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The connections between artificial intelligence techniques and art have been growing in the recent years, in part due to the efforts of Google's
Magenta project and the ISMIR community in the case of music. Influenced by this movement, we present a work in progress sampler-like
musical instrument that uses machine learning tools. The pipeline works as follows:
Pipeline
Audio
Files Preprocess Principal t-SNE DBScan
Component (metric: cosine
Analysis perp: 30
lr: 200
(99% variability n_iter: 1000)
explained)
STFT from the first second of audio (truncated or zero-padded), 44 hann windows ~23ms,
Resulting matrix is vectorized in order to get one vector for each audio
Results
Pluck sounds
We are developing AudioStellar, a
rhythm.
Bassdrum with notable attack ("click")
Future work
allow the comparison between different pipelines using quantitative methods with metrics like trustworthiness and continuity.
Feature learning with recurrent and convolutional deep neural networks will be tested against traditional audio features and diverse visualization