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INTRODUCTION 1
LITERATURE 3
METHODS 7
SKILL ANALYSIS 16
Front View
Side View
Back View
Conclusion 25
REFERENCES 28
DOCUMENTATION 29
CURRICULUM VINTAE 30
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INTRODUCTION 1
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competitive. Each player tries to outscore his opponent through the use of
skill, strength, speed, stamina and strategy. The game is somewhat similar to
tennis, where players hit the ball back and forth over a net. The game is
played on a table surface with the use of paddles and a Ping-Pong ball. The
objective in the game is to be the first to score 11 points. Table tennis is a game
played by many people around the world. Games of table tennis are played in
schools as well as homes. People young and old alike enjoy this fast-paced
and action-packed game. For the serious player, there are many associations
Olympic sport.
Table Tennis Federation (ITTF), founded in 1926. ITTF currently includes 226
member associations. The origin of table tennis has never been exactly
pinpointed, even though it’s a relatively young sport. The sport is younger
than lawn tennis and not much older than basketball. The earliest known
form of the sport, called indoor tennis, was played in the early 1880s by
British army officers in India and South Africa. They played the game by
using lids from cigar boxes as paddles and rounded corks from wine bottles
as balls. They set up a row of books across the middle of a table to establish
the net.
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The forehand stroke has changed drastically over the last 10 years
2
Today's players seldom use the traditional forehand but the modern topspin
new racket designs, Better physical fitness of the players, and increasing
protocol to improve the performance of table tennis athletes; a Pre- and post-
Conducting this research is a way to observe and study about the table
tennis forehand spin, the analysis and proper learning in this kind of rocket
Today’s popular sport of table tennis has grown considerably since its
birth late in the nineteenth century by the upper class in England. It began as
a recreational activity and social diversion during the 1880’s when adherents
of lawn tennis adapted their pastime to be played indoors during the winter
balls made of cork or rubber and wooden paddles covered with dried animal
skins (Wikipedia, 2009). After J. Jacques & Son introduced the name Ping-
Pong (an imitation of the sound of the ball contacting the table and paddle),
principle to lawn tennis and played on a flat table divided into two equal
courts by a net fixed across its width at the middle. The object is to hit the ball
so that it goes over the net and bounces on the opponent’s half of the table in
such a way that the opponent cannot reach it or return it correctly. The
lightweight hollow ball is propelled back and forth across the net by small
rackets (bats, or paddles) held by the players. The game is popular all over the
primary topic for this research. The forehand smash and loop shots are two of
the most dynamic and aggressive strokes in the game of table tennis and next
to the serve they are likely the most commonly played strokes by experts. For
this reason alone, it is important to discuss the mechanics of these two similar
strokes. The forehand loop shot is a heavy topspin shot executed by a long
sweeping upward stroke and can be used as a rallying stroke to later set up a
smash or sometimes as a put away shot. The smash, on the other hand, is the
fastest shot in table tennis and is almost impossible to return, reaching speeds
around 60 mph and upwards of 100 mph. The forehand loop and smash can
movements, the backswing phase, force producing phase, critical instant and
follow through. Before a player can successfully execute any stroke in table
mentioned earlier, table tennis is a reaction sport where a player must try to
acquire as much information as possible from his or her opponent before the
opponent contacts the ball. This allows a player to accurately anticipate the
to return the ball. Recognizing the opponent’s shot early allows more time to
position the feet and body in a position ideal to return the ball and create a
chance to score a point. Before preparing to hit the forehand loop or smash
shots in particular, the trunk should already be flexed forward into a relaxed
position that will later help to facilitate trunk rotation. Then, the feet should
be positioned with the right foot further away from the end of the table (for
right handed player), and the left foot slightly forward creating an open angle
to the end of the table of about 45-degrees. The right foot should be planted
almost parallel to the end of the table and far enough back so that a wide base
of support is achieved and the player is in a balanced position that will later
allow for a transfer of weight onto the back foot once in this position, the
times it’s angular velocity. Therefore, if some of the momentum of the much
heavier torso is transferred to the striking arm, the arm will be able to rotate
with a very high angular velocity. A study by Neal (1991) examining the
mechanics of the forehand loop and smash shots in table tennis suggests that
the timing of the upper limb segments would be consistent with the
the arm segment would precede the forearm and the hand, while these two
segments are also timed in such a way that the proximal one contributes to
the distal one. The study showed the hand to have the greatest peak velocity,
followed by the forearm and then the upper arm. This pattern was seen in
both the smash and loop shots, with the loop shot a scaled down version of
principle suggests that the peak velocity of the proximal segment should be
reached just prior to that of the more distal segment and this was not seen in
the study. Neal (1991) found that all three segments peaked simultaneously at
the instant of impact. Therefore, there is some doubt as to whether or not the
speed principle holds true in the case of high speed table tennis shots (Neal,
1991).
Neal (1991) reported the smash shot of several Chinese players to have
a large decrease in the vertical velocity component compared to the loop shot,
and an increase in horizontal velocity. The vertical velocity of the loop shot at
m/s. Horizontal velocity on the other hand increased from just below 6 m/s
in the loop to nearly 12 m/s in the smash. These measurements give a good
indication of the differing path that the paddle follows when performing
these two strokes. Neal (1991) calculated the ratio of horizontal to vertical
velocity to be 2.2 in the smash and 0.6 in the loop. He suggests that a ratio of
less than one is required to produce balls with a high rate of top spin (Neal,
1991).
Upper Extremity Analysis
Chow, J., Carlton, L., Lim, Y., Shim, J., Chae, W., & Kuenster, A. (1999).
Muscle activation during the tennis volley. Medicine and Science in Sports
and Exercise, 31, 846–854. Elliott, B.C., & Marsh, T. (1989). A biomechanical
Journal of Sports Sciences, 7, 215–227. Elliott, B.C., Marsh, T., & Overheu, P.
Biomechanics, 5, 350–364. Jacobson, J., Miller, B.S., & Morag, Y. (2005). Golf
professional male tennis players. British Journal of Sports Medicine, 40, 696–
699. Ando, S., Kida, N., & Oda, S. (2002). Practice effects on reaction time for
peripheral and central visual fields. Perceptual and Motor Skills, 95(3), 747-
752. Boggan, T. (2000). History of USA Table Tennis, vol 1. Retrieved May 19,
Boggan, T. (2009). The History of Table Tennis. Retrieved February 18, 2009,
Academic Press. Fieandt, K., V., Huhtala, A., Kullberg, P., & Saarl, K. (1956).
Finalnd
Methods
about the said specific drive. I wanted to get some idea or technique in doing
We have these to kind of subject the skilled and unskilled person. The
two subjects can execute the forehand drive but there are many differences
drive can execute the proper way of holding the grip and proper position in
doing the forehand drive. It was easy to theme to execute the serving because
they have much knowledge, ideas and techniques on how the service done.
he/she doing. It is not easy for the researcher to find the skilled person to
execute the said specific drive because most of the player or skilled person has
BPE student. During his elementary days he was being trained by his own
father to develop his skills. at the age of 9 in his 3rd grade he qualify to play in
City Meet by the help of his father he is being declared as a 1st runner up in
After, in his secondary days he continued playing table tennis and one
of the representatives in his school. Within 4yrs. in Junior high school he was
being selected 3times player to represent his school for a DAVRAA meet.
During the intramural the table tennis coach discovered his ability so that
table tennis coach recommended him to play in PRISAA meet, and luckily he
won the PRISAA meet and one of the qualifier for Regional PRISAA.
Table
The table should be 274 cm. x 152.5 cm. (9 ft x 5 ft) in size and 76 cm. (2
ft. 6 in.) above the floor. It is usually painted with a dark green matte finish
and has a white 2 cm. (3/4 inch) line along each edge. There is also a white 3
mm. (1/8 in.) line down the center of the table for use in doubles games.
Net
The net divides the playing surface into two courts of equal size. The
net should be 15.25 cm. (6 in.) high, with the post being at most 15.25 cm. (6
in.) outside the side lines. The bottom of the net should be as close as possible
Ball
The ball should have a diameter of 40 mm., weigh 2.7 gm. and be made
Paddle
The paddle or racquet may be of any size, shape or weight but the
blade shall be flat and rigid. A side of the blade used for striking the ball shall
thickness including adhesive of not more than 4 mm. The surface should be
Abduction
Medial rotation
Abduction
Medial rotation
Table 3.1 Preparatory Phase
Bones
Deltoid ,
Infraspinatus,
Teres minor
Long head of
triceps brachii
Metacarpals
phalanges
Ulna, Brachialis,
Triceps brachii
Flexor carpi
Table 4.1 Execution
Lumnar Infraspinatus,
Vertebrae
Fibula, Sartoruis,
Hamstring group
Ulna, Brachialis,
Triceps brachii
Flexor carpi
Table 5.1 Follow-Though
Fibula Sartoruis
Hamstring group
Ulna Brachialis
Radius
Extensor carpi
Triceps brachii
Flexor carpi
Lump Abduction
Vertebrae
FOREHAND SPIN/DRIVE (Table tennis)
MOVEMENT ANALYSIS
Submitted by:
KASANDREW C. MANGAO
Submitted to:
The forehand drive is one of the four basic table tennis strokes. The
other three are the backhand drive, backhand push and forehand push the
It is a drive shot and not a topspin loop! The forehand drive is played against
long or medium length topspin or float balls. You can’t play a forehand drive
off a short ball (that would be a flick) and you can’t play a forehand drive off
a backspin ball (that would go into the net).The forehand drive is usually
played from the forehand side but players are also encouraged to use their
forehand drive against balls that come to their middle. Advanced players will
even sometimes move around to play a forehand drive from their backhand
side, if they see the ball early enough! I’ve team up the DAVRAA meet
light topspin stroke in table tennis there are 4 steps in doing forehand drive.
shoulder width apart. If right-handed, the right foot should be slightly further
back than the left knees should be slightly bent body should be leaning
forward both arms should be in abduct position about 90-110 degree bend at
the elbow stand quite close to the table, An arm’s length away weight
distributed on both feet and on the balls are in dorsiflexion, not heels. (see
your body to the right, from your hips elbow and bat rotate back with you bat
angle closes weight shifts onto the back foot, right foot for a right-handed
player the body is moving the arm, not the other way round, Followed by the
Strike hips and shoulders rotate forwards to meet the ball. The arm moves
forward with the body. Accelerate the forearm slightly as you make contact,
similar to doing a military salute. Weight transfers to the front foot, left foot
bat angle stays closed throughout the shot. Take the ball at the peak of the
bounce and out in front of you. Keep a small gap between the elbow and the
body.
Lastly, the Finish (Recovery phase) forward and upward your bat
should finish roughly pointing where you have hit the ball Always get back to
the ready position One of the most important strokes in table tennis is the
forehand or forehand counter From the ready position, players should try to
have their upper arm near their side with their elbow bent at a 90° angle.
When your opponent strikes the ball, you begin your backswing. From the
ready position, let your arm relax to a position below the height of the ball
and, at the same time, twist your waist so that your racket (paddle) arm
moves away from the ball and put your weight on your back leg. The back leg
technique. Table tennis instruction experts are now advocating it. The studies
of the open and square tennis forehand have been limited to the kinematics of
the strokes and tend to show non-significant trends in racket, and ball
because the ball might lead one to believe that this is an easy task, but this
task makes high temporal demands. Although these tasks require a short time
to deal with, the players must strike the ball with a suitable velocity and good
orientation.
Documentation
Front view
Side view
Back view