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DRAWING VECTORS
VECTOR OPERATIONS
Two vectors can be added graphically using either the parallelogram method or
the head-to-tail method.
REFERENCE MATERIAL:
Young, H. D., & Freedman, R. A. (2011). University Physics, Thirteenth Edition. Pearson Education.
ADDING VECTORS
Head-to-Tail Method
Parallelogram Method
COMPONENTS OF A VECTOR
Ax = Acosθ
Ay = Asinθ
MAGNITUDE:
A = √ (Ax2 + Ay2)
DIRECTION:
REFERENCE MATERIAL:
Young, H. D., & Freedman, R. A. (2011). University Physics, Thirteenth Edition. Pearson Education.
tan θ = Ay / Ax
We can also use the components of a set of vectors to find the components of
their sum:
R x = Ax + B x + C x …
R y = Ay + B y + C y …
X = x2 – x1
V av-x = x / t
vx = dx/dt
Aav-x = Vx / t
REFERENCE MATERIAL:
Young, H. D., & Freedman, R. A. (2011). University Physics, Thirteenth Edition. Pearson Education.
Ax = dvx/dt
For a particle with constant acceleration, the velocity changes at the same rate
throughout the motion.
FREE FALL – The motion of an object under the influence of only gravity.
g = 9.8 m/s2
The vertical velocity, but not the acceleration, is zero at the highest point.
vx = dx/dt
vy = dy/dt
REFERENCE MATERIAL:
Young, H. D., & Freedman, R. A. (2011). University Physics, Thirteenth Edition. Pearson Education.
vz = dz/dt
Ax = dvx/dt
Ay = dvy/dt
Az = dvz/dt
PROJECTILE – Any body given an initial velocity then follows a path determined by
the effects of gravity and air resistance.
Eq.1: x = (v0cosα0)t
Eq. 2: y = (v0sinα0)t – ½ gt2
Eq. 3: vx= v0cosα0
Eq. 4: vy = v0sinα0 - gt
FORCE
- A push or pull
REFERENCE MATERIAL:
Young, H. D., & Freedman, R. A. (2011). University Physics, Thirteenth Edition. Pearson Education.
- An interaction between two objects or between an object and its
environment
- A vector quantity, with magnitude and direction
NET FORCES – The vector sum of all the forces on an object is called the resultant
of the forces or net force. The formula for finding the net force is:
Young, H. D., & Freedman, R. A. (2011). University Physics, Thirteenth Edition. Pearson Education.
- A force and its reaction force have the same magnitude but opposite
directions. These forces act on different bodies.
The formula for finding the weight (W) of an object of mass (m) is:
W = mg
FRICTION – The friction between two surfaces arises from the interaction
between the molecules on the surfaces.
KINETIC FRICTION – Acts when a body slides over a surface. The formula for the
kinetic friction force is:
fk = µkn
STATIC FRICTION – Acts when there is no relative motion between the bodies.
The static friction force can vary between 0 and fs <= µsn.
TERMINAL SPEED – A falling body reaches this speed when the resisting force
equals the weight of the body.
REFERENCE MATERIAL:
Young, H. D., & Freedman, R. A. (2011). University Physics, Thirteenth Edition. Pearson Education.
CIRCULAR MOTION
If a particle is in UNIFORM CIRCULAR MOTION, both its acceleration and the net
force on it are directed toward the center of the circle. The net force on the
particle is:
Fnet = mv2 / R
Formula for the work done by a constant force acting at an angle θ to the
displacement is:
W = Fs cos θ
K = ½ mv2
NOTE: The net work on a body changes its speed, and therefore its kinetic energy.
WORK-ENERGY THEOREM – The work done by the net force on a particle equals
the change in the particle’s kinetic energy.
It is expressed as:
Wtot = K2 – K1
STRETCHING A SPIRNG
Fx = kx
The formula for finding the work doe on the spring to stretch it a distance X is:
REFERENCE MATERIAL:
Young, H. D., & Freedman, R. A. (2011). University Physics, Thirteenth Edition. Pearson Education.
W = ½ kx2
Pav = W/ t
P = dW/dt
Ugrav = mgh
Uel = ½ kx2
REFERENCE MATERIAL:
Young, H. D., & Freedman, R. A. (2011). University Physics, Thirteenth Edition. Pearson Education.
TOTAL POTENTIAL ENERGY – The sum of the gravitational potential energy and
the elastic potential energy.
U = Ugrav + Uel
NONCONSERVATIVE FORCE – Forces that do not store potential energy, but they
do change the internal energy of a system.
MOMENTUM – The product of a particle’s mass and its velocity. Represented by:
p = mv
F = dp/dt
IMPULSE – The product of the force and the time interval in which it acts.
TOTAL MOMENTUM – The vector sum of the momenta of the individual particles.
ELASTIC COLLISION – The total kinetic energy of the system is the same after the
collision as before.
REFERENCE MATERIAL:
Young, H. D., & Freedman, R. A. (2011). University Physics, Thirteenth Edition. Pearson Education.
INELASTIC COLLISION – The total kinetic energy after the collision is less than
before the collision.
NOTE: In any collision in which the external forces can be neglected, the total
momentum is conserved.
Density = mass/volume
Pressure = force/area
BUOYANCY FORCE (B) comes from the net effect that the pressure is pushing
from the bottom of the object is greater the pressure pushing down on an object
from the top.
B = ρfluid Vd g
ρfluid Vd g = ρobject Vd g
ρobject / ρfluid = Vd / Vo
REFERENCE MATERIAL:
Young, H. D., & Freedman, R. A. (2011). University Physics, Thirteenth Edition. Pearson Education.
FLOW RATE – Mass of fluid crossing an area / time
CONSERVATION OF MASS – Flow rate remain the same at different part of the
pipe.
ρ1A1v1 = ρ2A2V2
A1v1 = A2v2
NOTE: The conservation of mass equation is also called the continuity equation.
REFERENCE MATERIAL:
Young, H. D., & Freedman, R. A. (2011). University Physics, Thirteenth Edition. Pearson Education.
REFERENCE MATERIAL:
Young, H. D., & Freedman, R. A. (2011). University Physics, Thirteenth Edition. Pearson Education.