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The Function of Film Sound

Simon Morgan
MSc Sound Design
8 Perseverence Street, Pudsey
s.morgan7696@student.leedsmet.ac.uk

INTRODUCTION sound to focus attention within the movie ‘Saving Private


In this essay I shall explore the function of film sound by Ryan’
explaining and exemplifying some of its individual
processes and techniques, how they are used and the effect “In Saving Private Ryan, there is a scene where the two
they give. I will concentrate on solely film sound and not on snipers are facing off in the courtyard in the rain. You hear
the function of film music. people in the town, artillery in the distance, sounds of war
going on all around us. At the climax when the two snipers
ASYNCHRONOUS NATURE OF FILMMAKING AND see each other in their scopes we are focused on the water
SOUND DESIGN drips only. The German’s drip was a drum-like rhythm on
Film sound is on the whole, as with the picture, is the the windows where he’s hiding, and then the metallic drip
construction of a ‘false reality’, representing identity and a where the American is hiding. We cut to that drip then that
period in time and space. Films are edited from multiple drip, in this case following the visuals.” [2]
takes from multiple angles. On a film set the lighting, Using this technique of stripping the sound all the way
furniture and overall environment has been created or down to the sounds closely associated with each of the
arranged with the purpose of capturing a moment within the characters on screen Rydstrom draws the audience in closer
characters lives for the films narrative. This is the same for to their immediate world and the sounds the characters may
film sound – a ‘false reality’ or representation of the be hearing, blocking off other sounds that might distract
particular scene in audio terms is created in layers of sounds from absolute tension of this moment.
to create a complementary or completely unrealistic
soundtrack with the function of pushing the diegesis along.
“Although there are separate perceptual mechanisms for CREATING AMBIENCE
sound and picture, the sound may be integrated by the Where film sound can be particularly creative is in creating
audience along with the picture into a complete whole, a mood or feeling without the use of music. Film music
without differentiation. In such a state, the sound and usually is there to push and pull our emotions through a
picture together can become greater than the sum of its scene; film sound designed with effects alone is open to
parts” [1] individual interpretation. The use of diegetic sounds to
The majority of film sound can be attributed to reinforcing ‘score’ the emotion of the scene can be heard in many
the image. As with the vast majority of film productions films.
only the actors dialogue is wanted from the production In Danny Boyle’s ‘28 Days Later’, a film in which a man
stage of the film. All other sounds must be recreated, awakens in hospital and discovers that he is one of the few
recorded and synched to the picture in the postproduction survivors of a ‘Rage’ virus outbreak, uses diegetic sounds
stages of the film. There are various reasons for this – and effects to create the ambience of an abandoned city. By
control over the individual levels of sounds within the film using the perceived silence of the surroundings and the
mix would be one of the most important ones. Other heavily reverb treated Foley and dialogue sounds at the start
reasons could include unwanted noise at the recording of the film to create a feeling of that the character might just
locations and the distance of the microphone from the be the last human alive.
sound source
Usually the sound recordist, if working on location, will
This allows some creative opportunities to arise when record a few minutes of ‘silence’ before or after the scene is
creating or recreating sound for the moving image. shot. This ‘room tone’ or ambience can be placed over the
scene when editing to help the cuts seem natural by creating
a constant sound edits between each angle. This is when
FOCUS ATTENTION music is particularly good at creating a linearlisation of the
We can use film sound to focus the attention of the view on scene. This room tone could be replaced with other sounds
something within the frame, which may not necessarily be to create a clashing ambience depending on the feel of the
the focus of the scene. In the book Sound Design by David scene.
Sonnenschein he quotes Gary Rydstrom on how he used Film sound is more linked to creating a realistic or
unrealistic but believable sonic environment for the be an overhead rail track in the neighborhood, although this
onscreen action to take place. Rather then film music, sound becomes abnormally loud by the climax of the scene.
which is used to convey or intensify emotions and action. This sound is a representation of the tension, mental
Music, however usually exists outside of the film’s world as struggle and ultimate relief of Michael as he builds up to
a non-diegetic sound source. Film sound is intrinsically the task.
coupled to the action on screen.

POINT OF VIEW/POINT OF AUDITION


ESTABLISHING MOOD
Film sound can be empathetic to the character by using
It is the sound designer and re-recording mixer’s remit to point of audition. This allows the audience member to be
create a sonic pallet for which the sonics of the scene is to put in the place of the on screen action, hearing what the
be painted. Whether these sounds are there to compliment character can hear. This can be used to great effect to
the visuals or playing certain scenes with sounds not convey the emotional state of the character by placing us
normally associated with the image to create an uneasy within a subjective listening environment. Whether is
feeling to make an audience feel uncomfortable. matched with a point of view camera shot or whether the
sound operates in this way in other shots with the character.
Herein also exists some much played upon clichés within
the film sound world. This is exemplified in the film ‘Batman Begins’ in a scene
where the Scarecrow character has been exposed to his own
For example; the sounds of crickets chirping when its
chemical weapon, which makes him experience
nighttime in the country, the Red Tailed Hawk screech
hallucinations. During this we hear Batman voice (heavily
when a character is walking alone through the desert,
processed/pitch shifted and modulated), as the Scarecrow
creaky doors in ominous old houses. Thunder and
would perceive it giving the impression that we are
lightening always happens at the same time and you can
listening as that character.
hear gunfire and explosions in space. All these elements,
although perhaps overused and sometimes scientifically Gary Rydstrom also talks about how he achieved a
flawed, are expected sound mechanisms that an audience subjective character experience in Saving Private Ryan
may expect within a film sequence. when Tom Hanks is suffering from hearing loss induced by
shell shock. In this scene one of his men is shouting at him
In the Coen brother’s 2007 film ‘No Country for Old Men’
but he can’t hear anything. Another nearby explosion
there are very few music cues (6 in total) within its 122-
punctuates his snap out of this shell shock.
minute running time. This then paves the way for the sound
design to establish the mood and heighten emotions. There “These moments are simple but work remarkably well to
are many scenes that are not only without music but also help the audience identify with the character even more,
feature very little dialogue. It was Sound designer and re- because they feel like they’ve been in his head for a short
recording mixer Craig Berkey’s task to add subtle Foley period of time.” [4]
effects, heard from the point of audition of the story’s
Point of audition can also be as simple as when a character
protagonist Moss, during a scene where the audience knows
is talking on the phone and we hear the filtered voice of the
there is an imminent confrontation between the him and the
other person from the receiver as the character hears it.
antagonist Chigurgh.
“My favorite spot is at the Eagle hotel when Chigurgh is
approaching Moss from down the hall. There are several ASPECTS OF DIGESIS
things that happen off screen early in the sequence that Diegetic sounds
force you to focus on the smallest of sounds. A silenced
gunshot with a chair scrape, an unanswered phone ring, a Diegetic sounds are such whose source is known or
strange sound like putting your ear up to a seashell from presumed to be in the fictional situation on screen. The
under the door; these all lead up to Chigurh’s footsteps and characters can react accordingly to sounds, such as traffic
floor creaks and the receiver beeping as he approaches sounds or explosions.
Moss’ room. Again, we know what is going to happen but Non-Diegetic sounds
are still alarmed by it when it does” [3]
These are sounds that are not heard by the characters or
Another prime example of this from ‘The Godfather’ is within the situation on screen. Examples of this include
when Al Pacino’s character Michael is preparing to kill his sounds effects added to heighten drama and narration
father’s enemies in an Italian restaurant where they are (although this falls with other categories, explained below)
meeting – there is the increasing sound of a train screeching
in the build up to this moment. The train is never introduced
or revealed within this scene but we accept that there could
LITERALLY TELLING THE STORY prisons.
Narration exists within film to not only further the telling of A process that is often employed in film audio
a story but can also explain characters feelings and postproduction is ‘Worldizing’. This is where a sound
motivations that may otherwise be unknown to the viewer. designer desires an accurate representation of an acoustic
This is done by Metadiegetic and Extradiegetic narration. environment to color the sound as required. This was
Metadiegetic Narration particularly employed by Walter Murch for the film
American Graffiti where he played back the radio show that
A narrative that is told by a character who features in the runs throughout the film from a speaker at one end of a
story can be classed as Metadiegetic – such as by Ray suburban back yard and recorded the sound back on to
Liotta’s character in Goodfellas, who is explaining events another tape recorder from 50ft away. This allowed a
of his own life up to a certain point and then beyond that realistic sonic image of the radio show to be created being
point. played around the neighborhood, with the sound being
Other examples include Kevin Spacey’s character ‘Verbal colored by bouncing off walls of an actual environment.
Kint’s narration in the form of a police interrogation in
Bryan Singer’s The Usual Suspects and Tim Roth’s
CREATING THE UNSEEN THROUGH SOUND
retelling of the story of his encounter with the police in the
men’s room in Reservoir Dogs. An active off screen sound that draws the attention of the
Extradiegetic Narration viewer is referred to as an acousmatic sound. An
acousmatic sound can often add gravity and mystery to a
The voice of a narrator who doesn’t appear as part of the sound before its physical form is revealed to the characters
story could be classed as extradiegetic. This occurs in films and audience of the film. This allows the audience to
such as ‘The Princess Bride’ where the fairytale story of attempt to preconceive what the source of the sound is, not
Wesley and Buttercup being played out on screen is being knowing the size, strength or any physicality of the source.
told by an old man to his grandson who is ill in bed. This
forms the basis of the narration throughout the film. “Acousmatic sound draws our attention to sound traits
Although we occasionally see the interaction between the normally hidden to us by the simultaneous sight of the
storyteller and his grandson, they don’t actually feature as causes – hidden because the sight reinforces the perception
part of the main story. of certain elements of the sound and obscures others. The
acousmatic truly allows sound to reveal itself in all its
dimensions” [6]
SOUND IN (A) SPACE? In Matt Reeves’ 2008 film ‘Cloverfield’ before the enemy
Creating a realistic or unrealistic audible environment for threat is revealed on screen fear and tension is built by the
where the action takes place is key in the believability of sounds that the threat makes and the result of its destruction
the visual environment. Quite often in films, where the of New York. The characters by way of point of audition
sound designer or director wants a specific coloration to the hear this. Using this method the sound cements the feel of
sound that would be difficult or impossible to recreate the hand held ‘found footage’ nature of the film.
solely in a recording studio, various methods of creating Another good use of acousmatic sound is in Jurassic Park
‘Space’ are used. where the low thud of the approaching T-rex’s feet coupled
“The footsteps in Star Wars are particularly telling in this with the visual of the ripples on the surface of the cup of
respect. As the storm troopers take over the princess’ ship water gives the impression that whatever is coming is big!
in the opening scenes, their footfalls establish the Although we already know that it will be a dinosaur – the
geography and texture of the craft. The clanking sounds audience is not prepared for the size and sound of when it
reinforce the notion that the characters are walking on arrives on the screen.
metal grates inside a vast, high-tech spacecraft.” [5]

Usually some kind of spatial effects processing, such as SYNCHRESIS AND CHARACTERISATION
reverb and echo, will be applied to the audio in Synchresis is a term made from a combination of two
postproduction to give the impression of a realistic acoustic words: Synchronism and Synthesis. It means the cognitive
environment to conform to the visual image. Going even connection between a sound and its visual representation
further to enhance the realism of the acoustic treatment to when both occur at the same time. Chion calls this “added
the sound would be ‘location-based Foley’ where sounds value”
are actually recorded in an appropriate environment. Frank
Darabont’s 1999 prison-based drama ‘The Green Mile’ “By added value I mean the expressive and informative
utilized this by way of recording Foley effects from within value with which a sound enriches a given image so as to
the concrete walled Fort MacArthur and various actual create the definite impression, the in the immediate or
remembered experience one has of it, this information or CONCLUSION
expression “naturally” comes for what is seen and is As you can see, there are many, many functions of film
already contained in the image itself” [7] sound and this report goes some way to explaining some of
For example: the sound of someone being punched, which them. Sounds function is not only to stimulate one sense
will have been created by sound designers striking objects (hearing) but also to intensify and change others (feelings,
within a recording studio to get the appropriate sounds for physical states, etc). The experience of being the audience
the size and weight of the strikes. These sounds can also for a film is extremely personal, no two people will gain the
turn to being ‘hyper-real’ as used in the final boxing match same feelings from each scene.
in the film ‘Snatch’. During this scene the fight starts with
regular sounding punches and develops them with “We never see the same thing when we also hear; we don't
exaggerated movement sound and heavily processed, hear the same thing when we see as well. We must
almost electronic, impact sounds. therefore get beyond preoccupations such as identifying so
Using this method the audience will accept that the sounds called redundancy between the two domains and debating
are conforming to the image and the sounds used allows the interrelations between forces (the famous question asked in
fight develop and the sound designer to be creative with the the seventies, "Which is more important, sound or
sounds used. The sound and image in synchronicity image?").” [10]
“What is the most important object in audiovisual Neither of them is as important as each other. Sound is the
representation? The human body. What can the most mechanism, however, which allows realism or intended
immediate and brief meeting between two of these objects unnatural/unrealistic sounds to be played with a picture to
be? The physical blow. And what is the most immediate make something much more than its constituent parts. but it
audiovisual relationship? The synchronization between a is this marriage of sound functions and moving image
blow heard and a blow seen—or one that we believe we which creates something altogether special.
have seen. For, in fact, we do not really see the punch; you
can confirm this by cutting the sound out of a scene. What REFERENCES
we hear is what we haven't had time to see.” [8]
1. Holman, T 2002, Sound For Film and Television,
2nd Edition, Focal Press, Oxford. p.xvii
MEANING WHAT WE HEAR
The semiotics of sound plays a big part in conveying the 2. Sonnenschein, D 2001, Sound Design: The
emotional state of the character, which goes beyond the Expressive Power of Music, Voice and Sound Effects in
initial and obvious meaning of the sound. This can be split Cinema, Michael Wise Productions, California. p.162
into two categories:
3. Riehle, J 2007, "No Country for Old Men" -
1) Denotation – literal meaning of a sound
Exclusive Interview with Sound Designer/Re-recording
2) Connotation – Meanings beyond the first level of literal Mixer Craig Berkey [online], Designing Sound, Available
meaning from: http://designingsound.org/2007/11/no-country-for-
old-men-exclusive-interview-with-sound-designerre-
Francis Ford Coppolas 1972 mafia epic ‘The Godfather’
recording-mixer-craig-berkey/ [Accessed: 5.4.2011].
features a very good use of semiotics, where in this scene
the closing door means so much more:
4. Sonnenschein, D 2001, Sound Design: The
“Still fairly flat, but a level up in dimensionality: the image Expressive Power of Music, Voice and Sound Effects in
of a door closing accompanied by the right "slam" can Cinema, Michael Wise Productions, California. p.178
indicate not only the material of the door and the space
around it but also the emotional state of the person closing 5. Whittington, W 2007, Sound Design & Science
it. The sound for the door at the end of "The Godfather," Fiction, 1st edition, University Of Texas Press, Austin.
for instance, needed to give the audience more than the p.111
correct physical cues about the door; it was even more
important to get a firm, irrevocable closure that resonated
with and underscored Michael's final line: "Never ask me
6. Chion, M 1994, Audio-Vision: Sound on Screen,
Columbia University Press, New York. p.32
about my business, Kay."” [9]
7. Chion, M 1994, Audio-Vision: Sound on Screen,
Columbia University Press, New York. p.5
8. Chion, M 1994, Audio-Vision: Sound on Screen, http://filmsound.org/murch/stretching.htm [Accessed:
Columbia University Press, New York. p.61 31.3.2011].
10. Chion, M 1994, Audio-Vision: Sound on Screen,
9. Murch, W. 2001, Stretching Sound to Help the Mind Columbia University Press, New York. p. xxvi
See [online], Filmsound, p.8, Available from:

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