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Salina of Urik, 20th-level wizard Spell Attack [d20+11] Spell Save [DC 19]

Medium humanoid (half-elf), chaotic neutral


Cantrips (at-will)
 mage hand
Armor Class 12 (15 with mage armor, 20 with shield)  fire bolt (4d10+5) avg 27
Hit Points 182  light
Speed 30ft  prestidigitation
 ray of frost (4d8+5) avg 23

1st (4 slots) O O O O
Str Dex Con Int Wis Cha  protections from evil and good
-1 +2 +5 +5 +0 +2  charm person
 feather fall
 identify
Saving Throws Int +11, Wis +6  mage armor
 magic missile (3d4+8) avg 15
Skills Arcana +11, Deception +8, History +11,
Investigation +11, Perception +6, Persuasion +8 2nd (3 slots) O O O
 enlarge
 invisibility
Senses Darkvision 60ft, Passive Perception 16
 misty step
 rope trick
Languages Common, Dwarven, Elven, Halfling, Giant
3rd (3 slots) O O O
 fireball (8d6+5) avg 33
Arcane Recovery (1/long)  fly
 haste
Empowered Evocation. Targets of Evocation spell suffer  tiny hut
+5 dmg.
4th (3 slots) O O O
Fey Ancestry. Advantage on saves vs charm, cannot be  dimension door
put to sleep by magic  greater invisibility
 ice storm (2d8+4d6+5, Dex save) avg 28
 wall of fire (5d8+5, Dex save) avg 27
Overchannel. Max damage on a level 1-5 spell.
5th (3 slots) O O O
Potent Cantrip. Dmg +5  cone of cold (8d8+5, Con save) avg 41
 bigby’s hand (4d8+5) avg 23
Spell Mastery. Cast at will
- Cast shield (AC+5) 6th (2 slots) O O
- Cast scorching ray (2d6+5 x3) avg 12  disintegrate (10d6+45, Dex save) avg 80
 sunbeam (6d8+5, Con save) avg 33
Signature Spell. Cast once without spending a slot.
- fireball & fly 7th (2 slots) O O
 delayed blast fireball (12d6+5, Dex save) avg 47
Selina casts the following spells on herself every day:  mordenkainen’s sword (3d10+5) avg 21
 Mage armor. AC 12 + Dex mod.
8th (1 slot) O
 Mind Blank. immune to psychic damage, any  mind blank
effect that would sense its emotions or read its
thoughts, divination spells, and the charmed 9th (1 slot) O
condition.  meteor swarm (40d6+5, Dex save) avg 145

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