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Deanne Dominguez
Dr. Su
Table of Contents
I. Introduction ----------------------------------------------------------------------------------------- 3
II. Methodology -------------------------------------------------------------------------------------- 3
a. Prototype ----------------------------------------------------------------------------------------- 3
b. Learners ------------------------------------------------------------------------------------------ 4
c. Tryout Process ------------------------------------------------------------------------------- 5
1) Introduction ------------------------------------------------------------------------------- 5
2) Pretest -------------------------------------------------------------------------------------- 5
3) Observation ------------------------------------------------------------------------------- 6
2) Posttest------------------------------------------------------------------------------------- 6
3) Questionnaire ----------------------------------------------------------------------------- 6
d. Tryout Conditions ------------------------------------------------------------------------------ 7
III. Results --------------------------------------------------------------------------------------------- 7
a. Entry conditions -------------------------------------------------------------------------------- 7
b. Instruction --------------------------------------------------------------------------------------- 7
c. Outcomes ---------------------------------------------------------------------------------------- 8
d. Recommendations ------------------------------------------------------------------------------ 9
IV. Summary and Conclusion ---------------------------------------------------------------------- 9
V. Appendices --------------------------------------------------------------------------------------- 10
A. Script ---------------------------------------------------------------------------------------- 10
B. Pretest --------------------------------------------------------------------------------------- 10
C. Posttest -------------------------------------------------------------------------------------- 11
D. Posttest Questionnaire -------------------------------------------------------------------- 12
E. Posttest Questionnaire Results ----------------------------------------------------------- 13
F. T-test Paired Two Sample for Means --------------------------------------------------- 14
G. Observation Checklist--------------------------------------------------------------------- 15
H. References ---------------------------------------------------------------------------------- 16
Prototype Tryout 3
I. Introduction
This purpose of testing of this prototype is to measure its usability as it may serve as a
model for the module that will be created for the capstone project. The capstone project will be
an iLearn centered module. Because the focus of the capstone is still being discussed by its
prescribers, this prototype will only be potentially used. This prototype demonstrates the use of
modern functions in iLearn: how to sign in, post to a forum, and use a drop-box.
This trial utilizes multimedia principles to communicate the basic functions of iLearn,
walkthrough. A pretest, posttest, observations during test taking, and a questionnaire, will be
used to measure usability. The results will aide in deciding if all, or any, elements support
learning. The results will be used to accordingly filter which aspects of the prototype will be
II. Methodology (Be sure to describe prototype, learners, tryout conditions and process)
a. Prototype
iLearn interface. Since its development, iLearn has been overhauled and therefore this
prototype is not conditional for reuse. However, testing the prototype’s approach to
delivering the outcome of certain procedures should still indicate whether methods are
of simple visuals with audio designed with the intention of avoiding cognitive overload.
There is a final brief quiz that assesses learner knowledge on definitions discussed.
The module takes about 20 to 30 minutes to complete. Learners will watch the video
portion, attempt to perform the actions in the assessment portion, and attempt the quiz.
portion. Therefore, actual completion of the module may take longer but it is projected
b. Learners
The target audience are college students who have little to no experience with iLearn
and are interested in learning how to navigate through its basic functions. As stated
previously, the prototype is rendered useless in terms of preparing someone for iLearn as
the former version of iLearn is obsolete. However, because the prototype objectives are
related to very basic functions of L.M.Ss. the module is still appropriate for individuals
seeking to familiarize with L.M.Ss. Although the prototype was developed with college-
aged students in mind, it should be noted that online courses are not limited to university
settings or a fresh out of high school age range. For example, L.M.Ss are also an integral
part of many homeschool settings, and online courses are available for an individual who
may be seeking to return to school later in life. Therefore, although the target audience is
geared toward undergraduate and graduate students, the age range is very large.
This module is targeted at high-school and above, this module is suitable for various
ages of individuals who are able to navigate the internet, basic computer functions such
as operating playback controls, fluent in English, and has someone with at least a high
school age vocabulary or someone available to explain concepts that to not match the
Prototype Tryout 5
Five users were used to selected to test the prototype. All users have at least one year
of college experience. Two of the five students had taken college level online courses
c. Tryout Process
The process of evaluation was comprised of five parts; 1) verbal introduction to the
1) Introduction
purpose of the tryout, a description of the format of the tryout, and the purpose of
the module. The introduction was also developed to inform learners of their
2) Pretest
This item was a three-question google form (appendix B). It addressed three of
the five objectives. The performance objectives that were not mentioned in the
pretest could not be measured as they were part of the demonstration in the
module and were not compatible with google form. Learners were not given the
results of their pretest so therefore; similar wording was used for both the pretest
and posttest. The pretest and part of the posttest results were used to measure
3) Observation
This segment of the evaluation process followed ideas set forth in a structured
observation system. It was used to observe participants’ behavior while using the
module. Users were scheduled for testing in a two-week period. When contacting
the users, I explained to the the ideal type of setting would be a quiet, distraction-
free space, and all but one decided to take the module in my home. To get the
best possible observations, users were scheduled one at a time. For the one user
who decided to take the module in their home, we used Facetime as a mode of
observation and proctor. Using this method of communication did not interrupt
the trial process. As the administrator, I appreciated being slightly removed from
the process but still have the ability to focus in on the user’s behavior.
4) Posttest
that allows users to practice what was shown during the demonstration. There
were a series of slides that continue on successful actions, and gave hints for
The posttest is a three-question match test (appendix C). Hints were given for
incorrect answers. This portion of the module was also recorded and used to
develop the paired sample t-test. Following the posttest, users may review the
quiz.
5) Questionnaire
measuring how helpful the prototype was in mastering objectives. It also was
Prototype Tryout 7
features could be utilized for the prototype to be developed for the capstone. The
form was created using Google Forms and adhered to Russ-Eft’s (2009)
d. Tryout Conditions
In order to perform this testing, users needed access to internet and a computer as
type of cognitive or audio overload, were encouraged to run through the segments of the
III. Results
a. Entry Conditions
For the most part my intended observations did not differ from the outcome.
Because of user’s background, I expected they would all perform with ease. Everyone I
had tested was familiar with a Mac. I did not anticipate users using my computer would
have any issues. However, when one participant was navigating from the pretest to
prototype, they stated they were unfamiliar with typical Mac gestures and asked for
assistance.
b. Instruction
The prototype had audio glitches. There is a technical issue with my computer and
Captivate’s production process. When I would attempt to republish the prototype, the
program would crash. I will need technical support to address the issue. The module is
simple in nature, but I still intended for users to have a lot of issues. Alternatively, they
Prototype Tryout 8
navigated through the module just fine. Two users id ask if it was the connection or the
c. Outcomes
The intended outcome and actual outcome differed significantly. Because of the audio
factor, I had thought that it would significantly affect learner progress toward excelling in
objectives. However, according to the data (Appendix F) results show that learners made
significant increase. All users scored 100% on the posttest, which as discussed is
significantly longer than the pretest, and includes actions where the pretest is only a
definition-based pretest.
Participants’ scores were derived from crediting one point to each question that was
used for measuring learning in the pretest and the matching portion of the posttest.
Therefore, users could score a total of three points on both tests. A paired two sample t-
test was used to identify if the module attributed to an increase learning. The absolute
value of t-stat was greater than the t critical value (|t|=4 > 2.7). Therefore, from the
The questionnaire results provided a varying degree of responses. 60% of users claimed
(Appendix E) that the module was relatively easy to navigate and 80% of users the
objectives were clear, while 20% percent somewhat disagreed in both areas. All users
shared they would recommend the module to someone interested in learning more about
iLearn. One user did not explain why they would refer this model but all indicated they
would.
There were many suggestions given for the additional feedback portion of the
Prototype Tryout 9
questionnaire. There was a general consensus that for navigability and clarity, the module
d. Recommendations
Refine audio: The audio breaks up. The sound quality effects attention and a break up
Reconsider instructional approach and graphics: User feedback showed that features
could be even more simplistic and obvious to aid in an even easier learning experience.
Although results showed that participants were able to excel in mastery of the
objectives presented, their responses indicated objective clarity and their process of
Change font color in testing : One user described the font in the testing segment was
difficult to read. It is advisable that instructions are clear so that learners understand
After analyzing results, it is found that the module significantly supported learning. Users
were generally able to complete the module with ease. However, there were areas where users
reported dissatisfaction such as in the graphic choices and overall navigation could afford more
simplistic features. Moreover, despite these potential setbacks, and despite certain audio
setbacks, users proved to navigate through the module with excellence. While this prototype
definitely needs improvement, it will serve as a framework for the capstone project.
Prototype Tryout 10
V. Appendices
A) Script
Thank you for participating in this tryout. This tryout is intended to test the prototype not
you. If at any time you feel like you need to stop the testing before the tryout is over,
please feel free to do so. The module consists of four segments: a pretest, the module, a
posttest, and a questionnaire to evaluate your experience. I will be observing you during
this process. If at any time you need help understanding what is expected, please ask.
B) Pretest
L.M.S. Pretest
Thank you for doing this for me! This is a pretest for the L.M.S. module to follow. Please answer
according to your present knowledge without looking up any answers.
1. What does the abbreviation L.M.S stand for?
2. Typically, a discussion forum is a colloborative activity that supports peer discussion.
Check all that apply.
True
False
3. What is a Drop Box?
Mark only one oval.
a colloborative discussion forum activity that supports peer discussion.
A system that extracts files from your personal device and uploads the files to the L.M.S.
Powered by
Prototype Tryout 11
D) Questionnaire
L.M.S. posttest survey
This is a questionnaire to find out how your experience taking the module was. Feel free to be honest It'll
be helpful!
1. The module was easy to navigate.
Mark only one oval.
disagree
somewhat disagree
neutral
somewhat agree
strongly agree
2. The module objectives were clear.
Mark only one oval.
disagree
somewhat disagree
neutral
somewhat agree
strongly agree
3. I would refer this module to someone who is interested in learning how to use iLearn.
Mark only one oval.
T
F
4. Please explain your answer.
5. Please provide any additional feedback that could help improve this course.
Powered by
https://docs.google.com/forms/d/1wk4-JpUCEsWjEk0p848GigNSOrvekUt_Rtzsmk0P18Q/edit 1/2
Prototype Tryout 13
E) Questionnaire Results
Prototype Tryout 14
Prototype Tryout 15
Scores
Users Prettest Posttest
Angel 2 3
Noah 2 3
Phil 3 3
Suzanne 2 3
Brittany 2 3
Variable
Variable 1 2
Mean 2.2 3
Variance 0.2 0
Observations 5 5
Pearson Correlation #DIV/0!
Hypothesized Mean
Difference 0
df 4
t Stat -4
P(T<=t) one-tail 0.008065045
t Critical one-tail 2.131846786
P(T<=t) two-tail 0.01613009
t Critical two-tail 2.776445105
G) Observations
Checklist Yes No
Is the learner navigating with ease?
Is the learner following instructions?
Does the learner conduct recording for
each practice item?
Is the learner trying to look up answers?
Prototype Tryout 16
References
Performance, and Change (Kindle Locations 4017-4018). Basic Books. Kindle Edition.