Escolar Documentos
Profissional Documentos
Cultura Documentos
ชนัตต รัตนสุมาวงศ
Chanat Ratanasumawong (CRW)
309 Salab Building
Tel: 022186593
1/1 Mechanics
Mechanics is the physical science which deals with the effects of
forces on objects
Applications
•Strength of machines and structures
•Vibrations (engine, building, bridge)
•Fluid mechanics (airplanes, fluid machinery)
1/2 Basic concepts
Space: the region occupied by bodies whose positions are
described using coordinate system (meter)
Time: the measure of the succession of events (sec)
Used in dynamics
Mass: the body’s resistance to change in velocity (kg)
the body’s ability to generate attractive force between
itself and another
Force: the action of one body to another (N)
Particle: a body of negligible dimensions (dimensions are not
significant to the description of its position or forces
applied to it) → concentrated mass
Rigid body: a body with negligible deformation
1/3 Scalars and vectors
Scalars: only magnitude is associated
Ex. mass, volume, density, speed, length, angle
1. Free vector
2. Sliding vector
3. Fixed vector
1/3 Scalars and vectors
Free vector
Displacement of body moving
without rotation
Sliding vector
Force acting on a rigid body
Fixed vector
≠ The action of force on a deformable
body
Deformable body
1/3 Scalars and vectors
v v Free vector
S S
v Displacement of body
v S
S moving without rotation
v v Sliding vector
F F
Force acting on a rigid body
Rigid body
≠ Fixed vector
v v
F F The action of force on a
deformable body
Deformable body
Vector basics (1)
• Representation r
r V
Magnitude = | V | or V
θ
θ = Direction r
r −V (same magnitude but
Vector = V or V opposite direction)
• Basic relations
r
V r V 2 = V12 + V22 − 2V1V2 cos( β )
θ β V2
r V2 V
V1 =
sin(θ ) sin( β )
Example (1)
Given: V2 = 12, V1 = 10
V2
V = V2 - V1 θ = 30 deg
β
θ Find: V and β
V1
V 2 = V1 + V2 − 2V1V2 cos(θ )
2 2
cosine law
V 2 = 10 2 + 12 2 − 2(10)(12) cos(30o )
V = 6.013
β = 93.74o
cosine law 12 2 = 10 2 + 6.0132 − 2(10)(6.013) cos(93.74o )
144 = 144 OK
∴V = 6.013, β = 93.74 o
Ans
Vector basics (3)
• Components Rectangular Components
2
r y
r
r V r V
V2 Vy
β θ
rθ 1
r
Vx
x
V1
Given V, θ and β, we have Vx = V cos(θ )
V y = V sin(θ )
V1 Sine law
3D Rectangular component
z
ĵ y r
k̂ V = Vx iˆ + V y ˆj + Vz kˆ
Vy ˆj r
Vz kˆ V Vx = V cos(θ x )
θz
θy Vy = V cos(θ y )
θx
Vz = V cos(θ z )
Action = Reaction