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Melody’s interpreter to help her to understand and participate. Initially, I begin sharing examples of
wordless stories by David Wiesner (Flotsam, Tuesday, Sector 7, and Free Fall). Then I challenged
students in small collaborative groups to create a picture-less story together. After creating a story,
the students used storyboards to lay it out. Each student in the group was then responsible to create a
picture using AppleWorks Paint that illustrated one part or aspect of the story. Once the students
finished designing their pictures we uploaded them into iMovie, added a title page and credits, music
and sound effects and then published them. We are now sharing them with our parents through our
class website.
Students developed new friendships and got to know each other better.
Combs and Beach (1994) indicate that including storytelling in the curriculum creates a class
bond through shared experiences. As I reflected, throughout the process, on my inquiry question:
How can I encourage interaction and communication between mainstream students and a student
with a profound hearing impairment who communicates through sign language? I often found
myself disappointed and somewhat discouraged. M, the main subject of my inquiry, was often
absent on the days I had planned to work on our digital stories. Unfortunately, because of our
limited lab, I had to proceed as planned. But, without M in attendance, how could I analyze my
inquiry? In addition, when M was in attendance, I often noticed that her group would tell her what
to do, creating a digital story with little of M’s input. The students in M’s group did keep M updated
and participating, but I didn’t feel like she had a real “voice.”
Feeling as though my
inquiry had not quite achieved what
I had hope it would, I was amazed
by responses on the student survey
suggesting quite the opposite. M,
herself, suggested that the best part
of the project was “making new
friends.” Her TA also noted that
“working in groups allowed for new
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Students worked together and helped one another, developing communication and problem-
solving skills.
As Dahley, (1994) states, one of the essential elements of cooperative learning is the
development of social skills. Students work with classmates who have different learning skills,
cultural background, attitudes, and personalities. These differences force students to deal with
conflict and interact with others and this improves communication skills.” Throughout my
observations and reflections, I noted students helping others especially when learning the new
technologies. I observed an academically strong student struggling to illustrate his frame, request
help from a special needs student who really excelled at creating his frame in AppleWorks Paint.
These types of interactions were unexpected, but very exciting.
At the beginning, one group had a difficult time agreeing on a story. One of the special
needs students in the class was not willing to change any of the aspects of his story to include others
ideas. He had suggested the group write a story about super heroes, while others in the group had
wanted to tell a story about animals. In an attempt to include aspects of all ideas, someone suggested
that the super heroes be animals. J didn’t like this. He had an idea and was not willing to
compromise and as a result walked away from his group and refused to work. The rest of the group,
Julie Loland Page 5 4/16/2011
with some guidance, was able to work together to solve this problem. Eventually, J rejoined the
group and continued the process, but still couldn’t bring himself to draw an animal super hero.
Some of the comments from the student surveys suggested it was difficult to work together
and agree on a story. Reasons, such as “bickering,” “different thoughts,” and “no one would say ok,
we’ll go your idea” were listed as some of the many challenges the students faced. The interactions
were not always positive, but students were forced to deal with these conflicts, solving problems and
working together as a team.
Students were excited to participate and share ideas with others. They put increased effort
into their stories.
“Interview data suggested that digital
storytelling enriched the classroom learning
environment, the curriculum, and student
learning experiences by providing an open-
ended, creative and motivating productive tool in
the classroom. In addition, teachers perceived
students to be motivated and excited to use the QuickTimeª and a
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The process of creating digital stories enabled special needs students to excel and changed
some students’ perspectives of them.
Digital storytelling “requires a range and variety of instructional and learning strategies
which assists all students including students with a disability affecting their learning, and increases
student achievement.” (Michalski, 2005). For all of my students, digital storytelling was a new
concept. The computer programs (iMovie and AppleWorks Paint) we used to complete the task
were also new to my students. Because of this, a new set of skills was required and it was interesting
and powerful to see that the students who excelled at these new skills were not the typical high
achievers. This was great all students were accepted, viewed as capable and involved in the learning
task.
An observation made by a TA involved in the project details an example of this well.
“During the initial creation of the story, J, who is quite rigid in his thinking, struggled. He was
visibly upset and left his group.
Once some compromises were
made, J moved on to the computer
to begin creating his picture [in
AppleWorks Paint]. He was very
capable and excelled beyond his
peers. It was evident to all, so much
so, that his peers came to him for
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are needed to see this picture. help. One student in particular, who
hadn’t seen J in a very positive
light, now had respect for him. In
fact, it was this student who first
asked J for help saying, ‘I want my
picture to look like yours.’ It was a
great moment. To see these hidden
talents was an eye opener for his
peers.”
Some students found collaborating and working together in a group very difficult.
One high achieving student in particular had issues working in a group, commenting that she
didn’t like “anybody else telling me how to do it” and “we were bickering about how it [the story]
should go, a lot.” She also mentioned that one student “was like the boss and I felt like she wasn’t
giving [everyone] an opportunity to share [our] opinion.” She later stated, when asked if she would
like to do more group work, “No because it was very hard for everyone to get along.” Her favourite
part of the project was working independently to create the picture because “ we got to do it on our
own, without anybody else telling how to do it.” She also suggested that she would only like to
make another digital story “IF we do it along, I mean no groups or nothing.”
A special needs student, as I have previously mentioned, struggled early on with changing
aspects of his story to include others ideas. He had suggested the group tell a story about super
heroes, while others in the group had wanted to tell a story about animals. In an attempt to include
Julie Loland Page 7 4/16/2011
aspects of all the ideas, a student in the group suggested that the super heroes be animals. J didn’t
like this. He had an idea and was not willing to compromise. He left his group when challenged and
refused to work. The rest of the group was able to work around him and tell a story about animal
super heroes that included everyone’s ideas. Eventually, J continued to complete the project once
we moved to the computer to create our pictures, but still couldn’t bring himself to draw an animal
super hero.
Collaborating is difficult for many, but in this particular project it seemed to be the most
difficult for students with special needs
and students who were typically
academically successful and required
little support. The main challenges faced
by the groups were conflict (students
didn’t feel listened to or felt the work
load wasn’t being shared equally) and
while some groups were able to problem- QuickTimeª and a
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are needed to see this picture.
During our concluding efforts to get this project finished and saved before any more work
was lost, I was feeling exhausted and unsure of how I felt about the results. After doing some
personal reflecting, collaborating with other staff members involved (TA’s) and reading the student
surveys, I realized that this project was in fact filled with many magical moments.
When M commented through her interpreter, that the project helped her “make new friends,”
I almost started to cry. And when I discovered that J was our new star and was being asked for help
and assistance, I knew that all of the efforts and frustrations had been worth it.
As much research suggests, our brains are wired in narrative stories and having the students
construct their own story required them to become active participants instead of passive viewers
(Standley, 2003). The digital tools then gave my students a powerful way to tell their story to a
larger audience. As Standley (2003) suggests, “The power of digital storytelling comes from sharing
knowledge, feelings and
experiences within a
community of learners.”
Ultimately, digital
storytelling enriched our
classroom learning
environment, enhancing
student learning experiences
and helping us develop as an
inclusive, more unified
QuickTimeª and a
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community of learners.
I will definitely
continue to use digital
storytelling in my
classroom, in a variety of
ways and in different subject
areas. My mind is spinning
with new ways this medium
could be used to further
enhance student learning and motivation and to broaden our community to include others outside of
our classroom. I know that some changes will need to be made and some wrinkles ironed out (i.e.
smaller groups with assigned roles for more screen time, all using the same version of the
technology), but I hope to loose none of the positive results from the process.
Julie Loland Page 9 4/16/2011
References
British Columbia Ministry of Education (2009), Special Education Services: A Manual of Policies,
Procedures and Guidelines, Victoria, BC
Fewster, Saima. (2006) Inclusion: Making Education Work for all Students. Special Education
Association of BC, May 15, 1-8
Michalski, Paige, Hodges, Dodi, Banister, Savilla, (2005) Digital Storytelling in the Middle
Childhood Special Education Classroom: A teacher’s story of adaptations. Teaching
Exceptional Children Plus, 1: 4. Retrieved from
http://escholarship.bc.edu/education/tecplus/vol1/iss4/art3/
Porter, Gordon L. (2008) Making Canadian Schools Inclusive: A Call to Action. Education Canada.
Spring 2008, 62-66.
Robin, Bernard R. (2008) Digital Storytelling: A Powerful Technology Tool for the 21st Century
Classroom. New Media and Education in the 21st Century. 47:220-228
The Roeher Institute (2004), Inclusive Policy and Practice in Education: Best Practices for Students
with Disabilities, North York, ON.
Sadik, Alaa. (2008) Digital Storytelling: a meaningful technology-integrated approach for engaged
student learning. Education Tech Research Dev 56:487-506. Retrieved from
http://www.springerlink.com/content/c668444443573247/
Slavin, Robert E. (1995) The Cooperative Elementary School: Effects on Students’ Achievement,
Attitudes and Social Relations. American Educational Research Journal, 32:2, 321-351
Standley, Mark. (2003) Digital Storytelling: Using new technology and the power of stories to help
our students learn-and teach. Cable in the Classroom. Retrieved from
http://www.ciconline.org