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Cleric 4 MamaRainbow

CLASS & LEVEL PLAYER NAME


Boss 1
High Elf Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+1 Constitution +1 15 27 --
+1 +3 Intelligence
CLASS
• +4 Wisdom INITIATIVE HIT POINTS
12
• +1 Charisma
Total 4d8 SUCCESSES
Saving Throw Modifiers
Resistances - Cold, Cold
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+1 DEFENSES HIT DICE DEATH SAVES

12 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +1 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+1 P
+2

+5
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Longbow, Longsword, Shortsword, Simple
Weapons
13 +1 Athletics STR
ABILITY SAVE DC === LANGUAGES ===
-1 Deception CHA
Celestial, Common, Draconic, Elvish, Infernal
P +5 History INT
INTELLIGENCE
P +4 Insight WIS
30 ft. (Walking)
+3 -1 Intimidation CHA
+3 Investigation INT
16 +2 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +4 Perception WIS


-1 Performance CHA === ACTIONS ===
+2 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
P +5 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise,
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+1 Stealth DEX === SPECIAL ===


CHARISMA Channel Divinity • 1 / Short Rest
+2 Survival WIS
You can channel divine energy to fuel magical

-1 effects a number of times per short rest based on your


level: [2nd] 1, [6th] 2, [18th] 3

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE WISDOM (PERCEPTION)


Staff of Frost +3 1d6+1 Bludgeoning

Vicious Handaxe +3 1d6+1 Slashing


14 PASSIVE WISDOM (INSIGHT)

Vicious Handaxe +3 1d6+1 Slashing

13 PASSIVE INTELLIGENCE (INVESTIGATION)


Chill Touch +5 1d8 Necrotic

Darkvision 60 ft. Unarmed Strike +3 2 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Cleric 4 MamaRainbow
CLASS & LEVEL PLAYER NAME
Boss 1
High Elf Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== CLERIC FEATURES === undead or a construct. blindness/deafness, blur, and disguise self once each
per long rest. INT is your spellcasting ability and you
* Hit Points • PHB 57 | 1 Action cast these spells at their lowest possible level.

* Proficiencies • PHB 57 * Ability Score Improvement • PHB 59

* Spellcasting • PHB 58
You can cast prepared cleric spells using WIS as your === HIGH ELF RACIAL TRAITS ===
spellcasting modifier (Spell DC 12, Spell Attack +4)
and prepared cleric spells as rituals if they have the * Darkvision • PHB 23
ritual tag. You can use a holy symbol as a spellcasting You can see in darkness (shades of gray) up to 60 ft.
focus.
* Keen Senses • PHB 23
* Divine Domain • PHB 58 You have proficiency in the Perception skill.
You choose a divine domain that grants you additional
spells and other features related to your deity. * Fey Ancestry • PHB 23
You have advantage on saves against being charmed,
| Life Domain and magic can’t put you to sleep.

* Bonus Proficiency • PHB 60 * Trance • PHB 23


You gain proficiency with heavy armor. You don't need to sleep, but meditate semiconsciously
for 4 hours a day. While meditating, you can dream
* Disciple of Life • PHB 60 after a fashion; such dreams are actually mental
Whenever you use a spell of 1st level or higher to exercises that have become reflexive through years of
restore HP, the creature regains additional HP equal to practice. After resting in this way, you gain the same
2 + the spell’s level. benefit that a human does from 8 hours of sleep.

* Channel Divinity • PHB 58 * Cantrip • PHB 24


You can channel divine energy to fuel magical effects You know one cantrip of your choice from the wizard
a number of times per short rest based on your level: spell list. INT is your spellcasting ability for it.
[2nd] 1, [6th] 2, [18th] 3
* Extra Language • PHB 24
| 1 / Short Rest • Special You can speak, read, and write one extra language of
your choice.
| Channel Divinity: Turn Undead: 1 Action

* Channel Divinity: Preserve Life • PHB 60 === FEATS ===


As an action, you can use Channel Divinity and
present your holy symbol to restore up to 20 HP * Svirfneblin Magic • EE
divided among any creatures within 30 ft. up to half a You can cast nondetection on yourself at will, without
creature's HP max. You can’t use this feature on an needing a material component. You can also cast

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Armor of Cold Resistance, Chain Shirt 1 20 lb.

Armor of Cold Resistance, Breastplate 1 20 lb.

SP 0 Vicious Handaxe 1 2 lb.

Vicious Handaxe 1 2 lb.


EP 0 Amulet 1 1 lb.

Potion of Growth 1 --
GP 130 Emblem 1 --

Bag of Holding 1 15 lb.


PP 0 Circlet of Blasting 1 --

Robe of Useful Items 1 --


WEIGHT CARRIED

60 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

60 lb. Ring of Telekinesis 1 --

PUSH/DRAG/LIFT Staff of Frost 1 --

360 lb. Boots of the Winterlands 1 --

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
M 756 Medium 4'11" 153
GENDER AGE SIZE HEIGHT WEIGHT
Boss 1 Mystra, Goddess pale
of magic Black graying
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I see omens in every event and action. The


gods try to speak to us, we just need to listen.

PERSONALITY TRAITS

Faith. I trust that my deity will guide


my actions. I have faith that if I work
hard, things will go well. (Lawful)
IDEALS

Everything I do is for the common


people.

BONDS

I judge others harshly, and myself even


more severely.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
WIS 12 +4
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Chill Touch High Elf +5 1A 120 ft. V,S 1 Round PHB 221

=== 1st LEVEL === 4 Slots OOOO

O Bane Cleric CHA 12 1A 30 ft. V,S,M 1 Minute PHB 216

P Bless Cleric (Always Prepared) -- 1A 30 ft. V,S,M 1 Minute PHB 219

O Command Cleric WIS 12 1A 60 ft. V 1 Round PHB 223

O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M PHB 229

P Cure Wounds Cleric (Always Prepared) -- 1A Touch V,S PHB 230

O Detect Evil and Good Cleric -- 1A Self/30 ft. Sphere V,S 10 Minute PHB 231

O Detect Magic Cleric -- 1A Self/30 ft. Sphere V,S 10 Minute PHB 231

O Detect Poison and Disease Cleric -- 1A Self/30 ft. Sphere V,S,M 10 Minute PHB 231

O Guiding Bolt Cleric +4 1A 120 ft. V,S 1 Round PHB 248

O Healing Word Cleric -- 1BA 60 ft. V PHB 250

O Inflict Wounds Cleric +4 1A Touch V,S PHB 253

O Protection from Evil and Good Cleric -- 1A Touch V,S,M 10 Minute PHB 270

O Purify Food and Drink Cleric -- 1A 10 ft./5 ft. Sphere V,S PHB 270

O Sanctuary Cleric WIS 12 1BA 30 ft. V,S,M 1 Minute PHB 272

O Shield of Faith Cleric -- 1BA 60 ft. V,S,M 10 Minute PHB 275

O Fog Cloud Staff of Frost -- 1A 120 ft./20 ft. Sphere V,S 1 Hour PHB 243

=== 2nd LEVEL === 3 Slots OOO

O Aid Cleric -- 1A 30 ft. V,S,M 8 Hour PHB 211

O Augury Cleric -- 1m Self V,S,M PHB 215

O Blindness/Deafness Cleric CON 12 1A 30 ft. V 1 Minute PHB 219

O Calm Emotions Cleric CHA 12 1A 60 ft./20 ft. Sphere V,S 1 Minute PHB 221

O Continual Flame Cleric -- 1A Touch V,S,M PHB 227

O Enhance Ability Cleric -- 1A Touch V,S,M 1 Hour PHB 237

O Find Traps Cleric -- 1A 120 ft. V,S PHB 241

O Gentle Repose Cleric -- 1A Touch V,S,M 10 Day PHB 245

O Hold Person Cleric WIS 12 1A 60 ft. V,S,M 1 Minute PHB 251

P Lesser Restoration Cleric (Always Prepared) -- 1A Touch V,S PHB 255

O Locate Object Cleric -- 1A Self V,S,M 10 Minute PHB 256

O Prayer of Healing Cleric -- 10m 30 ft. V PHB 267

O Protection from Poison Cleric -- 1A Touch V,S 1 Hour PHB 270

O Silence Cleric -- 1A 120 ft./20 ft. Sphere V,S 10 Minute PHB 275

P Spiritual Weapon Cleric (Always Prepared) +4 1BA 60 ft. V,S 1 Minute PHB 278

O Warding Bond Cleric -- 1A Touch V,S,M 1 Hour PHB 287

O Zone of Truth Cleric CHA 12 1A 60 ft./15 ft. Sphere V,S 10 Minute PHB 289

O Scorching Ray Circlet of Blasting +2 1A 120 ft. V,S PHB 273

=== 4th LEVEL ===

O Ice Storm Staff of Frost DEX 12 1A 300 ft./20 ft. Cylinder V,S,M PHB 252

=== 5th LEVEL ===

O Telekinesis Ring of Telekinesis -- 1A 60 ft. V,S 10 Minute PHB 280

O Cone of Cold Staff of Frost CON 12 1A Self/60 ft. Cone V,S,M PHB 224

=== 6th LEVEL ===

O Wall of Ice Staff of Frost DEX 12 1A 120 ft. V,S,M 10 Minute PHB 285

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
WIS 12 +4
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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