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STAFF

Publisher M.Arakawa
Producer in Chief Tsutomu Otsuka

A ROLE-PLAYING GAME OF Editor in Chief

Senior Editor
Gail Tilden

Pam Sather

Scott Pelland

Leslie Swan

EPIC PROPORTIONS Consultants Howard Lincoln

Peter Main

Phil Rogers

Juana Tingdale

Final Fantasy III is the latest could do it justice. Cover Design Griffes Advertising

and greatest — in Square Soft’s First, meet the characters and Director of Production Mikio Takeda
series of top-rated RPGs. and it learn about their special skills, Producer YoshioTsuboike
breaks new ground in the most then read about the Items and Project Coordinators Geoffrey Surbeck
involving genre of video games Magic you'll use, as well as the Keiji Hamada
there is. It has a cinematic quali- enemies you'll fight, as you Emi Toyama
ty unlike any other RPG you've experience Final Fantasy III.
Electronic Prepress Wergin
Jay
ever seen, complete with a cast There are many ways to play the
of players that you’ll learn to game, but if you want to see all
love —and hate — as their stories of the secret places and find all
Art Director Hiroko Nagami

unfold and their poignant parts of the hidden treasures, walk


Concept & Design V DESIGN
play themselves out in the vast through the game following the
land known first as the World of events as we've listed them. You Yoshi Orimo
Balance and later as the World of won't want to miss a thing —and Hiroko Nagami

Ruin. It's a world so vast that if you follow the steps shown in Ritsuko Yamaji

only a Nintendo Player’s Guide this guide, you won’t! Hiroshi Nakae
WORK HOUSE
Hirotsugu Ogawa
Ryuji Hagino
NINTENDO PLAYER'S GUIDE -ALWAYS THE MOST COMPLETE
Naoyuki Kayama
GAME COVERAGE, STRAIGHT FROM THE PROS
Jun Murata

Illustrator Yoshitaka Amano

The Final Fantasy III Player's Guide is published by


Nintendo of America Inc. in conjunction with Tokuma
Shoten Publishing Co.. Ltd. The Final Fantasy III
Player's Guideis published at $15.00 in the U.S.A.

($21 in Canada) only by Nintendo of America Inc..


4820-150th Ave. N.E., Redmond, WA 98052.
©1994 by Nintendo of America Inc. All rights
reserved. Nothing that appears The Final Fantasy
Player's Guide may be printed in whole or in part
without express written permission from Nintendo of
America Inc. Printed In the U.S.A.
Nintendo is a registered trademark of Nlintendo of
America Ino.

©1994SQUARE CO., LTD. All Rights Reserved.


SQUARE SOFT® and Final Fantasy® are registered
trademarks of Square Co., Ltd.

(Nintendo)
Nintendo of America Inc.
P.O. Box 957
Redmond, 98052 WA
FINAL FANTASY III I
THE CAST 4

TIPS & TRICKS PARTI 12

PART 1: THE WORLD OF BALANCE 13

EVENT 1 14 EVENT 15 46 EVENT 29 63

EVENT 2 18 EVENT 16 48 EVENT 30 64

EVENT 3 20 EVENT 17 50 EVENT 31 65

EVENT 4 24 EVENT 18 51 EVENT 32 66


With the War of the Magi but EVENT 5 .28 EVENT 19 52 EVENT 33 67

a distant and fading memory, EVENT 6 JO EVENT 20 53 EVENT 34 70

and magic itself long absent EVENT 7. .32 EVENT 21 M EVENT 35......72
,

EVENT 8 J3 EVENT 22 .55 EVENT 36 ....72

/ from the world, technology


EVENT 9 J4 EVENT 23 .56 EVENT 37....,
has sprung forth as the power EVENT 10 J5 EVENT 24 57 EVENT 38
of the future. Machines of EVENT 11 .36 EVENT 25 58 EVENT 39 ....76

many sorts have found their \ EVENT 12 38 EVENT 26 60 EVENT 40


EVENT 42 EVENT 27
ways from drawing boards to 13 61

EVENT 14 44 EVENT 28
city streets, and ever-new

inventions fall fast upon the heels


of technological advancement. But
as history has proved, time and
. time again, when technology offers
new power, some will grasp that
power and twist it to serve them-
selves. In this case, the
Empire has harnessed
the power of advanced technology to create
fighting machines stronger than anyone has
ever seen. And while these machines alone TIPS & TRICKS PART 2
could control the world, power-hungry gener- PART 2: THE WORLD OF RUIN
als can only imagine how great their power EVENT 1 J2 EVENT 12. 92 EVENT 23.
EVENT EVENT 94 EVENT 24.
would be were they able to harness the mystic 2 83 13

j EVENTS 84 EVENT 14 94 EVENT 25.


energies of magic.
EVENT 4 85 EVENT 15 % EVENT 26.
EVENT 5 .86 EVENT 16 .97 EVENT 27.
EVENT 6 86 EVENT 17 98 EVENT 28,

EVENT 7. 87 EVENT 18 99 EVENT 29.

EVENT 8 88 EVENT 19 ....100 EVENT 30.


EVENT 9 89 EVENT 20 ....102 EVENT 31,
EVENT 10 .90 EVENT 21 ....104
EVENT 11 .91 EVENT 22 ....105

TIPS & TRICKS PART 3 130

USING MAGIC 132

ITEMS 136

WEAPONS 138

ARMOR 140

ESPERS 142

ENEMIES 144

THE COLOSSEUM 150

SPECIAL ATTACKS 152

SPECIAL STRATEGIES 156

FINAL FANTASY III 3


MOOGLE MECHANIC

TERRA
MAGIC WARRIOR

TREASURE HUNTER
MOG
PROFILE Age: 11 4' 94 lbs.
EDGAR
EDGAR RONI FIGARO
TERRA BRANFORD
SKILLS Power: 12 Quickness: 14
Magic: 33 Strength: 12

T EQUIPMENT Spear, Hat, Light Armor

LOCKE
PROFILE Age: 27 6'2" 169 lbs.
PROFILE Age: 18 5 105 lbs.

SKILLS Power: 31 Quickness: 33 Magic: 39 Strength: 28 SKILLS Power: 39 Quickness: 30

EQUIPMENT Sword, Helmet Armor FIGHTING Sl DANCING Magic: 29 Strength: 34


EQUIPMENT Spear, Sword, Knight Sword,
Most Moogles lead peaceful lives, but now
SWORDPLAY & MAGIC Helmet, Armor

In the beginning, Terra storms into Narshe in


LOCKE COLE that the Empire threatens all the
SWORDPLAY &
land, Mog and his brothers know
Imperial Magitek armor. Her ability to use
PROFILE
SKILLS
Age: 25
Power: 37
5'9" 1471b
Quickness: 40 they must help. When Mog joins
POWER TOOLS
magic has made her a zombie for the Empire. Magic: 28 Strength: 31
your party midway in the game, he King Edgar of Figaro secretly sup-
But when she finds the frozen Esper, her world EQUIPMENT Dagger, Sword, Plain
Sword, Helmet, Light Mail must still learn many of his powerful ports the Returners while paying lip
takes a strange twist
attacks. service to the Empire.
and she becomes a
rebel. The success of
SWORDPLAY & His mechanical

the Returners depends


STEALING and use of
skills

technology become
on Terra and her half- Locke plays the suave adventurer
great advantages
and proclaims himself to be a trea-
esper powers.
sure hunter, but others regard him
as a But his past not with-
Hans I
'
against the
Empire.
thief.

out pain and tragedy. His


is

skills at
SPECIAL SKILL DANCE
Mog learns new dances by fighting new set-
appropriating items will save your
party money and effort. He
tings. Each type
repertoire.
of terrain contributes to
Once Mog joins you, travel
in
Mog's
around
SPECIAL SKILL TOOLS
and learn all the dances. Select Edgar's Tool command
access the power
to
remains a constant and true com- tools and weapons that he uses on enemies. These tools
panion through most of your jour- make for some of the most powerful attacks in the game.
WIND The wind over the grassy plains
teaches Mog this dangerous
SONG dance. AUTO CROSSBOW
A useful weapon for attacking multiple enemies early
in the game.
FOREST Go to the regular forest areas
or Phantom Forest to learn
SUITE this dance. BIO BLAST
The Bio Blast is a gas that covers all the ene-
Mog mies with a noxious cloud.
DESERT learns the steps to this
lonely melody amidst the
ARIA desert sands.

When Edgar unleashes the Flash, it emit


LOVE Fight in Narshe or the Opera a powerful beam of light that drains HP
House after the collapse to from the enemy.
SONATA learn this.

EARTH Mog learns this attack at Mt. NOISE BLASTER


Kolts, the Esper's Gathering The mind-numbing sound of the
BLUES Place or Mt Zozo. Noise Blaster confuses your
enemies.
1 WATER The dances of the sea can be
learned in Serpent Trench DRILL
RONDO and Lete River. The diamond bit of the Drill pow-
ers through one enemy at a time
dance early
1 DUSK You'll learn this
in the game in the mines near
with incredible force.

REQUIEM Narshe.
DEBIL1TATOR
Edgar uses the Debilitator to give
strong enemy a weakness that
SPECIAL SKILL I others can exploit

STEAL CHAIN SAW


Locke's ability to steal items
Once Edgar puts on his hockey mask, stand
from enemies is handy most of
back. The Chain Saw cuts through almost
the time and absolutely vital at
everyone.
other times. In addition to stealing
potions and weapons, Locke can even AIR ANCHOR- -
steal clothes. way to win than by inducing your
What better
enemies to destroy themselves? That's what the
Air Anchor does.

4 NINTENDO PLAYER’S GUIDE


KNIGHT WILD CHILD RUNE KNIGHT

CYAN SWORDPLAY
Brow Cyan loses his family
in the horrible poisoning at

WDE Doma, but he doesn’t lose his


nerve. Alone, he sets out to attack BLACKBELT
PROFILE
SKILLS
Age: 13 5'3" 169
Power: 15
lbs,

Quickness: 1

PROFILE Age: 50 5'10” 158 lbs. Magic: 21 Strength: 14 PROFILE Age: 18 5’9” 165 lbs.

SKILLS Power: 40 Quickness: 28 the Empire! You'll turn his powerful sword to EQUIPMENT Hat, Light Armor SKILLS Power: 31 Quickness: 31
Magic: 25 Strength: 32
Katana, Helmet, Armor
the good of the Returners and the world.

SABIN
RENE
SABIN FIGARO
BEAST ATTACKS
The Wild Boy of the Veldt, Gau, joins
your party if you feed him some meat.
Magic: 29 Strength:
EQUIPMENT Sword,

EX-IMPERIAL GENERAL
When you first meet Celes,
31

Knight Sword, Helmet, Armor

she is an
PROFILE Age: 27 6'3" 233 lbs. He’ll reward you with a great prize, but Imperial prisoner, but it turns out that
SPECIAL SKILL SLASH SKILLS Power: 47 Quickness: 37 Magic: 28 Strength: 39
he is useful as an ally, too. Gau’s Rage she was once one of the Empire’s gen-
SWORD The amazing Slash attack EQUIPMENT Knuckles, Hat, Light Armor
attacks can slash through unsuspecting erals. As an ally, she is a strong fight-
earns HP for you.
TECHNIQUE enemies with amazing force. er and her Runic Blade keeps her in
Cyan’s swordsmanship
sTUnows few bounds. The QUADRA SLAM MARTIAL ARTS every~battle.
eight techniques he Cyan slams one or more King Edgar's brother has studied the ways
learns require time to enemies with four mighty
implement. The higher swings. of the martial arts masters and now he
the technique the more SPECIAL SKILL
possesses awesome physical skills. After
time it requires to pre-
pare. EMPOWERER the battle on Mt. Kolts, Sabin
becomes
LEAP/RAGE
Gau learns the attacks of the creatures he
Not only will you damage one of the most valuable members of your encounters using the Leap command to jump on
foes, you’ll take their MP,
DISPATCH as well. party. His Blitz technique requires dexteri-
their backs. He'll ride off then, but when he
returns in the following battle he’ll be able to
A powerful attack
ty, but the attacks are powerful enough to .use that beast's attack through the Rage option.
against one foe.
STUNNER overthrow many enemies with one hit.
Stop your enemies
RETORT all

their tracks, at least for


in

Automatically strike back


awhile.
when attacked.

QUADRA SLICE
Expect twice the damage
of theQuadra Slam with
thismove.

CLEAVE
The most powerful, multi-
foe attack from Cyan’s
sword.

SPECIAL SKILL BLITZ SPECIAL SKILL


RUNIC
Activatethe Blitz commands once you've The Runic Blade, when used in battle, attracts
learned them using the following Controller enemy spells and renders them impotent.
codes. If you make a mistake while entering the Although magic won't hurt Celes or her
code, the Blitz won't work. This element of dex- companions, other attacks will.
terity makes Sabin a risky character to use. On
the other hand, the Blitz attacks are very strong.

Pummel «+«
Aura Bolt

Suplex X Y #
Fire Dance ** **
Mantra R L R L XY
Air Blade **»««*«
Spiraler R L X Y
Bum Rush

FINAL FANTASY III 7


1

GAMBLER ODDS PLAYER ARTIST SPECIAL SKILL


SKETCH

SETZER GABBIANI
He’s a rich adventurer 1
and risk-taker. Setzer’s
main contribution to the
cause is his

his fighting skills


Airship, but
and
RELM
RELMARROWNY
Relm reveals her enemies'
attacks by using the Sketch
magic. She then uses that
attack against the unsuspect-
ing foe. Although she is young
in years, she is still a strong
party member.
PROFILE
SKILLS
Age: 27 5‘9~ 136
Power 32
lbs.

Quickness: 32
special Slot attack prove PROFILE
SKILLS
Age: 10
Power: 10
5' 88 lbs.
Quickness: 13
^
^
valuable, too.
Magic: 28 Strength: 31 Magic: 34 Strength: 1

Cards, Dice, Helmet, Armor Paint Brush, Rod, Hat Stuffed Toy

7-FLUSH SKETCHING
SPECIAL SKILL SLOT If the 7-Flush
entire enemy
shows up on the Slot the
party is defeated. Strago's granddaughter, Relm, practices an
machine to ran-
Setzer's Slot attack uses a slot
domly select attacks. Combinations of three sym- unusual brand of magic. She sketches ene-
bols result powerful attacks, but using Slot
JOKER DOOM
in is
The joke's on you when the Jokers show up. mies and learns their skills, which can then
always a gamble.
Everyone loses!
be turned against them. She
LAGOMORPH also lu ll lends lim it cptoi .

Even losing spins without combinations will earn


and the bond beta girl
some hit points.
and dog leads to a dramatic
H-BOMB rest in in a binning house
Hit your foe with an explosive attack with three
Bombs on the Slot.

MAGIC1TE
Three bars produce an Esper at random. The
Esper then attacks.

CHOCOBOP
A run of Chocobo symbols results in a stampede
of the big birds.

MEGA FLARE LORE MASTER


Three silver birds results in an attack similar to

STRAGO
the Flare Spell.

FLASH
A brilliant blast of light shatters opponents when
three diamonds appear.

STRAGO MAGUS
PROFILE Age: 70 4'H" 94 lbs.
SKILLS Power: 9 Quickness: 9
Magic: 31 Strength: 9
Rod, Hat, Stuffed Toy, Lore

f MAGIC & LORE


The villagers ofThamasa all have magi-
cal abilities, but Strago is the most pow-
erful of them. He can learn the spells of

SELADO PROFILE
SKILLS
Age: Unknown 5T0” 145
Power: 39 Quickness.'-38
lbs,

Magic: 33
^
Strl
enemies and use them, but he must first
feel their effects in battle.

EQUIPMENT Ninja Sword, Hat, Light Armor


SPECIAL SKILL SPECIAL SKILL LORE
THROW Once he’s felt the bite of enemy spells, Strago can access
As a ninja. Shadow has mastered the art
STEALTH & THROWING^ of throwing ninja stars and other deadly
them through the Lore command and send them or other
Lore spells back at the enemies who attacked him.
WEAPONS weapons. Swords, knives and many other
objects can be purchased or won for
Shadow, each with different properties.
Shadow, the lonely ninja, travels the
world selling his skills to the highest
bidder. His only trusted companion is his
dog, Interceptor, who can also help your
party. Shadow comes and goes at will.

Tnal FANTASY III 9


8 NINTENDO PLAYER'S GUIDE
THE MIMIC SPECIAL SKILL MIMICRY MEAN MACHINES TOP RETURNER POSSESSORS
Gogo apes the actions of others. In battle,
MAGITEK BANON GHOSTS
GOGO
PROFILE
SKILLS
Age:Unknown 5'5"
Power 9 Quickness:
132
14
lbs.
he copies the moves of the character
whose turn comes before his. He can't
equip an Esper, but he can copy the
spells that the other members learn.
ARMOR
The mechanized body suit that
Although he's the leader of the
Returners, Banon is a surprisingly
weak fighter. He does, however,
Some of the Ghosts on
Phantom Train will join you,
they're helpful spirits to have
the
and

Magic: 26 Strength: 10 Terra uses at the beginning of the have Health, a skill that none of along, too. The Ghosts can either
EQUIPMENT Dagger Rod, Robe. Light Armor
game is Magitek Armor, and you'll the others has. He can use it to fight or Possess. If they Possess an
be able to equip your party with refill HP for the entire party dur- enemy, they will destroy it, but
MASTER OF IMITATION suits of it later in the game, too. ing battle. He joins you for only a they will disappear when the
Gogo, an eccentric mimic, resides in a You'll blast your way out of the brief time early in the game, as enemy does. Search for a new
strange place on Triangle Island, but Empire Encampment by hopping you travel from the Returner Ghost if you lose one in battle. You
you'll have to search in an unusual fash- into some vacant suits. The armor Hideout to Narshe. can have a maximum of two
ion to find him. When you encounter a is capable of amazing and power- Ghosts in your party.
Zone Eater, don’t defeat it; instead, let it ful attacks.
inhale your party.

You must get Banon to


During battle, the friendly
Narshe alive. Use his Health
Ghost can opt to fight or
skill frequently and attack
Possess. Possess is a power-
with other members.
fulattack, but it takes its toll.

When Banon uses his Health


skill,he can replenish the HP
If you choose to Possess,
of the entire party. He's a
you'll be sacrificing the
Ghost. If it disappears, search
good person to have along.
for another on the train.

Fire Beam Bio Blast*


COLOR CODING KEY EVENT NUMBER
Warm up those cool Belt enemies with
enemies by blasting the Bio Blast to poi- FOR MAPS AND
THE YETI them with powerful
Magitek Fire
son them. The poi-
son eats away at
CHARACTERS Terra Character must be used
Beams. their HP.
Edgar — Character shows up
The maps in this strategy guide
Ice Beam Confuser* Sabin
When you attack have color-coded numbers and
The Magitek Ice Cyan Character can be selected |
Beam can freeze with the Confuser, letters indicating where you
the right out of enemies become Gau
life
confused and
will find things and how maps
enemies. a chill-
It's

name list along Shadow •••• Character leaves


ing attack. attack each other. connect. The
^- e ^ es Character not in this
the left side of the pages is also is
Bolt Beam X-fer* Setzer event
RAGING BEAST SPECIAL SKILL Storm your ene- Use X-fer to send
enemies packing.
color-coded. With the use of
Strago
mies. Call on the
Although he can’t use RAGE Magitek Bolt Beam They'llend up far
this Key,you should be able to

magic, Umaro is the fiercest During battle, Umaro falls


to strike enemies away in a different make full use of the maps.
physical fighter in the into a rage. His temper
makes him an awesome
with lightning. world.
MAP KEY
game. He’s hardly speedy, brawler, but you can't
Heat Force Tek Missile*
When you fire the SAVE POINTS SWITCHES/LEVERS
control him when he's I Use the Heal Force
use Running Shoes or
Haste spells to speed
enraged. Two Relics are
for his exclusive use, the
Tek Missile, a
series of blasts will
O CONNECTION POINTS % ENEMIES

up his slow recovery rate. Rage Ring and the


rip
enemy
through the
line.
• ITEMS • EVENTS
Blizzard Orb.

*0nly Terra can use these attacks.

1 0 NINTENDO PLAYER’S GUIDE FINAL FANTASY III


TIPS & TRICKS PART 1

||
USE THE IMP’S ||
USE WEAPONS ||
TRADE FOR THE
II EQUIPMENT II FOR MAGIC II RENAME CARD
Being turned into an Imp is usually Although you must, in most The Rename Card is a
a drag, especially if you’re in the cases, learn magic spells by quirky item that you can
middle of a big brawl, but if you equipping Espers and earn- trade for at the Colosseum
equip the right armor and tools, ing MP, you can use some in the World of Ruin. If you

you can use the Imp status to spells by simply equipping wager an Elixir, you'll go
your advantage. Items that specialweapons or armor. up against Cactrot. If you
you can equip as an Imp For example, if you obtain win your match, he’ll forfeit
include the Imp Halberd, the and equip the Ice Shield, the Rename Card. If you’d
Tortoise Shield, the Titanium you’ll be able to cast Ice like, you can use the card to
Helmet and the Imp’s Armor. spells.The Flame Shield change the name of one of
Equipping these items will letsyou cast Fire 2 spells your party members. If you
raise your attack and and the Thunder Shield lets like your characters’ names
defense powers to their you cast Bolt 2. Other spe- just the way they are, you
cialty items let you cast can bet the Rename Card.
extremely powerful spells When you offer it up as a
such as X-Zone and Ultima. wager, you’ll face the Doom
You can’t buy any of the Dragon in the ring. If you
weapons that bear magic; beat him, you'll win the
you must fight for them, find Marvel Shoes, a Relic with
them, or earn them in some mysterious powers. If you
The chart shown equip a strong member such
lists the special as Shadow or Cyan with the
weapons and the magic they Genji Glove and the
bestow. Offering, you can clean up
at the Colosseum.
maxin ITEM MAGIC
your c
Ice Shield Ice x 5
confer
Paladin Shield Ultima x 1
various pieces oj imp s
Force Shield Shell x 5
Equipment, you must either
steal from or defeat partic- Flame Shield Fire 2 x 5

ular enemies. Thunder Shield Bolt 2 x 5


Imp's Armor Imp xl

1 2 NINTENDO PLAYER ’S GUIDE


ORLD OF
ANCE
Your quest begins with
Terra, a young woman who
has been pressed into the
service ojthe Empire
because of her extraordinary
powers. Magic has been
absentfrom the worldfor
ages until recently. Now
Terra and afew others have
appeared along with a
strange race of magic-users
known as Espers. Thefirst
part of this Player’s Guide
takes you through the events
leading up to the terrible col-
lapse of the world. Each
event marks one crucial step
in the progress of the game.
Maps, shop contents and
battle strategies are included
along with a summary of the
story and a checklist of the
steps you need to take.

FINAL FANTASY III 13


FIRST BATTLE AT
NARSHE
Terra
Locke
NARSHE The guards at Narshe attack Terra and the
two soldiers in spite of their Magitek armor.
They are no match for you. Since you are lim-
Edgar ited as to where you can go at this point, just
The game begins one thou-
Sabin keep moving ahead and defeating the local
sand years after the War of guards. If you take damage,
Cyan you can heal yourself using
the Magi when an Esper is
Gau Terra’s Cure magic. Wedge
found in and Vicks can't use magic, but
Shadow 1
the Terra can heal them, too.
Celes
II LEARNING TO WALK
Setzer This early stage won’t present
moun-
Strago many difficulties. Much of the tain
time you’ll be learning back-
Relm town of At this early stage, Terra
ground history by reading dia- doesn't know who she is
Mog logue. The battles in Narshe are Narshe. Terra and two and her name appears as
a series of question marks
Gogo also simple. With your Magitek Imperial soldiers are sent to on the status screen. After
armor, there’s no way to lose a passing through the
Umaro battle short capture it.
mines, you'll be able to
of doing nothing. learn more about Terra
Still, pay attention to the story. and even give her a name
of your choice.

II NO ADMITTANCE
You can’t enter buildings wearing
the bulky Magitek armor, so at this
time the shops, inns and other
buildings of Narshe will be off-lim-
its. Don’t worry. You’ll have plenty
of opportunities to explore the
town later in the game.

CHECKLIST
1 I?
© SLEEPING BAG WEAPON SHOP Magus Hat WEAPON SHOP
F.

Mithril Helm...
® MONSTER-IN-A-BOX Regal Cutlass 800 Bandana
...

Poison Rod 1,500 Tiara 3,000


© TINCTURE Mithril Claw 800 Iron Helmet Trident 1,700 Gold Helmet 4,000
E
© RECOVER HP/MP Kotetsu 800 Silk Robe Boomerang 4,500 Mithril Mail 3,500
© RECOVER HP/MP Mithnl Pike .800 Iron Armor Morning Star ....5,000 Power Sash 5,000
© CURSED SHIELD Air Lancet 950 ITEM SHOP Hawk Eye 6,000 ITEM SHOP
r (W.O.R.) Flail 2,000 Tonic Blossom 3,200 Potion 300
© ELIXIR Full Moon 2.500 Potion RELIC SHOP Tincture
Oown
1.500

©RAGNAROK RELIC SHOP Tincture Earring 5,000 Fenix 500


(W.O.R.) Sprint Shoes 1.500 Soft Sniper Sight 3,000 Green Cherry . 150
Jewel Ring 1 .000 Oown
Fenix Running Shoes .7,000 Tent 1.200

Fairy Ring 1.500 Smoke Bomb Wall Ring 6,000 Fire Skean 500
Barrier Ring 500 Sleeping Bag Black Belt 5,000 Water Edge 500
Some Checklist events won't occur
ARMOR SHOP Bolt Edge 500
Mithril Glove 700 Tent
until later in the game, and some INN Gold Shield 2,500 INN 200
True Knight 1,000
Checklist items can't be found until ARMOR SHOP Bard's Hat 3,000
4 later, either. W.O.R. indicates that the Mithril Shield ....1,200 Green Beret 3,000
items is found, or the event happens, in
the World of Ruin.
FINAL FANTASY III 15
CHECKLIST
O WHELK
& TRITOCH II LOCKE
© ICE DRAGON (W.O.R.) Locke the treasure hunter
© RESCUE MOG comes to Terra’s rescue in
the mines after her fall.
Although Locke’s main pur-
pose in all things is to get
rich, he sets aside
his greed for the
greater need.

II WHELKS AT WAR
The Whelk is your first trial by fire. Although
vulnerable when head protrudes from its
its

shell, the Whelk can't be harmed when it is


inside the shell. Don't strike the shell when the
Whelk hides. Use the Defense command and
wait for it to reappear before
As you can with all of the
resuming battle. characters in FF III, you
Locke whatever you like.

II THE LIVING ESPER


You'll find the Esper after clobbering the Whelk.
The soldiers will be lost no matter what you do,
but Terra will sur-
vive the meeting
with Tritoch and
awaken in Narshe,
no longer under
Imperial control.

Vicks and Wedge vanish when


the Esper awakens and emits a
strange light, then Terra is
touched by the creature's
power and falls unconscious.

SOLDIERS VANISH
Vicks and Wedge may have fall-
en before the Esper, but other
characters keep popping in and
Terra wakes up the care of an old man
in
who has removed the slave crown that out of the story throughout the
controlled her. Terra can't remember game.
anything of her past, but in time her
memory will return. Later, she is cor-
nered by Imperial soldiers.

1 6 NINTENDO PLAYER 'S GUIDE FINAL FANTASY III


THE WORLD
II THE MASTERS Learn about Save Points,
The first building in Narshe contains several classrooms where Relics, hidden items, recov-
Terra you can learn much about this world and how to succeed in the
ering HP, monsters in
chests, Chocobo riding and
Locke game. Make sure that you talk to all the masters in every room. how the game identifies
which users can equip
Some of their advice has to do with fighting, but much of it is
Edgar which weapons and armor.
practical information about saving the game and using different It is invaluable information.
Sabin items, weapons and relics. You’re bound to have some questions

Cyan early on, so stop by. You’ll also find items in the rooms. BATTLE TACTICS
Learn about character color
Gau changes, changing rows,
attack positions, running
Shadow away, power meters,
choosing multiple targets,
Celes and using the Row or
Defense options. You'll also
Setzer find a Sleeping Bag.

Strago
Relm MOOGLES TO THE ADVANCED TACTICS
Mog II RESCUE Learn about status informa-
images, 3-way
tion, multiple
Gogo In the world of Final Moogles learn by doing. attacks. Reflect spells, and

Fantasy you should always During the battle about the Runic, Dance,
Umaro against the Marshal's
Rage and Morph com-
expect the unexpected. mands, Life 3 and Regen,
forces, they will learn a
Terra will find help in undead foes, and more bits
dance that can be used of secret knowledge.
many strange places and from odd to attack theenemy.
people and creatures, but perhaps Thefirst dance learned

is the Dusk Requiem,


none is as bizarre as the Moogle.
worth over a thousand
Mog and his people look like cute
hit points during an
rabbity things, but they can dance up a storm that will attack attack.

enemies. Mog appears


throughout the game,
helping your cause in
several ways. Here in the
mines he and his clan
help defeat the Marshal’s
army.

II MARSHAL YOUR FORCES


Marshal's troops move through the maze,
-45 the CHECKLK
setyour three parties at the entrances closest to O FENIX DOWN
where Terra is lying. Move one party out to 0 SLEEPING BAG
intercept the nearest enemy party. Use the
6 EXIT ONLY
Moogle’s Dance when you have learned
© PIT
it. After
The Marshal stands alone, but he is the © TERRA
taking out all the soldiers, move your strongest strongest of the enemies. Even so, he © MEET MOG (W.O.R.I

party to attack the Marshal himself, who can't withstand the awesome power of 0 RUNE EDGE
remains in the farthest room from you. Again,
the Moogle's prancing.
© LIGHT MAZE
the Moogle’s Dance
will send the enemy
reeling.

Head south to the lowest


chamber in the caves.
There the Marshal waits,
seething because you
have outclassed his militia.

1 8 NINTENDO PLAYER’S GLIDE FINAL FANTASY III 19


FIGARO II KING EDGAR
King Edgar may be young in years,
II CASTLE KEEPSAKES
Explore the castle. This is good general
Terra
Locke
CASTLE Potion
Tincture
but he is a mechanical genius. His
designs and innovations have created
the wonder of Figaro Castle, which
advice, but in this case there are
you really need. In
some th
one room you’ll find
Femx Down shopkeeper selling
Edgar Terra and Locke travel south
Revivify
can dig beneath the sands and travel ' " H '
•„ , I
Sabin to Figaro Castle to escape the
Antidote
Eyedrop
. .

ITEM SHOP! to distant parts of the continent, as H '


; I/ \
Cyan Empire. Tent 1.200
Tincture 1.500
you’ll later discover. Edgar’s talent
also extends to specialized weapons
Check every Chest « .

.
^
ITEM SHOP 2
Gau like the Bio Blaster, Noise Blaster and
Although Auto Crossbow...,250 Eyedrop
Noise Blaster 500 Echo Screen
50
120 Auto Crossbow that are used in battle
your party when Kefka attacks the cas-
tleseeking to recover Terra for the least one Fenix
a
Shadow King Edgar is Bio Blaster 750 Fenix Down 500 Empire's evil purposes. You'll learn more
with the Tool about Edgar when his brother shows up
Remedy 1,000
Celes H "I'lHhtnd.
an ally of the Tent 1.200 -
- i later.

ITEM SHOP 2
Setzer
Empire, he Auto Crossbow. ...250
Strago Noise Blaster.. 500 r

Relm
won ’t befor long. Terra 's Ml Bio Blaster 750

Mog lone remain Drill ..3,000


The Matron reveals
Debilitator.
King Edgar's history,
Gogo either. At thi on of how he and Sabin

Umaro the way. But Figaro WK were


ruled the
to have jointly
kingdom
Castle is no ordinary BE when
died, but
their father
how Sabin
fortress, it can dive and IE ran away, seeking

irhlr Blf

IlKEFKA’S attack
On orders from Emperor Gestahl,
I
TO FIGARO Kefka has crossed the desert to se
After leaving Narshe, you’ll if Terra has fled to Castle -*j
.

find yourself at the top of a Figaro. When Edgar


long, narrow valley approaches, he must talk to
between the mountains. the guards first,
Walk south,
est that grows
skirting the for-
in the

of the valley, then head west


mouth
then Kefka.
Edgar's
won't satisfy the mad
W
4BB

along the southern rim of man and the castle will


the mountains until you see be torched, setting up
desert sands to the south.
y0ur daring escape by
Cross the desert southward Chocobo.
to the castle.
As Locke notes, Kefka is miss-
ing a few buttons. After arriv-
ing, he sets fire to Edgar's cas-
tle, trying to smoke out the
missing girl.

CHECKLIST
O RECOVER HP AND MP
Q THE MATRON
0 SOFT
When he's fighting this leafy O TONIC Edgar has a few
cabbage, Locke's ability to 0 ANTIDOTE tricks up his sleeve.
Steal can be useful. Choose
the Steal command and take
Q FENIX DOWN First, he commands
Figaro Castle to
a Tonic from the monster. submerge in the
The recovery power of Tonic sand, then he
will come in handy. orders up
Chocobos for your

20 NINTENDO PLAYER’S GUIDE escape.


FINAL FANTASY m 21
II THE RECOVERY SPRING
After your battle with the Magitek armor in the
desert, don’t use Tonic, Sleeping Bags or Tents to
||
TO SOUTH FIGARO restore your power. Once you’re inside the cave, at
Your escape aboard the the top of the first corridor, you’ll come to the
Chocobos is challenged Recovery Spring, which restores the energy of all
by Kefka's guard and party members. Always look for sources that restore
Magitek armor. After your characters without cost. Apart from the Spring,
thrashing the fools, con- you’ll find basins of special, restorative water like
tinue east to the moun- the one in Narshe at the classrooms. After recover-
tains and look for a cave ing your energy, head to the right through the arch-
entrance. Hop off your way. In the next cham-
bird and enter the cave. ber, you can go left to
Be sure to stop at the find Tincture or right
pool to restore your ener-
gy levels, then continue THE CAVE towards the exit. When
battling the creatures
through the cave, battling
the many monsters with- TO SOUTH here, be sure to use
Edgar's Auto
in. When you emerge,
you’ll be near the town of
South Figaro.
FIGARO Crossbow. You'll find
that it is one of the After hopping off the
Chocobos and sending the
most useful weapons in guard back to Figaro, save
your progress. Once inside
The mountain cave holds the game, as it targets
I the cave, you won't be able
all attackers sand hits 1 to save.
secrets and dangers, but them with a lot of
you must bravely ignore
yourfear and sweating
g
palms and
plunge in.

This is

where lf you are low on Tonic or


other restorative items,
your extra return to the Recovery Pool.
Be sure to walk to the edge
Tonic comes in handy. of the pool where the shore
jets out toward the middle.
Head
One of the great things about riding
to the rightfor

quick passage.
I ||
CHANGING TREASURE
Chocobos is that no monsters will attack
these wonderful birds. Look for Chocobo The treasure inside some of the Chests here in the cave will
stables in wooded areas. change when you return later in the game. After rescuing Celes,

and find the Thunder Rod and X-Potion.


you’ll be able to return

CHECKLIST
OTUNNEL ARMOR
©RECOVERY SPRING
©DOOR (W.O.R.)
©TINCTURE
©TINCTURE
©FENIX DOWN

Before rescuing Celes from


prison, this Chest holds Tincture,
which you can also buy at most
Item Shops.
After rescuing Celes, you’ll find the Thunder
Rod, which is very valuable.

22 NINTENDO PLAYER’S GUIDE FINAL FANTASY III 23


SOUTH
Terra
Locke
FIGARO
Edgar South Figaro is one of the
last refuges offreedom in the
Cyan world, but it won't remain
Gau
freefor long.
Shadow
Explore the
Celes
town thoroughly
Diamond Armor. 15,000
Setzer
and stock up on Star Pendant.. 500 Gaia Gear ...6,000

Strago Jewel Ring ...1,000 Bard's Hat ...3.000

good weapons, True Knight ...1,000 Green Beret... ...3,000


Relm ITEM SHOP RELIC SHOP
Mog armor and Buy
lots ofTbnic.
Star Pendant 1.500
and equip
.

Gogo Relicsfor the first Soft Fairy Ring .


3.000
Amulet 6.000
.

Umaro time. Echo Screen 120 Running Shoes 5.000


Femx Oown 500 Wall Ring .6.500
WEAPON SHOP Sleeping Bag. 500 Cure Ring .8.000
Dirk 150 Czarina Ring .3.000
Mithril Knife 300 ITEM SHOP
Mithril Blade 450 CH0C0B0 STABLE .80
Regal Cutlass 800 Tincture .1.500
Noise Blaster 500
Bio Blaster 750
Femx Oown. 500
ARMOR SHOP WEAPON SHOP
Buckler 200 Enhancer .10,000
Remedy 1.000
Heavy Shield 400 Trident ...1,700
Sleeping Bag 500
Hair Band 150 Stout Spear 10,000 Tent 1.200
Plumed Hat 250 Gold Lance 12,000 INN 80
Cotton Robe 200 ARMOR SHOP
Kung Fu Suit 250 Diamond Shield ..3,500
RELIC SHOP Diamond Helm..8,000
Sprint Shoes ....1,500 Diamond Vest. 12, 000

||
SABIN’S STORY
In the Cafe and house at the
eastend of town, learn about
Duncan’s martial arts school at
Mt. Kolts. That’s where you
must go to find Sabin, Edgar's
brother. The first really tough
fight is there, so be prepared
with plenty of Tonic.

You'll cross paths with Shadow for


the firsttime in the Cafe. Although
he says little to you here, later you'll
want him to join your party. He is a
The towns folk have heard about
ruthless mercenary and won't stay
the martial arts school on Mt. Kolts
with you forever. After stocking up
run by Duncan.
on weapons and supplies, head out
to Mt. Kolts.

24 NINTENDO PLAYER'S GUIDE FINAL FANTASY III 25


II FOLLOW THE II THE BATTLES OF MT. KOLTS II SABIN
1 1 SHADOW At the Save Point about midway through the The reason for Vargas’ madness and
A mysterious shadowy fig- area, use a Tent to restore everyone. The next hate was that his father, Duncan,
ure leaps ahead of you on portion of the journey is full of enemies in had chosen Sabin to be his succes-
themountain trail. Follow larger groups including Tritiums, with their sor. Once Vargas is out of the pic-
To the east of South Figaro rises
him through caves and spells. The Tuskers ture, the brothers must reconcile
Mt. Kolts, where the martial arts around the mountain, then can be tough to their differences. To honor Duncan’s

master, Duncan, teaches his stu- across the rope bridge. destroy, but most of memory, Sabin agrees to help over-
He'll lead you to the site of the other enemies are throw the
dents. Here you the school where Sabin has simple. Save Terra’s Empire.

willfind Edgar's broth- I


been train- Cure magic until you
really need it.
er, Sabin, and engage
Vargas in a duel to the
finish.
In many ways, this
will be yourfirst true
test.

Some of the enemies on Mt. Kolts use


poison and paralysis spells to stop
your party. Make sure that you have
both Antidote and Soft.

II BEFORE THE
II MOUNTAIN
Go east and north to the little
cabin. Here, Edgar recognizes
the presence of his brother,
Sabin. If you climb into bed,
you can restore the party’s
strength. /Is you leave, an old
man appears and tells you that
Sabin left for Mt. Kolts when
he heard that
Duncan had
been slain. Now
you must follow
Sabin to the
mountain.

CHECKLIST
O GUARDIAN
IIVS. VARGAS
Edgar, Terra and Locke start
0 ATLAS ARMLET During the fight with Vargas the fight but they can't win

0 TENT Sabin will learn to use the Blitz against Vargas.

O SABIN JOINS PARTY attack . First, Vargas attacks


FIRST BLITZ
0 TENT your party of three. Hold him
Sabin joins the melee after you've
withstood the worst of what
off using the Auto Crossbow and Vargas has to offer. Choose the Blitz command in battle.
other attacks until Sabin When the arrow points at Sabin, then
appears. You can’t defeat Vargas push the Control Pad left, right, left
As you move about the cabin, Use the beds in the cabin to
you'll notice that Edgar rec- restore your HP and MP. without Sabin. After learning quickly. Finally, push the A Button
ognizes some of Sabin's You'll need all your strength Blitz, you'll scare Vargas away. again to activate Pummel.
favorite things. Obviously, for the battle ahead.
Now standing alone, Sabin must
Sabin has been here. use his special Blitz technique to
win. One shot will do it.

26 NINTENDO PLAYER’S GUIDE FINAL FANTASY III 27


.

TERRA’S CHOICE
RETURNERS’ 1
1

While searching the

LOCke
HIDEOUT Returners’ Hideout
supposed to be weighing
you are

whether to help rebels in


Edgar By taking the cavern that their fight. Actually, there's
no real choice. Tell
Sabin opens on the battlefield on Mt. Banon "No" and
Cyan Kolts, you’ll nothing happens.
Gau The game will con-
find that you
tinue only when
Shadow come out on you say “Yes”
Celes
the north side
Setzer
of the mom-
Strago
Relm tains. Head north up the valley until

Mog you see a narrow passage on the right


Gogo side. Here you’llfind the secret HQ of
Umaro the Returners, resistance movement
and their leader, Banon.

II BANON
Banon, the leader of the
Returners, a group to which
Locke and Edgar
secretly belong, in which it is revealed that
has gathered his Terra must speak to an Esper
strength against Terra holds the key to the an
Depending on how long you hold out, you in effort to combat the
the Empire, but he Returners' success. Eventually, can get different items. Say no three times
you will have to join them no Empire's
and the council of war doesn't occur. You'll
can’t hold out even matter what you say. Magitek
receive the Genji Glove Relic rather than
here. He is wise, the Gauntlet advantage,
but old and some- Banon and the
what out-of-shape. others head
Banon believes that the fate of the
world lies with Terra and her power north to Narshe up the
to talk to the Espers. He's right
Lete River. For the
moment, Banon the key
THE MESSAGE figure
is

and you’ll have to


II THE HIDEOUT keep him alive no matter
Explore the Returners’ Hideout. A dying Returner stum- what.
Open all the chestsand talk to bles into the hideout
all the people while Banon is and in his dying breath
resting. You can also stock up at reports that South
the store on Tonic, Potion and Figaro has fallen to
IMWM.1I&IM.K1
other items. the enemy. Clearly, the hideout
ITEM SHOP
After talking to
Eyedrop 50
is no longer safe. Locke volun-
everyone once, Tome 50 teers to sneak back to South
return to the Make sure that you Potion 300 Figaro where he will divert the
look everywhere. Tincture 1.500
guard at the invaders and give the other
One hidden room Echo Screen 120
door. Banon will contains a chest Sleeping Bag .500 Returners time to escape.
with the White
be outside. Tent 1.200
Cape, a Relic for
Sprint Shoes 1.500
Terra.
INN FREE

28 NINTENDO PLAYER’S GUIDE FINAL FANTASY III 29


||
DEFEND BANON II ULTROS
It is critical that Banon survive the Ultros appears shortly

Terra LETE RIVER journey. If he dies,


again. The key is
you must start
to keep him
after the second Save
Point. Your job is to
Locke scare him off while pro-
Ride a raft down the turbulent pumped to the gills with Terra’s
Edgar Cure magic and Banon’s Health Banon. Use
tecting
Lete River andface Ultras the spell. Make sure that you have Banon’s Health spell and Terra’s Cure to keep the
Sabin
octopusfor thefirst time. Potion and Tonic; Terra's old guy alive. Chances are that Terra will fall dur-
Cyan magic should be used ing the battle. If she does, revive her with Fenix
Gau sparingly to attack. Down immediately. Use the Health spell every turn.

Shadow Sabin should use Blitz and Edgar should attack with
the Auto Crossbow for
Celes
maximum damage.
Setzer
Strago
If Banon is healthy, Terra can

Relm turn her Flame spell on Ultros


to add to the punch from Edgar
Mog and Sabin.

Gogo
Umaro || BATTLE TACTICS
The river monsters along the way
shouldn't give you very much trou-
ble. Banon’s Health spell will keep
everyone in good shape up to the
Save Points. After the Save Points,
preserve his Health until you face
Ultros. Use Sabin's Blitz and
Edgar’s Auto Crossbow as your After the battle, Sabin is lost overboard and drifts down a branch
of the river other than the one taken by Terra, Edgar and Banon.
main attacks. During the journey,
Terra can also fight.
II THREE ADVENTURES TO
|| TEST YOUR METTLE
Now you’ll have a choice of continuing with one of
three scenarios. After completing a scenario, you'll
choose from the remaining two and finally you’ll
complete the third.

To select a sce-
nario, move Mog
to the party you
want to control
next and talk to
the members. Be
sure to save your
CHECKLIST game here, too.

O RAFT RIDE ||
RIVER BRANCHES
0 GO STRAIGHT The Lete River branches several
0 TAKE LEFT BRANCH times on its route to the sea, but SABIN Sabin washed
is ashore in a distant land

O ULTROS
fortunately the side branches
where he he meets Shadow and the
boy Gau
wild

flow back into the main stream. Locke’s quest is to escape from South

Follow the directions indicated you take the wrong


LOCKE Figaro, buthe discovers Celes and res-
So straight ahead at the Take the left branch when If

branch at either choice,


cues her from an Imperial prison
here for the quickest route to the -rst branching. If you the second choice is
offered. This takes you to a don't worry. The river
:-oose any other route, Terra is joined by Edgar and Banon They
end. The faster you go, the more .cu'll circle back around —
second Save Point the swings around and brings TERRA return direcdy to Narshe, fight through
strength you’ll have to face Ultros —by far the strongest enemy to and have to fight more
creatures.
last before Ultros. you back to where you
started.
the mines, and meet the others
this point.

30 NINTENDO PLAYER’S ,/ im FINAL FANTASY III 31


THE SECRET
SOUTH ||

II PASSAGE
Go down the stairs to the RESCUE CELES
TUNNEL
ARMOR
FIGARO
II

Terra boy who guards the secret The beautiful Imperial General Celes and Locke flee to the tun-
Locke passage. He’ll ask for the Celes has been imprisoned in ||
THE CLOCK TICKS nel in the north through which
password. Unfortunately, the basement of the Rich Man’s
II AGAIN Terra, Edgar and Locke first
Edgar You can now choose
the old man upstairs could- House. Take the hidden stairs Two rooms to the right of came to South Figaro. -4.v you
Sabin which party tofollow. n’t remember it. Under nor- behind the bookcase in the Celes’ prison cell is a basement near the Spring of Recovery,
Cyan We begin with Locke, mal conditions you’d have room where the rich guy is sit- filled with junk, including sev- you’ll begin to hear a loud,
to guess, but since you paid ting. You'll have the option of Hunt through
Gau who has made his way
eral clocks. the vibrating sound, as if something
for of great infor-
this sort changing clothes at this point. clocks until you find the clock is drillingthrough the walls of
Shado mation the password to
back to You'll see Celes under interro- in the right rear corner that stone. Before you can escape,
Celes open the passage is gation. Go in and remove her doesn't tick. Use the Clock Key the Tunnel Armor machine
the occu-
"Courage.” chains, ignoring the sleeping to wind it and to reveal a secret smashes through the tunnel and
Setzer
pied city guard, then take his Clock Key door. Beyond the door you’ll blocks your escape. Battle it
Strago
of South
II STEAL THE and leave. have to fight Imperial forces. using Celes’ Runic command to
Relm II CIDER Remember to Equip Locke and absorb the machine's spells, but
Figaro. Along with the Merchant's clothes in
Mog Celes at once. Since she’s been also use Potion on Locke to

Gogo
He has the Cafe, you’ll steal the bottle of in prison, she has no weapons keep him in the fight. After win-
cider. Once you have it, go to the Old or armor, and Locke has been ning, you’ll be returned to the
Umaro slowed the Imperials, but
Man's House, give him the cider and disguised as a merchant. Save Point where Mog lets you
now he must escape. learn of a secret passage to the Rich
choose your
Man's House. You can also steal the I next adven-
green soldier's uniform and learn I ture.
enemy secrets.
II
MERCHANT CLOTHES
Locke’s Steal command comes in
handy twice in South Figaro. First,
you can steal the clothes from the
Merchant in the Cafe or hem Shop,
then later you can steal the uniform
from the green Imperial guard. Use
the Steal command until you succeed.

32 NINTENDO PLAYER’S GUIDE FINAL FANTASY III 33


HOUSE ON CHECKLIST
II

II
CHECKPOINT
CHARLIE
THE VELDT O THE MERCHANT
Terra 0 SHADOW
Terra When you enter this room in the mines, Finally, we turn to
you’ll notice a light that looks like a Locke
Locke Save Point. It moves through the pas-
Sabin, who was lost off
Edgar
Edgar sages on a precise track. Make note of the rqft after the battle
it and follow the same route to the
Sabin
Sabin with
door. The route is shown on the map to Cyan
Cyan the Ultros. He
left.
Gau
Gau :
nds him-
Shadow
Shadow self at the
Celes
Celes
Setzer mouth of
Setzer
Strago a river in the north. Just
Strago
Relm to the east is a little
Relm
MOg
NARSHE Mog house on the prairie.
Gogo There he meets Shadow.
Gogo Ride the rapids all
llESPER TROUBLES Umaro Make sure that Shadow
Umaro the way to the gulf
The townsfolk of Narshe don't know what to
and head west to think about the Esper they discovered in the
joins him. Together,

the gap in the hills,


mines, and their indecision makes Terra take Sabin and Shadow will
the long route into town. Arvis explains the sit-
then north to head off toward Narshe.
uation. Edgar and Banon realize that the key

Narshe. Don 't expect lies with Terra.

a warm welcome. IICHOCOBO SHOP


Once you stop the Merchant on the
The town refuses to
Chocobo, ask to see his wares - You'll
take sides in the be able to buy a number of items like
brewing the Shuriken, Shadow Edge and Inviz
conflict.
Edge, which can be used by your new
partner. Shadow. You can also resupply yourself with some valu-
j|THE BACK DOOR able items like Tonic and Fenix Down. Make sure thatyou Equip
Shadow with the optimum arms and armor.
To enter Narshe, take the side
entrance to the of the school.
left

There, you’ll enter the cave where


j|
SHADOW JOINS
you exited after Locke rescued Terra
Shadow warns that he is apt
early on. Move through the mines, || AGE OF WISDOM? to run away at any time, but
fighting Were-Rats and such.
The Old Man seems to be don’t worry— he won’t leave
Eventually, you'll enter Arvis’ house
talking gibberish, but some you for some time. His special
from the back and learn about the
of what he says actually ability is activated by using
state of things in Narshe.
makes sense in the right the
context. The child he refers DEF(defense)
to is Gau, the command.
wild child of the Choose this to
Veldt. The broken make Shadow's
clock hints at dog attack.
another clock
that you’ll find in
Zozo.

FINAL FANTASY III 35


34 NINTENDO PLAYER’S GUIDE
CHECKLIST II SET AN EXAMPLE
Cyan believes that he can defeat
SNEAK INTO CAMP O LEADER
Terra
II
0 REMEDY Kefka’s forces by defeating the com-
Leaving the little house behind, O BED (RECOVER HP/MP) mander in charge of the assault team.
Locke head east and south until you find © X-POTION He steps forward and delivers his
Edgar the Imperial encampment. You can © ELIXIR blows with his Sword Tech special
sneak into tents and find some
© ETHER
Sabin O FENIX DOWN power. With the commander defeated,
items, but your O BEADS he believes Doma is now safe.
real purpose is

Gau to gather infor-


mation and
Shadow attack Kefka. At
Celes the beginning,

Setzer hide by the wall


and listen to the
Sirago
soldiers.
Relm
Mog
Gogo DOMA II FOLLOW KEFKA
After the battle ofDoma, cross the bridge and hear fur-
Uraaro
CASTLE ther conversations. With sneers and insults,
leave you behind, but you must follow him and challenge
Kefka tries to

him wherever possible. Every time you confront Kefka, he


The assault on Doma begins turns tail and runs away. Like most cruel tyrants, he is a
coward.
automatically. All you can do

IMPERIAL is watch in horror as Kefka's

CAMP cruel plot


unfolds. Cyan,

Sabin and Shadow sneak the coura-

into the Imperial Camp geous knight


only to discover a horrible ofDoma, will
ESCAPE FROM
do anything to avenge the j|

plot by Kefka to poison II THE CAMP


the people outrage. After Cyan joins
your duo, the only
ofDoma IlIN DOMA way to escape is to

Castle. In Things are looking grim in Doma Castle as climb into three
the Imperial assault force draws close to the Magitek armor units. With
spite of Cyan steps forward to lead the resis- POISON FLOW won’t
walls. II
the Magitek units, it

their best tance. You’ll take over When Emperor Gestahl orders be difficult to cross the

efforts, the plan is carried when he goes out to General Leo back home, bridge and escape. Your
meet the enemy com- Kefka has free reign to com- next stop is the Phantom
out. Afterwards, Sabin mander. mit his atrocity and poison the Forest and Phantom Train.

and Shadow meet Cyan— river. The result is massive


suffering and death
a gallant knight ofDoma down stream at
who has lost hisfamily in Cyan'sSword Tech Doma.
can damage Unfortunately,
the catastrophe. Now he skills
enemies seriously. As
there is nothing
his skill develops
has gone berserk. through the game, he you can do to stop
becomes one of the
strongest fighters.

J6 SISTESDO PLAYER’S GUIDE FINAL FANTASY III 37


||
LOST IN THE FOREST
In this new perspective, look for the signs
indicating where the path leaves the
Terra
screen, but also look for areas where there
Locke is a clear spot either at the top or bottom
Edgar of the screen which might indicate another
exit.The second sign, in fact, leads you
Sabin
astray. Take the second upward path.
Cyan
Gau
Shadow
Celes
Setzer
Strago
Relm
Mog
Gogo
Umaro II FOREST REFRESHMENT
Look for this pond in the forest and
walk up to its banks. Here you will have
your HP and MP replenished. With
ghosts and other phantom enemies
haunting your every step, you'll need
the extra energy to reach the train.

PHANTOM FOREST CHECKLIST


O RECOVERY SPRING
The Phantom Forest presents a new perspective
Q WRONG WAY PATH

for Sabin, Cyan and Shadow. You’ll have to

choose the correct path or


return to the beginning. Expect
|

plenty qf attacks along the


way. Faithless Shadow may
leave you soon.

38 SISTENDO PLATER’S GUIDE


CHECKLIST II
ALL ABOARD ||GHOST PAL
O IMPRESARIO (SAVE POINT) The ghostly train sitting beside You can meet a friend of
the platform is about to pull out go back to
sorts if you

of the station for a netherworld the caboose and accept


destination, but it is the only his help. The ghost will
way out. Just where is it head- join your party, but you
ed? It carries the departed to can’t equip him with
the other side. Cyan doesn't relics or weapons.
want to board, but Sabin is There’s useful informa-
determined. tion to be found in the
caboose, so look around,
and use the Save Point.
Other friendly ghosts can
be found elsewhere.

Your ride to the ttfterljfe won 't be easy.


Death is a tough place. You 'll have to bat- ITEM SHOP
tle ghosts and other ghouls to reach the Tonic 50

engine—the only place where you can stop


Green Cherry 150

the train. Finally, you’ll battle the locomo- Femx Down 500
Sleeping Bag 500
tive itself. Shuriken 30

FINAL FANTASY III 39


GHOST POISON
CHECKLIST UNO ESCAPE...! Your friendly ghost will lose HP if

There's only one way to escape you use Tonic during a fight.
Continued from previous Checklist the parade of ghosts that streams Restrict yourself to using Tonic

0 GHOST out of the train and blocks your after a battle so your dead friend
0 GO TO ROOF escape. You must climb to the doesn’t have to die all over again,
0 SWITCH TO SEPARATE CARS roof and jump forward to the which would be too depressing to
0 RECOVER HP next car, then throw the switch even think about.
0 EARRINGS
0 SIEGFRIED that will
0 FENIX DOWN separate
Q SNIPER SIGHT the front of
<0 FENIX DOWN
the train
d) HYPER WRIST
0 INSTRUCTIONS from the
® THREE SWITCHES rear.
0 PHANTOM ENGINE

II SIEGFRIED
Siegfried claims to be the world’s
greatest swordsman, but that has
yet to be
proved.
|

I When
|
y° u
attempt
|

to open
|

|
the
chest
in this room, S drops in and chal-
lenges you. Although you’ll easi-
ly beat him, he runs off with the
treasure. Don’t worry, Siegfried
still has a role to play later on.

h
jgj

II BRAKE DOWN II RAIL RIOT ||


CYAN’S FAREWELL
U hen you reach the cab of the The Phantom Train chases your A teary farewell awaits Cyan on
locomotive,go inside and stop party down the tracks, throwing the platform where the Phantom
|

the engine.The friendly ghost iron wheelsand hurling acid rai, Train finally stops, for there he
|

Cyan’s Sword Tech Level 1 and sees his wife and son
Sabin's Blitz attack will get you board the As you
train.

instructing you to pull the first through, but if you have Shadow may recall, they were HKM
and third levers and the switch outside on the smoke- and his trusty dog, Interceptor, poisoned by Kcfka at HIM
stack. The levers are against the wall. The switch is for- things may be very easy. Donne The noble knii’ht

ward on the outside of the locomotive. is dejected.

40 NINTENDO PLAYER’S GUIDE FINAL FANTASY III 41


CHECKLIST CHECKLIST
ODIVE INTO THE FALLS
GAU THE
WILD ONE MOBLIZ O ELIXIR
0 Mail Delivery 500 GP

This wild child roams the The main importance of this


0 BED
Terra O WOUNDED SOLDIER
dangerous Veldt, living off
Locke
the land, but apparently not
town is to recoup afteryour
Edgar very well because he is very journey across the Veldt and
Sabin hungry. As Sabin and Cyan
to buy meatfor
cross the Veldt, fending off
Cyan the beasts, they encounter Cau. You can
Cau Gau. Fight him offfor now. also resuppfy
Shadow Later, in Mobliz, you'll buy
meat to take out to him. With yourself with
Celes
the offering offood, you'll Potion and
Setzer llRIZOPAS become Gau's friend.
other essentials like Tents
Strago Rizopas appears after you’ve
defeated about two dozen and Fenix Down.
Relm
Piranha during your fall in
Mog the falls. His El Nino attack
Gogo
Umaro
BAREN is devastating, so make sure
you use Potion or Tonic to

FALLS up immediately. Keep


fill

^
healthy and Blitz him.
Kotetsu
ARMOR SHOP
Buckler
Heavy Shield....
from the Phantom Plumed Hat
Magus Hat
Forest, up the Bandana ..800
m ley to Baren Falls.
Iron Helmet.......1,000
Kung Fu Suit 250
IronArmor 700
You’ll leap into the cataract and ITEM SHOP
Dried Meat 150
be carried far south to the Veldt.
Tonic 50
The plan is to reach Mobliz in Potion 300
Eye Orop 50
thefar east. Green Cherry 150
Fenix Down 500
THE BIG PLUNGE Sleeping Bag 500

Actually taking the plunge isn't so hard, it's

what you find in the water with you that may


ruin your day. Use a tent before going to the
1 1 MEAT OFFERING
Falls. If Shadow is still with you, he’ll leave
Buy the Dried Meat in Mobliz and pack it onto

before the leap. Piranha attack non stop, but


the Veldt. After battling some Veldt Beasts, you’ll

you should worry about Rizopas’ El Nino find Gau. If you feed him, he’ll be wildly grate-

attack, which worth ful. He’ll even lead you to his secret treasure —
Diving Helmet. Gau’s special
several hundred HP of
5 damage. Use your
* rs
attack is his
ability to learn H
\\
Potion
\ the attacks of ;

|
V other crea-

Get information about the Serpent Trench and help


the wounded soldier send a letter via pigeon to his
love far away.

FINAL FANTASY III 43


42 NINTENDO PLAYER'S GUIDE
MT. CRESCENT &
Terra

Locke
SERPENT TRENCH
Edgar Across the rickety walks of

Sabi n Mt. Crescent's caves you'll

Cyan find a shining treasure in

the dark. The Diving


G.v.i
Helmet lets you breathe
Shadow
while swimming the
Celes
Serpent Trench. Gau then
Seizer
LEAP AND digs up his trophy and givesl
Strago LEARN it to you.
Relm Beat up some more Veldt
animals and use Gau’s Leap
command. He will learn the
Gogo
attacks of the beast by the
umaro next attack. Learn lots of
attacks, then go to Serpent
Trench.

Gau's shiny gift turns out to be a


Diving Helmet. Use it to swim the

Serpent Trench.

II SERPENT TRENCH
This Mode7 ride through the Serpent
Trench doesn't present many dangers,
but there are some opportunities to
gather items. When the flashing
arrow appears, if you choose the left
path, you’ll go quickly to Nikeah. If
you go to the right, you can collect
more items.

Q SWITCH Take the right path


©pool
9 JUMP DOWN THE HOLE
inthe Trench to
collect extra items.

^ -S' „
© GREEN BERET The left
whisks you
path
to your * |
next stop —
the port While shooting down the Serpent
of Nikeah. Trench you'll have to fight many sea
serpents. Heal yourself during the fights
because you can't use items or magic
while moving.
.

WEAPON SHOP
NIKEAH
Mithril Claw 800
Kotetsu 800 At the seaport of
Mithril Pike 800
ARMOR SHOP Nikeah
Heavy Shield 400
Plumed Hat 250 you'll
Magus Hat 600
Bandana 800 find a
Iron Helmet 1,000
Kung Fu Suit 250 ship
Silk Robe 600
Iron Armor 700
headed
ITEM SHOP
Tonic 50
for South Figaro.
Potion 300
Echo Screen
Btfore departing, be
120
Smoke Bomb 300 sure to stock up at
Green Cherry 150
Fenix Down 500 the shops.
Sleeping Bag 500
Tent 1,200
RELIC SHOP
Goggles
Star Pendant
500
500
II ON TO NARSHE
White Cape 5,000 The journey of the three par-
Fairy Ring 1,500
INN about to end. Once you
ties is
150
CHOCOBO STABLE .80 are aboard the ship to South
Figaro, the game automatical-
ly shifts to Narshe where all
the parties have now gathered,
WEAPON SHOP and just in time to fight off the
invasion of Imperial troops
Flame Sabre.... ..7,000
under Kefka's command.
Blizzard ..7,000
Thunder Blade. .7, 000
Enhancer 10,000
ARMOR SHOP
Diamond Shield. .3, 500
Bard's Hat ..3,000

Green Beret.... ..3,000


Diamond Helm ..8,000
Gaia Gear ..6,000

Power Sash .... ..5,000


Diamond Vest .12,000
ITEM SHOP

Tincture . 1.500

Fenix Down 500


Revivrfy 300
Remedy 1.000
Sleeping Baq . 500
Tent 1,200
REUC SHOP
White Cape . 5.000
Cure Ring 8.000
Zephr Cape 7.000
Gale Hairpin . 8,000
Hyper Wrist . 8,000

Czarina Ring. ... 3.000


The ship voyage com-
INN 150
pletes the cycle of
CHOCOBO STABLE 80 escape from the
Returners' Hideout

FINAL FANTASY III 45


NARSHE || ROUGH THE RIDER
The biggest challenge ahead is
|| THE TRANSFORMATION
With Kefka out of the way for the moment, you continue
Terra Kefka is on the march with the enemy known as the Rider. into the mines to learn more about the frozen Esper. This is
Its Viriteand Silver Lance a fateful moment. Terra’s first encounter with the Esper
Locke his Imperial troops and the
attacks can be brutal, but you merely knocked her out. This
Edgar good citizens of have plenty of power to with- time she’ll be transformed into
Narshe don't stand it. Terra’s Fire magic a sort of Esper herself, then
Sabin Use a combination of magic and
special attacks to bury the Rider works well, as do Edgar's she’ll flyaway without a word.
Cyan want to get and his fearsome steed. Make tools. Sabin's Blitz attack is Since everyone agrees that the
sure you have plenty of Potion
Gau involved. It’s up on hand. always a strong choice. fate of the world lies in
Shadow to you to split
Terra’s strange powers, you
decide to go after her and
Celes your group into threejighting II KEFKA FLEES again the companions divide
Setzer The great villain in all matters seems to be
units and have at it. to begin the search. In this

Strago Kefka. He has no scruples and will commit case, however, you use only
atrocities without a second thought, but he one party.
Relm isn't much of a fighter. On the other hand, he
Mog is a survivor. Even
Gogo ||
KEFKA INVADES you’ll win at this

Umaro
Kefka and his troops now find your party in encounter, Kefka 1 1 THE CHASE
the hills behind Narshe. You must divide into runs away and Terra has fled and you must
three independently controlled groups. (Select you'll fight him follow, but where do you go?
a group to move by pushing the Y Button.) on another day. Edgar has the answer. You
Although the
must return to Figaro Castle in
Imperial troops
the desert and use its amazing
spread out in the
submerging ability to travel
maze, you can attack
under the mountains to the
with one group in
west. Your party should include Edgar, Sabin,
most cases. Your
Celes and Locke. On the west side of the moun
strongest group receive news of the
You'll tains, head north to the town of Kohlingen,
should include Terra, impending attack while gath-
ered together in Narshe. where Terra has been sighted, then make for
Edgar and Sabin. There's really no choice Jidoor in the south.
here. You'll have to fight

One strong party


with Sprint
Shoes can cover
most of the bat-
tleground. Use
Terra, Sabin,
Edgar, Cyan or
Celes.

The best party for the next stage of the game


is Edgar, Sabin, Celes and Locke. You'll have
strength, magic, and the ability to steal.

As in the battles with the Moogles, you can use the three
parties to block the exit and move forward to attack the
closest Imperial party.

NINTENDO PLAYER’S GUIDE


>

FIGARO
Terra
Locke
CASTLE II BACK HOME
Sabin's homecoming to Figaro
When you return to the Castle a typically touching
is
Edgar
affair with speech-making and
Sabin desert you willfind that much For you,
attendant guilt.
Cyan Figaro Castle has risen it's more important to stock up on
items, especially with Edgar’s
Gau above the discount, in preparation for the
Shadow dunes once journey ahead. You can also
Celes (Si learn more about Figaro’s sad
more. You
history. Have a hanky handy.
Setzer @ will learn
Strago
more
Relm
about the history of Edgar
Mog
and Sabin if they are in
Gogo
your party. The castle will
II MEMORIES &
Umaro II DREAMS
take you west of the To sleep, perchance to dream.
mountains when you Perhaps it is the comfy beds or the
warmth of home, but something trig-
decide to go. gers Edgar's memory and he dreams
about the time when his father, the
king, fell ill and died. The old ruler
wished for the kingdom to be divide
between his two sons, but Sabin,
always the idealist, would have
and left the royal fold to
ing of it
become a karate champ. Apparently
royalty is just as
difficult a business
in Final Fantasy
as it is in real life.

You’ll awake none


too soon and head

Su
|| ROYAL DISCOUNT II LEVEL UP
Put Edgar at the head of your Figaro Castle is a great

1 party then go shopping.


Recognizing his highness, the
place to build your charac-
ters into mighty fighters
shopkeepers will offer you a and line their pocketbooks
discount of 50% on all goods with hard-won gold.
being sold in Figaro Castle. Repeatedly venture out into
Unfortunately, the sale only the dunes and battle the
happens in Figaro, so stock up now and SAVE, SAVE, SAVE critters, then return to the castle where you can recov-
on brand name weapons, armor and assorted potions. er for free in the bed-
room, then go back
out again. Use the
money you earn on
cheap goods using
Edgar's discount.

Yes, Crazy Edgar's, where


it's

everyday low prices mean


savings fit for a king.

II CASTLES IN
1 1 THE SAND
When you're finally ready to
leave this paradise of stone
and sand, head down to the
engine room of the castle
and see the old man who
runs the machinery there.
The castle will dig itself
down into the
sand sea and
swim along right To reach Kohlingen and
Jidoor, you'll have to tun-
under the western
nel under the mountains
mountains to using Figaro Castle.
another patch of Leave the driving to the
old guy in the engine
desert. room.

MISSING BROTHERS
What happens if you don't bring Edgar and Sabin? You
can still succeed, but you have weaker combatants and
you can't buy supplies cheaply. Also, if one brother goes
and the other stays, it will change their personalities.

becomes lonely if Sabin


chosen to join the party.
CHECKLIST
O ELIXIR
Terra
O GREEN BERET
© LOCKE REMEMBERS RACHEL
Locke O RACHEL AT REST
Edgar
Sabin
Cyan
KOHLINGEN
Gau This northwestern town
Shadow
isabuzz with sightings oj
Celes
a strange pinkish appari-
Seizer
tion seen
Strago
Relrn
Jlymg
south-
Mog
Gogo
ward
Uraaro toward
the city ofJidoor You
might well assume that
this was Terra (it was) II LOCKE’S LOST
and go after her. But II LOVE World of Balance
WEAPON SHOP Armor
before leaving, make sure The world is full of heartache,
Air Lancet 900
Iron
Silk Robe
700
600
even for lively thieves like Locke.
that you visit everyone.
It was here Kohlingen that he
in Full Mocn 2.500
Head Band
ITEM SHOP
1,600

lost his beloved Rachel years Shunken ... 30 Potion 300

]|THE WILD WEST ago. Apparently she fell from a


FireSkean
Water Edge .
500
500
Tincture
Revivify
1,500
500
In the desert west of the mountains rickety bridge in a mine; alas, or Antidote 50
you'll have to battle a skeletal dinosaur rather, a lost lass. Will he ever Green Cherry 200
ARMOR SHOP Fenix Oown 500
known as Fossil Fang, then move on to love again? Can he go on? Mithril Shield .. ..1,200 Sleeping Bag 300
Kohlingen. Don’t forget to visit the Magus Hat 800 Tent 1.200
house up north where the man has a INN -.200
Iron Helmet ..1,000
dream of building the
colosseum. Ruin
WEAPON SHOP ARMOR SHOP
Diamond Shield ..3,500
Hiro Bard's Hat 3,000
Green Beret 3,000
Enhancer 10.000 Diamond Helm. .8,000
Gold Lance 12.000 Diamond Vest. 12, 000
Diamond Armorl 5,000
ITEM SHOP
Potion 300
Tincture 1,500
Antidote 50
Fenix Down 500
Revivify 300
Rachel fell into Remedy 1,000
oblivion when Sleeping Bag 500
Locke failed to Tent 1,200
save her. He INN 200
lives with con-
stant guilt

There's much to see, do and slay west of the moun-


tains, Beware of Fossil Fang's Thunderstorm attack.
Eventually, head south to Jidoor.

50 MSTESDO PLAYER’S GUIDE


.

JIDOOR
Terra Jidoor is a crossroads
Locke where you learn much of
Edgar
doings in Zozo Co the north and the Opera
Sabin
House to the south. Gather information and
Cyan
stock up on goodies.
Gau
Shadow
Celes

Setzer
Strago
Relm
Mog
Gogo
Umaro

||
SOAP OPERA
Much seems to be going on in Jidoor.
The opera impresario is a basket case
because of Maria, his star (You'll have
to sort that out in a minute.) The auction
WEAPON SHOP
house doesn’t seem to be auctioning any-
Forged . 1.200
thing yet. The citizens are bad-mouthing
Kodachi .1.200 Zozo and Terra is nowhere to be found.
Full Moon 2.500
One thing you can be sure of is that
Water Edge 500
Fire Skean 500 you’ll need lots of strength to get
Bolt Edge 500 through Zozo, so supply your party well.
Shadow Edge . 500
ARMOR SHOP
Mithril Shield ... .1,200
White Dress . 2.200
Ninja Gear . .1.100
Mithril Vest . 1,200
Head Band . 1,600
ITFM SHOP hear about the Opera House and Vector, the
You'll
Imperial seat of power. Listen closely.
Tincture . 1.500

Oown
Fenix . 500
CHECKLIST i World c>f Ruin 1
Smoke Bomb . 300 O TINCTURE WEAPON SHOP ITEM SHOP
Tent . 1.200 Q OWZER Man Eater
Partisan
11.000 Potion
Tincture
300
1,500
RELIC SHOP .13.000

Peace Ring .
3.500 Crystal...— 15.000 Fenix Oown 500
Barrier Ring .... 800 Sniper 15.000 Revivify 500
Mithril Glove . 1.000 ARMOR SHOP Remedy 1,000 Czarina Ring 3,000

Atlas Armlet . 5,600 Circlet ...7,000 Warp Stone 700

Earring .5.500 Oark Hood ...7.500 Sleeping Bag 500


True Knight. Crystal Helm .10,000 Tent 1.200
.
2.500 ..

Sniper Sight 3.800 Dark Gear .13,000 RELIC SHOP


INN 250
FINAL FANTASY III 51
ZOZO
Terra
Zozo lies
Locke
northeast oj
Edgar
Sabin Jidoor. You
Cyan will be
Gau attacked in the streets and
Shadow buildings,
Celes unlike in other
Setzer towns. Here
Strago you'llfind
Relm Terra.
Mog
Gogo
Umaro

CHECKLIST II LIAR’S LAIR


O TINCTURE
0 THIEFS GLOVE Zozo is full of liars.
0 TINCTURE Don’t believe any-
O POTION thing anyone tells
O FIREKNUCKLE
you. The line of
0 CRANE
0 SET CLOCK TO 6:10:50 workers talking about time are giv-
Q CHAIN SAW ing you false clues. The guy who
Q TONIC
says you can’t jump between buildings is dead wrong. You also
© DADALUMA have to worry about being attacked by assorted giants and
0 X-POTION
0 RUNNING SHOES weirdos. This is not a fun town, but you must stick it out
® RUST-RID FOR 1,000 GP (W.O.R.) because Terra is in the highest tower.

52 \NINTENDO PLAYER'S GUIDE


1 1 THE TOWERS 1 1 DADALUMA
Climbing the towers is easy if The big cheese in Zozo is
you realize that dead ends Dadaluma. You can make mince-
aren’t really dead ends. Go to meat out of the mystical fighter if
the edge of the balcony and you use Edgar's Chain Saw. (See
you'll automatically jump The Clock below if you don’t Use the Chain Saw in Edgar’s
over to the next building. have the Chain Saw.) The battle Tool inventory when fighting
Dadaluma. Edgar takes on the
Continue fighting onward and may last some time since he likeness of Jason, complete
upward, jumping when you tends to use Potion to heal him- with hockey mask.
Press right up to the edge of the
reach the edge of a building, open balcony and you'll find your- self. Also, he has friends who join
and eventually you'll reach self leaping between the buildings. in halfway through the fight.
Dadaluma and Terra.

Dadaluma is actually only


the first foe. Ninjas also
spring out of the woodwork
as,the battle heats up.

THE CLOCK
In the building in the north of town
you'll have to set the broken clock
with the correct time. By doing so
you’ll open up a path that
leads to the Chain Saw. The
vague clues that are included H
in the game are almost
beyond comprehension. The
correct time is: 6 hours, 10 I _

minutes, 50 seconds. 1^1

PH
MIJMH
|| TERRA FOUND
At the top of the tower you’ll find
I Terra and Ramuh, who has been
taking care of her. You’ll learn
about how the Empire is converting
Espers into Magicite to be used in Magitek

weapons. You are given your next mission — to go


to Vector.

Noble Ramuh sacrifices himself and transforms into


Magicite which can be used as magic by humans.

7TASYIII 53
THE
Terra OPERA HOUSE
Locke
To reach Vector on the southern
Edgar
continent you'll need Setzer’s
Sabin
airship, and to get
Cyan
Gau that you'll have to

Shadow head to the Opera


Celes House where
Setzer Setzer’s sweetheart,
Strago Maria, performs. The complicat-
Relm ed plot involves substituting
Mog Celesfor Maria in the hope that
Gogo Setzer will come, as he’s
Uraaro promised, to take her away.

||
CLUES AT
II JIDOOR
The scheme to win the
airship begins at
Jidoor. In Owzer’s
house you'll discover
that Celes is a dead-
ringer for Maria. You'll
also find a letter that
talks about Setzer’s
plan to steal Maria
away from the opera. ||
AVE MARIA
The success of Celes'
debut on stage depends
on how well you memorize the opera
score. Once you're out on stage, you'll forget
have to choose the correct passages you...?” Later, when
and stage directions from the score character of Draco appears,
when you are asked. The first correct dance with him. When he
response is: "Oh my hero," followed drops the bouquet offlow-
by "I’m the darkness,” and "Must I ers, you must pick them up

Be sure to save your quickly


progress before and
going into the Opera
contin-
House. There is no CHECKLIST
place to save the II THE SWITCH e up
game and a
inside, O LEVER TO OPEN DOOR
the stairs of the castle.
lot will happen once
the curtain goes up.
0 DOOR TO THE RAFTERS So the plan is this: you go could go wrong? Just
make a
0 ULTROS to the Opera House, Celes about everything, it If you mistake,

O SCORE stands in for Maria, Setzer turns out, because


You have three chances to
you’ll have to start
0 LETTER FROM ULTROS takes Celes by mistake and Ultros also shows up. get the performance right or over.
© CELES THROWS FLOWERS she delivers the ship. What
else you'll have to start over
from your last save point.
Break a leg.
54 NINTENDO PLAYER’S GUIDE Will 55
If you push the

wrong lever, you'll


II BATTLE ULTROS II UP, UP AND
j
ULTROS: fall into a hole.
Push the "right"
Ultros' most damaging attack may be 1 1 AWAY
II THE VILLAIN lever. when he turns your party members
Terra
Setzer's Airship has

That nutty octopus, Ultras, returns to into imps using the Imp spell. several special fea-
the scene when he gets wind of your Counter this by wearing the White Locke tures in addition to its

plot. That can mean only one thing — Cape and make sure that you have Edgar ability to fly. A man at
you’ll end up fighting the tentacled plenty of Green Cherries on hand. If the entrance can give
You'llhave to start
Sabin
terror one more time, at least. After at the Opera a character’s level is a multiple of you a restoi atix e di ink
the entran ce to the Airship.
House entrance if Cyan
Celes’ performance, Locke discovers three, the Peace Ring Relic will con- for free, which is use- You can recover your HP as
you push the
a letter from Ultros. The letter says wrong lever. fuse the enemy. Gau ful, and another fellow
that he will mess up your clever plan allows you to switch party members and remove
Shadow
to fool Setzer. Locke must then return equipment. Be sure to explore the ship thorough-
to the Impresario
intentions. After that,
and reveal Ultros'
it’s a race
Celes

Setzer
THE AIRSHIP ly.

est
There’s even
shop to stock
a mod-
up on
against the clock to stop Ultros. essentials like Potion
Strago By defeating Ultros in the Opera
and Tincture. When you
Relm House, your plot tofool Setzer will decide to go, the ship
Mog proceed as planned and you'll win the flies automatically to
your destination at
Gogo Airship. With the skies atyour com- Albrook. Later, you’ll
Umaro mand, you can easily reach Vector on The Item Shop aboard ship have control of the
isn't well stocked, but it has a , .

number of essentials.
wneel.
If you run into a rat in the rafters, you'll have to the southern continent.
fight it. Try to avoid them as you race out to
where Ultros is hiding.
II SETZER’S FOLLY

Setzer appears after Ultros flees.


As you
CHECKLIST
RAT ATTACK had hoped, he takes Celes, mistaking her
i

O RECOVER HP AT DOOR
||
0 AIRSHIP COCKPIT
The rats move hack and forth along for Maria. Of course, the clever ruse 0 SWITCH PARTY MEM
the rafters. Move quickly but cau- doesn't last long and the rest of the party 8ERS
tiously, trying to avoid them. The shows up. Setzer is a gambling man so
clock doesn ’t stop when you are fight- you can make a bet with him to win the
ing. Get out offights by using Smoke Airship. As it turns out, it’s no contest.
Bombs or Warp Stones. The deck is stacked against Setzer and
you win.

II FIVE MINUTES
You have five minutes to reach Ultros.
First, run to the right side of the
stage to flip the lever, then charge
hack to the left and go through the
door that’s now open. On the rafters,
„ a ,

avoid rats as much as possible as you


try to reach Ultros.

Attack and defeat the powerful yellow


rats first.

56 NINTENDO PLAYER’S GUIDE FINAL FANTASY III 57


;

Bolt Edge 500 ITEM SHOP REUC SHOP


CHECKLIST WEAPON SHOP
Forged 1.200
ARMOR SHOP
Headband 1.600
Potion
Tincture
300
1.500
Goggles
Peace Ring .
.

.3.000
500

O TINCTURE Poison Claw ......2.500 Bard s Hat 3.000 Eyedrop 50 Earrings . 5.000

© ELIXIR Epee .3.000 Mithril Vest 1.200 Remedy 1.000 Sniper Sight .. 3.000

© POTION Blossom 3.200 Nmja Gear


White Dress
.
1.100 Revivify 300 Wall Ring .6.000

Locke ©WARP STONE .2.200


FireSkean . 500 Tent 1,200 INN 300
Edgar Water Edge 500 Warp Stone 700

Sabin
Cyan
Cau
Shadow *9 Jgpr .§|§LL;
Celes
WaitjJ j inn

Setzer ;T :

Strago
Relm
Mog
Gogo
Umaro

ALBROOK EgaRntMa
WEAPON SHOP
Revivify
Remedy.
Sleeping Bag
30C
1.00C

50C
Flame Sabre Smoke Bomb
to take you
7,000
Your mission is about 50C
Blizzard .7,000 Warp Stone 70C

into the stronghold ojthe Empire, Thunder Blade..7,000 REUC SHOP


ARMOR SHOP Sprint Shoes 150C

but you can delay that moment by Gold Shield 2,500 Atlas Armlet 5.00C
Bard's hat 3,000 Earrings 5.00C
making preparations in Albrook. Talk to the Green Beret 3,000 Barrier Ring 80C
Gold Helmet 4,000 Mithnl Glove 7.00C
people and stock up on items. Gold Armor 10,000 True Knight 1.00C
ITEM SHOP Wall Ring b.OOC

II NEXT STEPS Potion


Tincture
300
1,500
Jewel Ring
INN
1,00C
30C
Fenix Down 500
The Airship grounded for the time being so you’ll have to move about on
is

foot. Visit Albrook first to resupply your party. You can also build up levels
here. The monsters have weak magic and
don’t pose much of a threat. If you switched
party members on the Airship, make sure
everyone is equipped with weapons, armor
and Esper magic. You can build up your
Esper magic by spending time in the coun-
tryside fighting enemies. Don't bother with
the fort in the East. When you're ready to
move on, go to Vector.

58 NINTENDO PLAYER'S GUIDE


TZEN MARANDA
Not much is happening in this northern The once beautiful town of Maranda has
town at this point. Just talk to people. been ravaged by the war. You won 't
want to stay long.

CHECKLIST
O MAGICITE
A LONG WAY TO GO
||

Maranda is far away and has


II CHECKING IT OUT little to offer you. You can buy
There much of interest
isn't in Tzen, but be sure to talk to Mithril Mail in the Armor
the people and explore the shop, which is a good buy. Be
shops for any items or sure to talk to everyone for
weapons that you don't have scraps of information.
already. There
stabled in the
that allows you
a Chocobo
is

woods nearby
to travel with-
BGH
WEAPON SHOP
Mithril Pike 800
Mithril Vest
Mithril Mail
INN
1,200
3,500
.200
Water Edge
Bolt Edge
Inviz Edge
Shadow Edge
500
500
200
400
out being attacked. Trident _..1.700 ARMOR SHOP
Poison Claw 2.500 Crystal Shield ...7,000
Epee 3.000 Crystal Helm 10.000
Boomerang 4.500 WEAPON SHOP Oath Veil 9.000
Tent 1.200 Power Sash 5,000 ARMOR SHOP Gravity Rod 13,000 Oark Gear 13.000

RELIC SHOP Gold Armor 10,000 Bard's Hat 3,000 Sword Breaker. .16,000 Tao Robe 13,000

WEAPON SHOP Earrings 5,000 ITEM SHOP Green Beret 3,000 Falchion 17,000 Crystal Mail 17.000

Air Lancet 950 Running Shoes .7,000 Potion 300 Mithril Helm 2,000 Fire Skean 500 INN 200
Full Moon .2.500 Black Belt 5,000 Tincture 1.500

Amulet 5,000 Green Cherry 150


Boomerang . 4.500 fenix Down 500 CHOCOBO STABLES
ARMOR SHOP Echo Screen 120
Revivify 300
Always look for hidden Chocobo Stables in the woods
Bard's Hat .3,000

Mithril Helm.... ..2,000 WEAPON SHOP Sleeping Bag 500 near towns. Here as elsewhere you'll find a stable.
Mithril Vest .1,200 Super Ball 10,000
For a mod-
NinjaGear 1.100 Poison Claw... ...2,500 RELIC SHOP
est price
White Oress .2.200 Flame Sabre... ...7,000 Dragoon Boots 9.000
ITEM SHOP Blizzard ...7,000 Sneak Ring 3.000 you can
Potion .300 Thunder Blade. .7, 000 Black Belt 5.000
ride back
Tincture 1.500 Fire Knuckle... .10,000 Back Guard 7.000
north.
ARMOR SHOP Sniper Sight 3.000
Green Cherry 150 Gold Shield ...2,500 Peace Ring 3,000 Go to the middle of the Near Maranda you'll
Echo Screen 120 Beret ...3,500 Jewel Ring 1,000 woods near Tzen to find also find a Chocobo
Tiger Mask 2,500 Amulet 5.000 your feathered friends. Stable in the woods.
Fenix Oown 500 Gold Helmet 4,000 INN 350

FINAL FANTASY III 59


CHECKLIST FORBIDDEN
O NARROW HOUSE II

CASTLE
0 RETURNER COMRADE II

Terra
Locke
VECTOR 0 THE FACTORY SUBWAY A massive walker
blocks the path to
the Imperial
Edgar Your mission in the Palace. There is

Sabin Empire’s capital is to no way to defeat


this machine and
Cyan irtfiltrate the Magidte no way to enter
Gau Jactory andfind the the castle at this

Shadow Espers trapped there,


Celes
then to escape.
Setzer
Strago
Relm
Mog
Gogo
Uraaro

II ENEMY TERRITORY
Don’t expect a
heroe’s wel-
come in
Vector. Even
at the Inn Poison Claw . 2.500
you’ll be
Blossom ...3.200
unwelcome. If
ARMOR SHOP
you stay there, a thief will steal 1,000 Headband 1.600
GP. In the narrow house, you’ll have Bard's hat 3.000
MithrilVest .1.200
to prove yourself in battle, but you
.

Ninja Gear 1.100


can recover White Dress . 2.200
HP if you INN .Free
win.
II THE SYMPATHIZER
In the area filled with crates you'll find a Returner agent
who will help you get into the factory. While he diverts
the attentions of nearby soldiers, climb onto the indicat-
ed crate and make your way along the track to the facto-
ry entrance. Save the game outside the city and carry
lots of Potion and other remedies.

60 NINTENDO PLAYER’S GUIDE


THE MAGITEK
FACTORY
At the heart of the complex maze of thefac-
tory you’llfind, captured Espers. They will
sacrifice themselves by becoming Magicite,
which you can collect. You'll alsofind Flame
Armor and Gold Armor.

||
GETTING
II AROUND
Use the conveyor
belts, tunnels and
the crane to reach
new areas. Doors
are sometimes hid-
den in the intricate

designs of the
walls, so push
everywhere. Expect
ambushes from
Magitek armor
and other powerful
enemies.

|| TWO NOBLE ESPERS


Who could be behind the horror of manufac-
turing living Espers into Magicite pellets?
Who else but Kefka. You'll spy on him abusing
two Espers, then you’ll try to rescue them. At
first, Ifrit and Shiva
fight back, but eventu-
ally they realize you
are friends o ELEVATOR © GOLD ARMOR
©THUNDER BLADE® CONVEYOR
and sacrifice ©REMEDY ©CRANE
themselves to ©CONVEYOR ©IFRIT& SHIVA
the cause.

FINAL FANTASY f.
I II
MAGITEK CHECKLIST
RESEARCH O break blade
@ NUMBER 024
ESCAPE FROM VECTOR
Terra
Locke
FACILITY 0 SWITCH
O ELEVATOR (DOWN) Cid helps you escape the ruinedfactory by pushing you
© SUBWAY into a subway car. The speeding car offers little safety,
Edgar obtaining [frit and Shiva,
Jffter
Sabin
though, as defenders attack time and time again.
you'll move on to the heart of the
Cyan
factory
Gau II THE RIDE II KEFKA’S CRANES
where
Shadow The unique view of the subway Once you climb aboard the Airship
Espers are ride is a departure for FF III, you might be tempted to think that you
Celes
drained of but the battles that rage have actually escaped. Forget it.
Setzer along the route will be Kefka has
Strago
magic and too familiar. Since you can’t saved his most
Relm turned heal up after a fight, make sure nefarious
you use Potion or X-Potion dur- weapon for
Mog into
ing battles. You'll have to endure last. While the
Gogo Magicite. countless attacks from lesser giant Cranes
Umaro enemies and then the final blast grapple with
from Number 128. the Airship, use Setzer’s Slot attack by
stopping the symbols so that three line
II BATTLE 024 up in a
row. The
One of Kefka’s most dangerous
jackpot
known only as 024. His
allies is
means seri-
strange ability to change his
ous dam-
weakness means that you must
The track battles occur
age to the
use a varied attack. Use the Scan automatically. Survive by
healing up during battles. Cranes.
command to pinpoint his weak
points, then use
II MAGICITE Line up three matching symbols
the appropriate
II CENTRAL to activate Setzer's Slot attack.
weapon or magic
against him. Throw the switch in the room
full of Espers to transform the
doomed creatures into
Magicite. The six new Espers
will give you a host of new
magical abilities once you’ve
selected them and collected
enough Magic Points. But After beating the
you’ll also draw the attention Cranes, you'll
return to Zozo for
of Cid, the top engineer in the Terra.
Empire, and then Kefka. Celes
As the battle against 024 progresses he
changes his weak points. The Scan command
warps away with the bad guys.
helps you find out how he is vulnerable.

62 NINTENDO PLAYER’S GUIDE


ESPERVILLE
CHECKLIST
Returning to Zozo, you 'll find
Locke QFIND MADONNA (TERRA'S MOM)
Edgar Terra's memory restored. Then
Sabin the scene shifts to Esperville
and you relive the tragedy of
the Espers.

When your party returns to Zozo,


Terra’s memories come flooding
back. As she recalls the past, you
play the part of Maduin, an Esper
man who found a human woman,
Madonna, who wandered into the
Esper world before the gate was
sealed. After Terra was born,
Imperial troops attacked. The gate
was then sealed, but Terra was
swept outside and taken by Emperor
Gestahl.

When the decision was


made to seal Esperville,
Madonna took her infant
daughter and ran to the
gate. Following them,
Maduin reached them
only to be swept out into
the human world where
Gestahl finds them.

M NINTENDO PLAYER’S GUIDE


MOG JOINS UP
RETURN TO NARSHE II

Mog the Moogle is being held captive


Terra near Narshe, but you will be given a
Banon reports that Narshe is now ready choice to save him or take the Gold
Locke
tofight. His great hope is that Terra will Hairpin. You'll find Lone Wolf in the
Edgar house on the
be able But the gate
to contact the Espers.
Sabin east side of
remains sealed and the Empire grows Narshe. Follow
Cyan
stronger every day. him to Mog near
Gau the frozen Esper.

shadow If you don’t get


II PILOTING THE you reach the Floating Island maze. If Mog now, you
Celes
II AIRSHIP Narshe doesn't have all the items you
Setzer When you leave Zozo, need, take the Airship to a town that again until after
Strago you’ll be in control of the does. You won't have the Airship for- the world col-
Airship for the first time. ever. lapses.
Relm When you step up to the
Mog cockpit area and take

GogO command you' ll be


launched into a flashy
Umaro Mode 7 race across the
planet. You can fly every-
where, visit old haunts
and explore virgin territory. This is a
good time to beef up your levels and
pack away the supplies.

LONE WOLF
Lone Wolf makes his living in
Narshe by stealing valuables.
One of these items is the Gold
Hairpin. When your party returns
from Zozo, you’ll find Wolf lurk-
ing in a box in the house on the
cliff side. Track him to the back

of town where he appears on the


cliff. Enter the new tunnel on the

right and continue tracking him.


Eventually you find him on the
II RESUPPLY promontory with Mog. Go to
Once again you Mog to make him join you.
must stock up for
a lengthy journey.
Make sure that
you have plenty
of relics and
remedies, but also
purchase Smoke Bombs and Warp
Stones so you can escape from some of
the tedious battles ahead. You’ll be
glad you picked up these items when

FINAL FANTASY III 65


CHECKLIST
O LOCKED DOOR
Terra IMPERIAL 0 X-POTION
Locke
Edgar BASE
Sabin
The time has
Cyan
Gau
come to attempt ®®©«®
contact with the
Shadow
Celes
Espers in their
0 CHERUB DOWN
Setzer sealed world. The O FLAME SABRE
gate, however, is 0 GP
8,000

Strago 0 ETHER
Relm guarded by an 0 WALL RING
0 GP
13,000

Mog Imperial Base. 0 SPRINT SHOES

Gogo Strangely, ® ELIXIR

(D GP
2,000

Umaro though, the base 0 CURE RING


0 BACK GUARD
now stands
empty, as if a
trap is about to
be sprung.

II RETURN LATER
There’s nothing for you in permitted to take the store
the Imperial Base at this of weapons and armor,
you
time, but later, after now, take everything you
have dined with the need from the Airship and
Emperor, you might be recover your HP and MP
while aboard. Look for
a door on the south side After the banquet,
and depending
that leads through the how many
upon
Base. Beyond the Base soldiers you man-
aged to talk to in
you’ll enter a tunnel the palace, you
leading to the sealed may be able to take
the weapons and
gate and there you’ll items stored here.
have to fight through
three maze levels.

EARLY RECON
If you went into the base before this

time you probably realized that some-


thing was wrong. You would have been
thrown out every time you picked a fight with the soldiers,
even when you won the fight! Don’t bother with the Base
until you’ve returned to Narshe and gained the town’s sup-
port.

66 MSTESDO PLAYER’S GUIDE


Terra
Locke
CAVE TO THE
Edgar SEALED GATE
Sabin
Cyan The Sealed Gate isn 't easy to reach.
Gau First, you must pass through three levels of
Shadow cavernsfilled with pifalls and lava pools,
Celes Solve the mystery of the bridges, then puzzle
Setzer through the labyrinth of switches.
Strago
Relm II EXPLORE THE CAVES
Mog In the second and third levels, switch
bridges and pull levers to access all the
Gogo
exits. Some are dead ends, but you can find
Umaro interesting things like the Coin Toss. This is
a one-way trip.

II PATH TO THE GATE


The attack by the Zombone
and Ing enemies should give
you a clue to what lies ahead.
Don’t use the Fire spell on
them because it will simply
heal them. You are entering an
area offire, so use Ice spells.

©SOLID PLATFORM
©SOLID PLATFORM
©COIN TOSS
©SOLID PLATFORM || SHIFTING BRIDGES
©X-POTION
The bridges in this area lead only to
£)<£<£$ SOLID PLATFORMS open lava, but you can cause them to

shift by walking out on them. Certain


parts of each bridge remain solid at all
times while others vanish. Run to the
solid parts, then continue.

Don't use Fire spells against


creatures of fire like these.
They eat fire for breakfast,
lunch and dinner. In fact, it
serves to heal them. Use
weapons and other elemen-
tal attacks.

FINAL FANTASY III 67


||
SWITCHES & SUCH II NINJA DROP ||
KEFKA AGAIN
CHECKLIST The caves are filled with Not all the secrets in the caves Finally, the gate appears before you.
switches, levers and other are as useful as the Genji and sealed as the legend
O ETHER it is tightly

0 COLLAPSING PLATFORM devices that open up doors, Glove. If you pull the chain on said. While Terra attempts to contact
0 PITFALL traps, treasure and danger. the right side of the wall it will the Espers, Kefka attacks. This is

© TO CHEST Some switches even drop release the Ninja. He attacks doomed to be another indecisive bat-
© GENJI GLOVE things on you from above. from above, giving you no tle since Kefka must appear later. The
O DOOR SWITCH With the map below, you can chance to escape. Luckily, he
©TENT resultof the battle is that the seal is
O NINJA SWITCH pick and choose the switches isn’t as tough as his broken and several Espers escape
O STAIR SWITCH that will take you to the name implies. Look for into the human world.
® STAIRS valuable Treasure Chests the Save Point nearby.
® ETHER while avoiding the hidden
© ELIXIR menace of lava and enemies.
® STAIR SWITCH
0 STAIRS The Genji Glove is the top
0 PLATFORM prize in this area.

II ATMA WEAPON
The Atrna Weapon, a sword of
great power, can be found in
the cave offire, but you must
open the
© SWITCH path by
© PLATFORM ||
THE GENJI GLOVE finding the
© DOOR SWITCH A Genji Glove is hidden in correct
© MAGICITE the Treasure Chest on the switch. Step
© ETHER
© MAGICITE island. The broken bridge on on the
© ATMA WEAPON the left won’t extend to the switch at
® ISLAND SWITCH island. You’ll have
go to the top of
© PLATFORM down and around to make your way back to the hill, then proceed when the
© ISLAND SWITCH the island across the bridge on the right. The path to the Treasure Chests
© PLATFORM
© CHEST SWITCH Genji Glove gives you double the hits during has opened.
© MAGICITE an attack, mak-
© WARP POINT ing it incredibly
valuable. Be
sure to pick it up
along the way.
IMPERIAL II FIT FOR A KING
At the banquet table, you'll hardly have

PALACE a chance to take

the questions
flying about. Although
a bite because of all
and explanations that are
many of the
questions may
The passage of the
seem irrelevant,
escaped Espers has left think them over

much of carefully. Each answer is worth a cer-


tain number of Peace Points.
the world
inflames, PEACE TALKS
Your answers and questions help
and the
determine the Peace Points for the
Emperor Peace Dividend chart below. Be mer-
has lost his will tofight. and you will reap the rewards.
ciful

Now is the chance to make >


QUESTION
For Empire
1 Toast
2 POINTS
peace. A banquet is held For Returner
For Country
1

5
POINT
POINTS
and plansfor ajoint expe- QUESTION 2: Kefka s Fate
Jail 5 POINTS
dition are made. Forgive 1 POINT
Execute him 3 POINTS
QUESTION 3: Poisoning Doma
Nothing can be done 1 POINT
Can't forgive 5 POINTS
Seek apology 3 POINTS
QUESTION 4 Celes" Loyalty

IIVECTOR AFLAME She's a spy


She's an ally
1

5
POINT
POINTS
Believe her 3 POINTS
When you return to the capital city of
QUESTION 5: More Questions
Vector, you’ll find much of it in ruins. The Three questions 2 POINTS EA
mad Espers wreaked revenge on every Same question -10 POINTS EA
quarter of the town when they discovered QUESTION 6 About Espers
the awful fate which their brothers
Too strong 5 POINTS
had suf- Take responsibility 2 POINTS
fered in the Magitek Factory. QUESTION 7: First Question
If correct 5 POINTS
QUESTION 8 Need a rest?
If you rest 5 POINTS
QUESTION 9: Gestahls word
Peace 3 POINTS
End war 5 POINTS
;
IS Apology
QUESTION

Yes
10: About going
Albrook together
to
1 POINT

3 POINTS

||
TALK AND FIGHT
Before sitting down to break bread PEACE DIVIDEND
with Emperor Gestahl, he makes an POINTS RESULT
odd request of you. He wants you to O 0-49 POINTS Liberate South Figaro

go about the palace and talk to as 50-66 POINTS Liberate South Figaro and Doma
many people as possible. You have a 67-76 POINTS Liberate South Figaro and Doma, open
limited time and a lot of ground to Weapon chamber at Imperial Base

cover. Some of the soldiers will just © 77-89 POINTS Liberate South Figaro and Doma, open
Weapon chamber, get Tlntinabar
talk, but others will fight—which
delays you. The result is tallied up in
© 90-93 POINTS Liberate South Figaro and Doma, open
Weapon chamber, getTintinabar and
the Peace Points which determine
Charm Bangle
what the Emperor gives you.

70 \I\TE\DO PLAYER’S GUIDE FINAL FANTASY III 71


TO THAMASA
Terra
II SAIL FROM II A MAGIC PLACE
Locke || ALBROOK Crescent Island and the village ofThamasa are magical
Edgar With General Leo by places. The enemies use strong magic and so do the vil-

your side, head to the lagers. To defeat magical


Sabin
port of Albrook and foes, it’s often best to use
Cyan board the ship, where magic yourself. Make
Gau you’ll meet Shadow. sure that you build up

After looking around, head back to the inn. That all your Esper magic lev-
Shadow
night you’ll be elsand equip all party
Celes members with an Esper.
visited by
Setzer strangers and
Strago the next day
you’ll set sail
Relm
for Crescent
Mog Island, where
Gogo you hope to
find the
Umaro Espers.

CHECKLIST
o EYEDROP
THAMASA IMBBEE3 mrotniw
WEAPON SHOP WEAPON SHOP
©SOFT Mithril Rod 500 Davmci Brush 7.000
While wandering about this
.

©VILLAGER USING MAGIC Fire Rod 3,000 Gravity Rod 13.000


©ANOTHER MAGIC USER Ice Rod 3,000 Pearl Rod 12,000
©STRAGO'S HOUSE town you'll notice strange Thunder Rod 3,000 Trump 13.000
Terra
©ECHO SCREEN goings on. The people here Morning Star ....5,000 Gold Lance 12.000

Locke Hawk Eye 6,000 Man Eater 11.000

are descendants of Stout Spear 10,000 Shuriken 30


Edgar Darts 10,000 Ninia Star 500

Sabin
the Mage ARMOR SHOP ARMOR SHOP
Gold Shield 2,500 Mystery Veil 5,500

Cyan Warriors—and Tiger Mask 2,500 Circlet 7,000


Tiara 3,000 Dark Hood 7.500

Gau they still use Gold Helmet 4,000 Light Robe 1 1,000
Mystery Veil 5,500 Diamond Vest .12.000

Shadow magic! Power Slash 5,000 ITEM SHOP


Gaia Gear 6,000 Potion 300
Celes Gold Armor 10,000 Tincture 1,500
ITEM SHOP Fenix Down 500
Setzer Tonic 50 Revivify 300
Potion 300 Remedy 1.000
Strago
Tincture 1,500 Smoke Bomb 300
Relm Remedy 1,000 Sleeping Bag 500
Warp Stone 700 Tent 1,200
Mog Revivify 300 RELIC SHOP
Fenix Down 500 Barrier Ring 500
Gogo Tent 1,200 Fairy Ring 1,500
RELIC SHOP Wall Ring 6,000
Umaro Earrings 5,000 Jewel Ring 1,000
Sniper Sight 3,000 Czarina Ring 3,000
Running Shoes .7,000 Guard Ring 5,000
Wall Ring 6,000 Peace Ring 3,000
Black Belt 5,000 Cure Ring 8,000
Dragoon Boots .,..9,000 INN
Sprint Shoes 1,500 Before Strago
1,500
After Strago........ .„..1

72 S1STESDO PLAYER’S GUIDE


||
MAGIC EVERYWHERE IISTRAGO’S SECRET
The residents ofThamasa are descended from When you meet Strago, he denies

the Mage Warriors a legendary people who that anything strange is happening
used magic in the War of the Magi. To this day in Thamasa, but when his grand-
they continue using the ancient arts, living daughter, Relm, enters, she spills
apart from the rest of the beans. His
the world and keeping secret is that
their knowledge hid- Thamasians use
den. magic. While
walking about
town and during
the fire you'll see
demonstrations of
their power. Later, Strago and Relm join
the party as strong magic users.

THE FIRE CHECKLIST


O INVINCIBLE FIRE
0 FIRE ROD
During the night Strago © ICE ROD
wakes you up, pleadingfor
O FLAME EATER
your aid. Little Relm is
caught in a blazing house II FLAME EATER
and must be saved. At the core of the fire burns the
guardian known as Flame Eater.
Strago's Aqua Rake inflicts
II THE RESCUE severe damage and the others
Interceptor races to rescueRelm and should use ele-

the others follow.Use Strago’s Aqua


Rake attack against the flames. Don’t
waste time at the door with endless
foes. While battling Flame Eater,
Wmm G © mental attacks
like Ice in the

fight. Shadow
joins the melee
'

Shadow saves all by throwing ® late, throws a


a Smoke Bomb. Smoke Bomb and
rescues every-
body, including
little Relm.

FINAL FANTASY III 73


ESPERS’
GATHERING PLACE IIKEFKA’S
When you
CUNNING
return to Thamasa,
the rest of your party shows
Terra The pursuit of the Espers continues up, then Kefka appears. He
Locke to a cave in the mountains. There kills General Leo and claims

Edgar that you have been suckered


you find statues of the goddesses
'll
by his plan to get
Sabin who created magic. You'll also meet more Magicite —the
Cyan \your old nemesis, Ultros. In the end, scheming toad.
Gau
you find ’ll the Espers.
Shadow
Celes
II PREPARATIONS
Setzer
Before marching off to the cave
Strago
in the western mountains, make
Rclm sure that you have properly

Mog equipped your party. Strago, as


a new member, will need to be
Gogo assigned an Esper. Relm will II HIDDEN ITEMS
Umaro show up later with her Sketch Before going to the Floating Island, col-
spell, which wins the battle for lect some treasures. First, return to the
Imperial Base and check out the store-
room. If you scored enough Peace Points
at the banquet, it will be open
now. Next, go to the Auction
House in Jidoor and bid on the
Golem and ZoneSeek Magicite.
Finally, stop in Tzen and talk to
Buy Golem and ZoneSeek
the man in the woods. He sells
at the Auction House in
the Sraphim Magicite. Jidoor, and talk to the
man in Tzen to get
Sraphim.

II THE FLOATING
|| ISLAND
The island is Crescent
Island, but now it's

floating in the sky.


Choose the option
II RETURN OF ULTROS that takes you to the
The many-tentacled one returns. This time II MEET THE ESPERS island aboard the
he is out to steal the statues in a plot to Jump down the hole (#3 on the map) near- Airship. Before-
attract Siegfried, the master swordsman. est to the warned that this
Initially, all you can do is attack Ultros and entrance. That area is a maze
stay alive. Not until Relm appears with her leads to the with awesome
Sketch magic can you win. When Relm Espers. enemies. Shadow
sketches Ultros and shows him the picture, Contrary to shows up, so make
what you might sure that you have plenty of throw-
think, they feel ing weapons. Unfortunately, your
he flees in shame, realizing for terribleabout having trashed Vector. They success in this mission brings about
the first time that he is in fact went nuts when they saw what had hap- the destruction of the world. Have a
nothing but a dumb octopus. pened to their fellow Espers. Now, they nice day.
Talk about harsh reality. seek forgi veness.

74 NINTENDO PLAYER’S GUIDE FINAL FANTASY III 75


CHECKLIST
THE 0 BEGINNING
0 SHADOW
II IMPERIAL
Hair force
II ULTROS
IICHUPON
&
© PASS THROUGH
FLOATING 0 PASS THROUGH
© MURASAME SWORD
The Imperial Air Force attacks while you’re
in the air. You can use conventional fighting

or magic, but the best strategy is to equip


Is thereno end to Ultros’ mischief? This time
he appears with his friend, Mr. Chupon, who
has an allergy to heroes. Chupon’s role in

ISLAND ©TO A
© TO GIGANTOS
© GIGANTOS
of your characters with Dragoon
all three

Boots and use the Jump attack. During the


this is to sneeze. If you stay alive

sneeze, your party vill


up to the
be blown overboard
O SWITCH “jump
" phase of the attack, your characters toward the Floating Island,
TheJinal mission before ® BRIDGE (PUSH 9) won’t take any damage. You want to pre- but you’ll have another bat- 3
the collapseof the world
® SWITCH serve them and your Potion for the maze on tie before you hit the ground. T,
® GROUND DROPS (STEP ON11)
the Floating Island. Note that Ultros shows up at
takes place on an island ® SWITCH ft

© PATH the ship with Mr. Chupon. £


floating in the sky. The © SWITCH TO E Chupon sneezes and sends F
maze isfull of enemies, © SAVE POINT the three party members JB
© BERET
warps and secret doors— © JUMP TO AIRSHIP WtM
© WALK THROUGH
byfar the toughest battle © ATMA WEAPON
<3) KEFKA
sofar. ® GO DOWN AND ,f '

AROUND INSTEAD
OF TURNING EAST
©ELIXIR
II TO THE ISLAND © BATTLE
©AIRSHIP (WAIT plunging through the sky. There
Aboard the Airship you’ll be given the FOR SHADOW) they must fight a plane-like boss
choice to go to the Floating Island or called Air Force, which has mis-
pilot the ship. If you're ready, choose siles and other weapons that can be
the island option. You’ll never get attacked independently. You’ll win
there steering on your own. After the Czarina Ring and land on the a
choosing the island option, however, floating continent. A
you'll be attacked in the sky.

HAIR FORCE
Tumbling through the air, you are i li»

attacked by Air Force —a mechanical "* a ** M **^


enemy that uses missiles and lasers to
shoot you down. Since he can use Scan to see what magic yc
have, your spells may have little effect. Instead, stick to the
Jump attack and target Air Force's main body for maximum
damage.

76 NINTENDO PLAYER’S GUIDE FINAL FANTASY III 77


II ESCAPE & RETURN II KEFKA’S FOLLY II SHADOW WILL
LEAVING CELES
\

ATMA WEAPON Near the Save Point is a ledge where COME


AND SHADOW
II
Kefka's ambitions I

The powerful you can jump back to the Airship. Do know no bounds, Okay, so you’ve reached the
Sometimes the game helps you out Atma Weapon this only if you are about to lose your as he proves here ledge and you are given a
and sometimes it doesn’t. If you uses Flare party. By jumping, you can refill your on the Floating choice to jump to the Airship
leave Celes out of the party against you, items and energy, but you must start Island. Not only or wait for Shadow. Unless
on the Floating Island, she then, when your over at the beginning of the maze. does he do away you have no time
i| SHADOW shows up automatically HP is low, it with the Emperor,
at all, wait.
After the second wait mes-
I
RETURNS uses Quake. You he also moves the sage, Shadow appears. Be
Shadow is lying can combat this by draining its MP three statues and sure to use the Save Point on
on the ground with Osmose. Shadow should use the absorbs their the Floating Island to avoid
near where Scroll. Bolt Edge and straight fighting power. As soon as repeating the maze.
your party also wears it down. Cherub Down can he moves the stat-
drops in on the also give you a lift. ues, the world is

Floating Island. You’ll definitely want “I doomed to be


him along on this final leg. Remember later shattered.
that he anyway. The Nothing can
doesn’t have plot requires alter this des-
the advan- her to inter- tiny.

tage of vene. If you


Interceptor abandon
Ifyou jump at the first message, you'll
now. Shadow
the
at
end of this level, howeve
ESCAPE never see Shadow in the second half
of thegame. Hang tough!
FROM THF.
II GETTING AROUND
The Floating Island is a giant maze h again.
Follow the map and Checklist com- >
ments on
the previ-
ous page to a ledge from
find your which you
\
way Continue waiting even at the
second message. If you do,
through it.
Shadow will appear in a
The blue moment and you can
escape together.
orbs act as .

Treasure
Chests and
other
switches
are on the
can jump
down to the
V
walls Airship.Shadow
beside the '*
will hold the statues as
path. The hills with holes in the top long as he can, then he'll join
serve as warps from one you. You'll have five minutes to
area to another. The let- escape, but the ground will be
terson the map indicate heaving and Naughties will attack.
where the warps lead. In To allow Shadow enough time to
addition to all this, some catch up, you should reach the
openings are invisible. ledge with at least 15 seconds to
spare, so move and fight fast.

78 NINTENDO PLAYER’S GUIDE


,

TIPS & TRICKS PART 2


ilSETZER’S DICE
IlMOG’S MANY MOVES
Mog’s first dance is learned automati- that, you must visit different regions
DICE DAMAGE
The Dice (pur- cally in the mines near Narshe. After and fight with Mog to learn new
chased in 2 x 2-4 dances. If you use one of
Kohlingen) give 3 x 2-4 Mog’s previously learned
Setzer a special
4 x 6-8
dances in a new area
attack. The power however, the dance will
5 x 6-12
of the attack is change the backgound
6 x 10-18
determined by the scene and you won’t
roll of the Dice and .
7 x 16-24 learn the dance of the
Setzer's level. This 8 x 24-36 new area.
chart allows you to 9 x 24-60 Learn this dance in the open Mog can learn this dance in
field regions. Any field will do. either the Phantom Forest or
determine the force
10 x 36-96 regular forests.
of any roll.
11 x 40-100
Multiply Setzer’s Desert Aria Love Sonata Earth Blues
12 x 60-120
level by the dam-
age to find the 13 x 80-160
range. You’ll need 14 x 100-180
the Fixed Dice to 15 x 120-9999
reach the highest
16 x 140-9999
rolls.
17 x 160-9999
Go to the desert and fight with After the Collapse, visit Narshe
18 x 180-9999 Mog to learn this step. or the Opera House to learn this
dance.

Water Rondo Dusk Requiem

Make a splash before the Mog learns this step automati- After the Collapse, return to the
Collapse in the Serpent Trench cally when you first meet near snowfield behind Narshe to
or the Lete River. Narshe. learn this dance.

||
CHANGE THE LEADER
Changing the lead character results in a number of differences in the game
besides showing a different character. When using Tents, for instance, a different
lead character results in the Tent having a different banner or symbol on the
center pole. In the Dining Car on the Phantom Train, sit down with different
lead characters to get different reactions.
Of course, none of this really helps you.
It’s just interesting.

80 NINTENDO PLAYER’S GUIDE


chaos caused when Kefka
moved the three statues ripped
the world apart, changing itfor-

ever. Now the people have not


the Empire tofear but Kefka,
who metes out his twistedjustice
from atop a great tower. It takes
little to incur his wrath, so the
people live with his threats
hanging heavy like angry clouds
above their villages. There is lit-
tle hopefor them, and little hope

for Celes when she awakes in a


small cottage afullyear after the
collapse. She is tended to by Cid,

who tells her that they are


apparently the only survivors.
Withfastfriends gone and Ktfka
entrenched in his tower, Celes
searchesfor direction in a world
gone madly awry.

FINAL FANTASY 111 8


evInt that Cid has
Jl
I THE II

II
CELES AWAKENS TO
A NEW WORLD
been caring for
her during the

Terra
Locke
SOLITARY When Celes wakes
Ruin
in the World of
after her long sleep, she finds
year of her slow
recovery.
as he knows,
As far

Edgar
Sabin
ISLAND CIO: Since tliatciay, ttie'ruorld’s
continued its slide into ruin.
Animals and plants are dying...
they are the only
survivors of the tremendous explosion

In the yearfollowing that ripped the world as they knew it


Cyan apart. He tells her that he has waited
Cau the explosion that by the shore every day, hoping futilely
Shadow rocked the world and to see some sign of life on the distant
waters.
Celes tore its land masses
Setzer apart, theJires abated
Strago and people resumed
feeling weak and wants to
Relm their lives as best CID GIVES UP rest, but he has really
II

Mog they could. Now they Feeling stronger, Celes begun to let go of life.

Gogo steps outside to explore Caring for Celes had been


live under constant
the island. When she his sole purpose; with her
Umaro fear of incurring returns, she finds Cid in recovered, he sees no rea-

s hpr! Up tpllx hpr fhnt hp\ son to go on living.

rage.
Q TO
If you
FISH....
go fishing, catch a Delicious
Fish and offer it to Cid, he’ll eat it
and grow stronger. If you keep feed-
ing him, you can save his life.

0 ...OR NOT TO FISH


If you don't feed Cid, he’ll become
weaker and will die. All that’s left is
for a despairing Celes to throw her-
selffrom a cliff into the sea.

||CID’S GIFT
Cid eventually urges Celes to leave.
He tells you about some secret

by the stove. Walk left


stairs
between the table and the stove to
find thestairs. Follow them down to
Cid encourages Celes to about the
Cid's letter tells
a hidden room where you’ll find a leave this island and to secret stairs by the stove.
search for her friends. Check the wall on the left.
raft.

RETURN FOR PALIDOR MAGIC


After you meet up with Setzer once again and locate
the new Airship, return to the Solitary Island and
walk down to the shore area.
Lying on the beach you’ll find
one of the magic stones left by
an Esper spirit. This one holds
Palidor Magic.
ALBROOK ANCIENT DRAGONS
Another villager tells you an ancient
Terra Celes lands at Albrook tofind that she isnot la,e aboul elsh ' dms° wh° sea<m ™ay
j r. „ an awesome beast called Crusader.
Locke i
alone in the world, afier
,
She learns what all.
, ,

Beating ,he imgons mleash


Edgar happened on thatfateful day when the world Crusader's power,
Sabin
exploded by talking to the villagers.
Cyan
Gau II NEWS OF THE WORLD
Shadow Celes learns that Albrook is not the only village that sur-
vived the destruction. Tzen, to the north, and Mobliz, to the
Celes
east, also still exist — in some form. The villagers speak of
Setzer travelers who have brought news from distant places. Talk ANOTHER SEEKER?
Strago to everyone to see what they know. A woman mentions that a young man
had stopped by earlier searching for
Relra
KEFKA’S TOWER his friends. He had continued travel-
Mog According to one man, debris from the ing north, towards the village of Tzen.
Gogo great explosion floated eerily to the Celes
center of the continent andformed a should
Umaro
tower, from which Kefka metes out his follow.

THE ART COLLECTOR


The worried artist says that Gestahl
rejected the portrait he had commis-
sioned earlier, so Owzer, an art col-
lector from Jidoor, had purchased the
piece. It’s

worth a
look.

II NORTH TO TZEN
As you head north, you’ll pass
Kefka’s strange tower. From its top,

he strikes villages that oppose him


his “Light of Judgment." You'll
to the tower later.

FINAL FANTASY III 83


CHECKLIST
O HEAL ROD
TZEN
Terra 0 PEARL ROD Celesfollows one of the
Locke
0 TINCTURE
0 NIGHTSTALKER leads she got in Albrook
Edgar 0 HYPER WRIST
Q MAGICITE and travels north to Tzen, a small town nestled in the
0 CHILD mountains, in search of Sabin. She’llfollow up on the
Cyan
0 NIGHTSTALKERS
Q DRAINER other leads later.
Gau
Shadow
As she enters
Celes
Tzen, an explo-
Setzer sion rocks the
Strago village as another
Relra of Kefka'sjudg-
Mog ment bolts hits its
Gogo mark.
Uraaro

||
SAVE THE CHILD!
When Celes responds to the
call for help, she finds Sabin

II KEFKA’S LIGHT OF holding up the building with

II JUDGMENT the last of his strength. He


begs her to hurry —she must Don't waste time fighting. It's easy to miss the Child as
Clearly, someone in the village has find and rescue the child Warp or use Smoke Bombs you hurry through the rooms
done something to incur Kefka's before he tires out. to avoid time-consuming She's'on the landing.
battles.
wrath, and the people are in turmoil
as the streets rumble and the build- II SABIN SIGNS ON
ings burn. When Celes seeks shelter The villagers rejoice when
at the Inn, the Innkeeper implores her Celes exits with the Child,
to help save a child trapped in a and when Sabin steps aside,
crumbling building on the north side
of town. ^ the building crashes down.
Sabin
is
is

alive
surprised that Celes
and gladly teams up
with her. Buy and equip the
best tools available, then
head for Mobliz.
CHECKLIST

Terra
Locke
Edgar
Sabin
Cyan
Gau
MOBLIZ
Shadow During the battle with the

Celes Empire, the adults of

Setzer Mobliz per-


Strago ished trying
Relm to save their I

Mog children, who\


Gogo have been
Umaro left homeless orphans.
Now theyface a different
peril: Phunbaba.

||
MOTHER TERRA | |
THE TERROR OF PHUNBABA || TERRA BIDS FAREWELL
Celes and Sabin find Terra in Mobliz, The children huddle in the basement Even though Phunbaba is no
but she is a changed person. It seems of the one remaining house in Mobliz. longer a threat, Terra refuses to
that she has been taking care of the They rarely venture out because they leave Mobliz. She feels that her
children, who now call her Mom. The fear Phunbaba, who has been terroriz- place is with the children.
ing them all year. Terra hasn't been They've lost too much already,
able to stop him alone, so Celes and and they
Sabin take him on. Together, they will
put an end to his constant attacks on
the village.

change her mind, so Celes and


Sabin must continue without her.
If they return later, when Duane
and Katarin are a little bit older,

she might be persuaded. For the


departing.
time being, they head for Nikeah.
Terra admits to Celes and Sabin that she no
longer has the will to fight. She has been unable
to keep Phunbaba from terrorizing the children.

The orphaned children of Mobliz Celes and Sabin team up The children are so happy
depend on Terra, who has taken care to counter Phunbaba's that Phunbaba is gone
of them ever since the destructive attack. Together, they that they give Celes and
war with the Empire. send him packing. Sabin a Magic Stone.

FINAL FANTASY III 85


E’ IT
LOOK-ALIKE?
NIKEAH-SOUTH ||

A band of thieves is in town, and

FIGARO its leader looks a lot like Edgar.


When Celes calls out to
though, he claims that his
him,
name is

Gerad, not Edgar. Follow him


Nikeah is still the bustling port that
when he sets sail for South
it was before the explosion. The ship
at dockJerries people and goods
between Nikeah and South Figaro.
That thief sure does
look like Edgar, but he
claims to be Gerad.
Follow him to South
Figaro.

SOUTH FIGARO -
DUNCAN’S WIFE
FIGARO CASTLE I

It is rumored that
Duncan died some time
ago, but if you return to
Like Nikeah, South Figaro has been spared
his home and talk to his
the wrath of Kefka. Tail Gerad and his band wife, sheii 'assure'you

of thieves through town and on to Figaro that he’s very much alive. He is merely meditat-
ing, she says, at his retreat north ofNarshe.
Cave.
II THROUGH FIGARO CAVE
||
YOU MEET AGAIN Gerad certainly knows his way through Figaro Cave. He
When Celes confronts the thief who looks like and his gang rob their way along, emptying every chest
Edgar again in South Figaro, he again claims as they pass by. You won’t have to stop to collect goods,
that she’s confused. Don't let his brusque but you do have to endure _

demeanor deter you. Follow the thieves as they occasional battles. The
leave town, but refresh your party at the Inn cave is teeming with
and shop for supplies first. There’s a tough undead enemies who have
trail ahead. adverse reactions to heal-
ing magic.

Keep your energy up as you battle


your way through Figaro Cave. There
are lots of undead enemies here.

Use the advice the little girl in South


Figaro gave you: Jump over on the
turtleand follow the thieves.

86 NINTEf )0 PLAYER’S GUIDE


TENTACLE TERROR
FIGARO ||

At the castle’s Treasure Room, Gerad


Terra
Locke
CASTLE finally admits that
Edgar.
he is,

He had assumed the false


identity in order to deceive the
in fact,

Edgar Figaro Cave leads to a thieves and get them to break into the

Sabin Treasure Room for him. Now he


labyrinth of tunnels in
rejoins you,
Cyan the
Gau
bowels
Shadow When you
enter the
Celes
Machine
Setzer Room, you’ll
Strago have to fight
Gerad leads the very
\ the Tentacle.
Relm
through the basement
Mog
halls.
Gogo
Edgar finally fesses up! He
Umaro had to pretend to be Gerad
in order to fool the thieves.

Magic doesn't work on the


Tentacle. Keep attacking with
the strongest weapons you
have.

GOING
MOBILE
Now the party needs
to head to

] Kohlingen, which is on a
nearby island. Talk to the
man who operates the castle.
He'll pull the switch that makes
it and you can travel
dive,
under water and land to
Kohlingen.

FIfVAL FANTASY III


1
87
KOHLINGEN DARILL’S
Terra
Locke
Figaro Castle
of travel.
is afine mode Terra
Locke
TOMB II WEST TO THE TOMB
Setzer thinks that the party
Edgar Celes Sabin Edgar might be able to repair
,

Sabin Sabin Setzer tells the sad story of Darill's Airship and use it
and Edgar themselves. To find out
Cyan Cyan the death of hisfriend, Darill,
a
surface in where it is, they must go to
Gau Gau afellow adventurer and engi- her tomb in the west. Before
desert area
entering, equip Setzer with
Shadow Shadow neer who had built an
near the town of Kohlingen. Trump cards, which he’ll
Celes Celes Airship of ha own. She and need inside.
Leaving the castle there,
Setzer Setzer Setzer had raced each other FLOOD THE TOMB WRITING
they enter Kohlingen, where II II IN STONE
Strago Strago through the clouds when she
they meet up with a very Go down to the Basement and flip Don't leave the tomb without finding
Relm lived. Now she lies in a tomb switch # 9 then go through the cen-
, the Exp. Egg. First, return to the
Mog despondent Setzer. ter door, ride the turtle across (he room that you flooded, then walk
west of
Gogo water, then flip the switch on the down through the door. Each of the
II SAD, SAD Kohlingen. wall to flood the chamber. Now you four tombstones in that room has
Umaro II SETZER can hop on the turtle and ride it something engraved on it. Write the
Setzer 's Airship went up in flames
over to the door in the upper part of messages down ( even if they don’t
during the great explosion. He had the room. Go through the door and appear to make sense) and walk up
thought that every- Save the game before entering the past the switch and out of the center
one else perished in Relm next room, where you'll find Darill's door. Go through the door in the
the blast, and he’s Mog which is guarded by an angry upper
coffin, left and inscribe the messages
depressed about The party is in for a tough
Gogo spirit. on the tombstone there. When you fin-
losing the ship. In battle, so be sure that Setzer plays be told where to find the
ish, you'll
his blue mood, he Umaro his cards right. Exp. Egg. You'll have to go down to
hasn’t been interest-
the third base-
ed in anything.
ment and walk
Celes convinces him
through a wall
to help them destroy
to find it.
Kefka. Not only does
he join them, he
comes up with a plan
for getting another
Airship.

II MORE GOOD NEWS


When the party talks to the townspeople, they
learn that there’s lots of other good news in record the messages
there to find out where
Kohlingen, too. One person tells of a recent visi-
the Exp. Egg is.
tor who sounds
like he could be

Cyan, and anoth-


er villager men-
tions that a trea-
sure hunter had
been through
recently.

Rumor has it that there is a very strong hasn't change Locke's


fighter in the Colosseum who is looking adventurous nature. The word in
for a Striker. It's not every fighter who Kohlingen is that he has set out in
knows how to use that special weapon. search of a legendary treasure.

88 NINTENDO PLAYER’S GUIDE FINAL FANTASY III 89


II ALL ABOARD THE FALCON
Darill’s Airship lets your partyfly
freely once again between the islands.
It is a much simpler ship than Setzer’s
was, but that doesn’t mean that it's not
fast. As soon as you board the ship,
you'll see a carrier pigeon carrying a
note to someone far away. Follow the
pigeon to see where it’s headed.

II PRESENTING PRESENTER
Just in case
you aren't up
to the battle
ahead, be sure
to save the
game before
you open the Treasure Chest that houses
AIRSHIP FALCON
Presenter. When you defeat the beast,
you’ll get the Dragon Claw. Equip it
before continuing.

|
DULLAHAN |

When your party approaches the statue,


Dullahan will show up. He uses lots of

magic, so equip Celes with a sword and


use her Runic power to absorb the
spells' energy. Make Sabin Blitz and Darills Airship Falcon meansfree-
Edgar use his Auto Crossbow while
dom.It may not be asfancy as
Setzer heals the party.
Setzer’s. Airship—there’s
no casino
here—but it’sjust as useful

To keep the party from suffering the ill effects of


Dullahan's magic, use Celes' Runic power.

|
FROM PAGE m]

Sabin's and
Blitz
Edgar's Auto Crossbow CHECKLIST
both cause plenty of
damage, and attacks of O CONTROLS
fire are also effective
against Oullahan.
O EQUIPMENT CHANGER
0ENGINE ROOM
O CABIN

9: SIXTENDO PLAYER’S GUIDE


MARANDA II

||
TRACES OF
CYAN
Terra When your party boards Darill’s Airship and Maranda, too, has suffered Kefka’s
judgment, but the girl who was wor-
Locke Jolldws the pigeon, you'll end up in Maranda,
ried about her boyfriend, the soldier,
Edgar but you’llfind that it has changed dramati- is still here. Her house is full offlow-
Sabin cally since the last time you visited. ers that she says came from him. In
the letters that he sends by carrier
Cyan
pigeon, he tells her that he'll return
Cau II TRY THE as soon as the vil-

Shadow II TOWER lage he's in is

rebuilt. Something
Celes
The pigeon is on seems fishy.
Setzer the wing again,
Strago this time headed for Zozo.
Follow its trail to investigate,
Relm
hut stop off at the Fanatics'
Mog Tower on the way. Climb to the
Gogo firstTreasure Room and take

Umaro
the Safety Bit f om the chest
there, then continue to Zozo.

Is it possible that the wounded soldier sur-


someone else sending those letters?
WORLDLY WOMAN
vived...or is
II

The world has changed greatly since it show you how the map has changed
was jarred by the major earthquakes since the holocaust. When you talk to
that were part of the destruction. One her, she’ll show you how to get to
woman on the streets

NARSHE

VELDT
zozo- II TIMELY TREASURE
As you climb the mountain, you'll come across several
STORM DRAGON
I
Terra
Locke
MT. ZOZO Treasure Chests.

it
Open
inside. If the treasure is
and grab whatever loot is
the chests
a weapon or piece of armor, equip
before continuing. The only exception is the Ice Shield. It
lioncd.

have
It

to step
huh in ./ best, and you'll
\ .

on the floor switch shown


I
;

Edgar isn't effective against the Storm Dragon, so put it in your on the map to open the chest and let it out. Lighting bolts
Zozo is stillfilled with liars inventory and save it for later battles.
Sabin are effective
and beasts, just as it was
when you dropped by previ-
Gau
^^mously. Before
Shadow
Celes
you leave
Setzer
Strago though, a The Storm Dragon will circle you
before diving in to strike. It frequently
Relm will tell uses Wind attacks. Counter with Bolt.

Mog you that you can trust the


Gogo person who tells you that Thunder 2 is also an effective
Umaro Zozo is dangerous. Perhaps It can knock the hot air
spell.
right out of the snarly dragon.

he can help youfind the


way to Mt. Zozo. When you defeat the Storm
Dragon, you'll get Imp Armor.
Use the exit to your right

II RUST- RID CYAN’S DECEPTION


||

As soon as you get to Zozo,


You’ll soon come to a chamber that is
start looking for the man
apparently someone’s home. The flow-
who says it’s dangerous
ers here are just like the ones the girl
there. When you talk to
in Maranda had been receiving.
him, he’ll tell you to find
Outside, you'll find Cyan, who con-
Mt. Zozo by going through
fesses that he has been writing to the
the Cafe, then he’ll offer
pretending to be her boyfriend
girl,
you some Rust-Rid. It’s just because he couldn't bear to tell her
what you need to open the
that he had died. He knows that he
door that’s rusted shut, so
has to tell her the truth.
thank the man and head for The man who tells you that Zozo
the Cafe to start searching. is dangerous will supply you with
Rust-Rid when you talk to him.

ijPBf.1l

II CLIMB IN THE CAFE


Enter the Cafe and go up the stairs to the third
and go to the door that
level. Exit to the stairwell

was rusted shut when you were here earlier. Use


the Rust-Rid on it to open it and step into the maz,

of caves that is the inside of tfflrrfStiWZyWuu.

Mt. Zozo. There arc powerful


enemies lurking in the shad- Use the Rust-Rid to
cop .010 open the door that
was rusted shut.
part\ members with ilie Walk through the
.//>" » ..*>«
door to step into
Mt Zozo.

the climb. ZjZzZ.

92 NINTENDO PLAYER’S GLIDE FINAL FANTASY III 93


SR. BEHEMOTH
Terra
THE VELDT Terra A raging Sr. Behemoth reigns with terror in the
cave, and you’ll have to beat both the live beast
Locke
Edgar The Veldt, where Gau grew up
Locke
Edgar
CAVE IN and its undead spirit to destroy it. It uses strong
magic spells in battle, so be prepared to protect
Sabin
Cyan
wild, is stillfilled

In his year of solitude,


with wild beasts.
Gau has
Sabin
Cyan
THE VELDT against them.

m ROUND ONE ROUND TWO


During the first battle, equip Just when you think you've
Gau kept to himself there, practicing his Gau In the Veldt's southwest Celes with a sword and use her destroyed the Behemoth, its
Runic power to absorb the brunt vengeful spirit will appear with a
Shadow fighting techniques and learning Shadow coastal region is a targe cave of the Behemoth's spells. Attack surprise back attack. Because the
with your other party members, spirit is undead, using Revivify
Celes 01 ps that merits
from the animals. using the most powerful water on it will destroy it with a
weapons they can equip. single application.
Setzer
exploration,
Strago
even ifyou
Relm ||
TAKE A PARTY OF THREE
haven’t met up
Mog Gau is once
Gogo again running with wild man
wild with the Gauyet.
Umaro animals, and as
always, he’s II SHATTERED SHADOW
somewhat shy.
If you waited for Shadow before leaping off the
He won't Floating Island, you'll find him lying wounded
approach your inside the cave. His faithful dog, Interceptor,
party at all if it
||
FIRESIDE leads you to his wounded master. When you
has more than three members, so II CHAT reach him, the scene will fade,
lighten up before you set out in Take the second and you'll automatically find
search of him Walk around on the
.
tunnel, then walk your party at his bedside in
Veldt until you’re attacked. Fight the over to the four Thamasa.
enemy animals as you normally men by the camp-
would. Sooner or later, Gau will fire. They’ve seen
appear when you win a battle, and a wild boy
he’ll eagerly rejoin your group. dressed in hides
on the Veldt, but

he wouldn’t
approach when
the four of them
|| FOLLOW THE DOG were together.
Just inside the cave, you'll meet a One of them also
dog that looks strangely familiar. It tells about a
barks a couple of times, then runs fierce dragon that

off into the cave. It’s trying to tell lives in the forest
you something. Follow its trail to CHECKLIST
to the north.
O INTERCEPTOR IF NOT SHADOW...
see what the yapping is all about,
but talk to the men in the next
0 FOUR MEN Ifyou didn't wait for Shadow, he’s gone
0RAGE RING
room first. for good. You'll find Relm lying wounded
O TIGER FANGS
0 STRIKER in the cave
©WALL SWITCH instead, but
0 HIDDEN PASSAGE you’ll still end
OSHADOW/RELM up in Thamasa.
©BEHEMOTH
Wait until she
leaves for
Jidoor, then

The men are doubtful that a human could follow.


defeat the frightening dragon that dwells in
the northern forest.
JIDOOR II

II
ATTACK OF THE
FLOATING CHESTS
II RELM RETURNS
When you finally defeat
Each of the Floating Treasure Chests holds Chardarnook, Relm will throw in
Terra Jidoor is the western-most both an enemy and a treasure. Approach her paintbrush and join your
Locke city on the them, one-by-one, and press A to make the group. Before you leave the studio,
|
enemies emerge. Fight for the treasures. be sure to take the Starlet Magicite
Edgar world map. When of the chests are empty, step up to
all from the bookcase. With this new Don't leave the stu-
Sabin It is home the painting on the wall behind them. Fight dio before you take
Esper, you'll learn Cure spells.
the Magicite from
Cyan the image in the painting to make a door the bookcase. Starlet
to the •Valk up to the Floating Chests and press the
appear in the wall. Go through the door and A Button to attack. When you defeat the Magic lets you learn
Gau nonsters in the boxes, you'll earn treasures. three levels of Cure
land's only save your game at the save point there. as well as Regen and
Shadow Remedy.
Auction House and to a
Celes
Setzer
famous named
art collector |
CHADARNOOK |
so be sure that your firemagic is at
1 00% before you take on the haunt-
FANATICS’
Strago
Relm
Owzer. The people tell you
that Relm is busy painting
It’s time for some art appreciation. Observe

Chadarnook, a most unusual enemy. It’s a


demon spirit that’s living in the portrait of the
ed painting. Edgar’s Drill can also
cause lots of damage, so select
when you run low on magic. The
it
TOWER
in his house. woman that Relm is working on. When your woman’s image casts sleep spells on Terra When you stopped by the Fanatics' Tower earlier,
Mog
party enters the battle mode, the painting will your party members. Be sure to wake Locke Strago was outside in a kind of trance. Relm is
Gogo ADMIRE THE switch between an image of a woman and an
II them up so they can help pile on the
Edgar the only one who can break the trance, so return
Umaro II ARTWORK image of a demon. Time your attacks so that damage.
Owzer’s house is dark, but in the they strike when the demon is present. Fire Sabin to the tower with her and have her talk to him.
dim light you can see a diary on the magic is effective against the demon’s image , Cyan
table. You can't
Gau
II STRAGO SNAPS OUT OF IT
climb the stairs Kefka’s fanatical followers have cast
on the left yet, so Shadow some sort of spell on Strago. He and sev-
go read the diaiy, Celes eral other zombies are marching endless-
which tells where ly in circles at the base of
Setzer
the light switch the tower. When your party
is. Turn on the Strago
passed by the tower earlier,
lights, then go Relm he was unresponsive. Now
You won't be able to climb the c ,
upstairs, bearcn you have Relm back,
stairs until you turn on the lights.
Read the diary lying on the table to
Mog that
the Emperor's Use the most powerful Fire Magic that you've assign her a spot on the
where When the image of the woman
find out the Tight switch is. n •

Painting „
twice to appears, she frequently casts learned against the demon's image. Edgar's Gogo traveling team and have her
sleeping spells on your party mem- Drill is also very effective against both images.
get a letter, then go to the painting in the Umaro approach Strago. She'll
bers. Wake sleeping members up as
southwest corner. When you look at it, the soon as you can. shout so loud that Strago
image in it will will snap out of the trance and
pop out. Defeat rejoin the group. With his special
the image to CHECKLIST Lore magic, he’ll be a valuable
make a door O STAIRS member of the party.
appear in the 0 DIARY
painting's place. Q LIGHT SWITCH
O MONSTER PAINTING
0 GESTAHL'S PORTRAIT
0 DOOR BEHIND PAINTING
0 ENEMY PAINTING
0 MOOGLE SUIT
Q RELIC RING
$) THREE DOORS
0 FLOATING CHESTS
® POTION
® ETHER
® REMEDY
© ENEMY PAINTING
©OWZER
® CHADARNOOK
© MAGICITE

96 NINTENDO PLAYER’S GUIDE


MOBLIZ PHUNBABA RETURNS sure to keep all but one of your party
members above 1 ,000. Go ahead and sac-
Terra It’s time to return As Terra comforts Katarin, the ground rifice one member; when you do, Terra
Locke with your parly to begins to shake, will join and attack

and everyone with her powerful


Edgar Mobliz to see how knows what that magic spells. Using the
Sabin Terra and her means: Phunbaba wisdom of her Esper
Cyan is back. The huge heritage, she alone
charges arefaring.
green monster means the difference
Gau
Board Setzer's who, along with between victory and
Shadow Doom Gaze, has
Airship and take defeat.
Celes been terrorizing
wing. It’s possible the world, returns
Setzer
that Terra has to torment the chil-
Strago A single blast of Phunbaba's lightning consumes
dren of Mobliz. He
Relm
changed her mind 1,000 HP per person. Be sure to keep your party
is thesource of members healthy to keep them from being blast-

Mog aboutjighting. their nightmares, ed in one fell swoop.

nightmares that
Gogo
||
WHERE’S occur both night
Umaro IIkatarin? and day. Terra
When your parry first cares for the chil-
returns, it’s plain that some- dren while your
thing is wrong. Terra is party springs into
nowhere to be found, and action against him.
Katarin is gone, too. The It will prove to be
the most vicious
your party
battle you've expe-
will leave the chil-
rienced yet. A sin- dren and join the
gle attack can cost fight. Her Esper
experience is
1 ,000 HP, so be invaluable to your
team.

children suggest that you look for the


missing pair in the house next door,
but when you look there, she’s gone.
Not until you see a dog dash behind
the bookcase do you realize that there
is a hidden stairway there. Terra and
Katarin are talking about the baby
that Katarin is going to have. She’s
afraid of what will become of her
child in this war-torn land. II TERRA REVEALS ALL
After the battle,
Terra can no
longer deny her
Esper side. She
shows herself to
the children in her
Esper form, mor-
phing into a pink,
flying being. At first the children are frightened,
but then they see the kindness in her eyes. She

knows now that she must help make the world


safe for them.
98 NINTENDO PLAYER’S GUIDE
Terra
Locke
PHOENIX
Edgar CAVE
Sabin
Cyan The letter you received
Gau when searching
Shadow Gestahl’s painting

Celes

Setzer
Strago
Relm
Mog
Gogo gives you a due about
Umaro where to lookfor the
Phoenix Cave. Land
your Airship in the
center of the mountain
range that is shaped
like a star.

II TAKE TWO TEAMS II COOL DOWN THE LAVA


Now you'll take two teams with you to The boiling lava beds make it impos-
explore the Phoenix Cave. Press Y to sible to reach the Treasure Chest in
switch between groups, and use one to the center of the room. Have one
clear the way for the other. Start by team flip the wall switch at #19 to
having your first team stand on the cool the lava down. Being able to
floor switch inside walk in the lava opens up new areas
CHECKLIST the entrance to for exploration, including the center
O FLOOR SWITCH 0 FLOOR SWITCH open the door on of the room. Now a team can go open
Q DOOR © FLOOR SWITCH the the chest.
0 FLOOR SWITCH © WALL SWITCH left.

OD00R ©> WARP STONE Have one team flip the


0 BRIDGE SWITCH © FLOOR SWITCH wall switch to turn off
0 BRIDGE © SHIFTING the lava, then send the
@ WING EDGE STONES other team exploring in
the area that was
0 FLOOR SWITCH © RED DRAGON unreachable before.
Q FLOOR SWITCH © DRAGON HORN
©EMPTY CHEST © FLOOR SWITCH
0 FLOOR SWITCH © STONE
©BOULDERS APPEARS
® EMPTY CHEST © TWO FLOOR
® EMPTY CHEST SWITCHES
0 FLOOR SWITCH © STONE WALL
0 SHIFTING
STONE While your first teams stands on the
floor switch, your second team can
walk across where the spikes are.

FINAL FANTASY III 99


il MOVE A MOUNTAIN II HAVE LOCKE ENLIST
After you skip the second party over team on each switch, the wall of stone Before you leave the Phoenix
RED DRAGON |
to meet the first, you’ll have to find a will move to create an opening. Once Cave, you'll run into Locke, who
way out of there. To exit the cave, itmoves, it will stay open, so you can begs for the Phoenix Magicite.
The dragon inside the fiery Phoenix you’ll have to clear an opening in the have your teams leave the cave in He implores you to let him go to
Cave is, as you might expect, red. In stone wall whatever order you'd like. Kohlingen so he can use the
battle, it casts ahead. There Phoenix magic on Rachel. When
many magic are two Floor you deliver him. he rushes to the
spells, so either Switches near basement where she lies uncon-
use protective the wall. When scious, suspended in a surreal
spells or equip you put one sleep. As soon as he uses the
your party with
Wall Rings. The
best way to

Equip at least one member with


counter the Red
ZoneSeek and cast spells that will Dragon’s attack is
repel the Red Dragon's magic
to use the
attacks.

Have one party stand on each of the two Floor


Switches near the stone wall.
magic, she begins to stir. Instead
of coming back to life completely,
though, she returns to con-
sciousness only long enough to
tellLocke that her death was
not his fault. She begs that,
instead of blaming himself,
Locke begin to live again with-
Cool the fiery Red Dragon down. Use the most out guilt. She then departs,
powerful Ice Spell that you have.
promising that her spirit will
strongestweapons you have in your inventory always be with him.
and to have members with magic strength cast
spells that will put out the beast’s fire. Try Ice
and Water spells for attacks. Shell and ZoneSeek Using the Phoenix Magicite,
for protection. Try to keep your party members’ Locke temporarily revives
Rachel. She tells him to live
energy levels high so that they’ll be able to sur- life to its fullest.

vive the dragon’s most powerful spells.

II COLLECT ITEMS
After you defeat the Red Dragon, walk
up to the Treasure Chest above and open
it to get the Dragon Horn. Go to the
point shown at the right and stand on the
Floor Switch to make two stones appear
in the gap on the left, then switch par-
ties. Send the second party to pick up the

Ribbon from the chest in the center of


the lava, then have it enter the room Locke shows Celes the treasures he found,
where the first party waits. Jump across then he joins the group.

the stones in the gap to meet up with the


other team. It will take both teams to
clear the Phoenix Cave’s exit.

1 00 NINTENDO PLAYER’S GUIDE iLL-t.S ) III 101


CHECKLIST ~1
WHITE DRAGON
TOWER OF FANATICS |

In the third Treasure Room, you’ll

Terra o STRAGO find not only a Treasure Chest, but


The Tower of Fanatics isfilled with Kefka's 0 THREE THIEVES also the White Dragon. It will try to
Locke
crazedfollowers. He has used his magic to exert 0 SAFETY BIT use magic on your party, but the
Edgar O SECRET SWITCH spells will be reflected by your Wall
mind control over them, so they 0 AIR ANCHOR ||ATTACK YOURSELF
Sabin O GENJI SHIELD Rings. Counter its attacks by casting
are completely loyal to him. He 0 STUNNER Many of the enemies in the tower strong spells on your own party. When
Cyan 0 WHITE DRAGON
has also taught them to use reflect the spells that you cast, so the you defeat the
Gau O FORCE ARMOR
only safe way to use magic is to cast dragon, it will
magic spells, which makes them <0 GEM BOX
Shadow the spells on one of your own party give up a Pearl
<D MAGE MASTER

Celes
as dangerous as they are members. If your people are Lance.
equipped with Wall Rings, the spells
Setzer
demented.
you cast on them will be reflected
and will strike the enemies instead.

Relm II PREPARE YOUR PARTY Spells that are deflected like this can
penetrate enemies' magic barriers.
Mog Before you enter the tower, it’s essential
that you have at least one member of
Gogo
your party learn Life 3, a skill that you
Umaro acquired by picking up the Phoenix spells.
Cast your own powerful spells,
such as Tritoch, on your own
Esper. Cast it on at least one party. The Wall Rings will deflect
them.
person when fighting the
Mage Master at the top of
the tower. That way, if he
Life 3
bers
revives mem-
who have been MAGE MASTER
uses his Ultima spell, you’ll felled by fatal
attacks. Be sure to The most frightening enemy you’ve
have a survivor who can learn this spell
met yet waits at the top of the tower.
revive the rest of your party. before climbing the
tower. He’ll emerge when you take the Gem
Box from the Treasure Chest there.
Equip the Gem Box and cast Life 3 on
VITAL EQUIPMENT at least one member of your party as
II

soon as the fight begins.


Along with learning Life 3, there are
some other important preparations to Use Life 3 immedi-
make before entering the Tower of ately. When the
Mage Master gets
Fanatics. If you talk to the three men weak, he'll cast
outside the tower, at its base, they’ll ||
HIDDEN TREASURE Ultima, which will
wipe out your
tell you weapons are useless
that
One of the thieves in Maranda alluded to a secret door party — and the
inside. Knowing that, you should Mage Master.
in the tower. To find it, walk into the wall to the right of
choose party members with lots of MP
the Treasure Chest in the first Treasure Room. You’ll
and equip them with the strongest
Get the Ragnarok Esper inthe Weapon Shop hear a loud thud, then, when you leave the Treasure
spells you have. In addition to using in Narshe. As its name suggests, its Ultima
spell is the ultimate magic. It casts a fatal
it’s a good idea to stop by
Life 3,
blow to all characters on the screen.
Narshe and get the Ragnarok Esper.
Now that Locke is in your party, you
can have him open the locked door to
the Weapon Shop in Narshe. Go
behind the counter in the shop to get
Ragnarok. To make your people
strong against the magic that they’ll
be facing, equip each of them with a
Wall Ring so they can reflect spells. If
you don't have enough Wall Rings to
go around, go shopping and buy more
Equip Wall Rings all the way around to protect
of them. your party from the powerful magic spells that
you'llbe encountering inside the tower.
102 NINTENDO PLAYER’S GUIDE FINAL FANTASY III 103
COLOSSEUM SHADOW’S DREAM
If you stay at an Inn with Shadow as
The manfrom the World of Balance who longedfor part of your traveling party, chances
war now operates a Colosseum, which drawsfight- are that he'll dream about his past.
In one sequence, two thieves, Clyde
ersfrom near andfar to test their skills against Baram
and Baram, try to escape, but
other warriors. Battles rage here night and day. is badly wounded. He begs Clyde to
put him out of his misery as the
injuries. You’ve seen him in action, so
|
GET THE GOSSIP you know how powerful he is. Go
An interesting group of ahead and give it your best shot —
characters hangs out at the don’t worry about hurting him. When
Colosseum. Here you’ll you defeat him, he’ll join you. He and
meet Ultros once again, but Interceptor are great additions to the
this time you don't have to team.
fight —
him he’s the recep-
tionist. You can learn some
interesting news by talking
to various people who are
waiting to fight. One man in dream fades. In another dream,
the Cafe tells you that a Clyde talks to a girl in Thamasa.
man in black is looking for a Other glimpses into the past hint
Striker. Another person tells you that Shadow knew Relm before. Is
When the Striker is at stake, it

the ground rules for fighting. Shadow puts up a fearsome fight. just a coincidence that only the two
of them can use the Memento Ring —
or control Interceptor?

j
Even though Shadow fights for the Striker,
i when the battle is over, all is forgiven. He will

;
readily rejoin the group when you ask.

The more valuable the wager, the bigger the


prize. What you decide to bet determines
who you'll fight and what you'll get if you win.

II BET THE STRIKER


Thelast time you saw Shadow was
when you left him in Thamasa,
wounded and in bed. You wont find
him hanging around, but if you put the
Striker on the line, he will be your
opponent in the arena. He has, appar-
ently, recovered nicely from his

1 04 NINTENDO
Terra

Locke
As his wife tolayou earlhr,
at a secre^/timtig^Vrih'^ yfirshe. The wise, old
Mo is meditating

Edgar
teacher is a innstti^fcgfe mairiakfrp who spendi
Sabin
much ofJtisMipe deep in thought.
Cyan
Gau
II VISIT THE MASTER
Shadow
Celes

Setzer

Strago
Relm
Mog
Gogo
Umaro
scene will change and you'. II J
find yourself standing outside--
D uncan's House, and Duncan
himself will come out to greet
you.

II LEARN A NEW \
llBLITZ TECHNIQUE
Duncan will take Sabin to the rooftop
him a new Blit:
cind'ieat h technique,
‘one that cMh’ers massive attacks. The
eomplicalm maneuver is called the
l Bum Rush. It's useful, but it's more dif-

ficttlt to-use because you have to press

iffU .
^ yoii don't get the

is at
Practice
When you arrive at Duncan's House, he'll teach
skirmishes before
Sabin a complicated new move that will prove to
t'..,.,- - you attempt them in an
be very useful against major enemies. | T . -

important battle.

a complex sequence of but-


tons in order to perform it.
Save it for use against strong
enemies, when a major attack
is needed.
When the tutoring is done with, Sabin rejoins the
team, a stronger fighter than he was before. Now
time to find some enemies and start practicing
it's

the new techniques.

FINAL FANTASY III 105


MOG
NARSHE ||

,While you’re in
ENLISTS TRITOCH
When you first encounter
UMARO’S
Terra
Locke
After training with
Duncan, return to the
Narshe, go back to
theMoogle Cave
and talk to Mog.
the chilly
attack
cliffs

you with surprising force. Use


Tritoch
near Narshe, he’ll
on Terra
Locke CAVE
He’ll join your the fiery spells of Ifrit or Maduin to
Edgar Put Mog in your
Edgar city ojNarshe, nestled
party and bring counter, and keep refreshing your Sabin party and return
Sabin in the mountains. The with him powerful party with Cure spells. When you Cyan to the cliff where
Cyan Dances that will defeat
city is locked up tight Gau
Gau prove to be very Tritoch, he the battle with Tritoch took place.
and the streets are useful in battle. changes form, Shadow
Shadow Fight with him all turning from
Ifyou search the edge of the cliff,
empty, but there are Celes
Celes
still treasures to be
over the map so Go to the Moogle enemy to
Setzer
you’llfind a myste-
Cave and have Mog
Setzer that he can learn Esper. He will
enlist. After he does, rious new pit. Save
Strago
found—ifyou take the all of the dances of search the area to Strago
the various regions.
findMog's Relic, the
Relm your game at the
Relm
right party members Moogle Charm.

Mog SavePoint, then


Mog with you.
Gogo jump in to explore it.

II UNLOCK THE
DOORS Umaro
Umaro II
If you take the Magicite,
If you enterNarshe without Umaro, who resembles an
Locke in your party, you'll abominable snowman, will
find the shops locked. If you When you defeat Tritoch, he'll give you
appear on the stairs. He’s
take the treasure hunter his special magic spells. Learn to use the guardian of the Magic
them as quickly as possible.
with you, however, he'll pick Stone, and he’ll make you
then talk to you and grant you his fight for it.

Mog the only one who can equip the Moogle


is
Charm, and he's the only one who can persuade magic spells, which include Fire 3,
Umaro to join your party. He can really cut a rug, Ice 3 and Bolt 3. Start learning his
too.

powers right away they’ll be vital in
the battles to come. After Tritoch dis-
appears, an opening appears at the
edge of the cliff. Check it out.
THE ICE DRAGON
the locks on the doors and open Umaro attacks by tackling.
them. Go to the Weapon Shop, open If you’re following the orderof Events If Sabin is in your party,
Blitz. Keep your members'
the door and walk into the room as we present them, the Ice Dragon HP high, because each
behind the counter. When you talk will be the fourth of the fabled eight tackle saps lots of energy.
The Magic Stone, Terrato,
to the shop owner there, he’ll let dragons. It uses powerful Ice attacks. is worth the fight

you choose either a powerful sword You can make it melt away by using

or Ragnarok magic. Take the magic attacks offire and flame. Sabin’s Blitz If Mog is in your party, he’ll per-

so you can learn the Ultima spell. is also effective in major battles like II TEACH UMARO A suade Umaro to join you after the

lUell?
this one. II LESSON battle. If you don’t have Mog,

After you pull the Wall Switch and fall Umaro will remain in the cave. He's
Make this stone into a suuortl? The Ice Dragon
Leaue it the stone "Ragnarok" attacks with Ice into a pit, you’ll come to a room with a a very strong fighter and a valuable
Make it the sword "Ragnarok” spells. To melt the
sandy floor. In the sand is a skeleton asset, so be sure to enlist him.
frosty serpent, use
the most powerful statue holding Magicite. You can either
fjsi'SY fire magic spells
take it or leave it.
PI that you've
learned.
s$
In addition to using
magic, attack with
the new blitz that
Sabin learned from
Duncan. It's com-
plicated but pow-
erful.

106 NINTENDO PLAYER'S GUIDE FINAL FANTASY III 107


FALL FROM THE BRIDGE CHECKLIST GO FOR GOGO
TRIANGLE ||

Jump over to the bridge that's being guarded o EXIT


II

When you exit from the boulder room, you’ll step into
shove you off the O FALL FROM HERE
ISLAND by a
bridge.
soldier. Let the soldier
When you land in the room below, open O GENJI ARMOR
O MAGICAL BRUSH
a room with several broken bridges. Press the A
Button to jump from bridge to bridge. First, circle to

|
the Treasure Chest O FAKE MUSTACHE the platform with the Floor Switch. Step on the
Board, the Airship, staff a trav- to find the Red © ETHER switch to make bridge extensions appear. Empty all
Jacket, then return O RED JACKET of the Treasure Chests, then go through the closed
eling party and headfor to the room with O FLOOR SWITCH door on the north side of the room. Inside you’ll meet
Triangle the bridges.
Q ZEPHYR CAPE Walk up through the door to meet Gogo, the
© HERO RING the elusive character called Gogo. mime. He'll offer to join you in your mission
Island, an (H TACK STAR When you talk to him, he’ll volunteer when you talk to him. He can imitate the

© JUMP to help you save the world. It's a


attacks of the others during battle.

aptly named © JUMP big boast, but he’s a talented


Let the guard push you off the © FLOOR SWITCH
dot in the bridge once. Take the Red Jacket
© JUMP fighter who can imitate the
from the chest in the room below.
J remote north- © JUMP most poweiful attacks of
© THUNDER SHIELD other members of your party. Go
comer iff the world.
east r on the switch to make © G0G0 to the status screenand customize
raised floor drop so you
his skills!
Although looks like a barren
it can walk across to the
door that leads back
place, you’ll have one ffyour upstairs.

most unusual adventures here.

ZONE EATER
CHOWS
DOWN II WAIT YOUR
As you explore the II TURN
island, sooner or Once you have the Red
later you’ll meet Jacket, don’t let the
Zone Eater in bat- guards shove you off
tle. Although your the bridges again. Wait
first instinct will be to destroy the until they walk away from where you want to
beast, take it easy on him. One- land, then jump over to the Treasure Chests
by-one, he’ll suck your party on the far bridge and the one on the left side
members up of the room. After
and swal- opening all of the
low them. chests, exit
When the through the door
last one on the left.

gets snarfed
up, you’ll
find your
group inside
Zone Eater II WATCH FOR FALLING ROCKS
with grotesque caverns to Step inside the next room and stop near the door. Wait and watch. A
explore. You can exit at huge boulder will crash down from above, and if you're standing in the
any time by returning to wrong place, you'll be crushed. There are safe spots in front of the firs:
the light beam in the room two Treasure Chests. Stand in front of the chests, take the items and wait
where you landed, but if for the boulder to drop. As soon as it

your party is well- starts to rise again, rush to the next


equipped and includes the chest. You'll have to discover where it's

members you want, set out to see what’s here. safe to stand between the second and move on as soon
boulder to drop, then
third chests by watching to see where the
as it lifts. Be quick cleaning out the
hole in the boulder lands when it comes and reaching the doorway
third chest
down. Hurry to that spot, wait for the
before the boulder drops again.

1 08 NINTENDO PLAYER’S GUIDE


DOMA CASTLE A CHECKLIST
OQ PARTY MEMBERS
©THE THREE STOOGES
|

I
TRIP THE
SWITCH TWICE
II

On
STOP THE CHEST
the train, you’ll come to a
II

II
OPEN AND CLOSE THE
CHESTS
Terra
Locke
LONG HAUNTED NIGH T ©WALL SWITCH
©GENJI GLOVE
©MOVING CHEST
Cyan’s dream takes you from the cas-
tle back to the Phantom Train. In the
Wall Switch twice to
Treasure Chest that jumps in front of
you when you try to walk past it to a

second chest behind No matter


Read the book, then flip the Wall
Switch to
close three
first car, flip the it.

Edgar Much has changed since Cyan left Doma Castle, ©FLAME SHIELD move on the right down two
the crate which side you try, it won’t let you of the
©WALL SWITCH make Lump of
Sabin where people lay dying as a result of spaces. After moving it, open the pass. To it stop, take the chests.
©OPEN BOOK
©LUMP OF METAL Treasure Chest by standing beside it. Metal from another Treasure Chest Remember
Cyan Kefka's poison. Take him back there
Gau
© ©©WALL SWITCHES Inside the chest (#10 on the map) and throw it which ones
now to revisit the past—if only in his ©ICE SHIELD into the chest to make it stop you closed.
Shadow ©WALL SWITCH moving. Once you ground the
dreams.When he sleeps, those dreams First, read the message the
in
book that's lying open on the
jumping chest, you can open
Celes table to find out about closing
become nightmaresfrom which there the Treasure Chest behind it to the chests.
Setter get the Flame Shield.
is no escape.
Strago
Relm LARRY, Flipthe switch on the wall

Mog CURLY AND MOE to close three of the


chests and remember
which of them you closed.

Gogo After you find everyone but


Cyan, you’ll fight the three
Umaro demons, Larry, Curly and Moe.
Curly can cast Life 3, so defeat
him first. Otherwise, he’ll keep
reviving the others when you
defeat them. Magic spells are
Moe and Curly
effective for
but use weapons on Larry.
THE TRAIN

FROM DOMA CASTLE

Next, con-
centrate y
attack on ||
THE SECRET OF II REMEMBER HOW TO
Moe. He, t
SWITCHING II CLOSE THE CHESTS
II TORMENTED to magic
II

In the next section, there In the west end of the car are six
II SLUMBER spells, so tr
are three switches on the chests arranged the same way as they
Before you climb to the hitting him
couple of wall. You must flip them in were in the last car. Close the same
second floor of the castle
the right order tomake chests that you did before,
and sleep in the beds
the switch on the wall
the furnishings move so to
there, equip all of your party members for a make an opening appear
you can walk through the
long journey. When you nod off, you'll be in the wall on the
car. Press #11, #13, #11 left.
drawn deep into Cyan’s
again, #12, #11 a third
nightmare —and you time, then #13. When
can’t escape until the
you’ re finished with the
entire dream plays Think back to which
You'll begin the dream sequence, you should be
sequence with only one of itself out. The dream chests you closed in the
able to walk to the left last car. Close the same
your party members. You'll begins when three The furniture will be in your way
have to find and awaken the along the lower wall. when you first enter the car.
ones in this car.

strange demons rouse Finally, only Larry remains. Use trip the switches in
others as you go. You must
weapons to put an end to the strange
the order listed above so that
you from your sleep. Stooges.
the pieces move around and
clear a path.
10 NINTENDO PLAYER'S GUIDE FINAL FANTASY III III
|| DREAM ON CHECKLIST |
WREXSOUL | If you don’t have X-Zone, ignore the
After you stop the Phantom CONTINUED FROM PG. 110 After Cyan's wife asks you to fight Wrexsoul Soulsavers and concentrate on
Train, you’ll pursue Cyan into in order to save Cyan, a Save Point will Wrexsoul himself. When he takes over
©ONE-WAY TO ©
some dark tunnels. He’s wear- ©CONNECTS TO® appear in the bedroom. Refresh your party by the body of one of your party mem-
ing Magitek Armor, and you. ©ONE-WAY TO © using a Tent, then save your game before set- bers, you’ll have to attack and destroy
©CONNECTS TO©
can do the same in the dream. ting out to find Wrexsoul on the dais in the member to damage Wrexsoul.
that
As soon as you enter the tun-
© COLLAPSING BRIDGE throne room. Wrexsoul is flanked by two flam- When he leaves the body, revive it with
nels in pursuit of Cyan, he'll be chased off by soldiers. ing figures that Fenix Down or a Life spell. Attack
Practice using Magitek skills so that you’ll be strong when are invincible Wrexsoul with Ice Spells to put his fire
you meet up with lo, a heavily-armored Magitek behemoth. To to any attack out. It's a tough battle, but if you keep
destroy lo. attack with Thunder Beam. Use heal spells to stay except X-Zone. your energy up, you'll outlast him.

Save your game in the bedroom, then


go to the throne room and approach
the figure by the throne to enter the
battle mode. Don't waste your time on
the Soulsavers.

Wrexsoul will take over the body of one of


your members. You must destroy that per-
son to make Wrexsoul show himself again.
When he departs, revive your teammate
and attack Wrexsoul with Ice spells.

|| DROP INTO THE CASTLE


When you step onto the bridge, it

and you' l! fall back


will collapse
bedroom in Doma Castle
into the II CYAN BIDS
where your dream began. You’ll II FAREWELL
meet Cyan's wife and son there, After you defeat Wrexsoul
and they'll ask you to save Cyan and return to Doma Castle,
by defeating a monster called Cyan’s wife and son will talk
Wrexsoul. It's quite a request. to him. They tell him that he
must go on and fight against ||
RETURN TO THE THRONE ROOM
Don’t leave Doma Castle without returning to the Throne
the Empire. They say that
and they encourage Room. On the throne sits a Magic Stone that will give
they’ll be with him always in spirit,

him to live without guilt. Cyan's wife teaches him how to your party the Alexandr
use Cleave, a powerful Esper. Once you learn

Sword Technique that dices to use its spells, you'll

enemies to bits. When they've be able to cast Pearl,


After the bridge collapses gone, you’ll have to convince Shell, Safe, Dispel and
and your party falls into the
Cyan to use his new skill to Remedy.
darkness, you'll regain
consciousness in the cas- help defeat the mad man who
tleroom where the dream
began. There, Cyan's wife
poisoned his family.
has a big favor to ask.

1 1 2 NINTENDO PLAYER’S GUIDE FINAL FANTASY III 113


II MORE TROUBLE AT DUEL WITH THE DIRT
THE OPERA DRAGON
RETURN TO THE II

When you’ve
Opera House
learned all the spells of Palidor, return to The Dirt Dragon frequently uses dev-
Terra to see what’s playing. Enter and talk Quake
SOLITARY ISLAND so you should
the astating spells,
to the usher near the entrance. He’ll tell you to talk to either equip all members with Cherub
Locke
the Impresario, who is still in the second floor balcony, Down or cast
Edgar
Ifyou haven 't returned where you left him before.
Sabin
to the Solitary Island
PALIDOR’S
POWER
//, 7 vai iiu u sin !
j
« spell to protect

B
<

tl dr, l a, Hi! dlMUP! -i;8H


Cyan f.

since you sailed away When you equip Palidor, you


' ’ " ’
> S, ; 'I;
l1’
:/

Gau are effective on


from it on Cid’s raft, can learn a variety of useful ......
Shadow defensive spells, including Slow,
now is the time to make
Celes Slow 2, Haste, Haste 2 and
the trip back. Board the Float.
can’t enter from the
Setzer wings, as Celes did
Strago
Airship and set out to when she stood in

Retm find the little island in _ for Maria ; instead,


go to the small room
Mog the southwest comer |g in the upper right
Gogo of the World of Ruin. 1 corner of the second
If your party members aren't equipped with Cherub
floor where you went to flip a switch when you were
Umaro Down, be sure to cast Float as soon as the battle begins.

||
SEARCH FOR THE | here before. If you flip the second switch from the Have Sabin Blitz instead of using spells.
II MAGIC STONE right, the floor will give way and you’ll fall to the the dragon, so put him on your travel-

Land the Airship anywhere on the stage ing team before returning to the Opera
Solitary Island, then return to Cid’s with the Dirt Dragon will House.
house. Walk down from the house to take place. After you recov-
er from your fall, walk over
to confront the dragon.

II SONIC DIVE
Once you’ve learned the power of
Palidor, you’ll be able to use the
Sonic Dive in battle. When you select
the spell, a giant bird will swoop
the beach where you originally down, pick up all of your team mem-
washed up after the holocaust. If bers and fly
you didn't return earlier, you’ll find off with them.
Magicite lying in the sand. This / .

Magicite holds Palidor Magic,


which imparts
make
abilities that will

it easier for you to survive the


then leap from
i

and
the bird
i i
/
i.^ l- .-e iJ .ro-nL. .

CID’S HEALTH “
coming stages of the game. make Jump ;
If C id kicked the bucket when you first arrived on

attacks on the — ^ the Solitary Island, it’s prob-


[

enemy. The ably because you either did-


j~
n’t feed him enough or you ~~i^
:
|
<//<•( tne. and Byg|§ :

: I

another plus is - - offish. Delicious, or Yummy.


i tine ii i, 1

that party mem-


i

Fish heals him quickly. Bad


[
bers won’t suf- Fish, however, makes his IH
fer any dam- condition become worse. If you

age while give him enough Yummy Fish to


heal him completely, he’ll give you

\(i, en It ' a a send off. and he’ll be there when


dramatic spell, you return later.

1 14 NINTENDO PLAYER’S GUIDE FANTASY III 115


CHECKLIST II AN ANCIENT TALE
When you approach the Ancient Castle,
OWING EDGE ©MAGICITE
a dream-like sequence

Terra
ANCIENT O ETHER © X-POTION
© MASTER PUG/ © OFFERING
GRAEDUS © PUNISHER
you’ll see
a battle that occurred 1,000 years
The fight, which took place in the castle's
that tells
earlier.
of

Locke
Edgar
CASTLE ©DOOM DARTS
great hall, pitted Odin against a powerful
sorcerer. In the end, the sorcerer petrified
Odin and left his stone image in the
Sabin
_ hall, where it still sits. You’ll find it
Cyan Ancient Castle, I inside the castle. jff&A
Gau MEET MASTER
Shadow PUG The dream sequence
begins when you reach
the steps of the An cient
Celes Castle.
age-old
Setzer
t&to
jgg You won't see
Strago
f
it on the over-
Relm
world map, though ; it’s hidden in
Mog
Gogo
an underground cavern thatyou’ll Master Png. a cranky
The dreamy sequence
Umaro Jind only by using Figaro Castle. shows Odin's battle with
asis crj'ul spells.
the sorcerer. In the end,
He's not only adept til the sorcerer petrified

tirlm "nigh . he\ also


Milled ,n a\oiding
Even after 1,000 years,

I pi unt < oniianils


I STEAL FROM the petrified image of
Odin still sits in the

I THE KATANA SOUL great hall where the


ancient battle took
I !, li » ini! ip, IP « ill In Enter the Ancient Castle and find the place.

I him great hall. As you explore, you’ll find sev-

I a ad
t oj using eral Treasure Chests. Inside a chest in the

use the strongest hall is theKatana Soul, who holds a cou-


ple of valuable treasures. If you have
1

Moqlc lie.
weapons at your disposal. When Pug casts Step Mine, your party
members will take massive hits. Refill each member’s HP as soon as Locke with your party, use his Capture
||
TRAVEL BY CASTLE you canafter he uses the spell, because he’ll use it again, and it will skill to steal the Tempest, the Strato or
Return to Figaro Castle on wipe out any member the Murasame. All
the northwestern continent whose HP is low. Keep are very powerful
and go down the stairs on II
; : blades. Have other
the left just inside continue to attack. When k party members
r he nmn on PferfMW you finally defeat Master either cast poison
,1111,111, I tin
JR i
first lauding will offei to Pug, you’ll receive the spells or attack with
irampori xott to hold dig, n >, Graedus, a powerful weapons. Sabin’s
when you talk to him. On the blade that will be useful Bum Rush Blitz is
way there, the castle will strike an unusual mass in the battles you’ll have also effective. When
Ifyou have Locke with your party,
of stone. Go to the jail, which is down the stairs in the Ancient Castle. HP as soon as you
party's
you defeat the he can take the Murasame from the
Katana Soul, you'll Katana Soul by using Capture.
to the right of the main entrance, and walk Master Pug casts Step
through the receive the Offering,

I a precious relic that

doubles the attack


power of the party
. , i

member who equips

Use your strongest weapons on


Master Pug.
you'llget a
Graedus.
When you defeat him,
powerful blade, the
BThe Katana
will
f

indeed
I

group. Replenish
OC.KC
'.innr.o

Soul's
be a
1700
2035

Shock Wave
<
<

shock to your
HP after it pass-
)1
-_>

Keep your party's energy up and have Sabin


give the Katana Soul the Bum Rush. When you
defeat the soul, you'll get the Offering Relic.
es.

116 NINTENDO PLAYER'S GUIDE FINAL FANTASY III 117


CHECKLIST II TOUCH THE STATUE II A HIDDEN SWITCH
OODIN When you walk up to the petrified statue If you step on an invisible switch five
|
THE BLUE
of
©INVISIBLE SWITCH Odin, will crumble, and Odin's ghostly steps down from the Queen’s throne and
it In the basement are both
©BUZZARD ORB
image will appear to tell you his own version press the A Button, it will cause a flight of the Blue Dragon and the
©GOLD HAIRPIN
©QUEEN S DIARY of the tale. you of his magic powers,
He’ll tell stairs to appear in the room to the right statue of a queen. First,
©STAIRS then he’ll suddenly turn into a shard of of the great hall. Go down the stairs to fight the dragon. It’s a
©QUEEN S STATUE Magicite. When you learn to use Odin’s reach the basement. slow moving beast, but it
©BLUE DRAGON magic, you’ll be able to strikes all party members
©X ETHER
cast the powerful Meteorite at once. Use your most

H Step up to the stat-


ue of Odin and
watch it crumble.
After telling
magic powers, the
image of Odin will
of
spell. powerful Thunder spells
and attack with weapons,
too.

The Blue Dragon doesn't


regenerate very quickly, but its
Go to the room to the right of the attacks strike all members at
become a Magic great hall. Search the bookcase. once.
Stone.

II CHANGE ODIN TO
II RAIDEN
From reading the Queen's
Diary, you know that she
loved Odin. She had
planned to bare her soul
to him when the fighting
Stand on the step 5
ended, but when it did, it
the Queen's throne.
was too late. When you

talk to the Queen’s stat-


ue, where her soul still

dwells, she will


cry as she tells

about what hap-


pened to Odin.
Her mournful
tears will change
Odin’s magic to
Raiden’s magic,
which is more powerful. Equip the Raiden
Esper and learn to use its amazing magic.

« i)

Her tears turn Odin into


Raiden. It is a very strong
Esper, so be sure to raise its

level to 100% right away.

1 18 NINTENDO PLAYER’S GUIDE FINAL FANTASY III


DOOM
Terra
Locke
GAZE
Edgar You’ve heard storiesfrom vil-

Sabin lagers about Doom Gaze, the


Cyan menace of the skies; you’ll learn
Gau about itfirsthand as youfry
Shadow around on the Airship. The
Celes Gaze's random attacks makefry-
Setzer
ing treacherous, but it doesn't
Strago
have to befated.
Relm ||
MEET YOUR DOOM
Mog TERROR IN THE SKY Doom Gaze has a deadly collection of

Gogo Doom Gaze's attacks will spells that it uses during battle. Its
bring your flights to an abrupt attacks include Ice 3, Doom, Level 5
Umaro halt. Its attacks are brutal, but Doom and Aero. You can counter with
just when you get in some spells such as Pearl and Fire 3, as
good licks, the Gaze escapes to attack well as physical attacks like Sabin’s
and fight again another day. Don't Bum Rush. Defeating it takes time, but
think that your fighting was futile, the effort pays off in a big way. When
though. Even though it disappears, the you finally beat it, you'll find
damage you inflicted remains. Sooner II RETURN TO
or later, if you attack effectively, you’ll II THAMASA
overcome the legendary terror After defeatingDoom Gaze
through cumulative damage and make take Strago and Relm back to
the skies safe again. Thamasa. They’ll be glad to
see their old village, and Strago will
meet an old friend who is recovering
from wounds he suffered at the claws
ofHidon, Strago's long-time nemesis.
Feeling guilty that his friend tried to
take on Hidon alone, Strago decides
Bahamut, the King to go to nearby Ebot's Rock, where

of the Dragons, and Hidon lives, and take on the monster


you’ll be able to himself.
use him and his Although he
powerful spells, such as Sun Flare, in battle. tells Relm
Bahamut is a formidable ally and master mage. that she
can’t go. she
shadows
him anyway.

120 NINTENDO PLAYER'S GUIDE


CHECKLIST
THE CAVE AT O WARP POINTS
0 HUNGRY CHEST
Terra

Locke
EBOT’S ROCK 0 HIDON

Edgar According to a vil-


Sabin lager jn fhamasa, IlMASTER THE
cT an Ebot's Rock lay hid- ||grand TRAIN
Gau elenfor many years
Hidon rules the inner cave, and
shadow you'll meet him right away. He is
bef0re the destruction. surrounded by Hidonites, which
06168
Now, it is visiblefrom you'll also have to defeat, and he
Setzer _ attacks with a strong spell called

Strago the Grand Train. Strago is a


Thamasa and is a quick study; he’ll learn to use the
Relm same spell by observing Hidon.
short distance to the
Mog
Gogo
north. Strago must
Umaro use the Airship to
reach the rock.

II INTO
II THE CAVE
When you enter Ebot’s Cave, The square plates
on the floor will
take Strago and Relm. You teleport you to
won't be allowed to pass to other parts of the
cave.
the inner cave without them.
Inside the cave, it's dark, and
you’ll be able to see only the
small area immediately around
your character. Your party will

get around by using teleporter


plates in the floor. Walk around
carefully and search for plates
that will take you farther into the

II COLLECT CORAL
By teleporting around in the cave,

you’ll eventually come to a talking


Treasure Chest that tells you that it’s
hungry. The only thing it eats is

Coral, so you’ll have to collect


enough pieces to satisfy the chest

before it will let you pass.


Teleport between the other chests
in the cave and collect pieces of
coral. It takes many pieces to
satisfy the hungry chest. Once

sated, the chest will slide back


and allow you into the inner

FINAL FANTASY III 121


'

THE FINAL CHECKLIST


All FMuK
©FORCE SHIELD ©FLOOR SWITCH
C^\-1 ©force armor ©coronet
Terra V^I IA^L/L/HI\ VJLi ©REDCAP ©TACKSTAR
. _ _ . . ,, _ ,
©MEGALIXIR ©POLTERGEIST

KEFKA S TOWER
, .
Locke 0B#IN6OWB " USH
Edgar
Sabin
Cyan
When you enter Kefka 's
Gau Tower, you ’re infor the

Shadow i biggest chal-

Celes

Setzer game. You'll

Strago find that Kefka


Relm —— keeps his most
Mog demented and madly mutated
Gogo companions close at hand. * nfla .
.

Umaro

mam •••• i.

MAP
_ I
START WITH
II GROUP TWO
* Although your firs! instinct may he
— to set out with Party One first,

start with Party Two instead and


follow with Party Three before

tjjj& PART# |MI


_ returning to the first group. Party
Two, the one in the center, will

ZL_ have to step on a floor switch


inferno that will clear a path for Party

dragon One. Magic isn't always the


most effective attack, so when
you select members for each
group, be sure to include at least

L one character who is

physical fighter in each party.


a strong
||
ON TO THE TOWER CHECKLIST
II A II B
Before yon enter Kcjhi's Tower
for the final stages of the game,
O TACK STAR 0 RIBBON
wise to slock up on supplies
0 ATMA O SWITCH
it’s
0 MINERVA
ami tomake sure that all of your
I Hil ly members are up to / ()()"/<
on several Espers. When yon' re You can't walk into Kefka's Before pimping Irom the
reaily to enter, land the ship Tower. To enter, you must pul ship into the tower, you must
the Airship's shadow directly assign parly members to
directly on the tower. on the building and press the three teams. You'll leave two
B button. characters behind.

The Route for Party Two


MEET ATMA
Party Two has the dtibi
tms honor of meeting the
firstof Kefka’s tower
guardians, Alma. Alma is

a magic mutant, and it


uses Quake frequently.
Either equip Cherub
Down before tangling Cyan, with his Sword
Techniques, is a good per-
with the beast or cast son to have on hand, as are
Float as soon as the bat- the other characters with
strong physical attacks.
tle begins. Spell
groups aren't the
most effective
attack in this
fight; it’s better to
either use strong
weapons or spells

such as Doom,
Meteor or Demi
that aren't part of
a particular
group. Strago's
Lores, especially
Grand Train,
work well on
Alma.

|| TRIP THE SWITCH


Take a side-trip into a room
that has a switch on the
Jioor. When yon go down
the stairs and step on the
switch, a platform on the
other side of the room will
slide to the right, complet- Step on the switch
floor to make the platform slide into place, then open
It offers good protection.
the Treasure Chest to get the Ribbon inside.
ing a path for Party One to

use later.
Grand Train on the massive mutant.

I- INAL FANTASY III 123


Party Two Continues The Route for Party Three

CHECKLIST INFERNO ||
SEEK THE LIGHT
III-A III-B
Inferno, another of Kefka’s mutant guardians, As you work your way through
CHECKLIST MAP II-C O NUTKIN SUIT © SKULL
G GAUNTLET DRAGON
is huge and formidable. Don't waste time and caverns with Party Three, you’ll come
the

O GOLD DRAGON G HERO RING energy attacking his arms —they recover to a Treasure Chest that has a shining
©AEGIS SHIELD quickly, and you can defeat Inferno himself light behind it. Stand in front of the

GOLD DRAGON G INFERNO without damaging his arms. Attack his body chest and press the A Button. When
with either strong weapons you open the chest, a flight of stairs
The Gold Dragon is the seventh of the I or Ice spells. will appear on the other side of the
legendary eight dragons. It uses pow- wall. Later, Party One will be able to
erful spells from the Thunder group. use those stairs to get through the
Its Bolt attacks are particularly dev- caverns.
astating, so protect against them.
Attack with strong weapons, blitzes or
rages. If you have Strago in Party
two, try using powerful Lore, such as
Clean Sweep. If Shadow is in your
group, try throwing Water Edges at
Ice spells group will cool the
the golden brute. Inferno. Use them on his body and
don't worry about his arms.

The Gold Dragon


attacks with
spells from the
Thunder group.
Watch
Bolt magic.
out for
SKULL DRAGON
Before you
*•
reach the room
Spells from the Ice group will cool
the Inferno. Use them on his body
where you left
and don't worry about his arms. Party Two
standing on
the floor
switch, you’ll
encounter the last of the eight drag-
ons, the Skull Dragon. This is the
iTFIghl CVPN 3563
St ot
|[
SETZER 4006 <= worst of the bunch. It casts a variety
of spells and causes lots of status ail-
If Strago is with you, try his Clean Sweep Lore.
ments. Before the
It's very effective against the Gold Dragon.

Mg fight, equip
Ribbons to pro-

||
STAY ON THE MARK m ' * utm tect against the

ii
cJmm ailments and be
r

When you flnally reach the room with the therefor a while. Press Y to change sure '^al y°u ve
1
two floor switches, walk up to the wall and from controlling Party Two to control
1

selected Espers
step onto the switch on the left. You’ll wail ling Party Three. When you reach thi: ')f- |
that are 100% usable. When
same room with Party Three and 8! j * you defeat the Skull Dragon.
step onto the switch on the right, the “V |
you’ll receive the Crusader

center door will open so that Party Esper. Check it out then con-
Park Party Two tinue to the room where Party
on the left floor
One can walk through. Later, :

switch, then go PartiesTwo and Three will be able


back and take
to climb to the upper level and walk After you defeat the Skull Dragon, step onto
control of Party
the right floor switch to open the center door
Three. through the center door, too.

1 24 NINTENDO PLAYER'S GUIDE FINAL FANTASY III 125


The Third Party
MAP V-A THE GUARDIAN
o
W31» PG 128

o o

As usual, Sabin's Bum


Rush is a very effec-
tive attack. Bolt spells
also work well against
Kefka's mechanized
maniac.

MAP IV- A
POLTERGEIST
Just when you think Party Three has
earned a rest, you'll come face-to-fang
with Poltergeist, another of Kefka's
warped creations. It’s a very strong
beast capable of nasty attacks on the
entire party. Use a Bio spell to poison
Poltergeist in an early attack. If you SOB IN
EDGAR
defeated Doom Gaze, you have TERRR
RELM
Bahamut magic. Use

In an early round, cast a

II RIGHT OR LEFT? Bio spell to poison


Poltergeist. Let it eat
When you reach the room where the other par - .
away at him.

ties on waiting on the floor switches, go


through the r enter doors. Just inside, you'll
have to decide whether to turn left or right.
The decision is final—you can't go back
because the wall closes behind you as soon as If you have the Bahamut
Esper, now is the time to
you turn. You wont be stuck, either way, but When you turn the corner, put its magic to work for
the wall behind you will
the choice you make here determines which of the you. Use Sun Flare.
close You can't go back
other two parties will battle the Guardian If your
strongest group is Party Three, turn left If Party
Two is stronger, turn right.
II ANOTHER FLOOR SWITCH
Refill HP and MP, save your game, then drop
through the hole in the floor. Go south from where
you land and ride down on
the conveyor belt. Next, go
CHECKLIST right and out the door to

Party Two can now O SWITCH O DOOR SWITCH step onto the Floor Switch
climb the stairs, gc 0 WEIGHT © SWITCH that opens doors for the
through the door and 0 STAIRS O SWITCH other parties.
push a weight onto the
other switch.
© SWITCH ® SWITCH
Tell the party below you to move, then
shove the weight off onto the switch.
After dropping the weight, go back 0 WEIGHT <D GUARDIAN Drop into the hole, stand on the switch
and wait Switch back to Party One
inside and step onto the switch there.
0 STAIRS
126 NINTENDO PLAYER'S GUIDE FINAL FANTASY III 1 27
KEFKA
DOOM

Before the battle begins, you must


determine the order in which your
team members will fight. Put the
most powerful at the top of the list

that he has tapped into the


ultimate power and plans to
destroy everything and every-
one. His goal: To create a
monument to non-existence.

Cast the Golem Esper as soon as


I BATTLE 3
possible. It protects effectively

against much of Doom's fury.


List Sabin, Gogo, Edgar and Cyan in Facing Doom
the top slots on your list. When you
" 1

the first time


||
TIME TO RECOVER face Poltergeist this time, use Sabin's was bad < \ .
"•

%

When you outlast Doom and it will take Bum Rush Blitz, and have Gogo b “\
some rime—you'll earn the Sky Render a , Mimic. like the night- |l
ms;
|
**
knife that only Cyan can equip. A Save mare that he is.
7

Point will also appear nearby. Replenish Prepare to meet your
he’s back to
Doom-again. In his return
your party'sHP and MP then save your haunt you. He engagement, Doom uses
game before continuing. Walk up to the uses Merlon "»"» ° f .P el ls.

used before, including


next room and stand on the switch to the and calls
freely, Merton and Grand Train.
left of Party Three. on Grand Train, too. Keep an eye on
Sabin's Bum Rush and Edgar's Drill make them a your HP—don’t let it drop during the
royal Poltergeist pain. Have Gogo Mimic their
, heat of the battle.
The Second Party powerful attacks.

BATTLE 4
THE GODDESS THE MADMA
AWAITS The Goddess returns in a reprise of Finally.. Kefka. He uses Fallen One, t

Party Two will now meet the last of the her former fight. Her magic attacks spell that reduces your HP to 1
three statues, the Goddess. Before walking After defeat- seem to be more powerful than ever, Counter with Life 3. Equip Cyan with
through the door to meet her, be sure to re- ing the so watch your energy level and use the Genji Glove and Offering Relics,
equip your party. Go back to the other par- Strago's Grand Train Lore is effec- Goddess, Cure 3 when necessary to refill your and have Sabin attack with the Bum
tive,as is Shadow's Shuriken.
ties to remove armor from them if you'd replenish members’ HP. Use Elixir to replenish Rush.
like. She uses spells that your HP and your MP if it runs low. When you
Muddle, so equip your team MP. then destroy the Goddess a second time,
members with either Peace e your you’ll meet your Doom—for a second
Rings or Ribbons so they won’t game. time.
be affected. Most spells work Redistribute all of your armor and
well against the Goddess, but Relics and make sure that all parties are
avoid Bolt attacks Shadow's
'.
well armed and prepared, then step onto Have Edgar use his Drill
Keep using your while Sabin blitzes with
Shurikens and Strago's Grand the third floor Switch with Party Two. strongest attacks the Bum Rush and Cyan
Train Lore are particularly All three parties will beam up to meet and keep watch- attacks with his sword.
ing your members'
effective. Kefka. HP. You don't want
to lose anyone
now.
128 NINTENDO PLAYER’S GUIDE
TIPS & TRICKS PART 3
II PLAY THE SLOTS BChocobops 1/1 17-Flush 1/1 H-Bomb..
rsrr®-iv|
In the battle mode, Setzer
can opt

gamble.
to

A
defeat the entire
play the Slots
rather than fight, but
lucky spin can
enemy
it’s a
Hit this triple combination to tram-
ple your enemies with a flock of
fesl fesi
mm v*
When you
m
hit the lucky 7-Flush,
you've really hit the jackpot It's the
t -4
mm h
feii

Are you feeling lucky? Hitting the


triple Airship jackpot bombards the
Chocobos. The stampede delivers combination that annihilates the enemy party with a strong blast
party, butan unlucky one the damage — and some comic competition while leaving you that will send it reeling.
relief. unscathed.
can annihilate your own
Mega

M KS
team. Simply select the Slot Flare 1/4 Magicite 1/2
command to
and press A
start the spin
tm
time.
to stop each of
the three wheels, one at a
The object is to stop
t&M t&M
The Mega Flare is lucky for you,
I flb 1 @1 wgb
Line up three magic bars to hit the
I

unlucky for your enemy. This jack- Magicite jackpot, which calls on
all three on the same
pot is a red-hot Flare attack that the attack powers of a random
object, but some objects are rains down mercilessly on the Esper. Some are more powerful

luckier than others. Study opposing party. than others.

the combinations at the Joker Doom 1/32


right, then give the wheel a ||
SPECIAL LOW-
spin during your next bat- II ENERGY ATTACKS
tle. And good luck! All of the characters have spe-
cial attacks that they execute
This is the unluckiest of the triple
combinations. If you hit this jack- only when their HP is running
pot, it means certain doom for both
the opposing party and your own.
dangerously low —
and then only ran-
II FIGHT FOR THE domly. When a party
II PALADIN SHIELD member’s HP is so
Obtaining the Paladin Shield, low that they kneel to
which gives you the power to conserve energy
cast an Ultima spell, takes a bit between turns at
of work. You can't get it until attack, select the
you’re in the World of Ruin. Fight command.
First, assign Locke to your trav- Occasionally, the
eling party, then go to the vil- weakened character will respond by
lage ofNarshe. Go to the Armor using his or her special attack. The
chart below shows each member’s spe-
cial, low-energy attack.

Locke Mirager
Edgar Royal Shook
Shop and have Locke open the Sabin Tiger Break
door. Inside, get the Cursed Shadow Shadow Fang
Shield from the shop owner. Cyan Black Blade
Equip the Cursed Shield and Celes Spin Edge
the Ribbon Relic. Wear the two Setzer Red Card
together into battle. When Mog Moogle R ush
you’ve fought in 255 battles,
Gogo X-Meteor
the Cursed Shield will become
Strago Sabre Soul
the Paladin Shield.

30 NINTENDO PLAYER’S GUIDE


STRATEGIES
MAGIC,
ENEMIES,
ITEMS
Final Fantasy III contains hun-
dreds of individual elements
including enemies, items,
weapons, magic spells, Espers,

and types of special attacks.


Knowing how to use all these
elements in the game, and
when to use them, may make
the difference betweenfailure
and success. The charts on the
following pages give you the
information you need to make
choices in order to
equip characters and cany out
intelligent battle plans. It’s

important to know both what


your characters can do and
what enemies can do. The use
of the best special attacks and
Espers will make battles more
interesting and easier to win.

FINAL FANTASY III 131


MAGIC Recovery
Magic
Life

The
Down
mp-30
mmmmm Espers mm—mm
Bismark x2
Sraphim x5
Life spell
does. It
Phoenix xlO

works like Fenix


restores just

SPELLS enough HP to heal wounded


characters. Follow with Cure
spells to replenish HP.

Learning to use all of


the magic spells is the
key to success in Final
Fantasy III. No
amount of muscle can
make upfor magic; in
Cure 3 mp-40 Life 3 mp-50
some areas
fact, in ——» Espers mbb ... n Esper m—mmm
magic is the only Starlet ... .x 1 Phoenix x2 Phoenix ...xl

methodyou can use to If you cast Life 3 at the start


The best healing spell of all is
of a battle, the affected mem-
attack enemies. And it Cure 3, which is a whopping
seven times as powerful as
ber will automatically be
revived should he or she fall
won ’t suffice to have Cure. It's great for restoring HP
quickly during heated battles.
to a mortal attack during the

9HI
fight.
afew characters
develop strong magic Antidote mp-3
skills—all ofyour characters need to learn
Kirin
Esper
x4
HHH mb
U nicorn..x3
Espers
Starlet. ...x20
lots of spells, because when you have to
Sraphim x4 Alexander xl5
When the screen blurs with
feld multiple parties, each of them needs every step, you know that
The versatile Remedy spell
reverses any Status Ailments
someone in your party is poi-
the power and protection of magic. The soned. Restore that member's
except Zombie, as does the
Remedy
health by using some Antidote. item. Each spell
requires 15 MP.
chans here show which Espers include the
different spells as well as how many MP it
takes to learn them.

" Fire

Ifrit

Bismark
Espers
xlO
...x20
mp-4

siren x6

Blast your enemies with sear-


ing Fire to heat things up dur-
ing battle. A single spell con-
sumes four MP and can
cause considerable damage.

READING THE BOXES


Each of the boxes tells all you
MP ESPERS
need to know about the magic
The number listed beside the The Espers that include the spells
spells listed. Use them as name of each spell indicates the are listed. To increase spells to
quick references as you play amount of MP it takes to cast it. 100% so that you can use them,
multiple the MP won in battle by
through the game. the number shown beside the
Espers in these boxes.

132 NINTENDO PLAYER’S GUIDE


0

Ice. .mp-5 X-Zone. .mp-53


Espers mmmmmt Esper •mmmmmm
Break mp-25
Shiva xlO Bismark .x20 Fenrir x5
mmmimm Esper mmmmmt
The X-Zone spell sends ene-
One of the first spells at your
Shoat x5
mies to a mysterious place.
disposal is Ice, which you can No one knows where is, but
Espers I The powerful Break spell it

use to freeze your enemies. at least they're out of your


turns enemies to stone, effec-
Kirin x3 Starlet .x20 It's especially effective on face for the remainder of the
.. .
tively removing them from the
fiery enemies.
Sraphim...xlO fight. They'll remain petrified battle.

for a long period.


The healing Regen spell helps
characters regenerate their
HP. For a brief period after Ice 2 mp-21 Meteor mp-62
being cast, it restores HP at
regular intervals.
mmmmmm EspeTS wmmmmm
Shiva x2 Maduin
Ice 2 is three times as chilling
as the original Ice spell. It
takes the temperature down
..x3
Doom
mmmmmm Esper
Shoat x2
— mp-35
mmmimm ESpeTS
Odin x1
The Meteor spell reaches far
Crusader x 1

off into deep space to capture


a meteor and send it crashing
several frosty degrees to put
When you cast the Doom down on the enemy party.
Fire 3 mp-51 your enemies in the deep
spell, a doom head appear
will
requires 62 MP.
It

with a maniacal cackle, and


freeze.
Espers snatch the enemy up. It's bet-
Tritoch ...xl Phoenix .x3 ter to give than to receive this
spell.
Ice 3 mp-52
Fire3 is a regular inferno. Six
times more powerful than the
Fire spell,it sends a blazing
Esper —mmm Pearl mp-40 ^mmmm Esper hmb
Tritoch ...xl Ragnarok xl
wall of flame ripping through mmmmmm Esper
the enemy line.
Ice 3 is the biggest chill of all. Alexander.. ,x2 The Ultima spell is the ulti-
It's fully six times as cold as mate, but you'd better cast
Iceand effectively freezes Life 3 on one of your own
Bolt mp-6 Pearl is an elemental attack

mn Espers §

Ramuh ...xlO Bismark .x20


many enemies in their tracks.
It requires 52 MP. that is very effective when
cast on enemies who are vul-
nerable to it. Each Pearl spell
members before you use it.
wipes your party out, too.
It

consumes 40 MP.
You can control the elements
and blast your enemies with a
bolt of lightning by using the Flare mp-45 Esper
Bolt spell. Each strike con- Terrato ...x3
sumes six MP. mmmimm Esper mmmmm
Quake is another spell that
Bahamut...x2
damages your party just as
You can attack several ene- much as it hurts the enemy.
mies at once by casting the Cast Float on your party
Bolt 2 mp-22 Flare spell. This red-hot spell before casting Quake so
^mmm* Espers sends fireball raining down on they'll be safe.
the enemy line at a cost of 45
Ramuh ...x2 Maduin..x3 MP.

Bolt 2 requires 22 MP, but it's


three times as powerful as
the Bolt spell. When you call
lightning down on enemies,
they're in for a real jolt.
Drain
mmmm^ ESper
Ifrit xl

mp-15 W.Wind
mmmmmm Esper mmmmmmm
Terrato ...xl
W. Wind tears through the
mp-75

Drain magic takes HP away enemy, taking 90 percent of


from the designated enemy its HP with it. It will strike
and adds them to the HP of your party, too, so be pre-
Bolt 3 mp-53 the party member who casts pared to absorb the damage.
the spell. It’s a steal at 15 MP.
mmmmmm Esper mmmmmm
TTitoch ...xl

When you really want to elec-


Merton mp-85
trify your enemies, strike them mmmmmmm Esper wmmmmm
with Bolt 3. The shocking Quarter mp-48
Crusader.. .xl
spell is six times as powerful
as Bolt, but it uses lots of MP,
i i i- i Esper mma^m
The most expensive of the
Terrato ...xl attack spells, Merton is a
Similar in nature to the Demi blazing fire attack that deliv-
spell.Quarter reduces an ers mass damage. It comes
enemy's HP to one-fourth of only with the Crusader Esper.
itsformer number.

FINAL FANTASY III 133


ES^HESS jo’s Magic
mmmmm mmmmm Esper
Imp. MP-10 LORE SPELL MP LEARNED FROM THESE ENEMIES EFFECT OF THE SPELL
Siren xlO
it
A countdown to the demise of the enemy
Strategic When you cast Sleep on your gpPJDEMNED 20 VETERAN, CRITIC, STILL LIFE
with this Lore command.
is initiated

enemies, it puts them into a


deep slumber for a few rounds. The Roulette Lore command randomly selects an attack
Sleeping enemies can’t attack, P&SuLETTE 10 DARK FORCE, VETERAN, CRITIC

Magic so let them snooze.


spell to cast on the enemy.

Another powerful Water


Sv&jAN SWEEP 30 ENUO, BLUE DRAGON, DARK FORCE
flames of fire enemies.
spell, this Lore will douse the

Muddle mp-8
Scan mp-3 mmm Esper mmmmm '
iip&A RAKE 22 CHIMERA, RHYOS, VECTAGOYLE The Aqua Rake washes over
powerful attack surge.
a group of enemies with a

ihh Esper mmmmmmm Stray x7


Kirin x5 Aero 41 DOOM GAZE, SPRINTER, TYRANOSAUR A great blast of wind flattens enemies
when you call forth this Lore.
like a hurricane

You can completely confuse


Scan magic lets you examine
your enemies by casting
your enemies closely to see
how powerful they are and
Muddle on them. Confused BLOW FISH 50 BRAIN PAN, PHASE, CACTROT, PRESENTER, MOVER One thousand
when you use
hit points of
this spell.
damage levels enemies
characters often attack each
what their weaknesses are.
other instead of your party.
Use it in early rounds against
major enemies. BIG GUARD 80 MOVER, DARK FORCE, EARTH GUARD Big
Shell
Guard combines two other spells— Safe and

and casts them at one time.

Haste mp-10
MMH ESperS BM REVENGE DRAGON, PAN DORA, DARK FORCE Pay back an enemy's aggression. Revenge
31 damage on your foe.
inflicts equal

hm
Siren
ESperS
x7 Palidor . . .x20
Carbunkl...x3 Palidor ...x20
PEARL WIND 45 PEEPERS, VECTAUR, DARK FORCE Use
bers.
this Lore magic to recover HP in your party mem-

Cast Slow on your enemies to Cast Haste on your own party


make them recover more
slowly. They can't fight until
members tomake them
recover their strength more
LEVEL 5 DOOM 22 SKY BASE, DIDALOS, DARK FORCE A powerful Doom spell, but beware of the side effect.
Characters with levels at a multiple of five are also hit.
they recover, so it reduces the quickly, so they can get more
number of times they can attacks in on the enemies. A
attack you. LEVEL 4 FLARE 42 APOKRYPHOS, GOBLIN, DUELLER powerful Flare spell, but with a side effect. Any of
your party at a level with a multiple of four gets hit, too.

Rasp

Shiva.. .x4
mp-12
EsperSm—mm
ZoneSeek...x20
M
Golem
Stop

....x5
MP-10
ESperS mmmmmmm
Fenrir x3
LEVEL 3 MUDDLE 28

REFLECT 0
APOKRYPHOS, GOBLIN, DARK FORCE

DARK FORCE
Muddle your foes, but be sure none of your characters
has a level with a multiple of three.

Protect yourself against spells and reflect them. With a


Reflect Relic, you'll take damage from Dark Force.

To eat away at your enemies' Casting Stop eats up 10 MP, The strength level of this Lore
MP, cast Rasp spells. You can but sometimes its worth the
LV.(#GP) PEARL 50 DULLAHAN, CRITIC, DARK FORCE
amount of gold you have.
spell is determined by the

use the spell up to 20 times price because it stops your


per battle, so you can seri- enemies in their tracks for a Step Mine continues to hurt foes overtime. If the battle
ously deplete the enemies' time, letting you recover. STEP MINE 22 PUG, MESOSAUR, GREASE MONK
lasts a long time, you'll use more MP for this spell.
magic power.
The Force Field spell sets up a strong barrier to resist
Berserk mp-16 FORCE FIELD 24 DOOM
enemy attacks.
Mute mp-8 mmm^mm Esper mm^mm
mm^mmmt Esper — An enemy's experience level is halved, leaving them
mmm^mm Esper Phantom...x3
Raiden ...xl DISCHORD 68 PIPSQUEAK, FIGALIZ, IRON HITMAN
with weaker attack power and lower level spells.

Siren...x8 Although Quick is expensive to one your party members has been poisoned or oth-
Using Mute silences your ene-
Berserk is a spell you’ll want use— it costs 99 MP for each SOUR MOUTH 32 MAD OSCAR, EVIL OSCAR
If of
erwise incapacitated, use this sour potion to heal them.
mies. Mute enemies aren't able
to use on your own charac- cast— it gives your party the
~
ters. When they go berserk, advantage over your enemies
to voice the incantations that You can cure one of your party members using this
call out their spells, so they
they'll attack before they’re makes them attack more quick-.. PEP UP 1 FLAN, MUUS, JUNK
spell, but
fully
Strago pays the ultimate price.
ordered to do so.
can’t use magic against you.
Trade your status for that of enemies by switching poi-
Dispel mp-25
RIPPLER 66 DARK FORCE
son, mute and other status ailments with them.
Float mp-17
emm^mm ESperS ^mm^mmt
'

If the foe's level is the same as yours, then you'll attack it.

STONE
mm ESperS mmammm Stray x2 Palidor ...x5
mmm^m Esper mum
Unicorn. .x4 Alexander...
22 BRAWLER, IRON FIST
If the foe's level is

enemy has cast


not the same, then you use Muddle.

a defense spell, Quasar breaks


Unicorn. .xl
Carbunkl..x2
Golem
Alexander xlO
x5 Use the Float spell to make your
party levitate a short distance
When enemies cast spells or
your party members, neutral-
I
QUASAR 50 GODDESS, DARK FORCE If

down.
the it

Palidor ...X2
the magic b.
ize the effects of
off the ground. It's a cool spell
The Safe spell lets you pro- Slow 2 using Dispel. Each use eats The magical train blows through enemy defenses and
tect one of your party mem-
that keeps them from being
damaged by Quake spells. ful spell
is a powerful and use-
that hinders the up 25 MP. GRANDTRAIN 64 HIDON
runs them over.
bers in battle. It raises that recovery of all enemies on
person's defensive power for the screen, giving your team Strago can use this spell to cast one of his most dam-
a short period. a great opportunity to attack. EXPLODER 1 BOMB, GRENADE, BALLOON, JUNK
aging magical attacks.

134 NINTENDO PLAYER’S GUIDE FINAL FANTASY III 135


Relic Price Effect

ITEMS
In a game as huge as Final m 5
Sprint Shoes

Fake Mustache

Cherub Down
1500

No

6300
cost
When one person wears the Sprint Shoes, the
whole party walks twice as fast as before.

If Relm dons the Fake Mustache Relic,


changes her Sketch attack to Control.

Members who equip Cherub


Float continuously during battle
Down can
sequences.
it

Fantasy III, you can expect tofind


dozens of items of all kinds. From heal-
- jjo Cure Ring

Sneak Ring
8000

3000 .
When members wear
recover some HP
Cure Rings, they
at regular intervals.

Locke will be able to steal more items from


enemies when he wears the Sneak Ring.
will

ing potions to Moogle Charms and Air


When Locke wears the Thief's Glove
Anchor to Sprint Shoes, they all have RELICS Thief s Glove

True Knight
No cost
his Steal command changes to
The True Knight Relic protects party mem-
Relic,
Capture.

their specialized uses. Some are simply Relic Price Effect


1000
bers who run low on HP during battle.

Feed Dried Meet to a party member whose Equip a member with Back Guard to
very useful; others are must-haves. Dried Meat 150
HP is low. It adds 150 HP per feeding.
Amulet 5000
party from Back Attacks and Pincer Attacks.
protect the
Cursed Ring No cost
The name says it all. The Cursed Ring is, in
fact cursed. As such, it's a risky Relic.
Although you can purchase many of the Tonic is useful early in the game. Party mem-
Back Guard 7000
Wearing an Amulet protects your party member
Hyper Wrist Wearing the Hyper Wrist Relic increases a
Tonic 50
bers can recover 50 MP by drinking one. from the effects of Poison, Dark and Zombie. 8000
party member's Vigor during battle sequences.
items on these pages at shops around the Only Umaro can wear the Rage Ring, which
Using Magicite calls the powers of a ran-
Magicite No cost
dom Esper for a surprise magic attack.
Rage Ring No Cost
adds to the intensity of his Rage attack.
Gale Hairpin 8000 Having someone wear this Hairpin increases
world, you'll have tofind or win others your probability of making preemptive attacks.

Victims of Dark spells can clear their eyes Earrings make the wearer's magic attacks more The Barrier Ring automatically casts Shell for
Eyedrop Earrings 5000 Barrier Ring
in battles. Collect as many of the items 50 of ink and see again by using Eyedrops. powerful. Wear a pair for maximum power. 500
protection when its wearer runs low on HP.

as you can, and give them all a try. Echo Screen 120
Remove Mute spells that prevent members Running Shoes 7000
Wear Running Shoes to make your party
member ready for battle more quickly.
Dragon Horn No cost
When a member equips the Dragon Horn,
from using magic by selecting Echo Screen. he or she will always Jump during battle.
A very valuable
ITEMS Megalixir

Rename Card
No cost

No cost
Megalixirs are mega-powerful items. They
refill all HP and MP for your entire
Use the rare Rename Card to change the
party.
Offering

Memento Ring
No

No
Cost

Cost
the number of
Relic, the Offering
its user's attacks.

A mother's love will protect the wearer of


doubles
Fairy Ring

Blizzard Orb
1500

No
The Fairy Ring offers its
from both Poison and Dark spells.

Umaro
wearer protection

will randomly cast Blizzard spells if


Item Price Effect name of one of your party members. the Memento Ring from mortal attacks. cost
he's equipped with the Blizzard Orb.
These sour fruits reverse the effects of Imp The Gauntlet lets its user hold a weapon with A member who wears the Black Belt will lash
Green Cherry 150 Gauntlet No Black Belt

Tincture 1500
spells. Feed them to impish team members.

Using Tincture replenishes 50 MP. Select


as an item to refill MP during battles.
it
TOOLS
Tool
Adas Armlet 5000
cost
both hands and deliver a stronger blow.

Have a party member wear an Atlas Armlet


tocause extra damage with each attack.
Hero Ring
5000

No cost
back with a powerful blow when attacked.

The Hero Ring Relic increases the force of


Price Effect its wearer's Fight and Magic attacks.
X-Ether is an item to treasure and save Wearing the Gold Hairpin decreases by one- The Czarina Ring automatically cast Safe
X-Ether - because Debilitator 5000 Use the Debilitator to strip enemies of any Gold Hairpin No cost Czarina Ring 3000
it completely refills the users MP. half the amount of magic needed to cast spell. and Shell when its wearer's HP gets low.
special abilities that they might have.

Although not as valuable as X-Ether, Ether Blast enemies with the Air Anchor to make Equip your members with Goggles to keep The Guard Ring casts a Safe
Ether - is a still great find. It refills 150 MP.
Air Anchor No cost
them turn their attacks on themselves.
Goggles 500 them from being blinded by Dark
Guard Ring 5000 spell for protec-
Spells. tion when its wearer's HP begins to run low.

When a party member is low on HP, refill The amazing Auto Crossbow fires deadly The mystical Crystal Orb Relic increases its
Coin Toss When Setzer equips the Coin Toss Relic, his
X-Potion - completely by using an X-Potion.
it
Auto Crossbow 250 Crystal Orb No cost
bearer's MP by 50 percent.
No cost
Slot command turns into GP Rain.
arrows at all enemies in the attacking party.
Replenish both HP and MP for one party Select the Merit Award Relic for a member Wearing the Star Pendant protects a party
Elixir - Chain Saw 2000
Slice through enemies with the blade of the
Merit Award Star Pendant 500
member by using a power-packed Elixir. Chain Saw — but put on safety goggles first
No cost
who needs the extra protection of heavy armor. member from being poisoned by spells.

Soften up petrified party members by using Stun your enemies by using a camera with Allexperience points gained double for the White Cape The White Cape prevents its wearer from
Soft 200 Flash 1000 Exp.Egg No cost 5000
Soft. They'll be back to normal in no time. a bright flash to take their pictures. character who uses the Exp. Egg. falling victim to Imp and Mute spells.

When you want to escape from Drill to your enemy's core with this power Equipping a Genji Glove lets a member carry a The valuable Muscle Belt Relic increases
Smoke Bomb 300
off a Smoke Bomb and run for
a battle, set
it.
Drill 3000 packed power tool. Its an awesome weapon!
Genji Glove No cost
weapon in each hand and attack with both.
Muscle Belt No cost
its user's maximum HP by a full 50 percent.

Throw Super Balls at your enemies. They Use the Bio Blaster to enshroud your ene- Mysterious things happen to wounded party Pod Bracelet A party member who wears the Pod Bracelet
Super Ball 10000
cause serious injuries as they bounce around. Bio Blaster 750 Relic Ring No cost
members who wear the magical Relic Ring.
No cost
has the power to cast Safe and Shell
mies in a green cloud of poisonous gas. spells.

Use Revivify potions to return victims of Confuse your enemies by blasting this giant Slip a Jewel Ring on a fighter to protect him
Beads Beads bring luck. They help to protect their
Revivify 300
Zombie spells to their normal conditions. Noise Blaster 500 horn.It’s music to your ears.
Jewel Ring 1000 or her from Dark and Petrify spells.
4000
wearers against enemy ambushes.

Warp Stones you escape from both Hone in on your enemies with a Sniper Sight, The Mithril Glove protects a party member
Warp Stone 700 let
Mithril Glove

Tent 1200
enemy encounters and underground mazes.
Recover both HP and MP for everyone by
camping in a Tent outdoors or at Save Points.
FLYING
Weapon Price
WEAPONS
Effect
Sniper Sight

Economizer
3000

No cost
which ensures a 100% hit rate in battle.

Equipping the Economizer lets a member


cast any spell at a cost of only one MP.
Marvel Shoes
700

No cost
by casting Safe when his or her HP runs low.

A rare Marvel Shoes create a vari-


Relic, the
ety of effects when a member wears them.

Cure poisoned party members by adminis- Cast a series of looming shadows across The Safety Bit Relic protects its wearer from Moogle Charm The Moogle Charm works like a charm, pro-
Antidote 50
tering Antidotes as soon as possible. Shadow Edge 400 the battlefield by throwing a Shadow Edge
Safety Bit No cost
mortal damage caused by magic attacks.
No cost
tecting your party from all enemy attacks.

One member of your party can recover both Throw Skean enemy A gem of a Relic, the Gem Box lets users
Peace Ring Equip a party member with the Peace Ring to
Sleeping Bag 500
HP and MP by resting in a Sleeping Bag. Fire Skean 500
a Fire to attack the
party with a blazing wall of flames.
Gem Box No cost
cast two spells in every turn.
its
3000
protect him or her from Berserk and Muddle.

Drink Potions to help one character recov- The thrower can become invisible to the The Zephyr Cape makes wearers more agile, Ribbon A party member equipped with a Ribbon
Potion 300 er,Each Potion refills 250 HP. Inviz Edge 200 enemy by throwing an Inviz Edge during battle
Zephyr Cape 7000 letting them dodge attacks during battle.
No cost
will be safe from all status ailments.

Remedy, a handy cure-all, neutralizes the Attack with the power of a massive tsuna- When the leader of your party equips the
Dragoon Boots Pull on the Dragoon Boots to change a
Remedy 1000
effects of all status ailments except Zombie.
Water Edge 500 mi by throwing one of th§ Water Edges.
Charm Bangle No cost
Charm Bangle, few enemies will attack.
9000
party member's Fight command into Jump.

Use Fenix Down to rejuvenate wounded party To create an electrical storm, complete with The Tintinabar Relic lets its wearer recover The Wall Ring forms a protective, reflective
Fenix Down 500 Bolt Edge 500 Tlntinabar No cost HP with every step he or she takes.
Wall Ring 600 barrier around anyone who equips it
members and make them able to function. thunder and lightning, throw a Bolt Edge.

1 36 NINTENDO PLAYER'S GUIDE FINAL FANTASY III 137


WEAPONS The names
find in Final
NAME
of the
Fantasy
weapons
III
you'll
are as var-
There is a huge variety of ied as the weapons themselves.
weapons to be found and
won in Final Fantasy III. EQUIP KEY
From humble Dirks to The chart shows which characters
DaVinci Brush or Tiger can Equip which weapons.
Te=Terra, Lo=Locke, Ed=Edgar,
Fangs, they all have their Sa=Sabin, Cy=Cyan, Ga=Gau,
specialized uses —and their Ce=Celes, Se=Setzer, Mo=Mog,
St=Strago, Sh=Shadow, Re=Relm,
particular users. Um=Umaro, Go=Gogo.

PRICE EFFECT
Purchase weapons in towns. If you Find out what effect equipping the
can't buy weapons at any cost, you different weapons will have by
must either find or earn them. checking this column in the charts.

NAME PRICE EQUIP EFFECT


You'll begin the game with only a Dirk
Dirk 150 for protection. will serve you well.
l*£ It

All but
Equip the Mithril Knife, another dirk, to
Mithril Knife 300 Sa/Cy
GuAJm increase your Battle Power by 30.

Only Locke can use the Guardian. It's


Guardian No Cost Lo
difficult to master the short blade.
Lo/St A Wind Elemental weapon, the Air Lancet
Air Lancet 950 Go/Re increases Battle Power by 76 points.

Only Locke and Shadow can use this blade,


Thief's Knife No Cost Sh/Lo
which randomly steals enemy weapons.

This sharp blade was created for an


Assassin No Cost Sh/Lo assassin. It randomly casts Doom spells.

This dirk doubles damage inflicted on


Man Eater 11000 Um/Cv
Ga/Ss/Mo human targets. It ups Battle Power by 146.

Go/Re
Use the jagged teeth that line the blade to
Sword Breaker 16000 St/Sh
saw through enemies' weapons.
The Graedus is a Pearl Elemental weapon
Graedus No Cost Um/Cy
that increases Battle Power by 204.

A weapon for Locke alone, the Valiant Knife


Valiant Knife No Cost Lo increases in power as HP goes up.
Ce/Ed This blade is crafted from a heavy metal.
Mithril Blade 450 Lo/Te Even an unskilled fighter can use it

Ce/Ed Only three crusaders can wield the Regal


Regal Cutlass 950 Te Cutless. It ups Battle Power by 54.

Ce/Ed The Rune Edge consumes MP in order


Rune Edge 1
7500 Te to inflict a mortal blow on the enemy.

Ce/Ed A FireElemental weapon, the Flame Sabre


Flame Sabre 7000 Lo/Te increases Battle Power by 108 points.

Ce/Ed The Blizzard blade randomly casts Ice


Blizzard 7000 Lo/Te spells. It increases Battle Power by 108.

Ce/Ed The Thunder Blade increases Battle Power


Thunder Blade 7000 Lo/Te by 108 and randomly casts Bolt spells.
NAME PRICE EQUIP EFFECT

Ce/Ed The Epee is a light-weight blade that Ce/Ed This awesome blade absorbs damage as
Epee 3000 Te can be used by Terra, Celes and Edgar.
Soul Sabre No Cost MP and randomly casts Doom spells.
Lo/Te

Ce/Ed The Break Blade is crafted of fine, pol- Ce/Ed As does the Rune Blade, the Ogre Nix eats
Break Blade 12000 Te Ogre Nix No Cost
ished stone. It randomly casts Break. Te up MP until it uses a low MP attack.
Ce/Ed The mighty Drainer absorbs damage as Ce/Ed The Excalibur is a Pearl-Elemental Sword
Drainer No Cost Excalibur No Cost
Te/Lo HP and ups Battle Power by 121 points. Lo/Te It raises Battle Power by 217 points.

Te/Ce The Enhancer blocks some magic attacks Ce/Ed Swordsmen can use the Scimitar to ran-
Enhancer 10000 Scimitar No Cost
Ed and increases Battle Power by 135. Cy/Te domly make mincemeat of their enemies

Ce/Ed and Edgar can use the Crystal


Terra, Celes Ce/Ed No one knows how strong this blade can
Crystal 15000 Sword, which ups Battle Power by 167.
Atma Weapon No Cost
become. It grows stronger as HP goes up
Lo/Te
J?
Ce/Ed The Falchion improves its users evade The Mithril Pike is a weak Lance that
Falchion 17000 Mithril Pike 800 Mo/Ed
Lo/Te skills and ups Battle Power by 176 points. can be used by only Mog and Edgar.

38 NINTENDO PLAYER’S GUIDE


NAME PRICE EQUIP EFFECT NAME PRICE EQUIP EFFECT
Edgar and Mog can also use the Trident The Punisher dishes out the punishment,
Trident 1700 Punisher No
Go/Re
Mo/Ed which increases Battle Power by 93. Cost
inflicting a mortal blow on an enemy.
St

A heavier lance, the Stout Spear, The Magus Rod increases its user's abil-
Stout Spear 10000 Mo/Ed Magus Rod No Cost Go/Re
increase Battle Power by 112 points. St ity to evade the enemy's magic attacks.

Strong and hefty, the Partisan is expen- Only Relm, the artist, can use the Chocobo
Partisan 13000 Mo/Ed sive. It ups Battle Power by 150 points.
ChocoboBrush No Cost Re
Brush. It ups her Battle Power by 60.

The Pearl Lance randomly casts Pearl A slightly finer tool, the DaVinci Brush
Pearl Lance No Cost Mo/Ed DaVinci Brush 7000 Re
spells. It increases BattlePower by 194. increases Relm's Battle Power by 100.

Although it is crafted of gold, this lance


Gold Lance 12000 Mo/Ed Magical Brush 10000 Re
This Brush ups Speed, Stamina and Magic
has no special power or strength.
Power. It also ups Battle Power by 130.

A powerfullance for Edgar and Mog, the Relm's powerful Rainbow Brush increas-
Aura Lance No Cost Mo/Ed
Aura Lance ups Battle Power by 227. Rainbow Brush No Cost Re
es her Battle Power by 146 points.
Only characters who have been made
Imp Halberd No Cost All but
Shuriken 30 Sh Shadow can use Shurikens with his Throw
Umaro Imps can equip and use the Imp Halberd.
command. Their battle strength is 86.

The Imperial Dirk is a mysterious weapon


Imperial No Cost Sh Ninja Star Sh Stronger than Shuriken weapons, Ninja
that only Shadow can equip and use. 500
Stars have Battle Power of 132 points.

Another weapon that only Shadow can


Kodachi 1200 Sh Tack Star Another of Shadow's throwing weapons,
use, the Kodachi ups Battle Power by 93. No Cost Sh
Tack Stars have Battle Power of 190.
The Blossom blade attacks with the wind. Go/Ro From the back row, the Rail deliver the
Blossom 3200 Sh Only Shadow can use the strange weapon.
Flail 2000 St/Ce
Te same damage as it does from the front

Another of Shadow's weapons, the The Full Moon also causes the same
Hardened No Cost Sh Full Moon 2500 Lo
Hardened blade ups Battle Power by 121. damage from the back row as the front
The Striker, a blade that Shadow
search- To/ Re The special Morning Star delivers the
Striker No Cost Sh Morning Star 5000 St/Ce
es for, randomly dispatches enemies. same damage from the back as the front

The Stunner randomly casts Stop and The Boomerang hits just as hard from
Stunner No Cost Sh Boomerang 4500 Lo
increases Shadow's Battle Power by 220. the backrow as it does from the front.

Only Cyan can equip this lightweight knife. With jagged teeth, this boomerang even
Ashura No Cost Cy Rising Sun No Cost Lo is
Itincreases his Battle Power by 57. stronger than the Full Moon.
The Kotetsu knife, also Cyan's alone, Locke can cause the same damage throw-
Kotetsu 800 Cy Hawk Eye 6000 Lo
increases his Battle Power by 66 points. ing the Hawk Eye from back row and front

Forged 1200 Cy A chrysanthemum is etched into the blade Only mysterious Umaro is capable of heft-
of the Forged sword. very sharp.
Bone Club No Cost Urn
It's ingand swinging the massive Bone Club.

Cy The Tempest randomly casts Wind Slash Locke can sight in on enemies from the
Tempest No Cost Sniper 15000 Lo
and ups Cyan's Battle Power by 101. back row using the Sniper weapon.

Cyan's ability to evade enemy attacks The Wing Edge randomly delivers mortal
Murasame No Cost Cy Wing Edge No Cost Lo
improves when he equips the Murasame. blows and can strike from the back row.

The Aura has no magical ability, but it Setter's Cards are marked. They increase
Aura No Cost Cy Cards No Cost Se Power by
increases Cyan's Battle Power by 162. his Battle 104 points.

Sharp and heavy, the Strato knife increas- Setter is also a Dart thrower. This weapon
Strato No Cost Cy Darts 10000 Se
es Cyan's Battle Power by 199 points. increases his Battle Power by 115.

The strongest of Cyan's weapons, the Sky Setter's Doom Darts have a Battle Power
Sky Render No Cost Cy
Render ups his Battle Power by 215.
Doom Darts No Cost Se
of 187 and randomly cast Doom spells.

Go/Re The Heal Rod replenishes its bearer's HP Setter has a Trump card up his sleeve,
Heal Rod No Cost Trump 13000 Se
St and raises Battle Power by 200 points. and it randomly dispatches an enemy.

Go/Re The lightweight Mithril Rod increases Throw the Dice to see how much damage
Mithril Rod 500 Power by 60. Three can use Dice 5000 Se
St Battle it. your attack will inflict on the enemy.

Strago, Relm and Gogo can use the


Fire Rod 3000' Go/Re Fire
Fixed Dice No Cost Se The strength of the Fixed Dice is unknown,
St Rod, which casts Rre 2 spells in battle. but odds are that they're powerful.

Go/Re The Ice Rod ups Battle Power and casts Only Sabin can use the Metal Knuckle
Ice Rod 3000 Ice spells when it's used in battle.
Metal Knuckle No Cost Sa Power by 55.
claws. They raise his Battle
St

Go/Re The Thunder Rod, which you can either Also exclusively Sabin's, Mithril Claws
Thunder Rod 3000 equip or use as an item, casts Bolt 2.
Mithril Claw 800 Sa
increase his Battle Power by 65 points.
St

Go/Re The Poison Rod casts Poison when used


Sa
A Pearl weapon, the Kaiser increases
Poison Rod 1500 Kaiser 1000
St as an item during battle sequences. Sabin's Battle Power by 83 points.

Ce/Ed Equal to the mightiest sword, lllumina The Poison Claw randomly poisons an
lllumina No Cost
Lo/Te attacks with power from either row.
Poison Claw 2500 Sa
enemy and ups Sabin’s Battle Power by 95.

Ce/Ed The words of the Espers are inscribed in The Rre Knuckle randomly casts a Rre
Ragnarok No Cost
the blade of this, the strongest sword.
Fire Knuckle 10000 Sa
spell and increases Battle Power by 122.
Lo/te

Go/Re The Pearl Rod casts a Pearl spell when The Dragon Claw is a Pearl Elemental
Pearl Rod 12000 Dragon Claw No Cost Sa
St it's used as an item, then it breaks. weapon. It increases Battle Power by 188.

Go/Re The Gravity Rod casts Quarter when it's The Tiger Fangs are Sabin's most power-
Gravity Rod 1300 Tiger Fangs No Cost Sa
St used as an item, then it breaks. ful tool. They up his Battle Power by 215.

FINAL FANTASY III 139


A DI//1D NAME PRICE EQUIP EFFECT
/liViWt/iV Tabby Suit No Cost Re/St
Find it where Espers meet. It increas-

es Speed, Vigor, Stamina and MP.


Attacking is important, but
All hut The Circlet increases Speed by 1,
you must also protect your- Circlet 7000 Vigor by 2, MP by 4, and Stamina by 3.
selfby wearing armor or EQUIP KEY Helps cure Imp Status. Steal this item
defensive items like clothes The chart shows which characters Titanium No Cost
from the Tumbleweed.
and hats. The Optimum set- can Equip which items. Te=Terra,
Lo=Locke, Ed=Edgar, Sa=Sabin,
Go/Mo Your MP will increase by 5 if you Equip
ting is usually best, but some Magus Hat 600 Re/St
this hat
Cy=Cyan, Ga=Gau, Ce=Celes, Se/Te
Se=Setzer, Mo=Mog, St=Strago, All but
You'll increase your MP by 10% when
defenses. Sh=Shadow, Re=Relm, Bard's Hat 3000 you wear this.
Um=Umaro, Go=Gogo
Go/Ga The Ninja Gear increases the wear-
Ninja Gear 1100 fe/Sa
er's speed by 2.
COST EFFECT
Silk Robe Don't expect much from the Silk Robe.
Most armor items can be pur- The effect of equipping and using 600 Re/St
Your MP goes up by 1.
Ce/Te
shops found in towns, but some how to find it, is described here. Re/Ce Once a dancer used this veil. It
Mystery Veil 5500 increases your speed and MP.
must be found or earned. Te

NAME PRICE EQUIP EFFECT Snow Muffler Um/Ga Only Umaro, Gau and Gogo can Equip
No Cost
Mo increase their defenses.
this to
Steal it from Tyranosaur or win it from
Imp's Armor Umaro Speed increases 2, Vigor goes up 3
No Cost Sprinter. Equip on Imps. Tiger Mask 2500 Ga/Sa and Stamina 1.

Se/Ce Although fairly solid, the Iron Armor Se/Ce


Iron Armor 700 Diamonds are a step up from gold for
Ed/Cy slows you down. Diamond Helm 8000 Ed/Cy
Lo/Te Te protection and good looks.
Ga/Se/Ce Another heavy piece of iron armor, Se/Ce
Iron Helmet 1000 Ed/Cy Not much can penetrate this hard
Lo/Te
the helmet slows you down. Diamond Shield 3500 Ed/Cy
shield of diamonds.
Found in Mt. Zozo, it multiplies Ice x 5. Except
Ice Shield No Cost Umaro" This vest coat of diamonds protects
Use it as an item, too. Diamond Vest 12000 Re/St
your heart and soul.
Also found in ML Zozo, it protects Se/Ce
Aegis Shield No Cost Umaro Diamond Armor Ed/Cy Like all diamond armor pieces, this
against most spell attacks. 15000
suit protects against attack.
Your HP slowly decreases if you Equip All but
Thornlet No Cost Umaro Gaia Gear Um/Cy
When hit by an Earth elemental spell,
a character with this. 6000
Ed your HP will recover.

This is a strong shield for a true hero.


Paladin Shield No Cost a,r You have to earn it. Oath Veil 9000
Re/Ce Only female party members are able
Te to wear this protective veil.
The lowest level of head gear, the Ga/Sa
Leather Hat No Cost s:.r Increase your Speed by your Vigor
Leather Hat can't be bought Power Sash 5000 Sh/Cy 1,
by 5 and Stamina 5,
So/Ce Although it doesn t have magical abil-
Crystal Shield 7000 Ed/Cy Found in Narshe, the Cursed Shield
ities, it is very hard. Cursed Shield No Cost sr has its unique purpose.
Se/Ce Like iron items. Crystal stuff weighs
Crystal Helm 10000 Chocobo Suit Re/St
Pick up some speed with this
Ed/Te you down. No Cost Chocobo costume.
Se/Ce The Crystal Mail is a step up from the
Crystal Mail 17000 Ed/Cy Re/Ce Female characters can increase their
iron armor. Tiara 3000
Lo/Te Te MP by 2 points.
This is a stealth suit. While wearing
Dark Gear 13000 Se/Sa it,
Go/Re Magic users only can use this to
enemies can't find you. Tao Robe 13000
Sh/Lo St increase MP by 5.

Dark Hood Use this item in conjunction with the


7500 Dark Gear for Nutkin Suit No Cost Re/St
Dress up like a squirrel and pick up 7
Sh/Lo invisibility.
speed points.
Your HP will increase by 10% when
Green Beret 3000 Umaro Get this in the Colosseum and double
you wear the Green Beret. Cat Hood No Cost Re your prize winnings.
Ga/Sa Designed by a ninja master, the Kung Ga/Mo
Kung Fu Suit 250 Headband The Headband increases in Speed by
Sh/Lo Fu Suit is best for Shadow. 16000 Sa/Sh 1, Vigor by 3 and Stamina by 2.
Cy/Lo
The Genji Helmet protects against The plumed hat makes
Genji Helmet a great dis-
No Cost spells. Rnd it at Darill's Tomb. Plumed Hat 250 sr guise.

Your defensive ability increases. Find The most basic shield, this device
Genji Shield No Cost Buckler
All but is
it in Kefka's Tower. 200 Um made of wood and leather.
Find this in Gogo’s Cave. protects The Bandana, a basic item, ups your
Genji Armor No Cost
Sr against magic and more.
It
Bandana 800 sr defense by 16 points.
ut
Win from Geckorex. It cures Imp
this Go/Re The shimmering Light Robe increases
Tortoise Shield No Cost (L?o Light Robe 11000
status. Also use as an item. St the wearer's MP by 2.

Mo/Se This a strong, medium-level armor


Gold Armor
is The Coronet gem stone increases
10000 Ce/Ed Coronet No Cost Re
Cy/Te for attack protection. Speed by 2 and MP by 4.
Mo/Se To buy a Gold Shield, you'll spend Se/Ce
Gold Shield Ce/Ed This powerful suit is found only in
2500 more than it's worth. Force Armor No Cost Ed/Cy
Cy/Te Lo/Te Kefka's Tower.
Mo/Ce It matches your Gold Armor nicely, but Found in Kefka's Tower, this shield
Gold Helmet 4000 Ed/Cy
it's expensive.
Force Shield No Cost sr reflects magic.

140 NINTENDO PLAYER'S GUIDE


NAME PRICE EQUIP EFFECT

Rame Shield No Cost

DariH's Tomb holds this gown, which


Czarina Gown No Cost increases most categories.

Re/Ce
Hair Band 150
Te

Wear this suit to Increase Speed,


Behemoth Suit No Cost Re/St
Vigor, MP and Stamina.

Beret 3500

White Dress 2200

Everyone can use this shield because


Mithril Shield 1200 extremely light.
it's

Mithril devices protect wearers


Mithril Vest 1200 against physical attacks.
Go/Ga/Se
All Mithril devices are extra light and
Mithril Helm 2000 Ce/Ed/Sh
Cy/Lo/Te strong.

Se/Ce
Mithril Mail 3500 Ed/Cy
Lo/Te

Minerva No Cost Ce/Te

Wear this vest to fool enemies and


Mirage Vest No Cost increase your Speed by 6 points.

Found in Owzer's House, the Moogle


Moogle Suit No Cost
Suit v astly increases MP.

The Cotton Robe serves as basic


Cotton Robe 200 added protection against enemies.

This large shield is too heavy for some


Heavy Shield 400 party members.

Thunder Armor No Cost

This first set of armor isn't very strong,


Leather Armor No Cost but it's better than nothing.

HP increases by 25% and other capa-


Red Cap No Cost bilities increase marginally.

Red Jacket No Cost

Regal Crown No Cost


ESPERS The
Espers
Way with

Just because one of your


When the Espers that
party members has learned an
you meet give you Esper’s spells doesn’t mean
their powers by way that the others can use them.
All characters have to learn
of Magicite, you ’ll
Espers on their own, so be
have the ability to
sure to switch to a new Esper
leant their spells, To when the spells they’re

leant spells, go to the Skills menu and


select an Esper. All of the Magic Points
you earn in battle will count towards
learning that Esper's spells. When the
spells reach 100%, the character who
learned the spells can MallBH!
then use them.

1 42 NINTENDO PLAYER 'S GUIDE FINAL FANTASY III 143


ENEMY NAME

Dirt Dragon

Earth Guard
HP

28500

1
WEAK-
NESS

am
STEAL

Nothing

Megalixir
WIN
Nothing

Nothing

GUID.
The one thing of which
Fords

Lethal Weapon

Veteran
9800

9200

10000 None
Si

Si
Drill

Debilitator

Earrings
Nothing

Nothing

Nothing

you can be sure is that /


Outsider Break Blade Nothing
8050
enemies lurk around
every comer. Some of Actaneon 230 23 Si Potion Nothing

themfightfor the Hemophyte 6800 None Tack Star Nothing

Empire and Ktfka, but


Primordite 145 Si Tonic, Eyedrop Nothing
many have agendas of their
Warp Stone
own. Yourfoes rangefrom soldiers and Opinicus 3210 S3 Warp Stone

Magitek weapons to roving monsters. In Aspik 220 S3 Tonic X-Potion

preparationforfacing weapons, spells and


Adamanchyt 1305 None Gold Shield Nothing
gnashing teeth, you should study enemy
weak points. You can also win or steal valu- Anemone 2000 23 Si Nothing Green Cherry

able items. The Enemy Guide covers it all. Apokryphos 1900


mi Cure Ring Nothing
Si

KNOW YOUR ENEMIES Tap Dancer 4452 m Sword Breaker,


Dirk
Nothing

The following chart contains


WEAKNESS Areneid 87 ms Potion, Tonic Tonic
vital information about each
of the enemies you’ll face in
Many enemies have weaknesses
that you should attack and exploit.
Rain Man 2722 nr Nothing Nothing
the world of FF3. You can
learn the total strength of SPIRIT S3 FIRE £3 ICE Atma Weapon 24000 None Nothing Nothing

enemies, their weaknesses, ^ WIND WATER


Atma
and what items you can get ® POISON Si LIGHTNING
55000 None Nothing Nothing

from them. Use this informa- Hearth Wrexsoul 23066 £3 Cure Ring Stunner
tion to plan your attacks. ITEMS
NAME Some foes carry items that you can
Grease Monk 132 M Buckler, Tonic Nothing

steal or that they drop if you beat

The enemy's name may suggest an them. Coelecite 480 S3 Potion, Antidote Antidote
attack. For instance, use Fire spells
against the Ice Dragon. HEALTH POINTS Exoray S3 Nothing Revivify
Just like your HP, the enemy's HP is
an indication of its strength and
Gold Dragon Nothing Nothing
stamina.

lo 7862
nu Nothing Nothing
Si

Innoc 6600 Si Bio Blaster Nothing


WEAK- WEAK-
NAME HP NESS STEAL WIN NAME HP NESS STEAL WIN

3300 £3 Nothing Nothing Chaos Dragon 9013 Fenix Down Fenix Down
Ifrit £3

Ipooh 360 SS Potion Sneak Ring Officer 102 m Potion, Tonic Nothing

Murasame,
Nautiloid 236 SSB Potion, Tonic Eyedrop Ogor 4211 ®Ed Ashura
Revivify

White Cape,
Ceritops 2000 SS Nothing Vindr 885 SS Chocobo Suit Nothing
Green Cherry

Covert 4530 Tack Star, Shuriken Nothing Trilobiter 150 None Tonic, Antidote Nothing

Inferno 30800 Ed Nothing Nothing Guardian 60000 Nothing Nothing


Ed

Vulture 412 m Fenix Down, Potion Fenix Down Guard 40 H Potion, Tonic Tonic

Madam 8150 m Goggles Nothing Marshal 420 H SS Mithril Knife Potion

Dragoon Boots,
Harvester 428 m Goggles
Barrier Ring Gabbldegak 350 H Fenix Down,
Eyedrop
Nothing

Tritoch 30000 Nothing Nothing Economizer, Down


ss Aquila 6013 £3 Fenix
Fenix Down

1st Class 180 k Tonic Nothing Red Wolf 1510 None Tonic Tonic

Ice Rod,
Wizard 1677 Fire Rod Anchor
®Ed Thunder Rod
Scullion 27000 Ed
Air Nothing

Allosaurus 3000 Nothing Nothing Chimera 2237 None Hyper Wrist Gold Armor
rass

Were-Rat 24 Tonic Tonic Maliga 952 Ed Tonic Nothing


ss
£3
Warlock 1300 M Ed Warp Stone Warp Stone Nohrabbit 75 Remedy Potion

Down
Uroburos 50 n Fenix Fenix Down Gilomantis 1412 SS Poison Claw Nothing

Air Force 8000 a Elixir Czarina Ring Sr. Behemoth 19000 @SS Murasame Behemoth Suit

Diamond Vest, Amulet,


Power Demon 2058 ss GiganToad 458 £3 Nothing Sleeping Bag
Potion Revivify

Enuo 4635 X-Potion Nothing Gigantos 6000 m Elixir, X-Potion Hardened

Potion, Tabby Suit Nothing


Beakor 290 Potion Wild Cat 1115
ss El SS
Eyedrop

92 Tonic Nothing Hazer 120 Potion Tonic


Hornet ss

Hidonite 3500 e; Nothing Nothing Eland 2470 Warp Stone Warp Stone
Ed

Whisper 230 Potion Soft Trixter 3815 Fenix Down Fenix Down
SS

Revivify, Debilitator,
Potion Crane 2300 Nothing
Over-Mind 390 SS (Right) Ed Potion
Green Cherry

Dried Meat Nothing Crane 1800 Noise Blaster Nothing


Brontaur 10050 £3 (Left)

Latimeria 1700 Ed Gaia Gear Antidote Crawler 3200 U Remedy Nothing

Muscle Belt,
Pipsqueak 250 Ed Tonic Nothing Borras 4771 B Potion
Nothing

Tomb Thumb 2000 Ed Nothing Green Cherry Weed Feeder 480 m ss Antidote Echo Screen

Nothing Tonic Mantodea 4500 ss Imp Halberd Nothing


Piranha 10 Ed

1759 None Thief's Glove Air Lancet GT Behemoth 11000 None Tiger Fangs Nothing
Scrapper

3000 Nothing Dried Meat Gloom Shell 2905 £3 Potion Nothing


Ultras Ed SS

FINAL FANTASY III 145


WEAK- WEAK-
NAME HP NESS STEAL WIN NAME HP NESS STEAL WIN

Grenade Fire Skean Nothing Junk 2000 Noise Blaster Nothing


3000 Z2 Si

Striker 11000 m Nothing Nothing Templar 205 H Potion, Tonic Potion

Kefka 3000 None Elixir, Tincture Peace Ring Joker 467 Pi Si Green Beret Tonic Mithril Rod

Karkass 3850 2$ Soul Sabre Mithril Blade Moe 12500 None Nothing Nothing

Barb-E 3062 m Nothing Nothing Sky Armor 900


'£/!
Ei
Tincture Nothing

2S Earrings Nothing Skull Dragon Nothing Nothing


Brainpan 1300 32800 ft
a
Commander Tonic Nothing Scorpion None Tonic Tonic
102 290

Rhyos None Gold Lance Nothing Sewer Rat 299 Potion Nothing
7191 2S

Nothing Nothing
Ghost 226 H2$ Tonic Tonic Storm Dragon 42000 Si .

Vermin 499 Antidote, Potion Potion Ursus 2409 Sneak Ring Nothing
S3 ss

Tusker Potion, Tonic Soft Stray Cat None Potion Tonic


270 156

Commando 580 SrfH Mithril Vest, Tent Tent Spit Fire 1400 mu Elixir, Tincture Tincture

Psychot 900 S Nothing Nothing Vaporite 15 Tonic Tonic

Goblin 5555 a Mithril Glove Nothing Sprinter 4500 Si Nothing Imp's Armor

Telstar 1800 ua Nothing Nothing Spectre 235 mm Ice Rod, Tonic Tonic

Cactrot 3 sa Soft Soft Hoover 12018 ns Remedy Nothing

Samurai 3000 h Nothing Nothing Cirpius 134 None Tonic, Antidote Nothing

Strato, Tempest,
Katana Soul 37620 |
m Murasame
Offering Crass Hopper 243 m ss Antidote Potion

Sand Horse 1025 ma Potion Nothing Parasoul 2077 13


Fenix Down Fenix Down

Brawler 137 Bandana Tonic Larry Nothing Nothing


Z3 10000 25

Sea Flower 4200 UZ3 Fenix Down Fenix Down Trooper 255 Mithril Blade, Tonic Nothing
Pi

Cadet 380 h Tonic Tonic Soul Saver 3066 s Nothing Nothing

Exocite 196 ass Potion, Tonic Tonic Slatter 2600 m Warp Stone Warp Stone

Rhobite 135 Potion Tonic Grunt 100 None Tonic Tonic

Sky Cap 3262 Nothing Nothing Zone Eater 7700 N '

Warp Stone Nothing

Tentacle 7000 sn Nothing Nothing Hermit Crab 305 Potion Warp Stone

None Nothing
Fenix Down,
Lobo 27 as Tonic Tonic Leader 456
Black Belt

Sp. Force 700 h Tonic Magicite Dark Side 255 51 ES Tonic Potion

Shiva 3000 2S Nothing Nothing Didalos 12280 WES Coronet Nothing

Sneak Ring, Thief's Knife,


Siegfried 100 None Green Cherry Dadaluma 3270 Pi
Nothing Jewel Ring Headband

General 650 m Mithril Shield,


Tonic
Green Cherry Dante 1945 Diamond Helm Gold Shield

46 NINTENDO PLAYER’S GUIDE


WEAK- WEAK-
NAME HP NESS STEAL WIN NAME HP NESS STEAL WIN

Chaser 1202 a Noise Blaster Nothing Doberman 465 B Potion, Tonic Potion

Cluck 2366 n Warp Stone Warp Stone Cruller 1334 B Tonic Nothing

Critic 1200 None Nothing Nothing Dragon 7000 Genji Glove, Potion Nothing
Ei

Chadamook 56000 B Nothing Nothing Zombone 1991 B Potion, Fenix Down Fenix Down

Chadamook 30000 BB Nothing Nothing Fossil Fang 1399


Tib Remedy, Revivify Nothing
(Woman) J3B
Kiwok 2000 £3 Nothing White Cape,
Green Cherry
Drop 1000 BB Tincture Tincture

Tyranosaur 12770 Nothing Imp's Halberd Ralph 620 None Tiger Mask, Tonic Potion
S3

Soldier 100 n Tonic, Potion Tonic pm Stalker 265 B X-Potion Nothing

Chupon 10000 S3 Dirk Nothing Still Life 4889 B Fake Mustache Nothing

Flame Sabre,
Trilium 147 b Remedy, Tonic Nothing Number 024 4777 None Drainer, Rune Edge
Blizzard

Deep Eye 1334 B Eyedrop Nothing Number 128 3276 None Tempest, Tent Nothing

Angudorm 315 Ei
Potion Fenix Down Ninja 1650 IB Cherub Down Ninja Star

Tunnel Armor Bio Blaster,


1300 Magical Brush
Si
Air Lancet
Elixir Soul Dancer 2539 h Nothing

Sand Ray 67 S3
Antidote Antidote Necromancer 3525 B Fenix Down Revivify

Doom Gaze 55555 BB Nothing Nothing Neck Hunter 1334 m Dark Hood Peace Ring

Rhinox 800 None Flash Nothing Intangir 32000 None Magicite Antidote

Al lover 8000 bb Nothing Nothing Nerapa 2800 a Nothing Nothing


E
Sky Base 6000 Si
Flash Nothing Poppers 1000 B Nothing Green Cherry

Osteosaur 1584 BB Remedy Revivify Naughty 3000


b
Ei Nothing Nothing

Oephaler 420 Si Remedy, Potion Nothing Repo Man 35 m Tonic Tonic

Buffalax 2252 b
Diamond
Tincture
Vest,
Nothing Humpty 800 BB Green Cherry Nothing

Crawly 122 b Remedy, Tonic Nothing Woolly 3609 B Hardened, Imperial Nothing

Dueller 7200 Si Chain Saw Nothing Bounty Man 285 B Potion Nothing

Dullahan 23450 b Genji Glove,


X-Potion
Nothing Bug 310 £30 Potion, Soft Nothing

Delta Bug 612 B Tonic Sleeping Bag Geckorex 5000 £3 Tortoise Shield Tortoise Shield

Toe Cutter 2500 mb Poison Rod Poison Rod Harpy 3615 None Fenix Down Nothing

Test Worm 3100 H Partisan Stout Spear Balloon 555 nn Fenix Down Nothing

Trapper 555 Si Auto Crossbow Nothing Wart Puck 3559 B Dried Meat, Flail Nothing

Pug 8000 HB Nothing Tintinabar Vargas 11600 m Mithril Claw Nothing

Pugs 14001 b Nothing Nothing Bloompire 12 B Echo Screen Smoke Bomb

Master Pug 22000 None


Megalixir,
Elixir
Graedus Poplium 145 BB Potion Tonic

FINAL FANTASY HI 147


WEAK- WEAK-
NAME HP NESS STEAL WIN NAME HP NESS STEAL WIN
Bone Club,
Punisher 2191 None Nothing Prometheus 14500 Ed Debilitator Nothing
Rising Sun

Parasite 1000 ss Tonic Tonic Abolisher 860 None Antidote Fenix Down

Over Grunk 492 ss Remedy, Potion Nothing Head 1600 None Nothing Fenix Down

Pan Dora 1522 as Nothing Nothing Heavy Armor 495 BEi Iron Helmet, Tonic Nothing

Hidon 25000
£
SS
Thornlet,
Warp Stone
Warp Stone Rider 1300 SS
Elixir, Mithril Vest Remedy

Hades Gigas 1200 Atlas Armlet Nothing Slam Dancer 392 Thief's Knife, Potion Nothing

Gold Bear 275 None Potion, Tonic Potion Vectagoyle 7500 None Sword Breaker Nothing

Speck 420 a Amulet Nothing Vector Pup 166 SS Tonic Nothing

Peepers 1 HSS Elixir Nothing Vectaur 2800 H£ Ninja Star Nothing

Mesosaur 1112 u Antidote Nothing Behemoth 5800 S3 Running Shoes X-Potion

Figaliz 4220 n Potion Nothing Garm 615 UEd Fenix Down, Tonic Nothing

Phase 4550 S3
Fenix Down Fenix Down Rhinotaur 232 None Mithril Claw, Tonic Potion

Bleary 119 Tonic Tonic White Dragon 18500 None Nothing


SS Nothing

Ice Dragon 24400 Nothing Nothing Specter Magicite


ss 1500 SS Nothing

Flame Eater 8400 Flame Sabre Nothing Bogy Nothing


S3 1318 None Potion

Phunbaba 60000 Nothing Nothing Fidor 355 Potion, Fenix Down Nothing
SS

Brachosaur 46050 £ Nothing Nothing Slurm 505 ss Potion Nothing

Dark Wind 34 SS
Tonic Nothing Bomb 160 Tonic, Potion Potion
S3

Black Dragon 4000 ass Revivify Tent Orog 1584 Amulet Amulet, Revivify
SS

Dark Force 8940 a Crystal Nothing Apparite 781 0E3 Potion, Revivify Revivify

Red Fang 325 None Tonic Dried Meat Displayer 3826 Warp Stone Warp Stone
ss

Baskervor 750 None Gaia Gear Potion Crusher Super


2095 ss Super Ball Ball

Blue Dragon 26900 Ed Nothing Nothing Mag Roader 1380 None Shuriken, Bolt Edge Fire Skean

Mind Candy 290 ass Tonic, Soft Soft Mag Roader 1777 None Shuriken, Bolt Edge Water Edge

Wirey Dragon 2802 None Dragoon Boots Nothing Mag Roader 250 Fire Skean
S3 Shuriken, Bolt Edge

Ran 255 SS Magicite, Tonic Nothing Mag Roader 420 SS Shuriken, Bolt Edge Water Edge

Prussian 3300 None Full Moon Nothing Magic Urn 100 None Elixir, Tonic Nothing

Pluto Armor 2850 FIB Nothing Nothing Mage Master 50000 None Nothing Nothing

Presenter 9230 SS Nothing Nothing Doom Dragon 18008 None Pod Bracelet Nothing

Tumble Weed 6200 SS Titanium Nothing M-Tek Armor 210 Ed Potion, Tonic Potion

Proto Armor 670 Ed Mithril Mail, Potion Bio Blaster L10 Magic 1000 SS Tincture Tincture

148 NINTENDO PLAYER’S GUIDE


WEAK- WEAK-
NAME HP NESS STEAL WIN NAME HP NESS STEAL WIN

L20 Magic 2000 None Tincture Tincture Rough 8000 S3 Nothing Nothing

L30 Magic 3000 H Tincture Tincture Land Worm 12000 S3 X-Potion Nothing

Tincture Tincture Echo Screen Smoke Bomb


L40 Magic 4000 ei Insecare 977 ass
L50 Magic 5000 bb Ether Tincture Reach Frog 3511 S3 Tack Star, Potion Nothing

L60 Magic 6000 b Ether Tincture SpekTor 250 X-Potion Nothing

L70 Magic 7000 Ether Tincture Drainer Soft


S3 Lizard 1280 S3

L80 Magic 8000 m Ether Tincture Rizopas 775 None Nothing Remedy

Potion Rod,
L90 Magic 9000 None Ether Tincture Lich 590 G3
Green Cherry
Green Cherry

Harpiai 1418 m Fenix Down Nothing Chicken Lip 545 S3 Sleeping Bag, Tonic Nothing

ei
Ghost Train 1900
a
Nothing Tent Still Going 200 mm Nothing Potion

Mandrake Potion Remedy


1150 S3 Leafer 33 B Tonic Tonic

Missile Bay 3000 Q Debilitator Nothing Rinn 110 BB Tonic Nothing

Moggie
Dahling 3580 P3 Suit Nothing Nastidon 1877 m Potion, Tonic Potion

Misfit 1750 SB Back Guard Nothing Osprey 850 a Nothing Echo Screen

Rhodox Tonic, Antidote


119 None Nothing Boxed Set 4020 B Antidote Nothing

Muus 900 None Magicite Nothing Lunaris 582 None Potion Nothing

Steroidite 25000 ffi


Thunder Shield Nothing Luridan 2079 BB Potion Nothing

Mover 120 Nona Super Ball Magicite Laser Gun 3300 X-Ether Nothing
El

Hipocamps 2444 is as Warp Stone Warp Stone Curley 15000 Nothing Nothing
S3

Remedy Guardian,
Chitonid 1111 El
Potion Pterodon 380 B Mithril Knife
Potion

Mega Armor Potion Nothing Red Dragon Nothing Nothing


1000 uei 30000 S3

Potion, Nothing
Vomammoth 115 B Potion, Tonic Potion Gobbler 470 None
Green Cherry

Iron Hitman 2000 Auto Crossbow Nothing Left Blade 700 None Tincture Fenix Down
El

Iron Fist 333 None Headband, Tonic Mithril Knife Ing 1100 H Amulet Revivify

Mad Oscar 2900 b X-Potion Remedy, Revivify Nightshade 2200 m Nutkin Suit Nothing

Dragoon Boots,
Evil Oscar 7000 b Echo Screen Nothing Wyvem 892 S3
Tonic
Nothing

Whelk 50000 None Nothing Tincture Wild Rat 160 B Tonic Nothing

Whelk Head 9485 es Nothing Nothing

Retainer 7050 m Aura Nothing

Suriander 2912 s Nothing Nothing

Right Blade 400 None Tincture Fenix Down

FINAL FANTASY 111 149


COLOSSEUM
Fighting for Fun and Profit This chart shows what you
need to bet to win the items
The manfrom the World Using the listed. If
in the
you wager the item
Bet column, you’ll
of Balance who wanted to ChClVt face the enemy in the
own an arena where Opponent column. If you
greatfighters would defeat that opponent,
you’ll earn the item list-
compete gets his
ed in the Win column.
wish in the World of
BET
Ruin. Soldiers,
Give it a try, but remember that you

brawlers and mon- have to bet something valuable in


order to win something valuable.
sters of all sortsflock
to his arena, where they OPPONENT
fightforfun and, sometimes, profit. You If you bet something unimportant,
you'll face Chupon, who is likely to
can win some items here that can t be Sneeze at insignificant items.

found anywhere else.


WIN
Some of the things that you can win
are rare items that you can obtain
only by winning them here.

BET OPPONENT WIN BET OPPONENT WIN


Imp's Armor Rhyos Tortoise Shield Stunner Test Rider Strato

Ice Shield Innoc Flame Shield Tack Star Opinicus Rising Sun

Blizzard Scullion Ogre Nix Memento Ring Chupon Memento Ring

Assassin Test Rider Sword Breaker Gauntlet Vectagoyle Thunder Shield

Strato Aquila Pearl Lance Gold Hairpin Evil Oscar Dragon Horn

Atma Weapon GT Behemoth Graedus Graedus Karkass Dirk

Aegis Shield Borras Tortoise Shield Crystal Orb Borras Gold Hairpin

Fixed Dice Trixter Fire Knuckle Crystal Borras Enhancer

Rage Ring Allosaurus Blizzard Orb Crystal Helm Dueller Diamond Helm

Trump Allosaurus Trump Crystal Mail Covert Ice Shield

Striker Chupon Striker Exp. Egg Steroidite Tintinabar

Thornlet Opinicus Mirage Vest Aura Lance Land Worm Sky Render

Magus Rod Allosaurus Strato Merit Award Covert Rename Card

Wing Edge Rhyos Sniper Genji Helmet Fortis Crystal Helm

Air Anchor Bronotaur Zephyr Cape Genji Glove Hemophyte Thunder Shield

Paladin Shield Hemophyte Force Shield Genji Shield Retainer Thunder Shield

Elixir Cactrot Rename Card Genji Armor Borras Air Anchor

Ogre Nix Sr. Behemoth Soul Sabre Tortoise Shield Steroidite Titanium

1 50 NINTENDO PLAYER ’S GUIDE


BET OPPONENT WIN BET OPPONENT WIN
Tabby Suit Vectaur Chocobo Suit Fenix Down Cactrot Magicite

Imp Halberd Allosaurus Cat Hood Force Armor Sr. Behemoth Force Armor

Hardened Phase Murasame Force Shield Dark Force Thornlet

Titanium Brachosaur Cat Hood Blizzard Orb Allosaurus Rage Ring

Thunder Blade Steroidite Ogre Nix Drainer Enuo Drainer

Scimitar Covert Ogre Nix Czarina Gown Sky Base Minerva

Relic Ring Sky Base Charm Bangle Break Blade Lethal Weapon Break Blade

Doom Darts Opinicus Bone Club Hero Ring Rhyos Pod Bracelet

Sniper Borras Bone Club Rame Shield Iron Hitman Ice Shield

Snow Muffler Retainer Charm Bangle Flame Sabre Evil Oscar Ogre Nix

Economizer Vectagoyle Dragon Horn Behemoth Suit Outsider Snow Muffler

Safety Bit Pug Dragon Horn Pearl Lance Sky Base Strato

Gem Box Sr. Behemoth Economizer Bone Club Test Rider Red Jacket
Soul Sabre Opinicus Falchion Aura Rhyos Strato

Tiger Fangs Mantodea Fire Knuckle Muscle Belt Allosaurus Crystal Orb

Charm Bangle Retainer Dragon Horn Pod Bracelet Hemophyte Hero Ring

Tintinabar Dark Force Exp. Egg Minerva Pug Czarina Gown


Cursed Shield Didalos Cursed Ring Mirage Vest Vectagoyle Red Jacket

Chocobo Suit Veteran Moogle Suit Marvel Shoes Tyranosaur Tintinabar

Tao Robe Test Rider Tao Robe Sky Render Scullion Aura Lance

Sneak Ring T^p Dancer Thief's Glove Murasame Borras Aura

Thief's Glove Harpy Dirk Moogle Suit Madam Nutkin Suit

Thief s Knife Wart Puck Thief's Glove Moogle Charm Outsider Charm Bangle

Dragon Claw Test Rider Sniper Rising Sun Allosaurus Bone Club

Nutkin Suit Opinicus Genji Armor Thunder Shield Outsider Genji Shield

Cat Hood Hoover Merit Award lllumina Scullion Scimitar

Cursed Ring Steroidite Air Anchor Ragnarok Didalos lllumina

Fire Knuckle Tumbleweed Fire Knuckle Megalixir Siegfried Tintinabar

Punisher Opinicus Gravity Rod Rename Card Doom Dragon Marvel Shoes

Valiant Knife Woolly Assassin Ribbon Dark Force Gold Hairpin

Heal Rod Pug Magus Rod Rainbow Brush Test Rider Gravity Rod

Coronet Evil Oscar Regal Crown Red Cap Rhyos Coronet

Dragon Horn Rhyos Gold Hairpin Red Jacket Vectagoyle Red Jacket

Falchion Outsider Flame Shield Regal Crown Opinicus Genji Glove

Ninja Star Chaos Dragon Tack Star

FINAL FANTASY III 151


ENEMY RAGE SKETCH CONTROL
Hypno Sting Battle/Hypno Sting/
Coelecite Magnitude 8
Magnitude 8 Magnitude 8

SPECIAkm Write
Ooom Pollen Battle/Doom Pollen/
Exoray Write Write

Plasma Battle/Crush/Plasma/
Flare Star
lo Crush Blaster

Fight
Write
Innoc

ATTACK'9*
Battle/Lv. (#GP| Pearl
Lv. (#GP) Pearl

Fight
Nautiloid ** Battle/Ink
Ink

Giga Volt Imp Battle/Bolt 3/


Ceritops Giga Volt Giga Volt

LEARN MOVES ENEMIES Covert Wind Slash Disappear


Wind Slash
Battle/Disappear/ Wind
Slash/Rage
When fighting these enemies, use
Gau and Relm learn special
Leap, Sketch or Control to learn Flare Battle/Flare/Pearl/ Ice
attacks from enemies, which and use their attacks.
Madam Pearl
Pearl 3

they can then use in battle. Sickle

This chart shows the attacks RAGE Harvester Haste


Rre Wall
Battle/Sickle/Drain

Blinder Battle/Blinder/
that you can learn and the This column shows the attack you Vulture Shimsham
Shimsham Shimsham
enemies that teach them. can use when you select the indi-
cated enemy from Gau's list Stone
Fight
Battle/Ore Wrench
1st Class Ore Wrench

SKETCH Wizard Demi


Battle/Rasp/Demi/
Demi Stop
Sketch allows Relm to use an
Battle/Poison Claw/
enemy's on that foe. You can’t Allosaurus Doom
select the actual attack. Poison Claw Doom
fight

CONTROL Were Rat Poison


Bite
Battle/Bite

Magic Drain Battle/Magic Drain/


The Fake Mustache activates Warlock Pearl
Pearl Pearl
Relm's Control command, which
lets you select a foe's attack. Quake
Bio
Uroburos Quake Battle/Bio/Quake

Battle/Daze Dance/
ENEMY RAGE SKETCH CONTROL Power Demon Flare
Daze Dance Flare

PoisonTail Battle/PoisonTail/ Battle/Slime/


Earthguard Big Guard Clean Sweep
Big Guard Big Guard Enuo Clean Sweep Clean Sweep/Aqua Rake

Fireball
Double Arm Battle/Double Arm/ Fight
Fortis Beakor Du, i" Battle/Duster
Shrapnel Fireball / Snowball

Gravity Bomb Metal Arm Hit/ Megazerk Fight


Lethal Weapon Megazerk Hornet Iron Needle Battle/Iron Needle
Iron Needle
Fight Battle/ Doom/ Quarter
Veteran Condemned Demi
Roulette X-Zone/Roulette Whisper Battle/Fire/Demi

Pearl Fight Battle/Metal Arm fight


Outsider Over Mind Elf fire
Battle/Dread
Tek Laser Dread

Clamp Clamp Battle/Clamp Wall Battle/Wall/Fire3/


Actaneon Aqua Rake Brontaur fire 3
fire 3 Meteor
Hit Battle/Cursed Gaze/ Wind-up Battle/Wind-up/
Hemophyte Shock Wave Magnitude 8
Shock Wave Shock Wave Pearl
Latimeria Magnitude
/ 8 Magnitude 8
Fight Battle/Numblade Imp
Primordite Numblade "n»
Numblade Pipsqueak Roulette
Battle/Demi/Quarter

Slide
Riot Battle/Wind Slash/ Step Mine Battle/Dash/
Opinicus Tomb Thumb Step Mine
Slide Slide/Surge Dash Step Mine

Giga Volt Numb Spine Battle/Paralyze/ Knife


Aspik Giga Volt Giga Volt
Scrapper Elf fire Battle/Knife/Elf Fire
Elf fire

Acid Rain Claw Battle/Claw/


Adamanchyt Blaster Acid Rain
Guard Critical Fight Battle

Imp Battle/Bolt 3/ Fight Battle/Charge/Bolt 3


Anemone Giga Volt
Giga Volt Giga Volt Marshal Wind Slash
Charge
Silencer Battle/Silencer/ Fight Battle/Cinderizer/
Apokryphos L3 Muddle Chaos Dragon Disaster
L3 Muddle L.3 Muddle/L.4 Flare Disaster Disaster/Meteor

Slow 2 Waist Shake Battle/Waist Shake/ Gold Wrench Battle/Gold Wrench/


Tap Dancer Slow 2 Slow 2/Haste
Gabbldegak Vanish Vanish

fight Battle/Numb Fight Battle/Cold Dust/


Areneid Numb Ogor Slorm
Numb Meteor Pearl Wind
Umbrawler Battle/Umbrawler/ Beak Battle/Beak/Acid Rain
Rain Man Bolt 3
Vindr Acid Rain
Bolt 3 Bolt 3/Flash Rain Acid Rain

Fight Battle/Lode Wrench/ Flap Battle/Flap/Cyclonic/


Greasemonk Shell Aquila Cyclonic
Lode Wrench Step Mine Cyclonic Shimsham

1 52 NINTENDO PLAYER’S GUIDE


/

ENEMY RAGE SKETCH CONTROL ENEMY RAGE SKETCH CONTROL


Fight Battle/Poison Barb Mindsting Battle/Mindsting/
Trilobiter Poison Barb
Cactrot Blow Fish
Poison Barb Poison Blow Fish Blow Fish

Rush Flare Battle/Flare/Doom/


Red Wolf Rush Battle/Rush Samurai Lullaby
Revenge Haste 2

Dischord
Gamma Rays Sand Storm Sand Storm Battle/Clamp/
Scullion Exploder
Battle/Gamma Rays Sand Horse Clamp Sand Storm
Croak Fight
Gigan Toad Slimer Battle/Croak/Slimer Sleep
Slimer
Sea Flower Feeler
Battle/Feeler

Fight Battle/Throat Jab/ Bio Attack Battle/Bio Attack/


Gigantos Magnitude 8 Cure 2
Throat Jab Revenge General Cure 2 Cure 2
Battle/Frisky/Blizzard/
Aqua Rake Fight
Chimera Aqua Rake Aqua Rake Rhobite Life
Battle/Incisor
Incisor

Fight Battle/Scissors/ Fight


Maliga Remedy Scissors
Scissors Remedy Exocite Battle/Scissors
Scissors
Cure Battle/Cure/Cure 21 Parallout Battle/Parallout/
Nohrabbit Cure 2 Pep Up
Cure 2 Remedy Junk Bolt 3 Pep-up/Exploder
Sickle Battle/Sickle/
Gilomantis Shrapnel Fight
Lode Stone Shrapnel Templar Fire 2 Battle/Axe

Sypno Gas Atomic Ray Battle/Slip Anchor/


Sr. Behemoth Fire 3
Fire 3
Nothing
Sky Cap Megazerk
Slip Anchor Tek Laser
Pounce Battle/Pounce/ Parasol Battle/Parasol/
Wild Cat Blaster Bolt 2
Blaster Blaster Joker Bolt 2 Bolt 2/Acid Rain
Fight Fight
Hazer Bolt 2 Battle/Drain/Fire Tusk
Drain Lobo Tusk
Battle/Tusk

Revenge Rght
Borras Uppercut Battle/Uppercut Sp. Force Safe Battle/Blow/Safe
Blow
Fight Backlash Battle/Backlash/
Weed Feeder Berserk
Flap
Battle/Flap/Berserk
Sky Armor Tek Laser
Tek Laser Tek Laser
Mind Reaper Battle/Mind Reaper/
Wind Slash Fight
Mantodea Wind Slash Wind Slash Scorpion Poison Battle/Doom Sting
Doom Sting

Hay Maker Battle/Hay Maker/


Meteor Fight
Gt. Behemoth Meteor Meteor/Fire 3 Sewer Rat Incisor Battle/Incisor
Incisor
Stench Battle/Stench/Bio/ Scratch
Eland Bio Net
Bio Fire 3 Ursus Fire 2
Battle/Scratch

Fire Battle/Fire/Fire 2/
Fire 2 Catscratch
Trixter Stray Cat Catscratch Battle/Catscratch
Fire 2 Fire 3 Blaster

Net Rock Propeller Battle/Propeller/


Gloom Shell Net Battle/Rock/Net Spit Fire Tek Laser
Tek Laser Tek Laser/Schiller
Mesmerize Battle/Mesmerize/ Fight
Grenade Blaze Battle/Slow
Blaze Blaze/Fireball Vaporite Slow
Feeler Battle/Feeler/ Drainbeak Battle/Drainbeak/
Step Mine Aero
Crawler Step Mine Step Mine Sprinter Cyclonic

Bacteria Bolt
Vermin s "" Battle/Bacteria/Bio Specter ». Bolt/Fire
Bio

El Nino Battle/Flare Star/ Crush Battle/Crush/


Rhyos Su„. Hoover Sand Storm
Surge/El Nino Sand Storm Sand Storm/Quake
Spin Slice Battle/Spin Slice/
Bolt 2
Parasoul Rash Rain
Ghost X-Zone
Battle/Fire
Flash Rain Falsh Rain/El Nino

Break Battle/Break/ Fight


Bolt 3 Haste 2
Karkass Bolt 3 Bolt 3/Flare
Cirpius Beak
Battle/Beak/Break

Slap Battle/Slap/Muddle/ Fight


Love Token Berserk
BarbE Love Token Dispel Crass Hopper Flap
Battle/Flap

Smirk Battle/Smirk/ Fight


Brainpan Blow Fish
Trooper S«in, Battle/Swing
Blow Fish Blow Fish Swing

Break Fight
Net Rock
Commander Fire
Battle/Fire Hermit Crab Net
Battle/Rock/Net

Choke
Blizzard Cave In
Tusker Blizzard
Battle/Gore Slatter Shimsham
Battle/Choke

Fight Battle/Program 65/ Slip Touch


Ice 2
Commando Reflect
Program 65 Shell
Dark Side Fire 3
Battle/Slip Touch/Rre

Lifeshaver Battle/Mindshock/ Merton Quake Battle/Flare/


Psychot Lifeshaver Didalos
Mindshock Lifeshaver Poison Tusk Flare Star/Blaster

Fight Quartz Pike Battle/Quartz Pike/


Brawler Stone Nothing Dante L3 Muddle
L.3 Muddle L.3 Muddle/Ice 2

Fire 3 Battle/Fire 3/Bolt 3/ Program 17 Battle/ Program 17/


Goblin Bolt 3
Chaser Plasma
Bolt 3 Ice 3 Plasma Plasma/Dischord

Launcher Lash
Telstar Sonic Boom Nothing Cluck Quake Battle/Lash/Quake
Tek Laser

FINAL FANTASY III I S3


/

ENEMY RAGE SKETCH CONTROL ENEMY RAGE SKETCH CONTROL


Condemned Battle/Slip Mad Sickle
Critic Condemned Neck Hunter '»• Battle/Mad Sickle/Imp
Slip Seed Seed/Condemned
Imp Battle/Remedy Step Mine
Imp Pep-up Nothing
Kiwok Cyclonic
Intangir Sleep

Dreamland Battle/Dreamland/
Df..d Stone Battle/Break/Stone
Deep Eye Dread Poppers
Garrote Battle/Garrote/
Anguiform Aqua Rake Woolly Frost 3 Battle/Frenzy
Aqua Rake Aqua Rake W. wind

Fight Battle/Scan Wrench Battle/Wrench


Soldier Fir.
Scan
Repo Man Exploder

Bite Battle/Bite/Slow/ Fight


Tyranosaur Meteor Poplium Cling Battle/Slow
Aero Haste Slow
Fight Battle/Tail Fight Battle/Bite
Sand Ray Tail
Tail
Bounty Man Bite
Bite

Bane Strike Battle/Bane Strike/ Fight


Stop Battle/Stone Spine
Rhinox Life 3
Life 3 Life 3 Bug Stone Spine

Fight Battle/Dead End Petriglare


Q..k. Break Battle/Petriglare/
Allover Dead End
Geckorex Break Break/Dread
Battle/Doom Grip
Cyclonic Battle/Grip/Cyclonic/
Sky Base Giga Volt
Harpy Cyclonic Aero
Battle/Fossil Fight
X-Zone Bolt 3 Battle
Osteosaur Fight Punisher
Fight Battle/Husk/Stop Mind Stop
Husk Giga Volt Battle/Mind Stop/
Cephaler Husk Parasite Giga Volt Giga Volt
Fight Battle/Riot/Storm Bane Touch
Slow 2 Bane Touch Battle/Bane Touch/
Buffalax Riot
Over Grunk Poison Muddle
Heartburn
Fight Battle/Heartburn?
Exploder
Flare Up Battle/Flare Up/
Crawly Heartburn Magnitude 8 Balloon Exploder Exploder
Battle/Megahit/ Fight
Dueller Mega Volt
Wart Puck Battle/Yawn/Exploder
Megahit Mega Volt/Giga Volt Yawn
Fight Battle/Bane Touch Hypno Gas
Trilium Bio Revenge Battle/Hypno Gas/
Bane Touch Pan Dora Revenge Revenqe
Rush Battle/Rush/ Energy Sap
Delta Bug Mega Volt
Bloompire Bio Battle/Energy Sap
Mega Volt Mega Volt Bio
Bio/Doom
Shrapnel
Doom Sickle Battle/Doom Sickle/ Hug
Toe Cutter Shrapnel Shrapnel Humpty Poison Battle/Hug/Poison
Poison
Brain Sugar Battle/Brain Storm Tail
Cruller Slimer Wind Wind
Slimer Peepers Pearl
Pearl Wind
Battle/Tail/Pearl

Fight Battle/Bite
Fight
Doberman Bite
Bite Gold Bear Goug. Battle/Gouge
Gouge
Gold Lance Battle/Gold Lance/ Head Butt
Test Rider Flash Rain Magnitude 8 Battle/Head Butt/
Flash Rain Flash Rain Hades Gigas Magnitude 8 Magnitude 8
Revenge Tail Battle/Tail/Revenge/ T. Lash
Dragon Revenge Blizzard Mesosaur Step Mine Battle/T. Lash/Step
Step Mine
Battle/Bone/Poison/ Dischord
Zombone Condemned Dischord Battle/Gunk/
Bolt 3 Bio Figaliz
Gunk
Battle/Bone/ Blow Fish
Fossil Fang Sand Storm Blow Battle/Smirk/
Sand Storm Sand Storm/X-Zone Phase Fish
Smirk
Blow Fish
L.3 Muddle Battle/L5 Doom/ Fight
Trapper L.3 Muddle Doom Battle/Slumber/Dread
L5 Doom L3 Muddle/L4 Flare Bleary Slumber

Muddle
Mad Signal Battle/Mad Signal/ Step Mine
Drop Muddle Muddle Brachosaur Disaster Battle/Swing

Fight Battle/Tackle
Ralph Tackle Cyclonic Battle/Wing/Cyclonic
Tackle Wirey Dragon Cyclonic

Cleaver Battle/Cleaver/ Fight


Pug Break Break
Break Break Dark Wind Dive
Battle/Dive

Nothing Storm Sand Storm Battle/Sand Storm/


Pugs Fight Nothing
Black Dragon FallenOne Doom/Bolt 3
Poison Battle/Poison/Drain/ CleanSweep
pm Stalker Drain
Dark Force Clean Sweep Battle/L.5 Doom/
Bio L5 Doom Clean Sweep/Pearl Wind

Still Life
Lullaby Bane
Lullaby
Kiss Battle/Bane Kiss/
Lullaby/Condemned Red Fang D” Fight
Rabies
Battle/Rabies

Fire Skean Battle/Fire Skean/ Claw Battle/Claw/Blizzard


Ninja Water Edge Baskervor Cyclonic
Water Edge Water Edge/Bolt Edge Absolute 0

Drain Battle/Drain/Osmose/ Slip Gunk Battle/Slip Gunk/Siimer


Soul Dancer Osmose Flan Slimer
Osmose Fire 2 Slimer

X-Zone Battle/X-Zone/ Fight Battle/Bear Hug/


Necromancer Prussian Land Slide
Doom/Flare Bear Hug Stone

1 54 NINTENDO PLAYER ’S GUIDE


/// /

ENEMY RAGE SKETCH CONTROL ENEMY RAGE SKETCH CONTROL


Battle/Crush/ Battle
Pluto Armor Tek Laser Rhodox Sn.r.
Tek Laser Tek Laser/Schiller Near Fatal

Fight Battle/Sleep Sting/ Pep-up Battle/Slimer/Pep-up


Mind Candy SleepSting
Sleep Sting Sleep
Muus Gunk

Lifeshaver
Blinder Battle/Blinder/
Blizzard
Rush Battle/Rush/Blizzard/
Tumbleweed Lifeshaver Lifeshaver
Steroidite Slide Blaster

Nothing
Program 35 Battle/Program 35/ Fight Battle/Big Guard
Proto Armor Mover Merton
Tek Laser Tek Laser/Schiller Disaster

Battle/Duster/Poison Acid Rain Battle/Acid Rain


Poison Flash Rain
Abolisher Poison Hipocampus Flash Rain Flash Rain

Fire 2 Battle/Fire 2/Ice 2/ Fight Battle/Carapace


Ice 2
Slam Dancer Ice 2 Bolt 2
Chitonid Stop
Carapace

Aqua Rake Giga Volt Battle/Giga Volt/ Bear Claw Battle/Bear Claw/
Vectagoyle Aqua Rake Aqua Rake/Blaze
Vomammoth Blizzard
Blizzard Blizzard

Fight Battle/Bite Dischord Battle/Destroy/


Vector Pup Bite
Bite Iron Hitman Dischord
Destroy Dischord/Tek Laser

Pearl Wind Tusk Battle/Claw/Pearl Wind Rght Battle/Knee Kick


Vectaur Iron Fist Stone
Pearl Wind Stone Stone
Tek Laser Battle/Metal Hand/ Drool Battle/Drool/
Heavy Armor Tek Laser
Metal Hand Tek Laser Mad Oscar Sour Mouth
Sour Mouth Sour Mouth

Meteor
Take Down Battle/Take Down/ Poison Battle/Sneeze/
Behemoth Meteor Rre 3/Meteor Evil Oscar Bio
Sour Mouth Poison/Sour Mouth
SilverPike Battle/SilverPike/ Wind Slash Battle/Tradeoff/
Rider Virite
Virite Retainer Shock
Virite Tradeoff Wind Slash/Condemned
Program 95 Battle/Program 95/ Yawn Battle/Yawn/
Garm Demi
Frost 3 Rre 2 Suriander Aqua Rake
Aqua Rake Aqua Rake
Mega Volt
Mega Volt Battle/Mega Volt Compress Battle/Compress/
Rhinotaur Giga Volt Land Worm Magnitude 8
Magnitude 8 Magnitude 8/Lode Stone

Imp
Slip Touch Battle/Slip Touch/Imp Fight Battle/Flap
Apparite Insecare Flap
Flap

Flare Nothing Tongue Battle/Tongue/Slimer


White Dragon Pearl
Pearl Reach Frog Slimer
Slimer
Fight Battle/Oogyboog Scratch Battle/Scratch/
Bogy Oogyboog Blaster
Oogyboog Spek Tor Blaster Acid Rain
Fight Battle/Pounce Imp
Pounce Break Battle/Break/
Fidor Pounce Lizard Remedy Dischord
Fight Battle/Heartburn/ B attl e/R re/Fi re 2/
Slurm Slimer Fire 2
Heartburn Magnitude 8/Quake Lich Fire 2 Rre 3
Exploder Battle/Exploder/Blaze Lash Battle/Lash/Quake
Bomb Blaze
Blaze Chicken Lip Quake

Bio Battle/Bio/Pearl Rght Battle/Slip Touch


Orog Pearl
Still Going Osmose
Pearl Slip Touch

Battle/Rib/Doom/ Rght
Displayer D °“ Rib
Leafer Incisor
Battle/Incisor
Doom X-Zone Incisor

Blow Battle/Crush/ Fight Battle/Slow


Crusher Lifeshaver
Rinn Rre
Lifeshaver Lifeshaver Slow

Fight Battle/Wheel Fight Battle/Hug


Mag Roaderl Bio
Wheel Nastidon Blizzard
Hug

Fight Battle/Rush
Shimsham Beak Battle/Beak/
Mag Roader2 Mute
Rush
Osprey Shimsham Shimsham
Fight Battle/Wheel Mirror Orb Battle/Mirror Orb/
Mag Roader3 Haste Boxed Set Meteor
Wheel Meteor Meteor/Lode Stone

Fight Battle/Rush Rght Battle/Face Bite


Mag Roader4 L4 Flare Lunaris Face Bite
Wheel Face Bite

Cure 3 Remedy Battle/Remedy/ Land Slide Battle/Horn/


Magic Urn Cure 3 Cure 3/W. Wind
Luridan Land Slide Land Slide/Cave In

Fallen One Battle/Fallen One/ Battle/Wing/Fireball


N. Cross
Doom Dragon N. Cross N. Cross/S. Cross
Pterodon Fire Ball
Fire Ball

Fight Nothing Silence Battle/Silence/


Tek Laser Shimsham
M-Tek Armor Tek Laser
Gobbler Shimsham Shimsham
Battle/Nail/Aero Glare Battle/Glare/
Harpiai Aero Ing Lifeshaver
Nail Lifeshaver Lifeshaver

Stone Touch Battle/Stone Touch/ Poison Pod Battle/Poison Pod


Raid Charm
Mandrake Raid Raid
Nightshade Charm Charm

Mute Battle/Mute/Cure 2 Slip Wing Battle/Slip Wing


Cure 2 Cyclonic
Dahling Cure 2 Wyvern Cyclonic Cyclonic

Glare Battle/Glare/ Rght Battle/Scratch


Misfit Lifeshaver
Wild Rat Rght
Lifeshaver Lifeshaver Scratch

FINAL FANTASY III 155


CAST TWO
SPELLS
TOGETHER
Vanish and X-Zone make
a magical combination.
Although you would nor-
mally cast Vanish on one
of your own party mem-
bers to make him or her
disappear, use it instead
on your enemy. Have the
next person in the battle
rotation cast X-Zone on
the transparent enemy to
make it completely disap-
pear in one fell swoop.

Combining Vanish with


the Doom spell works the
same vim’, so give it a
try, too. This trick works
on most enemies, includ-
ing major ones that you
would usually defeat only

by battling at length.
Using this strategy can
save you lots of time, MP
use to defeat enemies, build experience an d and HP in the long run.

obtain items thatyou might notfnd otherwise.


Give them a try, but beforewarned that some
of them make cHegame less challengingT

Cast Vanish first, then cast X-


Zone on the transparent
enemy to make it disappear.
Doom works well, too.

1
56 NINTENDO PLAYER’S GUIDE
II CAMP AT A II
REVIVIFY THE 1
1
USE RELICS TO II RAISE YOUR
|| SAVE POINT II UNDEAD llRECOVER II LEVEL
At some points in the
The Revivify item is very You can save items and There is a place early in
game, you'll field more
useful for reversing the MP by using Relics to the game where you can
than one team and have
effects of Zombie spells. reverse the effects of easily raise your mem-
them split up to do cer-
When one of your party some Status Ailments. bers' experience levels.
tain tasks. You can use
is affected. Revivify For example, if one of When the story line
this strategy to keep
instantly returns him or your party members has branches and Sabin,
them all healthy. When
her to normal. The item been turned into an Imp Edgar, Terra and Banon
you reach a Save Point
has another very useful and you don’t want to begin their raft trip
with one team, pitch a
purpose. The Undead use a Green Cherry or down the Lete River
Tent to recover all HP enemies game are Imp spell, you can sim-
in the from the Returners'
and MP. Now, before
some of the most diffi- ply equip one of the Hideout to Narshe, take
you leave the Save
cult to defeat. To defeat Relics that prevents the a loop up after the first
Point, switch to your
them with little effort, condition, such as the Save Point. Go up every
other teams. You'll find
use Revivify on them. White Cape or the time you come to the
that they'll be able to
Because they're Ribbon. The same tech- fork in the river, and
pitch Tents and recover
Undead, and apparently nique can reverse the fight your way around
fully, too. as long as the
would like to stay that effects of Poison and the loop, building expe-
original team stays on
way, the life spell has a Dark spells, too. rience. As you raise
the Save Point. This
negative effect, instantly CONDITION RELICS your levels, Banon can
trick can be a real life-
destroying them. This POISON AMULET, FAIRY RING ,
keep casting Health on
saver in treacherous STAR PENDANT,
technique will come in the party members to
places such as the RIBBON
handy in places such as keep their energy up.
Phoenix Cave and
thePhantom Forest, the
Kefka's Tower.
Phantom Train, and IMP WHITE CAPE, RIBBON
|

anywhere that Undead


prowl. Try other recov-
ery items and spells on
the Undead, too.

The Undead are happy just the Keep circling the loop to
Point and switching to the oth-
way they are. Even enemies experience. Raising your levels
ers.
such as the Phantom Train here will make the next sec-
quickly fall prey to Revivify. tions easier to complete.

157
TWO USERS FOR II MUDDLE THE II BUY AT A POWERFUL 1 1
WAGER FOR 1
BATTLE II SAVE SOME GP ||
SAVED OR
ILLUMIN A
1

WALL RINGS 1 1 MAGE MASTER I ' DISCOUNT PAIRS OF 1 1 1 1 CACTROT You can save some GP II DOOMED?
Usually, you equip Wall Your first meeting with Although you find or I RELICS In the World of Ruin, Cactrot is a strange, veg- in Mobliz if you talk to You'll quickly learn,
Rings to reflect attacks the Mage Master who earn most of the Espers, The Offering enables its when Locke gets the etable-like enemy that the right people. After both from giving and
on your party. They’re lives at the top
of the you’ll have to buy user to attack four times Ragnarok Esper in the resides in the desert you write the letter for receiving, that the Doom
also useful though, for
,
Fanatics’ Tower is likely Sraphim, and you can in every turn. You can basement of the Weapon south ofMaranda. If you the soldier, take it to the spell spells death.

attacking enemies to be short —and defi- pay a little or pay a lot maximize the attack by Shop in Narshe, he has defeat it in battle, your man with the pigeons Believe it or not, it actu-
equipped with reflective nitely not sweet. He’s a depending on when you pairing the Offering with the option of taking the Magic Points will and pay him 500 GP to ally has some properties
Relics or spelts them- very crafty fighter who shop. The man who has the Genji Glove, which Esper as it is or having increase by ten and mail it. To receive a that can heal your part
selves. If you cast spells is skilled at using magic. the Esper wants 3,000 allows its wearer to carry it changed into a Sword. you’ll receive 10,000 GP. reply, you can pay to members under the right
on an enemy equipped It’s difficult to use magic GP for it if you a weapon in each hand Both are powerful. If When you meet Cactrot, stay at the Inn. A reply circumstances. You must
with reflective protec- attacks against him approach him in the and to attack with each. Locke takes the sword, be sure that Edgar is will be waiting in the have the Relic Ring to
tion, the spell will because his weak point World of Balance. In the Without the Offering, he can later bet it at the part ofyour traveling soldier’s house in the try this trick. First, have
bounce back and dam- changes every few sec- World of Ruin, he’ll sell someone wearing the Colosseum. If he wins, team and have him morning. You can save one of your party mem-
age your own team. onds. Ay soon as you it for a measly 10 GP. Genji Glove can get in he’ll receive the attack with either his the rent, though, by talk- bers equip the Relic
Instead, cast the spell discover what it is, the two licks during each Illumina Sword, an Drill or his Chain Saw. ing to the right villager. Ring. Next, cast the
on a member wearing a weak point changes. You attack; with the Offering, incredibly powerful Mail the letter but don't Doom spell on the per-
Wall Ring. The spell will can make him stop that same person can weapon that will be a stay at the Inn. Instead, son wearing the ring.
bounce off and strike the switching his weak point strike eight times! Another great asset to the party. talk to the man who tells Magically, the spell will
enemy. A deflected spell by casting a Berserk way to use the Offering is about the Serpent heal, not destroy. In
doesn't deliver as much spell on him. Once he to have Locke equip both Trench, then go to the fact, the spell will
damage as one cast becomes confused and it and the Thiefs Glove. soldier's house to find restore all HP to all
directly, but it's effec- muddled, you can begin Thus equipped, he can the reply. members of the party.
tive, nevertheless. attacking him with pow- Steal four times. a great strategy to
It's

erful magic attacks that use when you’re being


will make the battle beaten up in an impor-
much easier. Use the tant battle.
same technique when
you face other powerful
enemies that rapidly
rotate weak points. II DEFROST YOUR
II FRIENDS
If anenemy freezes a
teammate with Cold
Dust or N. Cross, you
can thaw him or her
quickly using a spell of
your own. Defrost the
frozen friend by casting

Don't cast a recovery spell on


a party member wearing a
stop
Wall Ring— it will bounce off
hisweak point, then
and heal the enemy if you do.
with magic spells.

1 58 NINTENDO PLAYER’S GUIDE FINAL FANTASY III


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1

The Final Fantasy tradition of awesome RPG adventures contin-


ues in epic proportions with Final Fantasy HI for the Super NES.
Once you step into this magical world, be prepared to stay there
for weeks, months or years. In fact, the only way to get out may
be by studying this Player's Guide. In the game world, you'll
begin with Terra, a young woman who has been enslaved by the
Empire because of her ability to use magic and the powerful but
mysterious Magitek armor. When she falls into the hands of the
Returners, a scattered band of rebels fighting the Empire, it soon
becomes clear that Terra holds the single, desperate chance that
the rebels have for victory.
The adventure takes you throughout the world, by air, sea and
land, through the destruction of the world and into its frightening
ruin. And the Player's Guide takes you every step of the way,
guiding you with full color maps and precise instructions, teach-
ing you to solve the riddles and survive in a wilderness swarm-
ing with monsters and enemies. With more than a dozen charac-
ters to control directly, Final Fantasy III offers almost limitless
choices. The Player's Guide covers all the characters, their weap-
ons, armor, toolsand magic spells in complete detail so that you
can succeed no matter what combination of characters you
choose, no matter what path you take. You'll also find complete
charts of enemy attributes so you can learn their weaknesses
and plan your attacks.
Final Fantasy ID is simply the biggest RPG in history, and the
Player's Guide is the official insider's authority with hints and
strategies from the pros at Nintendo. Don't lose your way on the
adventure of a lifetime.

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