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Status System

Skill Effects
Armor Skill Description Pts Skill Effects
Description
Attack Up Increases attack power
+20
(Large) by a multiplier of 20
Attack Up Increases attack power
+15
(Medium) by a multiplier of 15
Attack Up Increases attack power
+10
Increases or Decreases the hunter's (Small) by a multiplier of 10
attack power. Decreases attack
Attack Attack Down
-10 power by a multiplier
 Example: see below.
(Small)
of 10
Decreases attack
Attack Down
-15 power by a multiplier
(Medium)
of 15
Decreases attack
Attack Down
-20 power by a multiplier
(Large)
of 20
Adds 40 points to
+20 Defense +40
defense.
Adds 30 points to
+15 Defense +30
defense.
Adds 20 points to
+10 Defense +20
Increases or decreases hunter's defense.
Defense
defense. Subtracts 20 points
-10 Defense -20
from your defense.
Subtracts 30 points
-15 Defense -30
from your defense.
Subtracts 40 points
-20 Defense -40
from your defense.
Adds 50 points to
+20 Health +50
maximum health.
Adds 30 points to
+15 Health +30
maximum health.
Adds 20 points to
+10 Health +20
maximum health.
Increases or decreases the hunter's Subtracts 10 points
Health
maximum health. -10 Health -10 from your maximum
health.
Subtracts 20 points
-15 Health -20 from your maximum
health.
Subtracts 30 points
-20 Health -30
from your maximum
health.
+20 - -
Hunger Stamina bar does not
+15
Negate decrease.
Hunger Stamina bar decreases
Affects the rate at which the +10
Halved x0.5 slower.
Hunger hunter's stamina bar increases or
decreases. Hunger Stamina bar decreases
-10
Inc[Lo] x1.5 faster.
Hunger Stamina bar decreases
-15
Inc[Hi] x2.0 faster.
-20 - -
+20
Heat Immunity to Heat any
+15
Cancel[Hi] place.
Heat Immunity to Heat at
Heat Affects the rate in which the +10
Cancel[Lo] specific areas.
Resistance hunter's health decreases.
Health decreases x1.5
-10 Heat Inc[Lo]
faster.
-15 - -
-20 - -
+20
Immunity to Cold
+15 Cold Elim[Hi]
anyplace.
Immunity to Cold at
Cold Effects the rate in which the +10 Cold Elim[Lo]
specific areas.
Resistance hunter's stamina decreases.
Stamina bar decreases
-10 Cold Inc[Lo]
x1.5 faster.
-15 - -
-20 - -

The Attack Power added is either 3,5 or 10 of pure Attack Power, which is multiplied by the
Weapon Class Multiplier and added to the total Attack Power.

The follow are the Weapon Class Multiplier:

Great Sword/Long Sword - 4.8

Sword&Shield/Dual Swords - 1.4

Hammer/Hunting Horn - 5.2

Lance/Gunlance - 2.3

Light&Heavy Bowgun/Bow - 1.2


Example: The Hunter is using a Great Sword with Attack Up (Large), so 4.8 x 20 = 96.0
Attack Power added, all decimals are dropped. The end result is that the total Attack Power
will increase by 96.

Blademaster System
Armor Skill Description Pts Skill Effects Skill Effects Description
+20 - -
+15 - -
Adds visible weapon
Visible sharpness will be +10 Sharpness +1
Artisan sharpness.
added to the weapon.
-10 - -
-15 - -
-20 - -
+20 - -
+15 - -
Decreases sharpness lost on
Skill increases or decreases +10 Sharp Sword weapon, reducing it by half.
Sharpness sharpness lost on the
weapon. Increases sharpness lost on
-10 Blunt Edge
weapon, roughly by x2.
-15 - -
-20 - -
+20 - -
+15 - -
Skill prevents attacks from +10 ESP Prevent attacks from being
Fencing being deflected, so combos deflected.
will not be interrupted. -10 - -
-15 - -
-20 - -
+20 - -
+15 - -
Sharping Skl Whetstone usage speed
+10
Sword Affects the usage of Inc increases.
Sharpener Whetstone(s). Sharp Skl Whetstone restores x0.5
-10
Halved sharpness.
-15 - -
-20 - -
Block reduces stamina
+20 Guard+2
usage/damage/push back.
Affects weapons that are +15 - -
Guard
given the ability to block. Block reduces stamina
+10 Guard+1
usage/damage/push back.
-10 Guard-1 Block increases stamina
usage/damage/push back.
-15 - -
-20 - -
+20 - -
+15 - -
Enables auto-guard, which +10 Auto-Guard Automatic guard if possible.
Auto-
automatically blocks attacks
Guard -10 - -
if weapon permits.
-15 - -
-20 - -
+20 - -
+15 - -
Any unsheathing attack will
Art of
Sword Affects the weapon +10 result in a 100% chance of a
Unsheathing
Draw unsheathing attacks. Critical hit.
-10 - -
-15 - -
-20 - -

Gunner System
Armor
Description -15 -10 +10 +15 +20
Skill
NormS/RapidBow
Increase damage
NormS Up Increase damage
of NormS/Rapid
Up of
Shots by +10%
NormS/RapidBow.
Increase damage PrceS/PrceBow Up
PierceS
of PierceS/Pierce Increase damage of
Up
Shots by +10% PierceS/PierceBow.
Increases damage PellS/ScattBow Up
PelletS
of PelletS/Spread Increase damage of
Up
Shots by +30% PelletS/ScattrBow.
It enables the
ammo type to the
bowgun that could
not have been NormS
NormS
previously used. All LV
LV1
The amount of Add
NormS Add
ammo available Norm LV
Add Norm LV
from the added 1, 2, and
1 is
skill varies from 3 are
enabled.
bowgun to enabled.
bowgun. The skill
does not affect
bows.
It enables the
ammo type to the
bowgun that could
not have been PierceS
previously used. All LV
The amount of PierceS LV1 Add Ad
PierceS
ammo available Pierce LV 1 is Pierce
Add
from the added enabled. LV 1, 2,
skill varies from and 3 are
bowgun to enabled.
bowgun. The skill
does not affect
bows.
It enables the
ammo type to the
bowgun that could
not have been
PelletS
previously used.
All LV
The amount of PelletS LV1 Add
PelletS Ad Pellet
ammo available Pellet LV 1 is
Add LV 1, 2,
from the added enabled.
and 3 are
skill varies from
enabled.
bowgun to
bowgun. The skill
does not affect
bows.
It enables the
ammo type to the
bowgun that could
not have been
CragS
previously used.
All LV
The amount of CragS LV1 Add
CragS Ad Crag
ammo available Crag LV 1 is
Add LV 1, 2,
from the added enabled.
and 3 are
skill varies from
enabled.
bowgun to
bowgun. The skill
does not affect
bows.
It enables the
ammo type to the
bowgun that could ClustS
not have been All LV
ClustS LV1 Add
Clust previously used. Ad Clust
Clust LV 1 is
Add The amount of LV 1, 2,
enabled.
ammo available and 3 are
from the added enabled.
skill varies from
bowgun to
bowgun. The skill
does not affect
bows.
Auto Reload
allows bowguns to
use an ammo type
until the ammo is
depleted, the
Hunter has loaded
a different type of
ammo or current
ammo has Auto Reload No
Auto
rapidfire. For reload until next
Reload
bows, vials will be ammo type.
applied
automatically.
Also for bowguns,
it brings the recoil
to strong and can
not be negated by
any recoil
reduction.
The skill increases
or decreases the Reload Reload Reload Reload
reload speed of the Speed -2 Speed -1 Speed +2 Speed +3
Reload Speed +1
bowgun. It also Reload Reload Reload Reload
Reload Reload speed
increases the speed speed speed speed speed
increases by 1.
of vials being decreases decreases increases increases
equipped to the by 2. by 1. by 2. by 3.
bow.
Recoil Recoil Recoil
The skill increases Inc +2 Inc +1 Reduct
Recoil Reduct +1
or decreases the Recoil Recoil +2 Recoil
Recoil from
Recoil recoil on the from from from
bowgun reduced by
bowgun. It does bowgun bowgun bowgun
2.
not affect bows. increases increases reduced
by 2. by 1. by 4.
The skill adds an
additional bullet
slot to the
Load Up +1 to
available ammo
available
Capacity type to the
ammo/bow charge
bowgun. For
level
bows, one charge
level is added, to a
maximum of 4.
The skill affects Target Target Range
Precision the shots from Range Down Being off-
bowguns and Up Being center decreases.
bows. off-center
increases.

General System
Armor
Description -10 +10 +15 +20
Skill
Reckless
Abandon: Each
Reckless
Abandon level
adds or
subtracts
Affinity, in -1 Reckless Reckless Reckless
Reckless
10% Abandon Abandon+2 Abandon+3
Abandon+1
increments. For Decreases Increases Increases
Expert Increases affinity
weapons with affinity affinity affinity
percentage by
0-25% affinity, percentage percentage by percentage
+10%.
the skill will by -10%. +20%. by +30%.
add an extra 5%
at blue
sharpness, and
10% at white or
purple
sharpness.
The skill
increases the
numerical
number
displayed on
the weapon's Spc Atk Up
Special
status ailment, Increases status
Attack
if available, by ailments by x1.125.
x1.125. Status
ailments
includes poison,
paralysis, and
sleep.
Increases the
damage of Fire, Elem Atk Up
Elemental
Water, Ice, Increases elemental
Attack
Thunder, and damage by x1.2
Dragon attacks.
Enables the
ability to block
Guard Inc Able to
Guard Up previous attacks
block all attacks.
that could not
be blocked, Ex:
Gravios Beam,
Fatalis Fireball,
etc.
Provides
immunity to
screams, roars,
etc. Additional
Info: Following
monsters
require high
grade earplugs:
Khezu,
Basarios, High Grade
Gravios, Earplug Immunity Earplug
HearProtct
Diablos, to small roars. Immunity to all
Monoblos, roars.
Tigrex, Lao
Shan Lung,
Fatalis, and
Akantor. This
skill will not
prevent the
knockback that
several roars
have.
Provides
immunity to
Wind Press.
Additional Info:
Following
monster require
dragon wind
breaker:
Drg Wind
Kushala Daora, High Wind
Low Wind Pres Breaker
Wind Chameleos, Pres Immunity
Immunity to small Immunity to
Press Lunastra, and to large Wind
Wind Press. all Wind
Teostra. High Press.
Press.
wind press:
Rathalos,
Rathian,
Monoblos,
Diablos,
Tigrex, Lao-
Shan Lung, and
Fatalis.
Gunnery King Gunnery King
Gunnery Master
increases the Increases dmg
Gunnery Increases dmg of
damage of of Balis/CanS,
BallistaS/CannonS.
BallistaS, Gunlance
CannonS, shells/Wyvern's
Gunlance Fire, and CragS.
Shells and
Wyvern's Fire
by x1.1. It also
increases CragS
damage by
x1.5. Gunnery
Master only
increases both
BallistaS, and
CannonS.
Increases or
decreases the
Distracted
amount of time Focus Decreases
Short Increases
needed to time needed to
Charge charging
charge Bows, charge
time
Great Swords
or Hammers
Saves Hunter
from instant Guts Saves hunter
Guts death hit when from 1-hit KO if
health is above health is above 65
65

Map System
Armor Skill Skill Effects
Description Pts
Skill Effects Description
Allows you to see the
The skill makes it so that you +10 FarSight entire map without the
automatically see the map of the place map item.
Map
you're in without having a map in your
inventory. No map shown even
-10 No Map
with the map item.

Monster System
Armor Skill Description Pts Skill Effects Skill Effects Description
+20 - -
Shows on your map a constant indication
Affects your of where a large monster is, i.e. a
Psychic ability to keep dragon/wyvern has a mini dragon picture,
Vision track of the +15 Autotracker a "drome" is just a blob, certain pelagus
monster. (congalala & blangonga) are shown as a
monkey. This also shows how active a
certain monster is, i.e. blue is calm, red is
angry or the monster has noticed you.
Gives detailed information on painted
+10 Detect monster (blue when calm, red when angry.
You still have to paint it yourself).
-10 - -
-15 - -
-20 - -
+20 - -
+15 - -
Painted or Auto- Shows if the monster is dying or not,in the
tracked target Tranq mini map where you see the monster
+10
Perceive turns yellow Guru (Paint it or Auto tracker,) the monster will
when ready to be appear yellow (means dying).
captured. -10 - -
-15 - -
-20 - -
+20 - -
Tranq Often will increase the chance of more
+15
Celeb rewards from Captures.
Captured Sometimes will increase the chance of
Tranquilizer monster yields +10 Tranq Whiz more rewards from Captures.
more rewards.
-10 - -
-15 - -
-20 - -

Elemental Resistance System


Armor
Description -20 -15 -10 +10 +15 +20
Skill
Increases or
Decreases the
All Res - All Res - All Res - All Res All Res All Res
All Res hunter's resistance
10 5 3 +3 +5 +10
to all elemental
damage.
Increases or
Decreases the
hunter's resistance Fire Res Fire Res Fire Res Fire Res Fire Res Fire Res
Fire Res
to fire-based -15 -10 -5 +5 +10 +15
elemental
damage.
Increases or
Decreases the Ice Res - Ice Res - Ice Res - Ice Res Ice Res Ice Res
Ice Res
hunter's resistance 15 10 5 +5 +10 +15
to ice-based
elemental
damage.
Increases or
Decreases the
Water hunter's resistance Water Water Water Water Water Water
Res to water-based Res -15 Res -10 Res -5 Res +5 Res +10 Res +15
elemental
damage.
Increases or
Decreases the
Thunder hunter's resistance Thunder Thunder Thunder Thunder Thunder Thunder
Res to thunder-based Res -15 Res -10 Res -5 Res +5 Res +10 Res +15
elemental
damage.
Increases or
Decreases the
Dragon hunter's resistance Dragon Dragon Dragon Dragon Dragon Dragon
Res to dragon-based Res -15 Res -10 Res -5 Res +5 Res +10 Res +15
elemental
damage.

Ailment System
Armor
Description -15 -10 +10 +15
Skill
Paralysis Paralysis
Paralysis Affects lasting time of paralysis Paralysis
duration duration
Resistance status. negated
doubled halved
Sleep Sleep
Sleep Affects lasting time of sleep Sleep
duration duration
Resistance status. negated
doubled halved
Poison Poison
Poison Affects lasting time of poison Poison
duration duration
Resistance status. negated
doubled halved
Immunity
Gives immunity to territorial
to
Antiseptic dung. Additional info: only
territorial
Congas have this status ailment.
dung
Quake Immunity
Gives immunity to Quake
Resistance to Quake
Gives immunity to snowman
status. Additional info: only
Giadrome, Blangonga, Tigrex Immunity
Snow
(snowy area), and Kushala to
Resistance
Daora (snowy area), and snowman
Ukanlos have this status
ailment.
Affects terrain damage
received. Additional info:
Teostra's aura, Lunastra's aura
and stepping on the lava is
considered as terrain damage
Terrain Terrain
Terrain Terrain
damage damage
Terrain  Note: Stepping in lava damage damage
increased increased
and being in Teo's or reduced negated
(High) (Low)
Luna's aura at the same
time will deplete health
even with Terrain
Damage Negated.

Affects lasting time of Faint


Faint Faint
status. Additional info: player Faint
Faint duration duration
can recover faster by repeatedly negated
doubled halved
tapping X.
Affects lasting time of fatigue
Fatigue
status. Additional info: only the Fatigue
Fatigue duration
Chameleos and Vespoid Queen negated
halved
can deal this status ailment.

Item System
Armor
Description -10 +10 +15 +20
Skill
Wide
Party receives Area
the Potion +2 Item
Wide Wide Area +1 Item
effect as well effects
Area effects are spread 50%
when a potion are
is used. spread
100%
Increases
distance of
thrown items
(throwing
knives, stones,
paintballs,
Throw Throwing Sk Up
flash/sonic/tran
q bombs) and
reduces the
chance of
boomerangs
breaking.
Bomber Increases
Bomber
Strength damage dealt
Up from Bombs or
bomb based
attacks by x1.5.
Raises
combination
success rate for
bombs to
100%.
Scavenge
Creates a r Can get
chance for a 25 Filled Up Can get a a stamina
Glutton
point stamina stamina increase from increase
y
increase from fish steaks from
item usage. healing
items
Increases or
decreases the HltRecItemWeakene HealthRecItemsImprv
Recover amount of d Healing items d Healing items
y health effectiveness drops by effectiveness increases
recovered by 25%. by 25%.
healing items.
Damag
e Rec
Spd+2
Red
Affects how Damage Rec Spd-1 Damage Rec Spd+1 portion
Recover fast the Red Red portion of health Red portion of health of
y Speed portion of your recovers 2x slower recovers 2x faster than health
health recovers. than usual. usual. recover
s 4x
faster
than
usual.

Combination System
Armor Skill Description -10 +10 +15 +20
Comb
Combination Increases all combo's Comb Comb Comb
Suc-
Success Rate success rates. Suc+15% Suc+25% Suc+45%
10%
Maxes out the amount of
Bullet
Shot Mix Shot/Coatings that can be
Limit
made on each combination.
Allows player to use
Alchemy Alchemy
Alchemy.
Torso System
Armor Skill Description
Adds the same value of the skill points of the plate armor.

(NOTE: If a plate has +2 points of a skill, one Torso Inc will increase the value
Torso
to +4. A second Torso Inc. armor piece will increase
Increase
the value by +2, bringing the total to +6. It won't double the value to get +8
points)

Hunting/Collecting System
Descriptio
Armor Skill -15 -10 +10 +15 +20
n
Affects Gathering+
Gathering Gathering
chances of Gathering+1 2 Large
-2 Large -1 Small
amount of Small increase increase to
Gathering chance of chance of
gathering at to chance of chance of
decreased decreased
one gathering extra gathering
gathering gathering
location. extra
Increases
speed of
Carving,
High Speed HighSpdGathe
Mining,
Gathering r
Gathering,
and
Bugnetting
Increase
time to
Fishing
hook fish Fishing Expert
Expert
when bait is
eaten
Carving
Carving Iron Celebrit
Man Carving y Can
Affects won't be carve one
Carving
Carving. interrupted from extra
a small attack time off
e.g.:Vespoid any
carving
Affects Devil's Spectre's Divine
Spirit's Whim
Pick axes, Whim Whim Whim
Prevents
Whim Bug nets Doubles Doubles Prevents
breaking 25% of
and Flutes chance of chance of breaking
the time
breaking. breaking breaking 50% of the
50% of the 25% of the time
time time
Movement
speed when
carrying
eggs
Backpackin Backpacking
increases
g Exp
and can fall
from
greater
heights.

Other System
-
Armor Skill Description -20 1 -10 +10 +15
5
Taunt
Boss
Increases or monsters
Stealth Boss
decreases a will target
monsters will target
Sneak wyvern you more
you less often than
noticing you often than
your team-mates.
sneaking. your
team-
mates.
Demonic
Protectio
Affects the n 20% Divine Protection
chance of chance of 20% chance of
Protection preventing or receiving receiving 30% less
receiving 30% more damage from an
extra damage. damage attack.
from an
attack.
Chance of Steal No Effect
Anti-Theft resisting a Immunity to
pick pocket. stealing.
Calamit
y Greater Bad Luck
Increased or Luck Boost
Chance Chance Good Luck Chance
Decreases Greater Chance
Fate for for for increased
amount of for increased
decrease decreased Rewards.
Rewards. rewards.
d rewards.
rewards.
Increases Evade +1 Slightly Evade +2 Greatly
Evade
invulnerabilit increases increases
y time during invincibility time invincibility time
dodges during rolling and during rolling and
diving. diving.
Increases
distance Evade Distance +1
Evade
cleared when Increases rolling and
Distance
dodge rolling diving distance
and diving
Decreases the Constitution +2
Constitution +1
Constitutio amount of Stamina used to
Stamina used to
n stamina used roll/dive is greatly
roll/dive is halved.
by rolling reduced.
Worry
Defense and
Cuts Adrenaline+2
strength
Attack by Adrenaline+1 +90 +90 Defense
Potential changes when
30% Defense Boost'. Boost, +30%
Health is
Increases Attack Boost.
below 40%.
defense.
Item
Usage
Item effects Decline Item Usage
(i.e. cool Items Improved Items
Everlasting
drinks) last effect effects last 50%
longer. duration longer.
cut by
40%.
Runner Greatly
reduces stamina
consumption speed
Affects
Flat while performing
amount of
Footed any kind of stamina-
Stamina used
Stamina Stamina draining actions.
when using
Usage (Running,
Stamina-
Increase. Demonizing,
using actions.
Charging your
Bow/Hammer/Lance
)
Affects the
Slow Life
speed with Quick Eating
Decreases
Cooking which you Increases eating
eating
consume speed.
speed.
items.
So-called BBQ Celebrity
Affects BBQ Makes it easier to
cooking meat King make Well-Done
BBQ
on a BBQ Makes it Steaks and makes it
Spit. hard to possible to cook
cook Gourmet Steaks.
steaks
Comrade
Increases
Guidance&Trad
your Comrade Guidance
e Increases Felyne
Comrade's Increases Felyne
Comrade Comrade
power (not Comrade experience
Guide experience and
shown), points received after
skill points
interest in quests
received after
quest, etc.
quests
Flute Expert 50%
Affects Flutes chance to prevent
Horn and Hunting flute breaking and
Horns. adds 1 minute to all
Hunting Horn songs.

Compound Skills (MHFU)


Armor Skill Description +10
Self-Defense: Immune to
Resist Resists all abnormal status effects. (Only available
Sleep, Poison, Paralysis
Status through G-Rank Fatalis armor)
and Faint status effects
Able to survive deadly hit and deal major damage
Emboldened: Guts and
Fury during low health (Only available through G-Rank
Adrenaline+2
Crimson Fatalis armor)
Gains initial sword sharpness and increased attack
Edge Stellar Hunter: Sharpness
(Only available through G-Rank White Fatalis
Master +1, Attack Up (Large).
armor)
A combination of Normal S/Pierce S/Pellet S Up
Steady for bowguns, and Rapid/Pierce/Spread Shot Up for Straight & True: Has the
Hand bows.(Only available through G-Rank White Fatalis effect of all shot bonuses.
armor)
Metallic Protection:
Gives Hunter an increase to Fire resistance and will
Anti-Fire
not be harmed from terrain (i.e. lava/fire veil) (Only
Dragon Terrain Damage Negate
available through G-Rank Kushala Daora armor).
and Fire Resistance +10.
Gives Hunter full immunity to all status ailments Fiery Protection:
Anti- given by Chameleos, including Poison, Steal, and
Chameleos Fatigue (Only available through G-Rank Immune to Poison, Steal
Teostra or Lunastra armor). and Fatigue.
Frosty Protection:
Allows Hunter to not be affected by wind or be
Anti-Daora turned into a "snowman" (Only available
Snow Resistance and
through G-Rank Chameleos armor).
Dragon Wind Breaker.

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