Escolar Documentos
Profissional Documentos
Cultura Documentos
Origi Arm Boo Page Cate Battlefield Role UNIT MODELS PER POINTS
nal y k gory UNIT PER
Orde MODEL
r
Aeldari
Codex: Drukhari HQ Archon 1 70 1 70
Aeldari
Codex: Drukhari HQ Haemonculus 1 70 1 70
Aeldari
Codex: Drukhari HQ Succubus 1 50 1 50
Aeldari
Codex: Drukhari Troops Kabalite Warriors 5-20 6 4-19 6
Aeldari
Codex: Drukhari Troops Kabalite Warrior Sybarite 1 6
Aeldari
Codex: Drukhari Troops Wracks 5-10 9 4-9 9
Aeldari
Codex: Drukhari Troops Wrack Acothyst 1 9
Aeldari
Codex: Drukhari Troops Wyches 5-20 8 4-19 8
Aeldari
Codex: Drukhari Troops Wych Hekatrix 1 8
Aeldari
Codex: Drukhari Elites Beastmaster 1 36 1 36
Aeldari
Codex: Drukhari Elites Grotesques 3-10 32 3-10 32
Aeldari
Codex: Drukhari Elites Incubi 5-10 16 4-9 16
Aeldari
Codex: Drukhari Elites Incubi Klaivex 1 16
Aeldari
Codex: Drukhari Elites Lhamaean 1 15 1 15
Aeldari
Codex: Drukhari Elites Mandrakes 5-10 16 4-9 16
Aeldari
Codex: Drukhari Elites Mandrake Nightfiend 1 16
Aeldari
Codex: Drukhari Elites Medusae 1 21 1 21
Aeldari
Codex: Drukhari Elites Sslyth 1 27 1 27
Aeldari
Codex: Drukhari Elites Ur-Ghul 1 15 1 15
Aeldari
Codex: Drukhari Fast Attack Clawed Fiends 1-6 32 1-6 32
Aeldari
Codex: Drukhari Fast Attack Hellions 5-20 14 4-19 14
Aeldari
Codex: Drukhari Fast Attack Hellion Helliarch 1 14
Aeldari
Codex: Drukhari Fast Attack Khymerae 2-12 10 2-12 10
Aeldari
Codex: Drukhari Fast Attack Razorwing Flocks 1-12 12 1-12 12
Aeldari
Codex: Drukhari Fast Attack Reavers 3-12 19 2-11 19
Aeldari
Codex: Drukhari Fast Attack Reaver Arena Champion 1 19
Aeldari
Codex: Drukhari Fast Attack Scourges 5-10 12 4-9 12
Aeldari
Codex: Drukhari Fast Attack Scourge Solarite 1 12
Aeldari
Codex: Drukhari Heavy Support Cronos 1-3 65 1-3 65
Aeldari
Codex: Drukhari Heavy Support Ravager 1 80 1 80
Aeldari
Codex: Drukhari Heavy Support Talos 1-3 75 1-3 75
Aeldari
Codex: Drukhari Transport Raider 1 65 1 65
Aeldari
Codex: Drukhari Transport Venom 1 55 1 55
Aeldari
Codex: Drukhari Flyer Razorwing Jetfighter 1 105 1 105
Aeldari
Codex: Drukhari Flyer Voidraven Bomber 1 155 1 155
Aeldari
Codex: Drukhari HQ Drazhar 1 120 Unique 120
Aeldari
Codex: Drukhari HQ Lelith Hesperax 1 80 Unique 80
Aeldari
Codex: Drukhari HQ Urien Rakarth 1 90 Unique 90
47 1417
Base QTY Additional Total Pts M WS BS S T W A Ld Sv
Added Pts Pts
8" 2+ 2+ 3 3 5 5 9 5+
7" 2+ 2+ 3 4 5 5 8 6+
8" 2+ 2+ 3 3 5 4 8 6+
7" 3+ 3+ 3 3 1 1 7 5+
7" 3+ 3+ 3 3 1 2 8 5+
7" 3+ 3+ 3 4 1 2 7 6+
7" 3+ 3+ 3 4 1 3 8 6+
8" 3+ 3+ 3 3 1 2 7 6+
8" 3+ 3+ 3 3 1 3 8 6+
12" 3+ 3+ 3 3 3 3 7 5+
7" 3+ 6+ 5 5 4 4 8 6+
7" 3+ 3+ 3 3 1 3 8 3+
7" 3+ 3+ 3 3 2 4 9 3+
8" 3+ 3+ 3 3 3 2 8 5+
8" 3+ 3+ 4 3 1 3 7 7+
8" 3+ 3+ 4 3 1 4 8 7+
8" 3+ 3+ 3 3 3 1 8 5+
8" 3+ 3+ 5 5 3 3 6 5+
8" 3+ - 4 3 3 4 4 7+
10" 4+ 0 5 4 5 4 5+
14" 3+ 3+ 3 3 1 2 7 5+
14" 3+ 3+ 3 3 1 3 8 5+
10" 3+ 0 4 1 3 4 6+ 5+
12" 4+ 0 2 4 4 4 7+
18" 3+ 3+ 3 4 2 2 7 4+
18" 3+ 3+ 3 4 2 3 8 4+
14" 3+ 3+ 3 3 1 1 7 4+
14" 3+ 3+ 3 3 1 2 8 4+
8" 4+ 3+ 5 6 7 3 9 3+
14" 4+ 3+ 6 6 10 3 7 4+
10" 4+ D3
6" 5+ 1
8" 3+ 4+ 6 6 7 5 8 3+
14" 4+ 3+ 6 5 10 3 7 4+
10" 4+ D3
6" 5+ 1
16" 4+ 3+ 5 5 6 2 7 4+
20"-72" 6+ 3+ 6 6 10 3 7 4+
20"-48" 4+ D3
20"-32" 5+ 1
20"-60" 6+ 3+ 6 6 12 3 7 4+
20"-40" 4+ D3
20"-25" 5+ 1
0 7" 2+ 2+ 4 4 5 4 9 2+
0 8" 2+ 2+ 3 3 5 4 8 6+
0 7" 2+ 2+ 3 5 5 4 8 6+
INV Wargear Options
2+*
5+
4+
5+
5+
6+/4+
6+/4+
5+
5+
5+
-/5+
5+
-/5+
-/5+
-/5+
-/5+
5+
3+
4+
Abilities Power Degrades
Level
Saves Base Saves Base Saves Base
Qty Unit M WS BS S T W A Ld Ar In Degrade PL Pts Qty Unit M WS BS S T W A Ld Ar In Degrade PL Pts Qty Unit M WS BS S T W A Ld Ar In Degrade PL Pts
1 Infernum Pattern 12" 6+ 3+ 6 7 10 3 8 3+ 0 n/a 5 70 1-2 Lieutenants with 12" 2+ 3+ 4 4 4 3 8 3+ 0 n/a 0 78 1 Knight-Captain Elam 12" 2+ 3+ 4 4 5 4 9 3+ 4+ n/a 0 120
Razorback 6" 4+ d3 Jump Packs Courbray*
3" 5+ 1
Weapon Range Type S AP D Notes Pts Weapon Range Type S AP D Notes Pts Weapon Range Type S AP D Notes Pts
Multi-Melta 24" Heavy 1 8 -4 D6 Ifthetargetiswithinhalfrangeofthisweapon,rolltwodic 27 Power Sword Melee Melee User -3 1 - 4 The Sword Excellus Melee Melee User -2 D3 Youcanre-rollfailedwoundrollswiththisweapon. 0
ewheninflictingdamagewithitanddiscardthelowestres
ult.
Storm bolter 24" Rapid Fire 2 4 0 1 – 2 bolt pistol 12" Pistol 1 4 0 1 - 0 Bolt pistol 12" Pistol 1 4 0 1 - 0
Hunter-killer missile 48" Heavy 1 8 -2 D6 Amodelcanonlyfireeachofitshunter- 6 Frag Grenade 6" Grenade D6 3 0 1 - 0 Frag Grenade 6" Grenade D6 3 0 1 - 0
killermissilesonceperbattle.
1 Assault Squad with 12" 3+ 3+ 4 4 1 2 8 3+ 0 n/a 6 16 1 Assault Squad with 12" 3+ 3+ 4 4 1 2 8 3+ 0 n/a 6 16
Jump Packs - Sergeant Jump Packs - Sergeant
Weapon Range Type S AP D Notes Pts Weapon Range Type S AP D Notes Pts Weapon Range Type S AP D Notes Pts
Crozius arcanum Melee Melee 1 -1 2 - 0 Plasma Pistol 0 0 0 0 0 0 7 Plasma Pistol 0 0 0 0 0 0 7
Lightning claws (single/pair) Melee Melee User -2 1 Youcanre- 8/12 -Standard 36" Heavy D3 7 -3 1 - 0 -Standard 36" Heavy D3 7 -3 1 - 0
rollfailedwoundrollsforthisweapon.Ifamodelisarmed
withtwolightningclaws,eachtimeitfightsitcanmake1ad
ditionalattackwiththem.
Frag Grenade 6" Grenade D6 3 0 1 - 0 -Supercharge 36" Heavy D3 8 -3 2 Foreachhitrollof1,thebearersuffers1mortalwoundafte 0 -Supercharge 36" Heavy D3 8 -3 2 Foreachhitrollof1,thebearersuffers1mortalwoundafte 0
rallofthisweapon’sshotshavebeenresolved. rallofthisweapon’sshotshavebeenresolved.
Krak Grenade 6" Grenade 1 6 -1 D3 - 0 Bolt Pistol 12" Pistol 1 4 0 1 - 0 Bolt Pistol 12" Pistol 1 4 0 1 - 0
Chainsword Melee Melee User 0 1 Eachtimethebearerfights,itcanmake1additionalattack 0 Chainsword Melee Melee User 0 1 Eachtimethebearerfights,itcanmake1additionalattack 0
withthisweapon. withthisweapon.
Power sword Melee Melee User -3 1 - 4 Power sword Melee Melee User -3 1 - 4
Weapon Range Type S AP D Notes Pts Weapon Range Type S AP D Notes Pts Weapon Range Type S AP D Notes Pts
storm bolter 24" Rapid Fire 2 4 0 1 – 2 Plasma Pistol 0 0 0 0 0 0 7 heavy bolter 36" Heavy 3 5 -1 1 - 10
Chainsword Melee Melee User 0 1 Eachtimethebearerfights,itcanmake1additionalattack 0 power sword Melee Melee User -3 1 - 4
withthisweapon.
Unit Assault Squad with Jump Packs Army Fire Hawks Unit Assault Squad with Jump Packs Army Fire Hawks Unit Chaplain with Jump Pack Army Fire Hawks
Unit Devastator Squad Army Fire Hawks Unit Vanguard Veteran Squad with Jump Packs Army Fire Hawks Unit Drop Pod Army Fire Hawks
Gain Fear, exchange a boltgun for CCW for free, or take additional CCW
for +1 pts per model
Gain Rage after destroying an enemy unit in assault, or causing them to
Carcharadons fall back.
Dark Angels
Deathwatch
All flamer, hand-flamer, & heavy flamer attacks are +1S when arriving by
deep strike. Hammer of Wrath +1S.
Fire Hawks All assault squads and vanguard vet squads count as scoring
Howling Griffons Use Ultramarines rules
Imperial Fists
Iron Hands
Lamenters Use Blood Angel rules
Do not suffer Panic tests from shooting attacks, and may re-roll failed
Pinning tests
Minotaurs Crusader special rule, add +1 to charge rolls
Novamarines Use Ultramarines rules
Scout rule, plus Stealth during first turn
Raptors If stationary, bolt type guns gain Rending and Heavy 1
Raven Guard
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372 Aeldari Codex: Craftworlds Melee
373 Aeldari Codex: Craftworlds Melee
374 Aeldari Codex: Craftworlds Melee
375 Aeldari Codex: Craftworlds Melee
376 Aeldari Codex: Craftworlds Melee
377 Aeldari Codex: Craftworlds Melee
378 Aeldari Codex: Craftworlds Melee
379 Aeldari Codex: Craftworlds Melee
380 Aeldari Codex: Craftworlds Melee
381 Aeldari Codex: Craftworlds Melee
382 Aeldari Codex: Craftworlds Melee
383 Aeldari Codex: Craftworlds Melee
384 Aeldari Codex: Craftworlds Melee
385 Aeldari Codex: Craftworlds Melee
386 Aeldari Codex: Craftworlds Melee
387 Aeldari Codex: Craftworlds Melee
388 Aeldari Codex: Craftworlds Melee
389 Aeldari Codex: Craftworlds Melee
390 Aeldari Codex: Craftworlds Melee
391 Aeldari Codex: Craftworlds Melee
392 Aeldari Codex: Craftworlds Melee
393 Aeldari Codex: Craftworlds Melee
394 Aeldari Codex: Craftworlds Melee
395 Aeldari Codex: Craftworlds Melee
396 Aeldari Codex: Craftworlds Melee
397 Aeldari Codex: Craftworlds Melee
398 Aeldari Codex: Craftworlds Melee
399 Aeldari Codex: Craftworlds Melee
400 Aeldari Codex: Craftworlds Melee
401 Aeldari Codex: Craftworlds Melee
402 Aeldari Codex: Craftworlds Melee
403 Aeldari Codex: Craftworlds Melee
404 Aeldari Codex: Craftworlds Melee
405 Aeldari Codex: Craftworlds Melee
406 Aeldari Codex: Craftworlds Melee
407 Aeldari Codex: Craftworlds Melee
408 Aeldari Codex: Craftworlds Melee
409 Aeldari Codex: Craftworlds Melee
410 Aeldari Codex: Craftworlds Melee
411 Aeldari Codex: Craftworlds Melee
412 Aeldari Codex: Craftworlds Melee
413 Aeldari Codex: Craftworlds Melee
414 Aeldari Codex: Craftworlds Melee
415 Aeldari Codex: Craftworlds Melee
416 Aeldari Codex: Craftworlds Melee
417 Aeldari Codex: Craftworlds Melee
418 Aeldari Codex: Craftworlds Melee
419 Aeldari Codex: Craftworlds Melee
420 Aeldari Codex: Craftworlds Melee
421 Aeldari Codex: Craftworlds Ranged
422 Aeldari Codex: Craftworlds Ranged
423 Aeldari Codex: Craftworlds Ranged
424 Aeldari Codex: Craftworlds Ranged
425 Aeldari Codex: Craftworlds Ranged
426 Aeldari Codex: Craftworlds Ranged
427 Aeldari Codex: Craftworlds Ranged
428 Aeldari Codex: Craftworlds Ranged
429 Aeldari Codex: Craftworlds Ranged
430 Aeldari Codex: Craftworlds Ranged
431 Aeldari Codex: Craftworlds Ranged
432 Aeldari Codex: Craftworlds Ranged
433 Aeldari Codex: Craftworlds Ranged
434 Aeldari Codex: Craftworlds Ranged
435 Aeldari Codex: Craftworlds Ranged
436 Aeldari Codex: Craftworlds Ranged
437 Aeldari Codex: Craftworlds Ranged
438 Aeldari Codex: Craftworlds Ranged
439 Aeldari Codex: Craftworlds Ranged
440 Aeldari Codex: Craftworlds Ranged
441 Aeldari Codex: Craftworlds Ranged
442 Aeldari Codex: Craftworlds Ranged
443 Aeldari Codex: Craftworlds Ranged
444 Aeldari Codex: Craftworlds Ranged
445 Aeldari Codex: Craftworlds Ranged
446 Aeldari Codex: Craftworlds Ranged
447 Aeldari Codex: Craftworlds Ranged
448 Aeldari Codex: Craftworlds Ranged
449 Aeldari Codex: Craftworlds Ranged
450 Aeldari Codex: Craftworlds Ranged
451 Aeldari Codex: Craftworlds Ranged
452 Aeldari Codex: Craftworlds Ranged
453 Aeldari Codex: Craftworlds Ranged
454 Aeldari Codex: Craftworlds Ranged
455 Aeldari Codex: Craftworlds Ranged
456 Aeldari Codex: Craftworlds Ranged
457 Aeldari Codex: Craftworlds Ranged
458 Aeldari Codex: Craftworlds Ranged
459 Aeldari Codex: Craftworlds Ranged
460 Aeldari Codex: Craftworlds Ranged
461 Aeldari Codex: Craftworlds Ranged
462 Aeldari Codex: Craftworlds Ranged
463 Aeldari Codex: Craftworlds Ranged
464 Aeldari Codex: Craftworlds Ranged
465 Aeldari Codex: Craftworlds Ranged
466 Aeldari Codex: Craftworlds Ranged
467 Aeldari Codex: Craftworlds Ranged
468 Aeldari Codex: Craftworlds Ranged
469 Aeldari Codex: Craftworlds Ranged
470 Aeldari Codex: Craftworlds Ranged
471 Aeldari Codex: Craftworlds Ranged
472 Aeldari Codex: Craftworlds Ranged
473 Aeldari Codex: Craftworlds Ranged
474 Aeldari Codex: Craftworlds Ranged
475 Aeldari Codex: Craftworlds Ranged
476 Aeldari Codex: Craftworlds Ranged
477 Aeldari Codex: Craftworlds Ranged
478 Aeldari Codex: Craftworlds Ranged
479 Aeldari Codex: Craftworlds Ranged
480 Aeldari Codex: Craftworlds Ranged
481 Aeldari Codex: Craftworlds Ranged
482 Aeldari Codex: Craftworlds Ranged
483 Aeldari Codex: Craftworlds Ranged
484 Aeldari Codex: Craftworlds Ranged
485 Aeldari Codex: Craftworlds Ranged
486 Aeldari Codex: Craftworlds Ranged
487 Aeldari Codex: Craftworlds Ranged
488 Aeldari Codex: Craftworlds Ranged
489 Aeldari Codex: Craftworlds Ranged
490 Aeldari Codex: Craftworlds Ranged
491 Aeldari Codex: Craftworlds Ranged
492 Aeldari Codex: Craftworlds Ranged
493 Aeldari Codex: Craftworlds Ranged
494 Aeldari Codex: Craftworlds Ranged
495 Aeldari Codex: Craftworlds Ranged
496 Aeldari Codex: Craftworlds Ranged
497 Aeldari Codex: Craftworlds Ranged
498 Aeldari Codex: Craftworlds Ranged
499 Aeldari Codex: Craftworlds Ranged
500 Aeldari Codex: Craftworlds Ranged
501 Aeldari Codex: Craftworlds Ranged
502 Aeldari Codex: Craftworlds Ranged
503 Aeldari Codex: Craftworlds Ranged
504 Aeldari Codex: Craftworlds Ranged
505 Aeldari Codex: Craftworlds Ranged
506 Aeldari Codex: Craftworlds Ranged
507 Aeldari Codex: Craftworlds Ranged
508 Aeldari Codex: Craftworlds Ranged
509 Aeldari Codex: Craftworlds Ranged
510 Aeldari Codex: Craftworlds Ranged
511 Aeldari Codex: Craftworlds Ranged
512 Aeldari Codex: Craftworlds Ranged
513 Aeldari Codex: Craftworlds Ranged
514 Aeldari Codex: Craftworlds Ranged
515 Aeldari Codex: Craftworlds Ranged
516 Aeldari Codex: Craftworlds Ranged
517 Aeldari Codex: Craftworlds Ranged
518 Aeldari Codex: Craftworlds Ranged
519 Aeldari Codex: Craftworlds Other
520 Aeldari Codex: Craftworlds Other
521 Aeldari Codex: Craftworlds Other
522 Aeldari Codex: Craftworlds Other
523 Aeldari Codex: Craftworlds Other
524 Aeldari Codex: Craftworlds Other
591 Drukhari Codex: Drukhari Melee
592 Drukhari Codex: Drukhari Melee
594 Drukhari Codex: Drukhari Melee
-Grav-gun
Combi-melta
When attacking with this weapon, choose one or both of the profiles below. If you choose both, subtract 1 from all hit rolls for
-Boltgun
-Meltagun
Combi-plasma
When attacking with this weapon, choose one or both of the profiles below. If you choose both, subtract 1 from all hit rolls for
-Boltgun
-Plasma gun
Conversion beamer
Cyclone missile launcher
When attacking with this weapon, choose one of the profiles below:
-Frag missile
-Krak missile
Deathwind launcher
Demolisher cannon
Disintegration combi-gun
When attacking with this weapon, choose one or both of the profiles below. If you choose both, subtract 1 from all hit rolls for
-Boltgun
-Disintegration gun
Disintegration pistol
Flamer
Flamestorm cannon
Frag Grenade
Grav-pistol
Grav-gun
Grenade harness
Heavy bolter
Heavy flamer
Heavy plasma cannon
When attacking with this weapon, choose one of the profiles below:
-Standard
-Supercharge
Hunter-killer missile
Hurricane bolter
Icarus stormcannon
Kheres pattern assault cannon
Krak Grenade
Las-talon
Lascannon
Master-crafted auto bolt rifle
Master-crafted boltgun
Melta bomb
Meltagun
Missile launcher
When attacking with this weapon, choose one of the profiles below:
-Frag missile
-Krak missile
Multi-melta
Orbital array
Plasma blaster
When attacking with this weapon, choose one of the profiles below:
-Standard
-Supercharge
Plasma cannon
When attacking with this weapon, choose one of the profiles below:
-Standard
-Supercharge
Plasma cutter
When attacking with this weapon, choose one of the profiles below:
-Standard
-Supercharge
Plasma gun
When attacking with this weapon, choose one of the profiles below:
-Standard
-Supercharge
Plasma incinerator
When attacking with this weapon, choose one of the profiles below:
-Standard
-Supercharge
Plasma pistol
When attacking with this weapon, choose one of the profiles below:
-Standard
-Supercharge
Predator autocannon
Reaper autocannon
Sniper rifle
Special issue boltgun
Stormbolter
Stormstrike missile launcher
Thunderfire cannon
Twin assault cannon
Twin autocannon
Twin boltgun
Twin heavy bolter
Twin heavy flamer
Twin heavy plasma cannon
When attacking with this weapon, choose one of the profiles below:
-Standard
-Supercharge
Twin lascannon
Twin multi-melta
Twin plasma gun
When attacking with this weapon, choose one of the profiles below:
-Standard
-Supercharge
Typhoon missile launcher
When attacking with this weapon, choose one of the profiles below:
-Frag missile
-Krak missile
Volkite charger
Whirlwind castellan launcher
Whirlwind vengeance launcher
Wrist-mounted Grenade launcher
Boltstorm gauntlet (melee)
Chainfist
Chainsword
Champion’s blade
Combat knife
Crozius arcanum
Dreadnought chainfist
Dreadnought combat weapon
Eviscerator
Force axe
Force stave
Force sword
Servo-arm
Siege drills
Thunder hammer (CHARACTERS)
Thunder hammer (othermodels)
Camo cloak
Combat shield
Storm shield (CHARACTERS)
Storm shield (othermodels)
Teleport homer
Gauntlets of Ultramar (shooting)
Hand of Dominion (shooting)
Infernus
When attacking with this weapon, choose one or both of the profiles below. If you choose both, subtract 1 from all hit rolls for
-Flamer
-Master-crafted boltgun
Quietus
Black Sword
Sword of the High Marshals
Raven’s Talons
Gauntlet of the Forge
Moonfang
Aiolos missile launcher
C-beam cannon
Castellum air defence missiles
Castellum battle cannon
Catechist
Combi-flamer
When attacking with this weapon, choose one or both of the profiles below. If you choose both, subtract 1 from all hit rolls for
Boltgun
Flamer
Combi-melta
When attacking with this weapon, choose one or both of the profiles below. If you choose both, subtract 1 from all hit rolls for
Boltgun
Meltagun
HE shells
AE shells
Fire fury missile battery
Flamer
Frag Grenade
Grav-flux bombard
Graviton blaster
Grenade discharger
When attacking with this weapon, choose one of the profiles below:
Frag Grenade
Krak Grenade
Heavy bolter
Heavy flamer
–Supercharge
Helios launcher
Hyperios launcher
Laser destroyer
Laser volley cannon
When attacking with this weapon, choose one of the profiles below:
Volley fire
Overcharge fire
Magna-melta cannon
Malice
Masterwork plasma cutter
When attacking with this weapon, choose one of the profiles below:
Standard
Supercharge
Meltagun
Missile launcher
When attacking with this weapon, choose one of the profiles below:
Frag missile
Krak missile
Multi-melta
Skyreaper battery
Spectre pattern bolter
Storm bolter
Storm cannon array
Tempest salvo launcher
Thunderhawk heavy cannon
Thundershock
Turbo-laser destructor
Twin accelerator autocannon
Twin assault cannon
Twin autocannon
Twin avenger bolt cannon
Twin heavy bolter
Twin heavy flamer
Twin hellstrike launcher
Twin lascannon
Twin magna-melta
Twin multi-melta
Twin volcano cannon
Typhoon missile launcher
When attacking with this weapon, choose one of the profiles below:
Frag missile
Krak missile
Vengeance launcher
Whirlwind Castellan launcher
Xiphon missile battery
Angel’s Teeth
Black Spear
Blade of the Scorpion
Blood Biter
Caestus ram
Cinder Edge
Crozius Arkanos
Crushing tracks
Dreadfire claw
Dreadnought combat weapon
Foe Ripper
Force tulwar
Ghost Razors
Glaive of Lamentation
Goldenfang
Hellslayer
Hunger
Indynabula array
Leviathan siege claw
Leviathan siege drill
Lifetaker
Magister’s axe
Medusan Hammer
Power fist
Power sabre
Raptor claw
Seismic hammer
Servo-arm
Slake
Steel sliver
Stone fist
The Sword Excellus
Thermal jets
Hellforged Siege Claw
Hellforged Siege Drill
Hellflamer
Soulburner ribaudkin
Grav-flux bombard
Ectoplasma battery
Soulburner
Butcher cannon
Ectoplasma cannon
Balefire missiles
Reaper autocannon
Fleshmetal guns
Hellstrike Missiles
Reaper battery
Manreaper
Destroyer Hive
Blight Grenades
Aeldari blade Melee Melee User 0 1 You can re-roll failed hit rolls for this weapon.
Biting blade Melee Melee +2 -1 2 -
Blade of Destruction Melee Melee +2 -3 D3 You can re-roll failed wound rolls for this weapon.
Chainsword Melee Melee User 0 1 Each time the bearer fights, it can make 1 additional attack
with this weapon.
Diresword Melee Melee User -2 1 Each time you make a wound roll of 6+ for this weapon, the
target suffers a mortal wound in addition to any other damage.
Executioner Melee Melee +1 -3 D3 -
Fire Axe Melee Melee User -4 D3 -
Ghostaxe Melee Melee +2 -3 D3 When attacking with this weapon, you must subtract 1 from
the hit roll.
Ghostglaive Melee Melee +2 -4 D6 -
Ghostswords Melee Melee +1 -3 1 Each time the bearer fights, it can make 1 additional attack
with this weapon.
Laser lance (melee) Melee Melee User -4 2 If the bearer charged this turn, attacks with this weapon are
made at Strength 6.
TheMaugetar (melee) Melee Melee +2 -2 D3 -
Mirrorswords Melee Melee User -2 1 You can re-roll failed hit rolls in the Fight phase for this
weapon.
Paragon sabre Melee Melee User -4 1 You can re-roll failed hit and wound rolls for this weapon.
Power glaive Melee Melee +1 -2 1 -
Power sword Melee Melee User -3 1 -
Powerblades Melee Melee User -2 1 Each time the bearer fights, it can make 1 additional attack
with this weapon.
Scorpion chainsword Melee Melee +1 0 1 -
Scorpion’s claw (melee) Melee Melee x2 -3 D3 -
The Shining Blade Melee Melee +1 -3 D3 If a unit suffers any wounds from this weapon, your opponent
must subtract 1 from that unit’s hit rolls until the end of the turn.
Singing spear (melee) Melee Melee User 0 D3 Thisweapon always wounds on a roll of 2+.
The Spear of Twilight Melee Melee User -2 D3 Thisweapon always wounds on a roll of 2+.
Staff of Ulthamar Melee Melee +2 -2 D3 -
Star glaive Melee Melee x2 -3 D3 When attacking with this weapon, you must subtract 1 from
the hit roll.
Star lance (melee) Melee Melee User -4 2 If the bearer charged this turn, attacks with this weapon are
made at Strength 8.
The Sword of Asur Melee Melee +1 -3 D3
Each time you make a wound roll of 6+ for this weapon,
the target suffers D3 mortal wounds in addition to any
other damage.
Titanic feet Melee Melee User -2 D3 Make 3 hit rolls for each attack made with this weapon, instead
of 1.
Titanic ghostglaive Melee Melee x2 -4 6 -
Titanic wraithbone fists Melee Melee User -3 D6 -
TheWailing Doom (melee) Melee Melee +2 -4 D6 Roll two dice when inflicting damage with this weapon and
discard the lowest result.
Witch staff Melee Melee User 0 2 Thisweapon always wounds on a roll of 2+.
Witchblade Melee Melee User 0 D3 Thisweapon always wounds on a roll of 2+.
Wraithbone fists Melee Melee User -3 3 -
Wraithguard fists Melee Melee User -1 D3 -
Aeldari missile launcher When attacking with this weapon, choose one of the profiles below.
- Sunburst missile 48" Heavy D6 4 -1 1 -
- Starshot missile 48" Heavy 1 8 -2 D6 -
Avenger shuriken catapult 18" Assault 2 4 0 1 Each time you make a wound roll of 6+ for this weapon, that
hit is resolved with an AP of -3 instead of 0.
Bright lance 36" Heavy 1 8 -4 D6 -
Death spinner 12" Assault 2 6 0 1 Each time you make a wound roll of 6+ for this weapon, that
hit is resolved with an AP of -4 instead of 0.
Doomweaver 48" Heavy 2D6 7 0 2
Wound rolls of 6+ for this weapon are resolved with AP -4
instead of AP 0. Thisweapon can target units that are not
visible to the bearer.
Dragon’s breath flamer 8" Assault D6 5 -1 1 Thisweapon automatically hits its target.
D-cannon 24" Heavy D3 12 -4 D6 Thisweapon can target units that are not visible to the firer.
D-scythe 8" Assault D3 10 -4 1 Thisweapon automatically hits its target.
The Eye ofWrath 3" Pistol D6 6 -2 1 Thisweapon can only be fired once per battle.
Firepike 18" Assault 1 8 -4 D6 If the target is within half range of this weapon, roll two dice
when inflicting damage with it and discard the lowest result.
Flamer 8" Assault D6 4 0 1 Thisweapon automatically hits its target.
Fusion gun 12" Assault 1 8 -4 D6 If the target is within half range of this weapon, roll two dice
when inflicting damage with it and discard the lowest result.
Fusion pistol 6" Pistol 1 8 -4 D6 If the target is within half range of this weapon, roll two dice
when inflicting damage with it and discard the lowest result.
Hawk’s talon 24" Assault 4 5 0 1 -
Heavy D-scythe 16" Assault D3 12 -4 2 Thisweapon automatically hits its target.
Heavy wraithcannon 36" Assault 2 16 -4 D6 -
Lasblaster 24" Assault 4 3 0 1 -
Laser lance (shooting) 6" Assault 1 6 -4 2 -
TheMaugetar (shooting) When attacking with this weapon, choose one of the profiles below. Each time you make a wound roll
weapon, that hit is resolved with an AP of -3 instead of -1.
- Shrieker 36" Assault 1 6 -1 1 If an INFANTRY model is slain by an attack made with this
weapon, its unit suffers D3 mortal wounds.
- Shuriken 36" Assault 4 6 -1 1 -
Melta bomb 4" Grenade 1 8 -4 D6 You can re-roll failed wound rolls for this weapon if the target
is a VEHICLE.
Plasma grenade 6" Grenade D6 4 -1 1 -
Prism cannon When attacking with this weapon, choose one of the profiles below.
- Dispersed 60" Heavy D6 6 -3 1 -
- Focused 60" Heavy D3 9 -4 D3 -
- Lance 60" Heavy 1 12 -5 D6 -
Pulse laser 48" Heavy 2 8 -3 3 -
Ranger long rifle 36" Heavy 1 4 0 1
Thisweapon may target a CHARACTER even if it is not the
closest enemy unit. Each time you roll a wound roll of 6+
for this weapon, it inflicts a mortal wound in addition to any
other damage.
Reaper launcher When attacking with this weapon, choose one of the profiles below.
- Starshot missile 48" Heavy 1 8 -2 3 -
- Starswarm missile 48" Heavy 2 5 -2 2 -
Scatter laser 36" Heavy 4 6 0 1 -
Scorpion’s claw (shooting) 12" Assault 2 4 0 1 Each time you make a wound roll of 6+ for this weapon, that
hit is resolved with an AP of -3 instead of 0.
Shadow weaver 48" Heavy D6 6 0 1
Each time you make a wound roll of 6+ for this weapon, that
hit is resolved with an AP of -4 instead of 0. Thisweapon can
target units that are not visible to the bearer.
Shuriken cannon 24" Assault 3 6 0 1 Each time you make a wound roll of 6+ for this weapon, that
hit is resolved with an AP of -3 instead of 0.
Shuriken catapult 12" Assault 2 4 0 1 Each time you make a wound roll of 6+ for this weapon, that
hit is resolved with an AP of -3 instead of 0.
Shuriken pistol 12" Pistol 1 4 0 1 Each time you make a wound roll of 6+ for this weapon, that
hit is resolved with an AP of -3 instead of 0.
Silent Death 12" Assault 4 User -3 1 -
Singing spear (shooting) 12" Assault 1 9 0 D3 Thisweapon always wounds on a roll of 2+.
Star lance (shooting) 6" Assault 1 8 -4 2 -
Starcannon 36" Heavy 2 6 -3 D3 -
Suncannon 48" Heavy 2D6 6 -3 2 -
Tempest launcher 36" Heavy 2D6 4 -2 1 Thisweapon can target units that are not visible to the bearer.
Twin Aeldari
missile launcher When attacking with this weapon, choose one of the profiles below.
- Sunburst missile 48" Heavy 2D6 4 -1 1 -
- Starshot missile 48" Heavy 2 8 -2 D6 -
Twin bright lance 36" Heavy 2 8 -4 D6 -
Twin scatter laser 36" Heavy 8 6 0 1 -
Twin shuriken cannon 24" Assault 6 6 0 1 Each time you make a wound roll of 6+ for this weapon, that
hit is resolved with an AP of -3 instead of 0.
Twin shuriken catapult 12" Assault 4 4 0 1 Each time you make a wound roll of 6+ for this weapon, that
hit is resolved with an AP of -3 instead of 0.
Twin starcannon 36" Heavy 4 6 -3 D3 -
Vibro cannon 48" Heavy D3 7 -1 2
For each vibro cannon that has already been fired at the same
target in this phase, improve the AP of this weapon by 1 (to a
maximum of -3) and add 1 to the wound rolls for this weapon
(to a maximum of +2). For example, if a firingmodel is the
third to target the same unit with a vibro cannon, its AP is -3
and you add 2 to its wound rolls. If this weapon inflicts any
damage on an enemy unit, that unit cannot Advance in its next
Movement phase unless it can FLY.
Voidbringer 48" Heavy 1 4 -3 3
Thisweapon can target an enemy CHARACTER even if
they are not the closest enemy unit. Thisweapon wounds on
a 2+, unless it is targeting a VEHICLE. Each time you roll a
wound roll of 6+ for this weapon, it inflicts a mortal wound in
addition to any other damage.
TheWailing Doom
(shooting) 12" Assault 1 8 -4 D6 Roll two dice when inflicting damage with this weapon and
discard the lowest result.
Wraithcannon 12" Assault 1 10 -4 D6 -
Crystal targeting matrix A model with a crystal targeting matrix does not suffer the penalty for firing a Heavy weapon after mov
targeting the closest enemy unit.
Spirit stones Roll a D6 each time a model with spirit stones suffers a wound or mortal wound: on a 6 the wound is ignored.
Star engines When a model with star engines Advances, add 2D6" to that model’s Move characteristic for that Movement
phase instead of D6".
Vectored engines If a model with vectored engines Advances, your opponent
Agoniser
Archite glaive
Bladevanes
Chain-flails
Clawed fists
Claws and talons
Flesh gauntlet
Glimmersteel blade
Haemonculus tools
Hekatarii blade
Hellglaive
Huskblade
Hydra gauntlets
Ichor injector
Impaler
Klaive
Macro-scalpel
Penetrating blade
Power lance
Power sword
Razor feathers
Razorflails
Scissorhand
Shaimeshi blade
Shock prow
Spirit-leech tentacles
Sslyth battle-blade
Stunclaw
Talos gauntlet
Venom blade
Chain-snares
Grisly trophies
Baleblast
Blast pistol
Blaster
Casket of Flensing
Dark lance
Dark scythe
Disintegrator cannon
Eyeburst
Haywire blaster
Heat lance
Hexrifle
Liquifier gun
Ossefactor
Spirit vortex
Splinter cannon
Splinter pistol
Splinter pods
Splinter rifle
Stinger pistol
Stinger pod
24" Assault d6 3 0 1
24" Assault 1 6 -1 D3
0 12" Assault 2 4 0 1
0 12" Pistol 1 4 0 1
0 30" Rapid Fire 1 4 -1 1
0 24" Rapid Fire 1 4 0 1
25 12" Pistol 3 4 0 1
25 36" Assault D3 8 -2 D3
5 18" Heavy D6 4 0 1
2 24" Rapid Fire 2 4 0 1
11
12" Assault 1 8 -4 D6
15
20 42" Heavy D3 6 0 1
50
8 12" Pistol 1 5 -3 1
28 24" Heavy 4 5 -3 1
36" Heavy D3 7 -3 1
36" Heavy D3 8 -3 2
6 48" Heavy 1 8 -2 D6
4 24" Rapid Fire 6 4 0 1
17 48" Heavy 3 7 -1 2
25 24" Heavy 6 7 -1 1
0 6" Grenade 1 6 -1 D3
40 24" Heavy 2 9 -3 D6
25 48" Heavy 1 9 -3 D6
4 24" Assault 2 4 0 2
3 24" Rapid Fire 1 4 -1 2
#N/A 4" Grenade 1 8 -4 D6
17 12" Assault 1 8 -4 D6
25
48" Heavy D6 4 0 1
48" Heavy 1 8 -2 D6
27 24" Heavy 1 8 -4 D6
50 72" Heavy D3 10 -4 D6
17
18" Assault 2 7 -3 1
18" Assault 2 8 -3 2
21
36" Heavy D3 7 -3 1
36" Heavy D3 8 -3 2
7
12" Assault 1 7 -3 1
12" Assault 1 8 -3 2
13
12" Pistol 1 7 -3 1
12" Pistol 1 8 -3 2
49 48" Heavy 2D3 7 -1 3
18 36" Heavy 4 7 -1 1
24 60" Heavy 3 7 -1 D3
0 60" Heavy 1 9 -3 D6
4 36" Heavy 1 4 0 1
2 30" Rapid Fire 1 4 -2 1
2 24" Rapid Fire 2 4 0 1
21 72" Heavy 1 8 -3 3
0 60" Heavy 4D3 5 0 1
35 24" Heavy 12 6 -1 1
33 48" Heavy 4 7 -1 2
2 24" Rapid Fire 2 4 0 1
17 36" Heavy 6 5 -1 1
34 8" Assault 2D6 5 -1 1
34
54 24" Heavy 2 8 -4 D6
20
12 Melee Melee x2 -2 3
0 Melee Melee x2 -4 3
21 Melee Melee x2 -3 3
16 Melee Melee x2 -3 3
8" Assault D6 4 0 1
24" Rapid Fire 1 4 -1 2
#N/A 36" Heavy 2 4 -1 D3
0 48" Heavy D3 8 -2 D3
50 36" Heavy 8 8 -1 2
75 48" Heavy 2 10 -4 D6
0 8" Assault D6 5 -1 D3
21 24" Heavy 6 6 -1 1
0 12" Assault 1 8 -2 D3
0
12" Pistol 1 7 -3 1
12" Pistol 1 8 -3 2
0 12" Pistol 1 4 0 1
0 2" Pistol 2D6 4 0 1
30 72" Heavy 1 6 -3 D3
18 48" Heavy D3 8 -2 D3
55 72" Heavy D6 8 -2 D3
0 12" Pistol 1 8 -4 D6
11
12" Assault 1 8 -4 D6
0 12" Heavy 6 6 -1 1
0 18" Heavy 2 8 -2 D3
0 24" Heavy D3 10 -3 D6
0 8" Heavy D6 6 -2 3
50 18" Heavy D3 9 -5 2
15 18" Assault 2 5 -3 1
0
12" Grenade D6 3 0 1
12" Grenade 1 6 -1 D3
10 36" Heavy 3 5 -1 1
17 8" Heavy D6 5 -1 1
36" Heavy D3 7 -3 1
36" Heavy D3 8 -3 2
0 72" Heavy 2D6 7 -1 1
40 24" Heavy 4 8 -3 3
60 72" Heavy 4 8 -3 3
6 48" Heavy 1 8 -2 D6
80 96" Heavy 4 9 -3 D6
45 8" Heavy 2D6 5 -1 2
0 24" Rapid Fire 2 4 -2 2
0
12" Pistol 2 7 -3 1
12" Pistol 2 8 -3 2
25 24" Heavy 6 7 -1 1
0 6" Grenade 1 6 -1 D3
25 48" Heavy 1 9 -3 D6
60 36" Heavy 1 12 -4 D6
0
36" Heavy 2 9 -3 3
36" Heavy 2 10 -5 6
70 24" Heavy D3 10 -4 D6
0 30" Assault 3 5 -4 D3
0
12" Assault 1 7 -3 2
12" Assault 1 8 -3 3
17 12" Assault 1 8 -4 D6
25
48" Heavy D6 4 0 1
48" Heavy 1 8 -2 D6
27 24" Heavy 1 8 -4 D6
0 48" Heavy 3 12 -4 D6
0 42" Assault 2 6 0 1
21
18" Assault 2 7 -3 1
18" Assault 2 8 -3 2
0
8" Pistol 3 6 -3 1
8" Pistol 3 7 -3 2
52 36" Heavy 2D3 7 -3 2
49 48" Heavy 2D3 7 -1 3
50 36" Heavy 18 5 -1 1
0 12" Pistol 1 6 0 1
36 36" Heavy 12 5 -1 1
80 48" Heavy 4 9 -3 D6
45
24" Heavy 4 8 -2 3
60" Heavy 4D3 5 0 1
0 24" Rapid Fire 2 5 -2 1
0 48" Heavy 8 8 -2 2
40 48" Heavy 3D3 6 -2 2
42 48" Heavy 8 7 -1 5
0 12" Pistol 2 4 0 1
2 24" Rapid Fire 2 4 0 1
50 24" Heavy 10 7 -2 2
10 36" Heavy D3 6 -3 2
0 48" Heavy 2D6 8 -2 D6
0 24" Assault D3 7 -2 1
54 24" Heavy 2 8 -4 D6
0 120" Heavy 2D6 16 -5 2D6
50
0 Melee Melee 1 -1 2
0 Melee Melee x2 -3 D3
12 Melee Melee x2 -3 D3
0 Melee Melee User -3 2
0 Melee Melee User -3 2
48 Melee Melee x2 -4 5
12 Melee Melee x2 -2 3
0 Melee Melee User -3 2
6" Pistol D6 6 -1 1
Melee Melee x2 -3 3
Melee Melee x2 -4 4
8" Heavy D6 5 -1 2
36" Heavy 8 8 -1 2
18" Heavy D3 9 -5 2
24" Heavy 5 8 -3 3
24" Assault D3 - 0 1
36" Heavy 4 8 -1 2
24" Heavy D3 7 -3 D3
4 Melee Melee +1 -2 2
8 Melee Melee * -1 1
0 Melee Melee * 0 1
4 Melee Melee +1 0 1
15 Melee Melee +2 -3 d3
2 Melee Melee * 0 1
0 18" Assault 2 4 -1 1
10 6" Pistol 1 8 -4 d6
17 18" Assault 1 8 -4 d6
0 12" Assault 2d6 3 -2 1
20 36" Heavy 1 8 -4 d6
0 24" Assault d3 8 -4 d3
15 36" Assault 3 5 -3 2
0 9" Assault 4 4 -2 1
8 24" Assault d3 4 -1 1
12 18" Assault 1 6 -5 d5
5 36" Heavy 1 4 -1 1
7 24" Assault 1 * -3 1
3 18" Assault d3 1 0 1
0 6" Grenade d6 4 -1 1
0 48" Assault d6 6 0 2
10 18" Assault d6 3 -2 1
10 36" Rapid Fire 3 * 0 1
0 12" Pistol 1 * 0 1
0 18" Assault 2 * 0 1
0 24" Rapid Fire 1 * 0 1
5 12" Pistol 1 * 0 1
15 24" Assault 2d6 5 0 1
-
-
Ifthetargetiswithinhalfrange,add1tothisweapon’sStrength.
-
-
-
-
-
-
-
-
Thisweaponautomaticallyhitsitstarget.
IfthetargethasaSavecharacteristicof3+orbetter,thisweaponhasaDamagecharacteristicofD3.
-
Ifthetargetiswithinhalfrangeofthisweapon,rolltwodicewheninflictingdamagewithitanddiscard
thelowestresult.
-
Seeplasmagun
AttacksfromaconversionbeamerthattargetenemiesatoverhalfitsrangeareresolvedatStrength8,
AP-1andDamage2.
-
-
-
Whenattackingunitswith5ormoremodels,changethisweapon’sTypetoHeavyD6.
-
-
-
Thisweaponautomaticallyhitsitstarget.
Thisweaponautomaticallyhitsitstarget.
-
IfthetargethasaSavecharacteristicof3+orbetter,thisweaponhasaDamagecharacteristicofD3.
IfthetargethasaSavecharacteristicof3+orbetter,thisweaponhasaDamagecharacteristicofD3
IfthetargethasaSavecharacteristicof3+orbetter,thisweaponhasaDamagecharacteristicofD3.
-
-
Thisweaponautomaticallyhitsitstarget.
-
Foreachhitrollof1,thebearersuffers1mortalwoundafterallofthisweapon’sshotshavebeenresolv
ed.
Amodelcanonlyfireeachofitshunter-killermissilesonceperbattle.
-
Add1toallhitrollsmadeforthisweaponagainsttargetsthatcanFLY.Subtract1fromthehitrollsmade
forthisweaponagainstallothertargets.
-
-
-
-
-
-
Youcanre-rollfailedwoundrollsforthisweaponifthetargetisaVEHICLE.
Ifthetargetiswithinhalfrangeofthisweapon,rolltwodicewheninflictingdamagewithitanddiscard
thelowestresult.
-
-
Ifthetargetiswithinhalfrangeofthisweapon,rolltwodicewheninflictingdamagewithitanddiscard
thelowestresult.
Thisweaponcanonlybefiredonceperbattle.Thisweaponcantargetunitsthatarenotvisibletotheb
earer.Whentargetingunitswith10ormoremodels,changethisweapon’sTypetoHeavyD6.
-3
-
Onahitrollof1,thebearerisslainafterallofthisweapon’sshotshavebeenresolved.
-
Onahitrollof1,thebearerisslainafterallofthisweapon’sshotshavebeenresolved.
-
Onahitrollof1,thebearerisslain.
-3
-
Onahitrollof1,thebearerisslainafterallofthisweapon’sshotshavebeenresolved.
-
Onahitrollof1,thebearerisslainafterallofthisweapon’sshotshavebeenresolved.
-
Onahitrollof1,thebearerisslain.
-
-
Add1toallhitrollsmadeforthisweaponagainsttargetsthatcanFLY.Subtract1fromthehitrollsmade
forthisweaponagainstallothertargets.
Add1toallhitrollsmadeforthisweaponagainsttargetsthatcanFLY.Youcanre-
rollfailedhitrollsforthisweapon.
ThisweaponmaytargetaCHARACTERevenifitisnottheclosestenemyunit.Ifyourollawoundrollof6
+forthisweapon,itinflictsamortalwoundinadditiontoitsnormaldamage.
-
-
-
Thisweaponcantargetunitsthatarenotvisibletothefiringmodel
-
-
-
-
Thisweaponautomaticallyhitsitstarget.
-
Foreachhitrollof1,thebearersuffers1mortalwoundafterallofthisweapon’sshotshavebeenresolv
ed.
-
Ifthetargetiswithinhalfrangeofthisweapon,rolltwodicewheninflictingdamagewithitanddiscard
thelowestresult.
-
Onahitrollof1,thebearerisslainafterallofthisweapon’sshotshavebeenresolved.
-
-
-
Thisweaponcantargetunitsthatarenotvisibletothefiringmodel.
Thisweaponcantargetunitsthatarenotvisibletothefiringmodel.
-
Whenattackingwiththisweapon,youmustsubtract1fromthehitroll.
Whenattackingwiththisweapon,youmustsubtract1fromthehitroll.
Eachtimethebearerfights,itcanmake1additionalattackwiththisweapon.
Eachtimethebearerfights,itcanmake1additionalattackwiththisweapon.
Eachtimethebearerfights,itcanmake1additionalattackwiththisweapon.
-
-
-
Whenattackingwiththisweapon,youmustsubtract1fromthehitroll.
-
-
-
Youcanre-
rollfailedwoundrollsforthisweapon.Ifamodelisarmedwithtwolightningclaws,eachtimeitfightsit
canmake1additionalattackwiththem.
-
-
Whenattackingwiththisweapon,youmustsubtract1fromthehitroll.
-
-
-
-
Whenattackingwiththisweapon,youmustsubtract1fromthehitroll.
Eachservo-
armcanonlybeusedtomakeoneattackeachtimethismodelfights.Whenamodelattackswiththisw
eapon,youmustsubtract1fromthehitroll.
-
Whenattackingwiththisweapon,youmustsubtract1fromthehitroll.
Whenattackingwiththisweapon,youmustsubtract1fromthehitroll.
Ifeverymodelinaunithasacamocloakyoucanadd2tosavingthrowsmadeformodelsintheunitwhe
ntheyreceivethebenefitsofcover,insteadof1.
Amodelwithacombatshieldhasa5+invulnerablesave.
Amodelwithastormshieldhasa3+invulnerablesave.
Amodelwithastormshieldhasa3+invulnerablesave.
-
-
Thisweaponautomaticallyhitsitstarget.
-
ThisweaponmaytargetaCHARACTERevenifitisnottheclosestenemyunit.
Ifyourollawoundrollof6+forthisweapon,itinflictsD3mortalwoundsinadditiontoitsnormaldama
ge.
-
-
-
Anywoundrollsof6+madeforthisweaponcauseD3mortalwoundsinsteadofthenormaldamage
-
-
Youcanre-
rollfailedwoundrollswhenattackingwiththisweaponifthetargetisaCHARACTERoraMONSTER.
HelbrechtcanmakeD3additionalattackswiththisweaponifhechargedinhisturn
Youcanre-rollfailedwoundrollsforthisweapon
Thisweaponautomaticallyhitsitstarget
ThisweaponhasStrengthx2ifthetargetisaCHARACTER
–
Add1toallhitrollsmadeforthisweaponagainsttargetsthatcanFLY.Subtract1fromthehitrollsmade
forthisweaponagainstallothertargets.
–
Whenattackingwiththisweapon,ifatleastonedicerollwhendeterminingDamageisinflictedisanat
ural‘6’thenamortalwoundisinflictedinadditiontootherdamage.
Thisweaponhitsitstargetautomatically.
–
–
–
Onahitrollof1,thebearersuffersasinglemortalwound.
–
Thisweaponhitsitstargetautomatically.
Thisweaponmaynotbefiredonanyturninwhichthemodelcarryingithasmoved.Inaddition,foreac
h24"betweenthebearerandthetarget,increasetheStrengthby+2andtheDamageby+D3.Ifamod
elisremovedfromplayasacasualtyduetowoundscausedbythisweapon,thenthetargetunitsuffers
2D6additionalhitsatStrength6,AP0,causing1Damage.Theseadditionalhitsdonottriggerfurther
hitsthemselves.
Add1toallhitrollsmadeforthisweaponagainsttargetsthatcanFLY.Subtract1fromthehitrollsmade
forthisweaponagainstallothertargets.Thisweaponcantargetunitsnotvisibletothefiringmodel.
–
Ifthetargetiswithinhalfrangeofthisweapon,rolltwodicewheninflictingdamagewithitanddiscard
thelowestresult.
–
Thisweaponhitsitstargetautomatically.
–
Ifthetargetiswithinhalfrangeofthisweapon,rolltwodicewheninflictingdamagewithitanddiscard
thelowestresult.
Ifthetargetiswithinhalfrangeofthisweapon,rolltwodicewheninflictingdamagewithitanddiscard
thelowestresult.
Whenfired,thisweaponmakesonefullShootingattackagainsteachenemyunitwithinrange,excep
tCHARACTERS.AunitconsistingentirelyofCHARACTERSmayonlybeattackedifitistheclosestenem
yunittotheDeathstormDropPodwhentheattackisdeclared.
Whenfired,thisweaponmakesonefullShootingattackagainsteachenemyunitwithinrange,excep
tCHARACTERS.AunitconsistingentirelyofCHARACTERSmayonlybeattackedifitistheclosestenem
yunittotheDeathstormDropPodwhentheattackisdeclared.
Whenattackingunitswith5ormoremodels,changethisweapon’sTypetoHeavyD6.
Thisweaponhitsitstargetautomatically.
IftheRelicTyphondoesnotmoveintheMovementphase,thentherangeofthisweaponisincreasedt
o48"forthedurationofthecurrentturn.
Thisweaponhitsitstargetautomatically.
Whenattackingunitswith5ormoremodels,thedicerolledtodecidethenumberofshotsfiredmayb
ere-rolled.
–
–
Thisweaponhitsitstargetautomatically.
–
IfthetargetmodelisaMONSTER,VEHICLEorTITANICthentheamountofDamagesufferedfromsucc
essfulattacksbecomes5perhit.Foreveryfivemodelsinthetargetunit,addD3tothenumberofattac
ksmadebythisweapon.
IfthetargethasaSavecharacteristicof3+orbetter,thisweaponincreasesitsDamagetoD3.
–
–
–
Thisweaponhitsitstargetautomatically.
AnyVEHICLEwhichsufferswoundsfromthisweaponbutisnotslainsubtracts1fromitsShootinghitr
ollsuntiltheendofitscontrollingplayer’snextShootingphase.
–
Foreachhitrollof1,thebearersuffers1mortalwoundafterallofthisweapon’sshotshavebeenresolv
ed.
Thisweaponcantargetunitsthatarenotvisibletothebearer.
Foreachhitrollofa1,thebearersuffersonesinglemortalwoundafteralloftheweapon’sshotshaveb
eenresolved.
–
Thisweaponcanonlybefiredoncepergame.
Add1toallhitrollsmadeforthisweaponagainsttargetsthatcanFLY.Subtract1fromthehitrollsmade
forthisweaponagainstallothertargets.Thisweaponcantargetunitsnotvisibletothefiringmodel.
Add1toallhitrollsmadeforthisweaponagainsttargetsthatcanFLY.Subtract1fromthehitrollsmade
forthisweaponagainstallothertargets.
Thisweaponhitsitstargetautomatically.
–
–
Foreachhitrollof1,thebearersuffersasinglemortalwound.
–
–
–
Ifthisweaponsuccessfullyinflictsdamage,rollanadditionalD6.Onaresultofa‘3-
5’,theweapon’sdamageisincreasedto2D6.Onaresultofa‘6’,theweapon’sdamageisincreasedto3
D6.
–
Ifanyhitrollsmadeforthisweaponresultinoneormoreresultsofa‘1’,thefiringvehiclesuffers3mort
alwounds
Ifthetargetofanattackbythisweaponiswithinhalfrange,rollanadditionaldicewheninflictingdam
ageanddiscardthelowestresult.
Unitsdonotgainthesavingthrowbonusforbeingincoveragainstattackswiththisweapon.
–
Onahitrollof1,thebearersuffersasinglemortalwound.
Ifthetargetiswithinhalfrangeofthisweapon,rolltwodicewheninflictingdamagewithitanddiscard
thelowestresult.
–
–
Ifthetargetiswithinhalfrangeofthisweapon,rolltwodicewheninflictingdamagewithitanddiscard
thelowestresult.
AnyVEHICLEwhichsufferswoundsfromthisweaponbutisnotslainmustsubtract1fromitshitrollsin
theShootingphaseuntiltheendofitscontrollingplayer’snextturn.
AttacksfromthephasedconversionbeamerthattargetenemiesatoverhalfitsrangeareresolvedatS
trength8,AP-1andDamage2.
–
Foreachhitrollof1,thebearersuffersasinglemortalwound.
–
Foreachhitrollof1,thebearertakesasinglemortalwound.
–
–
–
–
–
–
–
Thisweaponcantargetunitsnotvisibletothefiringmodel.
–
–
Thisweaponcantargetunitsnotvisibletothefiringmodel.
Ifthetargetiswithinhalfrangeofthisweapon,rolltwodicewheninflictingdamagewithitanddiscard
thelowestresult.
Add1toallhitrollsmadeforthisweaponagainsttargetsthatcanFLY.Subtract1fromthehitrollsmade
forthisweaponagainstallothertargets.
–
–
–
–
–
–
Anywoundrollofa6madewiththisattackautomaticallyinflictsanadditionalD3mortalwoundsont
hetarget.
AttacksmadewiththisweaponsuffernopenaltytoitshitrollwhentargetingunitswiththeFLYkeywo
rd.Inaddition,everywoundrollof6+madewiththisweaponincreasestheAPofthatindividualwoun
dto-3.
–
–
–
–
Thisweaponhitsitstargetautomatically.
–
–
Ifthetargetiswithinhalfrangeofthisweapon,rolltwodicewheninflictingdamagewithitanddiscard
thelowestresult.
Ifthetargetiswithinhalfrangeofthisweapon,rolltwodicewheninflictingdamagewithitanddiscard
thelowestresult.
Youcanre-rollfailedwoundrollswhentargetingTITANICmodelswiththisweapon.
–
–
–
Thisweaponcantargetunitsnotvisibletothefiringmodel.
–
–
IfthetargetisaCHARACTER,youmaymakeanadditionalattackwiththisweapon.
ThisweaponhasStrengthx2whentargetingaMONSTERoraVEHICLE.
Foreachwoundrollof6+,ifthetargetunitisINFANTRY,thisweaponinflictsamortalwoundinaddition
toanyotherdamage.
Add3toallhitrollsmadewiththisweaponwhentargetingBUILDINGSiftheCaestusAssaultRamchar
gedthisturn.
–
–
–
–
–
Whenattackingwiththisweapon,youmustsubtract1fromthehitroll.
–
Successfulinvulnerablesavesmadeagainstthisweaponmustbere-rolled.
Whenattackingwiththisweapon,youmustsubtract1fromthehitroll.
CorienSumatriscanmakeanadditionalD3attackswiththisweaponifhechargedthisturn
ThisweaponhasaDamagecharacteristicof3ifitstargetisaPSYKERorDAEMON.
Whenattackingwiththisweapon,youmustsubtract1fromthehitroll.
Ifatleastthreeenemymodelsarewithin1"ofArmenneusValthexwhenitishisturntofightintheFight
phase,hemakesanadditionalD3attackswiththisweapon.
Re-rollfailedwoundrollsagainstINFANTRY.
–
Add2totheweapon’sdamageifthetargetisaCHARACTER.
ThisweaponhasaDamageof3ifitstargetisaPSYKER.
Ifamodelsuffersanyunsavedwoundsfromthisweaponbutisnotslain,rollaD6;ona4+thetargetsuff
ersamortalwound.
Whenattackingwiththisweapon,youmustsubtract1fromthehitroll.
–
–
Whenattackingwiththisweapon,youmustsubtract1fromthehitroll.
Eachservo-
armcanonlybeusedtomakeoneattackeachtimethismodelfights.Whenamodelattackswiththisw
eapon,youmustsubtract1fromthehitroll.
Youcanre-rollfailedwoundrollsforthisweapon.
Afterthismodelmakestheirnormalclosecombatattacks,makeanadditionalsingleattackwiththis
weaponagainsteachenemymodelwithin1".
Whenattackingwiththisweapon,youmustsubtract1fromthehitroll.
Youcanre-rollfailedwoundrollswiththisweapon.
Anywoundrollsof6+madeforthisweaponcauseasinglemortalwoundinsteadofthenormaldamag
e.
When fired, this weapon aoutomatically inflicts D6 hits on each unit, friendly or enemy, with
at least one model within range. The weapon can only be used if more enemy units will be
affected than friendly ones
If a unit has any models slain by any butcher cannon in the shooting phase, the unit
subtrracts 2 from its Leadership for the rest of the turn. This modifier is not cumulative
Each successful hit roll made with this weapon inflicts a mortal wound instead of the normal
damage
If the target model has any of the MONSTER, VEHICLE, or TITANIC keywords then the
amount of damage suffered becomes 5 per hit. For every five models in the target unit, add
D3 to the number of attacks made by this weapon
If any hit roll made in a given phase results in a score of a "1", then the firing unit suffers one
mortal wound
This weapon does not roll to wound as normal, instead roll 3D6 and compare the total rolled
to the target model's Leadership characteristic. If the total equals or exceeds the Leadership
characteristic, then the target model is wounded
This weapon can target units that are not visible to the bearer
If any hit roll made in a given phase results in a score of a "1", then the firing unit suffers one
mortal wound
Each successful hit roll made with this weapon inflicts a mortal wound instead of the normal
damage
If a unit has any models slain by any butcher cannon in the shooting phase, the unit
subtrracts 2 from its Leadership for the rest of the turn. This modifier is not cumulative
Units targeted by this weapon do not gain any bonus to their saving throw for being in cover
This weapon hits on hit rolls of 5+ (even when firing Overwatch), regardless of any modifiers
You can re-roll wound rolls of 1 for this weapon
Poisoned Weapon (pg 87)
When attacking with this weapon, you must subtract 1 from the hit roll.
-
Make 2 hit rolls for each attack with this weapon, instead of 1. You can re-roll failed wound
rolls for this weapon.
-
-
A model attacking with dual blades can make 2 additional attacks with them each time it
fights.
-
Poisoned Weapon (pg 87)
Each time you roll a wound roll of 6+ for this weapon, other than against VEHICLES, the
target suffers a mortal wound in addition to any other damage.
-
Poisoned Weapon (pg 87)
Each time the bearer fights, it can make 1 additional attack with this weapon.
-
-
Each time the bearer fights, it can make 1 additional attack with this weapon. You can re-roll
failed wound rolls for this weapon.
The bearer can only make a single attack with this weapon each time it fights. You can re-roll
failed wound rolls for this weapon. Each time you roll a wound roll of 6+ for this weapon, the
target suffers D3 mortal wounds in addition to any other damage.
-
-
If a model is equipped with two macro-scalpels, each time it fights it can make 1 additional
attack with them.
Each time Lelith Hesperax fights, she can make 2 additional attacks with this weapon.
-
Each time the bearer fights, it can make 1 additional attack with this weapon.
If Lelith Hesperax is armed with two penetrating blades, each time she fights she can make 1
additional attack with them.
-
-
-
Each time the bearer fights, it can make D3 additional attacks with this weapon. You can re-
roll failed hit rolls for this weapon.
Poisoned Weapon (pg 87). Each time the bearer fights, it can make 1 additional attack with
this weapon.
Poisoned Weapon (pg 87). Add 2 to wound rolls made for this weapon, unless it is targeting
a VEHICLE. Each time you roll a wound roll of 6+ for this weapon, other than against a
VEHICLE, the target suffers a mortal wound in addition to any other damage.
Each time the bearer fights, it can make 1 additional attack with this weapon. If an INFANTRY
unit is affected by the No Escape ability whilst it is within 3" of an enemy model armed with
this weapon, the unit’s controlling player rolls a D3 instead of a D6 when making the roll-off.
The bearer can only make a single attack with this weapon each time it fights. If the bearer
charged this turn, this weapon has a Damage characteristic of D3 instead of 1.
Each time you make a wound roll of 6+ for this weapon, that hit is resolved with a Damage
characteristic of D3 instead of 1.
-
Each time you roll a wound roll of 6+ for this weapon, the target suffers a mortal wound in
addition to any other damage.
When attacking with this weapon, you must subtract 1 from the hit roll.
Poisoned Weapon (pg 87). Add 2 to wound rolls made for this weapon, unless it is targeting
a VEHICLE.
Re-roll hit rolls of 1 for a model with chain-snares whenever it attacks with its bladevanes.
Roll a D6 each time a model flees from a unit that is within 6" of any enemy models with
grisly trophies. For each roll of 6, one additional model flees that unit (these cannot cause
additional models to flee).
Each time you roll a wound roll of 6+ for this weapon, the target suffers a mortal wound in
addition to any other damage.
-
-
This weapon can only be fired once per battle.
Change this weapon’s Type from Heavy to Assault if it is equipped on a VEHICLE.
-
-
-
If the target is a VEHICLE and you roll a wound roll of 4+ for this weapon, the target suffers a
mortal wound in addition to any other damage. If the wound roll is 6+, inflict D3 mortal
wounds instead of 1.
If the target is within half range of this weapon, roll two dice when inflicting damage with it
and discard the lowest result.
This weapon may target a CHARACTER even if it is not the closest enemy unit. Each time you
roll a wound roll of 6+ for this weapon, the target suffers a mortal wound in addition to any
other damage.
Each time this weapon is fired, roll a D3 to determine its AP for those attacks. For example, if
you rolled a 1, this weapon would have an AP of -1. This weapon automatically hits its
target.
Poisoned Weapon (pg 87). Add 2 to wound rolls made for this weapon, unless it is targeting
a VEHICLE. If a model is slain by this weapon, the model’s unit immediately suffers a mortal
wound on a D6 roll of 4+.
If a unit is hit by one or more phantasm grenade launchers, subtract 1 from its Leadership
characteristic until the end of the turn.
-
-
Poisoned Weapon (pg 87). Add 2 to wound rolls made for this weapon, unless it is targeting
a VEHICLE.
Re-roll failed wound rolls for this weapon.
Poisoned Weapon (pg 87)
When attacking an INFANTRY unit, re-roll failed wound rolls for this weapon.
This weapon automatically hits its target. Each time you make a wound roll of 6+ for this
weapon, that hit is resolved with a Damage characteristic of D3.
Each time you make a wound roll of 6+ for this weapon, that hit is resolved with a Damage
characteristic of D3.
Poisoned Weapon (pg 87)
Poisoned Weapon (pg 87)
Poisoned Weapon (pg 87)
Poisoned Weapon (pg 87)
Poisoned Weapon (pg 87). Add 2 to wound rolls made for this weapon, unless it is targeting
a VEHICLE.
-
Each time this weapon is fired, roll a D3 to determine its AP for those attacks. For example, if
you rolled a 1, this weapon would have an AP of -1. This weapon automatically hits its
target.
Poisoned Weapon (pg 87)
-
-
Re-roll failed wound rolls for this weapon.
Poisoned Weapon (pg 87). Add 2 to wound rolls made for this weapon, unless it is targeting
a VEHICLE. Each time this weapon kills an enemy model, the bearer regains 1 lost wound.
HQ 106 869
OABPCBattlefield Role UNIT MODELS PER POINTS Base QTY Additional Total Pts M WS BS S T W A Ld Sv INV Wargear Options Abilities Power Degrades
rroaa UNIT PER Added Pts Pts Level
imogt MODEL
gykeeHQ Archon 1 70 6 1 76 8" 2+ 2+ 3 3 5 5 9 5+ 2+* Splinter pistol huskblade -> agoniser / power sword / venom blade Power from Pain 4
i g Huskblade splinter pistol -> blast pistol Shadowfield
n o Overlord
a r
l yTroops Wracks 4-9 9 0 4 11 47 7" 3+ 3+ 3 4 1 2 7 6+ 5+ Haemonculus tools for every 5, one may take liquifier gun / ossefactor Power from Pain 3
Insensible to Pain
O
r Troops Wrack Acothyst 1 9 0 1 11 20 7" 3+ 3+ 3 4 1 3 8 6+ 5+ Haemonculus tools Haemonculus tools -> Weapon of Torture (agoniser / Power from Pain -
d Electrocorrosive whip / Flesh gauntlet / Mindphase Insensible to Pain
e gauntlet / Scissorhand / Venom blade)
r may take Tool of Torment (Hex rifle / Liquifier gun /
Stinger pistol)
Transport Venom 1 55 10 1 14 79 16" 4+ 3+ 5 5 6 2 7 4+ -/5+ Twin splinter rifle Twin splinter rifle -> Splinter cannon Open-topped 4
Splinter cannon may take Vehicle list (Chain snares / Grisly trophies) Flickerfield
Bladevanes Explodes
Night Shield
Troops Wracks 4-9 9 0 4 11 47 7" 3+ 3+ 3 4 1 2 7 6+ 5+ Haemonculus tools for every 5, one may take liquifier gun / ossefactor Power from Pain 3
Insensible to Pain
Troops Wrack Acothyst 1 9 0 1 11 20 7" 3+ 3+ 3 4 1 3 8 6+ 5+ Haemonculus tools Haemonculus tools -> Weapon of Torture (agoniser / Power from Pain -
Electrocorrosive whip / Flesh gauntlet / Mindphase Insensible to Pain
gauntlet / Scissorhand / Venom blade)
may take Tool of Torment (Hex rifle / Liquifier gun /
Stinger pistol)
Transport Venom 1 55 10 1 14 79 16" 4+ 3+ 5 5 6 2 7 4+ -/5+ Twin splinter rifle Twin splinter rifle -> Splinter cannon Open-topped 4
Splinter cannon may take Vehicle list (Chain snares / Grisly trophies) Flickerfield
Bladevanes Explodes
Night Shield
Troops Wyches 4-19 8 0 9 72 8" 3+ 3+ 3 3 1 2 7 6+ 6+/4+ Splinter pistol up to 3 wych weapons (Hydra gauntlets / Razor flails / Power from Pain 4
Hekatarii blade Shardnet & Impaler) Combat Drugs
Plasma grenades Dodge
No Escape
Troops Wych Hekatrix 1 8 0 1 14 22 8" 3+ 3+ 3 3 1 3 8 6+ 6+/4+ Splinter pistol may take phantasm grenade launcher Power from Pain -
Hekatarii blade splinter pistol -> blast pistol Combat Drugs
Plasma grenades Hekatarii blade -> power sword / agoniser Dodge
No Escape
Transport Raider 1 65 20 1 85 14" 4+ 3+ 6 5 10 3 7 4+ -/5+ Dark lance Dark lance -> Disintegrator cannon Hovering 5 6-10+
10" 4+ D3 Bladevanes may take splinter racks Open-topped 3-5
6" 5+ 1 may take Vehicle list (Chain snares / Grisly trophies / Night shield 1-2
Phantasm grenade launcher / Shock prow) Explodes
Splinter Racks
Fast Attack Scourges 4-9 12 0 4 80 128 14" 3+ 3+ 3 3 1 1 7 4+ Shardcarbine up to 4 scourges: shardcarbine -> splinter cannon / Power from Pain 5
Plasma grenades dark lance / heat lance / shredder / haywire blaster / Ghostplate armour
blaster Winged strike
Fast Attack Scourge Solarite 1 12 0 1 12 14" 3+ 3+ 3 3 1 2 8 4+ Shardcarbine shardcarbine -> splinter pistol / blast pistol Power from Pain -
Plasma grenades may take venom blade / power lance / agoniser Ghostplate armour
Winged strike
Flyer Razorwing Jetfighter 1 105 30 1 10 145 20"-72" 6+ 3+ 6 6 10 3 7 4+ -/5+ 2x Disintegrator cannon 2x Disintegrator cannon -> 2x Dark lance Supersonic 8 6-10+
20"-48" 4+ D3 Twin splinter rifle Twin splinter rifle -> Splinter cannon Night Shield 3-5
20"-32" 5+ 1 Razorwing missiles Hard to Hit 1-2
Airborne
Crash and Burn
Weapon Warlord Trait
POINTS RANGE TYPE S AP D ABILITIES
Wych Hekatrix
Scourge Solarite
4 Melee Melee * -2 1 Poisoned Weapon (pg 87) Kabal Obsession Soul Thirst:
Add 1 to this Warlord’s Attacks
Agoniser
characteristic in any turn in which
Vehicles 0 Melee Melee 4 -1 1 - Kabal of the Poisoned Tongue: The Serpent's Kiss they charged, were charged or
Bladevanes made a Heroic Intervention. In
Wrack Acothyst 6 Melee Melee * -2 2 Poisoned Weapon (pg 87) Re-roll wound rolls of 1 made for melee weapons and addition, this Warlord regains 1
poisoned weapons used by models with this lost wound each time they slay an
Electrocorrosive whip obsession. This does not apply to Artefacts of Cruelty. enemy model in the Fight phase.
Wracks 0 Melee Melee * 0 1 Poisoned Weapon (pg 87) For the
Haemonculus tools purposes of this obsession, a poisoned weapon is any
Wyches Hekatarii blade 0 Melee Melee User 0 1 Each time the bearer fights, it can make 1 additional attack with this weapon. weapon with the Poisoned Weapon ability.
Archon
Huskblade
6 Melee Melee +1 -2 d3 - Power from Pain
Wyches 5 Melee Melee User -1 2 Each time the bearer fights, it can make 1 additional attack with this weapon. If an INFANTRY unit is Inured to Suffering: Roll a D6 each time a
affected by the No Escape ability whilst it is within 3" of an enemy model armed with this weapon, the model with this bonus loses a wound. On a
unit’s controlling player rolls a D3 instead of a D6 when making the roll-off. 6 the model does not lose that wound. 1
Shardnet and impaler
Raider 1 Melee Melee User -1 1 The bearer can only make a single attack with this weapon each time it fights. If the bearer charged
this turn, this weapon has a Damage characteristic of D3 instead of 1.
Wych Cult Obsession Eager to Flay: You can re-roll the dice when
determining how far a unit with this bonus
moves when it Advances or charges. 2
Shock prow
All vehicles 2 0 0 0 0 0 Re-roll hit rolls of 1 for a model with chain-snares whenever it attacks with its bladevanes. Cult of the Red Grief: The Speed of the Kill Flensing Fury: Add 1 to hit rolls made for
units with this bonus in the Fight phase.
3
Chain-snares
All vehicles 2 0 0 0 0 0 Roll a D6 each time a model flees from a unit that is within 6" of any enemy models with grisly Units with this obsession can charge in the same turn Emboldened by Bloodshed: Units with this
trophies. For each roll of 6, one additional model flees that unit (these cannot cause additional models in which they Advanced. In addition, you can re-roll bonus automatically pass Morale tests (do
to flee). failed charge rolls for units with this obsession. not roll the dice). 4
Grisly trophies
Wych Hekatrix 10 6" Pistol 1 8 -4 d6 - Mantle of Agony: Subtract 1 from the
Scourge Solarite Leadership characteristic of enemy units
that are within 6" of any units with this
bonus in the Morale phase.
5+
Blast pistol
Scourges 20 36" Heavy 1 8 -4 d6 Change this weapon’s Type from Heavy to Assault if it is equipped on a VEHICLE.
Raider Dark lance
Razorwing Fighter Disintegrator cannon 15 36" Assault 3 5 -3 2 -
Wrack Acothyst 5 36" Heavy 1 4 -1 1 This weapon may target a CHARACTER even if it is not the closest enemy unit. Each time you roll a
wound roll of 6+ for this weapon, the target suffers a mortal wound in addition to any other damage.
Haemonculus Coven Obsession
Hexrifle
Wracks 11 8" Assault d6 3 -d3 1 Each time this weapon is fired, roll a D3 to determine its AP for those attacks. For example, if you
rolled a 1, this weapon would have an AP of -1. This weapon automatically hits its target.
The Prophets of Flesh: Connoisseurs of Pain Combat Drugs
Liquifier gun
Wych Hekatrix 3 18" Assault d3 1 0 1 If a unit is hit by one or more phantasm grenade launchers, subtract 1 from its Leadership
characteristic until the end of the turn.
If a model has this obsession, the invulnerable save Adrenalight: +1 to Attacks characteristic
conferred by its Insensible to Pain ability is increased
1
Phantasm grenade launcher
to 4+.
Razorwing Fighter
Razorwing missiles -
0 48" Assault d6 6 0 2 - Grave Lotus: +1 to Strength characteristic
2
Monoscythe missile
Razorwing Fighter
Razorwing missiles -
0 48" Assault
3d3
* 0 1 Poisoned Weapon (pg 87). Add 2 to wound rolls made for this weapon, unless it is targeting a VEHICLE. Hypex: +2 to Move characteristic
3
Necrotoxin missile
Razorwing Fighter
Razorwing missiles -
0 48" Assault d6 7 -1 1 Re-roll failed wound rolls for this weapon. Coven of Twelve: Butchers of Flesh Painbringer: +1 to Toughness characteristic
4
Shatterfield missile
Venoms
Razorwing Fighter
10 36" Rapid Fire
3
* 0 1 Poisoned Weapon (pg 87) mprove the Armour Penetration characteristic of all
melee weapons used by a model with this obsession
Serpentin: +1 to Weapon Skill
characteristic (e.g. WS 3+ becomes WS 2+) 5
by 1. For example, an Armour Penetration
Splinter cannon characteristic of 0 becomes -1, an Armour
Wyches 0 12" Pistol 1 * 0 1 Poisoned Weapon (pg 87) Penetration characteristic of -1 becomes -2, and so
on. This does not apply to any Artefacts of Cruelty.
Splintermind: +2 to Leadership
characteristic 6
Splinter pistol
Archon Parasite's Kiss 0 12" Pistol 2 * -2 2 Poisoned Weapon (pg 87). Add 2 to wound rolls made for this weapon, unless it is targeting a VEHICLE.
Each time this weapon kills an enemy model, the bearer regains 1 lost wound.
Wyches 0 6" Grenade 4 -1 1 -
Scourges Plasma grenade
d6
HQ 90 2131
OABPCBattlefield Role UNIT MODELS PER POINTS Base QTY Additional Total Pts M WS BS S T W A Ld Sv INV Wargear Options Abilities Power Degrades
rroaa UNIT PER Added Pts Pts Level
imogt MODEL
gykee
odex:
Aeldari
###
Craftworlds
HQ Autarch 1 65 0 7" 2+ 2+ 3 3 5 4 9 3+ 4+
odex:
Aeldari
###
Craftworlds
HQ Autarch Skyrunner 1 95 0 16" 2+ 2+ 3 4 6 4 9 3+ 4+
odex:
Aeldari
###
Craftworlds
HQ Autarch with Swooping Hawk Wings 1 85 0 14" 2+ 2+ 3 3 5 4 9 3+ 4+
odex:
Aeldari
###
Craftworlds
Flyer Crimson Hunter 1 120 0 20"-60" 6+ 2+ 6 6 12 3 8 3+
20"-40" 3+
20"-25" 4+
odex:
Aeldari
###
Craftworlds
Flyer Crimson Hunter Exarch 1 135 0 20"-60" 6+ 2+ 6 6 12 3 8 3+
20"-40" 3+
20"-25" 4+
odex:
Aeldari
###
Craftworlds
Heavy Support Dark Reapers 2-9 5 0 0 6" 3+ 3+ 3 3 1 1 8 3+
odex:
Aeldari
###
Craftworlds
Heavy Support Dark Reaper Exarch 1 5 0 0 6" 3+ 3+ 3 3 2 2 8 3+
odex:
Aeldari
###
Craftworlds
Troops Dire Avengers 4-9 8 0 7" 3+ 3+ 3 3 1 1 8 4+
odex:
Aeldari
###
Craftworlds
Troops Dire Avenger Exarch 1 8 0 7" 3+ 3+ 3 3 2 2 8 4+ 4+
odex:
Aeldari
###
Craftworlds
Heavy Support Falcon 1 125 0 16" 6+ 3+ 6 7 12 3 8 3+
12" 4+ D3
8" 5+ 1
odex:
Aeldari
###
Craftworlds
HQ Farseer 1 100 0 7" 2+ 2+ 3 3 5 2 9 6+ 4+ shurkien pistol, witchblade witchblade -> singing spear
odex:
Aeldari
###
Craftworlds
HQ Farseer Skyrunner 1 130 0 16" 2+ 2+ 3 4 6 2 9 4+ 4+ shurkien pistol, witchblade, twin witchblade -> singing spear
shuriken catapult
odex:
Aeldari
###
Craftworlds
Elites Fire Dragons 4-9 7 0 7" 3+ 3+ 3 3 1 1 8 3+
odex:
Aeldari
###
Craftworlds
Elites Fire Dragon Exarch 1 7 0 7" 3+ 3+ 3 3 2 2 8 3+
odex:
Aeldari
###
Craftworlds
Heavy Support Fire Prism 1 155 0 16" 6+ 3+ 6 7 12 3 8 3+
12" 4+ D3
8" 5+ 1
odex:
Aeldari
###
Craftworlds
Troops Guardian Defenders 10-20 8 30 240 7" 3+ 3+ 3 3 1 1 7 5+
odex:
Aeldari
###
Craftworlds
Troops Heavy Weapon Platform 0-2 5 3 15 7" 6+ 3+ 3 3 2 1 7 3+
odex:
Aeldari
###
Craftworlds
Flyer HemlockWraithfighter 1 200 0 20"-60" 6+ 3+ 6 6 12 3 8 3+
20"-40"
20"-25"
odex:
Aeldari
###
Craftworlds
Elites Howling Banshees 4-9 9 0 8" 3+ 3+ 3 3 1 2 8 4+
odex:
Aeldari
###
Craftworlds
Elites Howling Banshee Exarch 1 9 0 8" 3+ 3+ 3 3 2 3 8 4+
odex:
Aeldari
###
Craftworlds
Heavy Support Night Spinner 1 135 0 16" 6+ 3+ 6 7 12 3 8 3+
12" 4+ D3
8" 5+ 1
odex:
Aeldari
###
Craftworlds
Troops Rangers 5-10 12 0 7" 3+ 3+ 3 3 1 1 7 5+
odex:
Aeldari
###
Craftworlds
Fast Attack Shining Spears 3-9 18 0 0 16" 3+ 3+ 3 4 2 2 8 3+ -/4+
odex:
Aeldari
###
Craftworlds
Fast Attack Shining Spear Exarch 1 18 0 0 16" 3+ 3+ 3 4 3 3 8 3+ -/4+
odex:
Aeldari
###
Craftworlds
HQ Spiritseer 1 45 1 45 7" 2+ 2+ 3 3 4 2 8 6+ 4+
odex:
Aeldari
###
Craftworlds
Troops Storm Guardians 8-24 7 0 7" 3+ 3+ 3 3 1 1 7 5+
odex:
Aeldari
###
Craftworlds
Elites Striking Scorpions 4-9 13 0 7" 3+ 3+ 3 3 1 2 8 3+
odex:
Aeldari
###
Craftworlds
Elites Striking Scorpion Exarch 1 13 0 7" 3+ 3+ 3 3 2 3 8 3+
odex:
Aeldari
###
Craftworlds
Heavy Support Support Weapons (including crew) 1-3 30 0 7" 3+ 3+ 3 5 5 2 7 4+
odex:
Aeldari
###
Craftworlds
Fast Attack Swooping Hawks 4-9 6 0 14" 3+ 3+ 3 3 1 1 8 4+
odex:
Aeldari
###
Craftworlds
Fast Attack Swooping Hawk Exarch 1 6 0 14" 3+ 3+ 3 3 2 2 8 4+
odex:
Aeldari
###
Craftworlds
Fast Attack Vypers 1-3 50 0 0 16" 6+ 3+ 4 5 6 1 8 3+
odex:
Aeldari
###
Craftworlds
Heavy Support War Walkers 1-3 50 0 10" 3+ 3+ 5 6 6 2 8 4+ 5+
odex:
Aeldari
###
Craftworlds
HQ Warlock 1 35 0 7" 3+ 3+ 3 3 2 2 8 6+ 4+ shuriken pistol, witchblade witchblade -> singing spear
odex:
Aeldari
###
Craftworlds
HQ Warlock Conclave 2-10 30 0 7" 3+ 3+ 3 3 2 2 8 6+ 4+ shuriken pistol, witchblade witchblade -> singing spear
odex:
Aeldari
###
Craftworlds
HQ Warlock Skyrunner 1 65 0 0 16" 3+ 3+ 3 4 3 2 8 4+ 4+ shuriken pistol, witchblade, twin witchblade -> singing spear
shuriken catapult
odex:
Aeldari
###
Craftworlds
HQ Warlock Skyrunner Conclave 2-10 60 0 0 16" 3+ 3+ 3 4 3 2 8 4+ 4+ shuriken pistol, witchblade, twin witchblade -> singing spear
shuriken catapult
odex:
Aeldari
###
Craftworlds
Fast Attack Warp Spiders 4-9 10 0 7" 3+ 3+ 3 3 1 1 8 3+
odex:
Aeldari
###
Craftworlds
Fast Attack Warp Spider Exarch 1 10 0 7" 3+ 3+ 3 3 2 2 8 3+
odex:
Aeldari
###
Craftworlds
Transport Wave Serpent 1 107 2 214 16" 6+ 3+ 6 7 13 3 8 3+
12" 4+ D3
8" 5+ 1
odex:
Aeldari
###
Craftworlds
Fast Attack Windriders 3-9 18 0 0 16" 3+ 3+ 3 4 2 1 7 4+
odex:
Aeldari
###
Craftworlds
Elites Wraithblades 5-10 29 5 72 217 5" 3+ 3+ 5 6 3 2 9 3+
odex:
Aeldari
###
Craftworlds
Elites Wraithguard 5-10 23 17 5 200 5" 3+ 3+ 5 6 3 1 9 3+
odex:
Aeldari
###
Craftworlds
Lord of War Wraithknight 1 402 0 0 12" 3+ 3+ 8 8 24 4 9 3+ 5+
10" 4+ 4+
8" 5+ 5+
odex:
Aeldari
###
Craftworlds
Heavy Support Wraithlord 1 103 0 8" 3+ 3+ 7 8 10 4 9 3+
7" 4+ 4+
6" 5+ 5+
odex:
Aeldari
###
Craftworlds
HQ Asurmen Unique 175 0 0 7" 2+ 2+ 4 4 6 5 9 2+ 4+/3+ none
odex:
Aeldari
###
Craftworlds
HQ Avatar of Khaine Unique 250 0 0 7" 2+ 2+ 6 6 8 5 9 3+ 5+ Wailing Doom none
odex:
Aeldari
###
Craftworlds
HQ Baharroth Unique 110 0 0 14" 2+ 2+ 4 4 6 4 9 2+ none
odex:
Aeldari
###
Craftworlds
HQ Eldrad Ulthran Unique 150 0 1 150 7" 2+ 2+ 3 4 6 2 9 6+ 3+ Shuriken pistol, Witchblade, Staff none
of Ulthamar
odex:
Aeldari
###
Craftworlds
HQ Fuegan Unique 150 0 0 7" 2+ 2+ 5 4 6 4 9 2+ none
odex:
Aeldari
###
Craftworlds
HQ Illic Nightspear Unique 80 0 0 7" 2+ 2+ 3 3 5 4 9 5+ none
odex:
Aeldari
###
Craftworlds
HQ Jain Zar Unique 140 0 0 8" 2+ 2+ 4 4 6 4 9 2+ none
odex:
Aeldari
###
Craftworlds
HQ Karandras Unique 150 0 0 7" 2+ 2+ 4 4 6 4 9 2+ none
odex:
Aeldari
###
Craftworlds
HQ Maugan Ra Unique 140 0 0 6" 2+ 2+ 4 4 6 4 9 2+ none
odex:
Aeldari
###
Craftworlds
HQ Prince Yriel Unique 100 0 0 7" 2+ 2+ 3 3 6 4 9 3+ 4+ none
HQ Archon 1 70 1 70 0 0 8" 2+ 2+ 3 3 5 5 9 5+ 2+*
HQ Haemonculus 1 70 1 70 2 140 7" 2+ 2+ 3 4 5 5 8 6+ 5+
HQ Succubus 1 50 1 50 2 100 8" 2+ 2+ 3 3 5 4 8 6+ 4+
Troops Kabalite Warriors 5-20 6 4-19 6 0 0 7" 3+ 3+ 3 3 1 1 7 5+
Troops Kabalite Warrior Sybarite 1 6 0 0 7" 3+ 3+ 3 3 1 2 8 5+
Troops Wracks 5-10 9 4-9 9 12 108 7" 3+ 3+ 3 4 1 2 7 6+ 5+
Troops Wrack Acothyst 1 9 3 27 7" 3+ 3+ 3 4 1 3 8 6+ 5+
Troops Wyches 5-20 8 4-19 8 12 96 8" 3+ 3+ 3 3 1 2 7 6+ 6+/4+
Troops Wych Hekatrix 1 8 3 24 8" 3+ 3+ 3 3 1 3 8 6+ 6+/4+
Elites Beastmaster 1 36 1 36 0 12" 3+ 3+ 3 3 3 3 7 5+
Elites Grotesques 3-10 32 3-10 32 0 7" 3+ 6+ 5 5 4 4 8 6+ 5+
Elites Incubi 5-10 16 4-9 16 0 7" 3+ 3+ 3 3 1 3 8 3+
Elites Incubi Klaivex 1 16 0 7" 3+ 3+ 3 3 2 4 9 3+
Elites Lhamaean 1 15 1 15 0 8" 3+ 3+ 3 3 3 2 8 5+
Elites Mandrakes 5-10 16 4-9 16 0 8" 3+ 3+ 4 3 1 3 7 7+
Elites Mandrake Nightfiend 1 16 0 8" 3+ 3+ 4 3 1 4 8 7+
Elites Medusae 1 21 1 21 0 8" 3+ 3+ 3 3 3 1 8 5+
Elites Sslyth 1 27 1 27 0 8" 3+ 3+ 5 5 3 3 6 5+
Elites Ur-Ghul 1 15 1 15 0 8" 3+ - 4 3 3 4 4 7+ 5+
Fast Attack Clawed Fiends 1-6 32 1-6 32 0 10" 4+ 0 5 4 5 4 5+
Fast Attack Hellions 5-20 14 4-19 14 0 0 14" 3+ 3+ 3 3 1 2 7 5+
Fast Attack Hellion Helliarch 1 14 0 0 14" 3+ 3+ 3 3 1 3 8 5+
Fast Attack Khymerae 2-12 10 2-12 10 0 10" 3+ 0 4 1 3 4 6+ 5+
Fast Attack Razorwing Flocks 1-12 12 1-12 12 0 12" 4+ 0 2 4 4 4 7+
Fast Attack Reavers 3-12 19 2-11 19 0 0 18" 3+ 3+ 3 4 2 2 7 4+
Fast Attack Reaver Arena Champion 1 19 0 0 18" 3+ 3+ 3 4 2 3 8 4+
Fast Attack Scourges 5-10 12 4-9 12 0 0 14" 3+ 3+ 3 3 1 1 7 4+
Fast Attack Scourge Solarite 1 12 0 0 14" 3+ 3+ 3 3 1 2 8 4+
Heavy Support Cronos 1-3 65 1-3 65 0 8" 4+ 3+ 5 6 7 3 9 3+ 5+
Heavy Support Ravager 1 80 1 80 0 0 14" 4+ 3+ 6 6 10 3 7 4+ -/5+
10" 4+ D3
6" 5+ 1
Heavy Support Talos 1-3 75 1-3 75 3 225 8" 3+ 4+ 6 6 7 5 8 3+ 5+
Transport Raider 1 65 1 65 0 14" 4+ 3+ 6 5 10 3 7 4+ -/5+
10" 4+ D3
6" 5+ 1
Transport Venom 1 55 1 55 6 330 16" 4+ 3+ 5 5 6 2 7 4+ -/5+
Flyer Razorwing Jetfighter 1 105 1 105 0 20"-72" 6+ 3+ 6 6 10 3 7 4+ -/5+
20"-48" 4+ D3
20"-32" 5+ 1
Flyer Voidraven Bomber 1 155 1 155 0 20"-60" 6+ 3+ 6 6 12 3 7 4+ -/5+
20"-40" 4+ D3
20"-25" 5+ 1
HQ Drazhar 1 120 Unique 120 0 0 7" 2+ 2+ 4 4 5 4 9 2+ 5+
HQ Lelith Hesperax 1 80 Unique 80 0 0 8" 2+ 2+ 3 3 5 4 8 6+ 3+
HQ Urien Rakarth 1 90 Unique 90 0 0 7" 2+ 2+ 3 5 5 4 8 6+ 4+
HQ
Original Page Battlefield Role UNIT MODELS PER POINTS
Order UNIT PER
MODEL
1 12 HQ Captain 1 74
51 34 Elite VanguardVeteranSquadwithJumpPa 1 18
63 48 Transport Razorback 1 65
5
-Standard 30"
5
-Supercharge 30"
1 Plasma Pistol 7 0
x Relic Blade 21 Melee
x Primarch's Wrath 24"
0 4 31 103 12" 3+ 3+ 4 4 1
0 1 12 30 12" 3+ 3+ 4 4 1
17 1 8 90 12" 6+ 3+ 6 7 10
6" 4+
3" 5+
15 4 0 132 6" 3+ 3+ 4 4 2
15 1 0 33 6" 3+ 3+ 4 4 2
TYPE S AP D ABILITIES
Assaultd6 3 0 1 -
Assault1 6 -1 D3 -
Heavy 6 5 -1 1 -
Rapid Fire 4 0 1 –
2
0 0 0 0 0
Rapid Fire
1 7 -4 1 -
Rapid Fire
1 8 -4 2 Onahitrollof1,thebearerisslainafterallofthisweapon’sshotshavebeenresolved.
0 0 0 0 0
Melee 2 -3 D3 -
Rapid 5 -1 2
Fire2
Heavy 1 8 -2 D6 Amodelcanonlyfireeachofitshunter-killermissilesonceperbattle.
Grenade 8 -4 D6 Youcanre-rollfailedwoundrollsforthisweaponifthetargetisaVEHICLE.
1
A Ld Sv Wargear
tshavebeenresolved.
ceperbattle.
rgetisaVEHICLE.
Options Abilities Power
Level
MC boltgun -> Pistols, Combi-weapons, or Melee And They Shall Know No Fear 5
chainsword -> Storm shield, Relic blade, or Melee Rites of Battle
Iron Halo
Storm Shield
Bolt Pistol & Chainsword -> Storm shield & Pistols, And They Shall Know No Fear -
Melee or 2 Pistols, Melee Combat Squads
1 may take melta bombs Storm Shield
Jump Pack Assault
Bolt Pistol & Chainsword -> 2 of Storm shield, Relic And They Shall Know No Fear 8 (if 5)
blade, Pistols, Melee Combat Squads 9 (if 10)
Bolt Pistol & Chainsword -> Storm shield & Pistols, Storm Shield
Melee or 2 Pistols, Melee Jump Pack Assault
1 may take melta bombs
Twin heavy bolter -> Twin lascannon, Twin Assault Smoke Launchers 5
cannon, Twin heavy flamer, Lascannon + Twin plasma Explodes
gun Transport (6)
May take Hunter-killer missile
May take Storm bolter
14 15 HQ LibrarianonBike 1 119
14 1 133 14" 3+ 3+ 4 5 5
0 7 175 14" 3+ 3+ 4 5 2
0 2 50 14" 3+ 3+ 4 5 2
A Ld Sv Wargear
MC boltgun -> Pistols, Combi-weapons, or Melee And They Shall Know No Fear 7
chainsword -> Storm shield or Melee Rites of Battle
Iron Halo
Storm Shield
Turbo Boost
Bolt pistol -> Pistols, Combi-weapons And They Shall Know No Fear 8
Force stave -> Force sword, Force axe Psychic Hood
Turbo Boost
Bolt pistol -> Sergeant And They Shall Know No Fear 6 (if 3)
Combat Squads 11 (if 6)
Turbo Boost 14 (if 8)
HQ 1 346
Battlefield Role UNIT MODELS PER POINTS Base QTY Addition Total Pts M WS BS S T W A Ld Sv INV Wargear Options Abilities
UNIT PER Added al Pts
MODEL Pts
Heavy Support Hellforged Leviathan 1 175 178 1 -7 346 8" 2+ 2+ 8 8 14 4 8 2+ 5+ 2x Hellforged siege claw + Machina Malifica
5" 3+ 3+ (shoot) / meltagun, 2x hellflamer Hellfire Reactor
3" 4+ 4+ 4+ Dark Fury
(combat Containment Breach
)
HQ Typhus 1 164 1 164 4" 2+ 2+ 4 5 6 4 9 2+ 4+ Manreaper, Destroyer Hive, None Death to the False Emperor
Blight Grenades Disgustingly Resilient
Nurgle's Gift
Cataphractii Armor
Host of the Destroyer Hive
Teleport Strike
Weapon
POINTS RANGE TYPE S AP D ABILITIES
Boltgun 0 24" Rapid 4 0 1 -
Fire 1
Fraggrenades 24" Assaultd6 3 0 1 -
Krakgrenades 24" Assault1 6 -1 D3 -
50 18" Heavy 9 -5 2 IfthetargetmodelisaMONSTER,VEHICLEorTITANICthentheamountofDamagesufferedfromsuccessfulattacksbecomes5perhit.Foreveryfivemodelsintheta
Grav-flux bombard
D3 rgetunit,addD3tothenumberofattacksmadebythisweapon.
Force stave 14 Melee Melee 2 -1 D3 -
Manreaper 0 Melee Melee +3 -3 3 You can re-roll wound rolls of 1 for this weapon
Destroyer Hive 0 6" Pistol 4 -3 1 This weapon hits on hit rolls of 5+ (even when firing Overwatch), regardless of any modifiers
Blight Grenades 0 6" 2D6
Grenad 3 0 1 You can re-roll wound rolls of 1 for this weapon
e d6
Meltagun 17 12" Assault 8 -4 D6 Ifthetargetiswithinhalfrangeofthisweapon,rolltwodicewheninflictingdamagewithitanddiscardthelowestresult.
1
hellflamer 0 8" Heavy 5 -1 2 Attacks made by this weapon automatically hit
D6
HQ 160 1499
Battlefield Role UNIT MODELS PER POINTS Base Added Pts QTY Addition Total Pts M WS BS S T W A Ld Sv INV Wargear Options Abilities Power Degrades
UNIT PER al Pts Level
MODEL
HQ Captain with Jump Pack 1 93 3 1 96 12" 2+ 2+ 4 4 5 4 9 3+ Chainsword, MC boltgun, Frag MC boltgun -> Pistols, Combi-weapons, or Melee And They Shall Know No Fear 6 n/a
grenades, Krak grenades chainsword -> Storm shield, Relic blade, or Melee Rites of Battle
Jump pack Iron Halo
Storm Shield
Jump Pack Assault
HQ Chaplain with Jump Pack 1 90 0 1 12 102 12" 2+ 3+ 4 4 4 3 9 3+ Crozius Arcanum, Bolt pistol, Bolt pistol -> Boltgun, Power fist, Pistols, Combi- And They Shall Know No Fear 6 n/a
Frag grenades, Krak grenades weapons Litanies of Hate
Jump Pack Spiritual Leaders
Rosarius
Jump Pack Assault
HQ Librarian with Jump Pack 1 116 14 1 130 12" 3+ 3+ 4 4 4 3 9 3+ Force stave, Bolt pistol, Frag Bolt pistol -> Pistols, Combi-weapons And They Shall Know No Fear 7 n/a
grenades, Krak grenades, Jump Force stave -> Force sword, Force axe Psychic Hood
pack Jump Pack Assault
Fast Attack Assault Squad with Jump Packs 4-9 16 0 27 36 468 12" 3+ 3+ 4 4 1 1 7 3+ Bolt pistol, chainsword, Frag Up to 2 Bolt pistol & Chainsword -> Flamer, Plasma And They Shall Know No Fear - n/a
grenades, Krak grenades pistol & Chainsword Combat Squads
Jump Pack For every 5, 1 Bolt pistol & Chainsword -> Eviscerator Jump Pack Assault
Fast Attack Assault Squad with Jump Packs - S 1 16 0 3 22 70 12" 3+ 3+ 4 4 1 2 8 3+ Bolt pistol, chainsword, Frag Bolt pistol -> Melee, Pistols And They Shall Know No Fear 6 n/a
grenades, Krak grenades Chainsword -> Melee Combat Squads
Jump Pack May take combat shield Jump Pack Assault
May take melta bombs Combat Shield
Heavy Support Devastator Squad 4-9 13 0 4 54 106 6" 3+ 3+ 4 4 1 1 7 3+ Boltgun, Bolt pistol, Frag Up to 4 Boltgun -> Heavy And They Shall Know No Fear - n/a
grenades, Krak grenades Combat Squads
Heavy Support Devastator Squad - Sergeant 1 13 0 1 13 6" 3+ 3+ 4 4 1 2 8 3+ Boltgun, Bolt pistol, Frag Boltgun -> Sergeant And They Shall Know No Fear 7 (if 5) n/a
grenades, Krak grenades Combat Squads 11 (if 10)
Signum
Transport Infernum Pattern Razorback 1 70 27 1 8 105 12" 6+ 3+ 6 7 10 3 8 3+ Multi-melta May take a storm bolter Smoke Launchers 5 6-10
6" 4+ d3 May take a Hunter-killer missile Explodes 3-5
3" 5+ 1 Transport (6) 1-2
Flyer Fire Raptor Gunship 1 190 192 1 382 20"-45" 6+ 3+ 8 7 16 3 9 3+ Twin avenger bolt cannon, 2 2 Quad heavy bolters -> 2 Twin autocannons Airborne n/a
20"-30" 4+ d3 Quad heavy bolters, 2 Twin 2 Twin Hellstrike launchers -> 2 Twin lascannons Hard to Hit
20" 5+ 1 hellstrike launchers Supersonic
Crash and Burn
Hover Jet
Power of the Machine Spirit
HQ 3
Troops 3
Elites 0
Fast Attack 0
Heavy 1
Transport 1
Flyer
HQ Librarian with Jump Pack 1 116 14 1 130 12" 3+ 3+ 4 4 4 3 9 3+ Force stave, Bolt pistol, Frag Bolt pistol -> Pistols, Combi-weapons And They Shall Know No Fear 7 n/a
grenades, Krak grenades, Jump Force stave -> Force sword, Force axe Psychic Hood
pack Jump Pack Assault
Elite Dreadnought 1 70 63 1 133 6" 3+ 3+ 6 7 8 4 8 3+ Assault cannon, Dreadnought Assault cannon -> Dreadnought Smoke Launchers 7 n/a
CCW + storm bolter Dreadnought CCW + storm bolter -> Missile launcher Explodes
or Twin autocannon
Storm bolter -> Heavy flamer
Elite Vanguard Veteran Squad with Jum 4-9 18 0 4 36 108 12" 3+ 3+ 4 4 1 2 8 3+ Bolt pistol, Chainsword, Frag Bolt Pistol & Chainsword -> Storm shield & Pistols, And They Shall Know No Fear - n/a
grenades, Krak grenades Melee or 2 Pistols, Melee Combat Squads
Jump Pack 1 may take melta bombs Storm Shield
Jump Pack Assault
Elite Vanguard Veteran Squad with Jump 1 18 0 1 9 27 12" 3+ 3+ 4 4 1 3 9 3+ Bolt pistol, Chainsword, Frag Bolt Pistol & Chainsword -> 2 of Storm shield, Relic And They Shall Know No Fear 8 (if 5) n/a
grenades, Krak grenades blade, Pistols, Melee Combat Squads 9 (if 10)
Jump Pack Bolt Pistol & Chainsword -> Storm shield & Pistols, Storm Shield
Melee or 2 Pistols, Melee Jump Pack Assault
1 may take melta bombs
Fast Attack Assault Squad with Jump Packs 4-9 16 0 22 36 388 12" 3+ 3+ 4 4 1 1 7 3+ Bolt pistol, chainsword, Frag Up to 2 Bolt pistol & Chainsword -> Flamer, Plasma And They Shall Know No Fear - n/a
grenades, Krak grenades pistol & Chainsword Combat Squads
Jump Pack For every 5, 1 Bolt pistol & Chainsword -> Eviscerator Jump Pack Assault
Fast Attack Assault Squad with Jump Packs - S 1 16 0 3 22 70 12" 3+ 3+ 4 4 1 2 8 3+ Bolt pistol, chainsword, Frag Bolt pistol -> Melee, Pistols And They Shall Know No Fear 6 n/a
grenades, Krak grenades Chainsword -> Melee Combat Squads
Jump Pack May take combat shield Jump Pack Assault
May take melta bombs Combat Shield
Heavy Support Devastator Squad 4-9 13 0 8 108 212 6" 3+ 3+ 4 4 1 1 7 3+ Boltgun, Bolt pistol, Frag Up to 4 Boltgun -> Heavy And They Shall Know No Fear - n/a
grenades, Krak grenades Combat Squads
Heavy Support Devastator Squad - Sergeant 1 13 0 2 26 6" 3+ 3+ 4 4 1 2 8 3+ Boltgun, Bolt pistol, Frag Boltgun -> Sergeant And They Shall Know No Fear 7 (if 5) n/a
grenades, Krak grenades Combat Squads 11 (if 10)
Signum
Heavy Support Land Raider Redeemer 1 244 95 1 339 10" 6+ 3+ 8 8 16 6 9 2+ Twin assault cannon, 2 May take a Hunter-killer missile Smoke Launchers n/a
5" 4+ d6 Flamestorm cannons May take a storm bolter Explodes
3" 5+ 1 May take a multi-melta Power of the Machine Spirit
Frag Assault Launchers
Transport (12)
Transport Infernum Pattern Razorback 1 70 27 1 8 105 12" 6+ 3+ 6 7 10 3 8 3+ Multi-melta May take a storm bolter Smoke Launchers 5 6-10
6" 4+ d3 May take a Hunter-killer missile Explodes 3-5
3" 5+ 1 Transport (6) 1-2
Elite Relic Sicaran 1 155 10 1 50 215 14" 6+ 3+ 6 7 14 4 8 3+ Twin accelerator autocannon, May take 2 Heavy bolters or 2 Lascannons Smoke Launchers 14 n/a
10" 4+ 3 Heavy bolter May take a storm bolter Explodes
8" 5+ 2 May take a Hunter-killer missile
HQ Knight-Captain Elam Courbray* 1 120 0 1 120 12" 2+ 3+ 4 4 5 4 9 3+ 4+ Sword Excellus, bolt pistol, frag None And They Shall Know No Fear n/a
grenades, krak grenades Iron Halo
Rites of Battle
Martial Comtempt
Teleport Strike
HQ 3
Troops 3
Elites 3
Fast Attack 0
Heavy 3
Transport 1
HQ Lieutenants with Jump Packs 1-2 78 3 1 2 83 12" 2+ 3+ 4 4 4 3 8 3+ Chainsword, MC boltgun, Frag MC boltgun -> Pistols, Combi-weapons, or Melee
grenades, Krak grenades, Jump chainsword -> Storm shield, Relic blade, or Melee
pack
Troops ScoutSquad 4-9 11 0 4 28 72 6" 3+ 3+ 4 4 1 1 7 4+ Boltgun, Bolt pistol, Frag Boltgun - Sniper rifle, Astartes shotgun, Combat Knife And They Shall Know No Fear -
grenades, Krak grenades May take camo cloak Combat Squads
1 Boltgun -> Heavy bolter or Missile Launcher Concealed Positions
Camo Cloak
Troops ScoutSquad - Sergeant 1 11 0 1 7 18 6" 3+ 3+ 4 4 1 2 8 4+ Boltgun, Bolt pistol, Frag Bolt pistol & Boltgun -> Sergeant And They Shall Know No Fear 6
grenades, Krak grenades Boltgun - Sniper rifle, Astartes shotgun, Combat Knife Combat Squads
May take camo cloak Concealed Positions
Camo Cloak
Troops TacticalSquad 5-10 13 0 8 20 124 6" 3+ 3+ 4 4 1 1 7 3+ Boltgun, Bolt pistol, Frag < 10 models, 1 boltgun -> Special or Heavy And They Shall Know No Fear -
grenades, Krak grenades 10 models, 1 boltgun -> Special, 1 boltgun -> Heavy Combat Squads
Troops TacticalSquad - Sergeant 5-10 13 0 2 4 30 6" 3+ 3+ 4 4 1 2 8 3+ Boltgun, Bolt pistol, Frag Bolt pistol & Boltgun -> Sergeant And They Shall Know No Fear 58
grenades, Krak grenades Combat Squads
Elite SternguardVeteranSquad 4-9 16 3 8 56 208 6" 3+ 3+ 4 4 1 2 8 3+ Special issue boltgun, Bolt pistol, Special issue boltgun -> Combi-weapons And They Shall Know No Fear -
Frag grenades, Krak grenades up to 2 Special issue boltgun -> Heavy flamer, Special, Combat Squads
Heavy, Combi-weapons
Elite SternguardVeteranSquad - Sergea 1 16 3 2 22 60 6" 3+ 3+ 4 4 1 3 9 3+ Special issue boltgun, Bolt pistol, Bolt Pistol & Special issue boltgun -> 2 Sergeant And They Shall Know No Fear 7
Frag grenades, Krak grenades Bolt Pistol -> Sergeant Combat Squads
Special issue boltgun -> Combi-weapons
Transport Razorback 1 65 17 2 12 176 12" 6+ 3+ 6 7 10 3 8 3+ Twin Heavy bolter Twin heavy bolter -> Twin lascannon, Twin Assault Smoke Launchers 5
6" 4+ d3 cannon, Twin heavy flamer, Lascannon + Twin plasma Explodes
3" 5+ 1 gun Transport (6)
May take Hunter-killer missile
May take Storm bolter
Flyer StormtalonGunship 1 110 55 1 165 20"-50" 6+ 3+ 6 6 10 3 8 3+ Twin assault cannon, 2 Heavy 2 Heavy bolters -> 2 Lascannons, Skyhammer missile Airborne 9
20"-35" 4+ d3 bolters launcher, Typhoon missile launcher Crash and Burn
20" 5+ 1 Supersonic
Hard to Hit
Strafing Run
Hover Jet
Heavy Support HellblasterSquad 4-9 18 15 8 0 264 6" 3+ 3+ 4 4 2 2 7 3+ Plasma incinerator, Bolt pistol, None And They Shall Know No Fear -
Frag grenades, Krak grenades
Heavy Support HellblasterSquad - Sergeant 1 18 15 2 0 66 6" 3+ 3+ 4 4 2 3 8 3+ Plasma incinerator, Bolt pistol, None And They Shall Know No Fear 12
Frag grenades, Krak grenades
Heavy Support ContemptorMortisDreadnought 1 106 34 1 0 140 9" 2+ 2+ 7 7 10 4 8 3+ 2 Twin heavy bolters 2 Twin heavy bolters -> 2 Twin autocannons, 2 Twin Atomantic Shielding 9
6" 3+ 3+ lascannons, 2 Kheres assault cannons, 2 Multi- Explodes
3" 4+ 4+ meltas, 2 Heavy plasma cannons
HQ 56 2025
Battlefield Role UNIT MODELS PER POINTS Base QTY Addition Total Pts M WS BS S T W A Ld Sv INV Wargear Options Abilities
UNIT PER Added al Pts
MODEL Pts
HQ Captain 1 74 3 1 77 6" 2+ 2+ 4 4 5 4 9 3+ Chainsword, MC boltgun, Frag MC boltgun -> Pistols, Combi-weapons, or Melee And They Shall Know No Fear
grenades, Krak grenades chainsword -> Storm shield, Relic blade, or Melee Rites of Battle
Iron Halo
Storm Shield
HQ Chaplain 1 72 0 1 72 6" 2+ 3+ 4 4 4 3 9 3+ Crozius Arcanum, Bolt pistol, Bolt pistol -> Boltgun, Power fist, Pistols, Combi- And They Shall Know No Fear
Frag grenades, Krak grenades weapons Litanies of Hate
Spiritual Leaders
Rosarius
HQ RhinoPrimaris 1 100 70 1 170 12" 6+ 3+ 6 7 10 3 8 3+ Twin plasma gun, Orbital array May take Hunter-killer missile Self Repair
6" 4+ d3 Smoke Launchers
3" 5+ 1 Explodes
Servo Skull Hub
Transport (6)
Troops TacticalSquad 5-10 13 0 27 351 6" 3+ 3+ 4 4 1 1 7 3+ Boltgun, Bolt pistol, Frag < 10 models, 1 boltgun -> Special or Heavy And They Shall Know No Fear
grenades, Krak grenades 10 models, 1 boltgun -> Special, 1 boltgun -> Heavy Combat Squads
Troops TacticalSquad - Sergeant 5-10 13 0 3 39 6" 3+ 3+ 4 4 1 2 8 3+ Boltgun, Bolt pistol, Frag Bolt pistol & Boltgun -> Sergeant And They Shall Know No Fear
grenades, Krak grenades Combat Squads
Elite ChapterAncient 1 72 4 1 76 6" 3+ 3+ 4 4 4 3 9 2+ Power sword, Frag grenades, None And They Shall Know No Fear
Krak grenades Astartes Banner
Elite Dreadnought 1 70 63 2 266 6" 3+ 3+ 6 7 8 4 8 3+ Assault cannon, Dreadnought Assault cannon -> Dreadnought Smoke Launchers
CCW + storm bolter Dreadnought CCW + storm bolter -> Missile launcher Explodes
or Twin autocannon
Storm bolter -> Heavy flamer
Fast Attack AssaultSquad 4-9 13 0 4 52 6" 3+ 3+ 4 4 1 1 7 3+ Bolt pistol, chainsword, Frag Up to 2 Bolt pistol & Chainsword -> Flamer, Plasma And They Shall Know No Fear
grenades, Krak grenades pistol & Chainsword Combat Squads
For every 5, 1 Bolt pistol & Chainsword -> Eviscerator
Fast Attack AssaultSquad - Sergeant 1 13 0 1 13 6" 3+ 3+ 4 4 1 2 8 3+ Bolt pistol, chainsword, Frag Bolt pistol -> Melee, Pistols And They Shall Know No Fear
grenades, Krak grenades Chainsword -> Melee Combat Squads
May take combat shield Combat Shield
May take melta bombs
Heavy Support Predator 1 90 49 2 278 12" 6+ 3+ 6 7 11 3 8 3+ Predator autocannon Predator autocannon -> Twin lascannon Smoke Launchers
6" 4+ d3 May take 2 Heavy bolters or 2 Lascannons Explodes
3" 5+ 1 May take a Hunter-killer missile
May take a storm bolter
Elite RelicContemptorDreadnought 1 135 84 1 219 9" 2+ 2+ 7 7 12 4 8 2+ 2 Dreadnought CCW + storm One or both CCW -> Dreadnought chainfist + gun Atomantic Shielding
3+ 3+ 3 bolter One or both storm bolters -> Heavy flamers, Plasma Explodes
4+ 4+ d3 blastguns, Graviton blasters Unstoppable Fury
1 Dreadnought CCW + gun -> Multi-melta, Kheres Relic of Ancient Glory
assault cannon, Twin lascannon, Twin heavy bolter,
Twin autocannon, Heavy plasma cannon, Conversion
beam cannon
HQ MagisterSevrinLoth* 1 140 0 1 140 6" 2+ 3+ 4 4 6 3 9 2+ 4+ Magister's ase, bolt pistol, frag None
grenades, krak grenades
HQ 4
Troops 3-6
Elite 5
Fast 1
Flyer 0
Heavy 2
Transports 1
HQ Chaos Lord 1 74 1 74 6" 2+ 2+ 4 4 5 4 9 3+ 4+ Chainsword, bolt pistol, frag Death to the False Emperor
grenades, krak grenades Lord of Chaos
Sigil of Corruption
HQ Warpsmith 1 45 1 45 6" 3+ 2+ 4 4 4 3 9 3+ Power axe Death to the False Emperor
Mechatendrils Master of Mechanisms
Meltagun
Flamer
bolt pistol, frag grenades,
krak grenades
Troops Chaos Space Marine 4-19 13 27 351 6" 3+ 3+ 4 4 1 1 7 3+ Boltgun, Bolt pistol, Frag Death to the False Emperor
grenades, Krak grenades
Troops Aspiring Champion 1 13 3 39 6" 3+ 3+ 4 4 1 2 8 3+ Boltgun, Bolt pistol, Frag Death to the False Emperor
grenades, Krak grenades
Troops Plague Marine 4-19 17 27 459 6" 3+ 3+ 4 5 1 1 7 3+ Plague Knife, boltgun, blight Death to the False Emperor
grenades, krak grenades Disgustingly Resilient
Vectors of Death and Disease
Plague Weapon
Troops Plague Champion 1 17 3 51 6" 3+ 3+ 4 5 1 2 7 3+ Plague Knife, boltgun, blight Death to the False Emperor
grenades, krak grenades Disgustingly Resilient
Vectors of Death and Disease
Plague Weapon
Elite RelicSicaranPunisher 1 155 0 1 50 205 14" 6+ 3+ 6 7 14 4 8 3+ Punisher rotary cannon, May take 2 Heavy bolters or 2 Lascannons Smoke Launchers 14
10" 4+ 3 Heavy bolter May take a storm bolter Explodes
8" 5+ 2 May take a Hunter-killer missile Rolling Thunder
300
9" 4+ 7 Plagueburst Mortar
6" 5+ 6 Heavy Slugger
Heavy Support Plagueburst Crawler 1 110 40 2 4" 6+ 5 5 8 12 3 8 3+ 2 Plaguespitters
110
Corrupted staff
bolt pistol, blight grenades,
HQ Malignant Plaguecaster 1 110 0 1 5" 3+ 3+ 4 5 4 3 8 3+ krak grenades
IW DG
HQ 2 2
Troops 3 3
Elite 2 0
Fast 0 0
Flyer 0 0
Heavy 0 2
Transports 0 1
Weapon
POINTS RANGE TYPE S AP D ABILITIES
Boltgun 0 24" Rapid 4 0 1 -
Fire 1
Fraggrenades 24" Assaultd6 3 0 1 -
Krakgrenades 24" Assault1 6 -1 D3 -
Boltpistol #N/A #N/A #N/A ### #N/A #N/A #N/A
Powersword #N/A #N/A #N/A ### #N/A #N/A #N/A
Chainsword 0 Melee Melee User 0 1 Eachtimethebearerfights,itcanmake1additionalattackwiththisweapon.
Twinheavybolter #N/A #N/A #N/A ### #N/A #N/A #N/A
Twinacceleratorautocannon #N/A #N/A #N/A ### #N/A #N/A #N/A
Stormstrikemissilelauncher #N/A #N/A #N/A ### #N/A #N/A #N/A
Punisherrotarycannon #N/A #N/A #N/A ### #N/A #N/A #N/A
Heavybolter #N/A #N/A #N/A ### #N/A #N/A #N/A
HQ 31 1501
Battlefield Role UNIT MODELS PER POINTS Base Added Pts QTY Addition Total Pts M WS BS S T W A Ld Sv INV Wargear Options Abilities Power
UNIT PER al Pts Level
MODEL
Troops Plague Marine 4-19 17 16 272 6" 3+ 3+ 4 5 1 1 7 3+ Plague Knife, boltgun, blight Death to the False Emperor
grenades, krak grenades Disgustingly Resilient
Vectors of Death and Disease
Plague Weapon
Troops Plague Champion 1 17 2 34 6" 3+ 3+ 4 5 1 2 7 3+ Plague Knife, boltgun, blight Death to the False Emperor
grenades, krak grenades Disgustingly Resilient
Vectors of Death and Disease
Plague Weapon
Heavy Support Havoc 4-9 13 4 100 152 6" 3+ 3+ 4 4 1 1 7 3+ Boltgun, Bolt pistol, Frag Death to the False Emperor
grenades, Krak grenades
Heavy Support Havoc Aspiring Champion 1 13 1 13 6" 3+ 3+ 4 4 1 2 8 3+ Boltgun, Bolt pistol, Frag Death to the False Emperor
grenades, Krak grenades
Heavy Support Obliterator 3 65 3 195 4" 3+ 3+ 5 4 3 3 8 2+ 5+ Fleshmetal Guns Death to the False Emperor
Fleshmetal Guns
Daemonic
Teleport Strike
Elite Hellforged Predator 1 110 52 1 50 212 12" 5+ 3+ 6 7 11 4 8 3+ Plasma destroyer Machina Malifica
6" 4+ 4+ Infernal hunger Hate-fuelled Rampage
3" 3+ 5+ Containment Breach
Smoke Launchers
Heavy Support Hellforged Deredeo 1 135 97 1 -5 227 7" 4+ 2+ 7 7 14 2 8 3+ 5+ Butcher cannon array, Twin Machina Malifica
Dreadnought 5" 5+ 3+ (shoot) / heavy bolter, Plasma array, Hellfire Reactor
3" 6+ 4+ 4+ Hellfire Veil Hellfire Veil
(combat) Helical Targeting Array
Containment Breach
110
Corrupted staff
bolt pistol, blight grenades, krak
HQ Malignant Plaguecaster 1 110 0 1 5" 3+ 3+ 4 5 4 3 8 3+ grenades
IW DG
HQ 0 1
Troops 0 2
Elite 0 3
Fast 0 0
Flyer 0 0
Heavy 0 2
Transports 0 0
Troops TacticalSquad 5-10 13 0 8 26 130 6" 3+ 3+ 4 4 1 1 7 3+ Boltgun, Bolt pistol, Frag < 10 models, 1 boltgun -> Special or Heavy And They Shall Know No Fear -
grenades, Krak grenades 10 models, 1 boltgun -> Special, 1 boltgun -> Heavy Combat Squads
Troops TacticalSquad - Sergeant 5-10 13 0 2 10 36 6" 3+ 3+ 4 4 1 2 8 3+ Boltgun, Bolt pistol, Frag Bolt pistol & Boltgun -> Sergeant And They Shall Know No Fear 58
grenades, Krak grenades Combat Squads
Elite ChapterAncient 1 72 4 1 76 6" 3+ 3+ 4 4 4 3 9 2+ Power sword, Frag grenades, None And They Shall Know No Fear 4
Krak grenades Astartes Banner
Elite ChapterChampion 1 65 4 1 69 6" 2+ 3+ 4 4 4 4 9 2+ Boltgun, Bolt pistol, Power Boltgun -> Champion's Blade And They Shall Know No Fear 4
sword, Frag grenades, Krak Power sword -> Power axe, Power maul, Power lance, Honour or Death
grenades Thunder Hammer, Relic blade
Elite CompanyVeterans 1-4 16 0 4 64 6" 3+ 3+ 4 4 1 2 8 3+ Bolt Pistol, Chainsword, Frag Bolt pistol -> Storm shield, Melee, Pistols And They Shall Know No Fear -
grenades, Krak grenades Chainsword -> Storm shield, Boltgun, Melee, Pistols, Command Squad Bodyguard
Combi-weapons, Special Storm Shield
Elite Company Veterans - Sergeant 1 16 0 1 16 6" 3+ 3+ 4 4 1 3 9 3+ Bolt Pistol, Chainsword, Frag Bolt pistol & Chainsword -> Sergeant And They Shall Know No Fear 4
grenades, Krak grenades Bolt pistol -> Storm shield, Melee, Pistols Command Squad Bodyguard
Chainsword -> Storm shield, Boltgun, Melee, Pistols, Storm Shield
Combi-weapons, Special
Transport Razorback 1 65 17 1 18 100 12" 6+ 3+ 6 7 10 3 8 3+ Twin Heavy bolter Twin heavy bolter -> Twin lascannon, Twin Assault Smoke Launchers 5
6" 4+ d3 cannon, Twin heavy flamer, Lascannon + Twin plasma Explodes
3" 5+ 1 gun Transport (6)
May take Hunter-killer missile
May take Storm bolter
Flyer StormravenGunship 1 172 94 1 8 274 20"-45" 6+ 3+ 8 7 14 3 9 3+ Twin assault cannon, Twin heavy Twin assualt cannon -> Twin lascannon, Twin heavy Airborne 15
20"-30" 4+ d3 bolter, 2 Stormstrike missile plasma cannon Crash and Burn
20" 5+ 1 launchers Twin heavy bolter -> Twin Multi-Melta, Typhoon Supersonic
Missile Launcher Hard to Hit
May take 2 Hurrican bolters Hover Jet
Power of the Machine Spirit
Transport (10)
Heavy Support DevastatorSquad 4-9 13 0 4 96 148 6" 3+ 3+ 4 4 1 1 7 3+ Boltgun, Bolt pistol, Frag Up to 4 Boltgun -> Heavy And They Shall Know No Fear -
grenades, Krak grenades Combat Squads
Heavy Support DevastatorSquad - Sergeant 1 13 0 1 13 6" 3+ 3+ 4 4 1 2 8 3+ Boltgun, Bolt pistol, Frag Boltgun -> Sergeant And They Shall Know No Fear 7 (if 5)
grenades, Krak grenades Combat Squads 11 (if 10)
Signum
Heavy Support -ArmoriumCherub - 5 0 1 5 6" 6+ - 2 4 1 1 3 6+ None None Armorium Cherub -
Heavy Support HellblasterSquad 4 20 18 4 152 6" 3+ 3+ 4 4 2 2 7 3+ Plasma incinerator, Bolt pistol, None And They Shall Know No Fear -
Frag grenades, Krak grenades
Heavy Support HellblasterSquad - Sergeant 1 20 18 1 38 6" 3+ 3+ 4 4 2 3 8 3+ Plasma incinerator, Bolt pistol, None And They Shall Know No Fear 12
Frag grenades, Krak grenades
Elite RelicSicaranPunisher 1 175 60 1 235 14" 6+ 3+ 6 7 14 4 8 3+ Punisher rotary cannon, Heavy May take 2 Heavy bolters or 2 Lascannons Smoke Launchers 14
10" 4+ 3 bolter May take a storm bolter Explodes
8" 5+ 2 May take a Hunter-killer missile Rolling Thunder
Heavy Support ContemptorMortisDreadnought 1 106 34 1 140 9" 2+ 2+ 7 7 10 4 8 3+ 2 Twin heavy bolters 2 Twin heavy bolters -> 2 Twin autocannons, 2 Twin Atomantic Shielding 9
6" 3+ 3+ lascannons, 2 Kheres assault cannons, 2 Multi- Explodes
3" 4+ 4+ meltas, 2 Heavy plasma cannons
Elite RelicDeredeoDreadnought 1 135 67 1 202 7" 4+ 2+ 7 7 14 2 8 3+ Anvillus autocannon battery, Twin heavy bolter -> Twin heavy flamer Smoke Launchers 14
4" 5+ 3+ Twin heavy bolter May take 1 of: Aiolos missile launcher, Atomantic Explodes
3" 6+ 4+ pavaise Layered Atomantic Barriers
Anvillus autocannon battery -> Hellfire plasma Helical Targeting Array
cannonade, Arachnus heavy lascannon battery Atomantic Pavaise
HQ 1
Troops 2
Elite 5
Fast 0
Flyer 1
Heavy 3
HQ Lieutenants 1-2 60
63 48 Transport Razorback 1 65
3 1 8 71 6" 2+ 3+ 4 4 4
0 16 30 238 6" 3+ 3+ 4 4 1
0 4 8 60 6" 3+ 3+ 4 4 1
3 8 56 208 6" 3+ 3+ 4 4 1
3 2 22 60 6" 3+ 3+ 4 4 1
17 3 0 246 12" 6+ 3+ 6 7 10
6" 4+
3" 5+
15 8 0 264 6" 3+ 3+ 4 4 2
15 2 0 66 6" 3+ 3+ 4 4 2
34 1 0 140 9" 2+ 2+ 7 7 10
6" 3+ 3+
3" 4+ 4+
A Ld Sv Wargear
MC boltgun -> Pistols, Combi-weapons, or Melee And They Shall Know No Fear 5
chainsword -> Storm shield, Relic blade, or Melee Rites of Battle
Iron Halo
Storm Shield
< 10 models, 1 boltgun -> Special or Heavy And They Shall Know No Fear -
10 models, 1 boltgun -> Special, 1 boltgun -> Heavy Combat Squads
Bolt pistol & Boltgun -> Sergeant And They Shall Know No Fear 58
Combat Squads
Special issue boltgun -> Combi-weapons And They Shall Know No Fear -
up to 2 Special issue boltgun -> Heavy flamer, Special, Combat Squads
Heavy, Combi-weapons
Bolt Pistol & Special issue boltgun -> 2 Sergeant And They Shall Know No Fear 7
Bolt Pistol -> Sergeant Combat Squads
Special issue boltgun -> Combi-weapons
Twin heavy bolter -> Twin lascannon, Twin Assault Smoke Launchers 5
cannon, Twin heavy flamer, Lascannon + Twin plasma Explodes
gun Transport (6)
May take Hunter-killer missile
May take Storm bolter
7 19 HQ Chaplain 1 72
11 61 HQ LandRaiderExcelsior 1 300
12 14 HQ Librarian 1 93
HQ Lieutenants 1-2 60
17 47 HQ RhinoPrimaris 1 100
97 HQ SergeantChronus 1 35
0 1 72 6" 2+ 3+ 4 4 4
128 0 0 10" 6+ 3+ 8 8 16
5" 4+
3" 5+
14 0 0 6" 3+ 3+ 4 4 4
3 0 0 0 6" 2+ 3+ 4 4 4
70 1 170 12" 6+ 3+ 6 7 10
6" 4+
3" 5+
0 16 30 238 6" 3+ 3+ 4 4 1
0 4 8 60 6" 3+ 3+ 4 4 1
3 8 56 208 6" 3+ 3+ 4 4 1
3 2 22 60 6" 3+ 3+ 4 4 1
17 2 0 164 12" 6+ 3+ 6 7 10
6" 4+
3" 5+
101 0 0 0 20"-45" 6+ 3+ 8 7 14
20"-30" 4+
20" 5+
55 0 0 20"-50" 6+ 3+ 6 6 10
20"-35" 4+
20" 5+
0 0 0 6" 3+ 3+ 4 4 1
0 0 0 6" 3+ 3+ 4 4 1
15 8 0 264 6" 3+ 3+ 4 4 2
15 2 0 66 6" 3+ 3+ 4 4 2
43 0 0 10" 6+ 3+ 8 8 16
5" 4+
3" 5+
95 0 0 10" 6+ 3+ 8 8 16
5" 4+
3" 5+
49 0 0 0 12" 6+ 3+ 6 7 11
6" 4+
3" 5+
0 1 35 6" 3+ 2+ 4 4 4
72 0 0 10" 6+ 3+ 8 8 16
5" 4+
3" 5+
85 0 0 14" 6+ 3+ 6 7 14
10" 4+
8" 5+
60 0 0 14" 6+ 3+ 6 7 14
10" 4+
8" 5+
34 0 0 0 9" 2+ 2+ 7 7 10
6" 3+ 3+
3" 4+ 4+
67 1 202 7" 4+ 2+ 7 7 14
4" 5+ 3+
3" 6+ 4+
2 0 0 12" 6+ 3+ 6 7 10
6" 4+
3" 5+
A Ld Armor INV Save Other Wargear
Save Save
3 8 3+ Storm bolter
d3
1
Options Abilities Power
Level
MC boltgun -> Pistols, Combi-weapons, or Melee And They Shall Know No Fear 5
chainsword -> Storm shield, Relic blade, or Melee Rites of Battle
Iron Halo
Storm Shield
Bolt pistol -> Boltgun, Power fist, Pistols, Combi- And They Shall Know No Fear 5
weapons Litanies of Hate
Spiritual Leaders
Rosarius
Bolt pistol -> Pistols, Combi-weapons And They Shall Know No Fear 6
Force stave -> Force sword, Force axe Psychic Hood
MC boltgun -> Pistols, Combi-weapons, or Melee
chainsword -> Storm shield, Relic blade, or Melee
< 10 models, 1 boltgun -> Special or Heavy And They Shall Know No Fear -
10 models, 1 boltgun -> Special, 1 boltgun -> Heavy Combat Squads
Bolt pistol & Boltgun -> Sergeant And They Shall Know No Fear 58
Combat Squads
Special issue boltgun -> Combi-weapons And They Shall Know No Fear -
up to 2 Special issue boltgun -> Heavy flamer, Special, Combat Squads
Heavy, Combi-weapons
Bolt Pistol & Special issue boltgun -> 2 Sergeant And They Shall Know No Fear 7
Bolt Pistol -> Sergeant Combat Squads
Special issue boltgun -> Combi-weapons
Twin heavy bolter -> Twin lascannon, Twin Assault Smoke Launchers 5
cannon, Twin heavy flamer, Lascannon + Twin plasma Explodes
gun Transport (6)
May take Hunter-killer missile
May take Storm bolter
24 28 Troops TacticalSquad 5-10 13 0 16 30 238 6" 3+ 3+ 4 4 1 1 7 3+ Boltgun, Bolt pistol, Frag < 10 models, 1 boltgun -> Special or Heavy And They Shall Know No Fear -
grenades, Krak grenades 10 models, 1 boltgun -> Special, 1 boltgun -> Heavy Combat Squads
24.1 28 Troops TacticalSquad - Sergeant 5-10 13 0 4 15 67 6" 3+ 3+ 4 4 1 2 8 3+ Boltgun, Bolt pistol, Frag Bolt pistol & Boltgun -> Sergeant And They Shall Know No Fear 58
grenades, Krak grenades Combat Squads
45 33 Elite SternguardVeteranSquad 4-9 16 3 8 56 208 6" 3+ 3+ 4 4 1 2 8 3+ Special issue boltgun, Bolt pistol, Special issue boltgun -> Combi-weapons And They Shall Know No Fear -
Frag grenades, Krak grenades up to 2 Special issue boltgun -> Heavy flamer, Special, Combat Squads
Heavy, Combi-weapons
45.1 33 Elite SternguardVeteranSquad - Sergean 1 16 3 2 22 60 6" 3+ 3+ 4 4 1 3 9 3+ Special issue boltgun, Bolt pistol, Bolt Pistol & Special issue boltgun -> 2 Sergeant And They Shall Know No Fear 7
Frag grenades, Krak grenades Bolt Pistol -> Sergeant Combat Squads
Special issue boltgun -> Combi-weapons
63 48 Transport Razorback 1 65 17 3 0 246 12" 6+ 3+ 6 7 10 3 8 3+ Twin Heavy bolter Twin heavy bolter -> Twin lascannon, Twin Assault Smoke Launchers 5
6" 4+ d3 cannon, Twin heavy flamer, Lascannon + Twin plasma Explodes
3" 5+ 1 gun Transport (6)
May take Hunter-killer missile
May take Storm bolter
66 57 Flyer StormravenGunship 1 172 101 2 16 562 20"-45" 6+ 3+ 8 7 14 3 9 3+ Twin assault cannon, Twin heavy Twin assualt cannon -> Twin lascannon, Twin heavy Airborne 15
20"-30" 4+ d3 bolter, 2 Stormstrike missile plasma cannon Crash and Burn
20" 5+ 1 launchers Twin heavy bolter -> Twin Multi-Melta, Typhoon Supersonic
Missile Launcher Hard to Hit
May take 2 Hurrican bolters Hover Jet
Power of the Machine Spirit
Transport (10)
71 52 Heavy Support HellblasterSquad 4-9 18 15 9 0 297 6" 3+ 3+ 4 4 2 2 7 3+ Plasma incinerator, Bolt pistol, None And They Shall Know No Fear -
Frag grenades, Krak grenades
71 52 Heavy Support HellblasterSquad - Sergeant 1 18 15 2 0 66 6" 3+ 3+ 4 4 2 3 8 3+ Plasma incinerator, Bolt pistol, None And They Shall Know No Fear 12
Frag grenades, Krak grenades
110 15 Elite RelicSicaranPunisher 1 175 60 1 0 235 14" 6+ 3+ 6 7 14 4 8 3+ Punisher rotary cannon, Heavy May take 2 Heavy bolters or 2 Lascannons Smoke Launchers 14
10" 4+ 3 bolter May take a storm bolter Explodes
8" 5+ 2 May take a Hunter-killer missile Rolling Thunder
121 26 Heavy Support ContemptorMortisDreadnought 1 106 34 1 6 146 9" 2+ 2+ 7 7 10 4 8 3+ 2 Twin heavy bolters 2 Twin heavy bolters -> 2 Twin autocannons, 2 Twin Atomantic Shielding 9
6" 3+ 3+ lascannons, 2 Kheres assault cannons, 2 Multi- Explodes
3" 4+ 4+ meltas, 2 Heavy plasma cannons
123 29 Elite RelicDeredeoDreadnought 1 135 67 1 0 202 7" 4+ 2+ 7 7 14 2 8 3+ Anvillus autocannon battery, Twin heavy bolter -> Twin heavy flamer Smoke Launchers 14
4" 5+ 3+ Twin heavy bolter May take 1 of: Aiolos missile launcher, Atomantic Explodes
3" 6+ 4+ pavaise Layered Atomantic Barriers
Anvillus autocannon battery -> Hellfire plasma Helical Targeting Array
cannonade, Arachnus heavy lascannon battery Atomantic Pavaise
HQ 2
Troops 4
Elite 4
Fast 0
Flyer 2
Heavy 2
Transports 3