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rate, and time relationships
2. counting and probability (coin problems, ordering - round a table, certain
restrictions, etc.), use casework, many young children find this abstract (like me, heh
), and just think it through
3. basic operations (usually problems 1-10), um, I think you would know how to solve
it...
4. geometric/arithmetic sequence, sum formulas (understand them, prove them)
5. geometry (often triangles, sometimes quadrilaterals, angle chasing, area (share
base, height), similarity + congruence, etc.), when they ask for ratios, think similar
triangles and share-base-then-height-is-blah-blah-blah thing, quadrilaterals –
depends
https://docs.google.com/forms/d/e/1FAIpQLSey9YInWHkrZtF3sFXMUAJvilZrvaHwWCjVf2Ka549pteix1A/
viewform?c=0&w=1 for mock AMC 10 16-17 in downloads section of the computer
Intermediate Algebra
https://www.artofproblemsolving.com/wiki/index.php/AMC_Problems_and_Solutions
1. With 2 methods, try to "check" over your answer immediately after you place the
answer on the form using a 2-5 second strategy.
2. If you cannot get problems 23-25 try not to do them until you have finished and
double-checked the first 22 problems. It's just wasting time, trying to find a solution to
a problem that you probably can't get in the end, while you could be making sure that
the first 22 are right.
(http://artofproblemsolving.com/school/course/catalog/maa-amc10-special).
way to improve: solve last 6 AMC 10 questions on all AMCs giving yourself 30 minutes to
do them.
But try to focus on the newer ones, the ones from the past 5 years. The older ones are
easier than the newer ones/
http://mathweb.scranton.edu/monks/courses/ProblemSolving/HighSchoolPlaybook.pdf
http://mathweb.scranton.edu/monks/courses/ProblemSolving/MathCountsPlaybookBW.pdf