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These commands are straight forward, they do not require the activation of developer

console to work. To activate them, type the code in the main menu.

 ironforest- Buildings are indestructible. To disable, type code again. This


can also be accessed within the game options
 meatmode- Disables all cheats
 rawmeatmode- Implements permanent death, when the player dies, the save
game is erased. To disable, type code again
 regrowmode- 10% of all fallen trees will regrow while you sleep, provided the
tree stump is still there. This can also be accessed within the game options
 veganmode- Only enemies will appear in caves
 vegetarianmode- Enemies only appear at night time
 woodpaste- Resets holes all the holes made by the hole cutter and crane

Activating Console Commands

WARNING! Some commands may have serious effects on your game, there are
commands for deleting save games, resetting achievements, etc. USE CAUTION!

To activate the use of console commands, you need to type developermodeon in the
main title screen to activate the developer console. There is no notification that the
mode has been activated. Though you can press F1 to see if is working.

 IMPORTANT: If it isn't working, check if your 'F lock' has been enabled.
This can prevent the console command from being enabled.
 IMPORTANT: Ensure you have cheats enabled in the game settings,
otherwise console commands won't work.

Console Command Controls


 Press F1 to toggle the console. Press F1 to turn it on/off
 Press F2 or ~ to display the console log & status. Press F2 or ~ to turn it on/off
 Press F3 to display stats such as strength, athleticism, calories, and weight.
Press F3 to turn it on/off
 After pressing F1, use the up arrow to cycle back through previous entered
commands.
 After pressing F1, use the down arrow to cycle forward through previous
entered commands.
 After pressing F1, use the left arrow or right arrow to make changes to
commands.
 After a command has been typed in, press enter to execute the command.
 Do view parts of the log, you will need to be able to place your mouse cursor
over the log entries. This can only be done in the menu, while in the survival
guide, or in the inventory. This is a pain to do.
 For fast repetition of commands, for example adding rabbits to a rabbit cage,
complete it like this:
o Press F1
o type in the command additem 77 to add a held rabbit
o press enter to add the rabbit to the hand
o press C on a rabbit cage
o press F1
o press up arrow, this will repeat the last command
o press enter

Doing it this way will allow you add a rabbit to cage about every 1 or 2 seconds,
depending how fast you are.

Popular Commands
These commands are the most common and used by players. They are easy to use and
straight forward (they can also be found in their categories below):

Code Description
buildermode on on - Turns on buildhack, turns on godmode,
buildermode off
turns off survival mode, adds all items (not story
items), and turns enemies off.
cavelight on Increases the light wile in a cave. Basically
cavelight off daylight inside the caves.
faststart on Skips the plane crash
faststart off
godmode on No damage, unlimited stamina, fullness, water,
godmode off energy etc. You cannot die
buildhack on Allows building like Creative Mode. Unlimited
buildhack off resources and building super fast
cancelallghosts REMOVES every blueprints that has been
placed, will be very loud if you have a lot!
buildallghosts BUILDS every blueprints that has been placed,
will be very loud if you have a lot!
addallitems Add all items, except story items. Use twice to
fill inventory storage bags such as stick bags etc
addallstoryitems Adds all story items, such as keycards
itemhack on Never run out of items, must have the item in the
itemhack off first place
survival on No need to eat, drink etc
survival off
save Saves the game, no matter where you are in the
world
speedyrun on Fast run, Be careful not to kill yourself, you get a
speedyrun off lot of air time. This can be buggy, if turned off
you may not be able to run. Try crouching,
sprinting, jumping etc to reset it.
invisible on Makes it so you can walk/run underwater like its
invisible off air, disables swimming effects water lighting
texture effects and washing of blood, paint &
mud. (has no effect on rain it still washes you as
normal)
killallenemies Kills all cannibals and mutants in the game, they
will respawn though
enemies on Turns enemies on or off, cannibals and mutants
enemies off
additem 77 Adds a live rabbit to the players hand. Can be
placed inside a rabbit cage
terrainrender on Turns on terrain
terrainrender off Turns off terrain, can still be walked on
lightingtimeofdayoverride Sets game lighting to noon until turned off
noon
forcerain heavy Changes weather to heavy rain, useful for filling
up water collectors
forcerain sunny Changes weather to sunny, useful for stopping
bad weather
cutdowntrees 10 10 will cut down 10 trees, choose any number
cutdowntrees 100% 100% will cut down all trees, choose any
percentage
cutgrass 10 Cut grass in a 10 radius around player, choose
any number. Can take a long time to load if large
sizes are chosen

Indicators
These commands indicate information to the player that they may find useful:

Code Description
devicedebuginformation Shows you statistics about your device.
on
devicedebuginformation
off
toggleCullingGrid on Still investigating.
toggleCullingGrid off
toggleCullingGrid
toggle
runMacro <macro name> Still investigating.
help Lists all commands. Can be difficult to locate them,
use the ~ key or F2
clear Clears the console, helps clean it up so you can see
what its doing
showgamestats Shows stats of your current game, these include all of
the following: Days, trees cut down, enemies killed,
rabbits killed, deer killed, turtles killed, birds killed,
cooked food, burnt food, cancelled structures, built
structures, destroyed structures, repaired structures,
edible items used, items crafted, upgrades added,
arrows fired, lit arrows, lit weapons, burnt enemies,
exploded enemies, opened suitcase, passengers
found, story elements, and infections
toggleplaystats
achievementloglevel none - By default it is set as off/none
none
log - Logs achievement progression, won't list errors
achievementloglevel
log error - Lists errors, not progression
achievementloglevel all - Logs achievement progress plus lists errors
error
achievementloglevel
all
pmactivestatelabels on Shows current behavior of enemies and animals on
pmactivestatelabels each one
off

Difficulty
These commands change the difficulty and game modes.
If you wish to change a creative game into a normal one you will need to type in
setgamemode standard, then you will need to select a difficulty.

Code Description
setdifficultymode peaceful Change difficulty to Peaceful Mode
setdifficultymode normal Change difficulty to Normal Mode
setdifficultymode hard Change difficulty to Hard Mode
setdifficultymode hardsurvival Change difficulty to Hard Survival Mode
setgamemode standard Changes game mode to standard
setgamemode creative Changes game mode to creative
setgamemode mod Changes game mode to mod

Time and Lighting


These commands affect the time of day, speed of the game, changing the day,
changing the lighting of the day, etc:

Code Description
checkday Checks time of day, can be useful for
multiplayer if joining
advanceday Skips one day ahead, not much use
setcurrentday 100 Will change day to 100, any number can be
used
timescale (number) Changes the speed of the game, 0 pauses, 1 is
normal, 2 is faster, etc. DON'T GO TOO
HIGH, STAY BELOW 20 then work your way
up
gametimescale # Change # to a number. Changes the speed of
day/night cycle, hunger, energy, thirst etc.
Much safer than time scale
timescale 0 This will pause the game, press ESC twice to
unpause
lightingtimeofdayoverride Turns off this command if it is turned on
off
lightingtimeofdayoverride Can be used to set anytime you wish, for
HR:MM example, 10:00 will make it 10 in the morning
lightingtimeofdayoverride Sets game lighting to morning until turned off
morning
lightingtimeofdayoverride Sets game lighting to noon until turned off
noon
lightingtimeofdayoverride Sets game lighting to sunrise until turned off
sunset
lightingtimeofdayoverride Sets game lighting to night until turned off
night

Environment
These commands will change weather, terrain, grow gardens, cut down trees, remove
grass, etc:

Code Description
allowsunshine Can be toggled on and off without typing on or off at the
allowsunshine on end. Turns sunshine/fog on or off. When this is off, it can
allowsunshine
off greatly increase view distance, though some textures look a
bit funny.
terrainrender on Turns on terrain
terrainrender Turns off terrain, can still be walked on
off
plantallgardens Plants all gardens, also returns the amount of gardens
growalldirtpiles Refill dirt piles used for camouflage
cutdowntrees 10 10 will cut down 10 trees, choose any number
cutdowntrees 100% will cut down all trees, choose any percentage
100%
cutgrass 10 Cut grass in a 10 radius around player, choose any number.
Can take a long time to load if large sizes are chosen
forcerain light Changes weather to light rain
forcerain 2
forcerain medium Changes weather to moderate rain
forcerain 3
forcerain heavy Changes weather to heavy rain
forcerain 4
forcerain cloud Changes weather to cloudy
forcerain 5
forcerain sunny Changes weather to sunny
forcerain 6
Player
These commands will change stats, appearance and other attributes of the player:

Code Description
revealcavemap Reveals the entire map, for above ground and below
ground.
unlimitedHairspray Never run out of Hairspray fuel.
on
unlimitedHairspray
off
save Saves the game, no matter where you are in the world
itemhack on Never run out of items, must have the item in the first
itemhack off place.
energyhack on Unlimited energy and stamina
energyhack off
godmode on No damage, unlimited stamina, fullness, water, energy etc
godmode off
survival on No need to eat, drink etc
survival off
killlocalplayer Kills player, depending on game state. In multiplayer, you
will drop down
killmefast Permanent Suicide, will require reload
revivelocalplayer Revives player, might only work in multiplayer
fakehitplayer Fake hits the player, player is stunted causing the player
to 'flinch'
speedyrun on Fast run, Be careful not to kill yourself, you get a lot of
speedyrun off air time
invisible on Makes it so you can walk/run underwater like its air,
invisible off disables swimming effects water lighting texture effects
and washing of blood, paint & mud. (has no effect on rain
it still washes you as normal). This also allows you to
move through invisible barricades within the game. For
example, at the cliffs at the top end of the map and the
edges of the map. Note that you can fall out of the map
with this on.
setvariationextra Removes jacket if the player was wearing one
None
setvariationextra Adds jacket if the player wasn't wearing one
Jacket
decaynextmeat Changes one meat, example: fresh>edible or
edible>spoiled
poison Poison is same as being hit by a poison arrow or a poison
upgraded weapon, it causes infection which requires aloe
to heal.
hitlocalplayer 50 Player will take 50 damage to 100, 0 - 100 can be used
setstat full Changes all stats to full, such as health, energy, stamina,
etc
setstat Health 100 Changes health amount to 100, 0 - 100 can be used
setstat Stamina Changes stamina amount to 100, 0 - 100 can be used
100
setstat Energy 100 Changes energy amount to 100, 0 - 100 can be used
setstat Sanity 100 Changes sanity amount to 100,0 - 100 can be used
setstat Fullness Changes fullness amount to 100, 0 - 100 can be used
100
setstat Changes flashlight batteries charge to 100, 0 - 100 can be
BatteryCharge 100 used. Most likely also affects weapons with flashlights
attached
setSkill runTime Sets sprint/run time to 100, this should max out
100 athleticism
setSkill lungTime Sets swim underwater time to 100, this should max out
100 athleticism
setSkill ath 100 Sets athleticism to 99, which is the max
stewcomboverbose Indicates when a successful stew recipe/combination was
on consumed.
stewcomboverbose
off

Clothing
These commands change the players outfit: The console command listclothing
will provide a list of all the clothing types in game when you press F2 and hover the
mouse over the command.

Code Type Description Image


addClothingById 1 Head Beanie 1
addClothingById 2 Head Beanie 2
addClothingById 3 Head Beanie 3
addClothingById 4 Pants Default
addClothingById 5 Pants Black
addClothingById 6 Pants Camo
addClothingById 7 Pants Khaki
addClothingById 8 Pants Beige
addClothingById 9 Full Outfit Black Suit

addClothingById 10 Full Hands Darkgrey


addClothingById 11 Full Hands Grey
addClothingById 12 Full Hands Green
addClothingById 12 Full Hands Shirt Closed
addClothingById 14 Partial Hands Jacket Low
addClothingById 15 Partial Hands Leather-Jacket
addClothingById 17 Partial Hands Shirt Open
addClothingById 18 Partial Arms Vest: Darkblue
addClothingById 19 Partial Arms Vest: Dark Green
addClothingById 20 Partial Arms Vest: Colorful
addClothingById 21 Shirt Default
addClothingById 22 Shirt Camo
addClothingById 23 Shirt Wolf
addClothingById 24 Shirt Grey
addClothingById 25 Full Arms Botton Up: Blue
addClothingById 26 Full Arms Botton Up: White
addClothingById 27 Full Arms Long Shirt: Grey
addClothingById 28 Full Arms V-Neck: Black
addClothingById 29 Full Outfit Stewardess Dress

addClothingById 30 Full Arms Bathrobe


addClothingById 31 Pants Bathrobe Pants
addClothingById 32 Full Arms Tennis Outfit

addClothingById 33 Full Arms Pilot Uniform

Animals
These commands are related to animals.

For 'spawn' commands, you are able to specify the quantity using the suffix --x
(where x is the desired quantity). e.g. spawnanimal lizard --6 will spawn 6
lizards.

Code Description
killallanimals Kills all the animals in the game, they will respawn
though
killclosestanimal Kills closest animal to you
animals on Turns animals on or off
animals off
birds on Turns birds on or off
birds off
spawnanimalquiet Spawns a trapped animal if a Animal Trap is near by
spawnanimal rabbit Spawn a rabbit
spawnanimal lizard Spawn a lizard
spawnanimal deer Spawn a deer
spawnanimal turtle Spawn a turtle
spawnanimal tortoise Spawn a tortoise
spawnanimal raccoon Spawn a raccoon
spawnanimal squirrel Spawn a squirrel
spawnanimal boar Spawn a boar
spawnanimal Spawns a crocodile
crocodile
Enemies
These commands are related to enemies, which include cannibals and mutants.
spawnenemy and spawnmutant usually do the same thing, however sometimes one
won't work, where as the other will. Try both if it isn't working. Keep in mind, if you
are in creative mode or peaceful, you will need to change the game mode aswell as
the difficulty to be able to spawn enemies.

For 'spawn' commands, you are able to specify the quantity using the suffix --x
(where x is the desired quantity). e.g. spawnmutant male --6 will spawn 6
cannibals.

Code Description
veganmode on Enemies will only appear in caves.
veganmode off
resetallenemies Resets AI, Kill all enemies
enemies on Turns enemies on or off, cannibals and mutants
enemies off
knockdownclosestenemy Knock down closest cannibal, may not work on
mutants
killclosestenemy Kills closest enemy to you, cannibal or mutant
killallenemies Kills all cannibals and mutants in the game, they will
respawn though. This does not work on worms, you
must use killallworms for them instead
killallworms Kills all worms in the game. They cannot be killed by
using killallenemies command
killendboss Kills End Boss
astar on Turns off path finding for enemies, they will walk
astar off into water, walls, cliffs etc.
spawnregularfamily Spawns 3-6 Regular Cannibals
spawnpaintedfamily Spawns 3-6 Painted Cannibals
spawnskinnedfamily Spawns 3-6 Masked Cannibals
spawnskinnyfamily Spawns 2-3 Skinny Cannibals
spawnmutant Male Skinny Cannibal
male_skinny
spawnmutant Female Skinny Cannibal
female_skinny
spawnmutant Skinny Pale Cannibal
skinny_pale
spawnmutant male Male Regular Cannibal
spawnmutant female Female Regular Cannibal
spawnmutant fireman Fire Thrower Cannibal
spawnmutant pale Pale Cannibal
spawnmutant armsy Armsy
spawnmutant vags Virginia
spawnmutant baby Mutant Baby
spawnmutant fat Cowman
spawnmutant worm Worm
spawnmutant girl End Boss
spawnenemy male_skinny Male Skinny Cannibal
spawnenemy Female Skinny Cannibal
female_skinny
spawnenemy skinny_pale Skinny Pale Cannibal
spawnenemy male Male Regular Cannibal
spawnenemy female Female Regular Cannibal
spawnenemy fireman Fire Thrower Cannibal
spawnenemy pale Pale Cannibal
spawnenemy armsy Armsy
spawnenemy vags Virginia
spawnenemy baby Mutant Baby
spawnenemy fat Cowman
spawnenemy worm Worm
spawnenemy girl End Boss

Items
Commands relating to adding, spawning or removing items.

Code Description
addallitems Add all items, except story items. Use twice to fill bag
storage
removeallitems Removes all items from the player, including the plane
axe.
addallstoryitems Adds all story items, such as keycards
removeallstoryitems Removes all story items, such as keycards
spawnallpickups Respawns all items that have been collected

For adding, spawning and removing individual items. Here are some examples:
additem 142 - This will add an Old Pot to your inventory
spawnitem 230 - This will spawn the Flintlock Pistol in front of you
removeitem 279 - This will remove the Modern Bow from you inventory, if you
have multiple amounts it will remove them all
Important notes:

 You cannot add different types of arrows, only normal arrows


 Some items like the sticky bomb cannot be added, similar to specific arrows
 Some items may not work, especially with the spawn commands
 Item codes with N/A next to them mean they do not have an item attached to
the code, this may change in the future

Name Add Item Spawn Item Remove Item Type


additem spawnitem removeitem Weapon
29 29 29
Bomb
Ν/A additem spawnitem removeitem Ν/A
30 30 30
additem spawnitem removeitem Material
31 31 31
Circuit Board
Ν/A additem spawnitem removeitem Ν/A
32 32 32
additem spawnitem removeitem Material
33 33 33
Cloth
additem spawnitem removeitem Material
34 34 34
Leaf
additem spawnitem removeitem Consumable
35 35 35
Lizard Meat
additem spawnitem removeitem Tool
36 36 36
Batteries
additem spawnitem removeitem Material
37 37 37
Booze
additem spawnitem removeitem Material
38 38 38
Cash
Ν/A additem spawnitem removeitem Ν/A
39 39 39
Ν/A additem spawnitem removeitem Ν/A
40 40 40
additem spawnitem removeitem Material
41 41 41
Wrist Watch
additem spawnitem removeitem Material
42 42 42
Feather
additem spawnitem removeitem Tool
43 43 43
Flare
additem spawnitem removeitem Weapon
44 44 44
Flare Gun
Ν/A additem spawnitem removeitem Ν/A
45 45 45
additem spawnitem removeitem Material
46 46 46
Head
additem spawnitem removeitem Material
47 47 47
Leg
additem spawnitem removeitem Tool
48 48 48
Lighter
additem spawnitem removeitem Consumable
49 49 49
Meds
Ν/A additem spawnitem removeitem Ν/A
50 50 50
additem spawnitem removeitem Tool
51 51 51
Flashlight
Ν/A additem spawnitem removeitem Ν/A
52 52 52
additem spawnitem removeitem Material
53 53 53
Rock
additem spawnitem removeitem Material
54 54 54
Rope
additem spawnitem removeitem Weapon
56 56 56
Weak Spear
additem spawnitem removeitem Material
57 57 57
Stick
Ν/A additem spawnitem removeitem Ν/A
58 58 58
Ν/A additem spawnitem removeitem Ν/A
59 59 59
additem spawnitem removeitem Material
60 60 60
Teeth
additem spawnitem removeitem Tool
61 61 61
Cassette Player
Ν/A additem spawnitem removeitem Ν/A
62 62 62
additem spawnitem removeitem Tool
63 63 63
Pedometer
Ν/A additem spawnitem removeitem Ν/A
64 64 64
Ν/A additem spawnitem removeitem Ν/A
65 65 65
Ν/A additem spawnitem removeitem Ν/A
66 66 66
additem spawnitem removeitem Consumable
67 67 67
Marigold
additem spawnitem removeitem Consumable
68 68 68
Herbal Medicine
additem spawnitem removeitem Tool
69 69 69
Cassette 1
Ν/A additem spawnitem removeitem Ν/A
70 70 70
additem spawnitem removeitem Weapon
71 71 71
Molotov
Ν/A additem spawnitem removeitem Ν/A
72 72 72
Ν/A additem spawnitem removeitem Ν/A
73 73 73
additem spawnitem removeitem Tool
74 74 74
Survival Guide
additem spawnitem removeitem Weapon
75 75 75
Fire stick
(Torch)
additem spawnitem removeitem Consumable
76 76 76
Rabbit Meat
additem spawnitem removeitem Non storage
77 77 77
Live Held
Rabbit
additem spawnitem removeitem Non storage
78 78 78
Log
additem spawnitem removeitem Weapon
79 79 79
Crafted Bow
additem spawnitem removeitem Weapon
80 80 80
Plane Axe
additem spawnitem removeitem Weapon
81 81 81
Tennis Ball
additem spawnitem removeitem Weapon
82 82 82
Throwable Rock
additem spawnitem removeitem Weapon
83 83 83
Arrow
Ν/A additem spawnitem removeitem Ν/A
84 84 84
Ν/A additem spawnitem removeitem Ν/A
85 85 85
additem spawnitem removeitem Weapon
86 86 86
Rusty Axe
additem spawnitem removeitem Weapon
87 87 87
Crafted Axe
additem spawnitem removeitem Weapon
88 88 88
Modern Axe
additem spawnitem removeitem Consumable
89 89 89
Snack
additem spawnitem removeitem Consumable
90 90 90
Arm
additem spawnitem removeitem Material
91 91 91
Coins
additem spawnitem removeitem Consumable
92 92 92
Lizard Skin
Ν/A additem spawnitem removeitem Ν/A
93 93 93
additem spawnitem removeitem Material
94 94 94
Skull
additem spawnitem removeitem Weapon
95 95 95
Crafted Club
additem spawnitem removeitem Weapon
96 96 96
Club
additem spawnitem removeitem Consumable
97 97 97
Coneflower
additem spawnitem removeitem Consumable
98 98 98
Chicory
additem spawnitem removeitem Consumable
99 99 99
Aloe
additem spawnitem removeitem Consumable
100 100 100
Energy Mix
additem spawnitem removeitem Weapon
101 101 101
Head Bomb
Ν/A additem spawnitem removeitem Ν/A
102 102 102
additem spawnitem removeitem Unique
103 103 103
Aloe Seeds
additem spawnitem removeitem Material
104 104 104
Sap
additem spawnitem removeitem Weapon
105 105 105
Upgraded Stick
additem spawnitem removeitem Weapon
106 106 106
Upgraded Rock
additem spawnitem removeitem Weapon
107 107 107
Flare Gun
Ammo
additem spawnitem removeitem Weapon
108 108 108
Glass
additem spawnitem removeitem Consumable
109 109 109
Soda
additem spawnitem removeitem Unique
110 110 110
Plane Meal
Ν/A additem spawnitem removeitem Ν/A
111 111 111
additem spawnitem removeitem Consumable
112 112 112
Twinberries
additem spawnitem removeitem Consumable
113 113 113
Snowberries
additem spawnitem removeitem Consumable
114 114 114
Blueberries
additem spawnitem removeitem Consumable
115 115 115
Amanita
Mushroom
additem spawnitem removeitem Consumable
116 116 116
Chanterelle
Mushroom
additem spawnitem removeitem Tool
117 117 117
Cassette 2
additem spawnitem removeitem Tool
118 118 118
Cassette 4
additem spawnitem removeitem Tool
119 119 119
Cassette 3
additem spawnitem removeitem Tool
120 120 120
Cassette 5
Ν/A additem spawnitem removeitem Ν/A
121 121 121
additem spawnitem removeitem Tool
122 122 122
Walkie-Talkie
additem spawnitem removeitem Consumable
123 123 123
Meat
Ν/A additem spawnitem removeitem Ν/A
124 124 124
Ν/A additem spawnitem removeitem Ν/A
125 125 125
additem spawnitem removeitem Material
126 126 126
Deer Skin
additem spawnitem removeitem Consumable
127 127 127
Fish
Ν/A additem spawnitem removeitem Ν/A
128 128 128
additem spawnitem removeitem Material
129 129 129
Rabbit Fur
additem spawnitem removeitem Tool
130 130 130
Pouch
additem spawnitem removeitem Material
131 131 131
Blue Paint
additem spawnitem removeitem Material
132 132 132
Orange Paint
additem spawnitem removeitem Story
133 133 133
Broken Toy
Head
additem spawnitem removeitem Story
134 134 134
Broken Toy
Arms
additem spawnitem removeitem Story
135 135 135
Broken Toy
Legs
additem spawnitem removeitem Story
136 136 136
Broken Toy
Body
additem spawnitem removeitem Armor
137 137 137
Stealth Armor
additem spawnitem removeitem Weapon
138 138 138
Climbing Axe
additem spawnitem removeitem Tool
139 139 139
Map cave 2
additem spawnitem removeitem Story
140 140 140
Crucifix
additem spawnitem removeitem Weapon
141 141 141
Turtle Shell
additem spawnitem removeitem Tool
142 142 142
Old Pot
additem spawnitem removeitem Tool
143 143 143
Rebreather
additem spawnitem removeitem Tool
144 144 144
Air Canister
additem spawnitem removeitem Tool
145 145 145
Waterskin
Ν/A additem spawnitem removeitem Ν/A
146 146 146
additem spawnitem removeitem Story
147 147 147
The Practical
Caver
additem spawnitem removeitem Story
148 148 148
Yacht Magazine
additem spawnitem removeitem Story
149 149 149
Beneath The
Limestone
additem spawnitem removeitem Story
150 150 150
Bible
Ν/A additem spawnitem removeitem Ν/A
151 151 151
additem spawnitem removeitem Story
152 152 152
Yacht Picture
additem spawnitem removeitem Story
153 153 153
Photo of Virginia
1
additem spawnitem removeitem Story
154 154 154
Sinkhole Photo
additem spawnitem removeitem Story
155 155 155
Photo of Virginia
2
additem spawnitem removeitem Tool
Map Part 1 156 156 156
additem spawnitem removeitem Tool
Map Part 2 157 157 157
Ν/A additem spawnitem removeitem Ν/A
158 158 158
additem spawnitem removeitem Tool
159 159 159
Map Part 4
Ν/A additem spawnitem removeitem Ν/A
160 160 160
Ν/A additem spawnitem removeitem Ν/A
161 161 161
Ν/A additem spawnitem removeitem Ν/A
162 162 162
Ν/A additem spawnitem removeitem Ν/A
163 163 163
Ν/A additem spawnitem removeitem Ν/A
164 164 164
additem spawnitem removeitem Tool
165 165 165
Map Part 3
Ν/A additem spawnitem removeitem Ν/A
166 166 166
Ν/A additem spawnitem removeitem Ν/A
167 167 167
Ν/A additem spawnitem removeitem Ν/A
168 168 168
additem spawnitem removeitem Tool
169 169 169
Map Full
Ν/A additem spawnitem removeitem Ν/A
170 170 170
Ν/A additem spawnitem removeitem Ν/A
171 171 171
Ν/A additem spawnitem removeitem Ν/A
172 172 172
additem spawnitem removeitem Tool
173 173 173
Compass
Ν/A additem spawnitem removeitem Ν/A
174 174 174
additem spawnitem removeitem Weapon
175 175 175
Dynamite
additem spawnitem removeitem Story
176 176 176
Milk Carton
additem spawnitem removeitem Weapon
177 177 177
Upgraded Spear
additem spawnitem removeitem Material
178 178 178
Bone
additem spawnitem removeitem Story
179 179 179
Timmy's Toy
Full
additem spawnitem removeitem Weapon
180 180 180
Katana
additem spawnitem removeitem Consumable
181 181 181
Oyster
additem spawnitem removeitem Story
182 182 182
Polaroid Teddy
Bear
additem spawnitem removeitem Story
183 183 183
Siblings Missing
Newspaper
additem spawnitem removeitem Weapon
184 184 184
Tennis Racket
additem spawnitem removeitem Non storage
185 185 185
Rabbit Head
additem spawnitem removeitem Non storage
186 186 186
Boar Head
additem spawnitem removeitem Non storage
187 187 187
Deer Head
additem spawnitem removeitem Non storage
188 188 188
Crocodile Head
additem spawnitem removeitem Non storage
189 189 189
Raccoon Head
additem spawnitem removeitem Non storage
190 190 190
Lizard Head
additem spawnitem removeitem Non storage
191 191 191
Seagull Head
additem spawnitem removeitem Non storage
192 192 192
Squirrel Head
additem spawnitem removeitem Non storage
193 193 193
Tortoise Head
additem spawnitem removeitem Non storage
194 194 194
Goose Head
additem spawnitem removeitem Non storage
195 195 195
Shark Head
additem spawnitem removeitem Tool
196 196 196
Map
additem spawnitem removeitem Story
197 197 197
Passenger
Manifest
additem spawnitem removeitem Tool
198 198 198
Metal Tin Tray
additem spawnitem removeitem Tool
199 199 199
Snowshoes
additem spawnitem removeitem Tool
200 200 200
Quiver
additem spawnitem removeitem Armor
201 201 201
Rabbit Fur Boots
additem spawnitem removeitem Story
202 202 202
Fortune
additem spawnitem removeitem Story
203 203 203
The Dark Haired
Man Book
additem spawnitem removeitem Armor
204 204 204
Bone Armor
additem spawnitem removeitem Unique
205 205 205
Coneflower
Seeds
additem spawnitem removeitem Unique
206 206 206
Blueberry Seeds
additem spawnitem removeitem Consumable
207 207 207
Small Meat
additem spawnitem removeitem Story
208 208 208
Timmy Drawing
additem spawnitem removeitem Story
209 209 209
Real! Magazine
additem spawnitem removeitem Story
210 210 210
Keycard
additem spawnitem removeitem Consumable
211 211 211
Blackberries
additem spawnitem removeitem Consumable
212 212 212
Herbal
Medicine+
additem spawnitem removeitem Consumable
213 213 213
Energy Mix
additem spawnitem removeitem Tool
214 214 214
Rock Bag
additem spawnitem removeitem Tool
215 215 215
Stick Bag
additem spawnitem removeitem Story
216 216 216

Artifact Sketch 1
additem spawnitem removeitem Story
217 217 217
Artifact Sketch 2
additem spawnitem removeitem Story
218 218 218
Ethical Scientist
Magazine
additem spawnitem removeitem Story
219 219 219
Megan Polaroid
additem spawnitem removeitem Story
Photo Cache 1 220 220 220
additem spawnitem removeitem Story
Photo Cache 4 221 221 221
additem spawnitem removeitem Story
Photo Cache 5 222 222 222
additem spawnitem removeitem Story
Photo Cache 6 223 223 223
additem spawnitem removeitem Story
Photo Cache 8 224 224 224
additem spawnitem removeitem Story
Photo Cache 3 225 225 225
additem spawnitem removeitem Story
Photo Cache 2 226 226 226
additem spawnitem removeitem Story
Photo Cache 9 227 227 227
Ν/A additem spawnitem removeitem Ν/A
228 228 228
additem spawnitem removeitem Story
229 229 229
Cargo Manifest
additem spawnitem removeitem Weapon
230 230 230
Flintlock Pistol
additem spawnitem removeitem Weapon
231 231 231
Old Gun Ammo
additem spawnitem removeitem Weapon
232 232 232
Flintlock Gun
Part 1
additem spawnitem removeitem Weapon
233 233 233
Flintlock Gun
Part 2
additem spawnitem removeitem Weapon
234 234 234
Flintlock Gun
Part 3
additem spawnitem removeitem Weapon
235 235 235
Flintlock Gun
Part 4
additem spawnitem removeitem Weapon
236 236 236
Flintlock Gun
Part 5
additem spawnitem removeitem Weapon
237 237 237
Flintlock Gun
Part 6
additem spawnitem removeitem Weapon
238 238 238
Flintlock Gun
Part 7
Ν/A additem spawnitem removeitem Ν/A
239 239 239
additem spawnitem removeitem Story
240 240 240
Paint Brush
additem spawnitem removeitem Weapon
241 241 241
Flintlock Gun
Part 8
additem spawnitem removeitem Story
242 242 242
Keycard 2
additem spawnitem removeitem Story
243 243 243
Restraining order
additem spawnitem removeitem Story
244 244 244
Termination
Email
additem spawnitem removeitem Story
245 245 245
Morgue Report
additem spawnitem removeitem Story
246 246 246
Bible Page One
additem spawnitem removeitem Story
247 247 247
Bible Page Two
additem spawnitem removeitem Story
248 248 248
Megan Crayons
additem spawnitem removeitem Story
249 249 249
Obelisk Photo
additem spawnitem removeitem Story
250 250 250
Obelisk Drawing
additem spawnitem removeitem Story
251 251 251
Megan Drawing
Flowers
additem spawnitem removeitem Story
252 252 252
Megan Drawing
Dad
additem spawnitem removeitem Story
253 253 253
Megan Drawing
Unicorn
additem spawnitem removeitem Story
254 254 254
Megan Drawing
Dinosaur
additem spawnitem removeitem Story
255 255 255
Plane Email
additem spawnitem removeitem Story
256 256 256
Megan Photo
Email
additem spawnitem removeitem Tool
257 257 257
Repair Tool
additem spawnitem removeitem Story
258 258 258
Polaroid
Keycard 1
additem spawnitem removeitem Story
259 259 259
Polaroid
Keycard 2
additem spawnitem removeitem Story
260 260 260
Polaroid
Keycard 3
additem spawnitem removeitem Weapon
261 261 261
Chainsaw
additem spawnitem removeitem Tool
262 262 262
Fuel
additem spawnitem removeitem Story
263 263 263
Chainsaw
Advertisement
Ν/A additem spawnitem removeitem Ν/A
264 264 264
additem spawnitem removeitem Weapon
265 265 265
Machete
Ν/A additem spawnitem removeitem Ν/A
266 266 266
additem spawnitem removeitem Story
267 267 267
Camcorder
Ν/A additem spawnitem removeitem Ν/A
268 268 268
additem spawnitem removeitem Story
269 269 269
Camcorder Tape
1
additem spawnitem removeitem Story
270 270 270
Camcorder Tape
3
additem spawnitem removeitem Story
271 271 271
Camcorder Tape
4
additem spawnitem removeitem Story
272 272 272
Camcorder Tape
2
additem spawnitem removeitem Story
273 273 273
Camcorder Tape
6
additem spawnitem removeitem Story
274 274 274
Camcorder Tape
5
additem spawnitem removeitem Consumable
275 275 275
Puff Mushroom
additem spawnitem removeitem Consumable
276 276 276
Liberty Cap
Mushroom
additem spawnitem removeitem Consumable
277 277 277
Jack Mushroom
additem spawnitem removeitem Consumable
278 278 278
Deer Mushroom
additem spawnitem removeitem Weapon
279 279 279
Modern Bow
additem spawnitem removeitem Material
280 280 280
Electrical Tape
additem spawnitem removeitem Weapon
281 281 281
Slingshot
additem spawnitem removeitem Tool
282 282 282
Throwable Rock
Bag
additem spawnitem removeitem Weapon
283 283 283
Crafted Bow
with Torch
Ν/A additem spawnitem removeitem Ν/A
284 284 284
Ν/A additem spawnitem removeitem Ν/A
285 285 285
Ν/A additem spawnitem removeitem Ν/A
286 286 286
additem spawnitem removeitem Weapon
287 287 287
Modern Bow
with Torch
additem spawnitem removeitem Weapon
288 288 288
Chainsaw with
Torch
additem spawnitem removeitem Weapon
289 289 289
Flintlock Pistol
with Torch
additem spawnitem removeitem Storage
290 290 290
Spear Bag
additem spawnitem removeitem Weapon
291 291 291
Hairspray
additem spawnitem removeitem Material
292 292 292
Boar Skin
additem spawnitem removeitem Material
293 293 293
Raccoon Skin
additem spawnitem removeitem Story
294 294 294
Artifact Ball
additem spawnitem removeitem Non storage
295 295 295
Armsy Head
additem spawnitem removeitem Non storage
296 296 296
Mutant Baby
Head
additem spawnitem removeitem Non storage
297 297 297
Cowman Head
additem spawnitem removeitem Non storage
298 298 298
Virginia Head
additem spawnitem removeitem Armor
299 299 299
Warmsuit
Ν/A additem spawnitem removeitem Ν/A
300 300 300
additem spawnitem removeitem Armor
301 301 301
Creepy Armor
Ν/A additem spawnitem removeitem Ν/A
302 302 302
Ν/A additem spawnitem removeitem Ν/A
303 303 303
Ν/A additem spawnitem removeitem Ν/A
304 304 304
additem spawnitem removeitem Story
305 305 305
Artifact Key
additem spawnitem removeitem Weapon
306 306 306
Crossbow
additem spawnitem removeitem Weapon
307 307 307
Crossbow bolts
additem spawnitem removeitem Story
Schematic 1 308 308 308
additem spawnitem removeitem Story
Schematic 2 309 309 309
additem spawnitem removeitem Story
Schematic 3 310 310 310
additem spawnitem removeitem Story
Schematic 4 311 311 311

Locations
To teleport to a location, you can use the goto command. It does require that you
have the coordinates listed after the command.

Named Locations
These locations can be accessed by typing in the their name, a very easy way to
teleport. There is most likely many more, though they need to be discovered by
testing:
Name Command Other Information
Inside the goto yacht Takes you inside the yacht
Yacht
On top of the goto boat Takes you on top of the yacht
Yacht
Back of the goto cross Takes you to the back of the yacht
Yacht
Plane goto hull Takes you to the plane spawn location in your
current game
Geese Lake goto Takes you to Geeselake
geeselake
Cave 1 goto cave1 Takes you to the entrance of cave 1
Cave 2 goto cave2 Takes you to the entrance of cave 2
Cave 3 goto cave3 Takes you to the entrance of cave 3
Cave 5 goto cave5 Takes you to the entrance of cave 5
Cave 6 goto cave6 Takes you to the entrance of cave 6
Cave 7 goto cave7 Takes you to the entrance of cave 7

Numbered Locations
These are the known locations with their coordinates:

Name Coordinates Other Information


Pedometer goto 109 -80 - chasm cave, beware of virginia and
951 cannibals
Modern Bow goto 709, - Requires Rebreather to exit
265, -523 normally
Machete goto 67, -298, Bottom of the sinkhole, heaps of
32 armsies and cannibals
Restraining order goto 312, 7, -
856
Flintlock Gun Part 1 goto -763,
127, 1465
Flintlock Gun Part 2 goto 770, 99,
1530
Flintlock Gun Part 3 goto -38, 59,
1049
Flintlock Gun Part 4 goto 832, 95,
434
Flintlock Gun Part 5 goto 1145, 46,
-534
Flintlock Gun Part 6 goto 1612, 49,
669
Flintlock Gun Part 7 goto 599, 236,
-1130
Flintlock Gun Part 8 goto 1428,
112, -1215
Tennis Racket goto 183, -89,
-847
Toy Head goto -440, 22,
952
Toy Body goto -433, -
17, 594
Toy Arm 1 goto -791, 32,
-2
Toy Arm 2 goto 263, 25,
-836
Toy Leg 1 goto 841, 17,
881
Toy Leg 2 goto 42, -289,
-273
1. Cassette Tape 1 + goto 366 41 Inside yacht
Cassette Player 1390
2. Cassette Tape 1 + goto -321 72 hanging cave
Cassette Player 822
Cassette Tape 2 goto 149 9 hanging cave, cave 4
1299
Cassette Tape 3 goto 437 -265 waterfall cave, beware cannibals
127 and cowman
Cassette Tape 4 goto 591 236 - grave, snow biome
1127
1. Cassette Tape 5 goto 275 46 grave, beach
1222
2. Cassette Tape 5 goto -2 2 338 dead cave
Camcorder tape 1 goto 1073 64 lawyer cave
293
Camcorder tape 2 goto 688 -189 lawyer cave
284
Camcorder tape 3 goto -200 -97 ledge cave
-220
Camcorder tape 4 goto 247 -279 sinkhole cave
-466
Camcorder tape 5 goto 168 -324 cave HC, under sinkhole, don't go
710 down it's next to you
Camcorder tape 6 goto -217 -361 endgame
835
Climbing axe goto -292 -89 ledge cave, beware cannibals and
-161 mutant babies
Rebreather goto 968 -90 submerged cave
707
Flare gun goto -383 238 Cockpit
-1409
Upgraded Spear goto 135 81 - crouch to exit, yes it spawn
684 naturally
Upgraded Spear goto 1228 46 - NW beach
563
Katana goto -384 -83 dead cave
893
Modern Axe goto -269 -69 hanging cave
1013
Compass + Map goto -640 94 hanging cave
1102
1. Flashlight goto -452 -78 dead cave, break wood
902
2. Flashlight goto 1024 -11 submerged cave, on small rock
737 infront of wood
3. Flashlight goto 310 7 - chasm cave
856
Camcorder + Keycard goto 1289 -68 lawyer cave, beware of armsy and
625 mutant babies
Camcorder + Keycard goto 1272 -39 safe, infront of rope to these two
569
Camcorder + Keycard goto 1282 -51 safe, small rock formation to snipe
582 enemies, be careful easy to fall
Cave 1 (Dead goto 53 -16 Accessible via rock gap
Cave)+Dynamite 221
Yacht goto 351 44 Yacht On board, no swimming
1384
Cave 1 (Dead Cave) goto -479 104 Accessible via rope.
601
Cave 1 (Dead Cave) goto 87 84 654 Accessible via rock gap.
Cave 2 (Hanging Cave) goto -174 54 Accessible via rock gap.
1022
Cave 1 (Dead Cave) goto -183 176 Accessible via rope.
530
Cave 3 (Wet Cave) goto -705 50 Accessible via underwater.
144 Rebreather Required.
Cave 3 (Wet Cave) goto -895 60 - Accessible via rock gap.
7
Cave 4 (Hanging Cave) goto -19 61 Accessible via rope.
1224
Cave 5 (Submerged goto 598 69 Accessible via rock gap.
Cave) 940
Cave 5 (Submerged goto 785 80 Accessible via rope.
Cave) 858
Cave 5 (Submerged goto 680 65 Accessible via underwater.
Cave) 401 Rebreather Required.
Cave 6 (Lawyers Cave) goto 1094 81 Accessible via rock gap.
255
Cave 6 (Lawyers Cave) goto 764 82 Accessible via rock gap.
110
Cave 6 (Lawyers Cave) goto 699 73 Accessible via rope.
240
Cave 7 (Chasm Cave) goto 487 72 - Accessible via rock gap.
635
Cave 9 (Ledge Cave) goto 375 67 - Accessible via rope.
170
Cave 9 (Ledge Cave) goto -540 71 - Accessible via rope.
169
Cave 10 (Waterfall goto 481 57 - Accessible via rope.
Cave) 82
Cave HC (Sinkhole) goto 165 -299 Accessible via underwater.
99 Rebreather Required.
Endgame Entrance goto 233, -
420, 1224
Endgame Exit goto -519 252
-1560
Last Device goto -445 707
-1764
Vault door goto 50 -383 cave HC, infront of them
1328
Coffee + Vending goto -109 -387 endgame
machines 1389
Make it rain goto -93 -380 endgame, beware of armsy
achievement 1225
Timmy goto -250 -361 endgame
852
Megan/boss goto -397 -349 endgame
408
Gross achievement goto -568 -430 endgame
1013

Building
These commands will affect building:

Code Description
cancelallghosts Removes every blueprints that has been placed. If you have a
lot of blueprints, this will be VERY LOUD!
buildallghosts Builds every blueprints that has been placed. If you have a lot
of blueprints, this will be VERY LOUD!
buildhack on Allows building like Creative Mode. You build with unlimited
buildhack off resources and really fast.
loghack on Carried logs are infinite, must have a log in hand to work.
loghack off Must be turned off to drop or use a weapon etc. This command
is useful for filling up log holders or log sleds. It's also useful
to testing out zipline catches.
placeallghosts Places a ghost/blueprint for every building in the game right in
front of the player, garden will be tricky to place as it is
bugged. Will place the Wardrobe and Head Effigy blueprints

These commands will build whatever building you wish instantly, including buildings
that have been removed from the game or gardens that can grow mushrooms out of
caves etc. The number next to them indicates how many are built, Explosive Wire
Traps are fun for this.

Unique Buildings - Cannot be built normally or the way they are spawned here:

Building Command Uniqueness


PlaceBuiltObjects Not implemented into the
Wardrobe_Built 1 game, can be added
Wardrobe through this command.
Unable to choose where
you can place it though
PlaceBuiltObjects Not implemented into the
Ex_SmallWallChunkBuilt 1 game, can be added
Small
Wall through this command.
Unable to choose where
you can place it though
PlaceBuiltObjects Removed from the game,
DryingRackBuilt 1 can only be added through
Large
Drying Rack this command. Will sink
into the ground when
placed.
PlaceBuiltObjects Can be placed OUT of
Ex_GardenUndergroundBuilt2 1 caves
Garden
Cave
PlaceBuiltObjects EffigyHead 1 Removed from the game,
Head can only be added through
Effigy this command
Oar from PlaceBuiltObjects Not buildable in game,
boats Ex_RaftOarBuilt 1 this is very bugged.
Unable to let go of it once
selected
PlaceBuiltObjects GardenBuilt Removed from the game,
1 was the original non
Small
Garden custom garden. Its
covered in moss.
PlaceBuiltObjects Can be placed without a
TreeHouseChalet_Built_Anchor 1 tree, it will sit on the
Alpine
Tree House ground for a different
look.
PlaceBuiltObjects Can be placed without a
TreeHouseChalet_Built_Rope 1 tree, it will sit on the
Alpine
Tree House - ground for a different
With climbing look.
rope
PlaceBuiltObjects Can be placed without a
TreeHouse_Built_Anchor 1 tree, it will sit on the
Tree
House - No ground for a different
climbing rope look.
PlaceBuiltObjects Can be placed without a
TreeHouse_Built_Rope 1 tree, it will sit on the
Tree
House - With ground for a different
climbing rope look.
PlaceBuiltObjects Can be placed without a
TreePlatform_Built_Anchor 1 tree, it will sit on the
Tree
Platform - No ground for a different
climbing rope look.
PlaceBuiltObjects Can be placed without a
TreePlatform_Built_Rope 1 tree, it will sit on the
Tree
Platform - ground for a different
With climbing look.
rope
PlaceBuiltObjects Can be placed without a
TreesapCollectorBuilt 1 tree.
Sap
Collector
PlaceBuiltObjects Custom wall though it
Ex_WallChunkBuilt 1 may be different from the
Custom
Wall other one below.
PlaceBuiltObjects Custom wall though it
Ex_WallChunkBuiltH 1 may be different from the
Custom
Wall other one above.
PlaceBuiltObjects Can be placed on land if
Trap_FishBuilt 1 you are after a fishing
Fish
Trap village look.

Standard Buildings

Building Command
PlaceBuiltObjects ArmorMannequinBuilt 1

Armor Rack
PlaceBuiltObjects ArrowBasketBuilt 1

Arrow Basket
PlaceBuiltObjects Bed_Built 1

Bed
PlaceBuiltObjects Birdhouse_Built 1

Birdhouse
PlaceBuiltObjects BoneBasketBuilt 1

Bone Basket
PlaceBuiltObjects BoneChair_Built 1

Bone Chair
PlaceBuiltObjects BoneFrame_Built 1

Bone Frame
PlaceBuiltObjects BonFireBuilt 1

Bonfire
PlaceBuiltObjects CeilingSkullLightBuilt 1

Ceiling Skull
Lamp
PlaceBuiltObjects ChairBuilt 1

Chair
PlaceBuiltObjects Chandelier_Built 1

Bone Chandelier
PlaceBuiltObjects Decoration_deerSkinBuilt 1

Deer Skin
Decoration
PlaceBuiltObjects
Decoration_GroundWeaponHolderBuilt 1
Ground Weapon
Holder
PlaceBuiltObjects Decoration_RabbitSkinBuilt 1

Rabbit Fur
Decoration
PlaceBuiltObjects Decoration_skullBuilt 1

Decorative Skull
PlaceBuiltObjects Decoration_TrophyMakerBuilt
1
Head Trophy
PlaceBuiltObjects Decoration_WallPlantPotBuilt
1
Wall Planter
PlaceBuiltObjects
Decoration_WallWeaponHolderBuilt 1
Wall Weapon
Rack
PlaceBuiltObjects DryingRackLiteBuilt 1

Drying Rack
PlaceBuiltObjects EffigyBigBuilt 1

Large Effigy
PlaceBuiltObjects EffigyRainBuilt 1

Arm Effigy
PlaceBuiltObjects EffigySmallBuilt 1

Small Effigy
PlaceBuiltObjects Ex_BoneFenceChunkBuilt 1

Bone Fence
PlaceBuiltObjects Ex_CraneBuilt 1

Crane
PlaceBuiltObjects Ex_EffigyBuilt 1

Custom Effigy
PlaceBuiltObjects Ex_FloorBuilt 1

Custom Floor
PlaceBuiltObjects Ex_GardenBuilt 1

Garden Custom
PlaceBuiltObjects Ex_PlatformBuilt 1

Platform
PlaceBuiltObjects Ex_RockFenceChunkBuilt 1

Rock Wall
PlaceBuiltObjects Ex_RockPathChunkBuilt 1

Rock Path
PlaceBuiltObjects Ex_StickFenceChunkBuilt 1

Stick Fence
PlaceBuiltObjects Ex_WallDefensiveChunkBuilt 1

Defensive Wall
PlaceBuiltObjects Ex_ZiplineBuilt 1

Freestanding
Zipline
PlaceBuiltObjects Ex_ZiplineTreeBuilt 1

Tree Zipline
PlaceBuiltObjects FireBuilt 1

Basic Fire
PlaceBuiltObjects FireBuiltRockPit 1

Fire Pit
PlaceBuiltObjects Fireplace_Built 1

Fireplace
PlaceBuiltObjects FireStandBuilt 1

Standing Fire
PlaceBuiltObjects GazeboBuilt 1

Gazebo
PlaceBuiltObjects HolderExplosives_Built 1

Explosives
Holder
PlaceBuiltObjects HolderSnacks_Built 1

Large Cabinet
PlaceBuiltObjects HouseBoat_Small 1

House Boat
PlaceBuiltObjects LargeRaftBuilt 1

Large Raft
PlaceBuiltObjects LeafHutBuilt 1

Temporary
Shelter
PlaceBuiltObjects LogCabinBuilt 1

Log Cabin
PlaceBuiltObjects LogCabin_Small_Built 1

Small Cabin
PlaceBuiltObjects LogHolderBuilt 1

Small Log
Holder
PlaceBuiltObjects LogHolderLargeBuilt 1

Large Log
Holder
PlaceBuiltObjects MedicineCabinet_Built 1

Small Cabinet
PlaceBuiltObjects MultiSledBuilt 1

Log Sled
PlaceBuiltObjects MultiThrowerBuilt 1

Catapult
PlaceBuiltObjects RabbitCageBuilt 1

Rabbit Cage
PlaceBuiltObjects RaftBuilt 1

Small Raft
PlaceBuiltObjects RockHolderBuilt 1

Small Rock
Holder
PlaceBuiltObjects RockHolderLargeBuilt 1

Large Rock
Holder
PlaceBuiltObjects RockSidePlatformBuilt 1

Side Platform
PlaceBuiltObjects PlatformBuilt 1

Platform
PlaceBuiltObjects RopeBuilt 1

Climbing Rope
PlaceBuiltObjects ShelterBuilt 1

Hunting Shelter
PlaceBuiltObjects SkinRack_Built 1

Skin Rack
PlaceBuiltObjects SkullLightBuilt 1

Skull Lamp
PlaceBuiltObjects SmallTableBuilt 1

Small Table
PlaceBuiltObjects SpikeDefenseBuilt 1

Defensive Spikes
PlaceBuiltObjects StickMarkerBuilt 1

Stick Marker
PlaceBuiltObjects Stick_HolderBuilt 1

Small Stick
Holder
PlaceBuiltObjects Stick_HolderLargeBuilt 1

Large Stick
Holder
PlaceBuiltObjects TableBuilt 1

Table
PlaceBuiltObjects Target_Built 1

Wood Target
PlaceBuiltObjects Trap_Deadfall 1

Deadfall Trap
PlaceBuiltObjects Trap_LeafPileBuilt 1

Leaf Pile Trap


PlaceBuiltObjects Trap_RabbitBuilt 1

Animal Trap
PlaceBuiltObjects Trap_RopeBuilt 1

Noose Trap
PlaceBuiltObjects Trap_SpikeWall 1

Happy Birthday
Trap
PlaceBuiltObjects Trap_swingingRockInTree 1

Rope Swing
Trap
PlaceBuiltObjects Trap_TripWireExplosiveBuilt
1
Explosive Wire
Trap
PlaceBuiltObjects Trap_TripWireMolotovBuilt 1

Molotov Wire
Trap
PlaceBuiltObjects WalkwayStraightBuilt 1

Wooden Path
PlaceBuiltObjects WallBuilt 1

Basic Wall
PlaceBuiltObjects WallBuilt_Doorway 1

Wall With Door


PlaceBuiltObjects WallBuilt_Window 1

Wall With
Window
PlaceBuiltObjects WaterCollector_Built 1

Water Collector
PlaceBuiltObjects WeaponRackBuilt 1

Weapon Rack
PlaceBuiltObjects WoodCouch_Built 1

Couch
PlaceBuiltObjects WoodFrame_Built 1

Stick Frame
PlaceBuiltObjects WorkBenchBuilt 1

Bench

Buildings that cannot be added

Building

Custom Foundation

Custom Roof

Custom Stairs
Building

Defensive Wall

Defensive Wall (Extendable)

Defensive Wall (Gates)

Defensive Wall (Gates)

Defensive Wall Reinforcement

Dock

Tree Bridge

Simple Stairs

Game Objects
These commands toggle objects/meshes/layers on/off, they are quite complicated. The
following is a select few of objects, there are 1000s in the game. Using these
commands will disable the objects. For example, togglego char_arms_GEO1 will
turn off the players arms. If you type the command in again, the arms will return. To
obtain names of objects, use the diagrenderers command. It will save a file to you
forest folder in steam that will contain the objects loaded around you:

Code Description
enablego Enables game object, it requires game object name.
disablego Disables game object, it requires game object name.
destroy Destroys game object, it requires game object name. Unknown if
it is different to disablego command
inspectgo Requires game object name, saves information to game folder.
diagrenderers Saves a TXT file with all assets that have been loaded, excellent
for Game Object tweaking
Object Command
Players Pants togglego char_new_Pants_low1
Players Shoes togglego char_new_Shoes_low
Players Shirt togglego char_new_Shirt_low_main
Players Hair togglego char_HairStyle1_low
Players Beard togglego char_Beard
Players Head togglego char_head1_geo
Players Head Shadow togglego char_head1_geoShadowOnly
Players Backpack togglego char_Backpack1
Players Arms togglego char_arms_GEO1
Plane Axe togglego Plane_Axe
Inventory Tarp togglego Tarp
Inventory FakeGround togglego FakeGround
Camcorder Main Part togglego Main_Body
Camcorder Screen Part togglego Screen_low
Camcorder Piece Part togglego Pivot_low
Camcorder Lense togglego Lenses
Camcorder Video togglego VideoQuad
Camcorder LED togglego LED_Screen_low

Clear/Delete/Reset Commands
These commands can be dangerous to use. They can delete saved games, reset
achievement status, clear settings, etc. Use caution when using these commands:

Code Description
resetstatsandachievements WARNING: Resets all account stats &
achievements info
clearallsettings WARNING: Resets all game setting when game
is restarted, including key bindings
clearsaveslot all WARNING: Removes all saved games
clearsaveslot sp 1 WARNING: Removes singleplayer saved game in
slot 1
clearsaveslot sp 2 WARNING: Removes singleplayer saved game in
slot 2
clearsaveslot sp 3 WARNING: Removes singleplayer saved game in
slot 3
clearsaveslot sp 4 WARNING: Removes singleplayer saved game in
slot 4
clearsaveslot sp 5 WARNING: Removes singleplayer saved game in
slot 5
clearsaveslot mp 1 WARNING: Removes multiplayer saved game in
slot 1
clearsaveslot mp 2 WARNING: Removes multiplayer saved game in
slot 2
clearsaveslot mp 3 WARNING: Removes multiplayer saved game in
slot 3
clearsaveslot mp 4 WARNING: Removes multiplayer saved game in
slot 4
clearsaveslot mp 5 WARNING: Removes multiplayer saved game in
slot 5

Complicated/Unknown Commands
These commands are either complicated or are unknown, or they do
bizarre/unpleasant things. Not recommended unless you know what you are doing:
Code Description
setExitedEndGame on Still needs testing
setExitedEndGame on
instancingTestSpawn Still investigating.
<amount> <scaleX> <scaleY> <scaleZ>
togglelowershadowsatextremelightangles Has something to do with
shadows, it is by default turned on
unloadunusedassets Needs Testing, possibly increases
games performance.
togglefpsdisplay Doesn't appear to do anything,
FPS can be seen regardless by
press F2
userigidbodyrotation on Causes players camera
userigidbodyrotation off movements to be rigid instead of
smooth
togglevsync Is not the same V-Sync in the
option menu, can cause low FPS,
needs further testing
gccollect Info from Unity engine site, can
improve performance.
lodmanagerscaling Info from Unity engine site, could
improve graphic but will cause
FPS drops
toggleocclusionculling Info from Unity engine site,
Turns on/off assets rendered
when camera can't see them.
Causes FPS drops.
togglesheenbillboards on Info from Unity engine site, See
togglesheenbillboards off site for information
filteraudio When used it states 'Audio path
filter cleared'. Requires testing.
dumplobbyinfo For Steam Lobby, required to be a
lobby to work
greebledrockscollision Needs Testing
physics30fps on on - Sets physics to 30 fps instead
physics30fps off
of 60 fps
off - Sets physics to 60 fps
instead of 30 fps (default?)
setrainbonus Requires any number, can go over
10000. Unknown what it does at
this stage
loadlevel (levelNum) - Load levelnum
Appears to load saved games
based on the number
placeallghosts Places every blueprint in the
game infront of the player and
clears the trees.
setplayervariation 0 0 - Changes players skin to white
setplayervariation 1
1 - Changes players skin to dark
Variations seem bugged, needs
more testing
setplayertshirtmat Requires mat numbers, they need
to be found
addmemory Has no gameplay impact, only
makes The Forest use more ram.
Used by the devs for testing
purposes.
terrainpixelerror Doesn't appear to do anything,
needs further testing. Provides
code information.
loaddebugconsolemod Doesn't appear to do anything,
needs further testing. Provides
code information.
eval Supposed to execute C# Code,
appears broken.
targetframerate Doesn't appear to do anything,
needs further testing. Provides
code information.
count (ComponentName) Needs Testing, requires a
component name
counttag (tag) Needs Testing
reporterrorsnow Report logs now, Report warnings
now, and Report errors now
commands all do the same thing it
appears. Requires further testing
reportwarningsnow Report logs now, Report warnings
now, and Report errors now
commands all do the same thing it
appears. Requires further testing
reportlogsnow Report logs now, Report warnings
now, and Report errors now
commands all do the same thing it
appears. Requires further testing
playernetanimator on Turns the players net animator
playernetanimator off on/off, needs testing as to what it
does
workscheduler try try states 'TryCatch is now being
workscheduler notry
used'
notry states 'TryCatch is no
longer used'
Requires testing to see what this
does
capsulemode on Doesn't appear to do anything,
capsulemode off requires further testing
showworldposfor (ObjectType) Show the X-Y position of an
object - Object names required
hideworldposfor (ObjectType) Hide the X-Y position of an
object - Object names required
getlayerculldistance (layerName) Needs Testing, requires layer
names for use
findpassenger See passenger for numbers
testeventmask When used states 'cleared
eventMasks for 4 cameras'.
Unknown what this does at this
stage
gototag <GameObject Tag> Teleports the player to a
gototag GameObjectTag GameObject with the inputted
tag.
gotoenemy Teleports player to a random
cannibal.
allowculling Tested and Unknown - Farket
allowpostprocessing on On by default. It appears to add
allowpostprocessing off more vibrant and color to the
game. Very noticeable when
switched off.
allowdepthbuffer Tested and Unknown - Farket
checkexitmenu Tested and Unknown - Farket
motionblursamples Tested and Unknown - Farket
debugfulldamage Has to do with multiplayer pvp
damage, not sure what it does.
scioneyeadaption on
scioneyeadaption off
logtextures Use numbers such as 1 or 2.
coopsweepgrid
allowasync
netsetdefaultmaterial
netspawnplayer
netskinnedbones
netdebuglod on Tested and Unknown - Farket
netdebuglod off
setwindintensity Tested and Unknown, appeared to
have error information in the log.
Might be a useful command to
figure out - Farket
resetinputaxes Tested and Unknown - Farket
refreshvignettecontroller Tested and Unknown - Farket
debugvignettecontroller Lists some information, not sure
what its about - Farket
vrfps Tested and Unknown, most likely
has to do with VR - Farket
checkfrozenentities Lists what entities are frozen and
which ones aren't, I have no idea
what entities are - Farket
refreshentities Tested and Unknown - Farket
listactiveentities Tested and Unknown - Farket
profilersnapshot Adds some information about
what resources the game is using
within the log - Farket
selectblueprint Possibly turns a building back
into a blueprint/ghost. Could not
get it to work though - Farket
sheenallitems Adds a massive sheen that scales
across the inventory of all your
items, not sure what it does other
than that. Cannot be switched off
it seems. - Farket
antialiasing off Does things, not sure what yet -
Farket

Obsolete Commands
These commands change or do things that can be done without the use of console
commands, they are essentially pointless:

Code Description
toggleplayerstats Toggles stats, can also be achieved by just pressing F3
toggleoverlay Toggles overlay, can also be achieved by just pressing F2
setdrawdistance 0 Changes the draw distance to very low. Can be accessed in
the Graphic settings
setdrawdistance 1 Changes the draw distance to low. Can be accessed in the
Graphic settings
setdrawdistance 2 Changes the draw distance to medium. Can be accessed in
the Graphic settings
setdrawdistance 3 Changes the draw distance to high. Can be accessed in the
Graphic settings
setdrawdistance 4 Changes the draw distance to very high. Can be accessed in
the Graphic settings
setdrawdistance 5 Changes the draw distance to ultra. Can be accessed in the
Graphic settings
setshadowlevel 0 Changes the shadow level to fastest (lowest). Can be
accessed in the Graphic settings
setshadowlevel 1 Changes the shadow level to Ultra Low. Can be accessed in
the Graphic settings
setshadowlevel 2 Changes the shadow level to Low. Can be accessed in the
Graphic settings
setshadowlevel 3 Changes the shadow level to Medium. Can be accessed in
the Graphic settings
setshadowlevel 4 Changes the shadow level to High. Can be accessed in the
Graphic settings

Not Listed/Changed/Removed Commands


These commands are no longer listed in the game, have been removed or changed,
some may still work. Requires testing:

Command Code Description


Fast Run fastrun on It has now been changed to
fastrun off
speedyrun on and speedyrun
off
profilersample profilersample on on/off command
profilersample off
wsscaling wsscaling on on/off command
wsscaling off
profilers ?? ??
growgrass growgrass (radius) (grassLayer)
(grassAmount) - Grows grass
sendmessageto sendmessageto (targetName) (message) - Sending
message to x
setlayerculldistance setlayerculldistance (layerName) (distance) -
Unknown, possibly changes
specific layers/game objects from
spawning at certain distances
setplayerbody setplayerbody 0 Sets Player body to Caucasian
setplayerbody 1 Sets Player body to African
setplayerbody 2
American
Sets Player body to Latino

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