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;Altering this number will cause the app to overwrite this file with defaults

Version 1

[Gameplay]
;Number of autosaves to keep
AutoSaveKeepCount 2

;Number of turns between autosaves


AutoSaveFrequency 5

;Whether or not to automatically end a turn when no more actions are available. (0
= off)
AutoEndTurn 0

;Whether or not to treat city range attacks as a turn blocking notification. (0 =


not turn blocking)
CityRangeAttackTurnBlocking 1

;Game history logging level, 0 = off


GameHistoryLogLevel 0

;Sequential Game history logging level, 0 = off


GameHistorySequentialLogLevel 0

;Skips movement animations, 0 = off


QuickMovement 0

;Skips combat animations, 0 = off


QuickCombat 0

;Enables always-on screen edge scrolling, 0 = off


EdgePan 1

;Log all AI systems, 0 = off


AI_MasterLogging 1

;AI city build plot analysis logging level, 0 = off


AICityBuildPlotLog 0

;AI settlement analysis logging level (very large), 0 = off


AISettlementEvaluationLog 0

;AI diplomatic action logging level, 0 = off


AiDiplomaticActionLog 0

;AI operation evaluation logging level, 0 = off


AIOperationEvalLog 0

;Game Era Moments Log, 0=Top moments only, 1=All moments


GameEraMomentsLog 0

;Game Effects logging level, 0 = off, 1 = Minimal, 2 = Normal, Detailed = 3,


Diagnostic = 4
GameEffectsLogLevel 0

;Profile logging enabled, 0 = off, 1 = on


ProfileEnabled 0

;Depth of profiling, -1 = all


ProfileDepth -1

;If an AI player's processing time exceeds the time in seconds, keep the turn's
autosave, 0 = off
ProfileSaveIfPlayerTimeExceeds 0.000000

;Removes the 'One More Turn' option after achieving a victory.


DisableOneMoreTurn 0

;if the plot tooltip follows the mouse cursor (0 = off)


PlotToolTipFollowsMouse 1

;Look at the local player's combat on their turn. (0 = off, 1 = move camera, 2 =
move and zoom camera
LookAtPlayerTurnCombat 2

;Look at the local player's combat when not their turn. (0 = off, 1 = move camera,
2 = move and zoom camera
LookAtPlayerOffTurnCombat 1

;The zoom level to use for player turn combat, 0.0 to 1.0
LookAtPlayerTurnCombatZoomLevel 0.230000

;The zoom level to use for player turn combat, 0.0 to 1.0
LookAtPlayerOffTurnCombatZoomLevel 0.500000

;Does the selection auto cycle to the next available unit? (0 = no, 1 = yes)
AutoUnitCycle 1

;How the unit cycle determines the next closest unit to cycle to. 0 = Last closest,
1 = Closest of last two.
UnitCycleProximityType 0

[Tutorial]
;Experience level of player for tutorial prompts.
TutorialLevel -1

;Set to 1 if the user has chosen a tutorial level


HasChosenTutorialLevel 1

;Automatically set to 1 after the user has seen the XP1 features screen at least
once.
HasSeenXP1FeaturesScreen 1

;Automatically set to 1 after the user has seen the XP2 features screen at least
once.
HasSeenXP2FeaturesScreen 1

;Set to 1 after the user has opted to no longer show the screen.
HideXP1FeaturesScreen 1

;Set to 1 after the user has opted to no longer show the screen.
HideXP2FeaturesScreen 1

[Multiplayer]
;Player name used during local network games.
LANPlayerName

;Automatically download community made additional content when it is required to


join a multiplayer game.
AutoModDownload 0

;URL to send a simple, no-payload WebHook for Play By Cloud turn changes. See
TurnWebHookFrequency for frequency setting.
TurnWebHookURL

;Frequency of Play By Cloud turn change WebHooks. (0 = Send on local player's turn,
1 = Send on every player's turn.)
TurnWebHookFrequency 0

[Logging]
;Enable network message logging
NetMessageLogs 1

[Gameplay]
;
Difficulty 0

;
Era 0

;
Attack 1

;
MiniMapZoom 0

;Set to 1 to see the path a unit will traverse.


MovementPathOn 1

;
AllPathsOn 0

;
ClipCursor 1

;
AutoDeselect 0

;
PlayVignettes 1

;
ShowMapGrid 1

;
ShowMapResources 1

;
ShowMapYields 0

;
ShowMapLabelsDeserts 0

;
ShowMapLabelsMountainRanges 0

;
ShowMapLabelsNationalParks 1

;
ShowMapLabelsNaturalWonders 1

;
ShowMapLabelsRivers 1

;
ShowMapLabelsVolcanoes 1

;Set to 1 to start games in strategic view.


StartInStrategicView 0

;Modifies how fast the camera moves to the target location during 'look-at' events.
CameraLookAtTimeScale 1.000000

[Interface]
;In-Game Clock format (0 for 12-hour, 1 for 24-hour)
ClockFormat 1

;The amount of time, in seconds, before displaying the plot tooltip.


PlotTooltipDelay 0.600000

;Sort type for Save Game list, 1 = By Last Modified, 2 = Alphabetical


SaveGameBrowseSortDefault 1

;Sort type for World Builder Map list, 1 = By Last Modified, 2 = Alphabetical
WorldBuilderMapBrowseSortDefault 1

;Play reveal animation whenever a pride moment is unlocked.


PlayHistoricMomentAnimation 1

;Has the user seen the PlayByCloud lobby? Displays new-game-mode indicator if they
have not looked at it yet.
SeenPlayByCloudLobby 1

;List of PlayByCloud games that we have seen completed. Used by the UI. Do not
alter!
PlayByCloudSeenCompleted

;Display unset PlayByCloud notifications reminder popup.


PlayByCloudNotifyRemind 0

;What happens after a PlayByCloud turn is committed? 0 = Ask Me, 1 = Do Nothing, 2


= Exit to Main Menu
PlayByCloudEndTurnBehavior 0

;Determine the speed multiplier for mouse wheel scrolling.


ScrollSpeed 1.500000

;Last version the user accepted the copyright notice.


CopyrightAccept 1.0.0.290 (405094)

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