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Ranger 1 mlooer

CLASS & LEVEL PLAYER NAME


Gary
Wood Elf Custom Background 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +4 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +5 Dexterity
+1 Constitution +3 13 11 --
+2 +0 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
14
-1 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+3 DEFENSES HIT DICE DEATH SAVES

17 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+1 +2

+0
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== LANGUAGES ===


12 P +4 Athletics STR Common, Elvish, Minotaur
ABILITY SAVE DC
-1 Deception CHA
+0 History INT
INTELLIGENCE
+2 Insight WIS
35 ft. (Walking)
+0 -1 Intimidation CHA
+0 Investigation INT
10 +2 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +4 Perception WIS


-1 Performance CHA === ACTIONS ===
+2 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+0 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise,
+3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

P +5 Stealth DEX
CHARISMA P +4 Survival WIS

-1
8

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +4 3 Bludgeoning

12 PASSIVE WISDOM (INSIGHT)

10 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Ranger 1 mlooer
CLASS & LEVEL PLAYER NAME
Gary
Wood Elf Custom Background 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== RANGER FEATURES === * Keen Senses • PHB 23


You have proficiency in the Perception skill.
* Hit Points • PHB 90
* Fey Ancestry • PHB 23
* Proficiencies • PHB 90 You have advantage on saves against being charmed,
and magic can’t put you to sleep.
* Favored Enemy • PHB 91
You have advantage on Survival checks to track your * Trance • PHB 23
favored enemies, as well as on INT checks to recall You don't need to sleep, but meditate semiconsciously
information about them. You also learn one language for 4 hours a day. While meditating, you can dream
of your choice that is spoken by your favored enemies, after a fashion; such dreams are actually mental
if they speak one at all. exercises that have become reflexive through years of
practice. After resting in this way, you gain the same
| Beasts • PHB benefit that a human does from 8 hours of sleep.
Beasts are nonhumanoid creatures that are a natural
part of the fantasy ecology. Some of them have * Mask of the Wild • PHB 24
magical powers, but most are unintelligent and lack You can attempt to hide even when you are only lightly
any society or language. obscured.

* Natural Explorer • PHB 91


You have a favored terrain type. Your proficiency
bonus is doubled for proficient skills when you make
an INT or WIS check related to it. While traveling for
an hour or more in your chosen terrain, difficult terrain
doesn’t slow your group’s travel, your group can’t
become lost except by magical means, you remain
alert to danger even when you are engaged in another
activity, you can move stealthily at a normal pace
(while alone), you find twice as much food while
foraging, and while tracking creatures, you learn the
exact number, sizes, and how long ago they passed
through the area.

| Forest • PHB

=== WOOD ELF RACIAL TRAITS ===

* Darkvision • PHB 23
You can see in darkness (shades of gray) up to 60 ft.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb.

Dagger 1 1 lb.

SP 0 Handaxe 1 2 lb.

Longbow 1 2 lb.
EP 0 Arrows 20 1 lb.

Backpack 1 5 lb.
GP 0 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


PP 0 Rations (1 day) 10 20 lb.

Rope, Hempen (50 feet) 1 10 lb.


WEIGHT CARRIED

75 lb. Tinderbox 1 1 lb.

ENCUMBERED Torch 10 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

210 lb. Waterskin 1 5 lb.

PUSH/DRAG/LIFT

420 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 26 Medium 5"8 158
GENDER AGE SIZE HEIGHT WEIGHT
Gary Lawful Neutral White Brown Black
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

Always watching out for the next beast to slay


Won't let them threaten hurt those who do not
deserve it

PERSONALITY TRAITS

It is my duty to protect those who cannot protect


themselves
Not gonna die for someone who is being an idiot

IDEALS

BONDS

Takes risks to catch the next big


beast
Always looking for something to slay
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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