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Wizard 2 Faction Agent Catch-a-RIIIDE

CLASS & LEVEL BACKGROUND PLAYER NAME


Dante Elbourne
Human (Variant) Chaotic Good All of Them
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH I often get lost in my own thoughts,
13 +3 30 oblivious to my surroundings
-1 2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

8 PERSONALITY TRAITS

Hit Point Maximum


Strength
DEXTERITY Aspiration, I hope to make
+3


Dexterity
Constitution
12 something of myself
CURRENT HIT POINTS IDEALS
● Intelligence
16 Wisdom
Charisma I seek to make a better world
CONSTITUTION SAVING THROWS
for the kid I may never meet
TEMPORARY HIT POINTS BONDS
+1
Acrobatics (Dex) Total SUCCESSES
13 I tend to be a bit absent-
Animal Handling (Wis) 2d6 FAILURES
minded

Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
Athletics (Str)

+3 Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE

History (Int)
Dagger +5 1d4+3 Human Variant features
16 ●
Insight (Wis)
- ASI: +1 (Dex, Int)
Intimidation (Cha)
- Feat: Magic Initiate (Mage
WISDOM ●
Investigation (Int)
Armor, Shocking Grasp,

Medicine (Wis)
-1 Nature (Int)
Blade Ward)
See spellcasting
Perception (Wis)
8 Background Feature
Performance (Cha)
Arcane Ward max at 7hp - Safe Haven
CHARISMA Persuasion (Cha)
Religion (Int)
-1 Wizard Features
Sleight of Hand (Dex)
Stealth (Dex)
- Ritual Casting
12
Survival (Wis)
- Arcane Recovery
SKILLS ATTACKS & SPELLCASTING
Arcane Tradition: School of
Abjuration
9 PASSIVE WISDOM (PERCEPTION)
CP Dagger - Abjuration Savant
Arcane Focus - Arcane Ward
SP Explorer's Pack
Daggers, Darts, Sling,
Spellbook
Quarterstaff, Light Crossbow EP
Faction Emblem
Faction Book
Common, Elven, Dwarvish, GP 15 Set of Common
Undercommon
Clothes
PP
Belt Pouch

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
27 5"8 175
AGE HEIGHT WEIGHT
Dante
Hazel Tanned Curly & Brown
CHARACTER NAME EYES SKIN HAIR

Dante is a first rank initiate NAME


(Watcher) in the Harpers, a
faction sworn to combat evil.

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Dante, determined to make a name for


himself, has had his eyes set on
ascension through the ranks of the
Harpers ever since his first magic
lesson. His commitment has only
wavered once, when his lover, another
student of magic, left with their
unborn child, for the sake of both her
own ambitions and his.

Now, Dante, having been sent to


investigate rumors of a group
trafficking in these bad apples, sits
captured by goblins. It seems being
lost in the thralls of his investigation
left him unawares and vulnerable to
the latest goblin party wandering the
rooms. ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Wizard Int 13 +5
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
Blade Ward
Shocking Grasp
Frostbite
Prestidigitation
Dancing Lights

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 3 7
EPAR
SPELL NAME
ED
PR

Mage Armor

● Shield
4
● Absorb Elements

Alarm
SPELLS KNOWN

● Disguise Self

● Magic Missile

● Ice Knife

Comprehend Languages,

Identify

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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