Você está na página 1de 178

[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.5.0 NVIDIA 382.33


[INFO] - GLSL version 4.50 NVIDIA
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 589 KB and 447 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 591 KB and 990 bytes
[INFO] - Binding of Isaac: Afterbirth+ v1.06.J168
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Hallucination Shader
[INFO] - load archives: 3458 milliseconds
[INFO] - preload anm2: 87 milliseconds
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Updating mod 'External item descriptions'
[INFO] - Lua is resetting!
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 589 KB and 447 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 591 KB and 990 bytes
[INFO] - playing cutscene 1 (Intro).
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 0.444444
DP per point: 1.000000
Point Scale: 2.250000
[INFO] - HQX4 size: 960x540
[INFO] - Renderbuffer ID: 1 size 2048x2048
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.222222
DP per point: 1.000000
Point Scale: 4.500000
[INFO] - HQX4 size: 1920x1080
[INFO] - Cutscene: correct anm2 timing: f61 -> f64
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 65
[INFO] - History Size 0
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 11
[INFO] - CurrentRoomIndex = 71
[INFO] - Modding enabled: 0
[INFO] - Player Type 0
[INFO] - Num Bombs 1
[INFO] - Active Item 0
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 553
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 129
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 553
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 129
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 55
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 339
[INFO] - READFVEC size: 78
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 42
[INFO] - READFVEC size: 31
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 23
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 17
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 273
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 55
[INFO] - READFVEC size: 33
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 15
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 65
[INFO] - History Size 0
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 11
[INFO] - CurrentRoomIndex = 71
[INFO] - Modding enabled: 0
[INFO] - Player Type 0
[INFO] - Num Bombs 1
[INFO] - Active Item 0
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 553
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 129
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 553
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 129
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 55
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 339
[INFO] - READFVEC size: 78
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 42
[INFO] - READFVEC size: 31
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 23
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 17
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 273
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 55
[INFO] - READFVEC size: 33
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 15
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Lua is resetting!
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 589 KB and 447 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 591 KB and 990 bytes
[INFO] - Running Lua Script: C:\Users\lauta/Documents/My Games/Binding of Isaac
Afterbirth+ Mods/external item descriptions_836319872/main.lua
[INFO] - Lua mem usage: 755 KB and 0 bytes
[INFO] - Running Lua Script: C:\Users\lauta/Documents/My Games/Binding of Isaac
Afterbirth+ Mods/item draft_903838017/main.lua
[INFO] - Lua mem usage: 779 KB and 221 bytes
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 65
[INFO] - History Size 0
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 11
[INFO] - CurrentRoomIndex = 71
[INFO] - Modding enabled: 0
[INFO] - Player Type 0
[INFO] - Num Bombs 1
[INFO] - Active Item 0
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 553
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 129
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 553
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 129
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 55
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 339
[INFO] - READFVEC size: 78
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 42
[INFO] - READFVEC size: 31
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 23
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 17
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 273
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 55
[INFO] - READFVEC size: 33
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 15
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: M1J4 TDFF (1379850097)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2986748983
[INFO] - [RoomConfig] load stage 1: Basement
[INFO] - allocate 1022 rooms.
[INFO] - [ModManager] load stage 1: Basement
[INFO] - [ModManager] load stage 1: Basement
[INFO] - [RoomConfig] load stage 0: Special Rooms
[INFO] - allocate 891 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms
[INFO] - [ModManager] load stage 0: Special Rooms
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 10
[INFO] - 9 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 13: ???
[INFO] - allocate 6 rooms.
[INFO] - [ModManager] load stage 13: ???
[INFO] - [ModManager] load stage 13: ???
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 951437660
[INFO] - Lua mem usage: 779 KB and 185 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 313 (Holy Mantle)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.1080(New Room)
[INFO] - SpawnRNG seed: 2895665730
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(249), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(249), Variant(0), Pos(480.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(560.00,400.00)
[INFO] - Lua mem usage: 784 KB and 765 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.378(New Room)
[INFO] - SpawnRNG seed: 2489360807
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(600.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(640.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(680.00,320.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(1000.00,360.00)
[INFO] - Lua mem usage: 784 KB and 925 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.261(New Room)
[INFO] - SpawnRNG seed: 3665067361
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(206), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 781 KB and 669 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.2017(The Duke of Flies (copy))
[INFO] - SpawnRNG seed: 3300334980
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(67), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 781 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 13 added to SaveState
[INFO] - Level::Init m_Stage 2, m_StageType 0 Seed 2093410703
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 7
[INFO] - 11 rooms in 7 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - 11 rooms in 7 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 12
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 9
[INFO] - 11 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 4 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3277848969
[INFO] - Lua mem usage: 781 KB and 409 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 225 (Gimpy)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.322(New Room)
[INFO] - SpawnRNG seed: 3901182249
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 783 KB and 125 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 4.15(subtype 0)
[INFO] - SpawnRNG seed: 1491499950
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
[INFO] - Lua mem usage: 785 KB and 573 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.322(New Room)
[INFO] - SpawnRNG seed: 3901182249
[INFO] - Lua mem usage: 787 KB and 573 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3277848969
[INFO] - Lua mem usage: 783 KB and 829 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.822(New Room (copy))
[INFO] - SpawnRNG seed: 1091390564
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(280.00,440.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(160.00,560.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(480.00,560.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(680.00,560.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(840.00,560.00)
[INFO] - Lua mem usage: 781 KB and 537 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.598(New Room (copy))
[INFO] - SpawnRNG seed: 2305053951
[INFO] - Spawn Entity with Type(61), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 782 KB and 829 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.822(New Room (copy))
[INFO] - SpawnRNG seed: 1091390564
[INFO] - Lua mem usage: 784 KB and 61 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.310(New Room)
[INFO] - SpawnRNG seed: 134393011
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,320.00)
[INFO] - Lua mem usage: 782 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.1045(Monstro (copy))
[INFO] - SpawnRNG seed: 3522684736
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 782 KB and 29 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 1 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.6(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 1672597617
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,320.00)
[INFO] - Lua mem usage: 781 KB and 569 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - unlock steam achievement '142'
[INFO] - item queue flush
[INFO] - Adding collectible 237 (Death's Touch)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1045(Monstro (copy))
[INFO] - SpawnRNG seed: 3522684736
[INFO] - Lua mem usage: 784 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Level::Init m_Stage 3, m_StageType 1 Seed 744371368
[INFO] - [RoomConfig] load stage 5: Catacombs
[INFO] - allocate 947 rooms.
[INFO] - [ModManager] load stage 5: Catacombs
[INFO] - [ModManager] load stage 5: Catacombs
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 6
[INFO] - place_room: shape 2
[INFO] - 16 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 417725073
[INFO] - Lua mem usage: 781 KB and 601 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 272 (BBF)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.648(New Room (copy))
[INFO] - SpawnRNG seed: 302480098
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(240.00,520.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,520.00)
[INFO] - Lua mem usage: 785 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.12(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 1051237240
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 783 KB and 861 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.648(New Room (copy))
[INFO] - SpawnRNG seed: 302480098
[INFO] - Lua mem usage: 785 KB and 109 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.348(Cellar Copy)
[INFO] - SpawnRNG seed: 2041639212
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(640.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(600.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(800.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(520.00,320.00)
[INFO] - Lua mem usage: 782 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - Room 1.248(New Room)
[INFO] - SpawnRNG seed: 1666750350
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,280.00)
[INFO] - Lua mem usage: 781 KB and 761 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 4.23(subtype 0)
[INFO] - SpawnRNG seed: 4081896867
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(17), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(360.00,280.00)
[INFO] - Lua mem usage: 783 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.248(New Room)
[INFO] - SpawnRNG seed: 1666750350
[INFO] - Lua mem usage: 783 KB and 285 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.183(New Room)
[INFO] - SpawnRNG seed: 1975964862
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 787 KB and 285 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - Action PillCard Triggered
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.787(New Room (copy))
[INFO] - SpawnRNG seed: 637686431
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(400.00,320.00)
[INFO] - Lua mem usage: 781 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.174(New Room)
[INFO] - SpawnRNG seed: 538099167
[INFO] - Spawn Entity with Type(246), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(246), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 784 KB and 29 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 2.2()
[INFO] - SpawnRNG seed: 678592755
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 781 KB and 957 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/store loop.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.174(New Room)
[INFO] - SpawnRNG seed: 538099167
[INFO] - Lua mem usage: 785 KB and 509 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.787(New Room (copy))
[INFO] - SpawnRNG seed: 637686431
[INFO] - Lua mem usage: 782 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.249(New Room)
[INFO] - SpawnRNG seed: 2861054813
[INFO] - Lua mem usage: 784 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.4021(Pestilence (copy))
[INFO] - SpawnRNG seed: 2302433786
[INFO] - Spawn Entity with Type(61), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(64), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(61), Variant(1), Pos(360.00,280.00)
[INFO] - Lua mem usage: 786 KB and 573 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 10 added to SaveState
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.12(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 1051237240
[INFO] - Lua mem usage: 783 KB and 573 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.4021(Pestilence (copy))
[INFO] - SpawnRNG seed: 2302433786
[INFO] - Lua mem usage: 784 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Level::Init m_Stage 4, m_StageType 1 Seed 928379430
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 6
[INFO] - place_room: shape 4
[INFO] - place_room: shape 7
[INFO] - place_room: shape 4
[INFO] - 18 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 779088595
[INFO] - Lua mem usage: 782 KB and 829 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 190 (Pyro)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.168()
[INFO] - SpawnRNG seed: 875832420
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,320.00)
[INFO] - Lua mem usage: 784 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 10.13( (copy))
[INFO] - SpawnRNG seed: 2407752129
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(360.00,320.00)
[INFO] - Lua mem usage: 783 KB and 829 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.168()
[INFO] - SpawnRNG seed: 875832420
[INFO] - Lua mem usage: 782 KB and 781 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.234(New Room)
[INFO] - SpawnRNG seed: 3712069063
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 783 KB and 445 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.402(Cellar Copy)
[INFO] - SpawnRNG seed: 2160354958
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(560.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,440.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,440.00)
[INFO] - Lua mem usage: 782 KB and 797 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.666(New Room (copy))
[INFO] - SpawnRNG seed: 114791279
[INFO] - Spawn Entity with Type(27), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(640.00,280.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(920.00,280.00)
[INFO] - Lua mem usage: 781 KB and 921 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.718((t) (copy))
[INFO] - SpawnRNG seed: 2910321155
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(560.00,400.00)
[INFO] - Lua mem usage: 781 KB and 921 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.514(Cellar Copy2)
[INFO] - SpawnRNG seed: 3578171788
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(520.00,280.00)
[INFO] - Lua mem usage: 781 KB and 921 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.374(Cellar Copy)
[INFO] - SpawnRNG seed: 3678360321
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(480.00,400.00)
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(160.00,440.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,600.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,600.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(160.00,640.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(480.00,640.00)
[INFO] - Lua mem usage: 782 KB and 125 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named Idle
[INFO] - item queue flush
[INFO] - Room 5.3271(The Carrion Queen)
[INFO] - SpawnRNG seed: 1403998199
[INFO] - Spawn Entity with Type(28), Variant(2), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(28), Variant(2), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(28), Variant(2), Pos(480.00,240.00)
[INFO] - Lua mem usage: 784 KB and 669 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 27 added to SaveState
[INFO] - Level::Init m_Stage 5, m_StageType 1 Seed 12536930
[INFO] - [RoomConfig] load stage 8: Necropolis
[INFO] - allocate 987 rooms.
[INFO] - [ModManager] load stage 8: Necropolis
[INFO] - [ModManager] load stage 8: Necropolis
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 10
[INFO] - place_room: shape 4
[INFO] - 20 rooms in 13 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 639070428
[INFO] - Lua mem usage: 781 KB and 985 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/necropolis layer.ogg
[INFO] - Queued Path music/necropolis.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 494 (Jacob's Ladder)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 4.17(subtype 0)
[INFO] - SpawnRNG seed: 2191725215
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
[INFO] - Lua mem usage: 784 KB and 125 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 639070428
[INFO] - Lua mem usage: 786 KB and 957 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.44()
[INFO] - Queued Path music/necropolis layer.ogg
[INFO] - Queued Path music/necropolis.ogg
[INFO] - SpawnRNG seed: 2420172550
[INFO] - Spawn Entity with Type(61), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(72), Variant(1), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(72), Variant(1), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(61), Variant(1), Pos(80.00,400.00)
[INFO] - Lua mem usage: 789 KB and 29 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 33 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.814(New Room (copy))
[INFO] - SpawnRNG seed: 979903270
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(240.00,400.00)
[INFO] - Lua mem usage: 787 KB and 765 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.242(Depths Copy)
[INFO] - SpawnRNG seed: 2920860036
[INFO] - Lua mem usage: 785 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.677(New Room)
[INFO] - SpawnRNG seed: 188768009
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(520.00,480.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(120.00,640.00)
[INFO] - Lua mem usage: 786 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.806(New Room (copy))
[INFO] - SpawnRNG seed: 2922245596
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,400.00)
[INFO] - Lua mem usage: 785 KB and 25 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.538(New Room (copy))
[INFO] - SpawnRNG seed: 3978587370
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(212), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(280.00,320.00)
[INFO] - Lua mem usage: 789 KB and 573 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.292(Depths Copy)
[INFO] - SpawnRNG seed: 4095214038
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,680.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,680.00)
[INFO] - Lua mem usage: 790 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.883(New Room (copy))
[INFO] - SpawnRNG seed: 2571376472
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(120.00,360.00)
[INFO] - Lua mem usage: 796 KB and 317 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.841(New Room (copy))
[INFO] - SpawnRNG seed: 811262224
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(160.00,320.00)
[INFO] - Lua mem usage: 789 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.883(New Room (copy))
[INFO] - SpawnRNG seed: 2571376472
[INFO] - Lua mem usage: 788 KB and 605 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.292(Depths Copy)
[INFO] - SpawnRNG seed: 4095214038
[INFO] - Lua mem usage: 788 KB and 445 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.90()
[INFO] - SpawnRNG seed: 4136470347
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(560.00,400.00)
[INFO] - Lua mem usage: 791 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.938(New Room)
[INFO] - SpawnRNG seed: 1928110691
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(10), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(202), Variant(10), Pos(320.00,320.00)
[INFO] - Lua mem usage: 789 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.224(Depths Copy)
[INFO] - SpawnRNG seed: 3785701912
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(226), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 794 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.3352(Mask of Infamy)
[INFO] - SpawnRNG seed: 2119110076
[INFO] - Spawn Entity with Type(97), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 788 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 35 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 6.2301(Krampus)
[INFO] - SpawnRNG seed: 1774264558
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(81), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 791 KB and 925 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - unlock steam achievement '143'
[INFO] - item taken without exchange
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - item queue flush
[INFO] - Adding collectible 132 (A Lump of Coal)
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - music stopped playing
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.3352(Mask of Infamy)
[INFO] - SpawnRNG seed: 2119110076
[INFO] - Lua mem usage: 794 KB and 781 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the calm.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Level::Init m_Stage 6, m_StageType 0 Seed 4155024789
[INFO] - [RoomConfig] load stage 7: Depths
[INFO] - allocate 975 rooms.
[INFO] - [ModManager] load stage 7: Depths
[INFO] - [ModManager] load stage 7: Depths
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - place_room: shape 9
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - 20 rooms in 15 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2789182018
[INFO] - Lua mem usage: 788 KB and 121 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 394 (Marked)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.111()
[INFO] - SpawnRNG seed: 1327638456
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(42), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 790 KB and 29 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 7.8()
[INFO] - SpawnRNG seed: 1811771514
[INFO] - Spawn Entity with Type(17), Variant(3), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(400.00,320.00)
[INFO] - Lua mem usage: 791 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.111()
[INFO] - SpawnRNG seed: 1327638456
[INFO] - Spawn Entity with Type(42), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.834(New Room (copy))
[INFO] - SpawnRNG seed: 582613323
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(400.00,240.00)
[INFO] - Lua mem usage: 790 KB and 541 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 1.69()
[INFO] - SpawnRNG seed: 1360753901
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 795 KB and 573 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 2.2()
[INFO] - SpawnRNG seed: 1204897412
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 792 KB and 61 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/store loop.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.69()
[INFO] - SpawnRNG seed: 1360753901
[INFO] - Lua mem usage: 791 KB and 621 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.282(New Room)
[INFO] - SpawnRNG seed: 2948360296
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(2), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(440.00,200.00)
[INFO] - Lua mem usage: 789 KB and 125 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.682(New Room (copy))
[INFO] - SpawnRNG seed: 434809781
[INFO] - Spawn Entity with Type(90), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(86), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(86), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(90), Variant(0), Pos(840.00,440.00)
[INFO] - Lua mem usage: 794 KB and 941 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.129()
[INFO] - SpawnRNG seed: 3990019840
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 788 KB and 57 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.675(New Room (copy))
[INFO] - SpawnRNG seed: 40362348
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(640.00,480.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(400.00,560.00)
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(560.00,560.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(640.00,640.00)
[INFO] - Lua mem usage: 788 KB and 477 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - item queue flush
[INFO] - item queue flush
[INFO] - item queue flush
[INFO] - item queue flush
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.1063(Mom)
[INFO] - SpawnRNG seed: 189494342
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 791 KB and 949 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 6 added to SaveState
[INFO] - Mom clear time: 29744
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 70 (Growth Hormones)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.11(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 4109468784
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 794 KB and 1021 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.1063(Mom)
[INFO] - SpawnRNG seed: 189494342
[INFO] - Lua mem usage: 793 KB and 13 bytes
[INFO] - Mom clear time: 30285
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 17.0(Placeholder Boss Rush)
[INFO] - SpawnRNG seed: 3365446438
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(640.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(520.00,480.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(640.00,480.00)
[INFO] - Lua mem usage: 794 KB and 61 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.1063(Mom)
[INFO] - SpawnRNG seed: 189494342
[INFO] - Lua mem usage: 796 KB and 573 bytes
[INFO] - Mom clear time: 30481
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Level::Init m_Stage 7, m_StageType 1 Seed 2061349146
[INFO] - [RoomConfig] load stage 11: Utero
[INFO] - allocate 899 rooms.
[INFO] - [ModManager] load stage 11: Utero
[INFO] - [ModManager] load stage 11: Utero
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - 20 rooms in 15 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1018408033
[INFO] - Lua mem usage: 792 KB and 281 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 209 (Butt Bombs)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.854(New Room)
[INFO] - SpawnRNG seed: 2906527709
[INFO] - Spawn Entity with Type(27), Variant(1), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(202), Variant(10), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(27), Variant(1), Pos(120.00,400.00)
[INFO] - Lua mem usage: 792 KB and 377 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.783(New Room (copy))
[INFO] - SpawnRNG seed: 2595441328
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 794 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.81()
[INFO] - SpawnRNG seed: 1568570872
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
[INFO] - Lua mem usage: 793 KB and 541 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.584(New Room (copy))
[INFO] - SpawnRNG seed: 1809447204
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(39), Variant(3), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 794 KB and 541 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.81()
[INFO] - SpawnRNG seed: 1568570872
[INFO] - Lua mem usage: 797 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.520(New Room (copy))
[INFO] - SpawnRNG seed: 3559292226
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(480.00,320.00)
[INFO] - Lua mem usage: 796 KB and 29 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.911(New Room)
[INFO] - SpawnRNG seed: 2010433440
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(280.00,280.00)
[INFO] - Lua mem usage: 794 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.220(Womb Copy)
[INFO] - SpawnRNG seed: 3688314846
[INFO] - Spawn Entity with Type(5), Variant(90), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 249 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.88()
[INFO] - SpawnRNG seed: 1123935841
[INFO] - Spawn Entity with Type(38), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(57), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(38), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 797 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.3332(Teratoma)
[INFO] - SpawnRNG seed: 1108457628
[INFO] - Spawn Entity with Type(71), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 794 KB and 477 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] No OverlayEffect Null found for Entity Teratoma with sprite
gfx/071.001_Teratoma Big.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Teratoma with sprite
gfx/071.001_Teratoma Big.anm2
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 33 added to SaveState
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 8, m_StageType 0 Seed 3909486413
[INFO] - Curse of Maze
[INFO] - [RoomConfig] load stage 10: Womb
[INFO] - allocate 915 rooms.
[INFO] - [ModManager] load stage 10: Womb
[INFO] - [ModManager] load stage 10: Womb
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 5
[INFO] - place_room: shape 4
[INFO] - place_room: shape 7
[INFO] - 20 rooms in 16 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3131242585
[INFO] - Lua mem usage: 792 KB and 957 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.586(New Room)
[INFO] - SpawnRNG seed: 3117359308
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(120.00,320.00)
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 799 KB and 605 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.217(New Room)
[INFO] - SpawnRNG seed: 2487679166
[INFO] - Lua mem usage: 793 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Found a candidate
[INFO] - Room 1.540(New Room (copy))
[INFO] - SpawnRNG seed: 1935301280
[INFO] - Spawn Entity with Type(286), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(286), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(286), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 802 KB and 541 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - item queue flush
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.126()
[INFO] - SpawnRNG seed: 3007298742
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Lua mem usage: 795 KB and 245 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.540(New Room (copy))
[INFO] - SpawnRNG seed: 1935301280
[INFO] - Lua mem usage: 794 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.114()
[INFO] - SpawnRNG seed: 1463212647
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(53), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 795 KB and 557 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.540(New Room (copy))
[INFO] - SpawnRNG seed: 1935301280
[INFO] - Lua mem usage: 793 KB and 253 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.126()
[INFO] - SpawnRNG seed: 3007298742
[INFO] - Lua mem usage: 795 KB and 525 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.540(New Room (copy))
[INFO] - SpawnRNG seed: 1935301280
[INFO] - Lua mem usage: 798 KB and 573 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3131242585
[INFO] - Lua mem usage: 793 KB and 557 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.116()
[INFO] - SpawnRNG seed: 2052597737
[INFO] - Spawn Entity with Type(53), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 793 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3131242585
[INFO] - Lua mem usage: 793 KB and 189 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.217(New Room)
[INFO] - SpawnRNG seed: 2487679166
[INFO] - Lua mem usage: 798 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.586(New Room)
[INFO] - SpawnRNG seed: 3117359308
[INFO] - Lua mem usage: 795 KB and 189 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.114()
[INFO] - SpawnRNG seed: 1463212647
[INFO] - Lua mem usage: 791 KB and 921 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.128()
[INFO] - SpawnRNG seed: 3230999738
[INFO] - Spawn Entity with Type(6), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 795 KB and 189 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3131242585
[INFO] - Lua mem usage: 794 KB and 349 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Found a candidate
[INFO] - Room 1.271(New Room)
[INFO] - SpawnRNG seed: 203788011
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
[INFO] - Lua mem usage: 794 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.203(New Room)
[INFO] - SpawnRNG seed: 2061506228
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(440.00,320.00)
[INFO] - Lua mem usage: 791 KB and 889 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.365(New Room)
[INFO] - SpawnRNG seed: 3432041374
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(240.00,480.00)
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(400.00,480.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(160.00,520.00)
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(280.00,520.00)
[INFO] - Spawn Entity with Type(60), Variant(1), Pos(360.00,520.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(480.00,520.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(200.00,560.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(280.00,560.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,560.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(360.00,560.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(440.00,560.00)
[INFO] - Lua mem usage: 795 KB and 509 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.710((trap room) (copy))
[INFO] - SpawnRNG seed: 521300269
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,360.00)
[INFO] - Lua mem usage: 796 KB and 605 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.365(New Room)
[INFO] - SpawnRNG seed: 3432041374
[INFO] - Lua mem usage: 799 KB and 573 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.203(New Room)
[INFO] - SpawnRNG seed: 2061506228
[INFO] - Lua mem usage: 796 KB and 477 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Found a candidate
[INFO] - Room 1.365(New Room)
[INFO] - SpawnRNG seed: 3432041374
[INFO] - Lua mem usage: 794 KB and 765 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.203(New Room)
[INFO] - SpawnRNG seed: 2061506228
[INFO] - Lua mem usage: 796 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.579(New Room (copy))
[INFO] - SpawnRNG seed: 297645397
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 796 KB and 637 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.48()
[INFO] - SpawnRNG seed: 1614035381
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(55), Variant(1), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 794 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.665(New Room (copy))
[INFO] - SpawnRNG seed: 493346081
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(720.00,280.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(920.00,280.00)
[INFO] - Lua mem usage: 794 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1081(Mom's Heart)
[INFO] - SpawnRNG seed: 2327963448
[INFO] - Spawn Entity with Type(78), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 795 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 8 added to SaveState
[INFO] - unlock steam achievement '10'
[INFO] - music stopped playing
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.12 seconds.
[INFO] - playing cutscene 11 (Womb (A Quarter)).
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.500000
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 1920x1080
[INFO] - Queued Path music/the calm.ogg
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.250000
DP per point: 1.000000
Point Scale: 4.000000
[INFO] - HQX4 size: 1920x1080
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.12 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: LZ28 8L2T (1520341206)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2008345270
[INFO] - [RoomConfig] load stage 2: Cellar
[INFO] - allocate 992 rooms.
[INFO] - [ModManager] load stage 2: Cellar
[INFO] - [ModManager] load stage 2: Cellar
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 7
[INFO] - 9 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2012111431
[INFO] - Lua mem usage: 792 KB and 377 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Total entity spawn time: 7152 ms
[INFO] - Total ANM2 loading time: 1866 ms
[INFO] - AnmCache memory usage: 16839428 bytes in 1220 entries.
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.12 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 65
[INFO] - History Size 0
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 12
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 1
[INFO] - Player Type 0
[INFO] - Num Bombs 1
[INFO] - Active Item 0
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 553
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 129
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 553
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 129
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 55
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 339
[INFO] - READFVEC size: 78
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 42
[INFO] - READFVEC size: 31
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 23
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 17
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 273
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 55
[INFO] - READFVEC size: 33
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 15
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 65
[INFO] - History Size 0
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 12
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 1
[INFO] - Player Type 0
[INFO] - Num Bombs 1
[INFO] - Active Item 0
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 553
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 129
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 553
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 129
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 55
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 339
[INFO] - READFVEC size: 78
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 42
[INFO] - READFVEC size: 31
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 23
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 17
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 273
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 55
[INFO] - READFVEC size: 33
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 15
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: VCMT Z9AY (3614991617)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1404404915
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - place_room: shape 8
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2414586316
[INFO] - Lua mem usage: 792 KB and 665 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.12 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: H2E3 PVH9 (837216529)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2073129629
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2391908857
[INFO] - Lua mem usage: 809 KB and 197 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.12 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 1BZK 16EV (3079005197)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 194769893
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - place_room: shape 2
[INFO] - 9 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 302152915
[INFO] - Lua mem usage: 800 KB and 997 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.12 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: ZZQ8 3GF0 (2729612133)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2905102692
[INFO] - Curse of Darkness!
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - 8 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4209327024
[INFO] - Lua mem usage: 799 KB and 613 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.12 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: T36Q 30PP (2174194468)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2383531316
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 9 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 11
[INFO] - place_room: shape 7
[INFO] - place_room: shape 6
[INFO] - place_room: shape 3
[INFO] - 9 rooms in 4 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1334985363
[INFO] - Lua mem usage: 815 KB and 885 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.13 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: YRRG B7M2 (2888900360)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1536285491
[INFO] - Curse of Darkness!
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - 8 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1877181763
[INFO] - Lua mem usage: 798 KB and 973 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 169 (Polyphemus)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.13 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 64HR K1HX (3915483937)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2039745879
[INFO] - Curse of Maze
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - place_room: shape 4
[INFO] - place_room: shape 11
[INFO] - 9 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 313423383
[INFO] - Lua mem usage: 793 KB and 93 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 68 (Technology)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.13 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: TQ16 6N61 (2218832334)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 4272010055
[INFO] - Curse of Blind
[INFO] - generate...
[INFO] - place_room: shape 3
[INFO] - 8 rooms in 4 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1840268554
[INFO] - Lua mem usage: 795 KB and 925 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 211 (Spiderbaby)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.13 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: V80A 6X42 (3494080946)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 826440808
[INFO] - Curse of the Lost!
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 2
[INFO] - place_room: shape 8
[INFO] - place_room: shape 2
[INFO] - 12 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2834567333
[INFO] - Lua mem usage: 794 KB and 957 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.13 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: ATHY 6GP8 (195047908)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1427026292
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - place_room: shape 10
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - 8 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3723159900
[INFO] - Lua mem usage: 796 KB and 981 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.13 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 710A TSEZ (3791877949)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1705736923
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 4
[INFO] - 9 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1868359395
[INFO] - Lua mem usage: 793 KB and 133 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.13 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 78PH WZHJ (3765765801)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3040137860
[INFO] - Curse of the Lost!
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 3
[INFO] - place_room: shape 6
[INFO] - place_room: shape 6
[INFO] - 12 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3570060275
[INFO] - Lua mem usage: 801 KB and 357 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.14 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: PGAS ZN9E (1718515022)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3842493612
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 3
[INFO] - place_room: shape 7
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3983173220
[INFO] - Lua mem usage: 793 KB and 133 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 395 (Tech X)
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - Room 1.672(New Room)
[INFO] - SpawnRNG seed: 3887590932
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,400.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,400.00)
[INFO] - Lua mem usage: 793 KB and 989 bytes
[INFO] - Room 1.644(New Room (copy))
[INFO] - SpawnRNG seed: 665083294
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(88), Variant(2), Pos(560.00,400.00)
[INFO] - Lua mem usage: 792 KB and 957 bytes
[INFO] - Room 1.65()
[INFO] - SpawnRNG seed: 365083244
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 793 KB and 29 bytes
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.63()
[INFO] - SpawnRNG seed: 3533880331
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 792 KB and 153 bytes
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.3345(Widow (copy))
[INFO] - SpawnRNG seed: 3586787229
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(100), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(400.00,320.00)
[INFO] - Lua mem usage: 796 KB and 349 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 34 added to SaveState
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 2, m_StageType 0 Seed 1697068299
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - place_room: shape 11
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3211452046
[INFO] - Lua mem usage: 791 KB and 825 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 313 (Holy Mantle)
[INFO] - [warn] no animation named
[INFO] - Room 1.103()
[INFO] - SpawnRNG seed: 2063458781
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 797 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.142()
[INFO] - SpawnRNG seed: 1857474215
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 791 KB and 889 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.86()
[INFO] - SpawnRNG seed: 2018907162
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(560.00,400.00)
[INFO] - Lua mem usage: 796 KB and 733 bytes
[INFO] - [warn] no animation named
[INFO] - Room 1.763(trap room (copy))
[INFO] - SpawnRNG seed: 3415401581
[INFO] - Lua mem usage: 792 KB and 125 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.243(New Room)
[INFO] - SpawnRNG seed: 1588217560
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 793 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.143()
[INFO] - SpawnRNG seed: 4057824478
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(280.00,320.00)
[INFO] - Lua mem usage: 792 KB and 797 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 5.1077(Monstro (copy))
[INFO] - SpawnRNG seed: 3562362213
[INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 805 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 1
[INFO] - Boss 1 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 6.2304(Krampus (copy))
[INFO] - SpawnRNG seed: 156540983
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(81), Variant(1), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 157 bytes
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 293 (Head of Krampus)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1077(Monstro (copy))
[INFO] - SpawnRNG seed: 3562362213
[INFO] - Lua mem usage: 790 KB and 185 bytes
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 3, m_StageType 1 Seed 3162756084
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - 16 rooms in 10 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2978226091
[INFO] - Lua mem usage: 790 KB and 381 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 275 (Lil Brimstone)
[INFO] - Room 4.8(subtype 0)
[INFO] - SpawnRNG seed: 5872184
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
[INFO] - Lua mem usage: 794 KB and 61 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2978226091
[INFO] - Lua mem usage: 795 KB and 157 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.700((trap room) (copy))
[INFO] - SpawnRNG seed: 1823228496
[INFO] - Lua mem usage: 794 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.47()
[INFO] - SpawnRNG seed: 1579878613
[INFO] - Spawn Entity with Type(61), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(61), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(61), Variant(1), Pos(360.00,280.00)
[INFO] - Lua mem usage: 795 KB and 285 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.716((t) (copy))
[INFO] - SpawnRNG seed: 2871088129
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 790 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.353(Cellar Copy)
[INFO] - SpawnRNG seed: 2005705368
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(480.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(160.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(480.00,440.00)
[INFO] - Lua mem usage: 790 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.910(New Room (copy))
[INFO] - SpawnRNG seed: 1098887053
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 790 KB and 925 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.578(New Room (copy))
[INFO] - SpawnRNG seed: 2744348470
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 793 KB and 253 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.445(Cellar Copy)
[INFO] - SpawnRNG seed: 978127461
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(600.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(680.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,600.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,640.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(680.00,640.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(600.00,680.00)
[INFO] - Lua mem usage: 790 KB and 285 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.831(New Room (copy))
[INFO] - SpawnRNG seed: 4119824123
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(480.00,280.00)
[INFO] - Lua mem usage: 796 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 5.3291(The Husk)
[INFO] - SpawnRNG seed: 3756978549
[INFO] - Spawn Entity with Type(67), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 790 KB and 925 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 29 added to SaveState
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 4, m_StageType 0 Seed 1846782397
[INFO] - Curse of the Lost!
[INFO] - [RoomConfig] load stage 4: Caves
[INFO] - allocate 952 rooms.
[INFO] - [ModManager] load stage 4: Caves
[INFO] - [ModManager] load stage 4: Caves
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - 23 rooms in 15 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 354044340
[INFO] - Lua mem usage: 790 KB and 189 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 244 (Tech.5)
[INFO] - unlock steam achievement '369'
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 20.3(The Chest Room (Placeholder) (copy))
[INFO] - SpawnRNG seed: 3066251059
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(400.00,280.00)
[INFO] - Lua mem usage: 796 KB and 349 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - unlock steam achievement '371'
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 354044340
[INFO] - Lua mem usage: 791 KB and 797 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.99()
[INFO] - SpawnRNG seed: 563215848
[INFO] - Spawn Entity with Type(6), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.489(New Room)
[INFO] - SpawnRNG seed: 818744275
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(1), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(360.00,160.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(520.00,200.00)
[INFO] - Lua mem usage: 792 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.447(New Room)
[INFO] - SpawnRNG seed: 1048937066
[INFO] - Spawn Entity with Type(255), Variant(0), Pos(400.00,400.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(600.00,400.00)
[INFO] - Spawn Entity with Type(255), Variant(0), Pos(760.00,400.00)
[INFO] - Spawn Entity with Type(255), Variant(0), Pos(400.00,440.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(560.00,440.00)
[INFO] - Spawn Entity with Type(255), Variant(0), Pos(760.00,440.00)
[INFO] - Lua mem usage: 792 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.267(New Room)
[INFO] - SpawnRNG seed: 1456556655
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(360.00,320.00)
[INFO] - Lua mem usage: 794 KB and 413 bytes
[INFO] - [warn] no animation named
[INFO] - Room 5.5053(Mega Fatty (copy))
[INFO] - SpawnRNG seed: 2291308817
[INFO] - Spawn Entity with Type(264), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 445 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 22
[INFO] - Boss 47 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.0(Devil (Shop))
[INFO] - SpawnRNG seed: 3117309313
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 794 KB and 189 bytes
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 5.5053(Mega Fatty (copy))
[INFO] - SpawnRNG seed: 2291308817
[INFO] - Lua mem usage: 799 KB and 461 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Level::Init m_Stage 5, m_StageType 0 Seed 651287705
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - place_room: shape 10
[INFO] - place_room: shape 7
[INFO] - 20 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1569280894
[INFO] - Lua mem usage: 792 KB and 61 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 149 (Ipecac)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.546(New Room (copy))
[INFO] - SpawnRNG seed: 1584527529
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 793 KB and 285 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1569280894
[INFO] - Lua mem usage: 792 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.488(New Room)
[INFO] - SpawnRNG seed: 3996791684
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 796 KB and 605 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.838(New Room (copy))
[INFO] - SpawnRNG seed: 3378142731
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 793 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.201(New Room)
[INFO] - SpawnRNG seed: 118252169
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(6), Variant(7), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,400.00)
[INFO] - Lua mem usage: 792 KB and 605 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.334(New Room)
[INFO] - SpawnRNG seed: 4100467122
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(280.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,480.00)
[INFO] - Lua mem usage: 801 KB and 637 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.968(New Room)
[INFO] - SpawnRNG seed: 3932190838
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(560.00,280.00)
[INFO] - Lua mem usage: 795 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.334(New Room)
[INFO] - SpawnRNG seed: 4100467122
[INFO] - Lua mem usage: 794 KB and 61 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.574(New Room (copy))
[INFO] - SpawnRNG seed: 2460654019
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(86), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(400.00,360.00)
[INFO] - Lua mem usage: 794 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.677(New Room)
[INFO] - SpawnRNG seed: 3342469129
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(520.00,480.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(120.00,640.00)
[INFO] - Lua mem usage: 792 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.195(New Room)
[INFO] - SpawnRNG seed: 2324147477
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(480.00,240.00)
[INFO] - Lua mem usage: 793 KB and 765 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 6.2043(Greed (copy))
[INFO] - SpawnRNG seed: 4133776098
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(50), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(80.00,400.00)
[INFO] - Lua mem usage: 793 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - MiniBoss 4 added to SaveState
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.195(New Room)
[INFO] - SpawnRNG seed: 2324147477
[INFO] - Lua mem usage: 797 KB and 797 bytes
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.677(New Room)
[INFO] - SpawnRNG seed: 3342469129
[INFO] - Lua mem usage: 795 KB and 797 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.918(New Room)
[INFO] - SpawnRNG seed: 2414575023
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(680.00,320.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(800.00,320.00)
[INFO] - Lua mem usage: 794 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 1.935(New Room)
[INFO] - SpawnRNG seed: 3878439440
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(320.00,200.00)
[INFO] - Lua mem usage: 793 KB and 253 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 5.1076(Monstro II (copy))
[INFO] - SpawnRNG seed: 3867188651
[INFO] - Spawn Entity with Type(43), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 791 KB and 1017 bytes
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 5 added to SaveState
[INFO] - Level::Init m_Stage 6, m_StageType 0 Seed 2802575193
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - 20 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1931063490
[INFO] - Lua mem usage: 792 KB and 89 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - item queue flush
[INFO] - Adding collectible 516 (Sprinkler)
[INFO] - item queue flush
[INFO] - Adding collectible 293 (Head of Krampus)
[INFO] - Room 1.598(New Room (copy))
[INFO] - SpawnRNG seed: 702410862
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 798 KB and 365 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1931063490
[INFO] - Lua mem usage: 794 KB and 797 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.895(New Room (copy))
[INFO] - SpawnRNG seed: 1282418148
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(440.00,320.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(440.00,400.00)
[INFO] - Lua mem usage: 805 KB and 21 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.244(New Room)
[INFO] - SpawnRNG seed: 599661887
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(480.00,320.00)
[INFO] - Lua mem usage: 796 KB and 509 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.496(New Room)
[INFO] - SpawnRNG seed: 3571294725
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(440.00,400.00)
[INFO] - Lua mem usage: 793 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.58()
[INFO] - SpawnRNG seed: 2378748416
[INFO] - Spawn Entity with Type(34), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(34), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(34), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(34), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 795 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.925(New Room)
[INFO] - SpawnRNG seed: 1620239357
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(236), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 794 KB and 541 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.719((t) (copy))
[INFO] - SpawnRNG seed: 1687482529
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 795 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 2.2()
[INFO] - SpawnRNG seed: 498141078
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 794 KB and 157 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/store loop.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 372 (Charged Baby)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.719((t) (copy))
[INFO] - SpawnRNG seed: 1687482529
[INFO] - Lua mem usage: 793 KB and 477 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.930(New Room)
[INFO] - SpawnRNG seed: 2392604261
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(236), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 794 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 5.1062(Mom)
[INFO] - SpawnRNG seed: 3132262218
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 792 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 6 added to SaveState
[INFO] - Mom clear time: 16999
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 141 (Pageant Boy)
[INFO] - [warn] no animation named
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 15.12(Angel (copy))
[INFO] - SpawnRNG seed: 2532040582
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,320.00)
[INFO] - Lua mem usage: 799 KB and 157 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 423 (Circle of Protection)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1062(Mom)
[INFO] - SpawnRNG seed: 3132262218
[INFO] - Lua mem usage: 795 KB and 893 bytes
[INFO] - Mom clear time: 17574
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 17.4(Placeholder Boss Rush (copy))
[INFO] - SpawnRNG seed: 3632566506
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(1080.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(80.00,680.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(1080.00,680.00)
[INFO] - Lua mem usage: 796 KB and 605 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 5.1062(Mom)
[INFO] - SpawnRNG seed: 3132262218
[INFO] - Lua mem usage: 797 KB and 829 bytes
[INFO] - Mom clear time: 17903
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/the depths.ogg
[INFO] - Level::Init m_Stage 7, m_StageType 0 Seed 1793760135
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 7
[INFO] - 20 rooms in 13 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2451905760
[INFO] - Lua mem usage: 793 KB and 29 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 509 (Bloodshot Eye)
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - Room 1.847(New Room)
[INFO] - SpawnRNG seed: 2698550976
[INFO] - Spawn Entity with Type(202), Variant(10), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(202), Variant(10), Pos(360.00,280.00)
[INFO] - Lua mem usage: 798 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.535(New Room (copy))
[INFO] - SpawnRNG seed: 3849150109
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 796 KB and 221 bytes
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.20()
[INFO] - SpawnRNG seed: 2496839149
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(280.00,320.00)
[INFO] - Lua mem usage: 794 KB and 189 bytes
[INFO] - [warn] no animation named
[INFO] - Room 1.535(New Room (copy))
[INFO] - SpawnRNG seed: 3849150109
[INFO] - Lua mem usage: 797 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.161(New Room)
[INFO] - SpawnRNG seed: 1970233899
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 794 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.444(New Room)
[INFO] - SpawnRNG seed: 3424248289
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(280.00,280.00)
[INFO] - Lua mem usage: 796 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.11()
[INFO] - SpawnRNG seed: 212305048
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 794 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.164(New Room)
[INFO] - SpawnRNG seed: 1378262129
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(120.00,320.00)
[INFO] - Lua mem usage: 793 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.156(New Room)
[INFO] - SpawnRNG seed: 791834068
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 794 KB and 445 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.205(New Room)
[INFO] - SpawnRNG seed: 2826480176
[INFO] - Spawn Entity with Type(224), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 89 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 13.5( (copy))
[INFO] - SpawnRNG seed: 2279129601
[INFO] - Lua mem usage: 792 KB and 121 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.205(New Room)
[INFO] - SpawnRNG seed: 2826480176
[INFO] - Lua mem usage: 792 KB and 765 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.562(New Room (copy))
[INFO] - SpawnRNG seed: 838923421
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(280.00,320.00)
[INFO] - Lua mem usage: 795 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - item queue flush
[INFO] - Room 1.765(LBL medium)
[INFO] - SpawnRNG seed: 3962837433
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(640.00,280.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(600.00,320.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(1000.00,400.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(640.00,440.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(920.00,480.00)
[INFO] - Lua mem usage: 792 KB and 445 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - item queue flush
[INFO] - item queue flush
[INFO] - Room 1.567(New Room (copy))
[INFO] - SpawnRNG seed: 2161584259
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(286), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(286), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(286), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 793 KB and 365 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.664(New Room)
[INFO] - SpawnRNG seed: 3254621278
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(680.00,280.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(880.00,280.00)
[INFO] - Lua mem usage: 793 KB and 765 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 5.2042(Blastocyst)
[INFO] - SpawnRNG seed: 1526409388
[INFO] - Spawn Entity with Type(76), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(75), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(76), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(75), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 793 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 16 added to SaveState
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 8, m_StageType 0 Seed 473417977
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 10
[INFO] - place_room: shape 3
[INFO] - 20 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2075055643
[INFO] - Lua mem usage: 792 KB and 217 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 9.8()
[INFO] - SpawnRNG seed: 2075055643
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(2), Pos(520.00,200.00)
[INFO] - Lua mem usage: 794 KB and 61 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2075055643
[INFO] - Lua mem usage: 794 KB and 125 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.892(New Room)
[INFO] - SpawnRNG seed: 4170244674
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(320.00,280.00)
[INFO] - Lua mem usage: 797 KB and 541 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 15.100(Angel (copy))
[INFO] - SpawnRNG seed: 3874934603
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(1000), Variant(39), Pos(320.00,320.00)
[INFO] - Lua mem usage: 797 KB and 621 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/angel room.ogg
[INFO] - Room 1.892(New Room)
[INFO] - SpawnRNG seed: 4170244674
[INFO] - Lua mem usage: 795 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2075055643
[INFO] - Lua mem usage: 797 KB and 29 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.590(New Room (copy))
[INFO] - SpawnRNG seed: 1314201742
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 793 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - Room 1.207(New Room)
[INFO] - SpawnRNG seed: 3602333884
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 796 KB and 157 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.848(New Room)
[INFO] - SpawnRNG seed: 2363228902
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(11), Pos(320.00,200.00)
[INFO] - Lua mem usage: 796 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.207(New Room)
[INFO] - SpawnRNG seed: 3602333884
[INFO] - Lua mem usage: 800 KB and 829 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 6.2010(Gluttony)
[INFO] - SpawnRNG seed: 878895284
[INFO] - Spawn Entity with Type(49), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 793 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - MiniBoss 3 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.207(New Room)
[INFO] - SpawnRNG seed: 3602333884
[INFO] - Lua mem usage: 795 KB and 61 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.705((trap room) (copy))
[INFO] - SpawnRNG seed: 4185256450
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 792 KB and 957 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.775(New Room (copy))
[INFO] - SpawnRNG seed: 1925157867
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(440.00,200.00)
[INFO] - Lua mem usage: 791 KB and 1017 bytes
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.781(New Room (copy))
[INFO] - SpawnRNG seed: 3176384713
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(200.00,400.00)
[INFO] - Lua mem usage: 795 KB and 253 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - unlock steam achievement '362'
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.775(New Room (copy))
[INFO] - SpawnRNG seed: 1925157867
[INFO] - Lua mem usage: 796 KB and 189 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.258(New Room)
[INFO] - SpawnRNG seed: 2133328436
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(213), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(213), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 792 KB and 445 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2075055643
[INFO] - Lua mem usage: 793 KB and 61 bytes
[INFO] - [warn] no animation named
[INFO] - Room 11.10()
[INFO] - SpawnRNG seed: 3131155913
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(400.00,280.00)
[INFO] - Lua mem usage: 795 KB and 253 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2075055643
[INFO] - Lua mem usage: 794 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.590(New Room (copy))
[INFO] - SpawnRNG seed: 1314201742
[INFO] - Lua mem usage: 793 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.207(New Room)
[INFO] - SpawnRNG seed: 3602333884
[INFO] - Lua mem usage: 797 KB and 61 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.705((trap room) (copy))
[INFO] - SpawnRNG seed: 4185256450
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 794 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.775(New Room (copy))
[INFO] - SpawnRNG seed: 1925157867
[INFO] - Lua mem usage: 806 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.258(New Room)
[INFO] - SpawnRNG seed: 2133328436
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(213), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(213), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 803 KB and 957 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - Room 1.495(New Room)
[INFO] - SpawnRNG seed: 2312888972
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(400.00,400.00)
[INFO] - Lua mem usage: 794 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.679(New Room (copy))
[INFO] - SpawnRNG seed: 3466444106
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(440.00,440.00)
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(360.00,520.00)
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(440.00,520.00)
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(520.00,520.00)
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(440.00,600.00)
[INFO] - Lua mem usage: 795 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.243(New Room)
[INFO] - SpawnRNG seed: 2344464302
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(223), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,320.00)
[INFO] - Lua mem usage: 792 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 13.0()
[INFO] - SpawnRNG seed: 1330006509
[INFO] - Lua mem usage: 791 KB and 889 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.243(New Room)
[INFO] - SpawnRNG seed: 2344464302
[INFO] - Lua mem usage: 793 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.717((t) (copy))
[INFO] - SpawnRNG seed: 2765048747
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 798 KB and 637 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 5.1080(Mom's Heart)
[INFO] - SpawnRNG seed: 622428418
[INFO] - Spawn Entity with Type(78), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 795 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 8 added to SaveState
[INFO] - unlock steam achievement '11'
[INFO] - unlock steam achievement '162'
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.26 seconds.
[INFO] - playing cutscene 12 (Womb (Dr. Fetus)).
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.500000
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 1920x1080
[INFO] - music stopped playing
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.250000
DP per point: 1.000000
Point Scale: 4.000000
[INFO] - HQX4 size: 1920x1080
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.26 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Setting PersistentGameData ReadOnly to True
[INFO] - RNG Start Seed: WTTT C40A (2609671831)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2989645667
[INFO] - generate...
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 458177277
[INFO] - Lua mem usage: 791 KB and 793 bytes
[INFO] - Adding collectible 52 (Dr. Fetus)
[INFO] - Adding collectible 137 (Remote Detonator)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 223 (Pyromaniac)
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 1.6()
[INFO] - SpawnRNG seed: 4106981680
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(440.00,360.00)
[INFO] - Lua mem usage: 797 KB and 253 bytes
[INFO] - Room 1.204(New Room)
[INFO] - SpawnRNG seed: 2275504659
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 798 KB and 413 bytes
[INFO] - Room 1.113()
[INFO] - SpawnRNG seed: 1660850112
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 794 KB and 669 bytes
[INFO] - Room 1.277(New Room)
[INFO] - SpawnRNG seed: 3797339203
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 792 KB and 477 bytes
[INFO] - Room 5.4013(Famine (copy))
[INFO] - SpawnRNG seed: 3106131023
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(63), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 792 KB and 221 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Level::Init m_Stage 2, m_StageType 1 Seed 3824424190
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 6 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 5
[INFO] - place_room: shape 10
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 7 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - place_room: shape 3
[INFO] - 11 rooms in 7 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 3
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 5 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4022804068
[INFO] - Lua mem usage: 792 KB and 29 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 237 (Death's Touch)
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - Room 1.327(Copy from Basement)
[INFO] - SpawnRNG seed: 242269179
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 792 KB and 701 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4022804068
[INFO] - Lua mem usage: 792 KB and 381 bytes
[INFO] - Room 1.644(New Room (copy))
[INFO] - SpawnRNG seed: 2128978014
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(88), Variant(2), Pos(560.00,400.00)
[INFO] - Lua mem usage: 796 KB and 605 bytes
[INFO] - Room 13.5( (copy))
[INFO] - SpawnRNG seed: 625710327
[INFO] - Lua mem usage: 793 KB and 349 bytes
[INFO] - Room 1.644(New Room (copy))
[INFO] - SpawnRNG seed: 2128978014
[INFO] - Lua mem usage: 793 KB and 125 bytes
[INFO] - Room 1.57()
[INFO] - SpawnRNG seed: 3424508568
[INFO] - Spawn Entity with Type(16), Variant(2), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(16), Variant(1), Pos(440.00,320.00)
[INFO] - Lua mem usage: 791 KB and 985 bytes
[INFO] - Room 1.302(New Room)
[INFO] - SpawnRNG seed: 1883175035
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 189 bytes
[INFO] - Room 1.614(New Room (copy))
[INFO] - SpawnRNG seed: 2289426733
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(400.00,320.00)
[INFO] - Lua mem usage: 792 KB and 157 bytes
[INFO] - Room 5.3374(Pin (copy))
[INFO] - SpawnRNG seed: 2856656487
[INFO] - Spawn Entity with Type(62), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(240.00,280.00)
[INFO] - Lua mem usage: 794 KB and 829 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Room 14.9(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 953053532
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(520.00,400.00)
[INFO] - Lua mem usage: 791 KB and 1017 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 5.3374(Pin (copy))
[INFO] - SpawnRNG seed: 2856656487
[INFO] - Lua mem usage: 808 KB and 781 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Level::Init m_Stage 3, m_StageType 1 Seed 3473577478
[INFO] - generate...
[INFO] - 16 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3842948229
[INFO] - Lua mem usage: 791 KB and 1017 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 220 (Sad Bombs)
[INFO] - Room 1.924(New Room)
[INFO] - SpawnRNG seed: 1587971184
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(30), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 798 KB and 349 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3842948229
[INFO] - Lua mem usage: 792 KB and 25 bytes
[INFO] - Room 1.583(New Room (copy))
[INFO] - SpawnRNG seed: 2695899414
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(246), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 793 KB and 765 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3842948229
[INFO] - Lua mem usage: 802 KB and 893 bytes
[INFO] - Room 1.583(New Room (copy))
[INFO] - SpawnRNG seed: 2695899414
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(246), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 509 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3842948229
[INFO] - Lua mem usage: 792 KB and 989 bytes
[INFO] - Room 1.53()
[INFO] - SpawnRNG seed: 1925806238
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 792 KB and 925 bytes
[INFO] - Room 1.5()
[INFO] - SpawnRNG seed: 2184414833
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 794 KB and 29 bytes
[INFO] - Room 1.71()
[INFO] - SpawnRNG seed: 2365184599
[INFO] - Spawn Entity with Type(88), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(88), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(88), Variant(1), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(88), Variant(1), Pos(560.00,400.00)
[INFO] - Lua mem usage: 793 KB and 989 bytes
[INFO] - Room 1.895(New Room (copy))
[INFO] - SpawnRNG seed: 3540951310
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(480.00,240.00)
[INFO] - Lua mem usage: 793 KB and 669 bytes
[INFO] - Room 1.65()
[INFO] - SpawnRNG seed: 4238316307
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 800 KB and 861 bytes
[INFO] - Room 1.43()
[INFO] - SpawnRNG seed: 3729900917
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(480.00,280.00)
[INFO] - Lua mem usage: 795 KB and 861 bytes
[INFO] - Room 1.511(Cellar Copy2)
[INFO] - SpawnRNG seed: 460054777
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(120.00,320.00)
[INFO] - Lua mem usage: 795 KB and 477 bytes
[INFO] - Room 1.245(New Room)
[INFO] - SpawnRNG seed: 2254005689
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(86), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(86), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 791 KB and 953 bytes
[INFO] - Room 5.5082(Dark One (copy))
[INFO] - SpawnRNG seed: 1351587256
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(267), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 477 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Level::Init m_Stage 4, m_StageType 1 Seed 3052127388
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 2
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - 19 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1106968762
[INFO] - Lua mem usage: 798 KB and 1021 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 330 (Soy Milk)
[INFO] - Room 1.236(New Room)
[INFO] - SpawnRNG seed: 4005491804
[INFO] - Spawn Entity with Type(248), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(248), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(248), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(248), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 809 KB and 957 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1106968762
[INFO] - Lua mem usage: 798 KB and 253 bytes
[INFO] - Room 1.295(New Room)
[INFO] - SpawnRNG seed: 145213849
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 796 KB and 317 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1106968762
[INFO] - Lua mem usage: 792 KB and 89 bytes
[INFO] - Room 1.295(New Room)
[INFO] - SpawnRNG seed: 145213849
[INFO] - Lua mem usage: 793 KB and 893 bytes
[INFO] - Room 1.128()
[INFO] - SpawnRNG seed: 2494415193
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 792 KB and 89 bytes
[INFO] - Room 1.447(Cellar Copy)
[INFO] - SpawnRNG seed: 1139270421
[INFO] - Spawn Entity with Type(30), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(560.00,400.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(600.00,400.00)
[INFO] - Spawn Entity with Type(30), Variant(0), Pos(640.00,400.00)
[INFO] - Spawn Entity with Type(30), Variant(0), Pos(520.00,440.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(560.00,440.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(600.00,440.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(640.00,440.00)
[INFO] - Lua mem usage: 792 KB and 797 bytes
[INFO] - Room 1.123()
[INFO] - SpawnRNG seed: 1773168889
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(400.00,320.00)
[INFO] - Lua mem usage: 794 KB and 93 bytes
[INFO] - Room 1.447(Cellar Copy)
[INFO] - SpawnRNG seed: 1139270421
[INFO] - Lua mem usage: 799 KB and 829 bytes
[INFO] - Room 1.123()
[INFO] - SpawnRNG seed: 1773168889
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(400.00,320.00)
[INFO] - Lua mem usage: 792 KB and 893 bytes
[INFO] - Room 1.800(New Room (copy))
[INFO] - SpawnRNG seed: 3542152629
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 793 KB and 893 bytes
[INFO] - Action PillCard Triggered
[INFO] - Room 1.117()
[INFO] - SpawnRNG seed: 2590509770
[INFO] - Spawn Entity with Type(39), Variant(2), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(39), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(39), Variant(2), Pos(360.00,280.00)
[INFO] - Lua mem usage: 801 KB and 445 bytes
[INFO] - Room 1.800(New Room (copy))
[INFO] - SpawnRNG seed: 3542152629
[INFO] - Lua mem usage: 792 KB and 89 bytes
[INFO] - Room 1.730(New Room (copy))
[INFO] - SpawnRNG seed: 1690434828
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(1), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(680.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(760.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(800.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(360.00,560.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(800.00,560.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,640.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(480.00,640.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(680.00,640.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(760.00,640.00)
[INFO] - Lua mem usage: 793 KB and 573 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.138()
[INFO] - SpawnRNG seed: 3699961290
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(89), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(89), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(89), Variant(0), Pos(440.00,320.00)
[INFO] - Lua mem usage: 800 KB and 605 bytes
[INFO] - [warn] no animation named WalkBodyHori
[INFO] - [warn] no animation named WalkBodyHori
[INFO] - [warn] no animation named WalkHeadDown
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - music stopped playing
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Room 1.913(New Room (copy))
[INFO] - SpawnRNG seed: 1236326843
[INFO] - Spawn Entity with Type(26), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 796 KB and 29 bytes
[INFO] - Room 1.138()
[INFO] - SpawnRNG seed: 3699961290
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Room 1.913(New Room (copy))
[INFO] - SpawnRNG seed: 1236326843
[INFO] - Spawn Entity with Type(26), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 793 KB and 669 bytes
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - Room 5.3264(The Hollow (copy))
[INFO] - SpawnRNG seed: 4223755056
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(480.00,280.00)
[INFO] - Lua mem usage: 795 KB and 861 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 8 bosses remaining.
[INFO] - TriggerBossDeath: 7 bosses remaining.
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Room 6.2303(Krampus (copy))
[INFO] - SpawnRNG seed: 2614138219
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(81), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,400.00)
[INFO] - Lua mem usage: 795 KB and 509 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - item queue flush
[INFO] - Adding collectible 293 (Head of Krampus)
[INFO] - item queue flush
[INFO] - Adding collectible 137 (Remote Detonator)
[INFO] - Room 5.3264(The Hollow (copy))
[INFO] - SpawnRNG seed: 4223755056
[INFO] - Lua mem usage: 798 KB and 205 bytes
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 5, m_StageType 0 Seed 2765536349
[INFO] - Curse of Blind
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 7
[INFO] - 20 rooms in 13 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2072282775
[INFO] - Lua mem usage: 792 KB and 701 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 87 (Loki's Horns)
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 1.230(New Room)
[INFO] - SpawnRNG seed: 3323290489
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 794 KB and 61 bytes
[INFO] - Room 1.33()
[INFO] - SpawnRNG seed: 1602519404
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 796 KB and 445 bytes
[INFO] - Room 1.230(New Room)
[INFO] - SpawnRNG seed: 3323290489
[INFO] - Lua mem usage: 838 KB and 1021 bytes
[INFO] - Room 1.33()
[INFO] - SpawnRNG seed: 1602519404
[INFO] - Lua mem usage: 795 KB and 445 bytes
[INFO] - Room 1.765(LBL medium)
[INFO] - SpawnRNG seed: 2865912225
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(640.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(760.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(920.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(760.00,440.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(920.00,440.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(840.00,480.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(640.00,640.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(1040.00,640.00)
[INFO] - Lua mem usage: 793 KB and 61 bytes
[INFO] - Room 1.230(New Room)
[INFO] - SpawnRNG seed: 3323290489
[INFO] - Lua mem usage: 817 KB and 573 bytes
[INFO] - Room 1.765(LBL medium)
[INFO] - SpawnRNG seed: 2865912225
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(760.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(920.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(760.00,440.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(920.00,440.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(840.00,480.00)
[INFO] - Lua mem usage: 795 KB and 189 bytes
[INFO] - Room 1.230(New Room)
[INFO] - SpawnRNG seed: 3323290489
[INFO] - Lua mem usage: 792 KB and 153 bytes
[INFO] - Room 1.765(LBL medium)
[INFO] - SpawnRNG seed: 2865912225
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(760.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(920.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(760.00,440.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(920.00,440.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(840.00,480.00)
[INFO] - Lua mem usage: 796 KB and 189 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 7.19( (copy))
[INFO] - SpawnRNG seed: 2679311175
[INFO] - Spawn Entity with Type(17), Variant(4), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(4), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(17), Variant(3), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,360.00)
[INFO] - Lua mem usage: 800 KB and 445 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.765(LBL medium)
[INFO] - SpawnRNG seed: 2865912225
[INFO] - Lua mem usage: 837 KB and 677 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.842(New Room (copy))
[INFO] - SpawnRNG seed: 622415236
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,200.00)
[INFO] - Lua mem usage: 793 KB and 61 bytes
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 1.815(New Room (copy))
[INFO] - SpawnRNG seed: 4074501533
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 792 KB and 509 bytes
[INFO] - Room 1.960(New Room)
[INFO] - SpawnRNG seed: 2377963556
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 793 KB and 413 bytes
[INFO] - Room 1.815(New Room (copy))
[INFO] - SpawnRNG seed: 4074501533
[INFO] - Lua mem usage: 805 KB and 509 bytes
[INFO] - Room 1.602(New Room (copy))
[INFO] - SpawnRNG seed: 2115433476
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 893 bytes
[INFO] - Room 1.815(New Room (copy))
[INFO] - SpawnRNG seed: 4074501533
[INFO] - Lua mem usage: 792 KB and 25 bytes
[INFO] - Room 1.842(New Room (copy))
[INFO] - SpawnRNG seed: 622415236
[INFO] - Lua mem usage: 792 KB and 1021 bytes
[INFO] - Room 1.806(New Room (copy))
[INFO] - SpawnRNG seed: 9526291
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,400.00)
[INFO] - Lua mem usage: 792 KB and 381 bytes
[INFO] - Room 1.804(New Room (copy))
[INFO] - SpawnRNG seed: 3923657414
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(41), Variant(1), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 793 KB and 501 bytes
[INFO] - Room 1.76()
[INFO] - SpawnRNG seed: 3828605109
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(560.00,400.00)
[INFO] - Lua mem usage: 796 KB and 253 bytes
[INFO] - Room 1.188(New Room)
[INFO] - SpawnRNG seed: 1179343496
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(280.00,320.00)
[INFO] - Lua mem usage: 792 KB and 829 bytes
[INFO] - Room 1.545(New Room (copy))
[INFO] - SpawnRNG seed: 2087474425
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 792 KB and 765 bytes
[INFO] - Room 1.189(New Room)
[INFO] - SpawnRNG seed: 1890883781
[INFO] - Spawn Entity with Type(226), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(1), Pos(360.00,280.00)
[INFO] - Lua mem usage: 793 KB and 445 bytes
[INFO] - Room 5.1068(Monstro II (copy))
[INFO] - SpawnRNG seed: 3196114996
[INFO] - Spawn Entity with Type(61), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(61), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(43), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(61), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(61), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 797 KB and 925 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Room 15.7(Angel (copy))
[INFO] - SpawnRNG seed: 2998795947
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(560.00,400.00)
[INFO] - Lua mem usage: 792 KB and 253 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/angel room.ogg
[INFO] - Room 5.1068(Monstro II (copy))
[INFO] - SpawnRNG seed: 3196114996
[INFO] - Lua mem usage: 794 KB and 861 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Level::Init m_Stage 6, m_StageType 0 Seed 1531735035
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - place_room: shape 7
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - 20 rooms in 13 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2421766100
[INFO] - Lua mem usage: 792 KB and 445 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 369 (Continuum)
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 114!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 116!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 118!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 120!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 122!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 16!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 18!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 20!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 22!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 24!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 26!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 28!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 30!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 32!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 34!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 36!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 38!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 40!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 42!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 44!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 46!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 48!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 50!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 52!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 54!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 56!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 58!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 60!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 62!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 64!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 66!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 68!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 70!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 72!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 74!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 76!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 78!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 80!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 82!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 84!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 86!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 88!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 90!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 92!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 94!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 96!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 98!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 100!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 102!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 104!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 106!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 108!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 110!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 112!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 114!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 116!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 118!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 120!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 122!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 16!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 18!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 20!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 30!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 32!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 70!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 72!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 122!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 16!
[INFO] - Room 1.654(New Room)
[INFO] - SpawnRNG seed: 91956217
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(280.00,480.00)
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(360.00,480.00)
[INFO] - Lua mem usage: 806 KB and 541 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2421766100
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Room 1.654(New Room)
[INFO] - SpawnRNG seed: 91956217
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(280.00,480.00)
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(360.00,480.00)
[INFO] - Lua mem usage: 794 KB and 157 bytes
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 110!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 112!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 114!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 116!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 118!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 120!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 122!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 16!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 18!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 20!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 22!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 24!
[INFO] - Room 1.237(New Room)
[INFO] - SpawnRNG seed: 2719016878
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 795 KB and 221 bytes
[INFO] - Room 1.487(New Room)
[INFO] - SpawnRNG seed: 1293546900
[INFO] - Spawn Entity with Type(91), Variant(0), Pos(600.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(640.00,360.00)
[INFO] - Spawn Entity with Type(67), Variant(0), Pos(600.00,440.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,480.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(640.00,480.00)
[INFO] - Spawn Entity with Type(91), Variant(0), Pos(600.00,520.00)
[INFO] - Lua mem usage: 793 KB and 605 bytes
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 106!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 108!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 110!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 112!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 114!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 116!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 118!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 120!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 122!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 16!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 18!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 20!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 22!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 24!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 26!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 28!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 30!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 32!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 34!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 36!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 38!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 40!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 42!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 44!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 46!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 48!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 50!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 52!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 54!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 56!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 58!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 60!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 62!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 64!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 66!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 68!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 70!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 72!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 74!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 76!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 78!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 80!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 82!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 84!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 86!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 88!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 90!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 92!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 94!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 96!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 98!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 100!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 115!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 117!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 119!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 121!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 123!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 125!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 127!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 1!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 3!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 5!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 7!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 9!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 11!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 13!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 15!
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 39!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 41!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 43!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 45!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 47!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 49!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 51!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 53!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 55!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 57!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 59!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 61!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - Room 1.668(New Room (copy))
[INFO] - SpawnRNG seed: 553703992
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(680.00,280.00)
[INFO] - Lua mem usage: 808 KB and 557 bytes
[INFO] - Room 1.263(New Room)
[INFO] - SpawnRNG seed: 4158126277
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(320.00,320.00)
[INFO] - Lua mem usage: 794 KB and 285 bytes
[INFO] - Room 1.934(New Room)
[INFO] - SpawnRNG seed: 603728580
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 793 KB and 637 bytes
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 116!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 118!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 120!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 122!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 16!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 18!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 20!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 22!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 24!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 26!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 28!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 30!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 125!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 127!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 1!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 3!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 5!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 7!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 9!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 11!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 13!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 15!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 17!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 19!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 21!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 23!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 25!
[INFO] - Room 1.131()
[INFO] - SpawnRNG seed: 2718021039
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 805 KB and 797 bytes
[INFO] - Room 1.934(New Room)
[INFO] - SpawnRNG seed: 603728580
[INFO] - Lua mem usage: 813 KB and 733 bytes
[INFO] - Room 1.131()
[INFO] - SpawnRNG seed: 2718021039
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 793 KB and 733 bytes
[INFO] - Room 1.140()
[INFO] - SpawnRNG seed: 1469984564
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Lua mem usage: 796 KB and 221 bytes
[INFO] - Room 5.1061(Mom)
[INFO] - SpawnRNG seed: 3231719659
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 804 KB and 669 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 41!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 43!
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 18
[INFO] - Mom clear time: 16589
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 51 (Pentagram)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 7, m_StageType 0 Seed 304473741
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 4
[INFO] - place_room: shape 9
[INFO] - 20 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2985076741
[INFO] - Lua mem usage: 793 KB and 957 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 313 (Holy Mantle)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.196(New Room)
[INFO] - SpawnRNG seed: 3838606477
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 795 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2985076741
[INFO] - Lua mem usage: 801 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.196(New Room)
[INFO] - SpawnRNG seed: 3838606477
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 795 KB and 797 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Total entity spawn time: 25429 ms
[INFO] - Total ANM2 loading time: 3756 ms
[INFO] - AnmCache memory usage: 16839428 bytes in 1220 entries.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2985076741
[INFO] - Lua mem usage: 792 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.887(New Room)
[INFO] - SpawnRNG seed: 991572624
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(360.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(400.00,160.00)
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2985076741
[INFO] - Lua mem usage: 797 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.561(New Room (copy))
[INFO] - SpawnRNG seed: 2257654874
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(120.00,360.00)
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 7.14( (copy))
[INFO] - SpawnRNG seed: 3841549876
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(400.00,240.00)
[INFO] - Lua mem usage: 816 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.561(New Room (copy))
[INFO] - SpawnRNG seed: 2257654874
[INFO] - Lua mem usage: 793 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.788(New Room (copy))
[INFO] - SpawnRNG seed: 2990799542
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 793 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.485(New Room)
[INFO] - SpawnRNG seed: 1611323626
[INFO] - Spawn Entity with Type(237), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(237), Variant(0), Pos(240.00,360.00)
[INFO] - Lua mem usage: 794 KB and 957 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.788(New Room (copy))
[INFO] - SpawnRNG seed: 2990799542
[INFO] - Lua mem usage: 807 KB and 957 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.485(New Room)
[INFO] - SpawnRNG seed: 1611323626
[INFO] - Spawn Entity with Type(237), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(237), Variant(0), Pos(240.00,360.00)
[INFO] - Lua mem usage: 793 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.194(New Room)
[INFO] - SpawnRNG seed: 619466718
[INFO] - Spawn Entity with Type(27), Variant(1), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(27), Variant(1), Pos(520.00,200.00)
[INFO] - Lua mem usage: 793 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 16!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 18!
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 13.5( (copy))
[INFO] - SpawnRNG seed: 4214480780
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.194(New Room)
[INFO] - SpawnRNG seed: 619466718
[INFO] - Lua mem usage: 797 KB and 605 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.21()
[INFO] - SpawnRNG seed: 2438379120
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(280.00,320.00)
[INFO] - Lua mem usage: 821 KB and 541 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.194(New Room)
[INFO] - SpawnRNG seed: 619466718
[INFO] - Lua mem usage: 801 KB and 509 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.21()
[INFO] - SpawnRNG seed: 2438379120
[INFO] - Lua mem usage: 796 KB and 349 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.202(New Room)
[INFO] - SpawnRNG seed: 3753198152
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 792 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 74!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 76!
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.174(New Room)
[INFO] - SpawnRNG seed: 3702292069
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,280.00)
[INFO] - Lua mem usage: 799 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 78!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 80!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 81!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 83!
[INFO] - music stopped playing
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 8.7(use dark room)
[INFO] - SpawnRNG seed: 3643943624
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 792 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.174(New Room)
[INFO] - SpawnRNG seed: 3702292069
[INFO] - Lua mem usage: 814 KB and 1005 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.202(New Room)
[INFO] - SpawnRNG seed: 3753198152
[INFO] - Lua mem usage: 792 KB and 25 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.21()
[INFO] - SpawnRNG seed: 2438379120
[INFO] - Lua mem usage: 797 KB and 61 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.194(New Room)
[INFO] - SpawnRNG seed: 619466718
[INFO] - Lua mem usage: 801 KB and 253 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.21()
[INFO] - SpawnRNG seed: 2438379120
[INFO] - Lua mem usage: 793 KB and 765 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.0(New Room)
[INFO] - SpawnRNG seed: 3434295657
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(320.00,240.00)
[INFO] - Lua mem usage: 792 KB and 25 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.345(New Room)
[INFO] - SpawnRNG seed: 2997995240
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(211), Variant(0), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(211), Variant(0), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(211), Variant(0), Pos(280.00,440.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(211), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(280.00,480.00)
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(320.00,480.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(360.00,480.00)
[INFO] - Lua mem usage: 792 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.68()
[INFO] - SpawnRNG seed: 3994100866
[INFO] - Spawn Entity with Type(28), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(28), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(28), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 794 KB and 285 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.3300(The Bloat)
[INFO] - SpawnRNG seed: 2396241042
[INFO] - Spawn Entity with Type(68), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 2
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 15.8(Angel (copy))
[INFO] - SpawnRNG seed: 1462877742
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,320.00)
[INFO] - Lua mem usage: 794 KB and 797 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 243 (Trinity Shield)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 50!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 52!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 53!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 55!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 57!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 59!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 61!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 63!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 65!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 67!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 69!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 71!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 73!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 75!
[INFO] - Queued Path music/angel room.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.3300(The Bloat)
[INFO] - SpawnRNG seed: 2396241042
[INFO] - Lua mem usage: 792 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Level::Init m_Stage 8, m_StageType 0 Seed 1046567491
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - 20 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1273092279
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.775(New Room (copy))
[INFO] - SpawnRNG seed: 3055906665
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(440.00,200.00)
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 17!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 19!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 20!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 22!
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 97!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 99!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 101!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 103!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 105!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 107!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 109!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 111!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 113!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 115!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 11!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 13!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 15!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 17!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 19!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 21!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 23!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 25!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 27!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 29!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 31!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 33!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 35!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 37!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 39!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 41!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 43!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 45!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 47!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 49!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 51!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 53!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 55!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 57!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 59!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 61!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 63!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 26!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 28!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 30!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 32!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 34!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 77!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 79!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 81!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 83!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 85!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 87!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 89!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 91!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 93!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 95!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 97!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 99!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 101!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 103!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 86!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 88!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 90!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 92!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 94!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 96!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 98!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 100!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 82!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 84!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 86!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 88!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 90!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 92!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 94!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 96!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 98!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 100!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 102!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 104!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 106!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 108!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 110!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 112!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 114!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 113!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 115!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 117!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 119!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 121!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 123!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 125!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 127!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 111!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 113!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 115!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 117!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 119!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 121!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 123!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 120!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 122!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 34!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 36!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 38!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 40!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 52!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 54!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 56!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 58!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 60!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 62!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 64!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 66!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 68!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 50!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 52!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 54!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 56!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 58!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 60!
[INFO] - music stopped playing
[INFO] - Room 1.474(New Room)
[INFO] - SpawnRNG seed: 152608614
[INFO] - Spawn Entity with Type(59), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(59), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(59), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(59), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 818 KB and 285 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.255(New Room)
[INFO] - SpawnRNG seed: 3416933443
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(213), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(213), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(213), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.474(New Room)
[INFO] - SpawnRNG seed: 152608614
[INFO] - Lua mem usage: 801 KB and 173 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 31!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 33!
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.749(New Room (copy))
[INFO] - SpawnRNG seed: 463671651
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(400.00,320.00)
[INFO] - Lua mem usage: 823 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - music stopped playing
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.703((trap room) (copy))
[INFO] - SpawnRNG seed: 530959376
[INFO] - Spawn Entity with Type(291), Variant(1), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(291), Variant(1), Pos(480.00,320.00)
[INFO] - Lua mem usage: 801 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.708((trap room) (copy))
[INFO] - SpawnRNG seed: 293159481
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(120.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(240.00,400.00)
[INFO] - Spawn Entity with Type(42), Variant(1), Pos(400.00,400.00)
[INFO] - Lua mem usage: 805 KB and 637 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.703((trap room) (copy))
[INFO] - SpawnRNG seed: 530959376
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 824 KB and 349 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - Room 13.4()
[INFO] - SpawnRNG seed: 2333056864
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(120.00,360.00)
[INFO] - Lua mem usage: 792 KB and 957 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.703((trap room) (copy))
[INFO] - SpawnRNG seed: 530959376
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 794 KB and 509 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.749(New Room (copy))
[INFO] - SpawnRNG seed: 463671651
[INFO] - Lua mem usage: 794 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.474(New Room)
[INFO] - SpawnRNG seed: 152608614
[INFO] - Lua mem usage: 795 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.775(New Room (copy))
[INFO] - SpawnRNG seed: 3055906665
[INFO] - Lua mem usage: 827 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 27!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 29!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 31!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 33!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 35!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 37!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 39!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 41!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 43!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 45!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 47!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 49!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 51!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 53!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 55!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 57!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 59!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 61!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 63!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 65!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 67!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 69!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 36!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 38!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 40!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 42!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 44!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 46!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 48!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 50!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 32!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 34!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 36!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 38!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 40!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 42!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 44!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 46!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 30!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 32!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 34!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 36!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 38!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 40!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 42!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 44!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 46!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 48!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 50!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 52!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 54!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 56!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 58!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 60!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 62!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 64!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 66!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 68!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 70!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 72!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 74!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 76!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 78!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 80!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 82!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 84!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 86!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 88!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 90!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 92!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 94!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 96!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 98!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 100!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 102!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 104!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 106!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 103!
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1273092279
[INFO] - Lua mem usage: 830 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.867(New Room)
[INFO] - SpawnRNG seed: 3508724339
[INFO] - Spawn Entity with Type(57), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(236), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(235), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(236), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(57), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 793 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 67!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 69!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 70!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 72!
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.195(New Room)
[INFO] - SpawnRNG seed: 1518339692
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(520.00,320.00)
[INFO] - Lua mem usage: 808 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.867(New Room)
[INFO] - SpawnRNG seed: 3508724339
[INFO] - Spawn Entity with Type(236), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(235), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(236), Variant(0), Pos(560.00,280.00)
[INFO] - Lua mem usage: 820 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.195(New Room)
[INFO] - SpawnRNG seed: 1518339692
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(520.00,320.00)
[INFO] - Lua mem usage: 794 KB and 765 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.899(New Room)
[INFO] - SpawnRNG seed: 1534822212
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(640.00,360.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(960.00,400.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(200.00,440.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(640.00,440.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(520.00,480.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(600.00,480.00)
[INFO] - Lua mem usage: 815 KB and 285 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 115!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 117!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 119!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 121!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 123!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 125!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 127!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 1!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 3!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 5!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 7!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 9!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 11!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 13!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 15!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 17!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 19!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 21!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 23!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 25!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 27!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 29!
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.63()
[INFO] - SpawnRNG seed: 1896574450
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 806 KB and 829 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.899(New Room)
[INFO] - SpawnRNG seed: 1534822212
[INFO] - Lua mem usage: 816 KB and 349 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.268(New Room)
[INFO] - SpawnRNG seed: 1272575328
[INFO] - Lua mem usage: 801 KB and 669 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.899(New Room)
[INFO] - SpawnRNG seed: 1534822212
[INFO] - Lua mem usage: 798 KB and 669 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.195(New Room)
[INFO] - SpawnRNG seed: 1518339692
[INFO] - Lua mem usage: 795 KB and 669 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.496(New Room)
[INFO] - SpawnRNG seed: 142211905
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,400.00)
[INFO] - Lua mem usage: 796 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.774(New Room (copy))
[INFO] - SpawnRNG seed: 2739354520
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(120.00,400.00)
[INFO] - Lua mem usage: 794 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 5.1083(Mom's Heart)
[INFO] - SpawnRNG seed: 2460563993
[INFO] - Spawn Entity with Type(78), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 61 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - [warn] Pickup variant 370 not implemented yet!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - unlock steam achievement '97'
[INFO] - Setting PersistentGameData ReadOnly to True
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: MKLD TM78 (1438336850)
[INFO] - Initialized player with Variant 0 and Subtype 6
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2423106126
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4279058225
[INFO] - Lua mem usage: 799 KB and 633 bytes
[INFO] - Adding collectible 157 (Bloody Lust)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 68 (Technology)
[INFO] - [warn] no animation named
[INFO] - Room 4.8(subtype 0)
[INFO] - SpawnRNG seed: 4189531328
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 61 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4279058225
[INFO] - Lua mem usage: 800 KB and 573 bytes
[INFO] - Room 1.71()
[INFO] - SpawnRNG seed: 718035966
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 814 KB and 413 bytes
[INFO] - Room 1.551(Basement Copy2)
[INFO] - SpawnRNG seed: 714358174
[INFO] - Spawn Entity with Type(215), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(215), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 802 KB and 29 bytes
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - Room 1.71()
[INFO] - SpawnRNG seed: 718035966
[INFO] - Lua mem usage: 805 KB and 573 bytes
[INFO] - Room 1.241(New Room)
[INFO] - SpawnRNG seed: 4177702008
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(480.00,320.00)
[INFO] - Lua mem usage: 802 KB and 317 bytes
[INFO] - Room 1.674(New Room (copy))
[INFO] - SpawnRNG seed: 1758753564
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 803 KB and 413 bytes
[INFO] - Room 5.3376(Pin (copy))
[INFO] - SpawnRNG seed: 3671671485
[INFO] - Spawn Entity with Type(62), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(243), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 803 KB and 157 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (62.0) spawned by (0.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.37 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: CHDX XFG7 (505955945)
[INFO] - Initialized player with Variant 0 and Subtype 6
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 4019250980
[INFO] - Curse of the Labyrinth!
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - place_room: shape 9
[INFO] - 14 rooms in 10 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 12
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - 14 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - place_room: shape 8
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1699417433
[INFO] - Lua mem usage: 804 KB and 509 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 157 (Bloody Lust)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.37 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: QJAB 0ZAB (2112840873)
[INFO] - Initialized player with Variant 0 and Subtype 6
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3831028089
[INFO] - generate...
[INFO] - 8 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1878476294
[INFO] - Lua mem usage: 807 KB and 397 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 157 (Bloody Lust)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.38 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: KJKB 106D (1174234150)
[INFO] - Initialized player with Variant 0 and Subtype 6
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3276444120
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - place_room: shape 4
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 940005002
[INFO] - Lua mem usage: 805 KB and 693 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 157 (Bloody Lust)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 48 (Cupid's Arrow)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.38 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: FEKM GWH6 (654167221)
[INFO] - Initialized player with Variant 0 and Subtype 6
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1331051506
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - 8 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - 8 rooms in 4 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 748661923
[INFO] - Lua mem usage: 803 KB and 445 bytes
[INFO] - Adding collectible 157 (Bloody Lust)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.38 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: CLHY 4WJJ (492843700)
[INFO] - Initialized player with Variant 0 and Subtype 6
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1169535597
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 4
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2028937082
[INFO] - Lua mem usage: 812 KB and 149 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 157 (Bloody Lust)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 12 (Magic Mushroom)
[INFO] - Room 4.8(subtype 0)
[INFO] - SpawnRNG seed: 3286689467
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
[INFO] - Lua mem usage: 805 KB and 253 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2028937082
[INFO] - Lua mem usage: 805 KB and 29 bytes
[INFO] - Room 1.646(New Room (copy))
[INFO] - SpawnRNG seed: 1066964856
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(120.00,320.00)
[INFO] - Lua mem usage: 801 KB and 729 bytes
[INFO] - music stopped playing
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2028937082
[INFO] - Lua mem usage: 804 KB and 893 bytes
[INFO] - Room 1.178(New Room)
[INFO] - SpawnRNG seed: 1397674083
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 806 KB and 253 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.944(New Room (copy))
[INFO] - SpawnRNG seed: 1671515675
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 805 KB and 125 bytes
[INFO] - Room 1.840(New Room (copy))
[INFO] - SpawnRNG seed: 2298432291
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,320.00)
[INFO] - Lua mem usage: 804 KB and 101 bytes
[INFO] - Room 1.19()
[INFO] - SpawnRNG seed: 2054765719
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 804 KB and 829 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1027(Larry Jr. (copy))
[INFO] - SpawnRNG seed: 1561126347
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 802 KB and 765 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 10 bosses remaining.
[INFO] - TriggerBossDeath: 9 bosses remaining.
[INFO] - TriggerBossDeath: 8 bosses remaining.
[INFO] - TriggerBossDeath: 7 bosses remaining.
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 6
[INFO] - Boss 2 added to SaveState
[INFO] - Level::Init m_Stage 2, m_StageType 1 Seed 1560478734
[INFO] - Curse of the Lost!
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - 15 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3360685259
[INFO] - Lua mem usage: 801 KB and 1021 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 245 (20/20)
[INFO] - [warn] no animation named
[INFO] - Room 1.513(Basement Copy2)
[INFO] - SpawnRNG seed: 772827732
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,400.00)
[INFO] - Lua mem usage: 808 KB and 957 bytes
[INFO] - Room 1.433(Copy from Basement)
[INFO] - SpawnRNG seed: 2366506957
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(800.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(560.00,400.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(640.00,440.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(840.00,440.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,520.00)
[INFO] - Lua mem usage: 808 KB and 477 bytes
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 6.2032(Sloth)
[INFO] - SpawnRNG seed: 349819878
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(46), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 802 KB and 61 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - MiniBoss 0 added to SaveState
[INFO] - Action PillCard Triggered
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.433(Copy from Basement)
[INFO] - SpawnRNG seed: 2366506957
[INFO] - Lua mem usage: 803 KB and 125 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.416(Copy from Basement)
[INFO] - SpawnRNG seed: 3895221902
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(1080.00,160.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(760.00,400.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(1000.00,400.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(160.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(720.00,440.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(600.00,600.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(80.00,680.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(1080.00,680.00)
[INFO] - Lua mem usage: 802 KB and 637 bytes
[INFO] - Room 1.320(Copy from Basement)
[INFO] - SpawnRNG seed: 3966560794
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 807 KB and 637 bytes
[INFO] - Room 1.946(New Room (copy))
[INFO] - SpawnRNG seed: 2793426354
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 806 KB and 957 bytes
[INFO] - Room 5.3371(Pin)
[INFO] - SpawnRNG seed: 1035320243
[INFO] - Spawn Entity with Type(62), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 804 KB and 381 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 37 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.11(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 3855797259
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 802 KB and 541 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 5.3371(Pin)
[INFO] - SpawnRNG seed: 1035320243
[INFO] - Lua mem usage: 804 KB and 525 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Level::Init m_Stage 3, m_StageType 0 Seed 287532167
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - place_room: shape 8
[INFO] - 15 rooms in 12 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 2
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - 15 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3328290368
[INFO] - Lua mem usage: 801 KB and 925 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 223 (Pyromaniac)
[INFO] - [warn] no animation named
[INFO] - Room 1.61()
[INFO] - SpawnRNG seed: 3657507700
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 808 KB and 669 bytes
[INFO] - Room 1.482(New Room)
[INFO] - SpawnRNG seed: 1576369742
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(520.00,280.00)
[INFO] - Lua mem usage: 805 KB and 285 bytes
[INFO] - Room 13.8( (copy))
[INFO] - SpawnRNG seed: 1604816729
[INFO] - Lua mem usage: 804 KB and 669 bytes
[INFO] - Room 1.482(New Room)
[INFO] - SpawnRNG seed: 1576369742
[INFO] - Lua mem usage: 803 KB and 605 bytes
[INFO] - Room 1.558(New Room)
[INFO] - SpawnRNG seed: 493689577
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(480.00,200.00)
[INFO] - Lua mem usage: 801 KB and 889 bytes
[INFO] - Room 1.764(LBL medium)
[INFO] - SpawnRNG seed: 3706412453
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(680.00,240.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(920.00,240.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(720.00,360.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(720.00,480.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(720.00,640.00)
[INFO] - Lua mem usage: 802 KB and 573 bytes
[INFO] - Room 4.21(subtype 0)
[INFO] - SpawnRNG seed: 287394160
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(17), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00)
[INFO] - Lua mem usage: 804 KB and 765 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.764(LBL medium)
[INFO] - SpawnRNG seed: 3706412453
[INFO] - Lua mem usage: 803 KB and 29 bytes
[INFO] - Room 1.200(New Room)
[INFO] - SpawnRNG seed: 1100469523
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 810 KB and 733 bytes
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.199(New Room)
[INFO] - SpawnRNG seed: 2360762603
[INFO] - Spawn Entity with Type(204), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 803 KB and 509 bytes
[INFO] - Room 1.926(New Room)
[INFO] - SpawnRNG seed: 3479568273
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(440.00,360.00)
[INFO] - Lua mem usage: 803 KB and 413 bytes
[INFO] - Room 5.1034(Chub)
[INFO] - SpawnRNG seed: 929052484
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(28), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(28), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(28), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(240.00,360.00)
[INFO] - Lua mem usage: 805 KB and 989 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 3 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 6.2301(Krampus)
[INFO] - SpawnRNG seed: 3011180626
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(81), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 802 KB and 413 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - item taken without exchange
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - item queue flush
[INFO] - Adding collectible 132 (A Lump of Coal)
[INFO] - [warn] no animation named
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - music stopped playing
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - Room 5.1034(Chub)
[INFO] - SpawnRNG seed: 929052484
[INFO] - Lua mem usage: 806 KB and 317 bytes
[INFO] - Level::Init m_Stage 4, m_StageType 0 Seed 411502619
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 7
[INFO] - place_room: shape 11
[INFO] - 18 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - place_room: shape 4
[INFO] - place_room: shape 12
[INFO] - 18 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3350246719
[INFO] - Lua mem usage: 802 KB and 189 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 379 (Pupula Duplex)
[INFO] - [warn] no animation named
[INFO] - Room 4.21(subtype 0)
[INFO] - SpawnRNG seed: 4038464433
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(17), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00)
[INFO] - Lua mem usage: 805 KB and 285 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3350246719
[INFO] - Lua mem usage: 804 KB and 413 bytes
[INFO] - Room 1.701((trap room))
[INFO] - SpawnRNG seed: 288998785
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,400.00)
[INFO] - Lua mem usage: 810 KB and 541 bytes
[INFO] - Room 1.911(New Room (copy))
[INFO] - SpawnRNG seed: 4159210474
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 801 KB and 889 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.684(New Room (copy))
[INFO] - SpawnRNG seed: 2137151754
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(600.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(600.00,360.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(1040.00,360.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(520.00,640.00)
[INFO] - Lua mem usage: 805 KB and 925 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.821(New Room (copy))
[INFO] - SpawnRNG seed: 1691670830
[INFO] - Spawn Entity with Type(21), Variant(0), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(21), Variant(0), Pos(360.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 802 KB and 669 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.932(New Room)
[INFO] - SpawnRNG seed: 1372754654
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(1000.00,240.00)
[INFO] - Spawn Entity with Type(88), Variant(1), Pos(600.00,280.00)
[INFO] - Spawn Entity with Type(88), Variant(1), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(1080.00,400.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(160.00,600.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(480.00,600.00)
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(200.00,680.00)
[INFO] - Lua mem usage: 803 KB and 413 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.60()
[INFO] - SpawnRNG seed: 1336194
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 806 KB and 829 bytes
[INFO] - Room 1.266(New Room)
[INFO] - SpawnRNG seed: 306623756
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 805 KB and 989 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1059(Gurdy (copy))
[INFO] - SpawnRNG seed: 532791166
[INFO] - Spawn Entity with Type(36), Variant(0), Pos(320.00,240.00)
[INFO] - Lua mem usage: 807 KB and 413 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 10
[INFO] - Boss 4 added to SaveState
[INFO] - Level::Init m_Stage 5, m_StageType 0 Seed 2543315283
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 2
[INFO] - 20 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3080573939
[INFO] - Lua mem usage: 802 KB and 413 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 359 (8 Inch Nails)
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 1.45()
[INFO] - SpawnRNG seed: 1258902113
[INFO] - Spawn Entity with Type(72), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(73), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(72), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 806 KB and 61 bytes
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 14
[INFO] - Boss 18 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.201(New Room)
[INFO] - SpawnRNG seed: 3950393681
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(6), Variant(7), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,400.00)
[INFO] - Lua mem usage: 805 KB and 413 bytes
[INFO] - Room 1.198(New Room)
[INFO] - SpawnRNG seed: 343443771
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(520.00,280.00)
[INFO] - Lua mem usage: 809 KB and 381 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.201(New Room)
[INFO] - SpawnRNG seed: 3950393681
[INFO] - Lua mem usage: 806 KB and 733 bytes
[INFO] - Room 1.837(New Room (copy))
[INFO] - SpawnRNG seed: 1168119439
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 806 KB and 957 bytes
[INFO] - Room 1.69()
[INFO] - SpawnRNG seed: 3312171502
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 804 KB and 29 bytes
[INFO] - Room 1.845(New Room (copy))
[INFO] - SpawnRNG seed: 3450082096
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 803 KB and 317 bytes
[INFO] - Room 1.15()
[INFO] - SpawnRNG seed: 739629933
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 808 KB and 957 bytes
[INFO] - Room 1.41()
[INFO] - SpawnRNG seed: 232200149
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(240.00,400.00)
[INFO] - Lua mem usage: 803 KB and 669 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.573(New Room (copy))
[INFO] - SpawnRNG seed: 4126523752
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(1), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 804 KB and 541 bytes
[INFO] - Room 1.905(New Room)
[INFO] - SpawnRNG seed: 2353939556
[INFO] - Spawn Entity with Type(226), Variant(1), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(1), Pos(400.00,280.00)
[INFO] - Lua mem usage: 804 KB and 509 bytes
[INFO] - Room 1.925(New Room)
[INFO] - SpawnRNG seed: 1571697932
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(236), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 803 KB and 669 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1052(Monstro II)
[INFO] - SpawnRNG seed: 422009130
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(43), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 803 KB and 477 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 5 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.3(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 676438268
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Lua mem usage: 805 KB and 605 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 216 (Ceremonial Robes)
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1052(Monstro II)
[INFO] - SpawnRNG seed: 422009130
[INFO] - Lua mem usage: 805 KB and 93 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Level::Init m_Stage 6, m_StageType 0 Seed 3118797861
[INFO] - Curse of Darkness!
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 9
[INFO] - 20 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1013704918
[INFO] - Lua mem usage: 803 KB and 1021 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 176 (Stem Cells)
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 1.221(New Room)
[INFO] - SpawnRNG seed: 3877549322
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(360.00,280.00)
[INFO] - Lua mem usage: 803 KB and 93 bytes
[INFO] - Total entity spawn time: 37148 ms
[INFO] - Total ANM2 loading time: 5058 ms
[INFO] - AnmCache memory usage: 16839428 bytes in 1220 entries.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1013704918
[INFO] - Lua mem usage: 802 KB and 477 bytes
[INFO] - Room 1.62()
[INFO] - SpawnRNG seed: 4184470960
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 805 KB and 797 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1013704918
[INFO] - Lua mem usage: 803 KB and 157 bytes
[INFO] - Room 1.707((trap room) (copy))
[INFO] - SpawnRNG seed: 2465109599
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(240.00,360.00)
[INFO] - Lua mem usage: 808 KB and 349 bytes
[INFO] - Room 1.95()
[INFO] - SpawnRNG seed: 1374139364
[INFO] - Spawn Entity with Type(72), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(72), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(72), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 812 KB and 1021 bytes
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 18 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.767(LBL hard)
[INFO] - SpawnRNG seed: 3444982555
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(680.00,280.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(1000.00,280.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(760.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(800.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(880.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(920.00,360.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(720.00,480.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(960.00,480.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(760.00,520.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(920.00,520.00)
[INFO] - Lua mem usage: 806 KB and 1021 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.550(New Room (copy))
[INFO] - SpawnRNG seed: 4079931572
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 804 KB and 1021 bytes
[INFO] - Room 1.767(LBL hard)
[INFO] - SpawnRNG seed: 3444982555
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(680.00,280.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(1000.00,280.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(720.00,480.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(960.00,480.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(760.00,520.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(920.00,520.00)
[INFO] - Lua mem usage: 803 KB and 829 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.141()
[INFO] - SpawnRNG seed: 152706922
[INFO] - Spawn Entity with Type(6), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 810 KB and 509 bytes
[INFO] - Room 1.133()
[INFO] - SpawnRNG seed: 2981254272
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 809 KB and 253 bytes
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 2 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 2.2()
[INFO] - SpawnRNG seed: 1172384636
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 803 KB and 445 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/store loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.133()
[INFO] - SpawnRNG seed: 2981254272
[INFO] - Lua mem usage: 804 KB and 1005 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.63()
[INFO] - SpawnRNG seed: 2424869624
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 803 KB and 957 bytes
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 5.1062(Mom)
[INFO] - SpawnRNG seed: 3593941871
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 802 KB and 253 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 6 added to SaveState
[INFO] - Mom clear time: 20598
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 340 (Caffeine Pill)
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.11(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 773604699
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 803 KB and 413 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Action PillCard Triggered
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1062(Mom)
[INFO] - SpawnRNG seed: 3593941871
[INFO] - Lua mem usage: 803 KB and 989 bytes
[INFO] - Mom clear time: 21554
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 17.3(Placeholder Boss Rush (copy))
[INFO] - SpawnRNG seed: 3308645897
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(1040.00,640.00)
[INFO] - Lua mem usage: 803 KB and 221 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 5.1062(Mom)
[INFO] - SpawnRNG seed: 3593941871
[INFO] - Lua mem usage: 801 KB and 889 bytes
[INFO] - Mom clear time: 21953
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 7, m_StageType 1 Seed 4267292382
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - place_room: shape 8
[INFO] - 20 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2297427815
[INFO] - Lua mem usage: 801 KB and 889 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 142 (Scapular)
[INFO] - [warn] no animation named
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.142(Womb Copy)
[INFO] - SpawnRNG seed: 2510716244
[INFO] - Spawn Entity with Type(237), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 806 KB and 349 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.51()
[INFO] - SpawnRNG seed: 3746980842
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(57), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(520.00,320.00)
[INFO] - Lua mem usage: 803 KB and 477 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.142(Womb Copy)
[INFO] - SpawnRNG seed: 2510716244
[INFO] - Lua mem usage: 807 KB and 29 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2297427815
[INFO] - Lua mem usage: 801 KB and 953 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.569(New Room (copy))
[INFO] - SpawnRNG seed: 2164086787
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(320.00,360.00)
[INFO] - Lua mem usage: 804 KB and 509 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2297427815
[INFO] - Lua mem usage: 802 KB and 413 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.203(Womb Copy)
[INFO] - SpawnRNG seed: 4157337810
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(440.00,320.00)
[INFO] - Lua mem usage: 808 KB and 925 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.768(LBR easy)
[INFO] - SpawnRNG seed: 956485769
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(720.00,360.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(200.00,480.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(440.00,480.00)
[INFO] - Lua mem usage: 805 KB and 413 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.521(New Room (copy))
[INFO] - SpawnRNG seed: 3691846800
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(400.00,200.00)
[INFO] - Lua mem usage: 805 KB and 93 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.768(LBR easy)
[INFO] - SpawnRNG seed: 956485769
[INFO] - Lua mem usage: 806 KB and 413 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.209(Womb Copy)
[INFO] - SpawnRNG seed: 1406933444
[INFO] - Spawn Entity with Type(61), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(61), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 809 KB and 861 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.85()
[INFO] - SpawnRNG seed: 1931753420
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
[INFO] - Lua mem usage: 805 KB and 733 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.422(Womb Copy)
[INFO] - SpawnRNG seed: 2928662733
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(560.00,400.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(600.00,400.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(560.00,440.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(600.00,440.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,520.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(760.00,520.00)
[INFO] - Lua mem usage: 804 KB and 797 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.15(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 1456479074
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,280.00)
[INFO] - Lua mem usage: 803 KB and 509 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.422(Womb Copy)
[INFO] - SpawnRNG seed: 2928662733
[INFO] - Lua mem usage: 801 KB and 953 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Total entity spawn time: 38891 ms
[INFO] - Total ANM2 loading time: 5341 ms
[INFO] - AnmCache memory usage: 16839428 bytes in 1220 entries.
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.563(New Room (copy))
[INFO] - SpawnRNG seed: 1111196620
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 805 KB and 285 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 5.4031(Conquest)
[INFO] - SpawnRNG seed: 4247252498
[INFO] - Spawn Entity with Type(65), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 803 KB and 853 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 38 added to SaveState
[INFO] - unlock steam achievement '372'
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.15(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 1456479074
[INFO] - Lua mem usage: 805 KB and 701 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 5.4031(Conquest)
[INFO] - SpawnRNG seed: 4247252498
[INFO] - Lua mem usage: 810 KB and 205 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Level::Init m_Stage 8, m_StageType 1 Seed 3809640564
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - 20 rooms in 13 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2004315519
[INFO] - Lua mem usage: 801 KB and 921 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.222(Womb Copy)
[INFO] - SpawnRNG seed: 2945062278
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Lua mem usage: 804 KB and 765 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - Room 1.881(New Room)
[INFO] - SpawnRNG seed: 3213422945
[INFO] - Spawn Entity with Type(92), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(93), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(93), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(92), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 806 KB and 1021 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.81()
[INFO] - SpawnRNG seed: 663225201
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
[INFO] - Lua mem usage: 802 KB and 189 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.881(New Room)
[INFO] - SpawnRNG seed: 3213422945
[INFO] - Lua mem usage: 805 KB and 381 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.222(Womb Copy)
[INFO] - SpawnRNG seed: 2945062278
[INFO] - Lua mem usage: 801 KB and 921 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2004315519
[INFO] - Lua mem usage: 804 KB and 317 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.201(Womb Copy)
[INFO] - SpawnRNG seed: 1536278845
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 801 KB and 921 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.714((t) (copy))
[INFO] - SpawnRNG seed: 513544570
[INFO] - Spawn Entity with Type(5), Variant(52), Pos(320.00,280.00)
[INFO] - Lua mem usage: 805 KB and 189 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.492(Womb Copy2)
[INFO] - SpawnRNG seed: 2165512514
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 804 KB and 349 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.111()
[INFO] - SpawnRNG seed: 601017290
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(57), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 801 KB and 889 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.916(New Room)
[INFO] - SpawnRNG seed: 112291860
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(480.00,400.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 803 KB and 605 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 2
[INFO] - Boss 2 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1080(Mom's Heart)
[INFO] - SpawnRNG seed: 2048178764
[INFO] - Spawn Entity with Type(78), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 889 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 8 added to SaveState
[INFO] - unlock steam achievement '32'
[INFO] - unlock steam achievement '234'
[INFO] - Action PillCard Triggered
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.46 seconds.
[INFO] - playing cutscene 13 (Womb (???)).
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.500000
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 1920x1080
[INFO] - music stopped playing
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.250000
DP per point: 1.000000
Point Scale: 4.000000
[INFO] - HQX4 size: 1920x1080
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.46 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: YEZN GPJT (2932194504)
[INFO] - Initialized player with Variant 0 and Subtype 4
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 141470263
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - 8 rooms in 4 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1796042665
[INFO] - Lua mem usage: 801 KB and 857 bytes
[INFO] - Adding collectible 36 (The Poop)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.46 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: AZZQ 4CE1 (176526069)
[INFO] - Initialized player with Variant 0 and Subtype 4
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 530547867
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 10
[INFO] - 9 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 375330397
[INFO] - Lua mem usage: 802 KB and 229 bytes
[INFO] - Adding collectible 36 (The Poop)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 169 (Polyphemus)
[INFO] - [warn] no animation named
[INFO] - Room 1.58()
[INFO] - SpawnRNG seed: 3421769643
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(16), Variant(1), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 802 KB and 765 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2665785998
[INFO] - Spawn Entity with Type(77), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(77), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(77), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(77), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 803 KB and 925 bytes
[INFO] - item queue flush
[INFO] - Room 1.514(New Room)
[INFO] - SpawnRNG seed: 3633087204
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 802 KB and 189 bytes
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2665785998
[INFO] - Lua mem usage: 801 KB and 1017 bytes
[INFO] - Room 1.1034(New Room)
[INFO] - SpawnRNG seed: 1717055481
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 802 KB and 989 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.412(New Room)
[INFO] - SpawnRNG seed: 2324168423
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(800.00,160.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(600.00,240.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(680.00,240.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(880.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1000.00,240.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(920.00,320.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(1000.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(680.00,360.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(760.00,400.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(1000.00,400.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(760.00,440.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(1000.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(680.00,480.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(920.00,520.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(1000.00,520.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(520.00,600.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(600.00,600.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(680.00,600.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(880.00,600.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1000.00,600.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,680.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,680.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(800.00,680.00)
[INFO] - Lua mem usage: 803 KB and 125 bytes
[INFO] - Total entity spawn time: 40885 ms
[INFO] - Total ANM2 loading time: 5682 ms
[INFO] - AnmCache memory usage: 16839428 bytes in 1220 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.4010(Famine)
[INFO] - SpawnRNG seed: 1652658257
[INFO] - Spawn Entity with Type(63), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 811 KB and 29 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 9 added to SaveState
[INFO] - Level::Init m_Stage 2, m_StageType 1 Seed 409760772
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 306058964
[INFO] - Lua mem usage: 801 KB and 985 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 394 (Marked)
[INFO] - [warn] no animation named
[INFO] - Room 1.853(New Room)
[INFO] - SpawnRNG seed: 2290819546
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 808 KB and 861 bytes
[INFO] - Room 1.743(New Room (copy))
[INFO] - SpawnRNG seed: 4184151203
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(120.00,480.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(1040.00,640.00)
[INFO] - Lua mem usage: 805 KB and 477 bytes
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - Room 1.893(New Room (copy))
[INFO] - SpawnRNG seed: 3045444879
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(560.00,320.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 807 KB and 413 bytes
[INFO] - Room 1.343(Copy from Basement)
[INFO] - SpawnRNG seed: 485166996
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(240.00,320.00)
[INFO] - Lua mem usage: 803 KB and 93 bytes
[INFO] - Room 1.893(New Room (copy))
[INFO] - SpawnRNG seed: 3045444879
[INFO] - Lua mem usage: 804 KB and 925 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.326(Copy from Basement)
[INFO] - SpawnRNG seed: 2248571540
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 804 KB and 285 bytes
[INFO] - Room 5.3372(Pin)
[INFO] - SpawnRNG seed: 4197985740
[INFO] - Spawn Entity with Type(62), Variant(0), Pos(320.00,200.00)
[INFO] - Lua mem usage: 803 KB and 701 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 37 added to SaveState
[INFO] - Level::Init m_Stage 3, m_StageType 1 Seed 1499593384
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 10
[INFO] - place_room: shape 2
[INFO] - place_room: shape 8
[INFO] - 15 rooms in 10 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 10
[INFO] - place_room: shape 11
[INFO] - 15 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 10194212
[INFO] - Lua mem usage: 802 KB and 445 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 6 (Number One)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.33()
[INFO] - SpawnRNG seed: 4012635593
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(88), Variant(2), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(88), Variant(2), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 804 KB and 317 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.73()
[INFO] - SpawnRNG seed: 1138914296
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 803 KB and 189 bytes
[INFO] - Room 1.810(New Room (copy))
[INFO] - SpawnRNG seed: 1671050885
[INFO] - Spawn Entity with Type(25), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,240.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,320.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 803 KB and 957 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.757(LTR easy)
[INFO] - SpawnRNG seed: 240301721
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(240.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(120.00,440.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(200.00,440.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(280.00,440.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(320.00,480.00)
[INFO] - Spawn Entity with Type(26), Variant(1), Pos(800.00,560.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(880.00,560.00)
[INFO] - Lua mem usage: 802 KB and 701 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.2023(Peep)
[INFO] - SpawnRNG seed: 1670337643
[INFO] - Spawn Entity with Type(68), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 808 KB and 829 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (9.0) spawned by (68.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.48 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: RXC9 9LV7 (1932165206)
[INFO] - Initialized player with Variant 0 and Subtype 4
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1688611401
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 10
[INFO] - place_room: shape 3
[INFO] - 8 rooms in 4 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1332478655
[INFO] - Lua mem usage: 804 KB and 573 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 36 (The Poop)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 12 (Magic Mushroom)
[INFO] - Room 6.2031(Sloth)
[INFO] - SpawnRNG seed: 2949384466
[INFO] - Spawn Entity with Type(238), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(46), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(238), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 809 KB and 893 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - MiniBoss 0 added to SaveState
[INFO] - item queue flush
[INFO] - Adding collectible 42 (Bob's Rotten Head)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1332478655
[INFO] - Lua mem usage: 806 KB and 581 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.679(New Room (copy))
[INFO] - SpawnRNG seed: 1961534674
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(440.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(400.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 804 KB and 861 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1332478655
[INFO] - Lua mem usage: 811 KB and 477 bytes
[INFO] - Room 4.8(subtype 0)
[INFO] - SpawnRNG seed: 747004079
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
[INFO] - Lua mem usage: 806 KB and 29 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1332478655
[INFO] - Lua mem usage: 803 KB and 893 bytes
[INFO] - Room 1.679(New Room (copy))
[INFO] - SpawnRNG seed: 1961534674
[INFO] - Lua mem usage: 807 KB and 221 bytes
[INFO] - Room 1.1070(New Room)
[INFO] - SpawnRNG seed: 1012105677
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 811 KB and 29 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.357(New Room)
[INFO] - SpawnRNG seed: 3124976055
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(280.00,440.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,480.00)
[INFO] - Lua mem usage: 802 KB and 829 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1020(Larry Jr.)
[INFO] - SpawnRNG seed: 2521784275
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 808 KB and 957 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - TriggerBossDeath: 7 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 2 added to SaveState
[INFO] - Level::Init m_Stage 2, m_StageType 1 Seed 3895652212
[INFO] - generate...
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2779480177
[INFO] - Lua mem usage: 802 KB and 473 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 431 (Multidimensional Baby)
[INFO] - Total entity spawn time: 42833 ms
[INFO] - Total ANM2 loading time: 6036 ms
[INFO] - AnmCache memory usage: 16839428 bytes in 1220 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.49 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 65
[INFO] - History Size 4
[INFO] - Victory Lap 0
[INFO] - CurrentStage 2
[INFO] - Room count 14
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 1
[INFO] - Player Type 4
[INFO] - Num Bombs 5
[INFO] - Active Item 42
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 553
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 129
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 553
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 129
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 55
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 1READFVEC size: 339
[INFO] - READFVEC size: 78
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 42
[INFO] - READFVEC size: 31
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 23
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 17
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 273
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 55
[INFO] - READFVEC size: 33
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 15
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 65
[INFO] - History Size 4
[INFO] - Victory Lap 0
[INFO] - CurrentStage 2
[INFO] - Room count 14
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 1
[INFO] - Player Type 4
[INFO] - Num Bombs 5
[INFO] - Active Item 42
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 553
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 129
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 553
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 129
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 55
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 1READFVEC size: 339
[INFO] - READFVEC size: 78
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 42
[INFO] - READFVEC size: 31
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 23
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 17
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 273
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 55
[INFO] - READFVEC size: 33
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 15
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - CPU time spent on enemy queries: 0.49 seconds.
[INFO] - delete 891 rooms.
[INFO] - delete 1022 rooms.
[INFO] - delete 992 rooms.
[INFO] - delete 952 rooms.
[INFO] - delete 947 rooms.
[INFO] - delete 975 rooms.
[INFO] - delete 987 rooms.
[INFO] - delete 915 rooms.
[INFO] - delete 899 rooms.
[INFO] - delete 6 rooms.
[INFO] - [warn] AnmCache: cannot remove reference to gfx/cardfronts.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/icons.anm2

Você também pode gostar