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Mathew

Taylor-Hawkins 32002368












Touch Rugby Matrix Introduction:

Over the six-week Touch Rugby program, the year 7 students will be learning and developing their skills, tactics and understanding of
the game and it’s many aspects. During the first lesson, the basic skills of passing will be taught, as these are essential for any level of
play. Once the students have a basic understanding of this, they will move onto open environment drills involving both attacking and
defending tactics. By the end of the program the students will be able understand utilise the rules, strategies and their skills to play a
round-robin competition against their peers.
Mathew Taylor-Hawkins 32002368

Week 1 Week 2 Week 3 Week 4 Week 5 Week 6

Skills Warm Up Warm Up Warm Up Warm Up Warm Up Warm Up


Eggs and Nest Touch keepy off Rugby relay races 5-man weave Dog and bone Zig-Zag Spirals
-Create space -Move the ball quickly -load the outside leg for -Light on feet - Push off back foot -Follow through after
-Place ball carefully before and efficiently acceleration -Push off outside leg to -Swings arms whilst release
stepping over it -Face target and twist -keep base wide for evade running -Wide base of support
trunk stability -Spread fingers evenly
prior to release






Round Robin Stage 4
1. 32 students in 5 groups
1. Passing 1. Passing/Attacking 1. Attacking of 6 and 2 subs
Chicken run 1. Passing 1. Passing 5v3 Strategy game Initiator Fixtures;
-Ball is released at hip Pass and run Z-time -Fake passes and change -Reach out ahead to touch Round 1:
height - Accelerate quickly -Step, shift, flick direction quickly defender 1v2
-Ball travel low and fast to - Eye contact with -step off opposite foot -Move off outside leg -Lean forward to accelerate 3v4
target receiver before release quickly 5 – umpires
Round 2:
2v3
5v1
4 – umpires
Ss1.1MPA063 Round 3:
Ss1.1MPA063 4v1
5v2

Ss1.1MPA062 3 – umpires
Round 4:
- 1v3
Ss1.1MPA062 Ss1.1MPA062 5v4
2 – umpires
Mathew Taylor-Hawkins 32002368

2. Attacking 2. Restarts 2. Restarts 2. Roll ball 2. Passing Round 5:


Umpires call Plant and run Take the touch Connect 4 5-Star passes 2v4
-Lean forward for take-off -Bend at waist to place -Reach forward toward -Lean down, place ball - Flex wrist on ball release 3v5
-Place ball carefully and ball defender carefully and step over -Spin ball in spiral motion 1 – umpires
quickly -Step quickly over ball -Lean forward when -Clear area ASAP
- accelerating

Ss1.1MPA063
Ss1.1MPA067
Ss1.1MPA062 Ss1.1MPA067 Ss1.1MPA063






Tactics - Have a clear - Ability to find space and - Demonstrate correct - Demonstrate a correct - Have the ability to use - Correctly and fairly
and understanding of which use it effectively restarts and the ability to restart when in evading tactics and strategies in an facilitate a touch rugby
Strategies passes are best suited to -Passing to players in initiate the touch. situations open environment and use game with the right rules
situation (flat, spiral, half) space - Ss1.2MPA061 - Ss1.2MPA061 evasion skills. and using correct
- Ss1.2MPA061 - Ss1.2MPA061 - Initiate the touch - - Ss1.2MPA061 strategies in the game.
- Use a variety of different - Run fast and efficiently - Use tactics and strategies - Dodge around a cone and - Ss3.3MPA063
passes between groups push off back leg - Pick and pop
-Adjust height and speed of - Adjust speed of run for - Flash
passes best result - Use correct strategies
and tactics

Rules - Tackle law 15 - Tackle law 15 - Tackle law 15 - Throw Forward law - Tackle law 15 - Offside rule law 11
- Throw Forward law - Throw Forward law - Throw Forward law 12 12 - Throw Forward law 12 - Tackle law 15
12 12 - Starts and restarts law - Tackle law 15 - Starts and restarts law - Throw Forward law
Mathew Taylor-Hawkins 32002368

- Starts and restarts 13 - Starts and restarts 13 12


law 13 law 13 - Starts and restarts
- Method of scoring law 13
law 9 - Method of scoring
law 9
Game Culmination Game Culmination Game Culmination Game Culmination Game Culmination Game Culmination Game
‘3v3 keepy off’ ‘Capture the flags’ ‘Sequence Soccer’ ‘Race to 5’ ‘Umpire call’ Finals
- Quick passes - Acceleration off back - Respond to quick cues - Accelerate back foot - Stay onside - Use all skills in a game
- Follow through when foot - Step away, step to drive - Run backwards like situation
passing the ball - Create space forward - Create space

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