Escolar Documentos
Profissional Documentos
Cultura Documentos
Toggles 3D Stats
3dstats None 3dstats
(FPS and render time)
Print achievement
achievement_status None achievement_status
status
Activates an
ascension perk, activate_ascension_perk
activate_ascension_perk <name>
pressing tab reveals ap_mind_over_matter
the names
Activates an tradition
activate_tradition
activate_tradition perk, pressing tab <name>
tr_prosperity_sct
reveals the names
<Select Planet>
Adds an anomaly [anomaly category
add_anomaly add_anomaly
category for a planet name]
life_asteroid_category
add_ethic_pop purged
add_ethic_pop Add ethic to a pop [Pop ID] [Ethic Key]
ethic_fanatic_authoritarian
add_trait_species 5
add_trait_species Add trait to species [species id] [trait key]
intelligent
Simulates a game in
year 2400 (every
advanced_galaxy default empire gains none advanced_galaxy
colonies, technologies
and fleets)
Toggles the AI on or
ai None ai
off
Attempt to change
alienfx computer lights with None alienfx
Alien FX
Spawns an ambient
ambient_object
ambient_object object of the specified [type]
medium_debris_02_object
type.
AI aggression set to
berserk_ai None berserk_ai
10
Command Description Parameters Example
Calculates map
borders None borders
borders
Add [amount] of
cash energy credits. [amount] cash 500
Defaults to 5000.
Starts colonization
process of the
colonize selected planet using [colonizer pop id] colonize 1
a copy of the pop with
the ID given.
Enable/disable
communication with
communications the target empire, [target country id] communications 1
leave with no
arguments for all
Used to occupy
planets. If there is no
control war with the owner of [planet id] control 50
[planet id] control will
be reverted instantly.
Creates a specific
megastructure, create_megastructure
create_megastructure [megastructure id]
pressing tab reveals think_tank_1
the IDs
debug_achievements_clea
TODO None TODO
r
All AI-controlled
nations never agree
debug_nomen None debug_nomen
with your deals and
proposals.
All AI-controlled
nations always agree
debug_yesmen None debug_yesmen
with your deals and
proposals.
Command Description Parameters Example
[texture name]
Debug drawer for debugtexture name 0,5
debugtexture [transparency] [alpha
textures alpha
channel]
Start a democratic
democratic_election None TODO
ruler election
Executes an effect
effect None effect crystal_hit_effect
script.
effect give_technology = {
Unlocks specific tech =
effect give_technology [ = { tech = tech_id }]
technology tech_automated_exploratio
n}
forces [target_id] to
force_integrate
force_integrate integrate into player's force_integrate 5
[target_id]
empire.
Toggles allowing
player to change
free_government None free_government
governments without
the time limit
Command Description Parameters Example
Toggles allowing
player to change
policies without
free_policies None free_policies
restriction, including
policies previously
disabled.
Enable/Disable
ftl None ftl
unlimited FTL
Moves camera to
goto [x] [y] goto 10 10
position
Add [amount].
influence [amount] influence 500
Defaults to 5000.
Kills current
kill_pop [pop id] kill_pop 745
population
Regenerates map
map_names None map_names
names.
Toggles mouse
nomouse None nomouse
scrollwheel on\off
Switches to observer
observe None observe
mode
Toggles particle
particle None particle crystal_hit_effect
debug info.
Spawns a particle
particle_editor None particle_editor
editor.
Targeted country
peace_on_player offers peace on [country id] peace_on_player 05
player.
Increases Happiness
on selected planet,
more specifically,
adds a + happiness
<Select Planet>
planet_happiness buff to the planet, [amount]
planet_happiness 100
however, will not
exceed max
happiness govern by
other factors
resource in random
tiles.
Recalculates fleet
presence cache,
recalc_fleet_presence None recalc_fleet_presence
useful if loading old
saves.
Command Description Parameters Example
Regenerates border
colors for empires with
regenerate_border_colors None regenerate_border_colors
the same primary
color
[arguments:
reloadfx Reloads the shader map/mapname/postf reloadfx arrow
x or *.fx filename]
Removes all
remove_notification notifications belonging [amount] remove_notification 1
to the player
Instantly researches
all non-repeatable
technologies.
research_technologies Deprecate as of 2.0.2 Boolean research_technologies 1 4
update. Add 1 for
creature and crisis
techs too. Add a
second number for
Command Description Parameters Example
repeatable
technologies.
Instantly researches
all non-repeatable
technologies as of
2.0.2 update.
Previously, this was
research_all_technologies
research_all_technologies research_technologies Boolean
14
. Add 1 for creature
and crisis techs too.
Add a second number
for repeatable
technologies.
Add [amount] of
resource [resource]. Defaults to [amount] resource minerals 500
5000.
Reveals everything on
the map, but you can
observe not play. Use play x None observe
command, to resume
playing
Enables/disable
scaling None scaling
scaling of models.
Toggle
smooth None smooth
framesmoothing
Spawns specified
entity at cursor
position. The entity spawnentity
spawnentity [entity name]
names are found in test_object_entity
the gfx folder in the
.asset files.
Reload localization
switchlanguage files and switches None switchlanguage English
language
Command Description Parameters Example
Add [amount] of
terraforming resources
terraforming_resources [amount] terraforming_resources 10`
to the seclected
planet. Defaults to 5.
Modifies music
volume [volume delta] volume 20
volume
[arguments
Opens an GUI window window open
window open/close] [window
element advisor_window
gui name]
Toggles forced
wireframe None wireframe
wireframe on/off