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CONTENT

WELCOME to KNIGHTS CHRONICLE DATABASE


This DATABASE is STILL UNDER DEVELOPMENT

Note : USE 50% / 60% VIEW


made by : A.R.M / DoeLPlays
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Change Log : i WILL MOVE THIS to the NEW LIST with Detailed insight
Leader Skill Target Evaluation Point
Name Faction Type Grade Leader Skill
(Unit in Team) (out of 100)

White Knights, Heldrea Increase Fire / Light unit Attack


Demian ATTACK SSR Fire & Light 92
Kingdom Power by 20%

Main Protagonis / Theo's Increase All Ally unit Defense


Theo ATTACK R All Ally 79
Group by 15%

Increase Fire / Light unit


Meryll Neutral ATTACK SSR Fire & Light 85
Critical Rate by 20%

Increase Fire unit Evasion Rate


Kello ATTACK R Fire 74
by 20%

Increase Fire unit Continuous


Brom ATTACK R Fire 74
Attack Rate by 20%

Increase Fire unit Accuracy by


Anna ATTACK R Fire 74
20%

Increase Fire unit Attack Power


Jax ATTACK R Fire 82
by 20%

Crossover : Fullmetal Increase Fire / Wind unit


Edward Elric ATTACK SR Fire & Wind 82
Alchemist Attack Power by 20%

Increase Fire unit Accuracy by


Windom Crossover : Kaiju Girl ATTACK R Fire 74
20%

Increase Fire unit Critical Rate


Dr. Moral ATTACK R Fire 79
by 20%

Black Knights, Delcart Increase Fire / Dark unit Critical


Nemesis ATTACK SSR Fire & Dark 92
Kingdom Damage by 20%

Increase Fire / Dark unit


Jess ATTACK SR Fire & Dark 87
Counter Attack Rate by 20%

Increase Fire/ Water unit


Jake ATTACK SR Continuous Attack Rate by Fire & Water 87
20%

Increase Fire / Dark unit Critical


Xenon ATTACK SR Fire & Dark 85
Damage by 20%

Increase Fire / Wind unit


Scarlet ATTACK SR Fire & Wind 88
Critical Damage by 20%

Increase Fire unit Counter


Howard DEFENSE R Fire 79
Attack Rate by 20%

Increase Fire unit Defense by


Tacrine DEFENSE R Fire 79
20%

Increase Fire unit Max HP &


Hector DEFENSE R Fire 74
Defense by 10%

If all of the Team unit's


Electra Drayan Empire DEFENSE SSR Attribute is Fire, the Attack Fire 93
Power of All Ally Increase 50%

Increase Fire unit Continuous


Mr. Boom DEFENSE R Fire 74
Attack Rate by 20%
Leader Skill Target Evaluation Point
Name Faction Type Grade Leader Skill
(Unit in Team) (out of 100)

Increase Fire unit Accuracy by


Shiloh HYBRID R Fire 74
20%

Increase Fire / Wind unit


Flare HYBRID R Fire & Wind 81
Counter Attack Rate by 20%

Increase Fire / Light unit Max


Lynn HYBRID R Fire & Light 79
HP by 20%

Increase Fire unit Critical Rate


Maria HYBRID R Fire 84
by 20%

Increase Fire / Light unit


Vincent HYBRID SR Fire & Light 87
Critical Rate by 20%

Increase Fire unit Max HP by


Netty SUPPORT R Fire 79
20%

Increase Fire unit Recovery


Benedict SUPPORT R Fire 79
Rate by 20%

Increase Fire / Dark unit Attack


Natsu Dragneel Crossover : Fairy Tail ATTACK SSR Fire & Dark 89
Power by 20%

Increase Fire / Dark unit


Seldic HYBRID SSR Continuous Attack Rate by Fire & Dark 89
20%

Increase Fire / Light unit Max


Ripper HYBRID SSR Fire & Light 94
HP by 20%

Increase Fire unit Attack Power


Morianne ATTACK SSR Fire 95
by 40%

Increase Fire / Light unit


Rue SUPPORT SSR Fire & Light 97
Recovery Rate by 20%
Leader Skill Target Evaluation Point
Name Faction Type Grade Leader Skill
(Unit in Team) (out of 100)

White Knights, Heldrea Increase Water / Light unit


Marduk DEFENSE SSR Water & Light 90
Kingdom Defense by 20%

Increase Water unit Max HP by


Waldale ATTACK R Water 74
20%

Increase Water unit Attack


Atila ATTACK R Water 74
Power by 20%

Increase Water / Dark unit


Jin Neutral ATTACK R Water & Dark 85
Critical Damage by 20%

Increase Water / Light unit


Nicholas ATTACK R Water & Light 79
Attack Power by 20%

Increase Water unit Attack


Miclas Crossover : Kaiju Girls ATTACK R Water 74
Power by 20%

Increase Water / Dark unit


Jerome ATTACK R Water & Dark 87
Critical Rate by 20%

Increase Water / Fire unit


Laurel Satin Village Pirate ATTACK SR Water & Fire 86
Critical Rate by 20%

Increase Water/ Wind unit


Sharon ATTACK SR Water & Wind 84
Continous Attack Rate by 20%

Increase Water unit Attack


Eric ATTACK R Water 86
Power by 20%

Increase Water / Wind unit


May ATTACK SSR Water & Wind 86
Critical Damage by 20%

Increase Water / Dark unit


Julie ATTACK SR Water & Dark 86
Critical Rate by 20%

Increase Water / Light unit


Ronin ATTACK SR Water & Light 84
Counter Attack Rate by 20%

Increase Water / Fire unit Max


Carolina Heldrea Kingdom DEFENSE SR Water & Fire 87
HP by 20%

Crossover : Fullmetal Increase Water / Dark unit


Alphonse Elric DEFENSE SR Water & Dark 79
Alchemist Defense by 20%

Increase Water unit Evasion


Gerald HYBRID R Water 84
Rate by 20%

Increase Water unit Critical


Jester HYBRID R Water 74
Rate by 20%

Increase Water unit Evasion


Wiz HYBRID R Water 74
Rate by 20%

Increase Water unit Max HP by


Rosette HYBRID R Water 80
20%

Increase Water / Wind unit


Sofia HYBRID R Water & Wind 84
Max HP by 20%
Leader Skill Target Evaluation Point
Name Faction Type Grade Leader Skill
(Unit in Team) (out of 100)

Increase Water / Dark unit Max


Lydia SUPPORT SR Water & Dark 74
HP by 20%

Increase Water unit Max HP by


Naia SUPPORT R Water 84
20%

Increase Water / Light unit


Aika Grand Duchy of Delcart SUPPORT SR Water & Light 81
Max HP by 20%

Black Knights, Grand Duchy Increase Water / Dark unit


Deimos SUPPORT SSR Water & Dark 97
of Delcart Recovery Rate by 20%

If all of the Team unit's


Asuna ATTACK SSR Attribute is Water, the Attack Water 93
Power of All Ally Increase 50%

Increase Water/ Light unit


Gray Fullbuster Crossover : Fairy Tail ATTACK SSR Water & Light 89
Continous Attack Rate by 20%

Increase Water / Wind unit


Taiyo ATTACK SSR Water & Wind 89
Counter Attack Rate by 20%

Increase Water / Light unit


Karen Sophia's Inn SUPPORT SSR Water & Light 97
Recovery Rate by 15%
Leader Skill Target Evaluation Point
Name Faction Type Grade Leader Skill
(Unit in Team) (out of 100)

White Knights, Heldrea Increase Wind / Water unit


Ram HYBRID SSR Wind & Water 95
Kingdom Max HP by 20%

Increase Wind unit Accuracy


Yan ATTACK R Wind 74
Rate by 20%

Increase Wind unit Attack


Leo ATTACK R Wind 79
Power by 20%

Increase Wind unit Attack


Helena ATTACK R Wind 74
Power by 20%

Increase Wind unit Attack


Randelt ATTACK R Power & Accuracy Rate by Wind 74
10%

Crossover : Fullmetal Increase Wind / Light unit


Riza Hawkeye ATTACK SR Wind & Light 81
Alchemist Critical Rate by 20%

Increase Wind / Dark unit


Anulette ATTACK SR Continuous Attack Rate by Wind & Dark 87
20%

Increase Wind / Dark unit


Mau ATTACK R Wind & Dark 83
Accuracy Rate by 20%

Increase Wind / Dark unit


Charlotte ATTACK SR Continuous Attack Rate by Wind & Dark 84
20%

Increase Wind / Light unit


Renta ATTACK SR Wind & Light 83
Critical Damage by 20%

Increase Wind / Fire unit


O'Hara ATTACK SR Wind & Fire 83
Critical Damage by 20%

Crossover : Fullmetal Increase Wind / Water unit


Ling Yao ATTACK SSR Wind & Water 93
Alchemist Counter Attack Rate by 15%

Increase Wind unit


Gravian DEFENSE R Continuous Attack Rate by Wind 79
20%

Increase Wind / Light unit


Cordelia DEFENSE SR Wind & Light 89
Defense by 20%

Increase Wind / Dark unit


Reina DEFENSE SR Wind & Dark 85
Counter Attack Rate by 20%

Increase All Ally unit


Leona HYBRID SR All Type 74
Recovery Rate by 20%

Increase Wind unit Critical


Einzel HYBRID R Wind 79
Rate by 20%

Increase Wind unit Evasion


Titanis HYBRID R Wind 79
Rate by 20%

Increase Wind unit Critical


Olive HYBRID SR Wind 89
Damage by 20%

Increase Wind / Fire unit


Seira HYBRID R Wind & Fire 80
Critical Rate by 20%
Leader Skill Target Evaluation Point
Name Faction Type Grade Leader Skill
(Unit in Team) (out of 100)

Increase Wind / Dark unit


Zetton Crossover : Kaiju Girls HYBRID SR Wind & Dark 86
Defense by 20%

Increase Wind / Dark unit Max


Clarisse SUPPORT R Wind & Dark 84
HP by 20%

If all of the Team unit's


Attribute is Wind, the Attack
Ruby ATTACK SSR Wind 95
Power of All Ally Increase
50%

Increase Wind / Dark unit


Wendy Marvell Crossover : Fairy Tail HYBRID SSR Wind & Dark 89
Attack Power by 20%

Increase Wind / Dark unit


Jacqueline HYBRID SSR Continuous Attack Rate by Wind & Dark 91
20%

Increase Wind unit Attack


Curly HYBRID SSR Wind 96
Power by 40%

Increase Wind / Water unit


Sid SUPPORT SSR Wind & Water 97
HP Recovery Amount by 20%
Leader Skill Target Evaluation Point
Name Faction Type Grade Leader Skill
(Unit in Team) (out of 100)

Increase Light / Fire unit


White Knights, Heldrea
Rebecca ATTACK SSR Continuous Attack Rate by Light & Fire 91
Kingdom
20%

Increase Light / Wind unit


Esmeralda ATTACK SR Light & Wind 89
Attack Power by 20%

Increase Light / Water unit


Alice ATTACK R Continuous Attack Rate by Light & Water 84
20%

Crossover : Fullmetal Increase Light / Fire unit


Roy Mustang ATTACK SSR Light & Fire 79
Alchemist Critical Rate by 20%

Increase Light / Fire unit


Britten Satin Village Pirate ATTACK SSR Light & Fire 81
Critical Damage by 20%

Increase Light / Wind unit


Saya Grand Duchy of Delcart ATTACK SR Light & Wind 92
Evasion Rate by 20%

Increase Light / Water unit


Faust ATTACK SR Continuous Attack Rate by Light & Water 90
20%

The Underworld, Cha Cha Increase Light / Water unit


Natasha ATTACK SR Light & Water 87
Band Critical Damage by 20%

Increase Light unit Counter


William DEFENSE R Light 79
Attack Rate by 20%

Increase Light unit Defense by


Gomora Crossover : Kaiju Girl DEFENSE R Light 81
20%

Increase Light / Wind unit


Alfred DEFENSE SR Light & Wind 84
Max HP by 20%

Increase Light unit Accuracy


Boni HYBRID R Light 80
Rate by 20%

Increase Light unit Attack


Erin HYBRID R Light 86
Power by 20%

Increase Light unit Accuracy


Marchen HYBRID R Light 74
Rate by 20%

Increase Light unit Max HP by


Osiris SUPPORT R Light 80
20%

Increase Light / Fire unit Max


Hilda SUPPORT SR Light & Fire 88
HP by 20%

Increase Light unit Max HP by


Navi SUPPORT R Light 74
20%

Increase Light unit Critical


Pransa SUPPORT R Light 81
Rate by 20%

Increase Light / Fire unit HP


Carmen SUPPORT R Light & Fire 84
Recovery Amount by 20%
Leader Skill Target Evaluation Point
Name Faction Type Grade Leader Skill
(Unit in Team) (out of 100)

Increase Light / Water unit


Lucy Heartfilia Crossover : Fairy Tail ATTACK SSR Light % Fire 96
Attack Power by 20%

Increase Light / Dark unit


Edwin ATTACK SSR Light & Dark 94
Attack Power by 20%

Increase Light / Fire unit


Ellie HYBRID SSR Light & Fire 89
Critical Damage by 20%

Increase Light / Wind unit HP


Abel SUPPORT SSR Light & Wind 89
Recovery Amount by 20%
Leader Skill Target Evaluation Point
Name Faction Type Grade Leader Skill
(Unit in Team) (out of 100)

Increase Dark / Light unit


Hackers - ATTACK R Dark & Light 80
Counter Attack Rate by 20%

Increase Dark unit Evasion


Karina ATTACK R Dark 82
Rate by 20%

Increase Dark / Fire unit Critical


Chrono ATTACK R Dark & Fire 80
Rate by 20%

Increase Dark / Wind unit


Arteo ATTACK R Dark & Wind 87
Attack Power by 20%

Increase Dark / Fire unit Critical


Kamia ATTACK SR Dark & Fire 82
Rate by 20%

Increase Dark unit Critical Rate


Agiras Crossover : Kaiju Girl ATTACK R Dark 82
by 20%

Black Knights, Grand Duchy Increase Dark / Water unit


Mary ATTACK SSR Dark & Water 81
of Delcart Attack Power by 20%

Increase Dark / Wind unit


Decain Neutral ATTACK SSR Dark & Wind 93
Attack Power by 20%

Increase Dark / Wind unit


Black Knights, Grand Duchy
Ashley ATTACK SSR Continuous Attack Rate by Dark & Wind 81
of Delcart
20%

The Underworld, Cha Cha Increase Dark / Fire unit


Trisha ATTACK SR Dark & Fire 92
Band Counter Attack Rate by 20%

Increase Dark / Light unit


Libert DEFENSE SR Dark & Light 83
Critical Damage by 20%

Increase Dark / Wind unit


Mina Neutral HYBRID SSR Continuous Attack Rate by Dark & Wind 89
20%

Increase Dark unit Accuracy


Jango HYBRID R Dark 96
Rate by 20%

Increase Dark unit Continuous


Alec HYBRID R Dark 74
Attack Rate by 20%

Increase Dark / Water unit Max


Vlady HYBRID R Dark & Water 74
HP by 20%

Increase Dark / Light unit


Rachel HYBRID R Dark & Light 74
Critical Damage by 20%

White Knights, Heldrea Increase Dark / Fire unit Attack


Sinclair HYBRID SSR Dark & Fire 90
Kingdom Power by 20%

Crossover : Fullmetal Increase Dark / Water unit


Lust HYBRID SR Dark & Water 84
Alchemist Critical Rate by 20%

Increase Dark unit Evasion


Edgar HYBRID R Dark 79
Rate by 20%
Leader Skill Target Evaluation Point
Name Faction Type Grade Leader Skill
(Unit in Team) (out of 100)

Increase Dark / Wind unit


Claudia Heldrea Kingdom HYBRID R Dark & Wind 82
Critical Rate by 20%

Increase Dark / Light unit


Chesire HYBRID SSR Dark & Light 87
Evasion Rate by 20%

Increase Dark / Wind unit


Ester Grand Duchy of Delcart SUPPORT SR Dark & Wind 89
Recovery Rate by 20%

Increase Dark / Light unit


Cain ATTACK SSR Continuous Attack Rate by Dark & Light 96
20%

Increase Attack Power of All


Erza Scarlet Crossover : Fairy Tail ATTACK SSR All Type 95
Ally by 20%

Increase Dark / Wind unit


Claude DEFENSE SSR Dark & Wind 92
Attack Power by 20%
Additional Effect
Part Fixed Effect (Depend on the
Rune)
- Attack Speed -
Critical Rate
One Attack -HP Increase
-Critical Damage
-Accuracy

This Rune Section, show


- Attack Speed -
Rune Slots Status Effect.
Critical Rate
Two Attack -HP Increase BOLDED Additional Effect
-Critical Damage are the recommended one,
-Accuracy Additional Effect are
random
- HP Increase -
Counter Attack Rate
-Continuous Attack
Three Defense
Rate
-HP Recovery per Turn
-Evasion Rate
- Attack Power -
Counter Attack Rate
-Continuous Attack
Four Defense
Rate
-HP Recovery per Turn
-Evasion Rate
- Attack Power -
Continuous Attack
Rate -
Five HP
Counter Attack Rate -
Critical Rate -Accuracy
-Critical Damage
- Attack Power -
Attack Speed -
Six HP Critical Rate
-Evasion Rate -
Critical Damage
Rune Effect

This Rune Section shows Rune Set Effect.


Anger Increase Attack Power by 5% The Effect Stacks, i.e : 3 Anger Rune will
add up 15% Attack Power

Protection Increase Defense by 5%

Life Increase Max HP by 5%

Raid Increase Critical Rate by 3.4%

Increase Continous Attack Rate


Quick
by 5%

Increase Counter Attack Rate by


Revenge
5%

Agile Increase Attack Speed by 10%

Destruction Increase Critical Damage by 10%


Rune Effect

SKILL 1 : Give a 30% chance This Rune Section shows


Ruin
inflicting "Lost" status to enemy
Rune with Special Effect

SKILL 1 : Give a 30% chance


Declaration
inflicting "Death" status to enemy

When using SKILL 1 , there's a 30%


Shortening chance decreasing Cooldown Time
(CT) of SKILL 3 by 1 turn

Reduce all CT of ALL SKILL by 1


Fervor Turn , if you defeat enemy with
SKILL 1

Decrease incoming Single Target


Defense damage by 50% for 2 Turn when
the battle Start

Grant Abnormal Status Immunity


Resistance
for 2 Turn when the battle Start

Decrease incoming AoE Target


Restrain damage by 50% for 2 Turn when
the battle Start

Increase Evasion Rate by 30% when


Illusion
the battle Start

(hard to translate) i'll figure out


Suppression
later

(hard to translate) i'll figure out


Rupture
later

Grant Damage Immunity for 2 Turn


Patience
when the battle Start

Increase Damage Output by 100%


Condensation for SKILL 3, for 2 Turns when the
battle start
Giving you "Indominable" status for
Indomitable
once, every battle.

When using SKILL 1 , there's a


Dazzle chance to inflict "Charm" status to
enemy
Name Effect

SKILL 1 : Give a 30% chance This Rune Section shows


Ruin
inflicting "Lost" status to enemy
Rune with Special Effect

SKILL 1 : Give a 30% chance


Declaration
inflicting "Death" status to enemy

When using SKILL 1 , there's a 30%


Shortening chance decreasing Cooldown Time
(CT) of SKILL 3 by 1 turn

Reduce all CT of ALL SKILL by 1


Fervor Turn , if you defeat enemy with
SKILL 1

Decrease incoming Single Target


Defense damage by 50% for 2 Turn when
the battle Start

Grant Abnormal Status Immunity


Resistance
for 2 Turn when the battle Start

Decrease incoming AoE Target


Restrain damage by 50% for 2 Turn when
the battle Start

Increase Evasion Rate by 30% when


Illusion
the battle Start

(hard to translate) i'll figure out


Suppression
later

(hard to translate) i'll figure out


Rupture
later

Grant Damage Immunity for 2 Turn


Patience
when the battle Start

Increase Damage Output by 100%


Condensation for SKILL 3, for 2 Turns when the
battle start
Giving you "Indominable" status for
Indomitable
once, every battle.

When using SKILL 1 , there's a


Dazzle chance to inflict "Charm" status to
enemy

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