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Then, when you take an Appleseed Boot Camp or get to scoring real
well and think you’re real hot stuff, take a look at some of these
training exercises.
Rifle Ten
The first test is Jeff Cooper’s Rifle Ten. This not only tests your
shooting but your physical condition and, since you are advancing
towards the enemy, imbues you with a great deal more offensive
spirit than sitting in a foxhole shooting from a sandbag.
The target used is the IPSC Option Target; a cheap substitute could
consist of home-made man-sized silhouette target (delivery pizza
boxes work great) with a 10-inch paper plate affixed dead center. You
would, of course, paint the plate the same color as the silhouette,
right? The improvised target would require another circle around the
plate and/or scoring might have to be adjusted a bit. The individual
targets are placed at 200, 225, 250, 275 and 300 yards.
The shooter starts at the 300 yard firing line, standing, loaded as he
would like to be, not looped up with a sling if he uses one, and any
bipod folded. When the whistle blows, the shooter goes into whatever
position he chooses, and fires two rounds at the target.
Without any further signals, he springs to 275, fires two rounds from
the position of his choice, then again at 250 and 225. He must fire the
last two rounds at 200 yards’ range from the standing position.
Hits in the 10-ring count five points, in the outer ring four points, and
on the paper two points, for a maximum possible score of 50 points.
The rifleman (versus the cook) time for all the shooting and running is
around two minutes. Cooper said anyone who can score 40 points
and run the course inside of 2 minutes is a “good shot”. I would have
to say you rate a helluva lot better than that.
I’ve only tried this once and didn’t come close. I got some decent hits
from the prone, but I had to take a long time to concentrate and
squeeze off good shots. Especially after the first couple of sprints.
You will be amazed at how quickly you start breathing hard and your
blood starts racing. By the time you waddle up to that 200 yard off-
hand shot, you’re panting like a steer, and wobbling all over the
place.
This first series of shooting exercises comes from the WWII British
Army rifle training manual. The weapon used was the legendary
SMLE, Short Magazine Lee-Enfield. There was a saying at the end of
WWI that the German Mauser was the best hunting rifle, the
American Springfield was the best target rifle, but the British Enfield
was the best combat rifle.
If Tommy Atkins could do this in 1940 with his SMLE, can you do it
today with your state-of-the-art glass-sighted semi-auto uber
sturmgewehr?
Practice 3.—Attack
No. of rounds.—10.
Targets.—Two figures 2 and two figures 4A (or other suitable figures)
per firer.
Range.—From 400 to 200 yards.
Lessons.—
Accuracy of fire after movement.
Judging distance.
Sight setting and all points of weapons handling.
Method of conducting.—Four figures will be exposed and the firer will
engage them from wherever he wants.
Time limit.—Three minutes to fire the 10 rounds. Targets will drop
when hit.
General notes.--
This practice must be on an individual basis as it will not
be possible to fire as a detail.
A small pit or suitable piece of cover is necessary for the
markers. If this is not possible the targets must be fixed
and a limit placed on the number of rounds to be fired
at each target.
X..........X........X.......X.......A
X..........X........X.......X.......B
100 yd 75 yd 50 yd 25 yd
Appendix A
Malayan Range—Practices
Rifle [#5 Jungle Carbine, SLR (FAL), or M1/M2 carbine]
Practice 1
Grouping.—5 rounds. Fig 11 target [man-size silhouette] with a
1-inch square patch as aiming mark. Standard required 4-inch group.
(One-inch squares? Four-MOA? Sounds like an Appleseed!) HPS
[Highest Possible Score] 25.
Practice 2
Timed.—5 rounds. Fig. 11 target with rectangles 2-in. x 4-in., 4-
in. x 6-in. inscribed in centre of target. Time 15 seconds. Scoring
4,3,2. [4 points in smallest rectangle, 3 points in larger rectangle, 2
points elsewhere on the target] HPS 20.
Practice 3
Snap.—10 rounds. Five differently coloured Fig. 11 targets. Ten
4 second exposures (reduced to 2 seconds as proficiency increases).
Firer engages a colour as ordered by the instructor and fires one
round each time a target is named. Scoring 3,2. HPS 30.
Practice 4
Snap.—10 rounds. Fig. 12 target with 6-in. circle inscribed in
centre of target. Ten 4 second exposures (reduced to 2 seconds
proficiency increases). One shot each exposure. Scoring 3, 2. HPS
30.
Practice 5
Moving Targets.—5 rounds. Length of run 15 yards. Target
appears at walking speed. Firer engages with one shot and target
breaks into running speed. Firer then fires 1 or 2 more shots. This
process is repeated on the return run of the target. Scoring 3, 2. HPS
15.
NOTES
Jungle Lane:--
The aim of the Jungle Lane is to practice men in quick
and accurate shooting, at targets representing CT
[Communist Terrorists], while the firers are on the
move themselves down a jungle track.
A narrow winding track must be found, or cut, in jungle.
The firer advances down this track at the ready
position, as on patrol. At intervals, various types of
targets appear. There is no need for any of these
targets to be moved or controlled by hand. They
can be placed so that the firer turns a corner, or
comes to a certain point, the target comes into his
vision to his front or flank. If snap or moving
targets are made to be controlled by hand, an
instructor following behind the firer must operate
the wire so as to present the target at the right
moment.
The advantage of the first method is that the firer has to
pick out a silent and stationary target; it is
therefore a better test of his powers of observation
than a pull-up target. The advantage of hand-
controlled targets is that they can be made to
appear for a definite timed exposure. The best
solution is to have a proportion of static targets,
with a variety of hand-controlled targets appearing
at ground level or at a man height round the side
of a tree, or moving at any angle desired. For
scoring purposes, Figure 11 targets should have
the “vital area” inscribed, as on the Malayan
Range, and Figure 12 targets should have the
circle in the centre. This is important, to bring out
that only a killing shot is a good shot.
CT fire can be simulated by firing a carbine or LMG in a
pit near the target, firing it by means of a wire
controlled by the instructor moving behind the
firer. This is a good variation from static targets.
It is vital that scored are properly marked and recorded,
so that each man’s progress can be assessed.
“A” (about 300 to 450 feet, a G-type target or head) is an enemy who
is already in position. He has revealed himself to our patrol by his fire
which had come from the direction of the floor of the valley. Our patrol
has had the good fortune to catch sight of him and surprise him. The
man will have a maximum of 2 shots and 40 seconds for hitting him.
A second enemy shows up, attracted by the first shots and desiring to
come to the assistance of his comrade. (The target is visible only
momentarily; an E- or F-target [man-sized silhouette] is used: time
allowed 10 seconds; one cartridge only).
Other enemies have slipped into a position at the foot of the ledge;
our patrol knows they are there only by their tracks. He cannot get at
them with the fire of his carbine. Two hand grenades must be thrown
into a hole approximately 6 feet in diameter.
The trip time and combat time are measured separately. The
mistakes in fire, in throwing the grenades, and in the combat are
turned into penalty seconds. The man must announce himself
correctly at the start and finish. A referee will check his conduct and
form.
There must be referees for the skiing, the firing, and the grenade-
throwing. The wrestler must be relieved by others as they finish their
trip. This will give them a chance to observe where they themselves
have made mistakes. If there are no walls, rocks, or other objects
which will shield a man and enable him to raise the disappearing
target when the whistle is blown, the target will have to be fixes and a
check made of the shots after each man has finishing firing. The
course should be well laid out and without any unnecessary
complications. The turn should not last more than 5 or 10 minutes at
the most. A correct record will not only show the good points but call
attention to weak ones which will have to be given special attention.
CONCLUSION
So, there you have it. Once you get good enough at an Appleseed,
try some of these on for field firing. Of course, you don’t have to ski
down the Matterhorn firing left-handed behind the back or anything
like that. You can merely use these ideas as a guide and source of
ideas and adapt any of these firing exercises to suit your needs or
AO. For instance, you can certainly do the preceding drill on foot
without skis and snow and mountains and such. Perhaps you would
like to change the time limit on the Rifle Ten and low crawl under
cover between firing positions. Be creative and adjust for your
shooters' abilities or for different terrain in your area. Take it
easy...baby steps. You can't expect to beat an Olympic Biathlete your
first time out. Start small, start short, start slow and build from there,
adapting what you need.
This is just a sample of what good men with rifles can do. FIRST, get
thee to an Appleseed. Then build from there. With enough time,
ammunition, and practice, truly amazing things can be achieved.
Without any time, ammo, or practice, you may as well go join up with
Bubba and the A-Team.
http://benandbawbsblog.blogspot.com/2010/08/beyond-blasting-beer-cans-real-
riflery.html