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SOFTWIND INSTITUTE A/L ICT – Grade 12

Computer and IT Training Centre

Impact of ICT in the society


Social and economic benefits of ICT
 Benefits provided by ICT such as social benefits and economic benefits would tend people to
embrace the information communication technology.
 ICT impact in entertainment and leisure industry has improved the way in which we can
entertain ourselves by enhancing and providing people with different ways of entertaining
ourselves.

o 3D Movies and cartoons


o Digital Audio Tools – Using modern technology to record music, Software used to
compose high quality music, 3D sound technology, Home theatre systems
o Computer Games – Digital games which work with computers, mobile phones or other
devices, 3D Computer games, online games which facilitates playing games with friends
in other countries
o Simulation Games – Training a day today activity in a virtual environment (driving,
sports activities, investigations, planning, military training, mercantile activities etc… )
 A growing ICT sector can contribute to aggregate increases in productivity, GDP and trade. As
people continue to embrace ICT with an aim of making their life better, it may also affect how
productive they are. Increase in the size and productivity of the ICT sector, it associate growth in
labor productivity, manufacturing productivity and ultimately the economy.
 ICT has bridged access to information from anywhere anytime which improves information
dissemination around the world. Cloud computing activates better application, services,
security, reliability and availability of information.

Social, economic, environmental, ethical, legal and privacy issues caused


by ICT
 ICT adoption in industries causes thousands of job losses. This is because computers reduce the
number of people needed to perform a particular task.
 Negative impacts of entertaining using ICT are time wastage, health issues. Continuous use of
ICT for entertainment such as playing games brings health issues. For instance, constant use of
thumbs, wrists and eyes can lead to problems such as eyes strain, RSI and other physical
problems.
 “Digital divide” is an economic and social inequality with regard to access to, use of, or impact of
information and communication technologies. Access to appropriate technological resources
similar and improvements in ICT education will helpful to overcome digital divide.
 Electronic waste (e-waste) - Electronic products such as computers, television, mobile phones,
printers worked using electricity or powered by batteries have become non-working after

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SOFTWIND INSTITUTE A/L ICT – Grade 12
Computer and IT Training Centre

reaching the end of their useful life are known as e waste. It is becoming a severe problem
around the world. The major problem with e-waste is that the toxic chemicals such as lead,
arsenic and cadmium can leach into the soil over time and contaminate the drinking water.
o Green computing, the study and practice of efficient and eco-friendly computing
resources, is now under the attention of not only environmental organizations, but also
businesses from other industries. As a result, most countries in the developed world
have introduced regulations to prevent e-waste being dumped into landfill. The majority
of components in electronic goods now have to be recycled.
 Intellectual property rights, patents on academic material, music and software difficult to be
protected as how fast they are distributed over networks. Net etiquette/internet ethics are not
kept by all of the Internet users.

Confidentiality of data or information


Confidentiality of information can be kept with the use of password protection, encryption techniques
and digital signatures.

Stealing / Phishing
Phishing is the attempt to acquire sensitive information such as usernames, passwords, and credit card
details for malicious reasons, by masquerading as a trustworthy entity in an electronic communication.
To protect data or information against stealing or phishing it is necessary to setup firewall, use of
password, apply updates and not opening suspicious emails and clicking on links of untrusted senders.

Piracy
Software piracy is the illegal copying, distribution, or use of software.

Copyright / Intellectual Property laws


Intellectual property is the area of law that deals with protecting the rights of those who create original
works. It covers everything from original plays and novels to inventions.

Plagiarism
Plagiarism is the stealing of someone else’s thoughts, ideas, expressions or work and the representation
of them as one's own original work.

Licensed / unlicensed software


A software license is a legal instrument governing the use or redistribution of software. Two common
categories for software under copyright law are proprietary software and free and open source software
(FOSS). FOSS software licenses both rights to the customer and therefore bundles the modifiable source
code with the software (open-source), while proprietary software typically does not license these rights
and therefore keeps the source code hidden (closed source). License grants the licensee specific rights
to use, edit or redistribution of software.

Unlicensed software outside the copyright protection is either public software or software which is non-
distributed, non-licensed and handled as internal resource of an organization.

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SOFTWIND INSTITUTE A/L ICT – Grade 12
Computer and IT Training Centre

Exercises :

1. State three reasons for the popularity of ICT among people.


2. Write down four situations where Information and communication technology is used for
entertainment.
3. Give four examples for digital audio tools.
4. “Digital games can be important as an educational tool, but playing computer games for
long durations is not suitable.
a. State three uses of digital games for education.
b. What would be the negative impacts on a child that could be caused by වැඩි
වේලාවක් පරිගණක ක්‍රීඩා වල නියුතු වීම නිසා පාසල් යන වයවේ දරුවන්ට
ඇති විය හැකි අහිතකර බලපෑම් හතරක් දක්වන්න.
c. එම අහිතකර බලපෑම් මැඩපවත්වාවගන ඵලදායී වලස අධ්‍යාපනික කටයුතු
සාර්ථක කර ගැනීම පිණිස පරිගණක ක්‍රීඩා ඉවහල් කර ගත හැකි ආකාර
පිළිබඳ වයෝජනා වදකක් සඳහන් කරන්න.
5. රිය පැදවීම පුහුණු කරවීම පිණිස අනුහුරුකරණ ක්‍රීඩා භාවිතවේ වාසි වදකක්
දක්වන්න.
6. පරිගණක ආශ්‍රිත සැලසුම්කරණය (CAD) පරිගණක ආශ්‍රිත නිෂ්පාදනය (CAM) සඳහා
උදාහරණ තුනක් වකටිවයන් පැහැදිලි කරන්න.
7. වළාකුළු පරිගණනවයහි වාසි සහ අවාසි වදක බැගින් දක්වන්න.
8. අංකිත වබදීම යන්වනන් කුමක් අදහේ වේද? අංකිත වබදීම ඇති වීමට තුඩු වදන
සාධ්‍ක හතරක් සාකච්ඡා කරන්න. අංකිත වබදීම පිටුදැකීම පිණිස වයාදා ගත හැකි
ක්‍රමවේදයන් හතරක් දක්වන්න.
9. හරිත පරිගණනය යන්වනන් කුමක් අදහේ වේද?
10. ඉවලක්වරානික අපද්‍රවය නිසි පරිදි බැහැර කිරීවම් ක්‍රම වමානවාද?
11. බුද්ධිමය වද්ධපල පනත යනු කුමක්ද? පරිගණක, අන්තර්ජාලය හා වලෝක වයාප්ත
ජාලය භාවිතවේදී බුද්ධිමය වද්ධපල පනත උල්ලංඝනය වනාවීම පිණිස ඔබ විසින්
සැලකිලිමත් විය යුතු කරුණු වමානවාද?
12. අනවසර ප්‍රවේශවයන් දත්ත ආරක්ෂා කර ගැනීම පිණිස භාවිතා කරන ක්‍රම වදකක්
දක්වන්න.
13. වහාඳ මුර පදයක තිබිය යුතු ලක්ෂණ හතරක් දක්වන්න.
14. විවෘත වක්ත සහ වාණිජමය මෘදුකාංග අතර ඇති වවනේකම් තුනක් දක්වන්න.
15. ඔබ කිසියම් පර්වේෂණාත්මක වයාපෘතියක නියැලී සිටින්වන් යැයි සිතන්න. එම
වයාපෘතිය සිදු කර වගන යාවම්දී හා වයාපෘති වාර්තාව සකේ කිරීවම්දී රචනා
වචෞරත්වවයන් වැළකීමට ගත හැකි පියවර වදකක් දක්වන්න.

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