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Regeneration.
The shokan regains 10 hit points at the start of its turn. If the troll takes radiant or thunder
damage, this trait doesn't function at the start of the shokan's next turn. The troll dies only if
it starts its turn with 0 hit points and doesn't regenerate.
Actions
Multiattack.
The Shokan has 4 arms, and can make as many armed attack as he can as an action,
depending on wich weapons is he wielding
The example shokan is wielding a longsword, a mace, and a longbow, abling him to make
three attacks as an action
Longsword.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 4) slashing damage.
Mace.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (1d6 + 4) blundgeoning
damage.
Longbow.
Range Weapon Attack: +4 to hit, reach 150/600ft, one target. Hit: (1d8 + 1) piercing
damage.