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ABSTRACT
This study was supported by a grant from the National Science Council
(NSC 91-2416-H-415-002). The author gratefully acknowledges Yu Hsuan Tsai
in interviewing and transcribing, and coding the data. The authors also thank
the reviewers in 2009 World Marketing Congress for their insightful commenta
on earlier drafts of this paper.
Chun-Ming Yang, Department of Tourism, Ming Chuan University, Taiwan
Yi-Fen Liu, Department of Business Management, National Sun Yat-sen
University, Taiwan
Yu-Hsuan Tsai, Institute of Marketing & Logistics Management, National
Chiayi University
Requests for reprints should be sent to I-Ling Ling, Institute of Marketing &
Logistics Management, National Chiayi University, 580 Shin-Min Rd., Chiayi
City, Taiwan. E-mail: yiling@mail.ncyu.edu.tw
950 ,
THEORETICAL BACKGROUND
Mental Model
The mental model first proposed by Craik (1943) is a specific, dy-
namic form of mental representation constructed by outside experi-
ences. Johnson-Laird (1983, 1989) believed that the mental model was
an abstract, analog representation. Through this representation, one
could infer and forecast an event, and then take appropriate action.
Two uses of the mental model exist in past literature. One refers to the
representation of a given object (Christensen & Olson, 2002; Zaltman,
1997), and another refers to the cluster of interconnected neurons that
are fundamental to cognitive processing (Zaltman, 1997). The former
is used in this article because Christensen and Olson (2002) suggested
that the term mental model is preferred over cognitive structure. Men-
tal model includes many meaningful representations such as attitudes,
emotions, images, memories of past experiences, and beliefs. Essen-
tially, personal relevance in consumption is the meanings consumers
obtain from their consumption activities. These meanings are stored
in the memory in the form of mental models (Christensen & Olson,
2002; Zaltman, 1997, 2003; Zaltman & Coulter, 1995). Such a view of
mental models fit both the current cognitive neuroscience that
thoughts are image-based (Zaltman, 1997, 2003) and the social psycho-
logical view that thoughts and feelings are co-mixed (Kahneman, 1994;
LeDoux, 1996).
Consumers' concepts can be retrieved from the subconceptual level
which originates from the actual stimulus of sound and sight. In other
words, sound and sight could be two representations of the concepts.
A mental model could explain the concepts of illusory natural phenom-
ena. For example, heat is an invisible phenomenon, but it can be com-
prehended through other concepts, such as feeling hot or
uncomfortable. By extension, the meanings of mp3 when represented
in the forms of mental models have both cognitive and affective compo-
nents. They are interrelated and integrated. The affective and cogni-
tive components of meaning representations in mp3 will be addressed
jointly in this review. Fundamentally, a mental model includes both
structure and content (Christensen & Olson, 2002). Content refers to
the actual ideas or concepts represented by the mental model. Struc-
ture refers to how the meaning is organized in memory. Content and
structure are closely connected. Consumption meanings are found in
the linkages between the content nodes within the mental structure;
any particular node has little meaning in and of itself Also, each con-
cept defines its meaning through its linkage with other concepts,
thereby forming a structure (Christensen & Olson, 2002). Hence, both
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meaning content and meaning structure should be examined to under-
stand meanings of mp3. Thus, the mental model provides broader
meaning than cognitive structure. ' '
952
seeking transformational experiences, and (4) escaping to nature. The
main themes were then connected to sub-constructs to form structures
that give meanings to these themes. For instance, the participants
obtained a sense of accomplishment because they rode in difficult ter-
rains, participated in races, and tried to go fast. All these activities
entail challenges. The experiences of mountain biking in conquering
these challenges, in turn, gave the participants a sense of accompHsh-
ment. The major themes may then contribute to a person's perception
of his/herself With a sense of accomplishment, the participants re-
ported that they were able to live full lives, enhance self-esteem, gain
confidence, feel satisfied, and accomplish other things. Further, these
key themes are interrelated. For instance, one way for a participant
to obtain a transformational experience is to escape to nature.
^ 953
asked to describe how each of the pictures they bring to the researcher
relates to their feehngs and thoughts of the objects. During this step
the researcher will probe for the deep meanings of the visual meta-
phors that participants describe. Then the researcher will number
the pictures.
Step 2: Missed issues and images. Participants are asked whether
other ideas come to mind when they are storytelling or collecting the
pictures. Sometimes, participants may have an idea about the topic
but are unable to flnd a picture they think adequately indicates their
thoughts and feelings. In this step, participants will be asked to de-
scribe any pictures they wanted to find but could not. The researcher
then probes for the deep meanings of the missed images using a process
similar to the one described in step one.
Step 3: Sorting task. Participants are asked to categorize the pictures
and describe every group. There is no limitation on the number of
categories. This step helps each participant establish the issues or con-
cepts.
Step 4: Metaphor elicitation. The Kelly Repertory Grid technique
and the Laddering technique (Kelly, 1963; Shaw & McKnight, 1980;
Gutman, 1982; Lewis & Klein, 1985; Valette-Florence & Rapacchi,
1991) are used in this step. The Kelly Repertory Grid technique elicits
the constructs of thought and action, and the Laddering technique
elicits the causal relationship among the constructs.
Step 5: Representative image. Participants are asked to choose a
picture which best represents their feelings.
Step 6: Opposite image. The researcher (or interviewer) asks the
participant to describe the opposite meaning of the pictures he or
she chose.
Step 7: Sensory ¿mages. In this step, the images are taken away. The
researcher elicits metaphors via all senses except for the visual. The
participants are asked to explore their non-visual senses to convey
what is and is not representative of the meanings of the object.
Step 8: Mental map. In this step, the researcher reviews the pre-
viously discussed constructs and inquires if an5^hing has been missed.
Afterward, the mental model is mapped.
Step 9: The summary image. In this step, the participant is asked to
create a summary image that represents a visual overview of his/her
thoughts and feelings about the object. Then the researcher scans the
pictures into the computer and constructs an overview image. This
step is intended to stimulate or at least to express what the partici-
pant thinks.
Step 10: The vignette. Finally, the participants are asked to write
down a vignette or create a short movie that helps communicate im-
954
portant issues related to the topic. This step is based on theories and
evidence that different areas of tbe brain become active when engaging
in moving images (Zaltman, 2003). Many new ideas may emerge as a
new area of the brain is activated during the vignette creation and ar-
ticulation.
METHOD
Participants
Fifteen senior high school students were recruited as the interview-
ees. All participants completed the Personal Involvement Inventory
(PII). This was done because high involvement often correlates with
high product knowledge and expertise (Celsi & Olson, 1988; Chris-
tensen & Olson, 2001; Mitchell & Dacin, 1996). Thus the highly in-
volved respondents are likely to have elaborate and complex mental
models. Fifteen interviewees were enrolled but three failed to obtain
high involvement; therefore, only 12 participants qualified.
However, the definition of mp3 is unclear. There are three possible
ways people may think about mp3: mp3 music, mp3 download website,
and mp3 digital equipment. To centralize consumers' mental map, the
authors used the first two as the mp3 definition. Participants were
told the definition of mp3 is mp3 music and mp3 download website.
RESULTS
Elicitation of Themes
By using the Kelly Repertory Grid technique (Kelly, 1963) and the
Laddering technique (Gutman, 1982), the elements which represent
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consumers' thoughts and the relationships among them are elicited.
For the thought to be considered a theme (element), it must be men-
tioned by more than one-third of the interviewees. Given the complex-
ity of the mp3 structure and the richness of mp3 meanings, an
unusually large number of 52 elements were extracted from the ZMET
interviews. Furthermore, in order to avoid overstratification, it is im-
portant to unite these 52 elements into a smaller scope. Elements in
the scope are named themes. This study summarized these 52 elements
(called sub-themes) into 33 themes.
In view of the holistic nature of the mp3 experience, it is necessary
to consider the themes and categories in the context of one another.
To facilitate this approach, all elements and themes are brought to-
gether in Table 1 to provide a bird's-eye view of the mp3 landscape.
Sensory Images
In this step, the images are taken out. The researcher elicits meta-
phors from participants via senses other than the visual. Participants
are asked to explore their non-visual senses to convey what is and is
not representative of the meanings of mp3.
956
Table 1
Summary ofelements and themes ofmp3
Code.« Initial elenients(9ub-themes) CoDcIuded themes
1 easy lo Ret. easy lo use case
money-saving, space-saving;
2 cneriív-savmK economy
illusory and invisible
3 small size siza'form
4 good classificalion: widespread variety; save mare perfonnince
S techmcol equipment technical equipment
6 poor quolitv; difiicult to use tunctitmal problem
7 fashion fashion
S Fut fast
9 unlimited by time: unlimited itorage unlimited
10 inlemational bnundanes intemation&l boundaries
11 convenience convenience
12 time killer, transfer attention transfer states
13 share, the subject of a talk inierpenonal communication
14 expectation expectation
prevent external influence,personal style
IS anti-confirmatory selfhood
16 self-choice self-choice
17 nice; enjoy; lovo appearance
18 iupiration; calm, vent spintual Ulislance
19 lelp (0 ihink, help to sleep life assistance
20 coloriU; touch more s o n p broad vision ^
21 users' neftative feeling negative feeling
22 labit and needs, custom labit and needs
23 pndc pride
24 lappiness lappineis
25 relaxation, comfort relaxation/comfort
26 memory memory
27 eisure. entertainment ei iurc/entertainment
2i egal [»"oblom egal problem
29 viRor viRor
30 compamonahip companionship
32 earning songs earning songs
33 resonance resoiance
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Table 2
Verification of music metaphors
Picture-based Music-based Repeating Fitness of
metaphors metaphors percentage music
Interviewee of two metai^ors
metaphors (%)
No. of No. of No. of No. of
metaf^ors themes metafrfiors themes
A 7 14 1 5 27.78% 100%
B 6 25 3 5 25% 100%
C 1 20 8 25 36.36% 92%
D 6 19 4 8 35% 100%
E 5 20 3 8 40% 100%
F 5 15 3 9 41.18% 100%
G 5 21 3 3 9.1% 100%
H 5 14 6 11 19.05% 90.91%
I 6 21 2 4 19.05% 100%
J 5 12 3 6 38.46% 100%
K 5 15 6 13 40% 100%
L 10 24 0 0 0% none
tioned by six participants. Only the meaning called surprise was not
identified as a theme. Results are shown in Table 4.
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Table 3
Most representative images/music ofmp3
No. Moit Meaning \0. Most Meaning
Representative Representative
Metaphor Metaphor
companionship spiritual
assi^ance
B convenience H economy
single song'
representative
work"
relaxation K perfonnance
/comfort
relaxation happiness
/comfort
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Table 4
Sensory images ofmp3
N . Sensory Sense of Smell Sense of Taste Sense of Touch
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/
legal . / negative
problem . ^í ftetlng
(28) . ~ (21)
the theme least associated with these three steps (images, sense, and
music). The findings demonstrate that the mental model includes not
only a rational component, but emotional meanings.
DISCUSSION
961
themes appeared repeatedly. In other words, themes elicited by the
ZMET were reliable. In addition, the connection between any two
themes had to be mentioned by more than three interviewees. There
are 22 relations among the themes. This means that the ZMET could
map the consumers' mental model. Thus, the ZMET is an effective
methodology for exploring what consumers think and provides a good
way for businesses to understand consumer behavior.
On the other hand, comparing the themes elicited from the music
metaphors and the confirmative sensory images, it was noted that
more than 90% had been covered. Even though this shows that music
is indeed an effective metaphor, the interviewees preferred to use pic-
tures as metaphors. In other words, vision may be a major factor while
hearing seems to be minor.
According to the ZMET, size I form, convenience, relaxation ¡comfort,
and appearance are the four major concepts elicited from the interview-
ees' mental models. In other words, what consumers think about mp3
focuses on these four concepts. When a company plans to modify the
mp3's function, it should take these four concepts into consideration.
For example, an advertiser could design the advertisement of mp3
using "a lovely" atmosphere, while the mp3 manufacturer could de-
velop a new product which is more convenient to use. Furthermore,
legal problems and negative feelings were collated by the consumers.
They do not influence other positive themes, but if the legal problem
is resolved, consumers' evaluation of mp3 will improve. One of the
legal problems is copyri^t. Hence the legal use of mp3s should be
defined more clearly.
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