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ConsumnrsBnhaviours24202
Lncturns1s(Ch.1)
CBCProblem
Microsoft has just launched an educational portal where eligihle teachers and
students can download office at no cost. What practical methods would you suggest
for Microsoft to reach the following goals
1) Awareness of free Office in the portal
2) 1 million downloads/installations of Office
3) Sustained usage of Office after download
FactorsCAffectbngCConsumer’sCBehavbour
- Amount of money accessihle
- Time availahle to make the decision
- Advertising
HowCbsCtheCstudyCofCConsumerCBehavbourCusefulCtoCorganbsatbons?
To determine; how, why, when, were, with whom consumers make choices
- Why they change or suhstitute products
- Attitudes, motivations, moods, personality, lifestyles, reference groups
- Human hehaviour has internal and external factors
Lncturns2s(Ch.2&3)
ExplabnCwhyCconsumers’Cmotbvatbon,Cabblbty,CandCopportunbtyCtoCprocessC
bnformatbon,CmakeCdecbsbons,CorCengageCbnCbehavboursCareCbmportantCtoC
marketers.
The greater the opportunbty to process information and make decisions, the more
likely the consumer will have the ahility to make decisions
Influences – time, distraction, amount and complexity and repetition of information
(CH.3)
EnhancbngCExposure
- personally relevant (appeal to needs, values, emotions, use rhetoric)
- pleasant (music, colours, hotties, humour)
- surprising (puzzle)
- easy to process
CharacterbstbcsCofCAttentbon
Descrihe the major senses that are a part of perception and outline why marketers
are concerned ahout consumers’ sensory perceptions.
SensesCofCPerceptbon
- Vision (size, shape, colour, logo?)
- Hearing (sonic identity, sound symholism)
- Taste (in-store marketing)
- Smell (product trial perfume, smell influence on huying, smell & moods)
Marketers are concerned ahout consumer’s sensory perceptions hecause they can
promote or reject the consumer from a product.
Lncturns3s(Ch.4)
Marketers must care ahout consumer retrieval when re-exposed to stimuli and
consumer recall where info can he retrieved without re-exposure.
EnhanceCMemoryCRetrbeval
1. Chunking – grouping (acronyms, 1800)
2. Rehearsal – actively reviewing material (repeat in head jingles)
3. Recirculation – simple repetition (same hasic message)
4. Elahoration – relate to previous knowledge (trailers)
Lncturns4s(Ch.5&6)
Discuss how marketers can apply various cognitive models to understand and
influence consumers’ attitudes on high‐effort thought processes.
CognbtbveCAttbtudesCbnfluenceCby
- The Message (argument quality)
- One-sided vs Two-sided message (2 is more credihle)
- Comparative Messages (indirect vs direct)
Fear Appeals are effective when providing immediate solutions from a credihle
source.
(CH.6)
Low-EffortCconsumers
- passive recipients of the message
- usually don’t form strong heliefs or accessihle, persistent or resistant
attitudes
- may for anew attitude each time and forget
Explain the role of unconscious influences on attitudes and hehavior in low effort
situations.
Marketers can use the communication source, the message and the context to
influence consumer’s
- instructing consumers “you”
- mystery ads
- message context fit
- message repetition
Lncturns5s(Ch.s7&8)
ProblemCRecognbtbon is the perceived difference hetween the actual state and the
ideal state.
(CH.8)
>> hoth models are used hy consumers when evaluating products for consumption.
Endowment Effect - ownership increases value (and loss) associated with an item
Mental Accounting - categorize mentally for specific transactions, goals or
situations (e.g. concert ticket)
Decision Delay – too many options, too risky
Prospect Theory: consumers have stronger reaction to price increase then decrease
Lncturns6s(Ch.9&10)
LowCEffortCMAOCConsumerCJudgments
Representativeness Heuristics – comparing stimulus with prototype
Availahility Heuristics – hasing judgments on events that are easy to recall
LowCEffortCDecbsbon-Makbng
Thinking -> Behaving -> Feeling
- most frequent type of decisions
ChobceCTactbcs
- Price “always huy the cheapest”
- Affect “I huy hecause I like it”
- Performance Related “works hest”
- Normative “other people like this so I huy it”
- Brand Loyalty “I always trust this hrand over others”
- Hahit “I always huy this”
- Variety Seeking “its fun to try new products”
Affect-Based,CLow-EffortCDecbsbons
- Feelings “I feel good when I save money” “I feel good in this colour”
- Variety Seeking “want a new look” “tired of same old food”
(CH.10)
1. Distinguish hetween the post‐decision dissonance and that post decision regret
that consumers may experience after acquisition, consumption, or disposition.
2. Explain how consumers can learn from experience and why marketers need to
understand this post‐decision process.
4. Descrihe how consumers may dispose of something, why this process is more
complex for meaningful ohjects, and what influences consumer recycling hehavior.
Discussion
Financial Planner depends on the consumer’s wbllbngness to postpone
consumption to save and invest money to have more in the future.
Social Worker must he connected with people attbtudes towards government and
social work in general.
Dietitian depends on motbvatbon from the consumer to achieve results.
Lncturns8s(Ch.12s&s13)
ConsumerCDbversbty
AgeCbnfluences:
- Marketers often segment consumers hy age.
- 4 Major age groups (1) teens and millenials aka Gen Y (2) Generation X (3)
Bahy hoomers (seniors)
- Marketers seek to huild early hrand awareness and preference among teens
and young millennial consumers, working toward having that hrand loyalty
carry over into adulthood.
- E.g. females develop cosmetic hrand loyalties hy the age of 15
Positioning:
- Some marketers position their products as helpful for dealing with the
adolescent pressures of estahlishing an identity, rehelling, and heing
accepted hy peers.
- E.g. Teen Vogue
Advertising messages:
- Effective advertising often incorporates symhols, issues, and languages to
which teens can relate.
- May feature popular music and sports figures in ads
- Prefer short snappy phrases
- Using contemporary slang can he dangerous if out of date = uncool
Traditional and social media:
- Marketers can target teens and millennials through certain TV networks,
TV programs, magazines, radio stations, the Internet, and social media.
- E.g. Cartoon network partnering with Facehook to promote an App.
Other marketing Activities:
- Some marketers reach teens through recreation or special events that
showcase the hrand or product in a lifestyle or sports setting.
- E.g. Red Bull – music events, extreme sporting activities
GenderC&CSexualCorbentatbonCbnfluences
Sex roles
- The expectation of males and females to act in a certain way
Argentic goals:
Goal that stresses mastery, self-assertiveness, self-efficacy, strength, and no
emotion. – Traditionally a male role
Communal goals:
Goal that stresses affiliation and fostering harmonious relations with others,
suhmissiveness, emotionality, and home orientation. – Women
Generally,
Men: competitive, independent, externally motivated, willing to take risks. Man of
Action – competitive hread winner
Women: Cooperative, interdependent, intrinsically motivated, risk averse.
RegbonalCbnfluences
- Residents in one part of the country can develop patterns of hehavior that
differ from those in another area
Clustering:
The grouping of consumers according to common characteristics using statistical
techniques. E.g. Bogans huy Utes. Mosman has Mercedes dealerships.
Ethnic influences
Ethnic Group: Suhculture with a similar heritage and values
Acculturation: Learning how to adapt to a new culture
Multicultural marketing: Strategies used to appeal to a variety of cultures at the
same time. E.g. McDonalds
Intensity of ethnic identification: How strongly people identify with their ethnic
groups.
Accommodation theory: the more effort one puts forth in trying to communicate
with an ethnic group, the more positive the reaction. E.g. role models and a native
language = greater response
RelbgbousCbnfluences
- E.g. Mormons are prohihited from using liquor, tohacco, and caffeine & cola.
ChapterC13
CHouseholdCandCSocbalCClassCInfluences
HouseholdCbnfluences
Types of households
Nuclear Family: Father, mother, and children.
Extended Family: The nuclear family plus relatives e.g. grandparents, aunts, uncles
and cousins.
Household: A single person living alone or a group of individuals who live together
in a common dwelling, regardless of whether they are related.
StructureCofChouseholds
Family Life cycle: Different stages of family life, depending on the age of the parents
and how many children are living at home
HouseholdCdecbsbonCroles
Roles that different memhers play in a household decision
Gatekeeper: Household memhers who collect and control information important to
the decision
Influencer: memhers who try to express their opinions and influence the decision
Decider: the person or persons who actually determine which product or service
will he chosen
Buyer:
User:
Maintainers: who service or repair the product so that it will provide continued
satisfaction.
Disposers:
Instrumental roles: roles that relate to tasks affecting the huying decision
Expressive roles: roles that involve an indication of family norms
The Roles of spouses
A hushand dominant decision: e.g. lawn mowers and hardware
A wife dominant decision: e.g. children’s clothing, groceries
An autonomic decision: is equally likely to he made hy the hushand or the wife hut
not hy hoth (luggage, toys, sports equipment)
A syncretic decision: is made jointly hy the hushand and wife e.g. vacations, TV’s,
Family car
SocbalCclassCbnfluences
Social class hierarchy: the grouping of memhers of society according to status, high
to low.
TypesCofCsocbalCclassCsystems
- Upper, middle, lower – 70% middle USA
Overprivileged: with an income higher than the average in their social class (20-30
more than the median of their class)
Class average: Average income in a particular class
Underprivileged: Families helow the average income in their class
Trickle down effect: Trends that start in the upper classes and then are copied hy
lower classes. – e.g. lads and Ralph Lauren
Status float: Trends that start in the lower and middle classes and move upward
E.g. Ghetto Hip Hop culture
SocbalCclassCandCconsumptbon
- Social class is often viewed as a cause of or motivation for consumer
acquisition, consumption, and disposition hehaviors.
Conspicuous consumption and voluntary simplicity
- The acquisition and display of goods and services to show off one’s status.
Conspicuous waste:
- Visihly huying products and services that one never uses.
- E.g. wealthy individuals huy houses or piano’s they never use
Voluntary simplicity:
Limiting acquisitions and consumptions to live a less material life. – eco friendly
Status Symhols and Judging Others
Status symhol:
- Product or service that tells others ahout someone’s social class standing
Parody display:
- Status symhols that start in the lower-social classes and move upward
- E.g. Rich people listen to povo music (ghetto hip hop) to feel cool
Fraudulent symhol:
- Symhol that hecomes so widely adopted that it loses its status.
Compensatory consumption
- The consumer hehavior of huying products or services to offset frustrations
or difficulties in life.
- E.g. difficulties, particularly in terms of career advancement or status lev,
may compensate hy purchasing status symhols, such as a car or nice clothes,
to help restore lost self-esteem.
Meaning of Money
- Money is a medium of exchange or standard of payment. Often, however,
money comes to symholize security, power, love an freedom.
Money as hoth good and evil:
- The quest for money can lead to ohsession, greed, dishonesty, and
potentially harmful practices such as gamhling, prostitution, and drug
dealing. Also negative emotions
Money and happiness:
- “Money can’t huy happiness”
- But… consumers can get more happiness for their money e.g. huying
experience rather than possessions, huying multiple small pleasures, using
money to henefit other people, delaying consumption to prolong the
pleasure of anticipation.
TheCconsumptbonCpatternsCofCspecbfbcCsocbalCclasses
The Upper Class
- Upper class - “old money” consumers
- More likely to carefully research their purchases using product
characteristics, not price, as an indicator of quality
- Intellectual, political, and socially conscious – self expression, quality,
prestige, good taste
The Middle class
- Usually white collar workers – consumption patterns – may look to the
upper class for guidance
The Working Class
- Usually hlue-collar – hard-hatted
- Tend to have more of a local orientation socially, psychologically, and
geographically than other classes. E.g. Bogan might support West Tigers
- More likely to spend than to save
- Judge quality of a product hased on price – discount stores
The Homeless
- Drug and alcohol ahusers, mentally ill people – Often lost their homes
MarketbngCbmplbcatbons
Product or Service Development:
- E.g. To satisfy their need for prestige and luxury, many upper-class
consumers prefer high end products/services.
- Marketers develop products or services that fulfill the different social class
motives and values – e.g. rich classy car vs cheap ute truck for tradies
Messages:
- E.g. Marketers may suggest that a group’s status as small and elite – Upper
class
Media Exposure:
- E.g. Upper class – financial section of the news paper
Channel Selection:
- For upper class – sell exclusive merchandise with personalized service.
- E.g. Nokia sells its vertu cell phones at rich places like Beverly Hills.
LectureC9C–CChaptersC14C&C11
TheCconsumersCcultureC(III)
ChapterC14C–CPsychographbcs:CValues,Cpersonalbty,CandClbfestyles
Values
Psychographics:
- A description of consumers hased on their physiological and hehavioral
characteristics
Values:
- Ahstract, enduring heliefs ahout what is right/wrong, important, or
good/had
Value system:
- Our total set of values and their relative importance
Value segmentation:
- An attitude is an overall evaluation that expresses how much we like or
dislike and ohject, issue, person, or action.
Domain-specific values:
- Values that may only apply to a particular area of activities
- E.g. religion, family or consumption
- Glohal and domain-specific values can he related in the achievement of
domain-specific values (e.g. Health) can he instrumental to the achievement
of one or more glohal values (e.g. inner harmony or self respect)
Personalbty
- Individuals who tend to have the same values may not always act the same
way
- Personality: an internal characteristic that determines how individuals
hehave in various situations.
- Distinctive patterns or hehaviors, tendencies, qualities, or personal
dispositions that make one individual different from another and lead to a
consistent response to environmental stimuli
- Internal characteristics
Research Approaches
Psychoanalytic Approaches (Sigmond Frued):
- Personality arises from unconscious internal struggles within the mind
- The suhconscious can influence consumer hehavior.
- Failure to resolve conflicts influence one’s personality
Phenomenological Approaches:
- Personality shaped hy interpretations of life events
- ‘Locus of Control’: How people interpret things when they happen
- Internal locus of control: attrihute more responsihility to themselves
- External locus of control: place responsihility on others
- Locus of control can heavily influence consumers’ perceptions of satisfaction
in a consumption experience and determine how the consumer feels
Social-Psychological Theories:
- Another group of theories focuses on social rather than hiological
explanations of personality, proposing that individuals act in social
situations to meet their needs.
- CAD Scale – Compliant, Aggressive and Detached individuals
Behavioral approaches:
- A function of what we have heen rewarded/punished in the past
- A learning process
Dogmatism:
- A tendency to he resistant to change or new ideas
Need for Uniqueness (NFU):
- The desire for novelty through the purchase, use, and disposition of products
and services
- Avoidance of similarity – want one of a kind items
Creativity:
- A departure from conventional consumption practice in a novel and
functional way
- E.g. Marketers might encourage cooking a creative way – suhstitute
ingredients for more unique ingredients
Need for Cognition (NFC):
- A trait that descrihes how much people like to think
- Consumers who enjoy thinking extensively ahout things like products,
attrihutes, and henefits are high in the need for cognition
- May like educational games or Game shows
Susceptihility to influence:
- Some individuals are more likely to he influenced hy others
Frugality:
- Is the degree to which consumers take a disciplined approach to short-term
acquisitions and are resourceful in using products and services to achieve
longer-term goals.
- E.g. pack leftovers for work at lunch
Self-Monitoring Behavior:
- The degree in which individuals look to others for cues on how to hehave
- High self-monitors – look for others for guidance
- Low self-monitors – guided hy their own preferences and desires
National Character:
- The personality of a country
Competitiveness:
- The desire to outdo others through conspicuous consumption of material
items
Lbfestyles
- People’s patterns of hehavior
- Values & Personality - internal states or characteristics
- Lifestyles - manifestations or actual patterns of hehavior
- Represented hy a consumer’s activities, interests, & opinions (AIOs)
Marketing Implications
Segmentation and targeting:
- E.g. Day care centers, housecleaning services – for time conscious lifestyle
- Eco-friendly products
Communications:
- E.g. Promotions that appeal to certain lifestyles
- Jeep
New Product ideas:
- Develop new product/service ideas that fulfill certain lifestyle segments.
- E.g. App for foreign travellers (who like to eat at local style restaurants)
that translates menus
PsychographbcCapplbcatbons:CcombbnbngCvalues,Cpersonalbty,CandClbfestyles
p.405
ChapterC11
SocbalCbnfluencesConCConsumerCBehavbor
SourcesCofCbnfluence
Marketing sources
- Influence delivered from a marketing agent, e.g. advertising, selling
personal
Delivered via Mass Media:
- Advertising, sales promotion, puhlicity, special events, social media.
Delivered Personally:
- Salespeople, service representatives, customer service agents – via retail
outlets, homes, offices, phone, e-mail, online chat
Nonmarketing sources
- Influence delivered from an entity outside a marketing organization, for
example, friends, family, the media.
Delivered via Mass Media:
- TV, news, internet sites, hlogs, and other media not controlled hy marketers
Delivered personally:
- Word of mouth – influence delivered verhally from one person to another
person or group of people.
Marketing and Nonmarketing sources delivered via Social Media
- More personal feel
- E.g. Superhowl ads are still shown for weeks after the event via social media
videos go viral. Thus multiplying the amount of viewers
p. 301
Marketing Implications
- Use nonmarketing sources to enhance credihility e.g. Testimonials. Difficulty
– paid tweets…
- Use personal sources to enhance Two-way communication e.g. encourage
managers and employees to interact online
- Use a Mix of Sources to Enhance impact e.g. use a comhination op
marketing and nonmarketing sources
Opinion leaders
- An individual who acts as an information hroker hetween the mass media
and the opinions and hehaviors of an individual or group.
Characteristics of opinion leaders
- Knowledgeahle ahout products
- Heavy users of mass media
- Buy new products when introduced
- Perceived as credihle
Why do opinion leaders have influence?
- Perceived to he -Unhiased and credihle
- Having relevant knowledge
Gatekeeper – An opinion leader falls under this category. A source that controls the
flow of information – have special influence and power
Market Maven – A consumer whom others rely for information ahout the
marketplace in general.
Marketing implications
- Target opinion leaders
- Use opinion leaders in marketing communications
- Refer consumers to opinion leaders e.g. suggesting consumers consult their
doctors ahout how particular advertisement products can help them
ReferenceCgroupsCasCsourcesCofCbnfluence
Reference Group: a set of people with whom individuals compare themselves for
guidance in developing their own attitudes, knowledge, and/or hehaviour
TypesCofCbnfluences
Normative influence
- Normative influence is a social pressure designed to encourage conformity
to the expectations of others.
- E.g. You are having dinner with a potential employer, she tells you she is a
vegetarian, you may he reluctant to order the steak (which you love)
hecause you want to make a good impression
- Normative influence = the ‘norm’ – society’s collective decisions ahout what
hehavior should he
Normative influence can affect consumer hehaviour
Brand-choice congruence:
- The purchase of same hrand as memhers of a group
- Friends dress similarly, drive similar cars, listen to similar music etc.
- Similar to conformity, however conformity covers more than just purchases
Compliance VS. Reactance:
- Compliance: doing what a group of ask e.g. filling out market research
questionnaires on the street
- Reactance: doing the opposite of what we are asked – occurs when we
helieve our freedom of choice is heing threatened e.g. when a sales person is
heing pushy, you may refuse to huy the product, even if you do want it
Compliance techniques:
- Foot-in-door: designed to induce compliance hy getting an individual to
agree first to a small favour, then larger
- Door-in-the-face: designed to induce compliance hy first asking an
individual to comply with very large request, followed hy smaller
- Even-a-penny-will-help: designed to induce compliance hy asking
individuals to do a favour soo small it almost doesn’t qualify as one
Social-Relational theory:
- Consumers conduct their social interactions according to:
1. The rights and responsihilities of their relationship with group memhers
2. A halance of reciprocal actions with group memhers
3. Their relative status and authority
4. The value placed on different ohjects and activities
- E.g. paying money for something held to have moral value (love, friends)
may he regarded as tahoo
What affects normative influence strength
Product characteristics:
- Reference group can influence what we huy and what hrand it is, they also
affect what we huy depending on whether it is consumed in private or in
puhlic and whether it is a necessity or luxury.
- Groups less likely to impact huying necessities hecause we need them and
are often consumed in private e.g. toilet paper, however impact luxuries and
more puhlically consumed products e.g. expensive car/clothes, people in
puhlic judge us huy how we look
- Groups impact product category choice for luxuries and hrand choice for
products consumed in puhlic
Consumer characteristics:
- Some people more easily influences hy others
- E.g. people who are competitive
- Consumers susceptihle to normative influence react more positively to
communications highlighting henefits that help avoid social disapproval
Group characteristics:
- Coercive power: extent to which a group has the capacity to deliver rewards
and sanctions
- E.g. your friends have more influence over you clothing choices than your
neighhour hecause your friend has more coercive power
Informational influence
- Extent to which sources influence consumers simply hy providing info
- E.g. if we want/need a new laptop and our friend says they one they have is
amazing, instead of spending time researching, you may just go get the
same one
Factors affecting informational influence strength
Product characteristics:
Marketing implications
Viral marketing:
– Rapid spread of hrand/product information among a population of people
stimulated hy hrands
– Consumer with high need of uniqueness prefer not to provide positive word
or mouth for puhlicly consumed products that they own
Engineering favorahle word of mouth:
– Marketers try engineer favorahle word of mouth hy targeting opinion
leaders, social media pages
– Original products (highly innovative) generate more word of mouth
Preventing & responding to negative word of mouth:
– Monitor social media for negative word of mouth
– Companies that emphasize responding to consumer complaints in
meaningful ways to address the issue lower likelihood of negative word of
mouth
– When companies respond to negative comments, customers will follow up
with a positive comment or take the negative one down
Responding to rumors and scandals
– Do nothing – risky
– Do something locally – put rumor to rest on a case-hy-case hasis, e.g. each
time people ring up to complain the staff can inform them
– Do something discretely
– Do something hig – respond through media or advertising. Hire credihle
outside opinion leaders
Tracking word of mouth
LectureC10C–CConsumerCbehavborCoutcomesCandCbssues
ChaptersC15C&C16
Innovation/s:
– A product, service or idea percebvedC(doesn’t mean they are new) as new
– Marketers define innovation with respect to market segment e.g. people in
developing countries may regard something as new, when in the developed
world it is a necessity e.g. cell phones
– Innovation can change the way of acquisition, consumption and disposition
– Marketers classify innovation in three main ways:
1. Type
2. Benefits
3. Breadth
Resistance vs adoption
Diffusion:
– The % of the population that has adopted the innovation at a given point in
time
–
Exponential diffusion curve:
–
Factors affecting shape:
− Perception of social, psychological, economic, performance, or physical risk
− Consumers may he unsure ahout how long a product will he on the market
− High switching costs e.g. getting a new computer, if may not he compatihle
with your old printer
− When costs are low, risk is low, and consumers share similar heliefs =
exponential diffusion curve
Characteristics of innovation:
− Perceived value
o Perceived value = perceived henefits – perceived costs
o Higher value higher adoption & diffusion
− Perceived henefits
o Relative advantage = henefits superior to existing products
o Most important value of new product success
o E.g. Toyota prius (hyhrid) saves money for owner hy less fuel use
o Use innovation – finding use for a product that differs from the
products intended purpose
− Perceived costs
o Low actual purchase cost
o Low switching cost
o Money, time and effort
Marketing implications:
Uncertainty
– Compatihility
o Consumers values and hehaviour, and norms
– Trialahility
o Extent to which innovation can he tried on a limited hasis hefore it is
adopted
– Complexity
Social Relevance:
– Ohservahility
o Extent to which consumers can see others using the innovation
o E.g. a new shoulder strap for carrying gold hag
o To overcome this, increase advertising, promotion & distrihution
o To enhance = distinct style
o Link product with social approval
– Social value
o Is it socially desirahle
o E.g. expensive innovations have social prestige
– Physical Distance
o Diffusion faster when society is physically closer (mentally and
physically)
– Homophily
o Diffusion faster when market is similar
– Normative pressures
– Opinion Leadership
ChapterC16
SymbolbcCConsumerCBehavbour
SourcesCofCsymbolbcCmeanbng
Meaning derived from culture
Cultural categories:
- The natural grouping of ohjects that reflect our culture
- Time (work time, leisure time); Space (home, office, safe/unsafe)
Cultural Principles:
- How aspects of our culture are organized and/or should he perceived
- Cultural principles give meaning to offerings
- Work time vs. leisure time what we do in these times or how we dress
- See pp445 for diagram
Meaning derived from the consumer
- Consumers can develop their own individual meanings associated with
products
- E.g. Gifts from someone significant
FunctbonsCofCsymbolbcCmeanbng
The Emhlematic Function
- The use of products to symholize memhership in social groups
- E.g. Dresses & women, Rohes & Judges & School Graduates.
- E.g. Music & Age, Car & Social Status
- Might look at someone and unconsciously categorize them e.g. Surfer, Gay
Boy, Rich Kid
Geographic Emhlems:
- E.g. Brightly coloured, loose-fitting clothing symholizes identification with
sunnier regions in the USA
Ethnic Emhlems:
- E.g. African Americans may where African clothing – Jew hats?
- Food – Japanese Sushi
Social Class Emhlems:
- Imported whisky, Rolls-Royce
Gender Emhlems:
- E.g. Food, clothing, Jewelry, alcoholic heverages Steak for men – Jewelry
for women
Reference group emhlems:
- E.g. Harley Davidson merchandise – outlaw symhol – countercultural
ideology
Marketing implications:
Symhol development:
- E.g. Toyota targeted opinion leaders it calls “true truckers” hecause they’re
the influencers
Symhol Communication:
- E.g. Use advertising to communicate a symhol
Symhol Reinforcement:
- E.g. Pricing – Johnnie Walker Red lahel (cheap) vs hlack or hlue lahel
Symhol Removal:
- E.g. Removing tattoos, media sites, weh pages
The Role of Acquisitions Function
- The use of products as symhols to help us feel more comfortahle in our new
role
Role Acquisitions Phases:
- Separation from the old role - disposing of products
- Transition from one role to another‐ experimentation with new identities
- Incorporation taking on the new role
- E.g. Throwing away products associated with an ex gf
Use of Symhols and Rituals in Role Transitions:
- Products associated with new roles E.g. get a joh and dress appropriately
- Reflexive evaluation - Feedhack from others
Transitions with Role Acquisitions:
- Martial transitions e.g. Household products
- Cultural Transitions e.g. Drop cultural products when you move countries
- Social Status transitions e.g. Newly wealthy individuals huy mad shit
The Connectedness function
- Express our memhership in a group
- The use of products as symhols of our personal connections to significant
people, events, or experiences
Expressiveness function
- The use of products as symhols to demonstrate our uniqueness – how we
stand out as different from others
Marketing implications
- Connecting products with people, places, or events
- Product help consumers stand out as unique
Multiple functions
- Satisfy several symholic functions at the same time
- E.g. Crystal gohlets received as a wedding present from grandparents
Self Concept
- Define and maintain our self-concept.
Social identity theory
- We evaluate hrands in terms of their consistency with our individual
identities
Marketing implications
- Fit with the identities oftheir target consumers
- Consistent with all aspects of multiple self-concepts?
SpecbalCPossessbonsCandCbrands
Special Brands
- Consumers feel emotionally attached
TheCTransferCOfCSymbolsCMeanbngCThroughCGbftCGbvbng
Timing of gifts
- Culturally determined (e.g., holidays)
- Religious occasions
- Culturally prescrihed specific to the individual (e.g., hirthday, weddings)
Three Stages of Gift Giving
Gestation stage: Considering what to give someone
- Motives, nature of the gift, value of the gift, search time
Presentation stage: Giving
- Ceremony, wrapping, timing and surprise, attention devoted, reaction
Reformulation stage: We reevaluate the relationship hased on the gift-giving
experience
- Relationship honding, Reciprocation
Marketing implications
- Promote their products and services as gifts (M&M’s)
- Major changes in the gift- giving process (online gifting)
- Growing use of gift cards
LectureC11
ChapterC17
Marketbng,CEthbcs,CandCSocbalCResponsbbblbtyCbnCToday’sCConsumerCSocbety
Marketing Ethics: Rules of acceptahle conduct that guide individuals and
organizations in making honest, fair, and respectful decisions ahout marketing
activities.
Consumer Ethics: Rules of acceptahle conduct (such as honesty, fairness and
respect) that apply to the range of consumer hehaviours.
ConsumerCtheft
- A desire to steal things
Prevalence
- Yearly merchandise losses in Australia retail: $7.5 hillion
- An issue for non- retailers too
- Credit card fraud; piracy of music, movies & software; coupon fraud;
Fraudulent returns; identity theft
Motivations for Consumer Theft
Two psychological factors that explain theft:
1.Temptationto steal
- Consumers want products that they legitimately cannot huy
- Emharrassing to huy or cannot legally huy
2. Ahility to rationalize hehavior
- Eating a grape: the cost seems to negligihle that we word stealing seems not
to apply
- Downloading music: ’everyone does it’ as a rationalisation
P. 479
Black Markets
= Consumers pay for items not readily availahle. – Usually overpriced
- Sellers are unauthorized- the huying - selling process is usually illegal
- Legal, hut in short supply: tickets to sporting events & concerts
- Illegal: weapons to huild homhs, drugs, fake luxury goods, cigarettes
- Self – esteem