Você está na página 1de 3

1

2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
using UnityEngine;
using System.Collections;
using System.IO;

public class NativeShareScript : MonoBehaviour {


public GameObject CanvasShareObj;

private bool isProcessing = false;


private bool isFocus = false;

public void ShareBtnPress()


{
if (!isProcessing)
{
CanvasShareObj.SetActive(true);
StartCoroutine(ShareScreenshot());
}
}

IEnumerator ShareScreenshot()
{
isProcessing = true;

yield return new WaitForEndOfFrame();

Application.CaptureScreenshot("screenshot.png", 2);
string destination = Path.Combine(Application.persistentDataPath,
"screenshot.png");

yield return new WaitForSecondsRealtime(0.3f);

if (!Application.isEditor)
{
AndroidJavaClass intentClass = new
AndroidJavaClass("android.content.Intent");
AndroidJavaObject intentObject = new
AndroidJavaObject("android.content.Intent");
intentObject.Call<AndroidJavaObject>("setAction",
intentClass.GetStatic<string>("ACTION_SEND"));
AndroidJavaClass uriClass = new AndroidJavaClass("android.net.Uri");
AndroidJavaObject uriObject =
uriClass.CallStatic<AndroidJavaObject>("parse", "file://" + destination);
intentObject.Call<AndroidJavaObject>("putExtra",
intentClass.GetStatic<string>("EXTRA_STREAM"),
uriObject);
intentObject.Call<AndroidJavaObject>("putExtra",
intentClass.GetStatic<string>("EXTRA_TEXT"),
"Can you beat my score?");
intentObject.Call<AndroidJavaObject>("setType", "image/jpeg");
AndroidJavaClass unity = new
AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject currentActivity =
unity.GetStatic<AndroidJavaObject>("currentActivity");
AndroidJavaObject chooser =
intentClass.CallStatic<AndroidJavaObject>("createChooser",
intentObject, "Share your new score");
currentActivity.Call("startActivity", chooser);

yield return new WaitForSecondsRealtime(1);


}

yield return new WaitUntil(() => isFocus);


CanvasShareObj.SetActive(false);
isProcessing = false;
}

private void OnApplicationFocus(bool focus)


{
isFocus = focus;
}
}

Você também pode gostar