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decide priority and four transmission queues that are bandwidth of networks because it does not have an adaptive
recognized by the virtual station. If more than two values of transmission rate adjustments scheme. As a result,
the back-off counter in a station reach to 0 at the same time, transmission queue overflow or loss of data causes
the scheduler of WSTA prevents a virtual collision. degradation in the quality of the video streaming service.
3. Simulation Set-up
To evaluate the performance of IEEE802.11e we have
conducted simulations using a widely adopted network
Simulator (NS-2) [9] integrated with EvalVid [10].
The original NS2 software supports the IEEE802.11e only,
and it was necessary to augment it with the new
IEEE802.11e. The EDCA setup is added using the TKN
implementation of IEEE802.11e [11]. All simulations were
done under Windows XP Service Pack 2 using Cygwin [11]
in order to run NS-2 under Windows Operating Systems.
Amount
149 Packet Sent
respectively. 150
Packet Los t
100
I P B
Foreman QCIF 45 89 266 400
Figure 8. Sent packets vs. lost packets
45 89 266 0 1 6
Table 3: Simulation parameters
Simulation Video Voice
Parameter
Frame Sent Vs. Frame Lost
I -frame P-frame B- frame
300
Transport 266
Protocol UDP UDP UDP UDP 250
CWmin 3 7 15 7
CWmax 7 15 1023 15 200
Amount
AIFSN 2 3 3 4 150
Frame Sent
Frame Lost
Packet Size
89
(bytes) 1028 1028 1028 160 100
Packet Interval 45
10 ms 10 ms 10 ms 20 ms 50
Data rate 0 1 6
0
(kbps) 1024 1024 1024 64
I P B
Fra me type
5. Conclusions
In this paper, we evaluated a framework to improve the
quality of video streaming. This framework consists of
MAC-centric cross-layer architecture to allow MAC-layer to
retrieve video streaming packet information (slice type), to
save unnecessary packet waiting time, and a single-video
multi-level queue to prioritize I/P/B slice (packet) delivery.
We evaluated our simulations based on the decodable frame
rate (Q) and PSNR. Through simulations, we also revealed
that PSNR & decodable frame rate can evaluate the
perceived quality well by an end user. Therefore, we found
that the larger the Q & PSNR value, the better the video
quality perceived by the end user. Simulations show that the
evaluated methodology outperforms IEEE802.11e in packet
loss rate, and PSNR.
References