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Diagrams: 900
00 1800
1. R depends on direction between vectors:
R = sum
R = difference
= maximum R =diagonal
= minimum
-R = equilibrant wperp =
F2
wcos
w
4. Projectile Motion: In both cases: parabolic trajectories and F and a are down!
vtop ≠ 0
Fnet = ax=0
w ay =
-g
positive
charge:
negatively
charged slightly
object: curved
at edges
11. Charging (all diagrams could have all charge signs reversed):
a/ by contact:
charged neutral
Touching – equal q on each. separate
conductor conductor
(If 1 sphere bigger more q)
b/ by induction:
Remove ground,
neutral then remove the
conductor: charged object.
charges Note: charges now
charged separate opposite original
ground
object charged object.
12. Circuits:
Series: Parallel:
I same V same
V = V 1 + V2 I = I 1 + I2
A A A A
A A
V V V V V
V
A in series anywhere, but V across different elements. V across anywhere, but A in series with different elements.
N S
break magnet:
N S N S
NP of compass
14. Pulses and waves = direction of B
pulse B F
C G In phase (1 ): AE, BF, CG, DH, EI, and AI (2 )
A E I Completely out of phase (1/2 ): AC, BD, CE,
wave: DF, EG, FH, GI. Also (3/2 ): AG, BH, CI
D H
A Transverse wave Up and down arrows are
velocity to right: velocity of medium.
Troughs and leading edges
Transverse wave are always moving up.
velocity to left:
Peaks and trailing edges are
compressions rarefactions always moving down.
= constr. = destr.
= 0, 1 , 2 , = 0, ½ , 3/2 ,
16. Standing Waves … …
L L
L
L= : L : L= 3 :
2 2
20. Reflection:
specular: Images m
wave- rays: in a flat o i
fronts: i = r
mirror m:
i r diffuse: Same size
Same distance
21. Wavefronts entering a new medium in which its speed is slower v1 > v2 (a wave traffic jam):
n1 n2
incident waves v1 v2
with v1, f1, A1 transmitted waves
(reflected wave with v2, f2, A2
not shown)
boundary
Compare: v1 > v2 (given), n2 > n1, A1 > A2 (some reflected), 1 > 2, but f1= f2 (same frequency!)
2 2
wavefronts: Bigger angle, faster v, and vice versa. Same angle, same v:
fastest same
same
slowest fastest
23. Photon-electron collisions (Compton Effect) 24. Standard model: All matter is made of…
Light acting like a particle:
hadrons & leptons (which occur by
Before: After: themselves)
e- now has KE
baryon: meson:
s su = (-1/3)e + (-2/3)e
u d u = -1e
photon e at- Eph is less,
u
at v = c rest so longer,
but v still = c uud = (+2/3)e + (+2/3)e + (-1/3)e = +1e (a proton)
Some of photon E and momentum are transferred to e-. The antiparticles are: uud = -1e and su = +1e
ET and pT are conserved e- gains what photon loses They have the same mass as their antimatter.