Você está na página 1de 25
= “This appendix contains statistics for various animals, vermin, and other critters. The stat blocks are organized alphabetically by creature name. APE ‘Medium beast, unaligned ‘Armor Class 12 Hit Pints 19 (348 + 6) ‘Speed 30, climb 30. STR DEX 1663) 1442) CON INT WIS. CHA we 642) EY 76-2) ‘Skills Athieties 45, Perception +3, ‘Senses passive Perception 13, Languages Challenge 1/2 (100 XP) Actions Multiattack. The ape makes two fst attacks Fist, Melee Weapon Attack: +5 to it, reach 5 fty one target. Mit: 6 (146.+3)bludgeoning damage. Rock. Renged Weapon Attack: +5 to hit, range 25/50 ft, one target. Hit: 6 (146-3) bludgeoning damage. CHA STR DEX «CON INT wis 34 BEI) 140) 1060) 10%40) 6-2) ‘Damage vulnerabiiies fre Languages one language known by ts creator Challenge 0 (10 XP) False Appearance. While the shrub remains motionless, tis Indistinguishable from @ normal shrub Actions Rake. Melee Weopon Attack: +1 to hit, reach 5 fone target. Fit:1 (1d4 1) slashing damage. ‘An awakened shrub is an ordinary shrub given sentience and mobility by the awaken spell or similar magic. AppENDIXx A: MISCELLANEOUS CREATURES — AWAKENED TREE ‘ug plot, unlined ‘Armor Class 13 (oatural armor) Hit Points $9 (7612 +14) Speed 20 ft. STR DEX CON INT. WIS. CHA 19 (44) 6(-2) 1542) 10 (40) 10440) 7-2) Damage Vulnerabilities fre Damage Resistances blidgeoning, piercing Senses passive Perception 10 Languages one language known by its crestor Challenge 2 (450 XP) False Appearance. While the tree remains mationles, itis indistinguishable fiom a norma tre. ACTIONS ‘Stamm. Melee Wepon Attack: +6 1 bi Hit: V4 (346 + 4) bludgeoning damage. reach 10 fi, one target. ‘An awakened tree is an ordinary tree given sentience and mobility by the awaken spell or similar magic. AXE BEAK Large beast, unaligned ‘Armor cass 11 Hit Points 19 (3410+ 3) ‘Speed 50 f STR DEX 463 124) CON INT WIS.) CHA RE) 2-4 1040) Senses passive Perception TO Languages — Challenge 1/4 (0X2) Actions ‘Beak. Melee Weapon Attack: +4 to hit, reach 5 ft, one target. i Hits 6 (148 +2) slashing damage. ‘An axe beak is. tal flightless bird with strong legs and a heavy, wedge-shaped beak. It has a nasty disposition and tends to attack any unfamiliar creature that wanders too close, ‘OTHER ANIMALS ai ‘A book ofthis ize can't contain statist for every animal ‘nhabting your D&D eampsign world However you can Use the stat block of one animal to represent another easiy ‘enough. Fr example, you can use the panther statistics to fepresen equa he angst sass toepesenta buffalo, and the haw statistics to representa falcon, BaBoon ‘Smal boost uraligned ‘Armor Clase 12 Hit Pints 3 (126) ‘Speed 30, climb 30. STR DEX CON INT. WIS. CHA Be) 4G G0) 469 EN) 62) ‘Pack lactcs. The baboon has advantage on an attack rll against a creature ift least one ofthe baboons allies is within feet ofthe creature and the ally srt incapacitated, Actions Bite. Melee Weapon Attack: +1 to hit, reach $f, one target ‘Hit 1 (1d4— 1) piercing damage. BADGER Tiny beast, unaligned ‘Armor Class 10 Hit Poims 3 (144 + 1) Speed 20 ft, burrow 5 ft. STR DEX CON INT WIS CHA 43) 16) 2G) 264 TG) 563) ‘Senses darkvision 30f, passive Perception 11 Languages — Challenge 0 (10 XP) Keen Smell The badger has advantage on Wisdom (Perception) ‘checks that ely on smell Actions ela Weapon Attack: +20 hit Hite piercing damage, reach $f, one Bar Ting best, urligned ‘Armor Class 12 Hie Points 1 (1d — 1) Speed 5 fy 30. STR DEX CON INT WIS. CHA 264 1502) BC) 264 2G) 463), ‘Senses blindsight 60, passive Perception 11 Languages — Challenge 0 (10°) Echolocation. The bat can't use its blindsight while deafened. ‘Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rly on hearing. Actions Bile, Melee Weapon Attack: +0 to hit, reach 5 ft. one creature. Hits piercing damage. BLAcK BEAR Medium beast, urligned ‘Armor Class 11 (natural armor) Hit Poms 19 (3d8 + 6) ‘Speed 40 f, climb 30. STR DEX CON INT WIS. CHA 15 (2) 10(00) 1402) 26-4) 7-2) ‘Shils Perception +3 Senses passive Perception 13, Languages — Challenge 1/2 (100?) Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on sel Actions “Multiattack. The bear makes two attacks: one with its bite nd fone with its caws. Bite, Melee Weapon Attack: +3 to hit reach $ fe, one target. Hits (1d6 +2) plercing damage. Claws. Melee Weapon Attack: +3 to hit, reach 5 ft, one target Hit: 7 (2d4 + 2) slashing damage. Bunk Doc ‘Medium fey, ofl pod ‘Armor Class 13 Hit Points 22 (48 +4) Speed 40 ft. STR DEX CON INT WIS CHA Bel) 1763) 121) 1940) 1361) 1140) ‘Skils Perception +3, Stealth +5 Senses passive Perception 13, Languages Blink Dog, understands Sylvan but cant speak it Challenge 1/4 (50 XP) Keen Hearing and Smell. The dog has advantage on Wisdom (Perception) checks that rly on hearing or smell ACTIONS Bite, Melee Weapon Attack: +3 to hit, reach 5 ft, one target its 4 (146 + 1) piercing damage. Teleport (Recharge 4-6). The dog magically teleport, along. with any equipment it is wearing or carrying, up to 40 feet to an unoceupied space it can see. Before or after teleporting, the dog can make one bite attack. A blink dog takes its name from its ability to blinkcin and out of existence, a talent it uses to aid its attacks and to avoid harm. Blink dogs harbor a long-standing hatred for displacer beasts and attack them on sight. Broop Hawk Sma best, unaligned ‘Armor Class 12 Hit Points 7 (246) Speed 10°, fy 60. STR DEX CON INT WIS. CHA 6(-2) 442) 10140) 3-4) G2) 53) Sills Perception +4 Senses passive Perception 14 Languages — Challenge 1/8 (25 x?) Keen Sight. The hawk has advantage on Wisdom (Perception) checks that rly on sight. ack Tactics. The hawk has advantage on an atack rol against creature fat least one ofthe hawk’s allies is within 5 feet of the creature and the ally isn't incapacitated. Actions —_ Hits4 (1d4 +2) piercing damage. ‘Taking its name from its crimson feathers and aggressive nature, the blood hawk fearlessly attacks almost any animal, stabbing it with its daggerlike beak, Blood hawks flock together in large numbers, attacking ‘as a pack to take down prey, sak Melee Weapon Attack: +4to ht, reach 5 ft. one target. Boar Mediums bees, uncligned ‘Aemor Class 11 (oatural armor) Hit Points 11 (228 + 2) Speed 40 ft STR DEX CON INT. WIS. CHA Be) 160) 2H) 2-4 9C SEs) Senses passive Perception 9 Languages Challenge 1/4 (80 XP) charg. he boar moves atleast 2 fet sight tov target and then hits with task attack on esa tke ‘target takes an extra 3 (1d6) slashing damage. Ifthe target is « Create mis socred ona DCT Strength svn ow be nocted pone Reletess (Recharges after a Short or Long Rest the boar takes 7 damage orles that would reduce 400 hit point, itis reduced to1 hit point instead ACTIONS Tusk, Melee Weapon Attack: +3 to hit lt: 4 (146 + 1) slashing damage ch 5, one target BROWN BEAR Large beast, uraligned ‘Armor Class 17 (oatural armor) Ft ones 39 (1310+ 14) ‘Speed 40 ft, climb 30. STR DEX CON INT. WIS. CHA 19 (4) 10660) 1663) 2-4) BGT) 7-2) Skis Perception +3 Senses passive Perception 13, Languages — Challenge 1 (200 XP) Keen Smell The bear has advantage on Wisdom (Perception) checks that rely on smell ACTIONS “Maltiattack The bear makes two attacks: one with is bite and conewith its claws. Bite. Melee Weapon Attack: +5 to hit. reach 5 ft. one target ls 8 (148 +4) piercing damage. Claws. Melee Weapon Attack: +5 to hit, reach 5 fone target. Flt 11 (246 +4) slashing damage mr Se

Você também pode gostar