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NARAYANA ENGINEERING
COLLEGE: NELLORE
ABSTRACT person visualize listen and feel other
senses almost Like human beings with
This report is an introduction to the help of computer interface and huge
VirtualReality, creation of Virtual- number of technologies.
world, how to interact with the 2. What is Virtual Reality?
virtual world and also explain When most people think of Virtual
various Virtual Reality Reality (VR), they picture someone
Applications in the real world. wearing a large, funny-looking headset
"Virtual reality (VR) is a and other devices and making strage
computer-generated simulation of motions in the air, like this guy:
a real or imaginary environment
with which the user can interact
and manipulate". VR is a
technology which brings drastic
changes in the world of computers.
Virtual environment can represent
any three-dimensional world that However, VR has a much broader
is either real or abstract. This definition and can be experienced in
includes real systems like several different ways. Merriam-Webster
buildings, landscapes, underwater Online defines virtual reality as "an
shipwrecks, and spacecrafts, artificial environment which is
archaeological. experienced through sensory stimuli (as
sights and sounds) provided by a
1. INTRODUCTION: computer and in which one's actions
partially determine what happens in the
In the recent past there were environment".
harsh changes in the World of
computers. New technologies have been 3. Types of virtualReality
evolved which are changing the world.
The virtual reality is also one of such VR can be divided into two basic
technologies.Which would make a types - text-based and graphics-based.
Text-based virtual environments are familiar with the computer graphics used
created by two or more networked users in movies and in video games. Online
in multi-user domains, or MUDs, over 3D environments are created using this
the Internet. MUDs are used mostly for same technology.
internet gaming and role-play. And
education.
In general, people are most familiar
with graphics-based VR. In graphics-
based systems, the virtual envrionment is
created to visually simulate a real or
imaginary world. Technically, these
environments can be either two-nsional FIG 1: An Eample 3D graphics
(2D) or three-dimensional (3D).
After a graphic is fully rendered, it
4.How does Virtual Reality must go through several different
processes, called transforms, in order to
Work and Who is Developing
be displayed on a 2D screen. In
It?
interactive 3D worlds, as a user changes
Virtual environments can be
his or her perspective, the computer
created in two different ways depending
must process several different
on the desired result. The first method is
complicated mathematical formulas to
to photograph real-world spaces and
respond to the user's new viewpoint.
arrange the pictures with a computer so
that they look three-dimensional (have
height, width, and depth). This type of
virtual reality is being developed by
companies like QuickTime and used to
give virtual tours of various real places,
such as cities, landmarks, and museums.
The second method involves
creating virtual worlds with 3D
computer graphics. Most of us are
FIG2: Screenshot of 3D virtual world pilots can acquire flying skills without
involving an aeroplane or airports.
5. Technology Professional pilots users simulations to
practice the flying strategies under
Science fiction writs have already
emergency or hazardous condition or to
been exploring the role of computer in
train on new aircraft types
future world and have described a
8. Input Devices and other Sensual
synthetic 3D universe that is as
Technologies
believable as real physical universe.
A variety of input devices like
Such VR systems creates a cyberspace
data gloves, joysticks, and hand-held
where it is possible so interact with
wands allow the user to navigate through
anything anything and anyone on a
a virtual environment and to interact
virtual level.
with virtual objects.
V. MIXED REALITY
This is a technique combining the ii. 3D mice:-
VR systems and the telepresence . here A handheld 3Dmouse is
the inputs to both the telepresence and employed by the user to direct an icon
VR systems are fed as inputs . the on the user’s 3Dgraphic interface. The
fighters see the maps generated by the mouse has various buttons. One button is
computers and correlate them with the used to ‘pick’ a virtual object when it
data available with them. The surgeons interacts with the 3Dicon associated with
correlate the image taken by the CAT the mouse. In the way the user can
scans and the ones taken by the identify specific objects and manipulate
computers. them within the VE.
12. Hardware
There are various hardware iii.CAVE
requirements for virtual reality they are The CAVE (Cave Automatic
as follows Virtual Environment) was developed at
V. Head-mounted display:(HMD)
BOOM:
The BOOM (Binocular
The head-mounted display
Omni-Orientation Monitor) from
(HMD) was the first device providing its
Fakespace is a head-coupled
wearer with an immersive experience.
stereoscopic display device. Screens and
Evans and Sutherland demonstrated a
optical system are housed in a box that is
head-mounted stereo display already in
attached to a multi-link arm. The user
1965. It took more then 20 years before
looks into the box through two holes,
VPL Research introduced a
sees the virtual world, and can guide the
box to any position.
13. Software
There are many dedicated to
develop the tools for creating the virtual
worlds. The software tools are under 14.VR-relatedTechnologies:
virtual reality evolve, the applications of maintenance tasks, assistance for the
he needs to go that place and start stare advantages that have improved main
at it. But with the help of VR we can categories like medicine, architecture,
develop the virtual model of the entire design, entertainment and education.
construction and by placing it in the Surd eons use VR system to plan and
web, the user in facilitated to see that practice operations in v.patients instead
Sites:
www.altavista.com
www.amazon.com
www.msnsearch.com
www.metesearch.com