and in front) We must have great pride and confidence in each other and in our defense. We must prepare ourself mentally every time we take the field. Improvement must be gained by each of us everytime we take the field (you either get better or worse) * Michigan "D" a great tradition... Tradition develops over a period of time ... your time is NOW!!! WHAT THE MIND CAN CONCEIVE AND BELIEVE THE MIND CAN ACHIEVE Make the Game Breaker SOME GENERAL THOUGHTS OF GREAT IMPORTANCE Little things add ug. Many times we practice or do things which seem in-important to us. But the cumulative effort of all these little things add up to a successful effort. Repetition of techniques and ideas done correctly are one of the best learning processes we have in football. None of us ever knows enough about football. Never take anything for granted ee fore, not go over it. As a player you must never assume that you are not needed to stop a certain play. (Go to the whistle.) You should never assume you know enough so you don't have to listen to your coach. You should never assume thet you are in great shape. You should never assume your opponent will be an easy one. fon't assume anything...make things happen No_one ever does anything to their capacity. We can all Work harder, sin Farther staph play harder than we think We can. This was proven by some of the great distance runners. There are a lot of football players in this world with limited ability and great desire to excel; there are a lot of football players in this world with great ability and limited desire to excel; there are very few football players in this world with great ability and a great capacity to excel. Where are you? A defense nust be consistent and maike big plays. Any defende mist prevent the offense froe scoring on big plays; this is done with a consistent, pursuing, co-ordinate team defense. Zach individual must carry out the team defense. In order to get the ball back and to win the close game a defense must have players who can make the big play. (Inter- ception, cause and recovery fumble, key tackle, etc.) Are you the kind of a player who can make the big play when the oppor— tunity presents itself and still play consistent team defense? Football is organized confusion. War was once called organized confusion. Football is much the same. We work hard on techniques, yet no individual does things exactly the same and the situations in a game are not always the same as practice. Therefore, it is the team with the greatest unity that makes the fewest mistakes, that shows the greatest poise, that has the least confusion that will win in the long run. PRIDE § POISE Every score is the result of a mistake. An offensive teen can run 0 slate oat plays and only have 3-4 successful ones and win the game. A defensive team can defend 70 plays successfully and only fail 3-4 times (sometimes 1 time) and jose the game. Mistakes must be eliminated in defensive football. Extra Effort. K careless and indifferent approach to fundamental drills will be evident during a game. Defensive players should want to spend extra time on their weaknesses. Only players who care will pay the orice to be CHAMPIONS. oe is the real test of a great defensive team. whe score is T4-0, you're ahead in the fourth quarter. You have just stopped Illinois on our 25 yard line. You feel relieved and want a rest. Three plays later your 98 throws an interception and Illinois has the ball on the Michigan 25 (Sudden Change). Seven plays later Michigan stops Illinois on the Michigan 17. WE WERE SUCCESSFUL! You now feel great, but in need of a break. Four plays later Illinois returns punt to Michigan 45. Seven plays later Michigan stops Illinois on the Michigan 3 yard line. Michigan again does a great job. Five plays later Illinois returns a punt for a T.D. (Michigan 14 - Illinios 6.) You hustle in for the extra point and stop Illinois after two tries from inside the 3 yard line. Y ou now are assured of a break and rest. Illinois' kick- Off is an onside kick and they get the ball on the Illinois 47. Eleven plays later you get the Illini stopped on the Michigan 16 with 37 seconds on the clock, to win the game. Illinois had the ball 29 plays in the fourth quarter. This is the work of a great defense, What are the feelings of the two teams in a Sudden Change Situation: Your 1, What a great 2. We have them on the ropes now. 3. Their defense will be tired. 4. let's hit them quick. 5. Our defense did a great job getting the ball. Your ts > What a lousy . ‘They have us in a big hole. I am tired; I don't know whether I can hold out again. Boy, I hope someone comes up with a big play. Our offense sure put us ina hole. How could they do it? It just isn't fair. I think you can see why it takes a great defense to overcome a sudden change situation. Your opponents will be mentally up and unless you prepare yourself, you will rot. what you mst do! 1. Always huddle up with coach before you go back into game. 2, Gain control of your thoughts and get yourself ready to play defense again. 3. Realize that you must get yourself and your team up mentally. 4. Go all out to make the big play yourself. 5. Now is the test of defense. Accept the challenge. 6. When you stop thar tov jou will have even a greater psychological advantage. he Suiden Change is ours!!! 1981 ~ 3 1 out of 4 opportunities (258) 1971 - 11 out of 14 opportunities (78) 1983 — 5 1D out of 12 opportunities (414) 1972 - 2 1D out of 8 opportunities (25%) 1983 - 3 7D cut of @ opportunities (608) 1973 ~ 1 1 out of 13 opportunities (78) 1984 - 4 T out of 16 opportunities (5%) 1974 ~ 1 out of 10 opportunities (108) 1975 - 3 1 out of 11 opportunities (278) 1976 ~ 0-7 out of 7 opportunities (08) 1977 ~ 2 1 out of 13 opportunities (158) 1978 ~ 6 1 out of 6 opportunities (1008) 1979 - 6 7 out of 20 opportunities (308) 1980 ~ 2 1 out of 7 opportunities (288) -7- 9. Life is a ball. When you are down, things will always get bet’ :r. When you are up, you will get knocked down. Prepare yourself for both situations. 2% more effort will make the difference. What are your goals? Of All the outstanding athletes we, have talked to, All said there was no substitute for hard work. PTA - Pain, Toture, Agony. Playing defense requires a certain type of man. He must have a “love for fray," he must like to hit and to get hit. There is a "certain something" about playing defense that brings out real teneacity in a football player. The defensive unit takes punishment and also gives it. The important factor the defense must learn is that football is a constant struggle--defense versus the offense. Objective number one when playing defense, is to defeat the opponent. To do this, the offense must be stopped with a minimum gain and be forced into making mistakes. A strong defense can cause the offense to fumble, miss blocking assignments, throw bad passes, and most important, cause them to lose their poise. A crisp, hard-hitting defensive unit will make reluctant ball carriers out of the offensive backs. Reluctant - Rec. Strong defense wins football games. Also, a game can ‘always be won if the defense is good. A well-worn football cliche says that a good offense is a good defense. The same thing can be said for the reverse of this: A good defense is a good offense. There are five ways to score on defense and only three 6n offense. A good football team should think in terms of scoring when on defense. The great defensive players are those wid can make outstanding plays, while playing within the framework of the defense they play for the team. A teamwith astrong defense will win the close games. We can't get beat if they do not score. “can you dominate your position?" 9 Pui PURSUIT (is getting to the ball on any and eve:y play) suit is probably the most important part of defensive football. BURPOSE ““@liminates long TD's (The Big Play) Discourages your opponents (especially the ball carrier) Helps to cover any possible mistakes in our DEFENSE (help your teammate) = Makes you the best team defense in the coutitry. mental process (if you want to, you can) Visualize pursuing and making great plays (Be a Big Play Guy) Physical ccaditioning is necessary so you can ha e°great pursuit each play. (must get to every play, no matter where you are). : Speed (think fast and quick.) we can all mprove our speed and quickness How to Pursue Play your responsibility first Take correct course to ball Wanting to yet there (mental) - QUR GOAL IS TO BE THE BEST PURSUIT TEAM IN THE COUNTRY lo success Success is a need of every person and once this drive ends, many people die. It is like taking the purpose out of life. There- fore, we must assume that we all want to succeed, to live a more enjoyable life. The problem that most people have in measuring success is that they always make comparisons with others, or put a high material- istic value on the end product. Many people lead a very fruitful, exciting, and successful life without being the king of the mountain or becoming a millionare. The best way to measure success is through the improvement a person makes while working toward a goal or just Living Bis Tite, In football we are looking for individual and team success. Team success must receive top priority since football is the great- est team sport alive. The success of any team is the total effort of each individual and his improvement. The way that each of us can insure our team success is through individual success. Individual success is obtained by first realizing where you are now and setting aplan of action for where you want to go. This is the purpose for having goals. BETTER OR WORSE YOU NEVER STAY THE SAME au THINK Tf you think you are beaten, you are; If you think you dare not, you don't; If you like to win but think you can't It's almost a cinch you won't. If you think you'll lose, you're lost; For out in the world we find Sucesss begins with a fellow's will; It's all in the state of mind. 1£ you think you are outclassed, you are; You've got to think high to rise, You've got to be sure of yourself before You can evar win a prize * Life's battles don't always go to the stronger or faster man; But sooner or later the man who wins Is the man who thinks he can. WHAT THE MIND CAN CONCEIVE, THE BODY WILL ACHIEVE 12 DEFENSIVE FIELD CHART Lo 20, 30 40 50. OPPONENTS CHANCE OF SCORING 1 out of 35 DON'T LET THEM OUR! 7 SCORE OP GAME INDICATES STRATEGY NECESSARY TO CHANGE UP AT TIMES NO GAMBLING NO BLITZS NO BIG PLAYS 20 30 PLAY CONSERVATIVE 1 out of 4 ATTACK SOME ON 1st DOWN 40 30 20 10, ATTACK ON Ist DOWN BLITZ SOME ON 3rd ‘AND LONG 1 out of 2 (possi ble 2nd and long) ATTACK MAN COVERAGE (RUN AND PASS BLITZ) MAKE THINGS HAPPEN 2 out of 3 Will use changeup so we can't be predicted 13 40 50 40 30 20 10 DEFENSIVE HUDDLE HWS Mee FrFre¢cte Zz QS 1, Middle Guard sets huddle, 3 yards in front of ball. 2, Front Line hands on knees...back line hands on hips. 3, Defensive signal caller steps into huddle and calls defense. EXAMPLE: Angle-72, Ready, Break Wide halfback gives down and distance; i.e. 2nd and 8. Everyone says “Break” and claps their hands. 4, Wol€: Tell them when to stay in middle. call wolf middle. 5. When Offensive huddle breaks assuné proper alignment. 6. Safety: make coverage call when offensive formation is shown. 7. when offensive center puts his hands on the ball, defensive line comes to "ready" position. Defensive backs and LBers come to football position. 8. Hustle back to the huddle following every pla ‘Alignment after Huddle Break Wr IS IMPORTANT es a . a SUPPORT YOURSELE e We Zell FT @ CT @D WALK-OFF THE FIELD? Comitment - A Man's Greatest Challenge ue ‘Tackling MUST KNOW: 1, Do you have the blind shot AL ic) 2. Where is your help. A correct tackle incorporates the fundanentals of the: Approach Contact Finish ‘Tackling Progression ‘he most difficult tackle is an openfield tackle; therefore, there exists a fundamental teaching progression. This teaching sequence begins with the: Fit - Place yourself into the ideal tackling position. (knees bent, back flat, head up, arms wrapped, and hips rolled) . ‘Once you have assumed the ideal’ position, you’ then have a model to strive for. (Visualize this position). Contact - The pop is the coordinated skill of making contact in the ‘correct position while rolling the hips, thrusting the arms, and utilizing the power of the lower back-and legs. ‘The first contact is make with the top of your shoulder pads. ‘the ams are utilized in three steps. 1. As contact is made, thrust the arms in an upward direction around the ball carrier. 2, Wrap the arms around the buttocks of the ball carrier. 3. Pull the ball carrier toward you. Finish ~ the conbination of the contact and the leg drive allows the tackler to finish the ball carrier by placing him on his back. Approach - Once the fit, contact, and finish have been taught, it becomes necessary to concentrate on the approach. The single most important skill to be learned is how to gather your momentum and close the distance between you and the ball carrier, and concentrate on the beit buckle, Your point of aim should be the inside number on side tackles. The approach is divided into 5 situations. 1. Head on 2. Side 3. Boundary 4. Open Field 5. Desperation Do's §:_A proper miss, T.” Reep your head up. 2. Wrap your arms 3. Keep a good base 4. Hit with top of your pad 5. Keep your feet moving, with a good base. 6. Hit on the rise. Climb his frame. -15 ‘TACKLING There is a proper way to tackle and you mst understand iv. ‘Tackling is the most important part of defense. You can do everything properly but if you can't tackle, once you get to the ball, you can't play. DEFINITION A tackle is a desired collision between the defensive man and the ball carrier in which the defensive man mst win. OBJECTIVE ‘To stop the ball carrier in his tracks for little or no gain and to gang tackle. PROPER TECHNIQUE This is the Key for Two Reasons: 1. For your safety, keep your head up and do not tackle with the top of your helmet. 2, Makes you a good tackler so you qualify to play. ‘TECHNIQUE Meet the ball carrier coming out of a good hitting position. Keep head up, first contact should be made with the chest or shoulders, top of your pads. As you make contact your hips should roll forvard. rap arms around ball carrier, do not leave your feet, wide base, short choppy steps and drive through the man taking him backwards. Keep your eyes open. Bring your arms from hips and wrap around his buttocks and viciously pull towards you. Té you are caught in a poor hitting position, make the tackle anyway you can: Grab for arms, legs, jersey, anything you can get a hold of, except face mask. OPENFTELD TACKLE As you move in towards the ball carrier, the mumber one thing you must do, is take the proper course and know how you will force the runner. Know where your help is} if you have immediate help. If you do not have help and you are the only person left, you mist decide whether you should move into make the tackle or retreat ani slow the runner down until help comes. 16 OPENFIELD TACKLE (Continued) technique - Keep moving in on the ball carrier and gather control without slowing down a great deal. The worst thing you can do is stop and give the B.C. a three way go, Take away one direction (usually the cutback) and move in and be aggressive. Keep your head up and your eyes open. Keep your eyes on the belt buckle. If the B.C. is a much larger person than yourself, you must tackle him below the waist and wrap up his legs. When using this technique, move in on the ball carrier the sane way as described above. The exception is at the last possible moment, drop down and drive your shoulder pad (top of the pad) thru the B.C. leys and wrap your arm. Keep your head yp. If the runner keeps his balance after you wrap him up, iim to the ground by rolling over. Hang on with every part of your body. KEYS 1. Keep your feet, run through the ball carrier. Dive at a ball’ carrier only when it is a last resort. | Use the sideline whenever possible. Force ball carrier back to pursuit when you can't use sideline. ‘The cutback is the tackle mst often missed, take it away. ‘he B.C. must not come out the back end? We want to make each and every tackle. MAKE THE OPENPIELD TACKLE W DEFENSIVE ALIGNYENT & TECHNIQUE NUMBERING ‘ODOOWVDVUO: 9 6 754 302 lou 23 4°57 69 We use this numbering system to indicate alignment by position & executions of technique at the particular position. ‘A. Wide is a Gap alignment ie. Loose 1 or 7 B. Inside is a inside straddle alignment ie. tight 4. DESCRIPTION OF HE DEFENSIVE FRONTS Angle - Line direction that can be in either direction. Monster - Line direction to Wolf Slant - Line direction away from Wolf with Rover backer in coverage ie. 72-73. 70 = Straight playing defense 76 - Tackles playing inside control from 70. 75 - Tackles playing inside control from 70 with MG playing frontside. 78 - Reduced defense away from Wolf with OSLB away from Wolf in a (7) Tech. 40 - Slide defense, LBers adjust, zip in a (7) tech, MLB (1) tech, Rover or Fox in a 5 stack tech. 60- Tackles in a inside 4 Tech (MG Backside) 80 - Reduce defense to the SE side. MG "0" Tech 81 ~ Reduce defense to the SE Side with,the 3 Tech tackle flexed MG 1 Tech 82 - Reduced defense to the SE side with the 3 Tech Tackle Flexed to the Strong Side. 87 - Reduced defense to the Wolf side with OSIB in a (7) Tech (or 6) 89 ~ Reduced defense set opposite Wolf vs. 2 T's with Wolf or Corner ina 9 Tech. 20 - Reduced defense to the SE Side with the MG aligned in a 2 Tech. 22-23 - A 20 Defense used as with an angle or Slant concept (Monster & chuckles) 21-20 defense to the TE side, Tackle in a 1 Tech to the SE Side. 27 = Reduced defense away from the wolf with a MG aligned on 0G away from wolf vs. 2 TE's (can also be used as a 5 Back defense) 28 - Reduced defense away from Wolf with OSIB away ina 7 Tech & MG on 0G to Wolf side vs. 2 TE's 29 --Reduced defense away from wolf with corner in a 9 Tech. 30 - 3 Man Rush, 5 under, 2 Deep or 3 Deep defense KEY TERMS PERTAINING TO THESE FRONTS ~ Strength - Wolf qoes to strength, sometimes into the sideline ~ Strong Call - Direction to Wolf = Weak = Direction to the Sideline = Black ~ Line direction called to left Grey - line direction called to right ~ Chop - Call made to change line direction = Check - Term called in huddle to alert to second defense ~ Counter call ~ moving defense over one man to an unbalanced line and playing defense called. 18 9 ~ Straight Call ~ OLB & tackle loopside play straight PASS DROP CALLS PARTICULAR TO THESE DEFENSES 1. Of€ Call - In huddle Rover OSIB off on all action & tackle contains (to TE or SE) adj. to SE in Slant Defense. 2. Curl Call - Call made when in 3 deep coverage to adjsut to trips formation to the openfield. Wolf side. 3. Flood Call - linebackers drop favoring sideline on a certain coverage ie. Solid when F.S.L. 4. Flat, Hook, Curl Calls - Calls made in 90 Defense to get OSIB to cover flat, hook, curl zones. 5. Swap calls - Calls made between Mike &Fover B's in Liberty (2) or Hot coverage where they exchange M-M responsibilities 6. Guitar Call - Inside outside between LB & Wolf 7. Bongo Call - Inside outside between Fox & Zip 8. 40 Banjo Call - Inside outside between Zip & Mike 9. Zip - LB to the field 10. Mike - IB to the closed side PASS RUSH TERMS 1. Blast - Inside Blitz by OSIB with tackle in outside contain 2, Bang ~ Slow delayed inside rush by the CSLB with Tackle in outside contain 3. Pick - Inside fill by OSLB to hip of Off Tackle (Picking him) for the Def. Tackle, in an outside contain pass rush. 4. Knife - Inside’ fill by OSLB with tackle in slow outside contain 5. Fork - Slow delayed knife game. (mist get upfield, 1st) 6. Easy ~ Inside fill by reduced OSLB (80) with Tackle in contain. 7. Fill - Inside Blitz by Veer Tackle & OSIB 8. Fire - Inside Blitz by Wolf & Fox 9. Blaze - Inside Blitz by Wolf with Fox in outside contain 10. Whip ~ Inside Blitz byRover IB & C Corner (Zorro) 11. Match - Inside blitz by C with contain taken by Fover oLB. 12. Strike - Inside Blitz by Pov. IB & C Corner (Reverse) 13, Jam - Slow £il1 by OSLB with Wolf or C Corner in contain 14. Stick - Inside Blitz by Wolf or C Corner with OSLB in contain 15, Go ~ Inside Blitz by Zip & Mike 16. Pop - Inside Blitz by IIB to the SE Side (80 Def.) 17. Plug,~ Inside Blitz by Veer tackle & Zip 1B 18. smoke - Slow inside fill by Fox with Zip in outside contain 19. Cross - Inside game by LBers & MG or Tackle. 20, Sugar - Tite alignment to the 10S by inside LB's. 21, Tug - Inside game by MG & Tackle (Tackle Ist) 22. Gut - Inside game by MG & Tackle (MG 1st) 23, In Inside go game by both Zip & Mike going inside the guards. 24. Out - Inside go game by both Zip & Mike going outside the guards. 25. 1 ~ Inside game by 1B & Tackle (IB Ist) 26. N- Inside game by IB & MG (LB Ist) 27, X & A- Inside Pass Rush Games involving the four Pass Rush personnel in a 27 Front. 19 Key ~ A move of the offensive man or ball that initiates a ilefensive man's reaction. Alignment - Assuming a proper defensive position according to the placenent of the offensive man. Nose to Nose - An alignment where the defensive man's nose is directly in front of the offensive man's nose. Bye to Eye - An alignment where the defensive man's inside eye is directly in front of the offensive man's outside eye. Shoulder to Shoulder - An alignment where the defensive man's inside shoulder is directly in front of the offensive mans outside shoulder. Gap - An alignment where the defensive man is directly in the middle of two offensive men, Football Hitting Position ~ The fundamental defensive stance for hitting; feet Farallel & moving, shoulder width apart, weight on balls of feet, knees flexed, butt down’ low, head up and alert, hips, back and forearms ready to explode into offensive man, or forearm. Leverage - Pad under Pad position of defensive man with knees flexed, back straight, hands under armpits and feet moving. Shed Blocking ~ ‘Technique used by defensive man to create separation and disengage from blocker. Blocker First - Defensive principle of defeating blocker first with good movenent, physical dominance or both. Block Protection ~ Defensive technique of using hands and arms to keep blockers from getting to legs. (Blocker first. téchnique) Reaction ~ Movement based on Key or Pressure Fight Pressure - Defensive Technique of defeating blocker using leverage to get ball. (path of least resistance versus the most direct path to the ball.) Pursuit - The most important fundamental of Michigan Defensive Football. It is ‘the proper course taken by each defensive player in the execution of a gang tackle. Contain - The lateral position needed to always keep the ball carrier to the defensive players inside. Fronting up ~ Keeping the ball carrier inside and in front. Cupping - Iwo or more defenders converging on the ball in proper pursuit angles. Gang Tackle ~ When two or more teammates are involved in the mass obstruction of forward progress (of or by) the ball carrier. Strength: - Alignment of the offense which indicates man power advantage. Shift '- The movenent of an offensive player (other than an interior offensive lineman in a 3 point stance) that was previously in a set position. ‘The offensive player will move to another position and mst set for one count before the snap of the ball. (one or more players can shift) Motion ~ Movement of one offensive player who is initially set off the line of scrimmage that does not stop before the snap of the ball. Anticipate - The defenders alertness to offensive formation, down and distance, field position, time and previous tendencies that will determine individual & team reaction to the offensive play before the snap. Peripheral Vision - the vision of the surrounding area within sight of a given point by a player. Plat Zone - The area outside the end and up to 12 yards deep. Curl Zone - The area 10-15 yards deep and 5 yards inside the wide receiver. Hook Zone - That area about 10-15 yds. deep from original position of ball to width of the offensive end when tight. 20 Defensive Terminology Continued Hook Block - Block by offensive man intended to cut off outside lateral movenent. Arc Block - Block by offensive man on the primary force defensive man. Lead Block - Like the hook block it is intended to defeat defender's outside control. Base Block - Block used at point of attack in which the blocker will take the defender in either direction. Fade - Movement based on reading the QB's eye motion or shoulders Break - Movement based on the OB throwing which begins with QB taking hand off ball. Strong Zones - Those pass areas to the side of the wolf (Hook-curl-flat) Weak Zones - Those pass areas away from the side of the wolf (hook-curl-flat) Shrink Zones - When not threatened in your zone, Close distance between you and other defender. ‘Squeeze - Technique used in rushing passer from backside with contain responsibility. ‘Stem ~ When the defense aligns in one defense and upon’a signal changes that defense to a completely different one. Imposter - Player at 2nd TE position who is not a run block threat. ATTITUDE - The Greatest Word In The English Language 21 MOTION IDENTIFICATION JET MOTION Represents motion to a tight end side (2-Backs remain). change in strength. A TE ~ Flk Set. This causes ° ° co eo Bos ee en fo} oo @coo C00Gac00 c *D . o S ° On onto o0e@0CO0 ‘May need direction call (R-L) ZOOM MOTION Represents motion to a split end side (2 backs remain). in strength. A Special Set. E ° F e This causes change ° o ooo oe o00 800 GC = FLY MOTION Represents motion (usually 3-4 steps) that places a wingback in a backfield position. No strength change. G H e ROK MOTION Represents motion that begins in one direction and reverses before the ball is snapped. T o a o ie oo ce8Seo 7S 2G COSCBoo oa @ K L 23 our MoTroN Represants motion away from the set. Does not change strength. M N e ° ° ° = laa = on e OI e ee@eso ° o P eS © Ca ° ° co Goce ° ow ° : ece@oo © IN MOTTON 7 Represents motion toward the set that does not go’beyond the TE position. ° R Cc ° o } oO 7_—o ooo@ocoe i ad ‘ce ee@oo SUCCESS is to be measured not so much by the position that one has reached in life as by the obstacles |which he has overcome while trying to succeed. 24 DEUCE MOTION Represents motion which creates double strength (one back set). T FL MOTION 2 ——oo ee o o 7 o oocece e a occ@oco © o v lg G - oe ecooSoo ele ©oCo Boca Represents motion which creates a trips formation o _ ee, CCeeOS o So cece @oce # Rok y z © — oO oo So © oceo@oo ° (RE). 25 *May need direction call IDENTIFYING RECEIVERS 1, Outside receiver off the L.0.S. is X 2, Outside receiver on the L.0.S. is 2 3, Tight end is ¥ 4. Second Tight end is T 5. Second Split end is s. 6. Fullback is P 7 8 |. Running back is R |. Second Flanker is K Wide Receiver: Hitch or stop - 2 steps and come back, Slant ~ 3 steps and cone to inside at 45 degrees. Out ~ break outside at 5-7 yards. Q-Post - 5-7 yards break to inside at 45 degrees. Out - 12-14 breaks to outside. curl - 14-16 yards, works to the inside. Post - 12-14 yards, breaks route to inside at 45 degrees. 'T - 16-18 yards, break route outside and back toward L.0.S. Up - starts out or hitch route then breaks deep. Post - Corner ~ starts to post and breaks route back to the corner. ‘Take off - receiver goes deep usually gaining width to the sideline. I - receiver starts up field and breaks route to the inside at approx- imately 14-18 yards at 90 degrees. Fade - outside release vs. cover 2. Receiver is working to the hole, Corner"2"receiver fakes a post route then breaks to the outside stretching a 2 deep defense. Z Out ~ receiver fakes a post cut, then Breaks route out a 90 degree at a depth of 14-16, behind squat corner. ¢ ( t Fade 16 2 Sat ‘Corner Routes vs. Cover 2 INSIDE RECEIVERS — (TE-WR) A. Diagonal - 45 degree route directly to the outside. Buck - fake arc block then tum up. Flat ~ 4 to 5 yards vertically, then break to outside. D. Horn - turning a diagonal or flat route upfield. E. Seam - work to area between flat coverage and LBer. i runs straight downfield. Hook - inside or outside release, pull up at about 12-14 yards. H. Cross ~ receiver crosses formation at an approximate depth of 5 to 12 yards. I. Drag - receiver crosses formation at a depth greater than 12 yards. J. Get avay - T.E. or 1B K, In works to hook & works in over ball. OO® ‘ ‘ ‘ Cross ‘ ‘ ‘ Or ‘ 3 ‘ ‘ 1 e Ho Oece 28 A. Flare - release parallel to 1.0.8. to outside behind 1.0.5. B. Swing - wide flare back will get width of wide receiver and stop, looking at OB. C. Circle ~ back releases outside off tackle into defensive under coverage. D. Arrow 0 back releases at 45 degree outside. E. Flat back releases flat heading toward the sideline. FP. Up ~ back releases into arrow on $.L. route, and turns it upfield. G. Delay ~ fakes block and releases into short pattern. H. Option ~ back runs cut according to LB & OLB drop. cor AWAY ' ( { v f “The mst vital quality a person can possess is self-confidence, utter, complete dnd bumptious”. Pat c 29 DEFENSIVE LINE Terms and Techniques mebody said it couldn't.be done, but he with a chuckle replied maybe: it ‘couldn't, but he would be the one who wouldn't: say s0,till he had tried."\)r >» zal DEFENSIVE LINE PLAY GENEKAL THUUGUTS OF CREAT IMPORTANCE 1. To achieve the distinction of being known as the "Best" defensive team in the league, we must have "Great" defensive linemen. 2. There are three ingredients that make defensive linemen "great". a. Physical Condition You must be able to give 100% effor. on every play of every game. You must train and push yourself beyond what seems your physical Limits. To achieve che physical condition that will enable you to dominate your opponents. db, Desire to Play Wanting toe successful on every play and giving your best. whatever task you w lertake to reach your goal. ce. Great Atticude ‘He knows his job thoroughly and has the deep pride to perform in a competent manner. 3. HANDS x ‘The only advantage that the rules provide for the defensive players is that they are permitted to use their hands. Your hands are necessary whether you are playing a run, or rushing the pai Hands are used to ward aff the blockers; to allow the defensive players to get to the poiat of attack: If you fail to make use c. these Lethal weapgiid, you are not going to reach yout : potential aa a dofens've player, 4. We are a penetracing defense. ‘This allove us to control the line of scrimmag ‘and put quick pressure on the passer. erat 5.. Explode to a point behind the offensive man's heels. 6. ty following our rules and keys on each play, we can be aggressive to the Point of dominating eur cppenent eld'= Ar pote of attack - brery ‘atlicary leader lnows he must concentrate © fanatic? Oud. tax prevent beeeching:- $0 under seige aust hold positions and co-ordinate Parr rienced this we shade fo Nend2e. 8 gap); INTERIOR LINE TERMS Pad Under Pad Angle Slant Monster Check Defense Chop call Straight Tackle Loop Tackle Veer Tackle Fill Rip Move Step Around Skin Move Fox Tackle Charlie Tackle Heels Depth Close Post & Pull Blue or Maize Off call Chase Contain ‘Two Gap Low man wins ~ to learn it is to play. Tirst law of defensive line. Line direction to strength (exceptions) Line direction away from wolf. Line direction to field away. Defenses which can change line direction. Pass rush and option assignments. Call made by LBers which change line directions (2 or 3) ‘Technique used on offensive Lineman with responsibilities outside. ‘Tackling angling away from ball. Tackling angling inside to ball. Veer move across 0G face to QB. Cannot get turned out. Nose up Center, block back. ‘Technique used by M.G. in either direction of Off. Lineman. Technique used by M.G. int either direction of center with emphasis on hips and hands. ‘Techniques used by defensive linemen with emphasis on a gap step and upper body movement. Tackle to Field ~ Always to Wolf Call. Tackle to the Closed side of field - always away fron Wolf Call. Depth of penetration across L.0.8. of defensive line. First rule of defensive Lineman - jan and close off hip of any Offensive Lineman who goes to the inside. (fraps, play away, etc.) ‘Technique used to keep offensive lineman to L.0.S. fram completely turning shoulders perpendicular on any lead block. Post outside arm ~ pull on inside shoulder pad of offensive lineman while driving outside leg for far hip of offensive Lineman. (all to declare option assignment for OLBer ani Tackle - Also declares contain rush for tackle. Blue to Fox - Maize to Charlie. all by GLB to Tackle or Tackle to inside LBer declaring tackle on OB versus all options and tackle repsonsible for contain rush. Technique to pursue play away at ball depth. ‘Technique that allows defensive lineman to play the gap on either ‘side of offensive lineman depending on ball action. 2 INTERIOR LINE TERMS (Continued) Rush Lanes Draw Man Movement Key Visual Key Pressure Key Offset or 1 Tech Inside 2 Tech. 2 Tech. 3 Tech. Inside 4 Tech. 4 Tech. 5 Tech. 76 Tech. 75 Tech Flex Tech. PAD UNDER PAD - Proper course to QB on Pass Player responsible for draw on pass situation Key on Off, Lineman for rovenent Reaction to offensive lineman technique by sight. Reaction to offensive lineman by feel. Shoulder alignment on Center Inside shoulder alignment on offensive guard. Nose up alignnent on offensive guard. outside eye alignment on offensive guard. Inside shoulder alignment on offensive tackle. (60) Nose up alignnent on offensive tackle. outside eye alignment on offensive tackle. Inside control by defensive lineman from a 4 Tech. alignment. befensive lineman's alignment froma depth of the middle guards heels; technique will vary according to defense. ‘The first and most important technique a defensive lineman must learn. It is the position of the defensive lineman in relation to the offensive lineman on_every play. ‘Techniques apply to both side of center. © © © enbpUpay, S anbrUpaL 4 anbruyoal, » SPESUT O© t ToxqUED apTSUI b 30 9L anopupal £ andre Z onbruypal, 2 SPTSUr (qas3go) enbyuypaL T undead xed (998330) enbyuyoaL 1 PRINCIPLES OF PASS RUSH GENERAL THOUGHTS ay 2 Pass Defense is only as good as the Pass Rush Great Rush is dependent on the mental as well as the physical. Pass Rush is a team effort. Maintain proper lanes and execute assignments to insure the rush is effective. Second effort is the difference between good and great. A tipped ball, forcing a 0B to move his feet, forcing a quick throw, a hit when the ball is just being thrown, or a pass rush that does not give an “open window" is as effective asa sac. Your desire mist be greater than your opponents...accept the challenge. ‘There are two types of pass rush: A rush in a true passing situation, or a rush in a run situation. Must keep 0B moving if he breaks contain. MENIAL ASPECTS OF A PASS RUSH 1 Know the down and distance: A. Charlie Tackle responsible for call. B. Scouting report will set tendencies, ‘True down and distance tendencies 2. Situacion tendencies a. 1-10 incomplete pass b, Sudden change c. Game time - half, end of game. Know the formation: A. Backfield Set B, Motion or stems C. What type of protection 1. Stunts are called for protection 2. Anticipate any contain problems 3. Know who and how you will be blocked. Draw Reads: A. Formation and down and distance tendencies B. Know what the back or backs are doing. Backs will stay in close to OB in draw C. Offensive Lineman allowing quick upfield rush. 1. Mirror blocker, take @ side as ball declares. 2. outside mush ~"if you are as deep or deeper than ball, plant, shed and pursue through your rush lane back to the L.0.S. 3. Blocker wants to try to make you go around him and out of the play. 4, Screen Reads: A. Formation and down & distance tendencies. B, Basic read 1. Deep set Lineman who will cut you. ‘a. ‘Turn and pursue to where ball is going not to where it is. b. Watch for cutback as well as ball going down the sideline. 2. QB dropping deeper than normal or QB never setting his feet. ‘a. Feel linenan and move to ball. b. Tf QB's eyes are away from you force throw and not scramble. c. Poor screens happen with poor passes due to pressure. 5. Know Your Opponent ‘A. Run or Pass ~ film study is key 1. Visualize your success versus your opponent. 2. Find a strength, one weakness. 31 study stance & weight displacement a. Back flat or tilted b. Width of hands and feet c. Front foot to back foot 4, Four basic types of blockers a. Rider or deep setter - will set inside and eliminate inside rush; ride past QB; seen with pocket protection, backside of play action passes. b, Pop @ recoil blocker ~ will step and set quickly; similate run with solid pop. Seen on frontside of play action passes, and also 5 step qucik passing teams. c, Set & cut blockers - 3 step pass protection. Must use hands and chest to help eliminate block « 4, Jab protection or aggressive control - attacks frontside rusher, controls shoulders and head. Will challenge contain rusher. 5. Offensive Line - Basic Technique ‘a. Weight over feet, bent knees, good center of gravity b. Hands and shoulders will deny quick rush. c. Use of hands to control defensive lineman shoulders and to keep offensive lineman's shoulders and head free 6. Know Your Technique Wave a technigue in mind before snap, but take what your opponent gives you. PHYSICAL ASPECTS OF PASS RUSH 1. Stance - Sprinters stance, narrow base, weight forward, shoulders down. Good body lean. ‘Keep shoulder low throughout rush. Low Man Wins. 2. Alignment - Up on the L.0.S. width will depend on defense & situation, 3. Basic Techniques: R. Great start - Key the ball. B. Stay low always - pad under pad. C. Grab cloth D. Keep your feet moving ~ short choppy steps ready to burst off of offensive lineman. Mist keep manentum moving tovard OB and keep separation to a minimum. . Two Types Techniques: A, Power moves. Inside rusher, outside rusher chanye up. Run down rush. B. Quick moves. Beat the hip, keep blocking surface toa minimm. Good change up for inside rush. 5. Power Rush A. Bull Charge - drive hands up and inside offensive linenans hands, keep eyes in the numbers, burst thru blocker and drive into QB. Force offensive Linemans weight back on heels with initial contact ‘push: The term denotes either a physical push or a head or shoulder fake that will force the offensive lineman back on his heels. B. Push and Pull 1, Hard charge into offensive linenen with double or single hand grab at shoulders, elbows or wrists, 2, When you feel offensive Lineman try to force weight forward, jerk him toward the L.0.8. and step around him with quick feet Opposite the way he is going. 3. Turn shoulders and reduce blocking surface. Drive hip past offensive lineman’, 4. Head and shoulder fake are another way to set up the blocker. C. Push and Swim 1. Set the offensive lineman back with a great drive or fake. 2, Grab shoulder elbow or wrist on the side you are going. 3. Pull down and in and rip the opposite am over the top of the Lineran. 4, Turn shoulders and reduce blocking surface (look in his ear hole) Drive hip offensive lineman 5. Finish the move;use swim arm to help you burst off the offensive Lineman. D. Push and Drive 1. Set lineman with a drive or a head or shoulder fake. 2, Take the shoulder and arm opposite you are going and drive it beyond the offensive line on the side you are going. Using a ripping up action and quick fest to force offensive Linemans shoulders up and back. 4. Drive to the QB - if too deep, plant inside foot and throw offensive linenan forward. (possible spin move also) E, Basic Counter 1. Fake grab and with opposite arm club or grab shoulder to that side and swim or rip. Foot work is key; upfield movement is essential. 2. A second move is to grab blocker under his arm or shoulder and force his armor shoulder up. Throw him laterally or away from 1.0.8. Dip shoulder and drive. 6. Quick Rush The basic concept in quick moves is to reduce the amount of contact between the offensive linenan and the defensive lineman ani reduce the time factor. However, you cannot forfiet the entire rush by moving out of your lane trying to execute the move. Knowledge of your stretch point is important in running quick moves. 6. Quick Rush (continued) a a 7, ® if N oT sae sono ~ Inside rushers must stay within the inside leg of the offensive Linenan to their outside. the key is whether the offensive lineman maintains pressure on you continually forcing you with width. 2. Outside rushers want to maintain a rush lane that is not. stretched beyond a one yard distance from the offensive Linenans outside leg. Again, pressure of the offensive Linanan is key as to whether you continue or counter. —~# VERTICAL _ stRencH; eo ‘The point when the rusher is at the depth of or just beyond the quarterback is close to the limit of upfield depth. Pressure and feel are important. oF ihere is a point where an outside rusher may continue beyond this point if he is able to "turn the corner" quick and "hook" the OB. Inside rushers do not want to wall the outside rush off by getting too much depth. an inside mi @ ny rush should try to keep the QB in front of then and try to work below the QB's drop point. SEPARATION: ~~ With any pass rush the amount of separation an offensive Lineman maintains between you and him will be the difference in who is successful. ‘The more separation the more room and time the offensive lineman has to recover and work to reposition himself. Reduce your separation whereever possible. A. Shoulder Drive 1. Tt begins with a strong surge over the outside (or inside) shoulder of the offensive lineman. Tt is an all out assault to beat the man with a combination of speed and strength. 2, Aiming point 4 yards upfield mist start to turn corner to ®B drop point. 3. Sink shoulder and drive ~ no fakes. 4, Win at this once and the offensive Lineman is forced to use more strength to stop you. (counter moves) 5. Keep your head up. B. Shoulder slap and swim 1. Super start off of L.0.s. 2. Hand to side you are going to slap offensive linemans shoulder Grab and pull through if possible. 3. Reduce blocking surface by turning shoulder and rip opposite arm over top of offensive lineman, (look in his ear hole) c. Arm slap & swim 1. ‘Take forearm to side of rush and bring it down and across extended arms of offensive Lineman. 2. Reach over top with opposite arm to shoulder on the side of rush. Grab and pull shoulder down. 3. Tum shoulders and drive past offensive linemans hip. D, Counters for Quick moves 1. If you get stretched to laterally work for an arm slap or arm turn and work into a shoulder drive. 2. Counter with a bull charge through the offensive Linenan. 3. Tf you are an outside rusher and have been vertically stretched past QB, there are two basic moves. A. Plant the Outside foot, take the inside arm and grab the inside shoulder of the offensive linenan. Pull him across yOu face end swim or rip inside replacing yourself behing B. Plant with the inside foot, reach around with the outside arm, push off, lineman upfield as you spin to the inside replacing yourself as you clear your blocking surface. E, Basic Points For All Rushes 1. Outside rush mist get depth upfield. Do not get pinned on L.0.S. 2. Keep feet moving - short choppy steps on your toes. 3. Always get rid of your man. Never quit till you are free. To be successful you must come free, Often you don't realize how much trouble the offensive lineman's in with regards to his balance. One split second could be the difference. 28 nore effort. Pr. Blitz Technique 1 2. ‘Think quick move from the break of the huddle. Align depending on your assignment. We may have to disguise our blitz with your alignment. Get off on count. Hit assigned area on snap You mist stay in your area. Expect to cane free ~ stay low and drives Be aware of being stretched and moving into another players lane. If you have contain - CONTAIN!!! LE GUARD - Rip Technique A. Stance and Alignment I. Four point stance, feet parallel, nose on center, 6"-8" from ball. 2. Shoulders parallel to ground, head in a natural extension so center guaris and 0B are in view. 3. Ams down from shoulders, back flat, tail slightly up, knees bent ready to uncoil. (Six inch punch) 4.Wieight on balls of your feet, ready to react. B. Responsibili Tr CcnErel Gap to the side of angle. (Mast hold ground on DEL tean) 2. Close back fast on plays away. 3. Pursue flat on all outside plays. 4. Must beat pick block - never be blocked by center on lead. 5. Rush passer in proper lane. Must always clear draw. C. Movement and Blow ‘Tr Beat center wilth movement. Move on movement of center's elbow and ball. 2. 45° lead step to gain width and depth into guard - center gap. 3. Read guard on first step, feel pressure from center. 4. Rip backside shoulder and arm through to protect trail leg. Keep inside shoulder low... (Grab grass) . 5. Penetrate with inside hip almost perpendicular to the line of scrimmage (L.0.8.). Be under control ready to square up and move in any direction. D. Keys and Reactions Visual key ~ guard; pressure key - center. 1. Qne on One (Guard will fire cut at Leer) a. Beat center with move. b. If center makes contact, fight pressure and constrict back into hole. *Option MG versus this action. ® ‘ete 2. Lead (Guard lead, center lead to mg.) a. Beat center through his blocking surface, rip backside arm and turn him parallel to L.0.s. b. Locate and pursue to ball. ‘Note: Must know if tackle is straight or loop. 1. if tackle is loop, mist beat center clean. 2. if tackle is straight, attack through the V of the center's neck. ¢ 3. Guard pulls away from ball and center leads. a. Beat center as in lead b. Get in guards hip pocket, be ready for backside offensive Lineman to throw at legs. “Make the play. 4.1£ you fee! cuards helmet aiming at your numbers and feel pressure fram center react to double team. No pressure gap block. a. Get low, protect yourself with outside forearm, keep feet digging as you drive hard for the sean. b. If movenent is back off the L.0.S. sit down. Drop outside knee and shoulder and seat roll. Keep fighting, scranble up and pursue to ball. ‘Note: Sit down only as a last resort. Sitting down too early will allow guard to come-off block and block LBer. ‘> ® OOO S Sn 5. If you feel the guard's helmet aiming low and to your inside and light or no pressure from center react to the pick block. a. React back in direction of center's lead. b. Use outside forearm to protect legs, flatten out and pursue Os a ©. Té guard pulls acvoss the center react to trap away or sweep. a. Tf DBL team away react as if center one on one block. b. If it is a sweep (both backs vacate away quickly) be ready for tackle to throw on your legs or center turning back. wt hip pocket of pulling guard quickly and pursue to ball. un 7. I£ Pass Shows: (Beat Center with Move) NG? Angle a. Rush hard in lane, check for draw. a 2 : 3 b, If pocket or action away, beat center with move, be ready for second blocker. 2 - NA, ! _ ¢. If action is to you, beat center with move. Be ready for guard to pinch back on you. OO@ z Winning is never worthless unless something nobler & finer is behind it. Stagg a2 MIDDLE GUARD - Step Around Technique A. Stance and Alignment {Stance Same as Fip technique. 2. Alignment - crowd ball and take as mich as you can B. Responsibility, T. Same as Yip technique 2. Check draw on all pass action. C. Movement and Blow T, Beat center with move!! 21 Key Center's elbow and ball for movement. 31 with lead hand grab the back of the center's pads (this is your pressure key), and pull your body past center's blocking surface. 4. Beat center's blocking surface with your hips. a. explode on movement to frontside, with both legs moving together in a hop-Like motion, penetrating the L.0.S. b. as you penetrate your hips should be perpendicular to the L.0.S. while taking a visual key from the center or ball action c. be ready to square up immediately and move in either direction, square up with your inside leg @ and Reactions Sane as in the rip technique. Success is never a matter of luck or genius. Success depends on adequate preparation and indomitable determination. 13 MIDDLE GUARD - 0 Technique A. Stance and Alignment Same as rip technique B. Responsibilities Constrict area from center to tackle to play side. 2. Don't get knocked back on DBL team; movement can be down the L.0.S. but not back from the 4.0.3. C. Movement _and Blow Move On movement of centers's elbow and ball. 2. Deliver a hard double hand shiver into center. 3. Roll hips and get pad under pad. 4. Step with either foot a short jab step, and quickly square up with other foot. 5. Keep hands and feet active. 6. Punch, shed and pursue to ball. D. Keys and Reactions T. One of One a, Jam the center into the backfield with an aggressive double hand shiver. b. Shed, locate ball. ‘Note: Don't take a side, your at the point of attack. 22° PAD UNDER PAD 2. Double team a. If the center fires striaght out at you and you feel pressure from the offensive guard to either side react to the double ‘team b. Stay low!! Prevent any movement back off the L.0.S. with agrressive hand and foot action. ¢. If there is movement it must be lateral to the L.0.S. not back. d. If you feel you are losing ground backwards sit down. Drop your shoulder and knee to the side of the double team like a seat roll. Keep your feet moving, scramble, split seam and pursue to the ball. e. This blocking scheme can be beaten with an aggressive charge. 4 oO 4. RIGHT WRONG O@S@NoO COSHO - ie Le. NOTE: You can beat the Double Team if you jam the Center hard into the backfield. Be alert for Swipe block; force double team. Lead . a. Jam the Center hard down the L.0.s. b. Keep the shoulders at a 45° angle to Los. ¢. Do not give ground. d. Be ready to come off the block on the cutback. e. If the Center overleads, do not be afraig to go back-door. f. Beward of backdoor too soon. © S © Lee La NOTE: Must be able to make tackle if backdoor-is taken g. Once you sve the ball going for the perimeter with no cutback possibilities, pursue down the L.0.S. and come across the Center's B.S. TRS Scoop Block a. If the center leads you, jam him flat down the LOS from the backside. If you feel pressure from backside guard and center is fighting to pick backside LB, don't let center com> off. b. If you begin to fall down, center must not pick our LB. 4 @ Ricut 1 @ wrenc OQ®Bl0O OO@L O Tee te Pass Shows: (Get to Center Fast) b. If prsser sprints either way, deliver a tuff double hand Shiver to center and mirror passer's sprint action, but always rush toward passer. NOTE: Always be alert for draw! If pocket pass, deliver a tuff double hand shiver to center and rush away from Wolf. You mist know the tackle who has contain and who has an inside rush. a7 Tt ye? RIG 16 * TACKLE - Loop Technique Loop tackle - angle away from the ball it Tear point stance - feet parallel. FOUE Poin Siifencive tackle (4 Alignment) ; Line up 18) fret ball. + O86 ors parallel to the ground with arms dow fron, shoulders. Shoulders paral extension so you can see tackle and Linnan to either side of tackle. 5, Back flat with tail slightly up. @. fest up under you with weight on balls of feet. B. Responsibilities Responsible tackle hole. Don't get knocked back on double, ean: a eect fast on plays off tackle, over the ball and awiy. 3. Chase at ball depth on plays away. (Reverses are YOUr play.) 4, Rush passer in proper lane. c. Movement _and Blow eat offensive tackle with your movement. 2, Nove on peverent of offensive tackle's Sawn hand. a Tee iP Gegree lead step to gain width and depth through tackle"s outside shoulder. 4. Sober to tackle as you take your first step and fee) pressure from tight React We ckie ig visual Key; tight end is pressure Key) 5, Rip backside forearm through to protect trat) leg- 3: Sib etrate with inside hip almost perpendicular ‘0 tine of scrimmage, pete body and inside shoulder low, square up quickly ready to nove in any direction. D. Keys and Reactions ‘eon oe re on the tackle with your move and react back fast t0, SHE inside. a ee pie makes contact react back and constrict hin back Tio the hole. ( Don't allow tackle to tum his shoulders perpendicular the Pelt lo.s. Te becomes difficult to constrict if this ‘happens.) ®OQO Pe 2. Double Team PoMas you Loop and see the tackle blocking straight off and feel Brebeuce from the tight end on your outside react *S the double team. Fe ours tke (eirslder ind (oel vere ea pads of the tight end. Cr euickly for penetration to split the sean. Keep feet digging and scramble fot position. a. Ze your movenent is back off the 2.0.5. begin te sit down. Drop jour shoulder and knee to the side of the double teat and execute your enoSiT. Keep feet digging, sc.ambleup and pursue to ball. yW 2. Double team (con! RIGHT WRONG 3. Lead Block a, Do not let tackle get his blocking surface across your body. b. Rip backside arm through tackle's blocking surface keeping outside forearm and leg free. ¢. Turn tackle's body parallel to the L.0.S. as you work upfield. d. React flat outside when ball declares itself outside. Do not widen beyond ball. (cutback inside you) °32- 4, Tackle Pull or Influence Outside a. If the tackle pulls to the outside and the end blocks down on you, jam him hard with your outside forearm and slowly work across his face as the course of the ball dictates. If no pressure from end watch for pulling guard throwing on back of your legs. (M.S.U.) b. If tackle pulls to the outside and you feel no pressure fram the end and the ball action is inside close immediately for influence trap, Close back working to put your upfield arm through the pulling guards inside knee. (Tackle is influencing you.) c. If tackle sets up like pass and the QB doesn't drop back immediately close for trap. (Influence with pass action by tackle.) cose [Stade ress 5. Trap or Triple Option As you loop and see the tackle block down and feel no pressure from the tight end, close back inside immediately for trap or triple option. a. Trap 1. Check penetration and close down fast to the inside. 2. Work to get your body back and your head over the original position of the ball. Rip your upfield arm through the inside of the pulling quard. 3. Stay low. Force the ball carrier to bounce outside. °o 18 5. Trap and ‘Triple Option (cont.) b. Triple Option }. check penetration and close down fast. 31 Tackle the FB or MB by driving your body across the ball carrier. osc 6. Gap Block (G scheme) Ser you loop and see the tackle block down and feel pressure from the ‘tight end react to the gap block. tisten the tight end with your outside forearm under his pads. B, Work slowly across his face as the ball dictates. eaote: Tf you work outside to fast ball will tum up inside you. 7. Tf tackle goes inside and you feel ball action away a. You are responsible for backside contain. Bb. Check penetration and react to tackles block. c. If cutoff 1. Come tight off the tackles hip. 3 as you see the ball go away wide, then react upfield at ball depth. 4. setup Sot the tackle hard, straight back maintaining outside control. This is a mist because of cutbacks, draws, and a scrambling 08. mE prs ITS Gee tit ‘Bodo Bos /¥ 1 ounorr SET-UP 19 ands ‘ox Tackle ~ if OLB is not involved in coverage. (70, angle) hows in proper lane. e you read pass find the QB, and be aware of nis throwing lane. t let blocker knock you out of your lane. up when QB throws. You do not have oO Go hard for passer depending on pass action. cath Joos b. oe ose 2. Charlie Tackle - if loop, OLB will be in coverage be ce. Outside rush and contain on pocket or action away. Do not rush deeper than the 98. If tackle sets to block you nose him up and maintain outside control. If tackle works upfield deeper than the Q8 come underneath, but work inmediately for contain. (replace behind tackle) Tackle sets for end of line and guard turns out, jam guard and play the same as tackle set up. ° b. ~~ Oo. « oo°o”n a. 20 2. Charlie Tackle (cont.) e. If action is to you, you have contain rush. If tackle jabs to _aeianers e006 @O VY xr” 3, Refer to Slant defense under the Angle, Slant, 70, etc... section for further rules governing pass rush versus specific formations. Quality is like buying oats. Tf you want nice, fresh, clean oats you must pay a fair price. However, if you can be satisfied with oats that fave already been through the horse...that comes a little cheaper. a TACKLE ~ Veer Technique A. Stance and Alignment ‘Sane as loop technique. B. Responsibilities ‘Stay low through entire move! 2. Make tackle on all inside quick-hitting plays. 3. Constrict off tackle hole from inside out. 4. Pursue flat on all plays away. 5 6 - Draw plays to you. Beat the pick block. ollow all pulling guards. 8. Rush passer in the proper lane. C. Movement and Blow T. Beat Offensive blocker with your movement. 2. Move on. it Of offensive tackle's down hand. 3. Use a 45° lead step with your inside foot to gain width and depth into guard - tackle gap. 4. Guard is your visual key on your first step. Tackle is your pressure key. 5. Rip backside forearm through to protect trail leg. 6. Penetrate with outside hip almost perpendicular to L.0.S., keep body and inside shoulder low. Be ready to move either flat inside or back outside. D. Keys and Reactions SS Gadie Gast? (cuard fires straight outior amey toward 46.) a. AS you veer and see guard firing straight out with pressure from the tackle, you mist react to the cutoff block. b. Do not let tackle get his blocking surface across your body!! c. Rip backside forearm through tackle's blocking surface, keeping inside forearm and leg free. 4. Turn the tackle's body parallel to the L.0.S. e. Penetrate so the ball carrier cannot cutback behind you. £. Make the tackle on the ball carrier. as 2. Fold Block by Tackle (Guard fires out’ at you) . a. As you veer and see the guard fire out for your numbers with his helmet, and at the same time, you feel the tackle folding behind the guard, you mist react to the fold block. b. Deliver a tougn forearm into the guard with your inside am under his pads. Use your outside arm to gain control of his blocking surface. c. Jam him back into the hole. LBer will stack and help with the a ogo Kea. - Plare Block a. As you veer and feel the guard fire out at you like a fold block, but do not feel the tackle go behind the guard react to the flare block. b. Jam the guard hard, maintaining outside control, and constrict between you and the MG. c. Visually key the FB. If he cumes outside make the tackle; if he goes inside work for constriction. ©Q0 ® AT NT a. As you veer and see the guard fire out at you with his helmet low and aiming for a spot to cut you off to the outside and you feel no pressure from the tackle, react to the pick block. b. Protect your outside leg with a strong hand shiver and let the force of the guard drive you flat outside. c. If ball is given to dive back you must make the tackle. The LBer is working outside of you. CROR Horn Scheme (Guard reads I8er movement - tackle blocks you one on one.) a. Beat tackle with move!! Guard will pause then go behind tackle. b. If tackle makes contact, fight pressure and constrict the hole by jamming the tackle back into the hole. c. If your beat tackle clean react back outside with depth. Look for ball carrier at a3 - 4 yard depth. eaP. If the guard pulls away from the ball a. If the guard pulls away fran the ball and you feel no pressure from the tackle, react to the FB flock block. (Power sweep) b. Check your penetration, and get into guards hip pocket. cc. Protect your leys with a strong hand shiver into FB. d. Pursue flat to the outside. + Pick Block t 23 7. Tap a. As you veer and you see guard go inside for doubl~ team on MG and feel no pressure from the tackle react to tray. b. Check penetration, go flat aiming for pulling guards inside with your upfield arm. Jam guard back into hole. If tackle should block you, look for FB diving straight over MG. $25 J AE ma a 8. Guard pulls across ball a. Beat the cutoff block as you see quard pull across ball. b. Get in guard's hip and make tackle pursuing flat down the L.0.S. SRO 9.Guard pulls across ball and no pressure from tackle a. Look for the center hinging back for you or tackle throwing on legs. b. Deliver a hard forearm or hand shiver into him. Work across his face as ball dictates or behind him if you beat him clean. = et PST CENTER HINGE TACKLE THROW LATE 10. If the ball goes away general rules. a. Check penetration, get in a flat pursuit course. b. Cut the ball off at the pass. c. IE ball crosses L.0.S. you cross L.0.S. Bee / Bee ST ee sports ~ to play it well you have to LOVE xT. 24 u. Te Rush in proper lane, check for draw. Tash course on most passes. 2 (2orro) a 3 a . 3 O@OUO qa ke Action Aw s (3) If guard turns out, jam him backwards and check for HB & FB for draw. fe Ly eco O®@ 3 on wre Flat Vs Draw, nose up guard and let ball present Yeself. Be able to work upfield or underneath to make tackle. (p) Tf guard goes to end of line, beat tackle with movement ~ get sto passer. O®@ (2) Action to You (a) Beat tackle with movement, be ready to react back outside. *guard will jab to keep you from getting outside and tackle will pinch on you to seal you to the inside. \gpee yet Action: Spin for width, 25 Feel movement of QB. ACKLES - 4 Technique Stance and Alignment ~ 4 point stance with inside foot back. 2. Nose to nose on the offensive tackle. 3. Align closer to the tackle than loop or veer. Responsibilities I. Protect the off tackle area. Hold ground on the double team. 2. Rush passer in prover lane. 3. Pursue outside plays. (Never get hooked.) 4. Chase contain on plays away. 5. Constrict on all inside plays, maintaining outside control. Movement and Blow 1. Move on movement of offensive tackle's down hand. 2, Step with inside foot delivering a hard double hand shiver into tackle. 3. Be pad under pad on tackle always. 4. Beactive with hand and feet to destroy tackle's charge. 5. Shed the blocker. 6. Always get a piece of the tackle when he releases inside. Keys and Reactions 1: One on One a. Destroy the offensive charge by placing your nose on his nunbers and jam him aggressively with an active double hand shiver. Keep your feet and hands moving. . b. Don't work outside and create a hole to the inside. ¢. Fight through the pressure. (Don't work to the area of least resistance.) 4. Shed the blocker as you locate the ball. ®OQO 2. Double Team (You will feel pressure from the tight end.) a. Hold your ground, keeping feet moving. Split the sean. b. If you feel your movement is starting to go backward sit down. Drop your outside shoulder and knee and execute a seat roll. Keep your feet moving. ¢. Scramble to split the seam, get up and pursue to the ball. d. A hard penetrating charge will defeat the double team. eoge 26 3. Lead (Must be great versus this block!!) a. As you step with the inside foot you will sce the tackles head- gear work to your outside. Work to step out immediately with your outside foot. However, always keep your outside leg free. b. Deliver a hard hand shiver into tackle. With your shoulders at a 45° work to tum his body parallel to the L.0.S. (post & Pull) React to the outside as the ball dictates. May take backdoor if the tackle overleads you, but do not take it to soon. fe. Remeber that the OLB is outside of you working for a position of Z yard deep and 2 yard wide on the lead block of the tight end. eo fo 7 01's point of aim. 4. Tackle pulls to the outside a. Play tight end's gap block by jamming him hard with outside forearm. Work across his face slowly. b. I£ tight end swipe blocks down to the inside be ready for the guard throwing on your legs. Stay low react to the block with movement. c. If there is no pressure fram the tight end close inside for influence trap. Meet guard with upfield arm ripping through his @0GD -0GGO:-O OOS 5. Cutoft a. Close down with offensive tackle. b. bo not let the offensive tackle get to your legs. c. Come tight of tackle's hip or be able to work over tackle's low inside block. ® oO r my 6. Tackle releases to inside (LBer seal) a. When the tackle closes to the inside on the LBer, close down Off his hip tight. You mst get a poece of the tackle to help the LBer. Use a strong double hand shiver. b, Be ready for either: 1. Trap: Close to original point of ball, rip upfield am through the pulling guards inside leg. ‘Force ball to bounce. 2. Triple Option: Close to the inside and get body across ball carrier. Make tackle. 27 6. co tackle release inside (cont.) b. (cont. : React back outside when you feel pressure from tight end. Jam him’ ith a strong outside forearm, Don't c oss his face to early. OPRO 3 . oo *Note: Pulling guard is a good key to gap block. Penetration beat this block. wt AE. GP Fold a. If the tackle sets and then goes inside and you feel pressure fran the offensive guard react to the fold block with a strong inside foream under his pads. ~ b. Constrict the hole from the inside out. I£ ball bounces outside you must make the tackle. @GOO If Pass Shows 7. a. Fox tackle - if OLB is not involved in coverage (70, angle) 1. Play loop responsibilities. 2. Inside rush on pocket or action away. 3. No contain responsibilities b. Fox tackle - if OLB is involved in coverage. (Zorro, Cowboy) 1. Refer to Charlie tackle pass rush responsibilities under loop tackle. c. Charlie tackle ~ if OLB is in coverage 1, Refer to loop responsibilities @. Charlie tackle ~ if OLB not in coverage 1. Refer to specific defense. GREATNESS - some are born great. Some achieve greatness and some have greatness thrust upon then. LE ~ OFF Call Techni A. Stance and ALignment ly Sane as @ technique 2. Alignment may be 5 technique (outside eye on tackle) ssponsibi lities ‘Same as ¢ technicue on all blocking schemes except when tackle releases inside. 2, Tackle releases inside close but be able to come off of any block to take OB, 3. Chase contain on all plays away. 4, Contain on all pass actions. C. Movement and Blow Sane as 7 technique D. Keys and Reactions T. Sane as 4 technicue on base, lead, cutoff. 2. Tackle releases inside. a. Close as in a 4 technicue, get a piece of tackle as he releases inside. b. Tf pulling guard attacks you take him on nose up being able to go undemeath or upfield to tackle QB. 890 \ PITCH 3. Tf pass shows a. Contain on all actions away or to you. SUCCESS - coming together is a beginning; keeping together is progress, working together is success. 29 (4_inside control) A. Stance and Alignment - Same as 4 technique Movenent, Blow, Responsibilities, and Keys ~ Step WIEN aithor foot. B. Everything the same as’70 except when the tackle blocks you lon 1. C. When you are blocked 1 on 1, jam offensive tackle tough and work inside. Be patient. 1. Pick-Use hands to playoff pick & react outside 2. Fold - Jam tackle & come under guard. e we. 3. Horn =p? will come clean on horn. 4. Double - must destroy offensive tackle & sink inside Do not give ground @ x8 5. Veer ~ Jam offensive tackle & come off tackles butt squeeze inside hard. °F 6. Cut - Jam & come off tackles butt °PR 30 TACKLES - Inside 4 Technique Stance and Alignment 1. Inside shoulder of offensive tackle. (Gap if big split). 2. Be as tight on the ball as possible, keeping in mind the cut off block, fold block, and that you mst loop from this alignment. 3. Four point stance-feet parallel. Responsibilities 1. Sane as Veer Tackle. 2. Must beat fold and cut off. 31 Must at all cost get penetration (Stay square) Movement and Blow 1. Move on movement. 2) Step with the outside foot and deliver a hard outside forearm into the tackle. 3, Attack the offensive tackle, but be under control. 4. Stance and charge will be dictated by down and distance. Keys and Reactions (Visual Key from Tackle; Pressure Key from Guard) 1, Cut off a, As you hearge and see the offensive tackle drive low for a cut off, you mst be ready to react quickly to the inside. b. Use your hands or forearm to keep the blocker away from your legs. . Be ready to make the tackle. + | 7 2. Fold a. As you charge and see the tackle fold around the guard with pressure from the guard trying to turn you out, react to fold block. b, Jam the guard with your inside forearm. cc. Work across the guard's face. a. React to the football. @ 3. Horn a. As you charge and see the tackle fire down on you with his head in your ribs and feel the guard go around the tackle, you mist react to the horn. b. Jam the tackle tough and hard with your outside forearm. c. Knock him back across the 10S. 3 a, Make it difficult for the guard to get around. fe. Do not work across the tackle's head too fast. f£. Can beat horn by fast penetration. @ zZ * _® * | °° a. As you charge and see the tackle fire out hard into you with pressure from the guard, react to 3 Call (Double Team). b. Dip your outside shoulder, split the seam, keep the feet’ digging. c. Do not get knocked off the 1.0.8. ee Swipe (Must get a piece of tackle on first step) a. This block will look exactly like the 3 Call except that the tackle will fire out hard into you, then slide off for the 1B. b. As you feel the tackle slide off and go for the 1B, try to keep your feet and react to the outside, Tf guards headgear is low, use your chest to force ® it down, then push up hard with arms. 5 Keep fect separated with a good base. Pick a. As you charge and see the tackle release outside for the 1B and feel pressure from the guard, you must react to pick. b. With either your hands or forearm. work to keep the guard from getting to your legs. c. React flat down the L.0.S. letting the force of the guard help your movenent. OOF. a. “As you charge and the offensive tackle releases outside with the guard blocking down, you mist react to trap. 32 b. Close fast to inside sane as 70, getting Your head back to the ball. 8. If Pass Slows: a. Rush the same as Veer Tackle. ie are not what we think we are, but what we think, we are. 33 MIDDLE GUARD ~ 1 Technique (offset) tance and Alignment Four point stance; feet nearly parallel, no tore than toe-heel relationship, } alignment on center to sic2 of Maize or Blue Call as close to Center as possible. shoulders parallel to ground. Head natural extension, so center, guards, and QB are in view. Arms down from shoulder, back flat, tail slightly up, knees bent ready to uncoil. Feet up under you, weight on balls of feet ready to move in either direction. nsibilit Control gap to the side of the Blue or Maize Call (Do not get knocked back on double team) Close back fast on plays away. Pursue flat on all outside plays. Must beat pick. Rush passer in your lane, check FB or HB for draw to your side. Movement _and Blow T. Beat Center With Movement!!! a 3. 4. Move On movement, do not jump. Step with the inside foot. Deliver a hand shiver into the center outside 1/3, Control center's head and you are responsible for the center guard gap. Keys and Reaction To ohesoncone a. Must control center with your shiver blow. b. If center makes contact, fight pressure and jam center back into hole. oppo a. Beat the Center's head with your hand shiver. b. Try to split the seam. c. If caught get down butt roll as last resort. d. If you are double teamed make sure your movement is DOWN the LOS not BACK. SPO 34 Lead a. Beat the Center's lead with your backside shiver. b. protect your outside leg. c. Make the tackle. dl Be ready to react flat to the outside. e. Penetrate the LOS. £. Make the tackle. 4. Pick Block : a. As you step with inside foot and see ball action away with center working for the backer, you must react to pick. b. Use your shiver hand to keep you close to the Center. Ride him. Do not allow center off on backer. c. Move fast because the guard will be throwing on your hip or the back of your legs. Face up is his goal. 4. React flat down the LOS e. Quick pick (Guard) means off Tackle usually. £. Delayed pick (Tackle) meana sweep. Oo a) oA a. As you react to the pick and see the guard come across your face you must fold back and be prepared for the Guard coming down on gap block. b. Step back into guard with outside foot and deliver a hard forearm shiver into him. ¢. Stay low, hold ground, don't get knocked flat way down the line. d. Work across guards face slowly. @. Don't get knocked off the L.O.S. when crossing face. bao ie > Tam only an average man, but I work harder at it than the average man. TR 35, - 6 If guard pulls across Ball & Center blocks back. a. Don't give ground fight through center's face. Come azros late. b. React fast to keep tackle from throwing on pack of your leas. ce. Don't get knocked back when crossing his face. co Q®DOo If Guard Pulls Away from ball a. Beat center's lead block. b. React flat to the outside in guard's hip pocket. oO If pass shows, rush hard in lane checking for draw. a. Do not let blocker knock you out of lane. 4. 3 COPROCO . G Swipe ( splits will tip blocking schene) as you step with the inside foot and see a tight lead by the center and feel outside pressure from the guard react to the swipe block. ‘his may feel like a double team initially. But the offensive guard wants to swipe off to linebacker. a. Step aggressively with the outside foot and deliver a hard outside forearm under the guards pads. work for width, staying low, keeping to the centers outside. b. never allow the center to get his headgear to a nose up position c. Don't get knocked off the L.0.S. this is not a double team, work to split the seam, A seat roll will free the guard up. d. If guard does swipe off you must make the tackle oO u AL ic D. Stance and Alignment T. Stance is the same as offset but with weight slightly back on balls off feet. 2. Align more inside on center, 6" - " off the ball. Responsibilities T, Must be able to control gap opposite your alignment on center. 2. Be able to react back on all plays away. 3. Rush the passer in the proper lane, clear draw first, always. Movement and Blow T. Beat the center across his face with your move. 2. Stay low stepping with your inside foot using a rip technique. (Initial step may be flatter) 3. Read center on first step. and Reactions {Gee on One Ffensive center is visual key), will cocur as a gap or swipe blocking scheme. a. Must beat center through the V of his neck versus pick. b. Protect your backside legs with rip am from guard throwing on your feet. - ¢. On gap scheme beat center when he blocks back. Be ready for opposite guard to pick you w. PICK 2. Center leads away and opposite guard pick (lead) or pull. a. React back, look for opposite guard to pick you. b. Use outside forearm to protect legs work back flat. c. If guard pulls react back quickly. Center will not lead as mich as step and tum back. a. Wark to get in guards hip pocket. “Note: If it is sweep lock for opposite tackle to throw on your legs. oe oe oO 4 fe oe 3. Tf pass shows check for draw. a. Rush guard certer gap opposite. Be ready for opposite guard to pick you up. b. If pocket protection beat center with your move. 7 ACKLES AND MIDDLE GUARDS - Inside 2 Technique A. Stance and Alignment I. 4 point stance, feet parallel, weight on balls of feet. (If on goalline weight maybe slightly forward, tail up a bit more.) 2. Align on the inside shoulder of the offensive guard, as close to the ball as possible. B. Responsibilities T. Control guard-center gap. 2. Never be cutoff by guard to the inside. 3. Keep guard off of linebacker on outside lead or swipe blocks. 4. Rush passer in proper lane. C. Movement _and Blow 1. Step with the outside foot up into the shoulder of the guard. 2, Deliver a hard hand shiver into guard with outside arm getting pad under pad. 3. Control guard's head, keep hands and feet active. D. Keys and Reactions. - (Guard is visual key) T.Ghe on One a. If guard blocks you one on one control his head with your hand shiver. b. Fight pressure and jam center into hole. 08g 2. Double Team A a. Beat the guard with your hand shiver. b. Split the seam. c. If movement is backward execute a seat roll into center. d. Your movement must be down the L.0.S. not back fram it. enh a. Jam the guard as he blocks back with’ your hand shiver. b. Hold your ground, don't get wiped down. c. Fight pressure, cross guards face slowly as ball dictates. OD 38 4 Pick Block (swipe) a. As you step and feel the guard fighting through you to get to the Lier, you mist react to the pick block. b. Use your hands to keep close to the guard. Ride him. Do not allow him off on LBer. c. Move fast, the center will be working for a face up position . Go across the face of the center or behind him depending on the par o@c a. Beat the guard's cutoff block with your hand shiver. b. Protect your inside leg, work flat down the L.0.S. c. Never allow the guard to cut you off to the inside. 6 ve cows nice NBS a. As you step and see the guard pull across the ball deliver a hard forearm shiver into the center blocking back. b. Constrict hole through center's head. ¢. Work across center's head, don't be knocked back, be ready for cutback. OC@oO vi . If Pass shows. a. Get to guard, check for draw and rush in lane dictated by coverage. b. Be ready for double team, if pocket beat guard one on one. PERSISTANCE - Persistant people begin and succeed where others fail. 39 PACKLES ~ 3 Technique Alignment “Line up in Basie 4-point stance loose, ey to eye on Guard. Feet parallel. tight on ball as vossible Kesponsibilities I.'fo protect inside area. 2. To pursue and help on outside plays. 3. To put aggressive pass rush on and force passer to throw on ehythm. ement and Blow - (Same as 70 Defense) Move on Movement of Guard, watch his elbow, key his head. Step with inside foot As you step, react to guard. a. If he attacks you, deliver inside forearm blow into Guard. ‘i b. Shed and locate the ball. Keys and Reactions (Key Guard, Secondary or C-T) I. Tf Guard fires straight into yo a. ‘Straighten him up, stay square on him - ready to react. b. Deliver forearm shiver, locate ball, shed Guard. We If Guard turns out on you: a. Fight pressure through head. b. Keep square and close through head to inside. a + Never go around Guard's block + Be alert for cutback. @QRO 3. T£ Guard tries to hook you: a. React to his head. b. Never let him get head past you. Turn his body parallel to line of scrimmage. c. Keep outside leg free, fight to outside and get penetra~ tion across line. 4. Se ready to react to the outside. @ 40 8. 1F Guard and Tackle double team you: a. Fiekt Tackle's pressure and work into him hard. bl Prop outside shoulder immeciately while keeping reet digging. c. Stay low and hold ground. Never stand up. <1 Drive. through gap and split Woubte ‘team. €! sit down if beat. 9. If pass shor 5: a. Rip through Guard and put pressure on passer. Find QB. b. If pocket pass, rush hard through Guard and et to ball as guickly as possible. ¢. If action to you, rush hard outside Gard aud expect Tackle to double team you. Try to fight through Tackle's face. 4. If action away, rush hard through head of Guard. Never get turned out. 1. Always penetrate before you start to pursue. 2. Be ready for draw or QB coming back to you. e. Use hanis a» you rush passer. 8 38s Bas ‘- + water Foe Dek aL 8. Tf Guard and Tackle double team yo >. ¢ a. Fivht Tackte’s pressure and work into him hard. Drop outside shoulder immediately while keeping teec ging. Stay low and hold ground. Never stand up. Drive thru gapeand split double ‘gan. wy Sit down if beat. Papo 9. If pass shor i: a. be co a. re Rip thr ugh Guard and put pressure on passer. Find QB. If pocket pass, rush hard through Guard and get to bali as ouickly as possible. If action to you, rush hard outside Guard aud expect Tackle to double team you. Try to fight through Tackle's face. If action away, rush hard through head of Guard. Never get turned out. 1. Always penetrate before you start to pursue. 2. Be ready for draw or QB coming back to you. Use hanJs as you rush passer. 8 S88 "Bhs WATeH Foe De! ATTITUDE - Tt seems to me that when our convictiéns are strongest, things seems to qo our way best. 42 MAIZE - BLUE : Calis made to assign responsibilintes versus Sptton football. Blue - Call to side of Wolf aM Maize - Call to side of safety ° s M.G. - Angle to call’or offset ‘that sige depending ‘of, ‘defense called A. *Never be cutoff by center to.side-ofcalli) , spied eye : Tackle - Align in 4 Technique 01) gE TY, Responsibilities — Feabttoag? ‘ oe sip Sgn A. Key offensive tackle - ate EL 1. If lead block ~ attack’ hin "keep, Take QB vs: option 2. If inside release, jam’tackle and stose fast to inside Tackle Trap or dive. ¥ 3. If double team - attempt to split block - Hold your ground Do not get knocked back! 4. If Doo Dad clase fast and hit’ dive. LB - Responsibilities - reactions “|. : we A. Key offensive guard i : 1. Guard lead ~ attack him and work around dieck,— tuming dive back to middle guard. * 2. If guard blocks M.G., step for tackle —"If he comes, Jam him and work around him. Take O8 vs: option caution - Don't play tackle soft! 3. If guard pulls ~ honor with leverage. OLB - Responsibilities - reactions : A. Key T.E. . 1. If he arc releases - Jam him with hands - widen and prepare to take pitch on option - never let pitch man on same plane as you. *if Zorro - Alert to buck pass 2. If TE blocks down ~ Alert to wide dive - if it shows - attack exchange ree nt_and tackle QB. Lead Block Pre 2c call eas + “es nige oive Gre a 43 TACKLES AND MIDDLE GUARD ~ Angle 2 Stance and Alignment T, Stance is the same as rip or loop technique. 2. Align deeper than normal 2 tech. - 6" to 8” from ball. a ssponsibilities Brotect gap to side of angle with a penetrating move. Constrict back on all plays away. Pursue flat down L.0.S. on plays outside. Never get cutoff to side of angle. ‘Rush in proper lanes depending on coverage. Movement_and Blow T. MG usé a Stronjrip move to side of angle. Key guards hand for movement, guard for reaction key. Rip move may be usrp. 2. Tackles use a loop technique, key guards hand for movement, key guard for visual key. Keys and Reactions (for angle away fram center) T; Base and lead sane as rip Or loop. Constrict on base, never be lead and cutoff frontside. 2. If guard pulls outside of ball a. Use outside forearm to shiver tackle as he blocks down, pad under pad. b, Constrict through tackle, work across his face slowly. . Look for cutbacks. — C@O ? 3. Guard pulls across ball react back for center's block a. Use inside forearm shiver on center block back, pad under pad. b. Work across his face slowly as ball dictates. c. If influence trap away constrict hard through centers face. seg, SS, 4. Tackle could also pick you. Protect your outside leg as you react back. Don"t let tackle cut you off. ost 8 OUTSIDE BACKERS Re a Team Man - There is power in Harmony. A. You are removed from the ball by 3 positions. It will take 1.8 sec. maximum for the ball to get to you. So DO NOT LOOK AT OR FOR HE BALL. 2, Bad News A. You usually have a man over you intending to do you serious bodily ham, Take care of Ist things Ist, obviously that would be this man. 3. Consequently your only means of survival is to read (1st things 1st). You key and let them take you to the ball. DO NOT LOOK FOR TT. They are, in this exact orde: aA, TE : B. ead back Cc. Guard 4, Basic 4 blocks are: BLOCK What Does It Mean A. Base Soy Dive-option-bounce out = B. Hook 2 ‘Sweep enon e Cc. Dow wRES, Off Tackle-Boot~Pass D. are ae : Off Tackle-Option-Pass look for the ball, we have told you where it will be. If and when all has gone to hell, this information will help you survive. OUTSIDE LINEBACKER TERMS Fox Fover Hand Shiver Inside Pressure Anchor OLB Tech Loop Technique 70 Technique Vision Point Curl Point Near Back Full Flow Split Flow Shed the Blocker Nose up Blocker cat'n Mouse Flex End Split End off Zone 2 Technique OLB to Wolf with outside contain rush, OLB away from Wolf Blow delivered during defensive charge with heels of hands pad-under-pad A blocking scheme in option football - where 9B responsibility is blocked either by the Tight-ind and near Back or by the Near Back into the Split End Side. (or by the near back alone to either side) Pressure placed on defensive OLB from the inside by a back or pulling guard. OLB who is loosing his tackle to the inside. OLB to side of angle. OLB that uses a two hand shiver charge and has loop responsibilities. A position 10 yards deep and 3 yards inside a split receiver used when defending against the pass. Position 10-12 yards deep, 5 yards inside-outside receivers. Call that OLB makes when there is a setback to his side. When all backs go in same direction. When backs go in different directions. Ward of£ the blow attempted by the blocker and still get the job done by using the hands and arms. Protect outside leg. Attack blocker directly - control him with ability to go inside or outside to ball - make ball declare itself. ‘Type of Wait-and see’end play when unblocked vs: option football. ‘That offensive end that splits up to 4 yards. ‘That offensive end that splits off more than 4 yards. ‘That OLB that comes off into the flat for pass responsibility. an adjustment between WSHB and Fox CSLB in 30 level ‘Technique utilized in Zorro - 30 level where the OLB attenpts to funnel TE to the outside denying the Buck Pass Ist & reacting to option by taking Qe late thru to pitch. ANGLE (72-73) DEFENSE ANCHOR TECHNIQUE 6 Tech-9 ‘Tech AL Stance and Alignment 1. Use Two Point Stance--Feet are shoulder width apart & staggered with inside foot slightly up in an instep-toe relationship. 2. Fox - Line up eye to eye on offensive end. a. Vs: Wide Splits - Move to head up alignment. Rover - Line up nose to nose on offensive end. Move and Came To Point 1. Concentrate on offensive end and react on his movement. 2. Take hard jab step with inside foot and deliver solid hand shiver to head and shoulder of offensive end. 3. Keep offensive end from releasing clean in on our LB. 4. Stay in football position. Use good footwork. a. Don't false step. Never turn and face in. 5. Can use forearm blow or hand shiver. Responsibility 1. Keep offensive end from releasing free on our 1B. 2. Vs. Sweeps = Do not get driven off LOS. Force play to outside without creating big void inside. 3. Vs. Off Tackle - Constrict hole to inside. 4. Vs. Pass - Rush as deep as ball - keep ball inside of you. Contain responsibility. Alert for screen. 5. Vs. Options a. You are responsible for QB on most options. 1. If you are blocked--take QB. 2. If unblocked - Cat'n Mouse QB, always be able to tackle him. 3. Footwork is key to success. b. Vs, wide dive take the dive. “whenever you lose your T to the inside take the dive back. Absolute: to both fox & charlie. keys 1. Main Key is Offensive End or Wingback. Concentrate on his helmet. 2. Other Keys in progression are: HB - FB - Pulling Guard ~ Ball. 3. Vs. Spread - Key slot back. 4. Vs. Set Back - Call out near back. Basic Reactions 1. Vs. End a. Offensive End hits out. One vs, one block. Lead with top of your under TE's cage. Gfooe ©0090) tB B *step with inside foot Correct Incorrect (1) React to the movement of his helmet. - deliver hard blow to neutralize. (2) Do not give ground. Keep outside leg “ree. (3) Fight pressure thru his helmet. shed im and go to ball. If necessary, jam him toward Center. Vonstrict off tackle hole. Vs. TE turning butt into hole, work across face late, or drive him into the hole. (4) Stay low. Don't camit inside too early. (5) T£ end blocks you and releases - treat this as arc block. Cat'n Mouse OB. — b. Offensive End hook blocks 4 t 1 (1) React to movement of his helmet - when it goes to your outside - get your hands on the shoulders to control him. (2) Work your feet up under you forcing ball deep and wide. (3) Do not get knocked down and do not mn to sideline to open w big hole inside. (4) Be ready to shed blocker and move inside or outside to football. (vou mst get to your 1 @1 pt.) Do not allow a stalemate on your side of the L.0.5. 1-1 yds. ¢. End sets for Pass Block. nese up | @®Oo (1) By your Key - recognize pass right away. (2) Go thru his position and find ball. Nose up blocker. (Feel delay) (3) Rush passer from outside-in. Use hands to shed blocker. (4) Get as deep as ball. You mist contain the passer. 4. End releases (1) Penetrate to depth of 1/2 yard and read next key (#B-FB-Guard-Ball) . (2) React accordingly and move to ball. (3) TE pass shows, rush and contain. Remember weakness off tackle if Jet or sprint. (4) HB Reactions. Same as Loop Technique. (5) FB or Pulling Guard Reactions. Same as Loop Technique. (6) Vs. Running Play Away - Chase at ball depth until ball. crosses LOS. Then get on proper pursuit course. ‘make sure you see ball go away. se5<-- oo 5OSC' Looe TECHNIQUE 9 Tech Stance and Alignment 1, Use Two Point Stance—Feet are shoulder width apart & staggered with inside foot slightly up in an instep-toe relationship. 2, Fox ~ Line up eye to eye on offensive end. a. Vs.: Wide Splits ~ Move to headup alignment. Rover - Line up nose to nose on offensive end. B, Move and Came to Point 1. React and move og movements of offensive end. 2. First step is 45° lead step with outside foot. Bring inside leg thru and upfield. Rip inside arm thru as you loop. End up 1/2 yard upfield in good football position. As you Loop, look to near back for Key. Offensive End should never block you. Beat him with your move. Matador Tech: align. Loosen split TE's crotch with your inside leg. Execute & O-iop around move, using both hands to pull yourself around. Replace inmediately square ip and play ball. C. Responsibility 1. Vs. Off Tackle must constrict the hole. Do not open up wide running Jane. You should close to inside as part of your initial move. 2. Vs. Sweeps Loop to Field a. Loop quickly forcing sweep deep and outside. React to ball, you have outside support, so don't create void inside. Loop to 8... a. Tight formation. Pinch sweep back to inside constrict hole. You have HB support. If play does go outside you - strip all blockers. 3. Vs. Pass Fox - Contain passer. Tackle will help you inside. Rover _- On pocket or action away, drop off, on action to you - Contain. 4. Vs. Option. Same as Anchor Technique. 5. On other plays away or inside, check for counter or reverse - pursue to ball. 6. If play definitely qoes away - rotate back thru safety looking for the cutback. Start at LB depth ~ Tackle has contain. a. Play blockers first, then make tackle. D. Keys 1. Key near HB (Helmet). If he is removed Progression is FB - Guard ~ back. 2. If "I" Formation—triple option team - concentrate more on TE. 3. If spread, key slot back. E, Basic Reactions 1. Offensive End hits out - one vs. one block. @. Beat him with movement. Tf he does block you, fight pressure thru him with inside arn. b. Close hard to inside jamming end toward Center. *c. If ball goes away, you mist fold under even if you are being blocked. (diagrams on next page) ‘The poorest of all men is not the one without a cent...It's the man without a drean. oO ®@OO9 Boog, Beat with Move mast fold on turn out block. I blocked, fight back thru 7.8. HB blocks LBer out. a. Loop to Point and meet blocker with inside foot up. Stay low and close to inside with inside forearm thru his helmet. b. Constrict hole. Stay square. Keep outside foot back. Get to ball. Stay square. . When end blocks down your footwork will bring you closer. 4. Don't over-penetrate - too fzge\pfield s open a seam. So ®OQD a. Loop to point, drive inside am thru his helmet if he blocks you high. Use hands to keep blocker from legs if he goes low. b. Keep ball carrier slightly inside and deeper than you are. Do not open up and create void to inside (especially on belly option) . c. Ié ball gets outside do not Get on Cat'n Mouse course right away and fill the alley, d. Load Block: read course of back by looking at his shoulders. Can read course hook or kick out by reading buble course of back. . Loop technique vs. Sweep to open end. (1) Nose up back out of backfield and go inside or outside. (2) Get quick penetration for good constriction. HB sets for pass or releasts. a. Fox - mush QB - always contain. be. Rover. (1) Drop off and cover flat. @Soor Oo (@iagram on next page) 5 5, N07 eewee’ RN | (1) drop off a cover flat on one receiver (2 rec. go to mid-point) (2) Té pass action to you, contain and rush. Ss ooos00eF HB goes away. a. Loop to Point. Progress Key to Guard and check for comters and reverses. b. If play definitely goes away, rotate back through LB position in deep pursuit course. (Check cutback) . a °o ° Vs. Special-Normal-alert crack tion plays ~ unblocked t n'mouse ‘Technique Shuffle to 14-2 yards below LOS, (Step back £ m ICS) (1) This will place you at an angle to the QB so that it will be difficult for him to drive directly at you. Tf QB turns upfield, attack him high, swarming him with your arms so that he cannot pitch the ball. As ball leaves QB's hand on pitch - flatten out to fill alley between you and defensive back. If you feel inside help, loosen to alley. Zé Ball is Pitched o_— x Bicote XZ U yes 22) sells me or special 1, Angle to (Fox) ‘Line up over imaginary third man or slightly looser. Come across 10S 1/2 yard and react to near back or ball. Be alert for crack block. If full flow away check sally then alert to cuthack as you begin rotation, Joo 2, Angle to Rover b, c Make off call and react, if split end. Running down situations - Key ball. Vs, Split End 1, Versus run to or away sit back accept ball from stack alignment inside or outside. Ball away. hip; Fold, Passing situations Key 0B. ‘Stay on back @. Mix up alignment enough so that offense can't predict your technique (versus a split end). e. Go out and cover inside receiver if special formation. 3. Angle away a ‘Align 1 yard below 1.0.8. b, On snap react up to 1/2 yard penetration and play normal Rover anchor end. Vs, Split End 2oo T Belief creates the actual fact. a ° F. Loose Spread (Slot back split approximately 5 yards) 1, Angle to (Loop Technique) a. Use basic flex end adjustment, line up head on slot back. Key him. b. Don't léop. Play into him using hands and react. c. If he splits more than 5 yards come back inside and play regular. Be aware of crack block. 2. Angle Away (Anchor Technique) . a. Play flex end adjustment b. Line up over 3rd man position and penetrate. . Crack block by Split End. 1. Anchor ‘Technique a. Anticipate by width of S.E. and position of ball on field (8x-middle hash) b. then option shows ~ look up crack blocker. Tum back to him and cat n'mouse QB. 2. Loop Technique a. Anticipate crack by Split and ball position b. Beat crack going upfield and collision lead blocker. IIT. Extra Calls for Ler - Tackle A. Off Call to Rover side means he will come off on all pass action and tackle contain on all passes. ~ 1. Drop to vision point - normal reaction. 2. On all options OLB take the pitch (unless 0B clears tackle). 3. Tackle has QB on all options. 4, If Off Call to TE - alert to wide dive, Rover must take QB; on arc he has pitch. 5. You must work from dive to trap to pitch - always inside out. 4 Responsibility QB will be taken by tackle. Cee @ °o ORS Fa, © Vs. Pass Vs. Run-Option B, Straight call to Rover side means he has no pass resronsibilities 1. Line up on outside shoulder of offensive end and charge through his shoulder. 2, Use 70 tachnique and adjustments. 3. Take the QB on all options and rush on all pass actions. 4. Can also have straight call with Fox. 5. Tackle play straight 70 technique. § yy Eco Vs. Pass Vs. Run-Option I. Vs. TE (No Flanker) A. If Pass action to you ~ contain vn, B. Pocket or Action away 1. Drop outside foot and start to flat keying any back coming out in pattern. Key ball ~ depth of 5 to 8 yards. “x yy rr 2. Play zone, React to ball. Don't came up on back till ball is thrown to him. Don't close on 7.E. till ball is thrown toward him. ——~ 4 is Enthusiasm - The greatest one word slogan React to ball thrown to TE or HB If no back cones out - open back inside to T.E. a. If he Hooks - close and play the ball. b. If he breaks out, let him came out into you and play the ball. Pf t % ooo ooo 4, TE HB comes out inside 7.5. a. If TE blocks - be ready for TE delay. If TE comes out late ~ Sump on him and man him. b. If both release, check the TE and be aware of HB route - play the ball. ° ° looo oo TE action vs. TE delay If Both come out-Zone II, Vs. Split End (or Passing Fomation with one remaining back) A, Stance and Alignment - 3 basic types. 1, Rover Ler mst make "Of£" call to tackle when in one of these three positions. 2. "On" position - Line up in normal position over imaginary 3rd man or looser one yard below LOS. Key ball for react. 3, "Walk" position - Line up one yard off line and three yards outside our tackle. Key ball for reaction. 4. "Double" position - Line up three to four yards off split end and one yard to his inside. asl ° @oo---, *o @00 ro : ae te it B 's B ton! Position "Walk" Position Double Position B. Reactions ‘and Responsibility: 1. Vs. wide running play. Anticipate crack block, look up split receiver. a. If he cracks you, drive through him and react to ball. Strip any blockers (2) You can give quick head fake to inside if you have time. oe 2, Vs. inside running play, react to ball when you are sure it's gone inside. 10 3. Vs. pass, single cut. a. Look up split man if QB action to you. (1) if he runs a slant drive thru him destroying his course, don't go inside with him, cover flat zone. coo Attitude - the greatest word in the English language (2) 1£ he runs a quick out, go upfield and get between he and the ball. Make the ball go through you, don't get too deep. If it is a Boot Pass you are also responsible for a back coming into this zone. d coo @oo cry ANGLE ADJUSIMENTS AL B. Wingback z Angle to (Loop Technique) a. Line up outside shoulder of TE. bl As you loop, lock at NB and attack him. Take all of WB. Drive for the inside 2/3rds (shoulder) of the WB rose him up and read his block. You must control him. Don't work inside too soon. c. If double teamed, split the seam gaining penetration. a. Alert to influence block, close down staying square. o ooo Angle Away (Anchor Technique) Anytime anchored, ignore WB. a. Line up head on end. Neutralize and destroy the end's block. Play a tough anchor technique. b. Key offensive end. Attack him when he moves using strong forearm blow. c. Penetrate 10S and hold your ground. stay low - anticipate double team, o coon a. Be alert for possible influence block by WB. When you read it, don't penetrate, close inside. ‘Tight Slot. (3 yards or less) 1 cecal, Angle to (Toop Technique) a. Line up on outside shoulder of WB. b. As you loop, look at the end and attack him. Drive for his inside shoulder and read his block. You mist control the end. c. Tf double teamed, split the seam and gain penetration. d. Alert to influence block by end. Close back down, staying low and square. Angle Away (Anchor Technique) a. Line up head on slotback in 3 point stance. b. Penetrate into seam keeping slotback off our LBer. Be ready to close to inside if no one blocks you. 12 6. Triple Option Dive - Pro P a, ‘Usually on Off-tackle play. 1. Scrape-Off iBer can scrape tight for dive. slow scrapes. 2. Porce LBer anticipate tackle block and plug hole. Must step out into tackle. (Nose him up) FOS — eSREPES 7. Triple Option FB Dive - ¥ a. If HB flares play dive do not worry about off-tackle. b. Play same as Pro-F. oOo =O _o =O 2 8 CEE? ASR ct + Rollaway Run (26-276) a. Must read pulling guards and play run responsibility first. 3° o—= o— ° —_ & °o QAe ° Lop 52 O =e BT ie 7 ae et L 9. Rollaway Pass a. Must read pulling guards and backfield crossing action bd. When free look for backside receiver across. e, Yell out receiver across a oo 10. Traps a. Force LBer ~ read DT and be ready for tackle block b. Scrape-off - may miss key but get back as soon as possible. oo TB ay ‘SeeAPe 11. General thoughts 3. We will not meet all situations in any one game. b. If you miss key get back to area you are responsible for as soon as possible. ¢. Do not worry so much about keys that you do not play natural football. d. Asgressiveness makes up for alot of mistakes. e. We must work hard to anticipate what might happen to us according to: 1. Team tendencies ( 2. Formation 3. Down and distance 4. Field position + 5. What they are doing to you during the game. IEADERSHIP: Just as each of us has a unique fingerprint, so each of us has ‘a unique inner personal gift. We are all the poorer if we do not encourage it to be released in others nor release our own. wu I. Linebacker Pass Progression Zone In order to minimize the amount of passes completed by an opponent, it is necessary to follow this progression. Read - Recognizing pass. This 1s accomplished oy reading the guard and the backs. Drop - Movement to a specific point on the field. Zip Linebacker - Your drop 1s determined by the route of the number two receiver. Your technique is to turn hips to the outside. MLB - Your drop is determined by both field position and Rover OLB's technique (1.e., is he off). Your technique is to back pedal to either the tackle line or to the tight end line. Position - When the quarterback sets up and prepares to throw, you must stop dropping, square shoulders to the line of scrimmage, and keep the feet chopping. Break - Once squared up, you must be able to cover at least five yards to each side of your final position. Interception = Any ball touched should be intercepted. The purpose of zone defense is to get interceptions. Learn to read QB (shoulder's, eye's, and feet) II. Counting Eligible Receivers In our pass coverage system it becomes necessary to know what number receiver must be keyed tn zone and covered in man. The following are some illustrations of how to count eligibles. We always start from the outside and count in. bs ZO“ 3 * 2. Penetrate the 105 (pad unier pad) 3. Don't allow his head across you 4, Turn his body parallel to the 10s 5. Flow to the ball a. Don't get knocked off the 10s b. Be ready for the cutback G. If Guard leads to outside and center blocks away. 1. ‘Check Penetration 2. Close for trap as soon as you can. 3. Meet trapper with outside shoulder 4. Dive inside and sell out erie ba II. Tackles A. Align on the outside shoulder #5 alignment. B. Get your feet under you so you can explode C. Play a low-tough-penetrating 70 charge (pad under pad) D. React to offensive tackle as you charge aggressively E. Protect off-tackle hole (penetrate) keep feet digging F. You mast always make contact with tackle on gap block G. Shed and pursue (Get To The Ball - Stack Must Go Backvards) TIT. olBts RB. (70) #9 Alignment B. Charge hard to neutralize end's block (matador as a change-up) C. Lower your stance (work for pad under pad) D. Key thru the End to the near back E. Play hook block sweep as anchor backer FP. Possibility of 3 Pt. Stance G. Away ~ Chase Ball Depth H. Charlie ~ pocket - action away - drop hook thru to inside Look for crossing receivers I. Option: 1. Inside Veer ~ tite cat & mouse ~ QB 2. Wide Dive - Fox ~ take OB Charlie - take 0B IV. LBer AR. Alignment 1, Ber - straddle outside leg of dow Ms. B a to you F111 guard tackle ap way 2 o-sk ass eThace * 7 fe Be ready to take on isolation eo A@Aoco G@prce, e a. Nose up FB with outside arm free b. F411 up into the L.0.s. 2. If tackle blocks down on you 0d29 a. Step to meet tackle b. Jam him low and tough c. Meet the FB - You are always responsible for the dive back. 3. If you get option your way ee 6 res ma a. Check dive (1st responsibility) b. Then fill alley on pitch Run action away &> Q o0°0 c L + Plow as backside LB Be ready to beat Center's block Be aware of cut-backs-Fill the Guard - Tackle Gap your side. Attack the L.0.S. when filling the hole. YOU NEVER GET A SEOOND CHANCE TO MAKE A GOOD FIRST IMPRESSION. (You are a fast flow linebacker - shuffle and play the ball). Shed blocker (guard) or center may pick you. @. Get rid of guard quickly. Do not let him run with you Be ready if he chops you. b. Be ready for center pick block. (Look him up as soon as you recognize the play is going away. 1. Rip through with backside forearm 1f high block. 2. Jam down with hands and shuffle over if low block. 3, Do not give a 1 oo Pick Blocking Soo "ES eX Pill the center - guard hole away from you. a. Do not get driven past this hole on an inside play. b. Must f111 inside of hole on isolation. ¢. Know when guard away can pick you. d. Treat this as if you are a scrape-off{ 1B scraping to the tight end. 38383 SEP 83 & ict a 5. Es u L- Check For counters depending on formation and keys. After checking C- hole, shuffle down line ready to hit hole from the inside-out. Be ready for cut backs. After you clear center, do not move too fast. Don't over run play. Stay on the back hip of the bail carrier. Be ready to move into the line for cutbacks. 3. Scrape-Off LBer - Check the formation to see if there is a You are responsible for tack a sap. get oie anne PE onsen mace strong forearm. Know end slot back may block you). Keep shoulders square to line. ERS oi a eae eyo eee tae atta Attempt to meet end ngse-up. (Don't take a side). Bee ee sews see yasnptin 29 190 1. 1 on 1 blocking a. Guards are best keys but still should pick up backfield flow. r SEP 252% L L 2. Pick blocking a. Backs are best keys except for guard pull. b. Back action away will help you read G-C pick and G-¢ double se 3. Serape-off vs. I-back tsolation and off-Tackle a. Off-tackle guard comes out. b. Isolation guard double team. ¢. Horn - guard will jab. ORF TACKLE ISOLATION E 3 yp g ae ee . 4. 10-11, sneak a. Must anticipate play. Must be aware of QB. b. Serape-Off Leer do not move too fast if action is inside or HB flares wide. ce. Force LBer play position of Guard's head. If he cuts you - 10 If he head-on leads ~ 14 If FB your way - play FB un 4, 10-11 Sneak (Continued) a. Force LBer ~ Veer Tackle must make play on FB. Pp ot é ade bee cone G 2 S/N = e % wr B L eC cu wd SCRAPE 10 qiae 00 age qf oo ne Foree re, 4a. 10 & 11 - Base If guard fires directly off the L.0.S. at you, expect FB dive. You can now take on guard with your outside forearm. Keep your inside arm free. Do not allow yourselé to be driven too far inside, however. 5. 14-15 T-backs ~ split action by backs. a. Mist protect your side first. Stop FB until they start giving to ™. b. Scrape-off LBer. Do not move too fast on split back action particularly if FB canes your way. 1. Can hit play late outside tackle. 2. Flow if FB your way ~ if T-back must be ready to protect your side. ALWAYS DREAM AND AIM HIGHER THAN YOU CAN REACH. DON'T SEEK JUST TO BE BETTER THAN YOUR CONTEMPORARIES; TRY TO BE BBITER THAN YOURSELF. 12 c You must penetrate at all costs. This ir a weakness in the formation. ° 2 eocyo Silene! If Unblocked Normal Position Cc. Spread 1. Angle to (loop technique) Loosen to outside shoulder of slothack because WB will have difficulty blocking tackle, Key slotback. On his novenent. Play straight. Use hand shiver to play against slotback. Be aware of crack block by SE. gy eee Play regular loop responsibility and reaction. 2. Angle Away (Anchor Technique) = b. ° Line up on shoulder of slotback (slightly looser in passing situation) . Key slotback. Come to point and play him with a hand shiver. Play regular anchor responsibility and reactions. ° ooe oe D. Flex End (4 yards or less) 1, Angle to (Loop Technique) b, c Line up head on offensive end in parallel stance. Do not loop. Play tough into end neutralizing him. Never be turned out. Deliver blow with inside am, TE end doesn't block you, pick up HB Key and react as normal loop end. B a. Depending on situation, you can change up and beat end across LOS Fox. (e) 1[) poe e®00\o0 O° B ale Normal Beat Him Across 2. Angle Away (Anchor Technique) a, Line up over imaginary third man - slightly wider than normal. b, Beat flexed end across L0S - be aware of crack block. ©. Pick up HB Key, play regular anchor reaction. a. If flex is too’tight, move out to inside shoulder. Play into end with outside foot up. Never let end onto LBer. 2s 25 2 [oxox @ool]o IE Too Tight Normal Reaction DEFENSIVE OLB'S READING I BACKS - ANCHOR & LOOP I. When both "I" Backs come your way, there are 5 basic reactions you mst be able to perform. B. Tailback Draw 1, Can recognize by inside out course of Fullback, and ball gets depth. 2) Close off-tackle hole by delivering inside forearm blow on FB helmet. CORRECT INCORRECT @Qaoo @oo a4 3. Don't penetrate too deep. Keep feet slight? staggered and shoulders parallel to 1.0.8. B. Keep Pass 1. Can recognize by FB course. It will be flatter. fe will try to hook you in. 2, Get upfield and contain 9B. Rip inside arm through FB block. connect: INCORRECT coon rida 3. Do not open up and create running lane. Cc. Jet Pass 1, Recognize by both I backs coming at you on a flat course. Feel it. 2. Get upfield as deep as 2nd back and contain. Force play inside and constrict the hole. 3. Constrict off tackle hole as much as possible. CORRECT RECT oooo Se0q 4. Do not open up and do not get knocked down. 5, Play blockers but feel QB. D. Sprint Option: 1. Recognize by staggered flattened courses of I backs and Ends release inside. QB will be attacking you. 2, ang on the 1.0.8. (you may have to give a little ground to get back there) and use Cat N'Mouse technique. 3. Your primary assignment is the QB. I£ you are blocked, tackle him, 4. Tf he pitches, turn and drop step-chase play down on good pursuit angle. 5. Do not get too deep. Do not allow QB to fake you. EB. Power Sweep: 1. Recognize by end or slotback hooking you while FB attacks your outside. 15 |. Get rid of hook block and take on interference. ‘Technique depends on whether you are anchor or loop. 3. Don't get knocked back off 1.0.8. and don't let offensive end run you to the sideline. KEY POINT: Put inside arm on blocker's headgear. Headgear takes you to ball. Commitment - Mans Greatest Challenge ——— VS: Sprint Option a 1. Ome to Point ‘ pesheear e ° 4 3 ele oe nee alley cist we \ nol, working points vs. sweep NOTES ON DEFENSIVE OLB PLAY T. Vs. ¥ Fomation: A. Triple Option 1. Tf HB to your side dives and swings, hang on 10S and read ball. 2. Tf MB stick blocks you, penetrate and attack him. JagyiB and force gB deep. Pursue and tackle. .a. Cs Vs: Swing B. Vs. Pro "PY Formation 1. If TE releases outside you, "feel" him off 108, hang and read ball. 2) If TE blocks dow, close to inside. Alert for remaining back to either block you or carry ball on outside dive. o eS ° oN ooo oo8d Vs: TE Swing 6 going inside 7) Middle Linehacker Keys and Reactions ‘Align on leg of center to the side of the TE. Responsibilities are A gap to TE and B gap to the side of the SE vs run, Versus pass responsible for deep middle ( TE deep or crossing recievers) unless ‘spy " call is made. a). Key guard to the side of the TE, if quard fires out: i). If guard fires out and FB dives tight to the center jam guard and secure the A gap inside the veer tackle. Work across guard's face after clearing dive. 2). I guard fires out and FB dive outside guard, jam guard and work across his face quickly and secure B gap area outside veer tackle. 3). Tf guard horns or pulls away from the ball schuffle down the Los looking for sprint draw or sweep. Don't overrun the ball. Be ready for the guard to turn up and block you. oo coro oodo0 eT eri © ‘17 4). I£ guard lead blocks towrd you work for a stack position behind MG. Expect play to the SE side. Don't let guard usher you past any cutback play. Look for guard opposite to swipe off MG to you. 5). If guard pulls across ball: a}. look for guard to SE side to swipe off MG and block you. nose him un an look for dive or sprint draw. after clearing dive react to possible sweep. if guard pulls across ball tackle to the SE can also block you. He has excellent blocking angle, mst stay square and jam him with outside arm and work across his face. Tackle block is key for perimeter play (sprint option) look for QB turning up inside. °o o—. 4. Sa). 5b). oo 2295, o co@eapo ee oodo r TFT 6 T 2 FRAT FETE BESS, b). If guard sets for pass; 4). work to Te and accept him from Wter, Take him if he runs down the middle deep. 2). if TE works to the flat or across the formation work for atleast 15 yards depth being ready for crossing wide recievers. 3). if "spy" is called jam TE if he crosses formation and play for delays. 19 - eo ° pe o oooocoe °o Fr ¢ T uo MwA & - 40° Zorro ° a OH ° °o °o oo °o > ecocooo ° ooooceo re Te Toe Te " FE - 4 #wi ip moo # °o 2 ° Oo SC 9 &. BRN: ° ° oococe cooocoo -_, er ¢ Te « Fm & " uw mM KOR Ww a. 20 Ss 70 OUTSIDE LINEBACKERS A. Stance and Ali T. 2 point stance ~ outside foot back (toe to heel) and shoulder width apart. 2. Line up eye to eye on offensive end (if 3rd man is wingback, loosen a little more). B. Movement and Keys: “I.” Step with inside foot and deliver hard blow into shoulder of tight end. 2. As you deliver the blow, key the near back. a. If end is trying to hook you, you will see him and feel him cross your face. (Play his block). b. Fight hook block like an anchor OLB would. c. Play everthing else as a loop CIB. 3. Matador tech can be used as a change up. C. Responsibilities, Keys, Reactions: I.” Play everything like a loop a. Sam OLB has pass responsibilities. b. Will OLB has same contain rush on pass. (Your tackle will help you on jet pass keep contain D. Adjustments: T. Wingback a. Alignment: split the wingback and end. b. Movement: step to the end with inside foot and look to the WB. 1. If WB comes, take him on. 2, I unblocked or influenced, close to the inside fast. 3. IE Double Teamed, do not get knocked off L.0.S. ¢. Anticipate the double team (stay low). °, looo@ 8B 2. Tight slot a. Alignnent: stance splitting the end and slot back. b. Movanent: step to the WB and look to the end. ¢. Anticipate the double team (stay low). d. If you are unblocked or influenced, close to the inside fast. 3. All other adjustments are the same as a loop OLB. 76 DEFENSE one Fox: Vs Option , 08 - Vs wide Dive, QB. Pun Away, Fold. Contain All Pass Actions. Rovers option QB: Vs Wide Dive, QB. Vs Pass; Action to Contain; Pocket or Action Away Flat area. Fold on all runs away. 2 5 Technique Responsibility £.0.L. 1, Stance - 70 2] Alignment - outside shoulder of tackle, 3. Defensive Blow - Strong flipper into 0.7. - Get leverage. ‘bu must control the Big 0.T. 4. Key & Reaction - Key head of Or. A. B. Hook ~ mist control the tackle & maintain outside leverage. Do not get bounced off L.0.S. ° eo y ° Turn out - Hold ground-don't allow yourself to be widened. ° oo ° Tr Block Down: (1) "G" - meet guard low protecting leg with flipper. (ust read his course) ©3659] ° (2) Hor - Must bump guard off s mingin outside control. 3 (3) Qption - 08 on all opigns Bai Load Block - Step straight ahead & get hands down. You must ground the blocker & keep outside leg free. Do rot widen hole. °o sy u 22 ) 6fechnit iS 2. & outside que ~ Responsibility - 2 Gap responsibility - Off ta Stance same as Anchor Alignment - head up on TE befensive Blow - Meet pressure low & tough ~ get lever ge on snap of Ball, use a double hand shiver - Anchor Technique Key & Reaction ~ Key end with peripheral look at ball A. End blocks down ~ keep end off Linebacker or Tackle Do not give ground off L.0.8. Secure off tackle hole. Be keady to take on Guard of Fullback B, Must be an inside-out player Kn B, If end hooks ~ play normal Anchor (inside first, then outside) fo If neither one blocks you, Look for , 1, Tsolation ~ meet i€ low § constrict the hole (wrong arm jam it) a-7 2. Trap- Squeeze & take G on with outside flipper. Sela 5 Or NE 3. Option ~ Take OB - If they DP you - low & hold ground 81 - 82 DEFENSE ILB ~ Backer to S.E. Side ~ Align 5 yards deep ~ Straddle inside leg of offensive tackle - Key Tackle A. If he turns out ~ step up and look for Iso. B. I tackle blocks you jam him and work around block keeping leverage. C. If tackle takes cutoff = flow slow, check cutback! D. If tackle hooks OSLB ~ stack packle Turn ‘Tackle Down on 1B Tackle Cutofe | - sac ee Cass | o- Re 2 . “~ OLB ~ Backer to S.E. Side - Loose "5" align. Key Tackle ‘A. Never be reached! You must contain on sweep BL If tuckle Elocks down ~ close fast and hit first thing to inside ~ cross face of any inside out block. If Tackle tums out = constrict H slere to. boo Dad block! D. TE Th reaches you take OB on aption EL Lf Tackie block down but dimes train option 40 DEFENSE 5 Stack technique - Fox and Rover 1. Stance - Normal 2. Alignment - Stacked on Rover ~ straddle on tackle 3. Defensive Blow ~ meet all pressure low and with leverage 4. Keys & responsibilities 2. Key through Guard to Backs b. Ist secure "B" gap - after clearing "BY gap go to ball. "ox Tackle - can move to outside leg 5. Reaction A. Double on Middle Guard - prepare to step up, secure "BS" gap NN 1 hive, you take dive back 2. Tso, you mist attack fullback 6 keep i outside arm tree Iv 3. Trap, you must attack guard before he turns T ups fofee ball back inside, nake tackle. er. e Don't allow a seam inside of you. B"-Bick - Prepare to defeat tackie block & flow to the ball. Must not get knocked off the ball. (aL C. Pull strong by your guard - get into flow beat tackles block - stay in guards hip pocket. ‘this is your strongest key. D. Crack by S.E. - A, Sweep - Read your guard pulling or picking the Middle Linebacker. Associate it with wide play - Se Fullback work wide & ball come off 1.0.8. Se alert for crak call - slip this over the top. B. Option - Sit read action you have "B" gap 1. 28 ~ 29 take OB to pitch 2. 38 ~ 39 go to the mesh point take & dive back -? Fire Call - To defeat crack block on Rover in Pobber. Rover sits inside stronger & allows Rover tackle to work up field stronger for contain & pitch. 1. 28 - 29 2. 38 - 49 - Go to MESH Pt & take QB & or/dive 3. 48 - 49 ~ Sit & play inside cut do not allow sweep to hit in "B" Gap Lead back - block on Rover - Read course of lead back & step up & defeat the block, force ball back inside. of - What lies behind us and what lies before us are tiny matters compared to what lies within us. 25. 75 DEFENSE A. You are a normal anchor OLB. 60 DEFENSE oe ‘A. Play normal anchor outside linebacker responsibilities. 80 DEFENSE cue A. OLB to SE side ~ Play loose 5 technique 82 DEFENSE GLB ~ Backer to S.B. Side ~ Loose "5" Alignment. Key Tackle - ‘A. Never be reached! B. If tackle blocks down ~ close fast and hit first thing to inside - cross face of any inside out block. TE tackle turns out - constrict ~ *Alert to Doo Dad block! 87 DEFENSE ey A. Fox - 6 Technique B. Rover ~Zoosen to 8 aligrment (maize call) 26 sip Run Fullback blocks you - step up fill - take on block with inside arn. Fill up into the L.0.s. If tackle blocks down on your a. Key Fullback b. Meet the FB - You are always responsible for the dive back a. Check dive (1st responsibility) b. Then 111 alley on pitch action away eos e¢ TB Flow as backside LB Be ready to beat Center's block Be aware of cut-bacxs - Fill the Guard - your side. Attack the L.0.S. waen LiL ANGIE car “ EF PLEY * 1. MoMB TE to side of angle - align inside 2 tech B. Tight angle tech - penetrate LOS - Don't get wiped down the line, angle low. C. GT Area Responsibility. D. Tf away from angle - align inside 2 tech E. Tight Angle - penetrate [0S - angle low through center F. Be prepared for center to block back ~ repsonsible for G-C-G Area Ii. Tackles #5 Alignment Veer tackle mst get down and penetrate avay from angle ~ play 90 cat To angle make a quick penetrating charge to outside Don't get knocked off the ball. a. A. Anchor and Loop Tech. Iv. LBer A. Alignment same as 90 B. Weakness "B" Gap Away from Angle Vv. Safety A. Alignment same as 90 * angle Cat Motion - LBers & Safety must be ready to slide ‘Secondary Bumps Across eo o —_—_—_—_—_—_——nnan— o coohMeaoo Freseste He oo te * Slant cat Motion - Lbers and safety mist be ready to slide Secondary Bumps Across WDERNEATH (LEER PASS COVERAGE ADTUSTMENTS Used as basic coverage unless otherwis: indicated. oO a oO r & "— ~ =" hs ee Ga I. Cur: ed in 3 Deep Zone if strong formation, trips, or trey motion to wolf. A. Us oCOCBCCO iz ° oe eno" ” w ea 9 i ers Cyc a B, May be used if called vs. Pro-F to field. Possible to use on ios zu CCoBROC*"E oa T. Yay Line up in double position or invert position, depending on defense called. 2, Play true zone - feel eligibles. 2, Play out-cut strong. 18 is coming to curl. bl tf special - play normal zone. Read 2nd receiver. c. If someone goes to Plat or Flares, hang in Vision point, then react to Flat. F Ds zip I.” When pass shows, work to Strong Curl area, but watch QB all the way, “Play the ball. (continued on next page) 27 D. (continued) 2. Get depth, but ready to react on Flk. 3. Work to spot 5 yards inside split receiver where lined up. (carl point.) | LE 4. Play true zone. MiBer: When pass shows, go to strong hook and pick up inside receiver. T. Tf he is coming across, jam and drop to middle hook. 2. If he is going out, drop’ and play the ball. 3. If he is coming upfield, get close, but keep eyes on QB. React to thrown ball. Cec ee 5. Force QB if he breaks contain on full-flow. coo@eo 7 eeee Pee “ oA " MZ | SB TL Tight End: Jam and drop to weak-hook. (Know 0B action) *a, Make Off Call goo 2. Split Ena Zt a. Drop to curl point. (5 yards inside wide receiver) b, Read HB (#2) if he drags, come over to him and react to ball. (we will give up out cut) ¢. Help cover area vacated by LB going frontside. IIT. Flood Call KK. Used in Solid vs. Formation to S.L. (good vs. Special to S.L.) Oo ° oogooo w 4. B. Rover OLB (a) I.” Make OF¢ Call when loop responsiblities. 28 B, _Rover_OLB (continued) 2, T£ pass shows, drop to vision point, taking away the out-cut. a. Be ready to react to Flat if second receiver comes to Flat. (Don't commit too soon ~ break on ball). *O¢£-Call into TE must be called with Defense. EX: 70 Of£-Slant off (There are exceptions) fa) this is an exception. 29 ce 4. If he releases outside or at end, play accordingly. a. If end releases, take him man-to-man. b. If end blocks, fi1l outside end, ready option. ee ; 2 foot Coe = B ny . bo 5. If HB sets up, take end man-to-man. eo eo ¥v ° coke coe Wolf - Responsibilities Vs. 2 Wide-Out Formation (Zone Defense) > Stance and Alignment - Alten § yards outside the OLB and 2 yards deep. Good football position facing in at a 45° angle. 2. Key the ball and feel the eligibles - always go to the field. = back out = no back out, to the splitend. 3. Baste Responsibilities: a. Drop back action or strong action to you-drop to viston noint 3a yards in end zone and play the ball. b. Action away ~ drop straight back and play the footbail. e. Run action to you - primary force, attack inside out. d. Run action away - secondary force, rotate slow, looking for cutback or reverse. 4, Basic Reactions: a. Drop back (70) or pull-up pass (80) Drop to the vision point 3-4 yards in the end zone. Square your shoulders and play the quarterback; challenge him to throw the ball between you and the wide halfback or safety. Play much the same as a goalie - in hockey - make him shoot the ball by you. pet ocoopeo = wW Tay y neds n b. Full flow action strong (90) Drop to the vision point and play the ball. Look for Cod pass from this action. When the 2 unloads the ball to the flood man, react up quickly and force him back to the inside. Make the tackle before the transi- tion from a receiyeneto a bal) carrier, “<6 00800 O° yp ow LY’ e. Full flow action weak (90) Begin drop to vision point - upon recognition of full flow weak, drop step inside and rotate to middle, look- ing for throwbacks and copssing,patterns from the weak side. CoonKoOo ° w qc, Run action strong - Primary forge oe ae 38-34 7 eS ae f-e8 “ ws Attack the blocker from the Attack the are block, driving outside-in. Drive through your inside shoulder and leg the blocker force ing the.ball through the blocker. Get back to the inside your headgear to the deep ey shoulder of the blocker. 26-37 Nepoe Buck Pass we RE om cB 7 pe, os Come to the attack point and jan hang for the QB Cannot allow Attack the are block ana Jas ho N Gel Oa uct aces ocean © © coaraeajtoustangie wallet “ pea you to take him from the out- side in. 12 48-60 (Ru ore) coos coowt w b y Call out crack block to the the receiver and work bac Wolf and move down with the at 45° angle to 3-4 yards in block. You must eliminate end zone. When you are sure all possibility of the nalf- Mo pass play, rotate up and back pass. Rotate up aggres- force ball insice. sively and force the ball inside. 36-37 a ] 0 Jam the receiver and work for Jam receiver and work for spot spot in end zone. Rotate up in end zone. Rotate up and and force ball inside. Be aware take the pitch. Be aware of of HB pass. EB pas . Run Action Weak ~ Secondary Force - keep all enemy colors inside. Be alert for reverses, pass to QB, etc. E. Safety Responsibilities vs. Wide-Out Formation 1} “Stance = Good football postition, aligned 3-5 yards deep in gap between Guard and Center away from the Wolf. (Split backs or back in home position, align on outside leg of Defensive Tackle.) 2) Key the fullback and feel the ball 3) Basic Responsibilities: a. Pass Action 70-80-90 - Play action to strong side. Work to strong hook and play the ball. b, Pass action weak - work to Weak Hook © - Curl and play the ball. c. Run Action Strong - Secondary Force d. Run Action Weak - Primary Force - Inside f111 4) Basic Reactions: a. Pass Actions Strong 70-80-90 - Play Action - Rotate parallel to the L.0.S. and look up the inside receiver. (1) If he hooks work for a spot 3-4 yards in the end zone, square your shoulders and play the ball. Don't let inside receiver slide in front - force him around you and to the outside. PoerRoe => 6 V4 13 D. Wide-Side Halfback — - vs. a wide-out formation 4) wy Stance & Alignment - outside foot 1 outside the receiver if the split is less than aligned 1 to 2 yards inside the receiver if the split more than 13 yards at a depth of 3 to 4 yards eld position. ocooe ocom 4 Key the ball and feel the eligible Basic Responsibilitie a. Drop Back Pass or Action Strong - jam the receiver and drop for the out routes. b. Pull Flow ~ Pass action weak - jam the receiver and work inside keeping all receivers to inside. c. Run action to you-Secondary Run Foree-jam receiver fill outside wolf, 4. Run Action Away ~ "Secondary Force - jam receiver, rotate to ball keeping all enemy colors to the inside. Basic Reactions: a. Pass Actions 70-80-90 - Drop back strong. Align on receiver depending on width of split and field position. Jam the receiver hard and force him out of hie pase route. Do not attack the receiv er, let him come to you and hand shiver him with locked elbows. As he works around you, dorp to 3-4 yards in the end an square your shoulders.’ Work back at 45° angle in order to maintain width on the field. challenge the QB to throw she ball between you and the Wolf and the sideline. Play Like 2 goalle - make the QB shoot the ball past you. ° 2eoot HE*GTous ssou secion wants = Jan the receiver and most wa eff his route. Work inside and allow no enemy color +o your cutside. Squeeze receiver if no one out- flanks you. oo” 2 Cos HAS ©. Run"Actton Strong - Secondary Force - outside eross country course, k hin off his pass route. SEE oo S ro b. Pass Action Week - work to weak he 3 to 4 yd. end zone. Upon recognition of full weak, drop step a1 to weak hook. Square shoulders and play the ball. ° ns a in the a work sa s s Socom coe o 2 Sep c. Run Action Strong - Secondary Force - move parallel to the L.0.S. and always on the back hip of the football. You must be alert for: (2) counters (2) cut-backs £3 = 3 cc Ef > => ‘s d. Run Action Weak - Key FB - You are responsible for the dive. So 58259 ey . = o wares Fe Re4 7 s Af s— ey Rotate outside the Defensive oLs Rotate outside the Defensive and force the tall up the field. ote and attack che block witt nd ee. Work inside shoulder for depth. s 38-39 ao > ay A ry J FAILURE to prepare certainly means preparing to fail. Wooden 15 Short: - vs. wide-out formation - same as wide-side halfback. OLB's Charlic- pocket action away - drop to nook throu side Look for crossini ea ens A qood team leader is someone who takes a little more than his share of the blame and a little less than his share of the credit. 16 Calls make t assicn responsibilities © versus option football. ° oe ue = Ca: ide of Wolf c9eo ° Be ous PROCSE . - W.0., no blue, motion affects this. Maize - Call to side of safety. ~ Angle to call or offset that side depending on defense called A. Wlever be cutoff by center to side of call! Tackle - Align in 4 Technique Responsibilities - reactions Key offensive tackle 1. If lead block - attack him, keep outside arm 6 leg free ‘Take QB vs: option 2. If inside release, jam tackle and close fast to inside Tackle Trap or dive. 3. If double team ~ attempt to split block - Hold your ground Do not get knocked back! 4. Tf Doo Dad clase fast and hit dive. IB ~ Responsibilities - reactions A. Key offensive guard 1. Guard lead ~ attack him and work around block - turing dive back to middle guard. - If guard blocks M.G., step for tackle - If he canes, Jam him and work around him.’ Take QB vs: option caution - Don't play tackle soft! 3. If guard pulls - honor with leverage. OLB - Responsibilities - reactions AL Key T.E. 1. If the arc releases - Jam him with hands - widen and prepare to take pitch on option - never let pitch man on sane plane as you. *if Zorro - Alert to buck pass 2s If TE blocks down - Alert to wide dive - if it shows - attack exchange point and tackle OB. Lead Block ——<> Lcall #4 CJ ah “re ERS 7S wise vive gh 2 ae ~ om rar 3 PLAY Tere TT COMBOY Football - what makes champions? Concentration, heart, attitude, practice, sacrifice, burning desire to excel and... work, work, work! When you are in any contest you should work as if there were to the last minute, a chance to lose it. This is a battle, politics, football or simply anything. 18 Ir. GOAL LIME ADJUSTMENTS OLB - HALFBACK - WOLF WS. WING A. OLB - on and through 1. If he splits too wide - plan normal G.L. or knife through gap. B. HB Line up over WB C. Wolf aligns outside WB D. HB takes tite end on pass; wolf has WB on pass. Sfecr a B H VS.CLOSE SLOT A. OLB - Head up and go through hin B. HB - Line up over tight end C. Wolf - Aligns outside TE D. Wolf has wide man on pass} WHB has inside man on pass. 2 P cop i wi 4 VS. SPREAD (MORE THAN 2 YDS) A, OLB ~ Outside shoulder through slot back - olay slot like he were an end. You don't have to be over aggressive. B. HB - Align over SE C. W- align outside we D. HB - take TE on pass ee Oy as Fill Ex Slt Fill A Tite Fill ROVER Full Ex Slt Fill A Tite Fill Ba i. OPTION ASSIGNENTS FOX ARC W.Dive ROVER, ARC W.Dive Pang 72-73 Loop or st. Slant Slt 72-73 8 ‘unless off all-into SE ake pit: VS Speed opt 28 @B to Pitch 29 Zorro pC has outside support st squeeze sweep get to your may bounce outside. 2-2 posfti On Sweep inside «

Você também pode gostar