Você está na página 1de 10

Part One

The Ideas Behind


the Caro-Kann Defense
Raymond Keene

Two minor 1 9th century chess the move either. So why does Black
masters, Horatio Caro and Marcus play 1 . . . c6?
Kann, go together like Tweedledum The answer is that 1 . . . c6 is a
and Tweedledee. Individually, each useful preparatory move. Whatever
of them is totally unmemorable. White plays in reply Black will
But together they have earned im­ stake a claim in the center with 2 .. .
mortality as the joint originators of d5 . Once he has staked this claim,
the Caro-Kann Defense. It begins there will be time enough for him
like this: to develop his pieces later.
If ... d7-d5 is a good idea for
White Black Black, you may ask why he doesn't
1 e4 c6 simply play it on move one. In fact,
Black sometimes does play 1 . . . d5
in response to 1 e4, but Black's
move suffers from disadvantages
which can be avoided by playing 1
... c6 and then 2 . . d5 . After 1 e4
.

d5 2 exd5 Black has a not entirely


pleasant choice. The immediate
recapture of the pawn by 2 . . .

t't'xd5 brings out the Queen


prematurely. White can play 3
l2'lc3 , threatening the Queen and
developing the Knight with gain of
time. If instead Black plays 2 l2'l f6,
At first sight 1 ... c6 seems an planning 3 . .. l2'lxd5 , White's 3 c4
odd move. It does not develop a makes it difficult for Black to
piece. Although it does open a line regain the pawn.
for the Black Queen to be de­ Originally, the Caro-Kann was
veloped on the d8-a5 diagonal, it is considered a little eccentric at best,
generally a bad idea to bring out downright bad at worst. But it
the Queen early in the game, so achieved respectability when it was
that cannot be the justification for adopted by the renowned Cap-
CARO-KANN DEFENSE

ablanca, World Champion from twice until all or most of the other
1 92 1 - 1 927 . Since then, it has been pieces have been moved once.
taken up from time to time by most Sometimes, however, it is necessary
of the world's leading players and it to move a piece a second time, for
now ranks as one of Black's most instance to prevent its exchange or
solid responses to 1 e4. capture.
White's basic strategy in the 3) Once White has developed his
Caro-Kann is to try to exploit the pieces and staked his claim in the
somewhat unambitious nature of 1 center he should form a specific
. . . c6 in order to obtain a slight long-range plan. The appropriate
advantage in the early stages of the plan will of course depend on what
game, and then to press home this Black has played, but the two most
advantage in the later stages. In common plans are:
order to achieve this he should a) Kingside attack. If Black
follow these general guidelines . castles Kingside (as he usually does)
White can gradually concentrate his
1) Stake a claim in the center pieces on that side and attempt to
with the pawns. White nearly checkmate the Black King . But
always plays 2 d4 (after 1 e4 c6), White must always be alert to the
and therefore will already have possibility that Black might launch
pawns on e4 and d4, two of the a powerful counterattack in the
four central squares . Sometimes center, which is the normal strong
White plays e4-e5 and sometimes he reaction to an attack on the flank .
allows his e-pawn to be exchanged b) Central play. This can take
for Black's d-pawn. It is normally many forms. Two common ideas
not appropriate for White to move are to try to break down Black's
any other pawn in the early stages defenses by playing c2-c4 followed
of the game (except sometimes the by d4-d5 , or f2-f4 followed by f4-
c-pawn) because such pawn moves f5 .
often waste time that should be
used more profitably by developing Black's basic strategy in the
pieces. Caro-Kann is less ambitious than
2) Develop the pieces as rapidly White's. The advantage of having
as possible; that is, try to bring all the first move in chess is somewhat
the pieces to active squares where akin to the advantage of4 serve
they will be ready for the coming in tennis. So at the beginning Black
battle. Normally, the most active should expect to be content with
squares are the ones nearest the neutralizing White's slight advan­
center of the board. To develop all tage and only go on the offensive
the pieces rapidly it is generally later . The following guidelines
advisable not to move any piece generally apply.

2
THE I DEAS BEHIND THE CARO-KANN DEFENSE

1) Black should stake a claim in becomes clear that White's plan is


the center with his pawns . What­ to attack Black's King, Black
ever White plays on the second should make sure that he has
move (after 1 e4 c6), Black 's enough pieces near his King to be
correct move is always 2 . . . d5-it able to beat off the attack. He
was, after all, the whole point of 1 should also be on the lookout for
. . . c6. The Black pawn which an opportunity to launch a
occupies one of the four central counterattack in the center . By the
squares will either remain on d5 or same token, if White plays for a
be exchanged for White's e-pawn. breakthrough in the center, Black
Unlike White, Black cannot aspire must concentrate on neutralizing
to placing a second pawn on one of White's central play and must try
the four central squares in this to take over control of the center
opening. I n the Caro-Kann Black 's himself. Therefore, whether White
e-pawn belongs on e6 rather than plays for the center or for a
on e5, since on e5 the pawn would Kingside attack, Black should
be under attack by White's pawn concentrate on the center .
on d4 and perhaps also by a White Sometimes (especially if White
Knight on f3 . Generally, Black wastes time or plays passively)
should not play . . . e7-e6 until after Black can allow himself the luxury
he has developed his Bishop from of playing on the Queenside, either
c8, since otherwise that Bishop instead of or in addition to play in
would be shut in. The central c-, d-, the center. It is rare in the Caro­
and e-pawns are usually the only Kann for Black to undertake active
pawns Black should move in the operations on the Kingside.
early stages of the game. Having briefly considered the
2) Black should develop his strategy for both players in broad,
pieces as rapidly as possible. The general terms, let us now get down
same considerations apply here as to a little more detail. In the
in the case of White's overall chapters that follow, where the
strategy except that Black, in line different variations of the Caro­
with his object of neutralizing Kann are considered, we will find
White's advantage, should be more that the strategic features of many
willing to exchange pieces. variations are more or less the
3) Black should then form a same, but in some they differ. Here
long-range plan. Since Black is the I will try to explain the charac­
defender (because White moves teristics of each vanatwn. I n
first), his plan will nearly always be highlighting the differences, I will
a response to White's plan. Thus it classify the variations according to
is important for Black to try to the positions of the pawns rather
work out White's intentions . If it than those of the pieces . This is
CARO-KANN DEFENSE

because pieces can move backwards pawn immobile and thus a potential
and pawns can't, so the pawn target for Black to work against .
"skeleton" is more permanent than
that of the pieces . The pawns, Generally, the most appropriate
therefore, tend to dictate the long­ development for each side in this
term considerations applicable to a variation is as follows .
position. W h i te King: Usually castles
Kingside, only occasionally on the
Queenside.
W hite Queen: d3 or e2, oc­
casionally g4.
White Rooks: d l and e l , or d l
and fl .
White King Bishop: d3 , oc­
casionally e2 .
White Queen Bishop: d2, e3 , f4,
or g5 . It is usually best to postpone
the development of this piece until
it is reasonably clear which square
is most suitable.
Typical pawn structure White King Knight: f3 or e2.
Advance Variation W hite Queen Knight: c3 .
White pawns: Except for the d­
This pawn structure arises after and e-pawns, none of the pawns
the moves I e4 c6 2 d4 d5 3 e5 and should be moved in the very early
later e7-e6-the Advance stages of the game. The f-pawn is
Variation (Part Two). often advanced later.
By playing e4-e5 White fixes the Black King: Castles Kingside.
pawn center: now an exchange of Black Queen: b6 or a5 , some­
White's e-pawn for Black' s d-pawn times followed by moving to a6.
is impossible. Whether this is better Black Rooks: One Rook nor­
for White or Black is a matter of mally goes to c8 . This is sometimes
style. There are advantages and followed by . . . Rc7 and then
disadvantages for both sides. White playing the other Rook to cr This
obtains a long-term space ad­ maneuver is called doublingr ooks .
vantage since he has a pawn in Black King Bishop: e7 .
Black's half of the board whereas Black Queen Bishop: f5 .
Black has no immediate prospect of Black King Knight: e7 and then
placing a pawn in White's half. The to f5 or g6. This Knight should be
pawn advance is rather committal, developed before the King Bishop
however, and leaves White's d- to avoid a bottleneck on e7 .

4
THE I DEAS BEHIND THE CARO-KANN DEFENSE

Black Queen Knight: d7 or (after Note that there are two half-open
.. . c6-c5) c6. files. The e-file can be used by
Black pawns: The c-pawn and d­ White, the c-file by Black . In this
pawn having already moved, the vanatton the most appropriate
only other pawn moves that should development for each side is as
be considered in the early stages is follows .
the e-pawn (to e6!) and the c-pawn White King: Castles Kingside.
to c5 . The moves . . . h7-h5 and . . . White Queen: b3 or e2.
g7-g6 may be good later to restrain White Rooks: e l and d l , or e l
the advance of White's Kingside a n d fl .
pawns. White King Bishop: d3 .
White's general strategy in the White Queen Bishop: f4 or g5 .
Advance Variation is to attack on White King Knight: f3 , then e5 .
the Kingside, which is usually White Queen Knight: d2 and then
signalled by f2-f4-f5 . Black's f3 , replacing the King Knight which
overall strategy is to undermine has moved to e5 .
White's pawn center by preparing White pawns: After advancing
and playing . . . c6-c5 , and then to the e- and d-pawns on the first two
develop counterplay by making use moves, no other pawns should be
of the half-open c-file on which his moved in the early stages . Later on,
Rooks should be standing . f2-f4 and perhaps g2-g4 may be
useful as part of a Kingside attack.
Black King: Castles Kingside.
Black Queen: c7, b6, a5 , or c8 .
The latter square may be ap­
propriate for the Queen when the
b7-pawn needs protection.
Black Rooks: b8, c8, e8 , and f8
are all good squares . The specific
choice will depend on White's
development and the actual course
of play.
Black King Bishop: d6 or e7 .
Typical pawn structure Black Queen Bishop: f5 or g4.
Exchange Variation Black King Knight: f6.
Black Queen Knight: c6.
This pawn structure arises after Black pawns: Except for the c-,
the moves I e4 c6 2 d4 d5 3 exd5 d-, and e-pawns, none of the other
cxd5 4 �d3 �c6 5 c3 and later . . . pawns should be moved early in the
e7-e6-the Exchange Variation game. Later on, the maneuver b7-
(Part Three) . b5-b4 is often useful.

5
CARO-KANN DEFENSE

White ' s general strategy is which move order produces it.


usually to attack on the Kingside. The most crucial feature of this
This may involve the moves !!e l ­ pawn structure is White's isolated
e3-g3 , h2-h3 , f2-f4, and even g2-g4- d-pawn. Since an isolated pawn
g5 to force Black 's Knight from its cannot be defended by another
good defensive post at f6 . Black' s pawn but requires defense by the
general strategy is to attack o n the pieces, it is often considered a
Queenside while preparing to weakness . But as compensation,
defend against White's Kingside White has a slight advantage in
action. space because his most advanced
pawn is on his fourth rank while
Black ' s most advanced pawn is only
on his third rank . Such pawn
positiOns provoke theoretical
debates about whether White's
active pieces and advantage in space
are preferable to Black ' s coun­
terplay against the isolated pawn.
In this variation the normal
development for each side is as
follows .
White King: Castles Kingside.
Typical pawn structure White Queen: e2 or d3 . The
Panov Attack Queen should not go to d3 unless
White has already played Ad3 and
This pawn structure arises after then exchanged the Bishop or
the moves l e4 c6 2 d4 d5 3 exd5 retreated it to c2 or b l , since
cxd5 4 c4 liZl f6 5 liZl c3 e6 followed otherwise the White Queen would
later by the exchange of White's c­ get in the way of the Bishop.
pawn for Black's d-pawn-the White Rooks: el and either cl or
Panov Attack (Part Four) . dl .
Although this is part of the Caro­ White King Bishop: d3 .
Kann Defense, the identical pawn White Queen Bishop: g5 and (if
s tructure can arise in other Black plays . . . g7 -g6) h6.
openings (by different sequences, of White King Knight: f3 and later
course), including such diverse e5.
openings as the Queen' s Gambit ( 1 White Queen Knight: c3 .
d4 d 5 2 c4) and the Sicilian Defense White pawns: Except for the (- . d-,
(1 e4 c5). Of course, the same and e-pawns, none of the J other
strategical considerations apply to pawns should be moved early in . the
the pawn structure regardless of game. However, a2-a3 is often a

6
THE I DEAS BEHIND THE CARO-KANN DEFENSE

useful move to prevent a Black Sometimes White is able to break


Knight from reaching b4. down Black's resistance by a
Black King: Castles Kingside. sacrifice on f7 or g6, exposing the
Black Queen: a5 , b6, or d6. Black King .
Black Rooks: c8 and either d8 or Black ' s general strategy is to
e8 . exchange as many pieces as possible,
Black King Bishop: e7 . both to reduce the force of White's
Black Queen Bishop: b7 (after . . . attack and to head for the endgame,
b7-b6) or d7 . where the vulnerability of White's
Black King Knight: f6, then isolated Queen pawn will be even
usually d5 . It is one of the disad­ more significant.
vantages of White's isolated Queen
pawn that once Black plants a Knight
on d5, it cannot be driven away by a
pawn . Once this blockade is
established, Black's Queen Knight
on c6 , which attacks the White
Queen pawn, can remain un­
molested.
Etack Queen Knight: c6, then
sometimes to b4 and d5 .
Black pawns: Except for the c-, d-,
and e-pawns, no other pawn should
be moved early in the game. Later Typical pawn structure
on, . . . b7-b6 may be useful, to allow Tartakower Variation
the Queen Bishop to be developed on
the long aS-hi diagonal, a so-called This pawn structure arises after
fianchetto development . the moves 1 e4 c6 2 d4 d5 3 .:Uc3 dxe4
White's normal strategy in the 4 .:Uxe4 .:U f6 5 .:Uxf6 + exf6-the
Panov Attack is to attack Black 's Tartakower Variation (Part Five) .
King. One common maneuver is In this variation Black voluntarily
i;td3 , Ac2 (or b l ) , �d3 , and Ag5 , accepts the slight handicap of
threatening the capture of Black's doubled pawns . I n exchange for this
Knight followed by �xh7 mate impaired pawn structure, he is able
(assuming, of course, that Black has to develop his pieces with greater
castled on the Kingside). To prevent freedom than in most variations of
this, Black will be forced to play the the Caro-Kann. The drawback
weakening move . . . g7-g6, and this (besides the doubled pawns them­
will allow White to play his Queen selves) is that he concedes to White a
Bishop menacingly to h6. White may four-to-three pawn maj ority on the
continue with !!e l -e3-g3 (or h3) . Queenside. White may be able to

7
CARO-KANN DEFENSE

exploit this in the endgame by the Kingside is crippled and it will


creating a passed pawn. therefore be much more difficult for
I n this variation the usual devel­ him to create a passed pawn of his
opment for each side is as follows : own. However, the point of the
White King: Castles either on the whole variation is Black's intention
Kingside or the Queenside. Queens to prevent White from making use of
are often exchanged early in this his Queenside advantage by
variation, and in that case the White developing his pieces quickly and
King may be better left in the middle, effectively.
where it is placed well for the end­
game.
White Queen: e2.
White Rooks: el and dl.
White King Bishop: d3 or c4.
White Queen Bishop: f4 or e3 .
White King Knight: e2 or f3 .
White Queen Knight: Exchanged
on move 5 .
White pawns: The only reasonable
pawn move besides e2-e4 and d2-d4
is c2-c4.
Black King: Castles Kingside, but Typical pawn structure
if the Queens are exchanged very Bronstein/Larsen Variation
early, the King may be left in the
middle. This pawn structure arises after
Black Queen: e7, c7, b6, or a5 . the moves l e4 c6 2 d4 d5 3 �c3 dxe4
Black Rooks: e8 and d8 . 4 �xe4 �f6 5 �xf6 + gxf6-the
Black King Bishop: d6 or e7 . Bronstein/Larsen Variation (Part
Black Queen Bishop: e6 or g4. Six), which is also known as the
Black King Knight: Exchanged on Nimzovich Variation.
move 5 . This time Black recaptures on f6
Black Queen Knight: d7 . with his g-pawn. His doubled pawns
Black pawns: None of the pawns are weaker here than in the Tar­
should be moved early in the game, takower Variation (because here the
except the c- and d-pawns. Kingside pawns are separated) and
White's overall strategy in the the isolated h-pawn may also become
Tartakower Variation is to exchange a target for the White pieces . As
pieces and try to make use of his compensation, Black not only has
Queenside pawn maj ority to create a active piece play (as in the Tar­
passed pawn. Since Black ' s f-pawns takower Variation) but �· a half­
are doubled, his pawn majority on open g-file, which m aY be a very

8
THE IDEAS BEHIND THE CARO-KANN DEFENSE

useful avenue of attack if White Black should attack on the


castles on the Kingside-and White Kingside in this variation, making
usually does castle there because use of the open g-file. He may
otherwise his intended action on the combine this with some sort of ac­
Queenside would be too risky. tion in the center, usually beginning
The usual development for each with . . . e7-e5-e4 or . . . c6-c5 .
side in this variation is as follows .
White King: Castles Kingside.
White Queen: e2 � b3 , or d3 .
White Rooks: e 1 and d 1 .
White King Bishop: e2 or d3 .
White Queen Bishop: f4 or e3 .
White King Knight: f3 .
White Queen Knight: Exchanged
on move 5 .
White pawns: In addition t o the d­
and e-pawns, the only other rea­
sonable pawn moves early in the
game are the c-pawn to c4 and the h­ Typical pawn structure, Solid Lines
pawn to h3 in reply to . . . Ag4 .
Black King: Castles Queenside, or This pawn structure arises after
is sometimes left in the middle. the moves 1 e4 c6 2 d4 d5 3 �c3 dxe4
Kingside castling is unsafe in view of 4 �xe4 when Black does not con­
the open g-file. tinue with an immediate 4 . . . �f6
Black Queen: c7. allowing his f-pawns to be doubled.
Black Rooks: d8 and g8. It therefore occurs both in the Solid
Black King Bishop: d6. Lines (Parts Seven and Eight) and in
Black Queen Bishop: f5 or g4. the Queen Bishop Line (Part Nine).
Black King Knight: Exchanged on White has a space advantage be­
move 5 . cause he has a central pawn on his
Black Queen Knight: d7 . fourth rank whereas Black 's most
Black pawns: Only the c-, d-, and advanced central pawn is only on his
e-pawns should be moved early in the third rank. However, Black has a
game. A later advance of the h-pawn solid position (whence the name of
may be helpful when Black is at­ the variation) without any specially
tacking the White Kingside. vulnerable points.
White's general strategy is to The best squares for the pieces in
break open the center by d4-d5 , these lines are usually as follows .
which is often prepared by c2-c4. He White King: Castles Kingside or
may also try to attack Black's Queenside.
Kingside pawns. White Queen: e2 or d3 .

9
CARO-KANN DEFENSE

White Rooks: d1 and e 1 . when playing Black? Are you willing


White King Bishop: d3 . to face it as White or should you play
White Queen Bishop: d2 or g5 . something other than 1 e4?
White King Knight: f3 and later The Caro-Kann will suit you if any
often e5 . of the following apply to you.
White Queen Knight: c3 , then to 1) You like solid positions in
e4 and either g5 (Part Seven) or g3 which neither side needs to take great
(Part Eight) . risks. The Caro-Kann is certainly
White pawns: In the Queen Bishop much safer than such sharp attacking
Line White's h-pawn often goes to openings as the Sicilian Defense ( 1 e4
h5 . In both the Solid Lines and the c5) . If you play the Caro-Kann you
Queen Bishop Line the move c2-c4 is are unlikely to score many rapid
often useful. Otherwise, only the d­ victories, but by the same token you
and e-pawns should be moved early. are unlikely to suffer any quick
Black King: Castles Kingside in the disasters.
Solid Lines and Queenside in the
2) You are not too worried that
Queen Bishop Line.
you may only draw the game. The
Black Queen: c7.
solid nature of the Caro-Kann means
Black Rooks: d8 and sometimes
that it results in a higher proportion
e8 .
of draws than do more dynamic
Black King Bishop: b7 (after . . .
defenses , such as the Sicilian. It is
b7-b6) i n the Solid Lines and f5 in
therefore an ideal opening as Black
the Queen Bishop Line.
against a stronger opponent when a
Black King Knight: f6.
draw would be satisfactory.
Black Queen Knight: d7 .
Black pawns: I n the Solid Lines, 3) You have neither the time nor
. . . b7-b6 is often a good idea, to the inclination to memorize a lot of
allow the fianchetto development of detailed variations. In some openings
the Queen Bishop. I n the Queen you can be crushed merely because
Bishop Line, . . . h7-h6, to give the your opponent has learned some
Queen Bishop a retreat square on h7, detailed variation which you don't
is necessary if White plays h2-h4. know. This rarely happens in the
Otherwise, only the c-, d-, and e­ Caro-Kann. In this opening it is
pawns should be moved early. more important to understand the
underlying ideas than to learn vari­
By now you should have a rough ations. If you understand the ideas
idea of the kinds of positions that you should have no difficulty im­
arise in the Caro-Kann. Do these provising a reasonable plan even if
kinds of positions appeal to you? Is your opponent plays an unexp�cted
the Caro-Kann the defense for you move.

10

Você também pode gostar