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June 2011
Guerrilla Warfare...
The term guerrilla is Spanish for little war & has been described as a codified concept from the 18th
century but with far older roots in history...
Ninjitsu:
Ninjitsu is a modern martial art, for of budo, that mixes the strategy and tactics of historical ninjitsu;
stealth, evasion, infiltration, escape, survival, psychological manipulation, scouting, sabotage, espionage &
commando-style guerrilla tactics to achieve political and military goals. Ninjitsu skills can be traced back to
the Ashuka Period of Japan before the formation of Ryu-ha (Family Schools/Styles) during the Tokugawa
Period & has been a huge Influence on the modern world thanks so the Japanese Intelligence Officer named
Seiko Fujita a former instructor at the famed Nakano School of Espionage in WW2 Japan.
Militia:
A body of citizens enlisted or forced into paramilitary/military service from normal citizenry for
emergencies & distinguished from professional soldiers. Most often, militiamen/guerrilla soldiers have less
training & discipline then professional soldiers.
Compare the Guerrilla to the Professional Soldier:
Skill of the Above-Average Guerrilla-Soldier: Skills of the Average Professional-Soldier:
Marksmanship; approx. 100 to 200 meter distance Physical Fitness
Camouflage & Disguise* Debriefing & Field Intelligence
Improvised Explosive Devises/Booby Traps* Marksmanship; approx. 300 to 500 meter distance
Battle Drills; Team Tactics Camouflage
Debriefing & Field Intelligence* Field Fortifications
Indoctrination & Propaganda* Battle Drills & Tactics; Team & Individual
First-Aid
*Denotes Specialized Skills... Hand-to-Hand Combatives
Land Navigation
Leadership Training
Teamwork & Mental Conditioning
The Ninjitsu, method of training a guerrilla soldier functions a bit differently especially in the modern
world of the information age where modern methods and age-old methods can be blended into a more
effective system of training.
Ninja-Trained Guerrilla:
Martial Arts: Uses forms training to develop fitness and fighting skills; the focus on martial arts training
develops discipline & prowess in the individual...
Field Craft & Survival: Used to develop survival skills to acquire; 1. Self-Defense (improvised weapons), 2.
Shelter (spider hole & lean-to), 3. Water (filtering, boiling & finding water) & 4. Food (trapping, hunting &
scavenging) from nature without the need for supply lines. Booby-traps used to catch animals can use made
larger to catch men as well...
Stealth & Evasion: Used to teach camouflage, disguise, infiltration, escape & evasion skills...
Weapons: Additional training in marksmanship, staff/bayonet, chain, garrote & knife-combat/sentry
removal...
Strategy & Tactics: Both individual tactics and team based combat principles allows a ninja-trained guerrilla
to act as a “lone wolf” or organized into small teams...
Guerrilla-Camp Schedule:
• Day 1:
Arrival, early morning, job to camp site & begin constructing shelters; lean-to & staffs. Trainees, begin
by learning basic staff drills and a kata drill; in this case the Kata Dante short form & 5-Element Form. Then
trainee's spend a few hours on the 5-strategies; Earth (defense), Wind/Metal (evasion), Fire (attack), Water
(flanking) and Void/Wood (dividing). Trainee's then return to practicing the Kata Dante & 5-Element Form;
then have the form broken down into basic individual techniques.
• Day 2:
Trainees wake up and repeat the days activities at a faster pace, after scavenging wild greens and
constructing traps to catch the evening meals. Training uses short sticks to begin basic knife-work and
practicing sentry removal skills from; above, below, behind & the front, as well as braiding vines into a field-
expedient garrote. Tracking prey for the evening meal with sharpened staffs as spears, this forces the trainees
to apply team tactics. Followed by navigation by the sun and stars
• Day 3:
Trainees learn the doctrine of maneuver warfare strategies in application of greater skills and begin by
being divided up into teams and lead through a force-on-force “war game” using sticks as “guns.” Followed
by a various individual training drills as outline below to develop a foundation for the individual(s) to
continue training on their own. While this does not create excellent marksmen; it does develop an intuitive
understanding of strategy & tactics...
This is followed by the 5 strategies of inpo; Earth (hiding as quail), Water (hiding as a fox), Wind
(hiding as cat), Fire (hiding behind light) & Void (disguise & hiding in plain sight). The camp ends with a
night-time silent run to leave the camp and allow the trainees to apply the lesson's learned at the camp.
Training Exercises:
Training is a substitute for experience; mistakes in training can be learned from while mistakes in
combat are often final...
• Sparring: Used to develop individual skills in application of martial arts techniques.
• Sparring Blind-folded: Used to develop intuitive sense of body & prepare the for night time
operations.
• Scenario Drills: War gaming used to develop a sense of purpose and simulate experience to build
confidence.
Individual 5-Element Tactics:
Earth: Linear Backward
Air/Metal: Diagonal Forward to Opponent's Outside to get behind or Side stepping.
Water: Circular to the Side & forward
Fire: Straight Forward
Void/Wood: Circular to the Side & backward
Espionage Warfare:
1. The direct tactic of war is necessary only on the battlefield, but only the indirect tactic can lead to a
real and lasting victory...
2. Subvert anything of value in the enemy’s country. Implicate the emissaries of the major powers in
criminal undertakings; undermine their position and destroy their reputations in other ways as well;
and expose them to the public ridicule of the their fellow citizens...
3. Do not shun the aid of even the lowest and most despicable people. Disrupt the work of their
government with every means you can...
4. Spread disunity and dispute among the citizens of the enemy’s country. Turn the young against the old.
Use every means to destroy their arms, their supplies, and discipline of the enemy’s forces...
5. Debase old traditions and accepted gods. Be generous with promises and rewards to purchase
intelligence and accomplices. Send out your secret agents in all directions. Do not skimp with money
or with promises, for they yield a high return...
6. Do not harm the enemy's population but engage his soldiers when possible; this allows you to claim to
be fighting in service to his people and to make them your allies...
Support Gear:
Canteen: Used to carry water for drinking...
Poncho: Can be used to make a field expedient shelter...
Mess Kit: If all else all you need is a small pot, a can opener and a spoon...
Pencil & Note Pad: For taking notes, passing information & sending messages...
Rations: Ration is a general term for food stuffs divided into meals or daily allotments. This can be a can of
soup a meal or small sack of rice & beans a day...
String: String is used to make traps, secure items & secure prisoners but 550 Parachute is better...
Back-Pack: To carry all your gear
Specialized Gear: Gear reserved for operations, those with specialized skills in addition to basic kit...
Rope and/or Grappling-Hook: Perfect for finding mines, IEDs or scaling surfaces in urban or mountainous
terrain...
Camera or Video Camera: Used for securing pictures of enemy locations, actions and methods for planning
and intelligence reasons...
IEDs: Improvised explosive devises that are the “poor-man's” mines & hand grenades.
“Sniper Rifles”: A better quality rifle in the hands of someone who is an expert shot or even a really good one
will create a guerrilla-sniper capable of hitting human targets in the head at 200 meters and center mass on
human targets at 600 meters.
Bolt-Cutters: Used to infiltrate locked areas, fences and cut power lines.
Radio & Binoculars: For scouting and finding enemy locations and reporting them back...
Medical Gear: For patching up team members and establishing field clinics at base camps...
Mortars & RPGs: Crew served of individual explosive weapons used to cause shock & confusion or knock out
enemy positions. These also serve in harassing the enemy as they cause a lot of psychological shock and can
be easily moved or abandoned if need be...
Trucks/Cars: Useful to support units to move people and smuggle gear from one location to another...
PVC Pipe & Shovels: Used by support personnel to establish cache points for safe houses and resupply,
support units need on check the cache and restock it without actually interacting with guerrillas in the field to
maintain security...
Gardening Tools: Used for growing and store food stuffs in order to re-supply guerrilla units, especially for
small scale fire-team & squad sized units/cells...
Hand Saws, Axes & Shovels: Used to establish temporary or semi-permanent field fortifications for the
supply, organization, command & operation of guerrilla forces...
Guerrilla Vs Terrorist:
Ninjitsu has been used by various groups and had an influence on modern intelligence work as well. It
is important to note that ninjitsu is a method or collection of methods but it is not specific to any groups. Like
all methods it can be used by anyone and everyone and will be used when the merit is there or the situation
dictates. As such the term “Ninja Organization” is generic meaning any group using ninjitsu...
Just as a ninja organization can be any group applying ninjitsu, the terms guerrilla & terrorist is also
generic; the phrase “One man's terrorist is another man's freedom fighter” comes to mind. Ninjitsu may be
used by national agencies, armies, terrorists or guerrillas but understanding that every cause has an effect and
a ninja organization cannot benefit from effectively without willing supporters. Thus the need to develop a
proxy force to serve the ninja organization's goals is present. The same proxy groups must have support to
function in their own areas of operation; meaning that senseless killing and terrorism is counter-productive to
the desired outcome.
Example:
Ninja Organization's Goal: Safety & Security of Whole Group...
Conditions for Goal: Threat of harm, harassment, crime or social turmoil low for whole community...
Steps/Phases to Goal:
Step/Phase 1: Population able to defend itself as individuals & community (training & organization).
Step/Phase 2: Intelligence networks established internally & externally.
Step/Phase 3: External networks established to conduct operations in prevention of threats.
Step/Phase 4: Establish proxy organization to confront enemy & build alliances.
Step/Phase 5: Develop proxy organization into larger popular force able to achieve political results.
Step/Phase 6: Security & larger defensive network for mutual defense.
Proxy Organization serves Ninja Organization Goal How:By distracting enemy from real threat and
diverting resources away from Ninja Organization. Proxy organization can be developed into larger political
organization with debt and alliances to ninja organization.
Proxy (Guerrilla) Organization's Goal: Safety & security for Proxy group...
Conditions of Goal: Threat of harm, harassment, crime or social turmoil low for whole community...
Steps/Phases to Goal:
Step/Phase 1: Development of paramilitary structure and training to develop a militant force.
Step/Phase 2: Intelligence networks established to target enemy weaknesses.
Step/Phase 3: Popular support gained to establish supply & networks among population.
Step/Phase 4: Population able to defend itself as individuals & community; as recruitment
increase size of militant forces.
Step/Phase 5: Forces main military & political power to create safe & secure environment.
Step/Phase 6: External networks established to conduct operations in prevention of threats.
Step/Phase 7: Security & larger defensive network for mutual defense with allied
organizations.
Supporters serves Goal How: Development of political reputations & formal/informal support
networks for mutual aid locally and can be expanded regionally as confederation. As support for proxy
group grows, ally's support also grows. As proxy groups security & prosperity increases so does Ninja
Organization's security & prosperity. While it is impossible for ninja organization to have full control
of proxy group it is still possible to influence proxy organization through; trade, alliances, politics &
agent advisers still within proxy groups command structure.
Specialized-Guerrilla Training:
Guerrilla forces need specialized units and individuals to achieve specific results on the battlefield, but
since effectively training these specialized units without the proper resources is difficult the guerrilla force
must rely on those with skillsets from a variety of backgrounds; legal & illegal to achieve their aims.
Guerrilla Sniper:
Guerrilla snipers need to individuals with 1) a background or natural talent for marksmanship; hunters,
competition shooters, veterans, deserters & law enforcement officers make great base experiences & 2) a
willingness to assume responsibility and act alone without needing to be micro-managed. A guerrilla-sniper
must be able to hit a human sized target in the head with a 2inch shot group from a prone position at 200
meters (220 yards) and able to hit a human sized target center mass with a 9inch shot group at 600 meters
(660 yards). Snipers will also be used as scouts to observe and report back to guerrilla leaders the location of
enemy locations and activity.
Primary targets of the sniper should be enemy NCOs and Officers & equipment such as; radios,
generators, vehicles, fuel cans/tanks & fuse/breaker boxes.
Guerrilla Sapper:
Guerrilla sappers have a simple job infiltrate an enemy held position and sabotage and/or assassinate
enemy officers. A Sapper needs little but key equipment; grappling-hook, bolt cutters, shovel & IEDs if
possible, in Vietnam sappers would infiltrate US barracks and slit the throats of sleeping soldiers then escape
under the guise of a assault or raid and/or sabotage strike.
Sappers should be chosen from the “glory hogs” who want to test their limits as most sappers have
shot life expectancies in combat. Sappers need to also be intelligent enough to learn to build an IED, mix the
chemicals for an explosive and not get themselves killed in the attempt.
Guerrilla Combat-Engineers:
Basically anyone with a background in mining, mechanics or construction is your go-to-guy here. A
guerrilla's combat-engineer is going to be guys who will establish temporary bases, design and establish
tunnel networks, construct field-expedient power and water system for these and also act as general rifle
squads in defense of these positions. Combat-engineers are more of the support network used by Lieutenant's
& Commanders; those a few combat-engineers at the platoon level is also fairly common in some cases as
well.
These higher levels of training & leadership experience come from the ninja-organization via the
ninja-agent. The basic training one would receive at this camp is secondary to that of what a ninja-agents has
and does not involve the wide range of experience the ninja-agent would have. Martial arts used to train the
ninja-agent are vast and varied there is no loyalty to a single style outside of styles effectiveness in a given
situation & not limitation of available skills and techniques used by the ninja-organization even skills
seemingly far removed from the ninjitsu syllabus such as computer hacking or manufacturing “street-drugs”
have a use toward the end goal of ninja-organization; computer hacking allows for the access of information
without the need for infiltrating an enemy compound & by flooding a population with cheap but powerful
drugs one can degrade the population's morale.
So then a guerrilla force may use methods far removed from the basis of the methods taught by the
ninja-agent or used by the ninja-organization. As such proxy-forces under intelligent & resourceful leaders
can take on minds, and goals of their own threatening the end goal or plan of the ninja-organization. So a ninja
-organization must monitor the other groups and cells involved to insure that a proxy-force does not become a
threat to the ninja-organization.