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ENCYCLOPAEDIA
FORMULAE
ARCANA
M AGIC YOU MIGHT LIKE BUT CAN ’ T FIND IN A 5 E
CORE RULEBOOK
Since the beginning, when Gygax and Arneson et al gathered around tables, there have been thousands of
spells developed for the world’s most popular roleplaying game.
This work attempts to take as many spells as possible from previous-edition sourcebooks and update them
for 5e. Those spells which are already found in a 5e hardback, deal damage in a way inconsistent with 5e
mechanics (such as ability-score damage), affect alignment, or duplicate class abilities have not been
included.
If you know of a spell which should be here but has been omitted, contact the author.
PLAYERS: Do not use these spells without your DM’s permission!
DMs: Have a blast!
THE AUTHOR IS NOT RESPONSIBLE FOR MISSING EYEBROWS OR OTHER FACIAL HAIR RESULTING FROM
MAGICAL EXPERIMENTS. EYE OF NEWT, TONGUE OF TOAD, UNICORN TEARS, AND 1000GP DIAMONDS
NOT INCLUDED. USE AT OWN RISK.
`
A NEW SPELL
I have always been inspired by the great archwizard Bigby. His various hand spells have been a staple in my travelling spellbooks for
many years, and I have become quite adept at using them.
Here is a variation on one of Bigby's spells made with the advice of a planes-walking mendicant who claimed to come from a warm
tropical island which in his native tongue translates as "Port Richard." He said that everyone where he comes from would understand
it, and he was not mistaken. Truly it strikes terror into the hearts of any native to that land, though I am at a loss to fully explain
why.
Federec Serrell, Archmage of Timbertown
CREDITS
ABOUT THE AUTHOR
R P Davis is a freelance writer, editor, and adventure designer. He has been a tabletop RPG player and referee the entire time he's been
sentient, and a role-playing addict for more than 30 years. In that time he's written countless things, from simple spells and effects to
complete game worlds to complete roleplaying games.
You can find R P Davis on Facebook, Twitter, and his website.
R P Davis is the creative brain behind products like these (click for links):
This is the work that started it all – the first installment in the Encyclopaedia
Formulae Arcana, my attempt to update all the spells it's possible to find from
previous editions to the 5th Edition of Dungeons & Dragons.
Look for the full Volume B soon!
Cover background by Patrick E Pullen, found here. Some artwork © 2015 Dean Spencer, used with permission. All rights reserved. Other
interior art courtesy of Wizards of the Coast’s Stock Art Packs.
This book couldn't have happened without the help and support of Tina Connell, whose encouragement on Twitter was and is totally
awesome. Thank you!
DUNGEONS & DRAGONS, D&D, WIZARDS OF THE COAST, FORGOTTEN REALMS, THE DRAGON AMPERSAND, PLAYER’S HANDBOOK, MONSTER MANUAL, DUNGEON MASTER’S GUIDE, D&D ADVENTURERS
LEAGUE, ALL OTHER WIZARDS OF THE COAST PRODUCT NAMES, AND THEIR RESPECTIVE LOGOS ARE TRADEMARKS OF WIZARDS OF THE COAST IN THE USA AND OTHER COUNTRIES. ALL CHARACTERS AND
THEIR DISTINCTIVE LIKENESSES ARE PROPERTY OF WIZARDS OF THE COAST. THIS MATERIAL IS PROTECTED UNDER THE COPYRIGHT LAWS OF THE UNITED STATES OF AMERICA. ANY REPRODUCTION OR
UNAUTHORIZED USE OF THE MATERIAL OR ARTWORK CONTAINED HEREIN IS PROHIBITED WITHOUT THE EXPRESS WRITTEN PERMISSION OF WIZARDS OF THE COAST.
COPYRIGHT © 2016 WIZARDS OF THE COAST LLC, PO BOX 707, RENTON, WA 98057-0707, USA. MANUFACTURED BY HASBRO SA, RUE EMILE-BOÉCHAT 31, 2800 DELÉMONT, CH. REPRESENTED BY HASBRO
EUROPE, 4 THE SQUARE, STOCKLEY PARK, UXBRIDGE, MIDDLESEX, UB11 1ET, UK.
ALL OTHER ORIGINAL MATERIAL IN THIS WORK IS COPYRIGHT© 2019 BY R P DAVIS AND PUBLISHED UNDER THE COMMUNITY CONTENT AGREEMENT FOR DUNGEON MASTERS GUILD.
NOT FOR RESALE. PERMISSION GRANTED TO PRINT OR PHOTOCOPY THIS COMPLETE DOCUMENT FOR PERSONAL USE ONLY.