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Tannhäuser

REGLAS EN ESPANOL
1

Tannhäuser
Resumen de reglas — v1.2
Modificadas by Juanson

1. SETUP pero puede haber expansiones que


cambian eta situación. En este
último caso deben elegirse 5
1.1 ELEGIR MODO DE JUEGO personajes siguiendo estas 2
restricciones:
Los jugadores se ponen de  3 Heroes y 2 tropas
acuerdo en que modo van a jugar.
 Todos los personajes deben
Hay 6 modos: i)Death Match,
ser de la misma facción,
ii)Captura de la bandera,
salvo el caso de los
iii)Dominación, iV)King of the
mercenarios.
Hill, v)Objetivos, vi)Histórico.
Se eligen de la siguiente
manera: cada jugador agarra una
1.2 ELEGIR FACCIONES
ficha de equipo (ítems) de cada
personaje que desea elegir ya
Cada jugador o grupo de
que en el dorso aparece la cara
jugadores eligen una facción, el
del personaje, agarra 5 fichas
juego básico tiene 2 facciones:
correspondientes a los 5
Union y el Reich, OPERACION
personajes que desea elegir y
NOVGOROD agrega una 3era facción
los coloca en su mano. Ambos
the Matriarchy. En el modo
jugadores al mismo tiempo
Historico puede que alguna
muestran su elección. Yula
facción deba ser elegida si o
Korlïtz es del Reich y Ramirez
si.
de la Union; Wolf y Gorgeï
Volkov son mercenarios por lo
1.3 ELEGIR MAPA
que pueden ser parte de
cualquier facción, salvo la
Ambos jugadores acuerdan que
limitación de Gorgeï que es fiel
mapa jugaran, que también puede
al Matriarcado por lo que nunca
estar determinado por el modo
puede ser electo por una facción
Histórico.
en contra del Matriarcado.

1.4 ELEGIR PERSONAJES


1.5 ELEGIR EQUIPAMIENTO

Cada jugador controla 5


Cada jugador elige los ítems
personajes de cada facción
para cada personaje que
(aunque algunos escenarios del
controla. Si se elige alguno de
modo Histórico pueden cambiar
los 3 packs (combat, stamina o
esto), en el caso de tener sólo
command) de un personaje se
el juego básico se eligen todos
obtiene también el SPECIAL
los personajes que vienen en él,
2

OBJECT (Item especial) del Setup o preparación.


personaje; no se obtiene ese Existe una variante que puede
cuarto ítem especial en caso de agregarse, la variante (RUSH AND
elegir los ítems mezclados, es GO) en el mapa TESLA PRIORITY
decir un pack personalizado hay 4 puntos de entradas y esta
podríamos llamarlo. variante permite que se elijan 2
Cada jugador elige el puntos de entrada por cada
EQUIPAMIENTO de cada personaje jugador.
en secreto y una vez elegidos
los 5 packs de los 5 personajes 2. MODOS DE JUEGO
se muestran al mismo tiempo.

Todo setup adicional que haya


1.6 BONUS TOKENS
que hacer debido al modo de
juego, se realizará luego de que
Los Bonus Tokens son equipos
se termine el setup básico.
especiales, equipos bonus que se
encuentran en Internet en la
2.1 DEATHMATCH
página oficial del juego o en
expansiones. Después de los 6
a. Command Points: 2CP c/u
pasos ya mencionados cada
b. Crate Tokens (fichas de
jugador puede remplazar un solo
cajas): de manera normal, se
ítem de cada uno de los
mezclan todas y se ponen en los
personajes por un bonus token.
círculos de acción.
c. Condición de Victoria:
1.7 PUNTOS DE ENTRADA Y SETUP
el primero en matar a todos los
ROLL
personajes del equipo contrario.

Cada jugador tira un dado y el


2.2 CAPTURA DE LA BANDERA
que saca el número más alto
elige el punto de entrada
a. Command Points: 2CP c/u
primero, el segundo jugador debe
b. Crate Tokens: mezclar
elegir su punto de entrada entre
todos menos los que tienen CP.
los restantes. El ganador de
c. Flag Tokens: el ganador
esta tirada de dados también
del SETUP ROLL elige un
será el que jugará primero en
objective circle del tablero
este primer turno. El perdedor
para colocar una de sus
puede gastar un CP (command
banderas, luego el perdedor
point) para tirar de vuelta su
elige un segundo círculo de
dado y ver si puede ganar.
objetivo del tablero para
Esta tirada de dados se llama
colocar una de sus banderas.
SETUP ROLL que determina el
Ambos jugadores siguen este
primero en elegir el punto de
orden hasta que cada uno haya
entrada y además todas aquellas
colocado 3 banderas en el
otras cosas que pueden tener que
tablero, pudiendo colocar hasta
determinarse según el modo de
2 en un mismo círculo de
juego elegido en esta etapa de
3

objetivo. REGLAS ESPECIALES


d. Condición de Victoria: Se considera como una acción de
el equipo que planta 2 banderas un personaje el colocar una
enemigas gana. bandera en un círculo de
REGLAS ESPCIALES objetivos. No podrá hacerlo si
Plantar una bandera enemiga es hay un personaje enemigo en un
llevar una bandera enemiga a un circulo adyacente al círculo de
punto de entrada propio. objetivo. Se puede colocar una
Los personajes pueden manipular bandera por círculo de objetivo,
únicamente las banderas si ya hay una del equipo
enemigas. Las banderas funcionan contrario, esa bandera vuelve
como equipo desechable. Para automáticamente a al suministro
tomar una bandera el personaje de banderas del oponente.
debe estar en un círculo
adyacente a aquél en el que se 2.4 KING OF THE HILL
encuentra la bandera o en el
mismo circulo si ya no se a. Command Points: 3CP c/u
encuentra en el círculo de b. Crate Tokens: no se
acción. No se puede tomar una usan en este modo
bandera si hay un personaje c. cadena de comando: cada
enemigo en otro círculo equipo toma una ficha (token) no
adyacente. No se necesita un esté usando de cada uno de sus 5
espacio vacío para llevar la personajes y los coloca en un
bandera. No se pueden desplantar vaso o bolsa para después sacar
las banderas ya plantadas. Se uno por uno de manera aleatoria.
puede tomar una bandera o Una vez hecho esto cada equipo
plantar una bandera de a una xq saca las 5 fichas una por una y
implica una acción plantar o escribe en un papel el orden en
tomar una bandera. cual sacó estas fichas. El orden
de sacada de las fichas
2.3 DOMINACION determinará la cadena de comando
siendo el primero el de más alto
a. Command Points: 3CP c/u rango y el último el de menos.
b. Crate Tokens: todas d. Condición de Victoria:
c. Flag Tokens: cada uno gana el equipo que más puntos
de los jugadores toma sus cuatro tiene al final del juego (dura
banderas y las coloca al costado 10 turnos) sin importar que se
de sus hojas de personajes, hayan eliminado a todos sus
serán utilizadas a lo largo del personajes. En caso de empate
juego. Se lo llama suministro de gana el que más personajes vivos
banderas. tiene.
d. Condición de Victoria: REGLAS ESPECIALES
gana el juego el primer equipo Este modo consiste en hacer la
en colocar sus 4 banderas en el mayor cantidad de puntos. Se
tablero. obtienen puntos activando un
circulo de objetivo, acción, o
4

de entrada del equipo contrario. hace lo mismo el otro equipo,


Círculo de objetivo 2p así sucesivamente hasta que
Círculo de acción 3p todos los círculos de objetivos
Círculo de entrada enemigo 5p del tablero tienen objetivos.
Se puede activar sólo una vez Las fichas de objetivos
cada círculo aunque lo pueden primarios tienen un borde dorado
activar ambos equipos al mismo y deben ser colocados en los
círculo. Para que la activación círculos de objetivos del
de puntos debe hacerlo el tablero que tengan borde dorado
personaje que se encuentre en (deben coincidir estos colores),
ese momento del juego con mayor lo mismo con los secundarios
rango del equipo. La activación pero con el color plateado (que
se marca con una ficha de son los círculos de objetivos
objetivo colocada sobre el secundarios). Estas fichas deben
círculo con el lado que marca el colocarse boca abajo y además
logo de la facción hacia arriba. debe coincidir la habilidad
Recomiendo que los puntos de marcada en el círculo del
entrada sean marcados con una tablero con la habilidad de la
bandera de cada equipo al inicio ficha de objetivo, en el caso de
para saber qué punto de entrada los objetivos primarios debe
es el del enemigo así saber cual coincidir la habilidad principal
debe activarse para ganar (es aquella de mayor tamaño).
puntos. La activación cuanta e. Condición de Victoria:
como acción. gana el equipo que primero
Cuando muere un personaje el que cumple con sus objetivos.
está debajo en su cadena de Con estar al lado del objetivo
comando toma su lugar en esta se puede dar vuelta la ficha sin
cadena. gastar una acción.
Dura 10 turnos. Los objetivos principales se
cumplen en 2 partes. Cuando se
2.5 MODO OBJECTIVOS cumple una de las 2 parte se
coloca una ficha del equipo del
a. Command Points: 3 c/u personaje que no se esté usando
b. Crate Tokens: los de CP (del lado que tiene su cara para
c. Flags Tokens:se colocan arriba) al lado de esa ficha de
al costado de las hojas de objetivo marcando que sólo falta
personaje, se usaran a lo largo una parte. Una vez que se
del juego (suministro de cumplieron con ambas partes del
banderas). objetivo se coloca una ficha de
d. Objectives Tokens: cada bandera. En el caso de los
equipo toma todas sus fichas de objetivos secundarios se cumple
objetivos tanto primarios como en una sólo parte porque
secundarios. Aquél que haya requiere una sólo habilidad y
ganado el SETUP ROLL coloca por tanto una sólo acción.
primero su ficha de objetivo Para hacer una parte de un
elegida en el tablero y luego objetivo principal o uno
5

secundario una debe gastar una


acción desde un círculo 3.1 ACTUALIZACION
adyacente a aquél en el que se
encuentra la ficha de objetivo,
 Al principio de cada
teniendo que realizar dicha
VUELTA ambos equipos
acción con un personaje que
setean sus CP a la
posea la habilidad marcada en el
cantidad con la que
objetivo (las habilidades de
iniciaron (la PILETA DE CP
cada personaje aparecen en la
inicial). Los CP no usados
hoja de personaje de cada uno).
en el turno anterior se
En caso de que el personaje que
pierden, no se acumulan.
desee realizar la acción del
 Se quitan todas las fichas
objetivo no posea la habilidad
de marca de activación de
requerida, deberá tirar un dado
arriba de las hojas de
y el resultado de este debe ser
personajes.
6 o mayor para realizarla.
 Se quitan las fichas
debajo de las miniaturas
2.6 MODO HISTORICO
que han sido puestas en
El modo histórico va variando
ESTADO DE VIGILANCIA y no
según el escenario, pero
han realizado un ataque en
básicamente se siguen las reglas
el turno anterior, o el
de cada uno de ellos.
marcador que se utilice se
quita.
ACLARACION: todo desacuerdo se
resuelve tirando un dado cada  Se quitan las GRANADAS DE
equipo y el que saque el número HUMO que hayan en el
más alto decidirá. Salvo en el tablero sin fichas de HUMO
caso de elegir el tablero o encima y luego se quita
escenarios que se elegirán una FICHA DE HUMO por cada
aleatoriamente en caso de no pila de de granadas de
haber acuerdo. humo que se haya tirado
(ver granadas de humo).

3. JUGANDO EL JUEGO
3.2 TIRADA DE INCIO DE VUELTA
Independientemente del modo en
el que se juegue, un juego de
Tira un dado cada equipo y el
TANNHAUSER está compuesto por
que saca el número más alto
VUELTAS y dentro de cada una de
empieza ese turno poniendo en
ellas por TURNOS. Cada equipo
VIGILANCIA a los personajes y
activa un personaje por TURNO
ACTIVANDOLOS.
una vez por VUELTA.
A esto hay que agregarle todos
Al principio de cada VUELTA se
los bonus que haya por ítems
realizan los siguientes pasos:
como medallas, etc… y la
1. ACTUALIZACION
posibilidad de gastar 1 CP para
2. TIRADA DE INICIO DE VULTA
tirar de vuelta el dado en caso
3. SETEAR VIGILANCIA
de perder. Esto puede hacerse
4. ACTIVACION DE PERSONAJES
6

una sola vez y sólo el perdedor vez en una misma vuelta.


de la primera tirada de dados. Cuando se activa un personaje la
activación tiene 2 etapas:
3.3 SETEAR VIGILANCIA MOVIMIENTO y ACCION. Esta
activación puede ser:
Un personaje en VIGILANCIA es un  Moverse y actuar
personaje que se queda quieto en  Actuar y moverse
el tablero pero preparado para
 Moverse, actuar y seguir
atacar a cualquier otro
moviéndose
personaje enemigo que se cruce
 Moverse y no actuar
en su línea de visión.
En este paso, comenzando por el  Actuar sin moverse
equipo que no ganó la TIRADA DE Deben entrar todos los
INICIO DE VUELTA, los equipos se personajes al tablero en la
van turnando uno a la vez para primera vuelta. Llamamos TURNOS
poner sus personajes en a cada momento de activación de
VIGILANCIA, costando la un personaje que le toca a cada
vigilancia 1 CP por cada equipo dentro de una VUELTA.
personaje seteado. Para Luego de activar un personaje o
reconocer los personajes que se de que un personaje que esté en
encuentran en VIGILANCIA se debe vigilancia ataque, debe
colocar una ficha de objetivo no colocarse algún objeto arriba de
utilizada debajo de las la hoja de dicho personaje para
miniaturas seteadas en saber que ese personaje no puede
vigilancia. No hay obligación de volver a ser utilizado en esa
setear un personaje en VUELTA.
vigilancia y no hay límite de Se considera terminado el TURNO
cantidad de personajes salvo por cuando el otro equipo ha
la cantidad de CP que cada iniciado el suyo, esto es cuando
equipo tenga. declara hacer una ACCION o ha
iniciado un MOVIMIENTO.
3.4 ACTIVACION DE PERSONAJES
4. LOS PERSONAJES
Durante esta etapa los dos
equipos se alternan uno al otro En Tannhäuser cada personaje es
activando un personaje cada uno único. Cada uno de ellos tiene
por vez. Puede que en algún características y habilidades
momento un equipo active dos o distintas. Esto está detallado
más personajes seguidos, esto se en la hoja de cada personaje.
debe a que el otro equipo tiene Existen 2 tipos de personajes,
menos personajes que activar los HEROES y las TROPAS.
porque están muertos o porque Se distinguen unos de los
están en vigilancia. Los equipos otros porque los HEROES
pueden activar los personajes tienen una fila más de
que quieran en el orden que salud, hay 3 HEROES y 2
quieran, pero cada uno una sola TROPAS por equipo.
7

Cada personaje tiene 4 El indicador de VIDA comienza al


características. inicio del juego en la primer
1. COMBATE (COMBAT) fila y el indicador se va
2. RESISTENCIA (STAMINA) girando en función de los
3. MENTALIDAD (MENTAL) cambios de salud que sufre el
4. MOVIMIENTO (MOVEMENT) personaje a lo largo del juego
(ver “lesiones y muertes”).
1 2 3 4
LAS HABILIDADES
Si el personaje en su hoja de
personaje tiene el símbolo de
INDICADOR
una característica significa que
posee dicho entrenamiento.
DE VIDA Las HABILIDADES se usan
principalmente para el MODO DE
Acá lo que vemos es la 3era FILA JUEGO DE OBJETIVOS. Sin embargo
DE SALUD recuadrada en amarillo, para usar cierto equipo se
que está señalada por la punta requiere alguna característica
del INDICADOR DE VIDA que está en particular. (Manual pág 12).
dentro del círculo con borde
rojo discontinuo. SYMBOLOS DE AFILIACION
Esa fila es la FILA ACTUAL DE Estos símbolos indican a que
VIDA; y los valores que se Unidad pertenece el personaje
encuentran en dicha fila son sus dentro de su Ejército (v.gr.:
VALORES ACTUALES de las 4 Paranormal División). (Manual
características; por lo tanto pág. 13).
cuando se necesite usar alguna
de las características deben 5. EL EQUIPAMIENTO
tenerse en cuenta estos valores,
salvo cuando es aplicable una El EQUIPAMIENTO en Tannhauser es
característica especial que uno de los elementos principales
determina aplicar un valor de del juego. Cada equipamiento
una o más características (ítem) tiene unas reglas
diferente a los ACTUALES. específicas de uso, por tanto
ser táctico también con su uso
ANATOMIA HOJA DE PERSONAJE es clave para obtener la
victoria en Tannhauser.

H
HAABBIILLIID
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DEE 5.1 ANATOMIA Y USO
AAFFIILLIIAACCIIÓ
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El EQUIPAMIENTO está
CCAARRAACCTTEERRIISSTTIICCAASS
representado en FICHAS DE EQUIPO
IILLU
USSTTRRAACCIIÓ
ÓNN (o de ITEMS), dichas fichas
tiene 2 caras (como una moneda),
en una cara está la imagen del
CCAASSIILLLLEERRO OSS D
DEE ITEM y en la otra la del
N
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8

personaje el cual puede elegir s.s. Para que el personaje tenga


el ITEM al inicio del juego al en su equipamiento su SPECIAL
momento de la elección del OBJECT, debe elegirse uno de los
equipamiento. En principio dicho PACKS pre-configurados que están
personaje que aparece su imagen en las FICHAS INFORMATIVAS DE
en la ficha, es el único que PERSONAJES (pág. 36 y s.s.); de
puede utilizarlo salvo que sea lo contrario si se elige hacer
un ITEM DESCARTABLE (ver más un pack CUSTOMIZADO, es decir
adelante) y se lo haya una combinación de ITEMS que no
transferido a un personaje es coincidente con un PACK pre-
aliado luego de haberlo elegido configurado, se podrá elegir
como parte de su equipamiento. únicamente 3 ITEMS y no el 4to
En la ANATOMIA HOJA DE PERSONAJE ITEM que es el SPECIAL OBJECT y
hemos visto señalado el sector entre esos 3 no puede estar el
“CASILLEROS DE EQUIPO”, son 4 SPECIAL OBJECT.
casilleros. En cada uno de ellos Los PACKS son una combinación de
puede llevarse 1 sólo ITEM, un ITEMS que están pre-
personaje no puede llevar más configurados, que de elegir
ITEMS que la cantidad de alguno de los 3 packs
CASILLEROS DE EQUIPO que tiene. disponibles para cada personaje
Regla opcional: En el manual se obtiene un 4to ítem que es el
viejo existía una excepción a SPECIAL OBJECT.
esta regla y era que: el único El DESCARTABLE: se puede
caso en el cuál se puede llevar identificar por su borde
más de un ITEM en un mismo discontinuo de color amarillo.
casillero es cuando son 2 ITEMS Sus características son que:
iguales, es decir 2 GRANADAS DE i) puede ser utilizado
HUMO o 2 GRANADAS NORMALES (no 1 sólo una vez.
granada de humo y una granada ii) puede ser transferido a
normal, los 2 deben ser otros personajes y
iguales.). iii) puede ser utilizado por
otro personaje más allá
5.2 TIPOS DE EQUIPAMIENTO que en el dorso esté la
imagen de un personaje
 NORMAL en concreto (que como

 SPECIAL OBJECT ya se ha mencionado eso


sólo determina que
 DESCARTABLE
personaje puede elegir
El equipo NORMAL se define por
dicho ITEM en la etapa
exclusión, por la negativa, es
de armado de
decir todo aquél equipo que no
EQUIPAMIENTO.
es un SPECIAL OBJECT ni
DESCARTABLE.
5.3 RASGO O CALIFICACION
Los SPECIAL OBJECT son los
objetos especiales de cada uno
Todos los ITEMS tienen dos o más
de los personajes, estos están
calificaciones (salvo la SMOKE
indicados en el manual pág. 36 y
9

GRENADE tiene una sola movimiento le permite moverse a


calificación). Esa CALIFICACION 1 casillero adyacente al que se
es por ejemplo WEAPON, si hay 2 encuentra el personaje.
juntas es WEAPON, AUTOMATIC. No puede entrar ni pasar por un
Esto nos define a que reglas círculo ocupado por un enemigo,
debe sujetarse el uso de dicho excepto que haga un: BULL RUSH
ITEM además de las que puede (ver a continuación).
tener específicamente. El personaje puede pasar por un
Dichas calificaciones aparece al círculo ocupado por un aliado
comienzo de la descripción del pero no puede terminar su
ITEM en negrita. activación en dicho círculo, ni
detenerse en él para realizar
6. MAPA Y VISION una acción
No se requiere que el personaje
gaste todos sus puntos de
Este punto puede ser explicado movimiento. Sin embargo los
de forma oral de manera rápida y puntos no gastados en la
sencilla, explicarlo de manera activación se pierden, es decir
escrita implicaría agregar no se acumulan para la próxima
imágenes o una descripción muy activación.
detallada (ver págs. 14 a 18).
 Explicar los círculos del BULL RUSH
tablero y sus efectos Un personaje no puede pasar a
 La LÍNEA DE VISION y lo través de un círculo en el cual
que significa fuera de la se encuentra un personaje
LINEA DE VISION enemigo a menos que realice un
 Las posibilidades de BULL RUSH contra dicho enemigo
ataque fuera de la LINEA que está en su camino; para
DE VISION, con la pistola hacer un BULL RUSH debe estar en
DOOM y a través de las un círculo adyacente, es decir
puertas debe moverse hasta un círculo
adyacente al del enemigo para
realizar un BULL RUSH.
7. MOVIMIENTOS
Una vez posicionado inicia el
BULL RUSH que consiste en un
Los jugadores mueven sus DUELO DE RESISTENCIA (Ver “TESTS
personajes en el tablero Y DUELOS”).
gastando PUNTOS DE MOVIMIENTO. Si el personaje en movimiento
Al principio de la etapa de gana, este puede pasar por el
ACTIVAICION DE PERSONAJE el círculo ocupado por el enemigo,
personaje que va a ser movido si pierde no puede pasar y puede
recibe una cantidad de puntos de quedarse donde está o gastar sus
movimiento igual al número del puntos restantes de movimiento
VALOR ACTUAL de su para desplazarse hacia otro
CARACTERISTICA DE MOVIMIENTO lado. Sin embargo en caso de que
(ver diagrama pág. 7 de este pierda, antes de poder moverse
resumen). Cada punto de
10

nuevamente y gastar sus personaje enemigo.


restantes puntos de movimiento, TIRAR GRANADA: el personaje tira
el personaje enemigo puede hacer una granada (Ver “GRANADAS”) ya
un ATAQUE DE FUERZA GRATIS sea normal o de humo.
(GRATIS ya que no gasta su EQUIPAMIENTO: el equipamiento se
acción de su etapa de activación puede tirar y/o levantar.
ni CP.). Tirarlo es sacarlo de la
El resultado del DUELO no mochila del personaje y dejarlo
produce daños, sólo define quien sobre un círculo adyacente del
es victorioso y por tanto si que se encuentra el personaje
puede pasar el personaje en que lo tira; en caso de
movimiento o no. levantarlo es agregar un ITEM
El personaje en movimiento no que se encuentra en un círculo
puede detenerse en el círculo adyacente, a la mochila del
del enemigo a realizar una personaje, siempre que tenga
acción ni terminar su activación espacio en ella.
en él. Por ello no puede Pasar un ITEM es otra
intentar un BULL RUSH si no posibilidad. Cuando dos
tiene suficientes puntos de personajes aliados se encuentran
movimiento como ir más allá del uno al lado del otro (en
círculo del enemigo. círculos adyacentes), recordar
que esto se puede hacer sólo con
8. ACCIONES los ITEMS DESCARTABLES.
También se puede usar, como por
ejemplo un botiquín, otros
 ATACAR
equipamientos se usan dentro de
 TIRAR GRANADAS la ACCION ATACAR como son las
 EQUIPAMIENTO: armas, en estos casos
o TIRARLO y/o LEVANTAR lógicamente no implica dos
o PASARLO ACCIONES usar un arma y atacar.
o USARLO En todas las posibilidades de
 MIRAR CAJAS ACCION DE EQUIPAMIENTO, salvo en
USAR EQUIPAMIENTO, se puede
 ACTIVAR UN CIRCULO
realizar dicha ACCION con más de
un ITEM al mismo tiempo. Es
Recordemos que la ACTIVACION DE
decir, por ejemplo, tirar un
UN PERSONAJE tiene 2 etapas
ITEM después levantar otro, o
i) MOVIMIENTO y ii) ACCION.
tirar 2 ITEMS y levantar 2.
Las ACCIONES enumeradas arriba
MIRAR LAS CAJAS: para mirar una
no es una enumeración taxativa,
caja el personaje debe estar en
puede haber otras ACCIONES que
un círculo adyacente al del
surjan del EQUIPAMIENTO y sobre
círculo de las cajas y puede
todo en el MODO HISTORICO. Pero
hacer lo siguiente. Si el
en principio son estas
personaje desea mirar lo que hay
solamente.
en la caja, levanta la ficha de
ATACAR: el personaje entra en
caja que se encuentra arriba de
COMBATE (ver “COMBATE”) con un
11

todo y mira el jugador lo que dados tirados iguala o supera el


hay ahí secretamente. Una vez número de DIFICULTAD.
hecho esto puede: i) devolver la Ejemplo: si Eva Kramer tiene que
ficha al mismo lugar, ii) hacer un TEST MENTAL y su VALOE
agregar la ficha a la mochila ACTUAL es de 4, la DIFICULTAD es
del personaje si tiene espacio 10-4=6, uno de los dados que
en ella, de no tenerlo puede tire debe ser un 6 o mayor.
hacer espacio tirando un ITEM de
su mochila, todo en la misma 9.2 DUELOS
ACCION. iii) si la caja contiene
un CP puede agregarlo a sus CP Es similar a un TEST pero
del equipo, recordar que duran involucra 2 personajes enemigos
una VUELTA (Ver 3.1). tirando dados y comparando sus
ACTIVAR UN CIRCULO: en algunos resultados para saber quién gana
escenarios del MODO HISTORICO o el DUELO.
del MODO OBJETIVOS se requiere El personaje que inicia el DUELO
gastar una acción para ACTIVAR se lo llama ATACANTE y el otro
UN CIRULO DE ACCION. DEFENSOR; cada personaje tiene
su propia PILEA DE DADOS y
9. TESTS Y DUELOS DIFICULTAD.
Los dos tiran los dados y cada
9.1 TEST dado que pasa la DIFICULTAD como
ya dijimos en 1 EXITO.
En un test participa un El que tiene más EXITOS gana el
personaje sólo que debe superar DUELO.
una prueba (un TEST). Los efectos de los DUELOS varían
En un TEST tenemos 2 conceptos según cada caso, en los casos
involucrados: PILETA DE DADOS y donde se presentan los DUELOS se
DIFICULTAD. aclara el efecto.
PILETA DE DADOS: es la cantidad
de dados a tirar. 9.2 10s y 1s NATURALES
DIFICULTAD: es el número que el
jugador debe igualar o superar Un 10 o 1 NATURAL, son aquellos
con cada dado tirado, cada dado que han sido tirados, es decir
que iguala o supera la que el resultado 10 o 1 no es
DIFICULTAD equivale a un EXITO. producto de un BONUS o una
El tamaño de la PILETA DE DADOS PENALIDAD.
es de 4 dados salvo que se Un 10 NATURAL siempre es un
especifique algo contrario en el EXITO, independientemente de
caso en particular. cualquier PENALIDAD. Un 1
La DIFICULTAD a igualar o NATURAL nunca es un EXITO.
superar es 10 menos el VALOR Algunos ITEMS tiene además
ACTUAL del personaje que tiene reglas especiales para al sacar
que hacer el TEST de la un 1 o 10 NATURAL.
característica puesta a prueba. ESTO SE APLICA PARA “TESTS Y
Se PASA EL TEST si uno de los DUELOS” Y TAMIEN PARA “COMBATE”.
12

10. COMBATE Un ATAQUE con golpe de puño o


con un ARMA HAND TO HAND se lo
llama ATAQUE CERCANO (MELEE
Los combates son como dos TEST
ATACK). Si es un ATAQUE A
paralelos que hace cada uno de
DISTANCIA, es decir no desde un
los personajes involucrados pero
círculo adyacente, se necesita
se resuelve el efecto del
un ARMA con calificación PISTOL,
COMBATE de manera diferente
MENTAL O AUTOMATIC.

Cuando un personaje ATACA a otro


10.2 TIRADA DE ATAQUE
se traba un COMBATE entre ellos.
Aclaración: tirar una GRANADA no
El tamaño de la PILETA DE DADOS
es un ATAQUE porque no da como
viene determinado por la
consecuencia un COMBATE que es
calificación del arma usada o
la consecuencia natural de un
por no usar arma.
ATAQUE (ver sección 8.).
La estructura de un COMBATE es:
1. DECLARAR OBJETIVO Y ARMA
CALIFICACION PILETA DE DADOS
2. TIRADA DE ATAQUE
3. TIRADA DE DEFENSA
Sin Arma 2 Dados
4. RESOLVER HERIDAS
Hand-to-Hand 4 Dados
10.1 DECLARAR OBJETIVO Y ARMA
Pistol 4 Dados

Acá el atacante determina a Menta l 4 Dados


quien va a atacar. Automatic 5 Dados
Para atacar a un personaje el
atacante y el atacado deben
estar ambos en el mismo PATH
La DIFICULTAD es 10 menos su
(Ver págs. 14 y s.s. del Manual)
propio VALOR ACTUAL DE COMBATE.
o simplemente en círculos
Si no obtiene ningún EXITO el
adyacentes independientemente de
COMBATE termina si hacer una
estar o no en el mismo PATH (a
TIRADA DE DEFENSA, de lo
través de las puertas). Hay una
contrario el atacado pasa a
sola posibilidad de ATACAR
hacer su TIRADA DE DEFENSA.
estando en distintos PATH y no
Se cuanta cuantos dados han sido
estando en círculos adyacentes;
EXITOSOS, este número debe
es con la pistola DOOM de Karl
recordarse (se los puede anotar)
“Ozo” Zermann.
para más tarde RESOLVER LAS
El ATAQUE puede ser ARMADO o
HERIDAS.
DESARMADO, en este último caso
es a golpe de puño.
Si el atacante ataca desde un
círculo adyacente puede usar sus
puños haciendo un ATAQUE
DESARMADO o un ATAQUE ARMADO con
cualquier arma.
13

10.3 TIRADA DE DEFENSA realmente no sea un DADO.


Lo mismo pasa con las GRANADAS,
La PILETA DE DADOS al defenderse las GRANADAS producen 4 EXITOS
siempre es de 4 dados y la AUTOMATICOS. La diferencia en
DIFICULTAD está determinada por este caso es que acá están
10 menos su propio VALOR ACTUAL presentes sólo estos EXITOS y no
DE RESISTENCIA. se combinan con los que surgen
Acá también hay que contar de una TIRADA DE ATAQUE porque
cuantos DADOS EXITOSOS saca el al tirar una GRANADA no hay
atacado que se defiendo. tirada de ataque.
Como vemos los EXITOS
10.4 RESOLVER HERIDAS AUTOMATICOS DE ATQUE pueden
estar presentes solos o
Se restan los DADOS EXITOSOS de combinados con los EXITOS de una
la TIRADA DE ATAQUE menos los TIRADA DE ATAQUE.
DADOS EXITOSOS de la TIRADA DE
DEFENSA. 11. GRANADAS
Cada DADO EXITOSO de la TIRADA
DE ATAQUE equivale a una herida,
11.1 COMO TIRARLAS
pero cada DADO EXITOSO de la
TIRADA DE DEFENSA deja sin
Los ITEMS que sean GRANADAS o
efecto una herida. Por tanto
GRANADAS DE HUMOS están sujetos
cada DADO EXITOSO de la TIRADA
a las reglas aquí presentes
DE ATAQUE que no haya sido
(ejemplo además del ITEM
cancelado equivale e un herida
genérico, está el TNT de Tala).
(ver “HERIDAS Y MUERTE”).
Para tirar una granada se usa la
ACCION TIRAR GRANADA.
10.5 EXITOS AUTOMATICOS DE
Son siempre descartables, por lo
ATAQUE
que una vez usado se saca de la
mochila del personaje
A veces aparece esta figura en
Cuando un personaje tira una
algún ITEM. Básicamente es que
GRANADA o GRANDA DE HUMO elige
hay un DADO (extra) EXITOSO
un CIRCULO OBJETIVO, es en ese
antes de hacer la TIRADA DE
círculo donde va a ser arrojada
ATAQUE. Es decir: si tengo 5
la GRANADA o GRANDA DE HUMO.
dados para tirar en una TIRADA
El CIRCULO OBJETIVO debe estar
DE ATAQUE pero el arma con la
en el mismo PATH o adyacente a
que ataco además me dice que
un circulo del mismo PATH que el
produce un “EXITO AUTOMATICO DE
personaje que la arroja.
ATAQUE” y supongamos que tiro
Las GRANADAS pueden tirarse en
los 5 dados y los 5 son
cualquier CIRCULO DE MOVIMIENTO
exitosos, a los 5 EXITOS le sumo
independientemente que sea aquél
el EXITO AUTOMATICO DE ATAQUE
en el que él mismo está parado o
(“AUTOMATIC ATTACK SUCCES”),
cualquier otro personaje.
esto equivale a tener 6 DADOS
No puede tirarlas a través de
EXITOSOS aunque el último
paredes, pero si rodeándolas.
14

Al comienzo de cada VUELTA en la


11.2 EFECTO DE LA GRANADA etapa de ACTUALIZACION (Ver 3.1)
se quita una de las fichas de
El alcance de una GRANADA es de esa pila hasta que no quede
hasta 5 círculos contando el ninguna de HUMO ni la de la
CIRCULO OBJETIVO. GRANADA DE HUMO, el efecto
La GRANDA produce 4 EXITOS perdura hasta que no quede
AUTOMATICOS DE ATAQUE a todo ninguna.
personaje en el CIRCULO OBJETIVO
y/o todo personaje en círculos 12. HERIDAS Y MUERTES
adyacentes al CIRCULO OBJETIVO
donde se tiró la granada. Afecta
12.1 EFECTOS DE LAS HERIDAS Y LA
también a personajes aliados.
MUERTE
Cada personaje afectado por la
granada debe hacer una TIRADA DE
Cuando un personaje recibe una
DEFENSA para determinar después
HERIDA su INDICADOR DE VIDA baja
RESOLVER LAS HERIDAS.
indicando una FILA DE SALUD
Vale aclarar una vez más que
diferente a la que estaba antes
TIRAR UNA GRANADA no equivale a
de recibir la HERIDA, de esta
la ACCION de ATACAR.
manera las HERIDAS afectan a las
Después de RESOLVER LAS HERIDAS
CARACTERISTICAS de los
debe colocarse una FICHA DE PIE
personajes, ver los esquemas de
ROJO.
la pág. 7.
Cada HERIDA que sufre el
11.3 EFECTO DE GRANADAS DE HUMO
personaje tiene como efecto
bajar una FILA DE SALUD.
El alcance es de máximo 8
Un personaje MURE cuando el
círculos. Al tirar una GRANADA
INDICADOR DE VIDA llega debajo
DE HUMO se llenan de humo todos
de la última FILA DE SALUD.
los círculos que comparten PATH
con el CIRCULO OBJETIVO.
12.2 HERIDAS AUTOMATICAS
El efecto de que el PATH esté
lleno de humo es que sólo se
A diferencia de los EXITOS
puede hacer ATAQUES CERCANOS y
AUTOMATICOS DE ATAQUE, con la
además de eso se ataca con 2
HERIDAS AUTOMATICAS no hay
dados menos del que se debería,
TIRADA DE DEFENSA se aplican más
esto quiere decir que no se
allá de cualquier cosa. Es decir
puede hacer un ATAQUE DESARMADO.
por más en un COMBATE el
La duración: el efecto dura lo
DEFENSOR o ATACADO haya
que quede de la VUELTA que se
cancelado todos los DADOS
esté jugando y 2 VUELTAS más.
EXITOSO del ATACANTE, las
Para llevar control de la
HERIDAS AUTOMATICAS tiene efecto
duración se coloca la ficha de
igual.
la GRANDA DE HUMO en el CIRCULO
OBJETIVO y arriba se colocan 2
fichas de HUMO.
15

13. COMMAND POINTS de una misma VUELTA, en el caso


de la OPCION “D” puede hacerlo
más de una vez pero no para la
En cada turno cada equipo tiene
misma característica.
a su disposición su PILETA DE
CP, el tamaño de dicha pileta
13.1 OPCION “A”
viene determinado por el MODO DE
JUEGO, pero puede variar dentro
Después de que ambos equipos
de una VUELTA debido a la
hicieron su respectiva tirada de
obtención de nuevos CP o por
SETUP o de INICIO DE VUELTA, el
gastarlos, pero siempre al
que pierde puede gastar un CP
comienzo de cada VUELTA en la
para tirar de vuelta su dado.
etapa de ACTUALIZACION la PILETA
Esto lo pude hacer una vez en
DE CP vuelve a su valor inicial.
una misma tirada de SETUP o de
Los puntos no gastados en la
INICIO DE VUELTA.
VUELTA se pierden para la
Si resulta victorioso en esta
próxima.
nueva tirada el nuevo perdedor
Se puede hacer alguno de los
no puede gastar un CP para tirar
USOS abajo mencionados en la
de nuevo. Si resulta un empate
ETAPA DE ACTIVACION de un
ambos tiran de nuevo.
personaje, es decir en un TURNO.
Dentro del TURNO se lo puede
13.2 OPCION “B”
hacer en cualquier momento,
salvo excepciones. No se puede
Un equipo puede decidir gastar
hacer USO de un CP en el TURNO
un CP para que un personaje
del otro, con excepción de la
tenga un PUNTO DE MOVIMIENTO
SACUDIRSE UNA HERIDA (ver más
adicional. Puede hacerlo en
adelante).
cualquier momento de su
El uso de los CP no es una
activación siempre que no haya
ACCION.
terminado su turno.

El uso de los CP:


13.3 OPCION “C”
A. TIRAR DE NUEVO EL SETUP
ROLL O LA DE INICIO DE
En la etapa de SETEO DE
VUELTA
VIGILANCIA (Ver 3.3), cada
B. COMPRAR UN MOVIMIENTO
equipo tiene la posibilidad de
EXTRA
poner todos los personajes que
C. PONER EN VIGILANCIA
sus PILETA DE CP le permita en
D. AUMENTAR TEMPORALMENTE UNA
ESTADO DE VIGILANCIA. Poner en
CARACTERISTICA
ESTADO DE VIGILANCIA a un
E. HACER UN CONTRA ATAQUE
personaje tiene como costo 1 CP.
F. SACUDIRSE UNA HERIDA
Ver ESTADO DE VIGILANCIA.
G. INTRODUCIR UN REFUERZO

LIMITACION: un mismo personaje


no puede gastar un CP para el
mismo uso más de una vez dentro
16

13.4 OPCION “D” No se puede hacer un CONTRA


ATAQUE ante el lanzado de una
Se puede aumentar en 1 punto el GRANADA porque eso no es la
VALOR ACTUAL de una ACCION de ATACAR.
característica, salvo la de
movimiento que sería la OPCION 13.6 OPCION “F”
“B”.
Se aplica después de cualquier Inmediatamente después de una
bonus o penalidad que surja de TIRADA DE DEFENSA el personaje
algún ITEM. atacado puede gastar un CP para
No se puede hacer esto en el sacarse una sola HERIDA que
medio de una TIRADA DE ATAQUE o resulte del COMBATE en cuestión;
de DEFENSA. En definitiva la no pueden curarse HERIDAS
modificación de una de las viejas, que no surjan del
características debe hacerse COMBATE.
antes de que la modificación sea
relevante. 13.7 OPCION “G”
Respecto de la limitación vale
aclarar devuelta que es sólo en Un equipo puede gastar 3 CP
aumentar una sola característica antes de activar cualquier
más de una vez dentro de una personaje (de iniciar cualquier
VUELTA, pero se pueden aumentar TURNO), para introducir un
todas las características 1 vez. REFUERZO.
Sólo se puede introducir como
13.5 OPCION “E” REFUERZO a las TROPAS no a los
HEROES, que ya han muerto.
Un personaje que es ATACADO y
sobrevive puede hacer un CONTRA 14. VIGILANCIA
ATAQUE, pero de hacerlo debe
hacerlo inmediatamente después
El personaje seteado en
del COMBATE. El CONTRA ATAQUE es
VIGILANCIA no tiene ETAPA DE
como un COMBATE normal pero con
ACTIVACION dentro de la VUELTA
las siguientes restricciones:
en la que ha sido seteado, pero
 El ATACANTE original debe desde el lugar en que ha quedado
ser el objetivo del CONTRA seteado en VIGILANCIA puede
ATACANTE. atacar ante ciertas situaciones
 El CONTRA ATACANTE usa su disparadoras a algún enemigo:
peor VALOR DE COMBATE.  entra a su LINEA DE
 Sólo un CONTRA ATAQUE VISION,
puede ser hecho.  entra a un CIRCULO
 El ITEM “MUNICION EXTRA” ADYACENTE,
no puede ser usado  o ya estando en su LINEA
 Un CONTRA ATAQUE no puede DE VISION o en un CIRCULO
ser realizado en respuesta ADYACENTE declara que va a
a un CONTRA ATAQUE. realizar una ACCION.
17

Ante cualquiera de estas LIMITACION: si hay 2 o más


situaciones se puede dispara una personajes en posibilidad de
ATAQUE DE VIGILANCIA. hacer un ATAQUE DE VIGILANCIA
Este ATAQUE puede hacerlo sólo sólo uno de ellos puede hacerlo
una vez en la VUELTA y se llama y no ambos.
ATAQUE DE VIGILANCIA.
Al iniciar el ATAQUE DE
VIGILANCIA se interrumpe lo que
15. EL TABLERO
estaba haciendo el personaje
atacado. 15.1 PATHS
Realizar este ataque siempre es
opcional, no es obligatorio PATH son los distintos caminos
porque se presente una situación que hay en el tablero, se
disparadora realizar el ATAQUE. identifican por los colores de
Si el ATAQUE DE VIGILANCIA es los círculos, un mismo círculo
por movimiento, debe resolverse puede están en más de un PATH,
el COMBATE en el momento en que un PATH es el conjunto de
entra en el rango de ataque y círculos de un mismo color.
después continua el movimiento,
si es por una acción se lleva a 15.2 CIRCULOS
cabo el COMBATE primero y
después realiza la ACCION el CIRCULOS MODIFICADOERE
personaje atacado. El símbolo verde da 1
Si sobrevive el atacado y este punto bonus al VALOR
continua con la ACCION que había ACTUAL de la
declarado, que fue por la que el característica que
personaje en VIGILANCIA decidió indique.
atacarlo, éste debe continuar Si es rojo le saca 1
realizando la ACCION que había punto al VALOR ACTUAL
declarado, no puede cambiar de de la característica que
idea. indique. En el caso de
Se setea en VIGILANCIA a un los de Movimiento, la
personaje en dicha etapa al penalidad se aplica al
inicio de cada VUELTA. Se le momento de SALIR del
coloca en ese momento el círculo. Las penalidades
marcador de ACTIVADO sobre la de movimiento no son
hoja de personaje porque no acumulativas, se usa la
tendrá ETAPA DE ACTIVACION y más grande de cualquier
además se le coloca una ficha fuente que provenga.
que no se use de objetivo o de
bandera, debajo de la miniatura CIRULOS DE OBJETIVO
del personaje para así saber que Círculos objetivos no
está en ESTADO DE VIGILANCIA, forman parte de NINGUN
una vez lanzado un ATAQUE DE PATH. Los personajes
VIGILANCIA se le quieta esa deben permanecer junto a
ficha que está debajo.
18

ellos para en la ACCION 16. COMPONENTES


lograr los objetivos.
El más grande de los
 10 HOJAS DE PERSONAJE (5
iconos de un símbolo de
de AOU y 5 de loa ObK).
objetivo (los mismo que
los de las habilidades)  36 FICHAS DE EQUIPAMIENTO
en una ficha de POR CADA EQUIPO (8 por
objetivos, es lo que cada Héroe y 6 por cada
determina la categoría Tropa), TOTAL=72.
de objetivo y también  6 DADOS D-10
indica en qué círculo de  5 INDICADORES DE VIDA POR
objetivo coincidente en EQUIPO (10 en total, 1 por
el tablero se coloca. cada personaje).
También, objetivos  5 FICHAS DE CPs POR EQUIPO
principales sólo pueden (10 en total).
colocarse sobre
 10 FICHAS DE PIES ROJOS
circulos que tengan el
(una es de doble pie)
símbolo dorado y los
 10 FICHAS DE HUMO
objetivos secundarios en
símbolos de la color  14 FICHAS DE CAJA
Plata.  4 FICHAS DE BANDERA POR
EQUIPO (total 8).
CIRCULOS DE ACCION  10 OBJETIVOS PRINCIPALES Y
Los Círculos de acción 4 SECUNDARIOS POR EQUIPO
no forman parte de (total 14 por equipo, o
NINGUN PATH. sea 28 en todo el juego).
Fichas de cajas se
colocan sobre ellos y
cuando un personaje
dedica una fase de
acción desde un círculo
adyacente a estos (sin
hacer nada más), puede
buscar en la caja.

CIRCULOS DE ENTRADA
Los puntos de entrada
pertenecen a rutas de
acceso e indican por
donde los personajes de
un mismo equipo pueden
entrar al tablero.
Además que después
pueden moverse a través
de ellos.
RESUMNE DE
TOKENS
Corrupción Amuleto de Inmunidad al dolor:
demoníaca: Arma Patmos: Haz un En las tiradas de
cuerpo a cuerpo. duelo mental a Absorción usa el
Si impacta, daño distancia máxima mayor valor de
+1. Mente +1, incluso Resistencia.
en otra ruta. Si
ganas, mueve a la Reacio a morir:
Cuchillo de Si recibe una
víctima tantos
combate: Arma círculos como herida que lo
cuerpo a cuerpo. mata, su salud
éxitos; si no ha
Si impacta, daño vuelve a la
sido activada,
+1. usará sus valores última fila.
de Entonces se anula
Metralla: Arma características el uso de
cuerpo a cuerpo (1– más bajos y Inmunidad al
2, incluso con perderá su dolor, Fuerza
círculo intermedio fase de Acción. sobrenatural y
ocupado). Si Celeridad.
impacta, daño +1. Sha-Na-Ra: Si Descartar tras
Si Eva lo maneja, vence un duelo usar. Sólo una
el objetivo no mental causa vez por partida
puede hacer su tantas heridas
tirada de como éxitos, sin Botiquín:
Absorción. tirada de Descartar al
Absorción. En la curarse para +1
Luger P-08: Arma misma ruta, sólo herida curada.
a corta distancia una vez por
(mín. 2). +1 a partida.
cada dado de
Combate. Fuerza El ojo de Tages:
sobrenatural: Al curarse +2
En combate heridas curadas.
Mauser C96: Arma a Uso único.
corta distancia cuerpo a cuerpo
(mín. 2). +2 a usa el valor
mayor de Celeridad: En
cada dado de los
Combate. Combate.
desplazamientos
Impacto usa el mayor
Perdición: Arma a crítico: En valor de
corta distancia combate cuerpo a Movimiento.
(mín. 2, máx. cuerpo puede
Mente +1, incluso repetir el dado
en otra ruta). +1 a Infiltración:
menor (NO 1
cada dado de natural). Puede usar
Combate. No puede cualquier punto
usar Munición. de acceso. En el
Munición: Se
repite la tirada 1o turno no
Walther P.38: Arma
a corta distancia de Combate (la bloquea el
(mín. 2). primera se movimiento del
ignora). No enemigo, ni es
durante un bloqueado por él.
MP 40: Arma contraataque.
automática (mín. Descartar tras Ringkragen:
3). Combate +1. usar. Mente cambia a 6-
6-5-5.
Stielhandgranate: Minuto salvaje:
Granada (mín. 4). +2 a cada dado de
Combate. Sólo con
armas a corta
distancia o Cruz de Hierro
Hermetica Atra: En automáticas. de 1a clase: +2
la ruta corrupta No puede puntos de
todos los Obscura moverse. bonificación.
Korps tienen
Resistencia +1 Fuego sostenido:
+1 a cada dado de
Combate. Sólo con Cruz de Hierro
Hermetica
Occulta: En la armas a corta de 2a clase: +1
ruta corrupta distancia o punto de
todos los Obscura automáticas. En bonificación.
el turno anterior
Korps tienen
debe haber
Mente +1.
atacado con la
Hermetica Umbra: misma arma y en Generalleutnant:
En la ruta la misma ruta. Despliegue +6.
corrupta todos
los Obscura Korps
tienen Combate Oberleutnant:dDe
+1. spliegue +4, no
acumulativo.

2
Cuchillo: Arma MKII A1: Granada Seguid
cuerpo a cuerpo. (mín. 4). avanzando: Los
penalizadores al
movimiento de los
círculos se
Colt 45 1911 A1: reducen en
Arma a corta M15: Granada de 1 punto.
distancia (mín. humo.
2). +2 a cada ¡Adelante!:
dado de Combate. Sacrifica tu fase
de Acción y
Smith & Wesson contraataques de
Munición: Se repite ese turno para
1917: Arma a la tirada de
corta distancia Movimiento +1.
Combate (la primera
(mín. 2). +1 a se ignora). No Insignia a la
cada dado de durante un Infantería de
Combate. contraataque. Combate: Combate
Fusil de fuego Descartar tras cambia a 6-6-5-5.
rápido Mk-1: usar.
Arma automática BA-27: La Insignia a la
(mín. 3). En una Ametralladora de Infantería
tirada de fuego rápido Experta:
Combate, si también admite un 9 Resistencia
obtienes natural (pero no la cambia a
al menos un 10 víctima). 5-5-5-5.
natural (no de
una repetición) y Ojos nocturnos:
la víctima no lo Ignora las Medalla de
anula con un 10 Honor:
penalizaciones de
natural en su las granadas de Hasta el final
Absorción, muere del turno usará
humo. Si se impacta los valores
instantáneamente. con arma a corta iniciales de
distancia o Combate, Mente y
Reising M50: Arma
automática, daño Movimiento. Uso
automática (mín.
+1. único.
3). Combate +1.
Fuerza increíble:
En Absorción puedes Estrella de
Subfusil M3: Arma repetir el dado Plata: +2 puntos
automática (mín. menor (no 1). de bonificación.
3). Combate +1.
BG-42: En
Absorción, si
Ametralladora de obtienes al menos
fuego rápido un 10 Capitán:
A6a: Arma pesada natural puedes Despliegue +4.
(mín. 4). Daño +1 ignorar todo el
tras la daño de la tirada
Absorción. En una de Combate. No
tirada de sirve contra
Combate, si ataques
de Mente ni cuerpo Sargento:
obtienes al menos Despliegue +2
un a cuerpo.
10 natural (no de
una repetición) y Botiquín:
la víctima no lo Descartar al
anula con un 10 curarse para +1
natural en su herida curada.
Cabo:
Absorción, muere Despliegue +1.
instantáneamente.
440g de TNT: Inyección de
Granada (mín. 4), morfina: Descartar
pero se coloca al curarse para +1
una herida curada. Tala
ficha de puede usarlo para
escombros de curar a un
−2, −1 a cada personaje
dado de adyacente (−1 PV,
Absorción, y daño +2 heridas
+2 tras la curadas).
Absorción.
Necesaria la
habilidad
ingeniería.
STORY MODE
SCENERIOS
OPERATION: Disorder in the House Briefing: After failing to assemble the Trans- point. If the Union manages to eliminate both
ference Inhibitor, the Reich has turned to more trooper models permanently, the agent is
mundane methods of capture. Squad after released. Once released the model is placed on
squad of Stosstruppen and Schocktruppen the closest Union model’s card. Every turn the
have been dispatched to scour the area, and agent is free, the Reich lose one victory point.
security around the Kaiser has been tripled.
The Union have stepped up their surveillance, Reich Objective: Only two more items will
and have kept their teams in the field up to complete the cell holding the rogue. The Reich
date on the movements of the Reich. Just must complete one primary objective, one
recently, the Union has intercepted transmis- secondary objective, and not let the Rogue
sions regarding the current location of the escape.
rogue Blutsturm.
Reich Advantage: The Reich trooper models
Game Board: Ksiaz Castle First Floor benefit from the reinforcements rule twice per
game. The trooper models reappear on the
Difficulty: Hard grey circles in the same room as the Rogue.

Game Mode: Story Mode Union Objective: The Union seek to free the
Rogue, not out a sense of justice, but just so the
Necessary Materials: Tannhäuser Board Game Reich will not have access to the artifact. The
Union must free the agent, then escort her off of
Setup: Do not roll for deployment. The Reich the board.
may only field one Blutsturm agent. Place a
model to represent the rogue Blutsturm agent Union Advantage: Each turn the Union
(Yula works great) on the green health circle may choose to activate twice in a row, as they
midway between the Sneak secondary objec- scramble to free the agent.
tive and the Mechanics primary objective.
Then place both Reich trooper models on any Victory Conditions: The Reich wins if they
nearby grey circles. The remaining Reich mod- complete one primary objective, one second-
els enter from the stairwell. The game lasts 10 ary objective, and the Blutsturm agent is still
turns. Trooper models may not leave the room captive at the end of ten turns.
containing the Rogue.
The Union wins if they eliminate the two Reich
Special Rules: Each turn the rogue agent troopers guarding the Rogue, and then escort
is held captive, the Reich scores one victory her off the board via the front door.
OPERATION: 7 Words Briefing: Both sides have discovered the stamina is set at 8. When she is eliminated place
location of the rogue Blutsturm agent. Hidden a flag token (Faction doesn’t matter) on the circle
in the bowels of a chateau, on the outskirts of she was on.
Bern, she is chanting an incantation to bind the
artifact to her. Once it is attuned she will be able Reich Objective: The rogue agent is the source
to strike anywhere in the world, without warning of this. Eliminate her and take the artifact.
or consequence. By doing so, she thins the walls
between our world and the Infernal Realms. The Union Objective: The rogue agent is the
Union must stop her to keep the legions of hell source of all of this. She must be eliminated, and
at bay. The Reich must stop her to prevent her the artifact destroyed.
usurping the Kaiser and declaring herself ruler
of this world.
Victory Conditions: The Reich score a major
win if they eliminate the rogue agent and possess
Game Board: Crypt the flag token at the end of the game.
The Reich score a minor win if they eliminate the
Difficulty Level: Hard rogue agent and eliminate two enemy models.

Game Mode: Story Mode The Union score a major win if they eliminate the
rogue agent and destroy the artifact. The artifact
may be destroyed on a roll of 8+.
Necessary Materials: Tannhäuser Board
The Union score a minor win if they eliminate the
Game
rogue agent and eliminate all the Reich heroes.

Setup: Place a model representing the Blutsturm


agent (Yula works great) on the center circle in
between the two primary objective circles. Place
crate tokens over all objective circles.

Special Rules: Reality is so thin in this area,


Corruptors are able to bridge the gap. Before
any model moves they must roll a die. On a 7+
they may move normally. If they do not roll 7+,
they take one wound without benefit of a shock
roll. The Blutsturm agent has 4 wounds, and her
OPERATION: Chain of Fools
Setup: Choose a female character from the pick up this equipment and place it on their card. they are immune to grenades and targeting while
opposing side that is not a legend, before they This does not take up a space. within it.
pick their forces. Place them on one of the two pri- Once the prisoner has been released, the model
mary objectives. This model is locked in a cell and carrying their equipment may return it to them Evacuation: The prisoner must exit through
will only be able to act once released. Each force by standing adjacent to them and using their your starting entry point.
is comprised of two Heroes and two troopers. action phase to return it.
Note concerning theVoïvodes: AVoïvode can
Place the prisoner’s pack on their card. (Badges Obtaining the Access Code in the cell: not talk to a prisoner, gain the access code, open a
and/or rank is used normally) A model must talk to the prisoner to find where cell, nor carry a prisoner’s equipment.
The disposable equipment is entrusted to one the access code is kept. To do so, the model must
member of the team. be adjacent to the prisoner and use their action Game Ending Conditions: 4 models of a team
Each player shuffles their four secondary objec- phase to talk to the prisoner. The opponent are eliminated before freeing the captive.
tive tokens and places all four face down in front randomly selects one of the secondary objective When both prisoners are eliminated.
of them. tokens and shows it to you then puts it face down When one team evacuates their prisoner.
next to the other secondary objective tokens.
Game Objective: Recover the Access Code and The opponent may not look at it. This is the spot
evacuate with the prisoner through your entry where the access code is kept.
Briefing:The Don Falcone is one of the most Amodelmustbeadjacenttothematchingsecond-
point.
influential men on the Adriatic. He has recently ary objective on the board, then use their action
come into some information which will fetch phase to find the code. Once the code is found, flip
a high price on the black market. Mixing work Special Rules: The three circles in the middle
your token and show it to your opponent. If the
and pleasure, the Don captures female agents to of the board are considered to be adjacent to the
two symbols match, the model has successfully
torture out their secrets. primary objective circles where the prisoners are
found the code. They then radio the code to the
being held.
other members of the team.
The prisoners can not be targeted, nor can they
Game Board: Crypt
be affected by grenades wwhile they are in their
cells. Freeing a prisoner: Once a model has gained
Difficulty Level: Hard The model carrying the prisoner’s equipment can the access code, a model may then free the pris-
not use it or give it to another model. If the model oner by standing adjacent to the cell and using
Game Mode: Story Mode is killed before giving the prisoner their equip- their action phase to open the lock. Once freed
ment, it is placed on the circle with the model’s the character may act in the next turn. They may
Necessary Materials: Tannhäuser Board Game own disposable equipment. Another model may move into any adjacent circle as their first move.
Prisoners may choose not to leave the cell, as
© Copyright, Take On You LTD 2006. All Rights Reserved.
OPERATION: How to Disappear Completely Briefing: The strange disappearance of the Reich Objective: Complete all objectives. Then
Blutsturm agent has quite a few questions. How eliminate any non-hero personnel.
was she able to get behind Union forces like that?
It was as if she was able to disappear at will. This Reich Advantage: The Reich benefit from
must be brought to light. continuous reinforcements. The trooper models
may come back every time they are killed.
Game Board: Ksiaz Castle Ground Floor
Union Objective: The Blutsturm agent must
Difficulty Level: Hard be captured. If a Union model is in a circle next
to the agent, they may make a capture roll. The
Game Mode: Story Mode capture roll is resolved exactly like a melee attack
without a weapon, except the model does not need
the melee skill. If the Blutsturm agent does not
Necessary Materials: Tannhäuser Board successfully defend, she is captured. Remove the
Game
figure from the board.

Setup: A Deployment Roll is not necessary. The Union Advantage: Every primary objective
Union enters from the front door. The Reich will
completed adds one die to the capture attempt.
enter from the stairwell. The Union player goes
first, no initiative roll required. The game lasts
10 turns. Victory Conditions: The Reich immediately
win if the Blutsturm agent can complete all three
objectives, and kill both Union troopers.
Special Rules: The Reich are only able to use a The Reich score a minor victory if they manage to
Blutsturm agent and the two troopers. The troop-
kill all Union models.
ers enter via the stairwell as per normal rules.
The Blutsturm agent may appear on the board on
The Union immediately wins if they capture the
any circle as her movement, excepting circles a
Blutsturm agent.
character may not be on and she may not appear
The Union scores a minor win if they complete all
on another character. She may engage models
three objectives, or get to 20 victory points.
upon entering the board. On her next turn she
may be removed from the board. She may reenter
the board on her following turn.
OPERATION: In The Meantime Briefing: The Reich has identified distur- Reich Advantage: For each objective the Reich
bances with the Infernal Realms near the town of successfully completes, the Special Rule Combat
Brasov. They have sent high ranking officials and Roll is reduced by 2 dice.
squads of Schockstruppen and Stosstruppen to
investigate. Find out what they know, and get the Union Objective: The Union is trying to
information to the President. determine what the Reich knows. They must
complete two objectives and eliminate two Reich
Game Board: Crypt heroes to win.

Difficulty: Hard Union Advantage: For each objective


completed, the Union increases their Shock Roll
Game Mode: Story Mode against the Special Rule Combat Roll by two.

Necessary Materials: Tannhäuser Board Notes: If neither side has completed their vic-
Game tory conditions by the end of turn 8, the game
ends in a draw.
Setup: Roll for deployment as normal. Set up as
normal. The Reich may only use one Blutsturm
agent. The game lasts 8 turns.

Special Rules: The Reich and the Union are


both investigating the disappearing Blutsturm
agent. Each turn, your opponent chooses one of
your models. They may make a Combat Roll with a
Combat Value of 6 at the end of each turn.

Reich Objective: The Reich are trying to deter-


mine the cause of the Infernal Realm disturbance.
They must successfully complete all three of their
objectives.
Operation: LO.ST Type: Official Scenario Any versus Any Game Objective:Recover a Yperite flask and
formula, then escape with it.
Briefing:1947, Lommel and Steinkopf, two of
the most brilliant German researchers meet to Special Rules:Each turn the player who lost the
discuss Yperite 440, a new chemical weapon. initiative roll places a poison gas token. This token
After the destruction of their laboratory base by a is placed on any circle that has a color matching a
squadron of Russian Petliakov Pe-2s, the formula circle adjacent to a Yperite 450 token. Each turn
they had been working on was partially destroyed. the gas spreads further, and the new token may
Yperite 450 was then developed by their assis- be placed on any circle matching a color of a circle
tants in the catacombs of an abandoned castle. with a poison gas token in it. At the end of each
However with its extreme volatility it can spread turn, any character on a poison gas token takes
from there with incredible speed. an automatic wound. A model carrying Yperite is
not automatically wounded.
Game Board: Crypt
Formula and Yperite Tokens:Only one of
Difficulty Level: Hard these tokens may be picked up in a turn. These
tokens follow the same rules as the flag tokens
(see page 14 and 15 of the rulebook). Voïvodes
Game Mode: Story Mode may not pick these up. These tokens are removed
from play if the model carrying it leaves via their
Necessary Materials: entry point.
Tannhäuser Board Game
2 tokens Yperite 450
Poison gas tokens
NoteconcerningVoïvodes:Voïvodesareim-
mune to the gas, and suffer no automatic wounds
4 flask tokens
from gas tokens.Voïvodes may not pick up formula
2 Formula tokens
tokens or flask tokens.
Crate tokens to represent the poison tokens

Setup: Game Ending Conditions:Whenaplayerhas


exited via their entry point with a flask token and
Place a Yperite 450 token on each primary
a formula token.
objective.
When all models of one team are eliminated.
Flask tokens are placed on each secondary
objective
Place the crate tokens on each crate space.
OPERATION: Separation Anxieties Briefing: After failing to capture the Blutstrum Every crate opened by the Reich reduces the num-
agents, the Reich has turned to an alternative ber of dice the Union roll by one. The Reich places
method. They now seek to block her transference no objectives. The Union may open any crates.
to the Infernal Realms, thereby trapping her on
our planet. However, if they do manage to block Reich Objective: The Reich must assemble the
her transference, they will also have a method components to create the Transference Inhibitor.
to transport something from the realms to our They must open as many crates as possible. Each
planet. The Union must stop their research, de- crate opened is worth 2 victory points.
spite the power of the Blutsturm’s vanishing act.
Reich Advantage: The Reich may spend more
Game Board: Ksiaz Castle First Floor than one victory point to increase speed a turn.

Difficulty: Hard Union Objective: The Union must stop the


creation of the Transference Inhibitor. For every
Game Mode: Story Mode objective completed, the Union may flip one crate
token back over in addition to gaining victory
points.
Necessary Materials: Tannhäuser Board Game
Union Advantage: The Union may sacrifice one
Setup: Roll for deployment as usual. The Union model’s activation to make an additional special
will get the first turn, as they crash into the
rule attack.
castle. The Reich may only field one Blutsturm
agent. An additional 7 crates will be placed on
the board. They will be placed on one secondary
Victory Conditions: The Reich score a major
win if they have turned over five crate tokens at
objective, two primary objectives, and all green
the end of the game.
stat spaces. The game lasts for 10 turns.
The Reich score a minor victory if the have
turned over three crate tokens and have killed
Special Rules: At the end of every turn, the both enemy troopers.
Union player may make an attack roll against any
Reich figure, except Heïzinger. This attack con-
The Union score a major win if they eliminate all
sists of four dice, using the model’s mental stat as
enemy models.
the success point. All shock rolls are made with
The Union score a minor victory if they can turn
the model’s mental stat. Any unsaved rolls reduce
back over two crate tokens, and eliminate both
the movement of the model hit by two.
Reich troopers.
OPERATION: She Floated Away Briefing: Once the Blutsturm agent was freed Union Objective: Primary objectives will
by Union forces, she turned on them en route reveal the location of the rogue’s location. They
to the safe house. All that was recovered were a must be accomplished at all costs.
couple of weapons and some scraps of cloth. The
time has come to end this. Both the Reich and Victory Conditions: Victory will be deter-
the Union are sending their best to eliminate this mined by victory points.
threat.

Game Board: Ksiaz Castle Ground Floor

Difficulty Level: Hard

Game Mode: Story Mode

Necessary Materials: Tannhäuser Board


Game

Setup: Roll for Deployment as usual. Both teams


are attempting to find the source of the Blutsturm
agents power. Place primary objectives on every
objective circle, even the secondary objective
circles.

Special Rules: The artifact is beginning to


stretch the laws of physics. Each turn roll a die
before movement. Models may only move the
number of spaces rolled.

Reich Objective: Primary objectives will reveal


the location of the rogue’s location. They must be
accomplished at all costs.
Operation: Smoke On The Water Type: Official Scenario Any versus Any Special Rules:The initiative roll determines
the objectives. The winner is player 1 and enters
Briefing:The Castle Ksiaz is a cursed and haunt- through the front door. Player 2 enters from the
ed place, full of terrible memories. Union HQ is stairwell.
very clear on the mission: Burn it to the ground! To start a fire, and place a smoke token, a model
Obscura Korps orders are as follows: put out any must be adjacent to a crate token and use its ac-
fires and maintain our link to the Cardinal Point! tion phase to start the fire. A model may not start
a fire if an opposing model is adjacent to the same
crate token.
Game Board: Castle Ksiaz To put out a fire, a model must be next to a smoke
token and use their action phase to put out the
Difficulty Level: Hard fire. A fire can not be put out if a model of the op-
posing team is adjacent to the same smoke token.
Game Mode: Story Mode If the fire is put out, replace the smoke token with
a debris token. Debris token may not be crossed,
Necessary Materials: but they do not block line of sight. Grenades may
Tannhäuser Board Game not be thrown onto debris tokens.
5 debris tokens If a model chooses to simply open the crate the
5 smoke tokens circle no longer blocks movement.

Setup:Separate the crate tokens into equipment Note Concerning Voïvodes:Voïvodes may
and victory points. not start nor put out fires. Two of them count as
Mix the equipment tokens up and place 5 face one model, so they must leave in pairs to gain the
down on the map as shown victory condition.
Mix the victory point tokens up and place 5 face
down on the crate circles Victory Conditions:When player 1 places 5
Place the 5 debris tokens as shown on the map smoke tokens and has a model leave via player 2’s
entry point.
Game Objective:Set the castle on fire and When player 2 has put out 5 fires and has a model
escape from its depths. leave via player 1’s entry point.
When all models of one side are eliminated.
MATERIEL NECESSAIRE AU SCENARIO
NECESSARY JPC DE MARS 2007
TOKENS
SMOKE
SMOKEON
ONTHE
THEWATER
WATER

Pion Smoke
DépartTokens
de feu

Pion Débris
Debris Tokens

www.tannhauser-thegame.com

© Copyright, Take On You


You LTD
LTD2006.
2006.All
Tous droits
rights réservés.
resreved
OPERATION: Wave of Mutilation Briefing: Despite the best efforts of the Union, If they do so, the model is removed from the
the Reich managed to get the artifact to a safe board. On the next turn it may be placed on any
house. Three days passed before the Union man- legal circle and move as normal from there. The
aged to round up a team, and gear them up for a model may perform an action.
surgical strike against the house. Kicking down
the door, the team was met with a ghastly sight. Reich Objective: The Blutsturm agent must
Schocktruppen were ripped apart as if an animal be in the circle directly between the two objective
had savaged them. Strange sigils marked the wall circles in the middle of the board. For each full
and odd sounds flittered at the edge of hearing. turn she is in the circle without moving, the Reich
Progressing in they moved down the staircase gain four victory points. Objectives are worth an
into the darkness. No further contact was ever additional one victory point for each completed
achieved. The Union must now send in the best part.
team possible and recover the artifact, and find
out what happened to the first team. Union Objective: Killing the Blutsturm agent
is worth four additional victory points. Objectives
Game Board: Crypt are worth an additional one victory point for each
completed part.
Difficulty Level: Hard
Victory Conditions: The Reich score a major
win if the Blutsturm agent is in the center circle
Game Mode: Story Mode
without moving for two consecutive turns.
The Reich score a minor win if they ever have
Necessary Materials: Tannhäuser Board twelve victory points.
Game
The Union score a major win if they kill the Blut-
Setup: A deployment roll is not necessary. The sturm agent and complete their primary objective.
Reich player may pick the entry point they wish The Union score a minor win if they eliminate
to enter from and go first. The Union enters from two enemy models and complete both secondary
the remaining entry point. Only one Blutsturm objectives.
agent may be on this team.

Special Rules: If the Reich have eight or more


victory points, they may move any model to the
center circle between the two primary objectives.
OPERATION: Work the Angles Briefing: The Reich has uncovered a mystic Reich Objective: The Reich must get Eva
object which could spell defeat for the Union. The through the front door. The artifact must get to
Union must prevent the messenger from transfer- the Kaiser.
ring the item into the hands of the Kaiser. The
Reich must get the item to the Blutsturm agent Union Objective: The Union must attempt to
waiting in the street. eliminate all the enemy models. The artifact must
not get out!
Game Board: Ksiaz Castle Ground Floor
Victory Conditions: The Reich immedi-
Difficulty Level: Hard ately win a major victory if they get Eva to exit
through the front door space.
The Reich score a minor victory if Eva is killed,
Game Mode: Story Mode
but at least 3 Reich figures make it out the
front door.
Necessary Materials: Tannhäuser Board The Reich score a minor victory if they eliminate
Game all the Union heroes.

Setup: A Deployment Roll is not necessary. The The Union immediately win a major victory if the
Union begins by entering from the front door. The manage to kill all the Reich figures.
Reich begins by entering via the stairwell. The The Union score a minor victory if the manage to
Reich player automatically wins initiative the kill all the Reich heroes.
first turn. The game lasts 10 turns.

Special Rules: The Union benefit from the rein-


forcements rule. As long as there is a Union figure
on the board, the trooper models may be brought
back. Eva may not use her Mental Pack. The Reich
does receive full victory points for every Union
figure eliminated. The Reich does not benefit from
the reinforcements rule.
TANHAUSSER ESCENARIOS

TANNHAUSER
ESCENARIOS

Oficiales

De campaña
ACCIONAR LOS ANGULOS
ESCENARIO 1:
ESCENARIO 2: ONDA DE MUTILACION
ESCENARIO 3: COMO DESAPARECER POR COMPLETO
ESCENARIO 4: MIENTRAS TANTO...
ESCENARIO 5: LA ANSIEDAD DE LA SEPARACION
ESCENARIO 6: DESORDEN EN LA CASA
ESCENARIO 7: Y ELLA SE DESVANECIO
ESCENARIO 8: SIETE PALABRAS
Traductor: Keyansark

Sueltos
ESCENARIO 1: DR. ONLINE
ESCENARIO 2: LA NOCHE DE LOS NECROFAGOS
Traductor: Keyansark

Amateur
ESCENARIO 1: OPERACIÓN CAPTURA Y RESCATE
ESCENARIO 2: ¡DESTRUID EL BIOGENERADOR!
Autores: Lady Brain & Brainmachine

1
TANHAUSSER ESCENARIOS

TANNHAUSER
Escenarios de campaña
ESCENARIO 1: ACCIONAR LOS ANGULOS
Resumen: El Reich ha descubierto un objeto místico que podría suponer la derrota de
la Unión. La Unión debe impedir que el mensajero entregue dicho objeto en las manos
del Kaiser. El Reich debe llevar el objeto al agente del Blutsturm que espera en la
calle.
Tablero: Castillo Ksiaz
Nivel de Dificultad: Difícil
Modalidad de Juego: Modo Historia
Materiales Necesarios: Tannhauser juego básico
Despliegue: No se necesita Tirada de Despliegue. La Unión despliega sus tropas en
la puerta delantera. El Reich comienza en la escalera. El jugador del Reich gana la
iniciativa automáticamente en el primer turno. La partida dura 10 turnos.
Reglas Especiales: La Unión se beneficia de la regla Refuerzos. Siempre que haya al
menos una figura de la Unión en el tablero, las figuras de tropa pueden reincorporarse
al combate. Eva no puede usar su Pack Mental. El Reich recibe puntos de victoria
completos por cada figura de la Unión eliminada. El Reich no se beneficia de la regla
Refuerzos.
Objetivo del Reich: El Reich debe sacar a Eva por la puerta delantera. El artefacto
debe llegar hasta el Kaiser.
Objetivo de la Unión: La Unión debe intentar eliminar a todas las figuras enemigas. El
artefacto no debe escapar.
Condiciones de Victoria:
El Reich obtiene automáticamente una Victoria Decisiva si consigue llevar a Eva hasta
la salida por la puerta delantera.
El Reich obtiene una Victoria Menor si Eva muere pero al menos 3 figuras del Reich
consiguen llegar a la puerta delantera
La Unión gana automáticamente una Victoria Decisiva si consigue matar a todas las
figuras del Reich.
La Unión consigue una Victoria Menor si consigue matar a todos los Héroes del Reich.

ESCENARIO 2: ONDA DE MUTILACION


Resumen: A pesar de los mejores esfuerzos de la Unión, el Reich ha logrado llevar el
artefacto a una casa franca. Tres días pasaron hasta que la Unión logro reunir y
equipar un destacamento para efectuar un ataque quirúrgico contra la casa. Tras
echar abajo la puerta, el equipo se encontró con una horrible visión. Los Shocktruppen
estaban destrozados, como si un animal salvaje se hubiese cebado con ellos.
Extrañas runas decoraban las paredes, y podían oírse extraños susurros murmurados
al límite de la audición. Avanzando por la casa, bajaron por unas escaleras hacia la
oscuridad. No volvió a recibirse contacto. La Unión debe ahora enviar al mejor equipo
posible y recuperar el artefacto y averiguar qué ocurrió al primer equipo.
Tablero de Juego: Cripta
Nivel de Dificultad: Difícil
Modalidad de Juego: Modo Historia.
Materiales Necesarios: Tannhauser, juego básico
Despliegue: No se requiere tirada de despliegue. El jugador del Reich puede elegir el
punto de entrada que desee y jugar en primer lugar. La Unión despliega en el punto de
entrada restante. Solo puede haber un agente del Blutsturm en este equipo.
Reglas Especiales: Si el Reich tiene 8 puntos de victoria o más, pueden mover a
cualquier figura al círculo central situado entre los dos objetivos principales. Si lo

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TANHAUSSER ESCENARIOS

hacen así, esa figura es retirada del tablero. En el próximo turno, la figura puede ser
colocada en cualquier círculo legal y mover con normalidad desde allí. La figura puede
llevar a cabo una acción.
Objetivo del Reich: El agente del Blutsturm debe estar en el círculo situado
directamente entre los dos círculos de objetivo en el centro del tablero. Por cada turno
completo que consiga estar en el círculo sin moverse, el Reich gana 4 puntos de
victoria. Los objetivos otorgan un punto de victoria adicional por cada parte
completada.
Objetivo de la Unión: Matar al agente del Blutsturm proporciona cuatro puntos de
victoria adicionales. Los objetivos otorgan un punto de victoria adicional por cada parte
completada.
Condiciones de Victoria:
El Reich obtiene una Victoria Decisiva si el agente del Blutsturm logra estar dos turnos
consecutivos sin moverse en el círculo central.
El Reich obtiene una Victoria Menor si consigue obtener 12 puntos de victoria
La Unión obtiene una Victoria Decisiva si matan al agente del Blutsturm y completan
su objetivo principal.
La Unión obtiene una Victoria Menor si elimina a dos figuras enemigas y completa los
dos objetivos secundarios.

ESCENARIO 3: COMO DESAPARECER POR COMPLETO


Resumen: La extraña desaparición del agente del Blutsturm ha levantado algunas
preguntas. ¿Cómo fue capaz de atravesar las líneas de la Unión de ese modo? Fue
como si tuviese la capacidad de desaparecer a voluntad. Debe arrojarse luz sobre este
asunto.
Tablero de Juego: Castillo Ksiaz
Nivel de Dificultad: Difícil.
Modalidad de Juego: Modo Historia.
Materiales Necesarios: Tannhauser juego básico
Despliegue: No se requiere Tirada de Despliegue. La Unión despliega en la puerta
delantera y el Reich despliega en la escalera. El jugador de la Unión va primero sin
tirada de iniciativa. La partida dura 10 turnos.
Reglas Especiales: El Reich sólo puede usar un agente del Blutsturm y los dos
soldad es. Los soldados entran por la escalera según las reglas normales. El agente
del Blutsturm puede aparecer en el tablero en cualquier círculo como parte de su
movimiento, excepto círculos en los que una figura no pueda estar, o que estén
ocupados por otra figura. Puede enfrentarse a otras figuras en cuanto entre en el
tablero. En su próximo turno, el agente puede ser retirado del tablero y reaparecer en
su siguiente turno, y así sucesivamente.
Objetivo del Reich: Completar todos los objetivos y eliminar a todas las tropas (no
héroes) enemigas
Ventaja del Reich: El Reich se beneficia de Refuerzos Constantes. Las figuras de
tropa pueden reciclarse cada vez que mueren.
Objetivo de la Unión: El agente del Blutsturm debe ser capturado. Si una figura de la
Unión está en un círculo adyacente al agente puede intentar efectuar una tirada de
capturar. La tirada de captura se resuelve exactamente igual que un ataque cuerpo a
cuerpo sin armas, con la excepción de que la figura no necesita la habilidad de cuerpo
a cuerpo. Si el agente del Blutsturm no se defiende con éxito, es capturada. Retira la
figura del tablero.
Ventaja de la Unión: Cada objetivo capturado suma 1 dado a la tirada de captura.
Condiciones de Victoria:
El Reich gana automáticamente si consigue completar sus tres objetivos y matar a los
dos soldados de la Unión.
El Reich obtiene una Victoria Menor si logra matar a todas las figuras de la Unión.

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TANHAUSSER ESCENARIOS

La Unión gana automáticamente si logra capturar al agente del Blutsturm.


La Unión logra una Victoria Menor si completa sus tres objetivos u obtiene 20 puntos
de victoria.

ESCENARIO 4: MIENTRAS TANTO...


Resumen: El Reich ha identificado perturbaciones en los Reinos Infernales cerca de la
ciudad de Brasov. Han enviado oficiales de alto rango y escuadras de Schockstruppen
y Stosstruppen para investigar. Averigua lo que saben y lleva la información hasta el
Presidente.
Tablero de Juego: Cripta.
Dificultad: Difícil
Materiales Necesarios: Tannhauser juego básico
Despliegue: Efectúa una tirada de despliegue y despliega según el reglamento
estándar. El Reich sólo puede usar un agente del Blutsturm. La partida dura 8 turnos.
Reglas Especiales: El Reich y la Unión están investigando la desaparición del agente
del Blutsturm. Cada turno, tu adversario elije una de tus figuras. Dicha figura debe
efectuar una Tirada de Combate con un valor de Combate de 6 al final de cada turno.
Objetivo del Reich: El Reich está intentando determinar la causa de la perturbación
en los Reinos Infernales. Deben completar con éxitos sus tres objetivos.
Ventaja del Reich: Por cada objetivo completado con éxito, la Tirada de Combate de
la Regla Especial se reduce en 2 dados.
Objetivo de la Unión: La Unión está intentando determinar lo que sabe el Reich.
Deben completar dos de sus objetivos y eliminar a dos Héroes del Reich para ganar.
Ventaja de la Unión: Por cada objetivo completado, la Unión incrementa su Tirada de
Defensa contra la Tirada de Combate de la Regla Especial en 2.
Notas: Si ningún bando ha logrado sus condiciones de victoria al final del turno 8, la
partida termina en empate.

ESCENARIO 5: LA ANSIEDAD DE LA SEPARACION


Resumen: Tras fracasar en capturar a los agentes del Blutsturm, el Reich ha optado
por un método alternativo. Ahora buscan bloquear su transferencia a los Reinos
Infernales atrapándola así en nuestro planeta. Sin embargo, si logran bloquear su
transferencia, habrán encontrado un medio para transportar cosas desde los Reinos
hasta nuestro planeta. La Unión debe detener esta investigación a pesar del poder del
acto de desvanecimiento del Blutsturm.
Tablero de Juego: Interior del Castillo.
Dificultad: Difícil.
Modalidad de Juego: Modo Historia.
Materiales Necesarios: Tannhauser juego básico.
Despliegue: Se realiza una Tirada de Despliegue según el reglamento. La Unión
obtiene el primer turno representando su incursión en el castillo. El Reich sólo puede
desplegar un agente del Blutsturm. Deben colocarse 7 cajas adicionales en el tablero.
Deben colocarse sobre un objetivo secundario, dos objetivos principales y todos los
espacios verdes. La partida dura 10 turnos.
Reglas Especiales: Al final de cada turno, el jugador de la Unión puede efectuar una
tirada de ataque contra cualquier figura del Reich a excepción de Heïzinger. Este
ataque consta de cuatro dados, usando el atributo mental de la figura como objetivo.
Las tiradas de defensa se efectúan con el atributo mental de la figura. Cualquier tirada
sin salvar reduce el movimiento de la figura impactada en 2. Cada caja abierta por el
Reich reduce en 1 el número de dados tirados por la Unión. El Reich no coloca
objetivos. La Unión puede abrir cajas.
Objetivo del Reich: El Reich debe ensamblar los componentes para crear el Inhibidor
de Transferencia. Deben abrir tantas cajas como les sea posible. Cada caja abierta
supone 2 puntos de victoria.

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TANHAUSSER ESCENARIOS

Ventaja del Reich: El Reich puede invertir más de un punto de victoria para
incrementar su velocidad durante un turno.
Objetivo de la Unión: La Unión debe impedir la creación del Inhibidor de
Transferencia. Por cada objetivo completado, la Unión puede darle la vuelta a un token
de caja además de ganar puntos de victoria.
Ventaja de la Unión: La Unión puede sacrificar la activación de una de sus figuras para
llevar a cabo un ataque adicional de Regla Especial.
Condiciones de Victoria: El Reich obtiene una Victoria Decisiva si consiguen abrir
cinco cajas al final de la partida.
El Reich obtiene una Victoria Menor si han abierto tres cajas y matado a los dos
soldados enemigos.
La Unión obtiene una Victoria Decisiva si logra matar a todas las figuras enemigas.
La Unión obtiene una Victoria Menor si puede volver a cerrar dos cajas y eliminar a los
dos soldados del Reich.

ESCENARIO 6: DESORDEN EN LA CASA


Resumen: Tras fracasar en el ensamblaje del Inhibidor de Transferencia, el Reich ha
optado por procedimientos de captura más mundanos. Escuadra tras escuadra
de Stosstruppen y Schocktruppen ha sido enviada a peinar la zona y la seguridad en
torno al Kaiser se ha triplicado. La Unión ha reforzado sus dispositivos de escucha y
mantiene a sus equipos alerta para contrarrestar cualquier movimiento del Reich. Hace
poco, la Unión ha interceptado una transmisión relativa a la ubicación actual del
agente renegado del Blutsturm.
Tablero de Juego: Interior del Castillo
Dificultad: Difícil.
Modalidad de Juego: Modo Historia.
Materiales Necesarios: Tannhauser juego básico
Despliegue: No se efectúa tirada de despliegue. El Reich sólo puede desplegar a un
agente del Blutsturm. Coloca a una figura para representar al agente renegado (Yula
es perfecta para esto) sobre el circulo verde de salud a mitad de camino entre el
objetivo secundario de sigilo y el objetivo principal de Mecánica. Coloca a continuación
a los dos soldados del Reich en cualquier círculo gris próximo. Las figuras restantes
del Reich despliegan en la escalera. La partida dura 10 turnos. Los soldados no
pueden abandonar la habitación que contiene al renegado.
Reglas Especiales: Por cada turno que el agente renegado siga cautivo, el Reich
obtiene un punto de victoria. Si la Unión logra eliminar a los dos soldados de forma
definitiva, el agente es liberado. Una vez liberada, la figura se coloca sobre la carta de
la figura de la Unión más próxima. Por cada turno que el agente esté libre, el Reich
pierde un punto de victoria.
Objetivo del Reich: Sólo se necesitan dos objetos más para completar la prisión del
renegado. El Reich debe completar un objetivo primario, un objetivo secundario y no
dejar que el renegado escape.
Ventaja del Reich: Los soldados del Reich se benefician de la regla Refuerzos dos
veces por partida. Los soldados reaparecen sobre los círculos grises en la misma
habitación que el renegado.
Objetivo de la Unión: La Unión busca liberar al Renegado, no por una cuestión de
justicia, sino para impedir que Reich pueda acceder al artefacto. La Unión debe liberar
a la agente y escoltarla fuera del tablero.
Ventaja de la Unión: En cada turno, la Unión puede optar por activar dos veces
seguidas, representando su esfuerzo por liberar al agente.
Condiciones de Victoria: El Reich vence si completa un objetivo primario, un objetivo
secundario y el agente del Blutsturm sigue preso después de 10 turnos.
La Unión vence si elimina a los dos soldados del Reich que vigilan a la renegada y la
escoltan fuera del tablero por la puerta frontal.

5
TANHAUSSER ESCENARIOS

ESCENARIO 7: Y ELLA SE DESVANECIO


Resumen: Una vez que el agente del Blutsturm fue liberado por las fuerzas de la
Unión, ella se volvió contra sus rescatadores de camino a la casa franca. Todo lo que
se pudo recuperar fueron unas pocas armas y unos jirones de ropa. Ha llegado la hora
de poner fin a esto. El Reich y la Unión están enviando lo mejor que tienen para
eliminar esta amenaza.
Tablero de Juego: Interior del Castillo
Nivel de Dificultad: Difícil.
Modalidad de Juego: Modo Historia.
Materiales Necesarios: Tannhauser juego básico
Despliegue: Realiza una Tirada de Despliegue de forma normal. Ambos equipos
están intentando encontrar la fuente de los poderes del agente del Blutsturm. Coloca
objetivos principales sobre todos los círculos de objetivo, incluso sobre los círculos de
objetivo secundario.
Reglas Especiales: El artefacto está comenzando a quebrar las leyes de la física. Tira
un dado en cada turno antes de efectuar movimiento. Las figuras sólo pueden mover
tantos círculos como indique el resultado de la tirada.
Objetivo del Reich: Los objetivos principales revelarán la ubicación del renegado.
Deben ser cumplidos a cualquier coste.
Objetivo de la Unión: Los objetivos principales revelarán la ubicación del renegado.
Deben ser cumplidos a cualquier coste.
Condiciones de Victoria: La victoria se determinará en base a los puntos de victoria.

ESCENARIO 8: SIETE PALABRAS


Resumen: Ambos bandos han descubierto la ubicación del agente renegado del
Blutsturm. Oculta en las catacumbas de un castillo, en las afueras de Berna, se
encuentra realizando un encantamiento que la unirá por siempre al artefacto. Una vez
que esté sintonizada con el artefacto, será capaz de golpear en cualquier lugar del
mundo sin aviso previo. Además, si lo consigue, se debilitarán las barreras entre
nuestro mundo y los Reinos Infernales. La Unión debe detenerla para mantener a
rayas a las legiones del infierno. El Reich debe detenerla para impedir que usurpe el
trono del Kaiser y se erija en gobernante del mundo.
Tablero de Juego: Cripta.
Nivel de Dificultad: Difícil.
Modalidad de Juego: Modo Historia.
Materiales Necesarios: Tannhauser juego básico.
Despliegue: Coloca una figura que represente al agente del Blutsturm (Yula vale
perfectamente) en el círculo central entre los dos círculos de objetivo primario. Coloca
marcadores de caja sobre todos los círculos de objetivo.
Reglas Especiales: La realidad es tan tenue en este lugar que los Corruptores son
capaces de cruzar el abismo. Antes de que cualquier figura mueva debe tirar un dado.
Con un resultado de 7+ puede mover con normalidad. En caso contrario sufre una
herida sin posibilidad de tirada de defensa. El agente del Blutsturm tiene 4 heridas y su
stamina tiene un valor fijo de 8. Cuando sea eliminada coloca un token de bandera (da
igual la facción) en el círculo en que se encontrase.
Objetivo del Reich: El agente renegado es la fuente de todo esto. Elimínala y hazte
con el artefacto.
Objetivo de la Unión: El agente renegado es la fuente de todo esto. Debe ser
eliminada y el artefacto destruido.
Condiciones de Victoria:
El Reich obtiene una Victoria Decisiva si elimina al agente renegado y está en poder
del token de bandera al terminar la partida.

6
TANHAUSSER ESCENARIOS

El Reich obtiene una Victoria Menor si elimina al agente renegado y a dos figuras
enemigas.
La Unión obtiene una Victoria Decisiva si elimina al agente renegado y destruye el
artefacto. El artefacto puede destruirse con una tirada de 8+.
La Unión obtiene una Victoria Menor si elimina al agente renegado y a todos los
Héroes del Reich.

Escenarios sueltos
ESCENARIO 1: DR. ONLINE
Resumen: El Reich está intentando sellar un pacto con el Inframundo. Para ello deben
sacrificar a un miembro de alto rango. Dentro de la guarida hay dos sellos que podrían
cancelar el trato. Debemos localizar estos símbolos y activarlos.
Tablero de Juego: Cualquiera.
Dificultad: Difícil.
Modalidad de Juego: Modo Historia
Materiales Necesarios: Pueden usarse los tableros de Tannhauser y Operación
Novgorod.
Despliegue: Ambos bandos despliegan normalmente. Cada bando comienza con 2
puntos de victoria.
Reglas Especiales: El jugador del Reich debe designar a uno de sus héroes como
huésped demoníaco. En cada turno, el huésped debe herir a una figura enemiga. Si no
lo logra, sufrirá una herida automática. Si la figura muere debido a esto, deberá
seleccionarse una nueva figura de héroe. Si no hay más héroes disponibles, el Reich
pierde automáticamente. Si el adversario mata al huésped, el Reich gana
inmediatamente. Para poder matar al huésped sin perder, el adversario deberá activar
previamente dos de sus objetivos (primarios o secundarios).
Objetivo del Reich: Eliminar a dos figuras enemigas con el huésped demoníaco.
Objetivo de la Unión/Matriarcado: La Unión o el Matriarcado deben activar dos de
sus objetivos (principales o secundarios) y luego eliminar al huésped demoníaco.
Condiciones de Victoria: Un bando ganará si logra sus objetivos, o si no quedan
miniaturas del bando contrario.

ESCENARIO 2: LA NOCHE DE LOS NECROFAGOS


Resumen: El Reich ha firmado un pacto con el Inframundo. Por su derramamiento de
sangre, han ganado la capacidad de invocar demonios, aunque a un alto coste.
Debemos poner fin a este perverso pacto, pues si el Reich pierde la batalla, también
perderán el pacto.
Tablero de Juego: Cualquiera. Pueden usarse los tableros de Tannhauser y de
Operación: Novgorod.
Dificultad: Difícil.
Modalidad de Juego: Modo Historia.
Despliegue: Se despliega según las reglas normales. Cada bando comienza con 5
puntos de victoria.
Reglas Especiales: Refuerzos - hasta 2 soldados normales pueden ser devueltos al
juego una vez por partida. Una vez por turno, el Reich puede sacrificar a uno de sus
soldados básicos para invocar a un demonio, colocando un token de demonio (*) en el
círculo que ocupaba la figura. El token de demonio atacará a cualquier figura que no
sea del Reich y esté en su camino al final de su movimiento. El demonio posee una
línea de atributos con los siguientes valores:
Movimiento --
Mental -5
Combate -5
Resistencia -5

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TANHAUSSER ESCENARIOS

Por cada figura que el Reich sacrifique, su adversario gana 1 punto de victoria.
Objetivo del Reich: Los token de demonios deben eliminar a 2 soldados y 1 héroe; o
a 2 héroes.
Objetivo de la Unión/Matriarcado: La Unión o el Matriarcado deben eliminar a los 3
Héroes del Reich.
Condiciones de Victoria: Un bando gana cuando haya cumplido sus condiciones de
victoria, o cuando no queden figuras del bando contrario.
N. del T.: El escenario original incluye 4 token de demonio que tienen como ilustración la mano
del stosstruppen; obviamente es posible (y recomendable) emplear miniaturas de monstruos o
demonios. La colección de D&D Miniatures ofrece bastante variedad para esta finalidad.

Escenarios amateur

ESCENARIO 1: OPERACIÓN CAPTURA Y RESCATE


Autores: Lady Brain & Brainmachine

Resumen: 1950. En la última incursión de las fuerzas de la Unión en las zonas de


Patmos controladas por el Reich, el oficial John Mac Neal ha sido capturado. Los
mandos de la Unión han encargado la difícil misión de liberarlo a un equipo formado
por Tala Aponi, Barry Daniel Brown y dos comandos.
Paralelamente los mandos del Reich han descubierto entre las pertenencias de Mac
Neal un documento que parece indicar que uno de los héroes de la Unión tiene
inteligencia que le permite conocer los mejores puntos de acceso y dirigir las
incursiones de la Unión. Estas incursiones de la Unión están entorpeciendo
gravemente las excavaciones, por lo que ha sido encomendado a un equipo de
Obscura Korps la captura de dicho héroe de la Unión para someterle a interrogatorio.
El Reich sospecha que puede haber un traidor entre sus filas.
Tablero de juego: Catacumbas o Castillo
Modalidad de Juego: Modo Historia.
Despliegue:
Al comienzo de la partida la Unión tiene en el tablero a John. Se encuentra en su
celda. John no puede moverse mientras esté preso. El Reich puede tener ya en el
tablero al Schocktruppen a modo de vigilante cerca de John Mac Neal (cumpliendo la
regla de que no puede estar en los círculos adyacentes). Las demás miniaturas van
saliendo al tablero del modo usual, una a una. Si tenéis las expansiones, la Union
puede contar con la ayuda del mercenario Wolf. Si no tenéis a Wolf y veis el escenario
un reto demasiado difícil para la Unión, el jugador del Reich que elija a 4 de entre sus
5 personajes.
-Colocación de las cajas:
En todos los círculos de objetivos libres se colocan cajas (elegid si sólo equipo o
también PVs).
-Iniciativa:
La unión tiene la iniciativa en el turno 1. Mientras John esté preso tiene +1 de bonus
en la tirada de iniciativa. También tiene +1 si su héroe permanece capturado. Si
coinciden John preso y un héroe capturado la Unión tendría +2 de bonus en iniciativa.
Objetivos:
Partida corta:
Unión: liberar a John Mac Neal y que éste llegue al punto de acceso de la Unión.
Reich: capturar a Tala y llevarla al punto de acceso del Reich.
Partida larga:
Unión: abrir los mecanismos de la celda, liberar a John Mac Neal y que éste llegue al
punto de acceso de la Unión.
Reich: averiguar quién es el héroe de la Unión que han de capturar, capturarlo y
llevarlo al punto de acceso del Reich

8
TANHAUSSER ESCENARIOS

Reglas especiales
¿Cómo liberar a Jhon Mac Neal?
En el mapa de las catacumbas John estará encerrado en uno de los círculos de
objetivo centrales. Para liberarlo un personaje de la Unión (héroe o comando) ha de
situarse en uno de los 3 círculos adyacentes; al hacerlo John sale a uno de los 2
vacíos y recupera su equipo. A partir de ese momento puede atacar y ser atacado
(mientras esté en la jaula no). En el mapa del castillo estará en uno de los círculos de
la habitación que tiene un círculo verde de +1 a la resistencia. Se libera de modo
similar. En ambos mapas podéis probar a colocar a John en otros sitios, sean círculos
de objetivos, acción, etc. Siempre con al menos 2 círculos adyacentes para que en
uno de ellos se sitúe el liberador y en el otro John cuando sea liberado.
Los soldados del Reich pueden pasar y actuar en los círculos adyacentes a la celda,
pero no acabar su turno en ellos.
Antes de jugar el escenario los jugadores decidirán si liberar a John se considera una
acción o no. (Si no se considera acción el liberador podría atacar y liberar en el mismo
turno; si se considera acción no podría atacar y liberar en el mismo turno y sería más
difícil.) Si se cuenta liberar a John como una acción, también se considerará una
acción capturar a un héroe de la Unión por parte de un hombre del Reich.
¿Cómo capturar un héroe de la unión?
El captor ha de situarse en un círculo adyacente y usando su acción vencer en un
duelo de resistencia o de mente (a elección del captor). Si vence el héroe es capturado
(si hay empate NO es capturado). Su equipo no puede ser utilizado ni puede atacar
mientras esté detenido. Si escapa puede volver a usar su equipo.
El captor ha de avanzar a la velocidad más lenta de los 2 y “arrastra” con él o “empuja”
al héroe capturado, que se sitúa en el círculo más próximo al del captor, bien por
delante o bien por detrás. En su turno puede moverse llevando al capturado al punto
de acceso del Reich y puede atacar a soldados de la Union, pero no al héroe
capturado.
¿Puede escaparse el héroe capturado?
Una vez por partida el héroe capturado puede intentar escaparse (conviene que elija el
mejor momento, no vaya a ser capturado de nuevo). Para escapar en el turno de la
Unión hará un duelo de mente o resistencia (a elección del jugador de la Unión) contra
el captor. Si vence se libera (si empata NO logra liberarse) y usando su movimiento
puede escapar. Desde que se libera recupera su equipo, y puede atacar y ser atacado.
Obviamente el héroe capturado queda libre si algún soldado de la Unión mata al
captor del Reich.
¿Qué ocurre si John Mac Neal muere mientras huye?
Si John es eliminado en su huida, la Union ya no puede ganar, ¿pero qué pasa
entonces? A partir de ese momento el jugador del Reich ha de desvelar, si no se sabe
ya, quién ha de ser capturado: Tala o Barry. Si Tala o Barry logra huir (llegar a su
punto de acceso) antes de ser capturado/a, el resultado es un empate. Si el Reich
captura al héroe antes de que huya y llega con él a su punto de acceso gana el Reich.
¿Qué ocurre si el reich mata al héroe que ha de capturar?
El Reich ha de ser cuidadoso, porque no puede ganar si mata al héroe que ha de
capturar. Si éste muere el Reich ya sólo podría impedir que la Unión gane logrando
que John no sea liberado y escape por su punto de acceso. En ese caso la partida
terminaría en tablas.
¿Cómo se juegan las partidas largas?:
En los círculos de acción se colocan:
En el del campo del Reich una ficha de objetivo secundario de la Unión con el símbolo
de Ingeniería. Antes de liberar a John hay que abrir desde allí la celda. Se hace como
un objetivo secundario en el modo historia.
Alternativa: Se puede colocar la ficha de caja/0 PV (que simboliza una llave). La llave
se lleva como la bandera en el modo de captura de la bandera. El soldado que libere a
John ha de llevar la llave de la celda con él para poder abrirla.

9
TANHAUSSER ESCENARIOS

En el campo de la Unión en el círculo de acción se coloca una ficha de objetivo


secundario de sigilo del Reich. Debajo de ella se coloca una ficha sobrante con la cara
de Tala o Barry (ponerla a ciegas, sin que lo sepan ninguno de los 2 jugadores).
Cuando un soldado del Reich haga el objetivo se descubre la cara y ése ha de ser el
héroe de la Unión que Obscura Korps ha de capturar. Para más emoción, la cara
puede verla sólo el jugador del Reich, permaneciando el jugador de la Union sin saber
si es Tala o Berry quien ha de ser capturado.
Reglas opcionales:
Podéis jugar considerando que los escombros son acumulables en un mismo círculo.
Así si una granada cae en el mismo círculo donde cayó antes un TNT se sumarían las
penalizaciones al movimiento (en ese caso sería –3 (dos del TNT y una de la
granada). Eso da lugar a interesantes tácticas si las granadas y TNT se usan no sólo
para herir o matar al enemigo, sino también para entorpecer su movimiento.
Para este escenario recomendamos especialmente usar nuestras normas para
granadas tóxicas y granadas de humo
(ver:http://www.labsk.net/index.php?topic=16778.0 )
Al tapar la visión, las granadas de humo permiten tácticas muy creativas para liberar
amigos o capturar enemigos que las reglas oficiales no permiten.
Condiciones de victoria:
Gana la Unión si John es liberado y aunque sea sólo él llega a su punto de acceso.
Gana el Reich si captura el héroe enemigo y el captor llega con él a su punto de
acceso.
Gana el bando que consiga antes su objetivo. La partida termina en cuanto uno de los
dos bandos logra cumplir el objetivo.
Es posible que la partida termine en tablas si el Reich mata al héroe de la Union que
ha de ser capturado y John muere en su huida, tras ser liberado.

ESCENARIO 2: ¡DESTRUID EL BIOGENERADOR!


Autores: Lady Brain & Brainmachine
Resumen: 1950. En la última incursión de las fuerzas de la Unión en la isla de Patmos
controlada por el Reich, el oficial John Mac Neal fue rescatado después de haber sido
capturado. Durante su captura Mac Neal oyó rumores sobre el dominio de extraños
poderes por parte de Obscura Korps. Eso explicaría las grandes pérdidas en los
últimos ataques. Informados los mandos de la Unión, encargaron a sus mejores
científicos que crearan algún dispositivo que pudiera contrarrestar los poderes del
Reich.
El dispositivo ha sido inventado y colocado en la zona de ataque. Se trata de un
biogenerador que les permitirá revivir a los hombres de la Unión y así poder
enfrentarse en mejores condiciones a los hombres del Reich y cumplir su misión:
infiltrarse en zona enemiga.
Paralelamente los centinelas del Reich han informado que un dispositivo desconocido
ha sido colocado por unos comandos de la Unión. La misión del equipo de Obscura
Korps es destruir el dispositivo.
Tablero de juego: Catacumbas o Castillo
Modalidad de Juego: Modo Historia.
Despliegue:
-Colocación del biogenerador:
La partida se desarrolla normalmente, salvo que en el punto de salida de la Unión se
colocan dos dados de 6. Uno de ellos con un 6 y el otro con un 2. A todos los efectos
el biogenerador tiene 8 puntos (6+2) de combate, resistencia y mente.
-Colocación de las cajas:
En todos los círculos de objetivos y de cajas se colocan cajas (elegid si sólo equipo o
también PVs).
Iniciativa: La Unión tiene la iniciativa en el turno 1.

10
TANHAUSSER ESCENARIOS

Objetivos:
Unión: Infiltrar 2 héroes o 1 héroe y 1 tropa en el punto de acceso del Reich. Proteger
el biogenerador.
Reich: Destruir el biogenerador.
Reglas especiales:
¿Cómo destruir el biogenerador?
En el punto de salida de la Unión se colocan dos dados de 6. Uno de ellos con un 6 y
el otro con un 2. A todos los efectos el biogenerador tiene 8 puntos (6+2) de combate,
resistencia y mente. Los ataques al biogenerador se hacen de la manera usual. Cada
hit se va descontando de los dados. El biogenerador comienza con 8 puntos.
Imaginemos que es atacado con una granada y sufre 3 hits (2 normales y 1
automático), el biogenerador quedaría con 5 puntos (se quita el segundo dado y el otro
se pone a 5), y por tanto a 5 de combate, resistencia y mente.
¿Cómo funciona el biogenerador?
Mientras el biogenerador tenga 7 u 8 puntos (o lo que es lo mismo, mientras estén
colocados los dos dados) funciona perfectamente. Si un hombre o mujer de la Unión
muere reaparece junto al biogenerador (en el estado en que estuviera antes de morir y
con su equipo). Cuando tenga 6 o menos puntos el biogenerador deja de funcionar.
Cuando llegue a 0 puntos ha sido destruido y el Reich gana.
¿Cómo infiltrar los hombres de la unión?
Simplemente han de llegar al punto de acceso de Reich. Recordemos que según las
reglas nadie puede colocarse en los puntos de acceso y pasar por ellos cuesta 1 punto
de movimiento más (como el escombro de una granada). Para lograr cumplir con éxito
la misión os será útil recordar las reglas de embestida (página 12 del manual) y la
posibilidad de incrementar temporalmente la capacidad de movimiento del personaje
(página 19).
Infiltrar un héroe otorga 2 PVs a la Unión, infiltrar una tropa otorga 1 PV.
Normas opcionales:
-Las armas que con un 10 producen la muerte (salvo que en la tirada de absorción se
saque un 10), en este escenario se puede considerar que si se ataca con ellas al
biogenerador y se saca al menos un 10 hacen 2 hits automáticos (algo similar al
TNT).
-Podéis jugar considerando que los escombros son acumulables en un mismo círculo,
así si una granada cae en el mismo círculo donde cayó antes un TNT se sumarían las
penalizaciones al movimiento (en ese caso sería –3 (dos del TNT y una de la
granada). Eso da lugar a interesantes tácticas si las granadas y TNT se usan no sólo
para herir o matar al enemigo, sino también para entorpecer su movimiento.
-Para este escenario recomendamos usar nuestras normas para granadas tóxicas y
granadas de humo (ver: http://www.labsk.net/index.php?topic=16778.0 ) Al tapar la
visión, las granadas de humo permiten tácticas muy creativas que las reglas oficiales
no permiten.
Condiciones de victoria:
Gana la Unión si infiltra 2 héroes o 1 héroe y 1 tropa en el punto de acceso del Reich.
Gana el Reich si destruye el biogenerador.
Gana el bando que consiga antes su objetivo. La partida termina en cuanto uno de los
dos bandos logra cumplir el objetivo.
En caso de que un bando se quede sin hombres sobre el tablero, se cuentan los
Puntos de Victoria y gana el que tenga más.
El escenario lo podéis configurar a vuestro gusto, siempre antes de comenzar la
partida. El escenario permite distintas variables. Por ejemplo podéis jugar sin
biogenerador y que los dos bandos intenten infiltrar sus hombres en el punto de
acceso del bando contrario. Ganaría quien infiltrara más hombres (en caso de empate
ganaría quien infiltrara más héroes). También podéis probar a que el biogenerador sea
del Reich y sea la Unión quien tenga que destruirlo.

11
CHRONOLOGY
Tannhäuser Chronology 1666 The society of the Golden Globe is founded by close
relations of the defunct House of Tudor.
1731 Royal Society of London creates the Copley Medal.
The following is the chronology of the Tannhäuser On July 13th, the day before the storming of the
1789
Universe as it is known thus far. It is not only the combined Bastille, two individuals infiltrate the prison like
stalking wolves and kill the 91 royal guards stationed
information found in all of the individual sets and expansions there. They also free a young woman of German
in the entire Tannhäuser range, but also from the many descent who had been held in a secret cell.

artilcles found on the Take on You website. 1812 The Volta Gun is lost by Napoleon during the rout of
the Russian Campaign.

1813 The Iron Cross is created by Frédéric Guillaume III of


6500 BC Supposed age of the Patmos Amulet. Prussia on March 10.

1700 BC Supposed age of the pure quartz skull known as 1847 February 11th, birth of Thomas Alva Edison, future
Sha-Na-Ra. President of the Union.

Third The 17 Hermeticas which comprise the Corpus 1856 Birth of Hermann Von Heïzinger.
Century BC Hermeticum are written, and form the basis of
Hermeticism. July 10th, birth of Nikola Tesla in Smiljan.

1096 At the time of the First Crusade, Saint Mathieu de 1861 12th of December, the Medal of Honor is instituted as
Briac faces and overcomes the Sacre Nosfero demon. the highest military distinction.

1187 While the kingdom of Jerusalem was fighting Saladin, 1862 Gabriel J. Raines tries out the first “land torpedoes ”
the count Friedrich d’Oettingen-Wallerstein is left for in the battle of Yorktown in Virginia.
dead on the tomb of the Holy Sepulcher.
1863 July 4, The Confederate General Robert E. Lee is
1258 During the siege of Baghdad by the Mongolian troops critically wounded by the wolf 2, during the battle of
led by Khans Hülegü and Möngke, 3 riders arSe able Gettysburg. Dying, General Lee is transported to New
to escape the city. Rachid Al-Din talks of phantoms Louisiana. There he clandestinely enters a pact with
which arrows could not touch. The treasure of Kalif Haiti and the Master of ritual voodoo.
Al-Mutasim was never found.
1865 The territory of New Louisiana is declared “Deadland”.
1300 Venetian explorer and adventurer, Marco Polo An impenetrable wall is built around the territory
captures a unicorn for the sovereign of the Crown of preventing anyone from entering or leaving.
Aragon.
1869 Birth of Grigori Iefimovitch in the village of
1323 Under the aegis “Se Diex me gart” 1 of Cardinal d’Alliy, Pokrovskoïe.
Marco Polo captures the demon made flesh, Behemoth,
with the Sacrementum of the Four Living Ones. 1871 Karl Mauch discovers the ruins of Grand Zimbabwe
and uncovers the mythical city of Ophir, capital of the
1324 Public death of Marco Polo. Queen of Sheba.

1338 True death of Marco Polo, keeper of Behemoth for 14 1877 On the night of Walpurgis, the tomb of Heinrich
years, in the secret foundations beneath St. Marc’s Reffle Von Richtenberg, 30th Grand Master of the
basilica. Teutonic Sabbath is discovered. The archpriests of
the Triberium Carium bring his body back to life. In
1477 Death of Heinrich Reffle Von Richtenberg, Grand the following days, the imperial families all swear
Master of the Teutonic Knights. His tomb is then lost allegiance to the Kaiser returned from the dead.
for nearly 400 years.
End of the Resurgence of the secret societies, including the Circle
1566 With the pronouncement of Nostradamus’ final sixain 19th Century of Agartha, and its Grand Master Hass Horbringer.
on his deathbed, the Archangel Gabriel violated the
11th commandment and first divine law “Thou Shalt 1889 Maria Skoldowska discovers Polonium 210.
Not Modify The Future”.
A man calling himself Wolfgang Otto Ludwig Friederich
Cast out of Heaven and stripped of his Divinity, Gabriel contact a clandestine group of French Aristocratic
wanders the Earth as a grounded creature, his own Botanists. He give them the Royal Herbarium of King
internal demons continuing to rot his body and warp Louis XIV, which disappeared in Versailles in 1701. As
his mind. a gesture of friendship, the Countess of Pouceverts
offers him her Lucky charm, a mysterious Golden
1591 Trapped in the middle of the Grand Mosque of Djeenné, Clover.
the Emperor Askia Ishaq, disciple of Orkhoss-Ardjaf
the emissary of the Lower Worlds (U-Worlds), fell into 1891 In spite of the political tensions, the Reich, the Union
the mouth of the wolf. He is massacred during a ritual and the Matriarchy unite to create in Tunguska in
invocation by a group of mercenaries. After his death, Eastern Siberia, a secret “Research center” under the
the Songhaï empire is dissolved. single jurisdiction of the Cerberus Network.

End of the The line of Von Heïzinger begins searching for the 1894 Extension of extraterritoriality of the research center
16th Century Corpus Hermeticum. at Tunguska. 20km added all the way around.

1628 During the siege of La Rochelle, the Duke of 1895 The Countess of Poucevert is given a seed of Cooksonia
Buckingham and the Cardinal Armand Jean de Plessis Caledonia by Wolf. In gratitude Professor Nicodème
de Richelieu meet secretly on the corsair vessel “The Prenracine creates the “Wolf Trap.”
Old Seadog”.
1896 Heinrich Schliemann digs up at Phaistos a clay tablet 1916 October 19th, the Obscura Korps unleash a plague of
revealing the location of one of the hidden entrances supernatural origin at the Battle of Verdun.
of the Labyrinth of Minos.
1917 Edison is elected president of the Union for the first
1899 Foundation of the Standard-Island Company ltd. and time.
beginning of the construction of Standard-Island.
Birth of Eva Krämer and Barry Daniel Brown.
1900 The Kaiser, worshipped by his people and uncontested
master of a warrior empire, swears to control Earth or 1918 The Citation Star is created on July 9th.
destroy it…
November 3rd, French inventor Fauchon-Villeplée
The tensions between the Reich, Union, and unveils his electric gun prototype.
Matriarchy reach a new plateau.
Grigori Iefimovitch marries the Tzarina and Grand
1901 The newspaper “The Tribune” publishes in its heading Matriarch Anastasia.
“News items” the vision of the young E.Cayce medium.
1919 Birth of the semi-divine Irina Kravchenko.
June 18, birth of Grand Matriarch Anastasia
Nicolaevna Romanova. 1920 January 1st, the Voivod Project is launched.

1902 Birth of Karl Zermann. Professor Rossum develops Rossum's Universal


Robots, or R.U.R., while researching protoplasm.
1903 The construction of Standard-Island is complete.
1921 The Directed Energy Weapons Program reopens. With
1904 Grigori Iefimovitch, nicknamed the Black Angel, the support of the Black Angel and the Romanovs,
becomes the personal advisor to the Tzarina. the Primary Magistrate of the Science Council, Nikola
Tesla, begins the mystical “Svarog” project.
1905 Birth of James Curtis Edison, grandson of Thomas
Alva Edison. 1922 Birth of the twins Yula and Anna Korlïtz.
1906 On April 10th, Standard Island is breaks apart and the 1923 Start of Operation “Golden Horde”. The sepulcher of
survivors hide the Teletypewriter on the island of Jan Khan Mamaï is searched within the ruins of Caffa.
Mayen.
1924 Union explorer Frederick Albert Mitchell-Hedges
Nikola Tesla, then assistant to Edison, is contacted by discovers the crystal skull, Sha-Na-Ra, in a Mayan
the Matriarchy due to his research on Directed Energy Temple.
Weapons. The Black Angel proposes the Matriarchy’s
full support and limitless funding. Tesla leaves his Birth of Irishka Voronin.
station, to join in St. Petersburg.
1925 Marquis General Hermann Von Heïzinger discovers
1907 Birth of Sergio Ramirez Delastillas. a fragment of the Corpus Hermeticum. The Reich
begins its search of the Axis Mundi and the 4 Cardinal
1908 Impromptu arrival of an infant with a powerful Cornerstones.
and uncontrolled Soul at the “Research Center”
at Tunguska. Immediately an incredible psychic 1926 At the age of nine Eva Krämer is discovered in a
overload appear in the High Security Dept. Soon the military orphanage by Feldmarschall Komstfelder.
entire complex is overwhelmed by a mental vortex of
exponential power. Following this event the Tesla’s 1929 John MacNeal is crowned Heavyweight Champion of
Supergenerator explodes destroying the center and his regiment.
killing all life within 50 kilometers.
1930 John MacNeal distinguishes himself in the company
The Union, Reich, and Matriarchy blame each other for of Jessica Moore during Operation “Rolling Thunder”.
the explosion. This marks the start of the diplomatic
decline between these powers. Birth of Tala Aponi, daughter of the chief Navajo
Helaku Aponi Commander of the Seventh Signal Corps
1909 The three powers begin an arms race. Battalion.

1910 Birth of John MacNeal. Wolf serves as Sir John Edward’s guide in Laos.

1911 Wolf is in residence at the fortress of Alamut, where Due to the purity of her polyphonic voice, Irina
he guides Ikarus Faith through his initiation tests. Kravchenko is named First Soloist of the Imperial
Faith fails the tests. Cathedral by Tzarina Anastasia.

1912 All three powers increase production rates of their 1931 Birth of Tsarevna Saskia Romanov.
factory-cities.
Irishka Voronin enters the Matriarchy Order.
1913 Institution of the global International blockade.
1932 The Citation Star becomes the Silver Star medal on
1914 Barely audible, a radio signal is sent from the August 8th.
Research Center of Tunguska, using the Cerberus
frequency. The Union says it is a lie, the Reich February 22nd, the Purple Heart is created for Union
treason, and the Matriarchy declares it trickery. soldiers killed or wounded in battle.
The Cerberus network questions the authenticity of
the message, but the spark has already touched the 1933 Barry Daniel Brown joins the army at age 16.
metaphorical gunpowder. Hostilities break out and
the war has begun. Wolf escapes a Union prison, where he was
incarcerated for trafficking explosives off the coast
1915 Birth of Gorgeï Volkov. of Borneo. He embarks on the SS Venture headed for
Skull Island.
1934 The 2nd Lieutenant Anatoly Golovko recovers the 1941 Some months later Wolf is seen on the side of
relics of St. Athanase while infiltrating the Monastery (continued) Grand Hierarch Katerina Hyorovitch and Major
of the Meteors. Volkov, attacking the strengthened monastery of
Czestochowa. Sole survivor of the massacre, Major
1935 Birth of Caitlin, only daughter of Division General of Volkov is awarded the honor of “Hero of the People.”
the 3rd Potomac Army Josef Warren Lamsburry. The legend of the Steel Major is born.

1936 Wolf sabotages the Reich’s lines of communication in 1942 Yula Korlïtz begins training with Eva Krämer at the
Mexico City, right before the arrival of the Kaiser’s fortress of Mergentheim.
heavy combat zeppelins.
The Close Combat Bar is created in autumn to reward
Tala Aponi’s parents are killed during the Mexico courage, temerity, and victory with the companies of
bombardment. the Reich.
Irina Kravchenko attains the rank Religious On August 7th the battle for Guadalcanal begins.
Commissar under the patronage of Prince Metropolite
Bukharha Zbornik. 1943 Professor Hans Kamler, of the 13th Occult Division,
begins searching the island of Patmos.
Viscount Oberst Gerulf Hölstermann, commander of
the 1st Occult Division, searches Tibet for the original Anna Korlïtz is assigned to protect the Countess
text of the Kalachakra Tantra. Krankenschwarz. The Countess, with the help of the
head of the 5th Paranormal Company, launches an
1937 Tala Aponi learns the art of Iikaah from her close assault on the “Deadland” of New Louisiana.
uncle, Istaqa Hataalii.
1944 Barry Daniel Brown joins the 82nd Marines
1938 October 2nd, the Tzarina creates the badge Hero of Destruction Squad as a mobile artillerist.
Rugen. It is awarded to a highly skilled combatant
and only one is awarded per battle. It is dedicated to The Bronze Star is created on February 4th, and
the master of the Island of Rugen. retroactively takes effect December 7 1931.
1939 During the attack on Cairo, Marquis General The exploits of Sergio Ramirez Delastillas during the
Hermann Von Heïzinger calls upon the Ninth Plague battle of Alligator Creek earn him both the Bronze Star
of Egypt. Reich doctor Hass Horbinger enters secretly and Purple Heart.
the Sphinx and lead by Wolf, discover one of the 4
Cardinal Cornerstones where he left him for dead. No President Edison brings 3 men together for the
report of the Reich mention this discovery. first time: Impey Barbicane, Wolfgang Otto Ludwig
Friedrich, and Sir John Edward. They form Cerberus
Following the Reich’s victory, the Obscura Korps Prime.
adopt the pyramid of Cheops as their north African
headquarters. The Marquis is named head of the 13th 1945 Yula Korlïtz steal Sir William Grove’s notes on the
Occult Division and founds the Section Kaos. first fuel cell. She is awarded the Close Combat Bar.
The Irt Wedjat, or Eye of Horus, is discovered in the Sergio Ramirez Delastillas accepts John MacNeal’s
forgotten sanctuary of Ombos. offer to join the 42nd MSF.
The Alliance of Autonomous Aces, or A.A.A., is Grigori Iefimovitch announces to Irina Kravchenko
founded by the man known as “Pique la Lune” 3. that she is the divine child announced in the Kirgiz
prophesies.
1940 Otis Brown, Sergeant Major for the Union, is killed in
combat. Irishka Voronin is named Prime Streltsy of the telluric
monastery of Pskov-Petchory.
On the night of May 8th, Inquisitor Popov steals the
“Special Nagant 1920” in the munitions factory of 1946 John MacNeal distinguishes himself by blowing up 5
Fabryka Broni Radom. bunker of the wall of the Atlanteans during Operation
“White Blizzard”.
Karl Zermann is the sole survivor of an archeological
dig at the Mesopotamian ruins of An Najaf. His weapon Tala Aponi enters the Union’s Academy of
was radically altered. Now called Doom, it bears the Engineering.
mark of OZO the third guardian of the Corruptor. Von
Heïzinger immediately incorporates Zermann into the Journalist Polly Perkins gives Sir John Edward the
13th Division. documents stolen from Okrana agent Y. Hiryczuk,
detailing the location of the Labyrinth of Minos.
In recognition for exceptional service, Eva Krämer
is elevated to Domina, by Field Marshall Verra 1947 On May 8th, the advances of the 5th Paranormal
Komstfelder. Comapny are halted by what Anna Korlïtz, in her last
message, calls the “devil.”
1941 Surprise attack on London by the Eisendivision of
Baron Colonel Reimard Von Karloff. The Investigators On July 3rd, an unidentified flying object crashes
Korlïtz steal the Eye of Tages, the Urn of Bet Giorgis in Roswell, New Mexico. The debris is transferred
and the Protecting Aegis of Sovereigns from the to Area 51, where Professor Himmelberg can study
British Museum. them further.

(May) Wolf breaks into the Fortress of Berlin on behalf Wolf steals the plans of the MP 3008 from the Blohm
of Don Falcone. Inside he steals the notebook detailing and Voss Shipyard. It is from these plans the prototype
Karl Mauch’s discovery of the ruins of Ophir. This “Freiheit” is created.
incursion made General Oberst Heinrich Von Thôt a
personal enemy of Wolf. John MacNeal is left for dead on the island of
Modjokerto, by Eva Krämer.
1947 Working with Professor Himmelberg’s research and 1950 (September-October) The Union defeats the Reich at
(continued) development team, Sergio Ramirez Delastillas helps (Continued) the battle of Jan Mayen. The Teletypewriter recovered
create the prototype Drone of Gunnery or D.O.G.. from the Utopian technology is adapted to military use.
Diana Lexter, secret agent for the Union, is recruited (November) The combat armor Vetchorka,
by the Golden Globe society under the pseudonym Polounotchka, and Zor’ka from project Svarog are
Rosebud. completed. Shortly after the test trial of the Magnifier,
President Edison orders the evacuation of air base
1948 Recruitment of 2nd Lieutenant Caitlin “Hoax” Pingvellir.
Lamsbury into the 42nd MSF.
Barry Daniel Brown is promoted to Staff Sergeant.
John MacNeal is awarded the Medal of Honor, and is
declared Officer of the Year after his exploits during (December 1st) Initiation of Operation “Novgorod”.
the attack on the Island of Lampadosa.
(Late December) The Freemasons secret society helps
1949 Reich Doctor Orgenkorfman creates Polonium 210, a the Reich push back Union forces in Scandinavia
poison intended for use by the Blutsturm Division. during the Bergen Campaign.
(April) A cell of resistance is discovered in in the heart 1951 (January) All 3 powers seek to recruit Ikarus Faith.
of the Parisian catacombs. It is brutally taken out. By Their special agents head to Alamut, location of the
chance, one of the members manages to escape with Guild of Assassins.
help from a double agent within the Reich’s police force
named Janus. The sole survivor heads to the Vatican (Autumn) The 3 powers take part in the conquest
with the strange artifact they managed to get past the of the Labyrinth of Minos to capture the Minotaur.
Reich. Beginning of the “Daedalus” Campaign.
(September) Marquis Von Heïzinger discovers an Operation “Field-Ops” is launched by Union High
amulet guarded by a demon servant of Nosfero on Command. The attack on the Bloody Mary beach is
the island of Patmos. With the help of Officer Van assigned to the Airborne Destruction Squad led by
Der Hageer he retrieves the amulet which is the key Major General James Curtis Edison. In response,
to one of the four Cardinal Cornerstones located in the Kaiser entrusts the defense of the coastline to
Central Europe. the Eisendivision, led by Baron Colonel Reimard Von
Karloff, Grand Master of the Lodge of Saint-Vehme.
(October) The Marquis arrives in the Wroclaw region,
and start the excavations at Castle Ksiaz. Union Staff 1966 June 6th at 6 A.M., a 6 month old baby, named
launch Operation “Tannhäuser”. The 42nd Marine (Modified Future) Abigail Grave, is dropped in front of Strawberry Field
Special Forces is tasked with the destruction of the Orphanage in Woolton. Police reports state the person
Cardinal Cornerstone. who dropped the baby “disappeared into thin air.”
The HB-3 visor, prototype to the “Nighteyes”,
disappears from the Applied Science Division’s
laboratories.
The opening of the Cardinal Cornerstone by Von
Heïzinger turn some his bodyguard into a fusion of
demonic entities and human beings, the Stosstruppen.
The 42nd MSF manage to collapse the foundations
of Castle Ksiaz. The Marquis manages to flee the
collapsing building and board his Command Zeppelin.
They head for the Mediterranean.
(November) For his role in Operation “Tannhäuser”,
John MacNeal is promoted to the rank of Major, by
President Edison.

1950 Yula Korlïtz is sent to Oxfordshire, England in order


to locate the entrance to the Tomb of Uffington which
houses the secret society know as the Golden Globe.
The Applied Science Division presents Major MacNeal
with the battery prototype BA-29c.
(March-April) Reich forces conquer the former site of
Thrace, on the East end of Patmos. At the dig site of
Akhisar, they discover the Helm of Diomedes.
(May-June) With the support of the of Duke of Toledo
Alphonse XIII, the Union forces manage to push back 1: Old French for “ God protect me “.
the Reich frontlines north of Toulon. Doing so ensures 2: It seems it’s not Wolf, since the original text use the French
the help of the Alliance of Autonomous Aces, or A.A.A. word, “loup”, which is the name of the beast.

(July-August) The battle on the island of Malta 3: It is the nickname given to Antoine de Saint-Exupéry, a French
aviator and writer. It refers to both his particular nose and his habit
begins between the Union and Reich. Both sides are of daydream-ing while flying. A proper English translation would be
attempting to recover the prophecies of E. Cayce, “Prick the moon”.
which date back to 1901.
Tannhäuser Chronology © Take On You Ltd 2008
www.tannhauser-thegame.com
THE

TANNHÄUSER MYTHOPOEDIA
An Encyclopedia of the Tannhäuser Universe

Compiled by Jeremiah Profit

This book is dedicated to all those who fight the real wars, so we can enjoy our imaginary ones.
Tannhäuser its components and expansions are all copyright of Fantasy Flight Games
About the Author:
The author lives in Point Pleasant, West Virginia, with his wife, six month old
daughter, and the constant threat of the Mothman’s return. (Google “Mothman”)
He holds degrees in Psychology, history, and German culture and language. He is
also an armature gunsmith and firearms collector, with a modest but varied
collection of 20th century military arms.

…And last but not least he is an avid fan of all things U-Chronic.
About this book:
This book has been compiled to give fans of the Tannhäuser Board Game Universe
a resource for creating scenarios, characters, maps, and more. All articles are
written as if the world of The Great War is the real world we see when we look
out the window. The only time this book “breaks character” is in its references,
which give background information on the original source material. To learn more
about the reference system used in this work see Appendix A.

All the articles in the Mythopoeia are arranged in the same format. At the top of
the article in bold is the title, to the right in parentheses is the reference code.
Below the article in parentheses are any non Tannhäuser sources.
TANNHÄUSER

The Mythopoeia
# Numbered Items
103rd Army of the Reich (GV)
A military unit within the Reich’s armed forces, encompassing several divisions.
See: Czestochowa.

11th Commandment, The (TC)


Thou shall not modify the future; this is the first divine law.

13th Occult Division (OT)


The division within the Obscura Korps commanded by Marquis General Von Heïzinger.

18th Fleet (BT)


th
A Reich naval unit, The U-boat sent to pick up the clipping from The Tribune was part of the 18 Fleet.
See: Tribune, The.

1st Occult Division (TC)


st
A Reich military unit commanded by Viscount Oberst Gerulf Hölstermann, the 1 Occult searched Tibet for the original text of
the Kalachakra Tantra in 1936.

3rd Potomac Army (TC)


A military unit within the Army of the Union, commanded by Josef Warren Lamsbury.

42nd marine Special Forces (OT)


nd
A military unit within the Army of the Union, major MacNeal’s team is part of the 42 .

5th Paranormal Company (or Column) (OT)


A military unit within the Reich’s armies, in 1943 under the command of the Countess Krankenshwarz it assaulted the Dead-
land of New Louisiana.
See: Korlïtz, Anna.

7th Signal Corps Battalion (TC)


A unit within the Army of the Union, formally commanded by Helaku Aponi.

82nd Marine Destruction Squad (OT)


nd
A military unit within the Army of the Union, it was Barry Brown’s assigned unit before he joined MacNeal’s team in the 42
MSF.

The Mythopoeia 5
TANNHÄUSER

A
A.A.A. (BT)
See: Alliance of Autonomous Aces.

Academy of Engineering (OT)


Also called the Union Engineering Military School.
This is the Unions primary training facility devoted engineering sciences and the military applications for those skills.

Airborne Destruction Squad (FO)


A military unit of the Army of the Union, under the command of Major General Edison, It encompasses at least a division, and
is the spearhead unit in Operation Field ops.

Akhisar (TC)
With settlements going back to 3000 BC, Akhisar has been a busy trade center with its strategic location at the intersection of
important roads during ancient and medieval ages. It was one of the cities where money was first used. Akhisar also hosted
one of the Seven Churches of Revelation Thyatira. The name of the city is mentioned in the Bible. Akhisar maintained its
importance as a regional trade center during 600 years of Ottoman Empire.

Alamut (TC)
Alamut lies on the peak known as Alah Amut, among suggested etymologies are "Eagle's Nest" and "Eagle's Teaching."
According to Hamdollah Mostowfi, the first fortress was built in 840 at an elevation of 2100m. It was built in a way that had
only one passable artificial entrance that wound its way around the cliff face (the one natural approach, a steep gravel slope,
was too dangerous to use); thus making conquering the fortress extremely difficult. Currently Alamut is home to the Guild of
Assassins, who conquered the fort in 1090 and have occupied it ever since. See: Faith, Ikarus, and Guild of Assassins, The.

Alchemy (OS)
1. A form of chemistry and speculative philosophy practiced in the Middle Ages and the Renaissance and concerned
principally with discovering methods for transmuting base metals into gold and with finding a universal solvent and an elixir of
life.

2. any magical power or process of transmuting a common substance, usually of little value, into a substance of great value
(Webster’s New Collegiate Dictionary)

Alliance of Autonomous Aces (BT)


Founded by a man known as the "Ace of Spades," the Alliance of Autonomous Aces is made up of the most intrepid and daring
pilots in the northern hemisphere. These mercenaries of the sky, lovers of acrobatic exploits and aeronautical challenges, fly
their P-38 Lightnings out of the Massif des Maures, where their runways and landing strips remain secret and untraceable. In
June of 1950 Union forces are able to ensure the help of the A.A.A. See Alphonse III.

Alligator Creek (SD)


An area on the island of Guadalcanal. See Delastillas, Sergio Ramirez.

Al-Mutasim (TC)
(794 – January 5, 842) was an Abbasid caliph (833 - 842). He succeeded his half-brother al-Ma'mun, and possessed a vast
treasurer lost in 1256.

Alphonse XIII (BT)


The Duke of Toledo, (Alfonso León Fernando María Jaime Isidro Pascual Antonio de Borbón y Austria-Lorena; anglicized:
Alphonse Leon Ferdinand Mary James Isidor Pascal Anthony of Bourbon and Austria-Lorraine), was born in Madrid, on 17 May
1886. He is the King of Spain and has bee of great help to the Union, most notably in the Battle of Toulon. See, Toulon.

The Mythopoeia 6
TANNHÄUSER

Amphibian Motorized Battleships (OT)


Large Union warships capable of traversing both land and sea.

An Najaf (OT)
An Najaf is a city in Iraq about 160 km south of Baghdad. The site of a 1940 Reich archeological dig. The team was excavating a
number of Mesopotamian ruins when they revealed an immense ritual altar, a shearing light wave of energy, followed by
bloodcurdling screams, engulfed the area. The team and garrison guarding them were all massacred, except Karl Zermann a
military police officer assigned to protect them. See also Karl Zermann.

AN-M11 (BT)
AN-M11 is loaded with an impoverished Thermate-TH3 which transforms the ground into true furnace. It was called “Burn
Baby Burn!” by the military engineer who “accidentally” developed it during the tests on the M15 grenade.

Aponi, Helaku (TC)


Navajo Chief and Commander of the 7th Signal Corps Battalion. He is the father of Tala Aponi. He was killed during the Reich’s
attack on Mexico City.

Aponi, Sakko (FO)


Tala Aponi’s cousin, Captain Aponi is currently serving under major General Edison. She is both a skilled soldier and master of
her native mystic arts of the Iikaah and the Ghost Dance.

Aponi, Tala (OT)


The daughter of Navajo chief Helaku Aponi, former Commander of the 7th Signal Corps Battalion, Tala was
born on a military base near Mexico City where her parents were killed during the bombing of 1936, in the
22nd year of the war. Then an adolescent, she was entrusted to her grandfather, a veteran of the 3rd
Engineering Combat Battalion. He taught her how to handle explosives. By the age of 14 she could
construct and dismantle an H3 bomb. She enrolled in the Union Engineering Military School in 1946.
Naturally talented, her knowledge and technique were superior to those of her instructors – a lethal
combination with her rebel nature, at least according to Regiment Colonel Redmond.

Refusing a career as a scientific officer, systematically disobeying all orders, and following her own
stubborn initiative, she was deemed to have too little experience and too much youthful insolence for a
research post. Branded unstable and risky, when her file was presented to then Captain MacNeal in 1949,
he enlisted her immediately into his 42nd MSF unit as a Sabotage Specialist.

Applied Science Division (OT)


The Unions primary research and development group, based at Area 51.

Archangel (OS)
An Archangel is a term meaning an angel of high rank. Archangels are found in a number of religious traditions, including
Christianity, Islam, Judaism, and Zoroastrianism.
(The Layman’s Bible Encyclopedia)

Area 51 (OT)
Area 51 is the codename for a military base that is located in the southern portion of Nevada in the western United States, 83
miles (133 km) north-northwest of downtown Las Vegas. Situated at its center, on the southern shore of Groom Dry Lake. It is
a large secretive military airfield. The base's primary purpose is to support development and testing of experimental aircraft
and weapons systems by the Applied Sciences Division.

Ariadne’s Thread (BT)


An invention of Daedalus which allowed Ariadne, daughter of Minos, condemned to be sacrificed to the Minotaur to escape
the Labyrinth. Forgotten on the island of Dia, Ariadne's Thread recently reappeared in Zagreb at an exclusive auction of some
of the personal effects of Professor Schliemann.
See: Schliemann, Heinrich.

The Mythopoeia 7
TANNHÄUSER

Axis Mundi (OS)


A cosmic pillar, or axis mundi, is a connection between earth and heaven and therefore between secular and sacred time. The
cosmic pillar may exist in this world and be a symbolic object constructed by humans; or it may reside in supernatural
dimensions and be forever invisible and mythical.
(Glossary: Early Myth and the Goddess in Ancient China: Bennett Blumenberg, 2009)

B
B-17E (OT)
A Union long-range bomber aircraft, retrofitted for long distance parachute drops. It was this type of aircraft that carried
MacNeal’s team to Castle Ksiaz during Operation Tannhäuser.
See: Operation Tannhäuser.

BA-27 (OT)
The energy requirements of Ilirium-powered equipment pushed Union engineers to develop the BA-27 battery line, capable of
absorbing resistance surges when condensers are coupled in series.

BA-29c (BT)
The Applied Science Division never ceases to improve upon their existing designs and develop new technologies. When Major
MacNeal demanded a lighter-weight and more versatile battery than the BA 27, the scientists at Area 51 swiftly produced the
BA 29-c.

Baghdad
Baghdad is the capital of Iraq and of Baghdad Governorate, with which it is coterminous It is the largest city in Iraq and the
second largest in the Arab World (after Cairo). Located on the River Tigris, the city dates back to the 8th century and was once
the centre of the Muslim world.

Barbicane, Impey (OS, TC)


President of the Baltimore Gun-Club claimed he could travel to the moon in a cannon shell; however the war has precluded
him from attaining any funding for such a venture. He is still one of the greatest gun designers the world has ever seen.
See also: Cerberus Prime.
(From the Earth to the Moon: Jules Verne, 1865)

Baron
A rank of nobility below a viscount.

Bastille, The (TC)


The Bastille was a fortress-prison in Paris, known formally as Bastille Saint-Antoine—Number 232, Rue Saint-Antoine—best
known today because of the storming of the Bastille on 14 July 1789, which along with the Tennis Court Oath is considered
th
the beginning of the French Revolution. However, on July 13 two individuals infiltrated the prison. They decimate the 91
royal guards stationed there and spirited away a young woman of German descent who had been held in a secret cell.

The Mythopoeia 8
TANNHÄUSER

Behemoth (FO)
1. In Jewish belief, Behemoth is the primal unconquerable monster of the land, as Leviathan is the primal monster of the
waters of the sea and Ziz the primordial monster of the sky. There is a legend that the Leviathan and the Behemoth shall hold
a battle at the end of the world. The two will finally kill each other, and the surviving men will feast on their meat. According
to midrash recording traditions, it is impossible for anyone to kill a behemoth except for the person who created it, in this
case the God of the Hebrews. A later Jewish haggadic tradition furthermore holds that at the banquet at the end of the world,
the behemoth will be served up along with the Leviathan and Ziz. Behemoth though indestructible was captured and
contained beneath St. Marks Basilica by Marco Polo. Polo watched over the beast till his death in 1338, it is not currently
know who watches over the beast.

2. A demonic entity in league with the Reich’s Von Karloffs used as heavy infantry unit. It is a large tentacled creature, resilient
and incredibly strong. (It’s not clear from the current information if this is the same Behemoth captured by Marco Polo.

Bergen Campaign (TC)


In late December of 1950 the Union’s forces were pushed back by the Reich with the Freemasons aid.

BG-42 (OT)
This vest contains thin plates of Ilirium, efficiently embedded for maximum protection. When hit by a bullet, a battery
powered counter-flux field activates at the entry point, stopping the bullet in its tracks.

Black Angel, The (TC)


The nickname for Grigori Yefimovitch.

Black Madonna
A Black Madonna or Black Virgin is a statue or painting of Mary in which she is depicted with dark or black skin, there are
those who believe that the color of a Black Madonna has some esoteric significance. Some have suggested that a Black
Madonna is a descendant of a pre-Christian mother or earth goddesses, such as Isis.
See: Czestochowa.

Black Veil (BT)


January 1952 - Alexandria. While the excavation of tombs attributed to the Lagides Pharaonic dynasty deliberately diverts the
attention of the general public, a mere scrap of black veil found on site stirs the envy of the entire occult world. An unlikely
link with the legendary Minotaur is quickly established. Occultists believe the veil has the power to sway a man’s will,
preventing one from acting at will for a short time.

Blohm and Voss Shipyards


It was founded on April 5, 1877, by Hermann Blohm and Ernst Voss as a general partnership named Blohm & Voss. A shipyard
was built on the island of Kuhwerder, near the Free and Hanseatic City of Hamburg, covering 15,000 square meters.

Bloody Mary Beach (FO)


The Union designation for the area assigned to be invaded by the Airborne Destruction Squad in Operation Field Ops.

The Mythopoeia 9
TANNHÄUSER

Blutsturm Division (OT, TC)


The Blutsturm (German for blood storm) Division counts among their
membership the most competent feminine elements of the Reich. They
receive orders directly from and report only to the Kaiser. Only the
Emperor and the Feldmarschall of their Division know the exact number of
active Blutsturm Investigators. This secrecy ensures a constant state of
suspicion and doubt at the Imperial Court, allowing the surveillance of aristocratic families whose overzealous ambition might
lead them astray of the common goal.

Blutsturm Investigators receive special training to prepare them for the sorts of intensive activity and “special tasks” with
which they are so often entrusted, including spying, personal protection, and termination. Serving as both the Kaiser’s
personal army and the High Police to the Empire, the Blutsturm Division has two primary roles: to maintain surveillance of the
high noble military command to assure that their occult research does not give them the means to overthrow the Kaiser, and
to keep the powerful occult forces that they pact with in check.

Borchardt C-93
The Borchardt C-93 pistol was designed by Hugo Borchardt in 1893. Ludwig Loewe & Company of Berlin, Germany, a
manufacturer of machine tools, produced the C-93, a semi-automatic pistol that he had invented based upon the Maxim
toggle-lock principle. He also developed the 7.65x25mm Borchardt cartridge around which the C-93 was built. The Borchardt
C-93 was the first semi-automatic pistol to be made in appreciable numbers.

Borneo
Borneo is the third largest island in the world and is located at the centre of Maritime Southeast Asia. In 1930s Wolf was
arrested for smuggling explosives there.
See: Wolf.

Bouncing Betty (SD)


See: M 16.

British Museum, The (TC)


The British Museum is a museum of human history and culture situated in London. Its collections, which number more than
seven million objects, are amongst the largest and most comprehensive in the world and originate from all continents,
illustrating and documenting the story of human culture from its beginning to the present. In 1941 during the Eisendivision’s
attack on London three items were stolen from a secret room within the museum.
See: Korlïtz, Yula.

Bronze Star, The (TC)


th
The Bronze Star is crated on February 4 1944 and is retroactively awarded to Union soldiers beginning
th
December 7 1931 for Heroic or meritorious achievement or service.

The Mythopoeia 10
TANNHÄUSER

Brown, Barry Daniel (OT)


Barry Daniel Brown signed up for duty in the Union Army at the age of 16. A veritable
force of nature, Brown’s audacity earned the attention of his superiors in the 82nd
Marines Destruction Squad. As a Heavy Weaponry
Specialist, he served with a mobile artillery unit on the Old Continent from 1944 to 1948.
He has personally recorded 78 enemy armored vehicle kills.

Brown’s service record carries a few blemishes. A stubborn and difficult character,
notorious insubordination and constant insolence were the cause of several successive
demotions. Nicknamed “Boomer,” this non-commissioned officer was integrated into the
42nd Marine Special Forces in1948. During combat, he echoes the unfaltering confidence
of his commanding officer in all situations. In 1950 Sergeant Brown served a three-week
sentence in the Peaks Island penitentiary for a violent altercation with a Military Police
lieutenant. In spite of all his problems Brown was recently promoted to Staff Sergeant.
See: Otis, Brown

Brown, Otis (OT)


Brown, a Sergeant Major in the Army of the Union, was killed in combat in 1940. He was the father of Barry Daniel Brown.

C
Caffa
th
In the late 13 century this Turkish port city, was purchased by Genoese traders from the ruling Golden Horde. In 1923 the
sepulcher of Mamai Khan, was uncovered within the ruins of the old city.
See: Khan, Mamai, and Operation “Golden Horde.”

Cairo
The capital city of Egypt located on the opposite side of the Nile river from Giza. It is currently the North African headquarters
for the Obscura Korps.

Captain
A Union military rank, captains generally serve as company commanders.

Cardinal
A cardinal is a senior ecclesiastical official, usually a bishop, of the Catholic Church. They are collectively known as the College
of Cardinals, which as a body elects a new pope. The duties of the cardinals include attending the meetings of the College and
making themselves available individually or collectively to the pope if he requests their counsel. Most cardinals have
additional duties, such as leading a diocese or archdiocese or running a department of the Roman Curia.

Cayce, Edgar (TC)


A little known medium whose predictions of future events were published in 1901, he predicted a major event would take
place in 1980.
See: Tribune, The.

Celerity (OS)
Latin for speed of motion, the ability to move quickly.
(Random House Dictionary)

The Mythopoeia 11
TANNHÄUSER

Cerberus Frequency (TC)


A radio frequency dedicated to the international Cerberus group. In 1914 a barely audible signal was sent on this frequency.
Though the exact contents of this message remain a closely guarded secret. The three great powers, all disagree as to its
authenticity, and the Cerberus network itself finds it suspect. However, with the Reich’s pronouncement that the message is
treason, the Great War soon begins.

Cerberus Network (TC)


An international body set up by the three great powers to oversee The Research Center at Toungouska.
See: Research Center, The.

Cerberus Prime (OD)


Cerberus Prime was created in 1944, when faced with incessant conflict, senators refusing to act and restless inter-army
generals, President Edison took the decision to unite three men. It was around a Red Snapper, in a private lounge of the King
Cole Bar at the St .Regis Hotel in New York City, that the future of the Union's war on darkness was set. Impey Barbicane,
president of the Baltimore Gun-Club, Wolfgang Otto Ludwig Friedrich, second-in-command if the Cerberus Network and Sir
John Edward, leader if the Golden Globe, united their forces for the first time.

Chief
The title given to the leader of a native American tribe.

Circle of Agartha (TC)


A secret society within the Reich; possibly focused on the realm of Agartha within the “Hollow Earth.” It was favored with
th
resurgence in membership at the end of the 19 century. It has been responsible for downfall of many of it enemy societies.

Citation Star (TC)


th
A Union commendation for valor created on July 9 1918.

Close Combat Bar, The (YK)


This decoration was instituted in autumn of 1942 to recognize courage, temerity, and numerous victories in hand-to hand
combat.

Colonel
A Union senior field grade military officer rank just above the rank of lieutenant colonel and just below the rank of brigadier
general. It is equivalent to the rank of captain in the Navy.

Colt 45 1911 A1 (OT)


This firearm functions with a short kickback of the central canon. It shoots 45-s caliber ammunition housed in an integrated
magazine that holds 9 rounds. Several versions have been manufactured in series; the 1911 A1 is the latest in a long and
successful line.

Colt Walker (BT)


The preferred handgun of the "Cyclones" of the 82nd Combat Propulsion Unit, this powerful pistol fires special .54 caliber
ammunition.

Sergeant Brown spirited away with one during a fight at the Fleet Club at Fort Tilden, New York.
See: Brown, Barry Daniel.

Combat Armor (ON, TC)


The projected-energy weapons program (the canceled Project Deathray) was revived in 1921. The Black Angel was the driving
force behind the ambitious and mystic Svarog project. With the complicity of the Matriarchy and the support of House
Romanov, the Prime Magistrate of the Sciences Council, and the venerable Nikola Tesla, this operation’s goal was to revive
the ancient Slavic Gods. Twenty-nine years of research later, they were successful in creating Vetchorka, Polounotchka, and
Zor’ka. Created in the image of the ancient divinities and revered as their technological incarnations, these three combat
armors were conferred on the archimandrites of the Order of Saint Daniel.

The Mythopoeia 12
TANNHÄUSER

Combat Infantry Badge (OT)


The Combat Infantry Badge is awarded to soldiers whose performance under fire is
considered exemplary for the rest of the regiment.

Commando (OS)
1. a. any of the specially trained Union military units used for surprise, hit-and-run raids against enemy forces.
b. a member of any of these units.

2. Any military unit organized for operations similar to those of the commandos.

3. A member of a military assault unit or team trained to operate quickly and aggressively in especially urgent, threatening
situations, as against terrorists holding hostages.
(Random House Dictionary)

Conehammer
See: Mauser C96.

Cooksonia Caldonia (OS, TC)


Cooksonia are an extinct genus of primitive land plants. They may represent the earliest vascular plants. The earliest
Cooksonia date from the middle of the Silurian period, about 425 million years ago. However, in 1895 a single seed from a
Cooksonia Caldonia was given to the Countess of Pouceverts by Wolf. In gratitude he revived the Wolf Trap.
See: Wolf trap.
(statemaster.com/encyclopedia/List-of-extinct-plants)

Copley Medal
Created by the Royal Society of London in 1731 for "outstanding achievements in research in any branch of science, and
alternates between the physical sciences and the biological sciences. It is named for Sir Godgery Copley.

Corporal (OT)
In the U.S. Army Corporal (CPL) is preceded by the first three forms of Private and the rank of Specialist. A
Corporal rank shares the same pay grade (E-4) as a Specialist. Unlike a Specialist, however, a Corporal is a junior
non-commissioned officer and may direct the activities of other soldiers. A soldier may be promoted to corporal
directly from the rank of Private First Class or laterally promoted from Specialist. Since the creation of the Specialist rank
direct promotion from PFC to Corporal has become very rare

Corporal 5th Grade (SD)


Indicated by corpral’s stripes with a “T” below them; this rank is also known as a Grade 5 Specalist, a “soft stripe coporal,” and
a “tech corporal.” Tech Corporals earn the same pay as regular corporals but are not noncommishined officers and therefore
lack any commant authority of the lower enlisted ranks.
(Short History of the Specialist Rank: CSM Dan Elder)

Corpus Hermeticum (TC, OT)


Dating back to the third century before the crucifixion, it is a collection of 17 treatises. Each concerns itself with a stage in the
apprenticeship of the manipulation of cosmic rays. This Hermetic knowledge has, as its main objective, the evacuation of
positive energy from physical locations to create voids that then immediately fill with negative energy. Such areas, thus
corrupted, become cracks in reality that lead to the Inferior World known in the Reich as the U-Worlds.

Count
A count is a nobleman in European countries; his wife is a countess. Ranked above a viscount but below a marquis.

The Mythopoeia 13
TANNHÄUSER

Countess of Pouceverts (TC)


The Countess of Pouceverts (Green-thumbs in English) is a member of a clandestine group of French aristocratic botanists. In
1889 she presented a man calling himself Wolf with the Golden Clover, after he presented the group with The Royal
Herbarium of Louis XIV.

Cristeros (SD, OS)


Nickname for S. R. Delastillas, it comes from the nikename for the cathloic rebels of the Mexican Reveloution of 1910. They
were knon for their determinitation and fierce fighting style.
See: Delastillas, Sergio Ramirez.
(Stanford University WAIS Fourm on Mexico)

Crown of Aragon
The Crown of Aragon was a permanent union of multiple titles and states in the hands of the King of Aragon.

At the height of its power by the 14th and 15th centuries, the Crown of Aragon was a thalassocracy controlling a large portion
of the present-day eastern Spain, Southwestern France, as well as some of the major islands and mainland possessions
stretching across the Mediterranean Sea as far as Greece. The component realms of the Crown were not united politically
except at the level of the king. Put in contemporary terms, it functioned more as a confederacy rather than as a single
country. In this sense, the larger Crown of Aragon must not be confused with one of its constituent parts, the Kingdom of
Aragon, from which it takes its name.

Curie Information Services (OT)


The CIS is an intelligence gathering agency within the Vatican Cathedral Forces.

Curse of Ozo (BT)


Ozo, the powerful demon both protects Karl Zermann and controls him like a marionette. When Zermann finally dies, the
creature of the Underworld sleeping inside him will take a dreadful revenge. It will curse forever the one that dared to kill its
receptacle of flesh.

Czestochowa (TC, GV)


On the dawn of April 4th, 1947, forty Heinkel 111 bombers from the Imperial Squadron dropped more than 135 tons of
explosives on the Monastery-Fortress of Czestochowa.

The Kaiser had been forced to bomb his own fortified position. The day before, the Eisendivision under Baron Reimard Von
Karloff had left the city to rendezvous with the 103rd Army of the Reich. A few hours later, the city defenses were destroyed
in a surprise attack by Grand Hierarch Katerina Hyorovitch. She sacrificed the lives of 17,500 riflemen under her command to
scour the depths of the monastery for the Black Madonna. Fearing the consequences should such a relic fall into enemy
hands, the Kaiser immediately ordered the destruction of Czestochowa, including the relic and everyone inside. When the rain
of fire and the flames of the bombs finally quieted, there was nothing left for kilometers around but bodies and rubble. Major
Volkov was the only survivor; he also recovered the Black Madonna.

D
d’Alliy (TC)
He was a Cardinal (possible member of Se Diex me gart) who provided spiritual protection to Marco Polo, while he captured
Behemoth.

d’Oettingen-Wallerstein, Friedrich (TC, OS)


This person was left for dead on the tomb of the Holy Sepulcher in 1187. However it seems unlikely that a Count of Oettingen-
Wallerstein would be killed 236 years before the House of Oettingen-Wallerstein was founded in 1423.
(fuerst-wallerstein.de)

The Mythopoeia 14
TANNHÄUSER

Daedalus Campaign (TC)


Beginning in autumn of 1951 the “Daedalus Campaign” is the conquest of the Three Great Powers to capture the Minotaur on
the island of Crete.

De Profundis (BT)
Purchased by agents of the Matriarchy at a very private auction which took place in Zagreb. It is a curious outline plan drawn
hastily and briefly annotated with the secret entrances of the Labyrinth of Minos.

de Richelieu, Armand Jean de Plessis (TC)


(9 September 1585 – 4 December 1642), He was a French clergyman, noble, and statesman.
Consecrated as a bishop in 1608, he later entered politics, becoming a Secretary of State in 1616. Richelieu soon rose in both
the Church and the state, becoming a cardinal in 1622, and King Louis XIII's chief minister in 1624. He remained in office until
his death in 1642. During the Huguenot Rebellions he ordered the siege of La Rochelle in 1627 after a few cannon shots
exchanged between the city and the king’s forces. In 1628 the Cardinal meets with the Duke of Buckingham, indicating some
collusion between the two.
See: Villiers, George, and Old seadog, The.

de Saint-Exupéry, Antoine
Antoine de Saint-Exupéry born June 29th 1900. He was a successful commercial pilot before the War. In 1939 he founded the
Alliance of Autonomous Aces.

Deadland
An uninhabitable region of land.

Delastillas, Sergio Ramirez (SD)


Sergio Ramirez Delastillas, alias “Cristeros.” While a corporal in the Ranger Marauders,
Ramirez did the impossible at Guadalcanal during the assault on Alligator Creek in 1942.
Although his battalion had been all but decimated by automated defense turrets, Ramirez
ignored a general retreat order despite having sustained severe chest wounds. Acting on his
initiative and under devastating enemy fire, Ramirez defused the mobile mines defending
the enemy’s primary bunker, sabotaged the secondary hatchway to the controlling
blockhouse, and placed a 10-kilo charge on the electronic brain within. The resulting chain
of explosions tore a hole in the enemy defenses and allowed Colonel Merrill’s 75th Infantry
to make spectacular progress. Ramirez was awarded the Purple Heart and Bronze Star for
this heroic exploit, making him one of only a handful of Union soldiers ever to receive these
two combat decorations simultaneously.

In 1945, at the invitation of John MacNeal, Ramirez joined the 42nd Marine Special Forces in
1945 as a chief instructor and explosives disposal expert.

di Valenccio, (OT)
He is a Templar Cardinal with the Curie Information Services.
See: Curie Information Services.

Dinu Hill (OT)


Von Heïzinger’s personal fortress.
See: Von Heïzinger, Hermann.

Directed Energy Weapon


A Directed Energy Weapon (DEW) is a type of weapon that emits energy in an aimed direction without the means of a
projectile. It transfers energy to a target for a desired effect.

Domina (OT)
Meaning “master,” a Domina is a higher ranking member of the Reich’s Blutsturm Division.

The Mythopoeia 15
TANNHÄUSER

Don Falcone (WO)


A Mafioso who enlists the services of Wolf to steal a notebook detailing the location of Ophir.
See: Friedrich, Wolfgang Otto Ludwig.

Doom (OT)
When the spirit of Ghnoss’Goloss itself touched Karl Zermann: His weapon was covered with demonic writings and since then
it possesses terrifying powers. It no longer requires ammunition as it fires “phantomatic” tracking projectiles, which are
capable of targeting enemies even if Zermann cannot see them. Its only disadvantage is its range has become somewhat
limited.

Drone Of Gunnery (SD)


This is a remotely operated combat drone designed by Delastillas and Professor
Himmelberg’s research and development team at Area 51 in 1947. Resembling a ball
with guns poking out of it; the Hound D.O.G. (as it is usually called) can be used to
attack enemy soldiers while it operator remains covered. The only real drawbacks of
the drone is it has a limited control range of only about six meters, and it is somewhat
complicated to control requiring some knowledge of engineering.

Duke
A duke is a member of the nobility, historically of highest rank below the monarch, and historically controlling a duchy. The
title comes from the Latin Dux Bellorum, which had the sense of "military commander" and was employed by both the
Germanic peoples themselves and by the Roman authors covering them to refer to their war leaders.

In the Middle Ages the title signified first among the Germanic monarchies. Dukes were the rulers of the provinces and the
superiors of the counts in the cities and later, in the feudal monarchies, the highest-ranking peers of the king.

E
Edison, James Curtis (FO, TC)
Major General Edison is the grandson of president Edison, is commander of the Union forces on Bloody Mary Beach during
Operation Field Ops.

Edison, Thomas Alva (TC)


Edison is the president of the Union, born in 1847; he was elected to his first term as president of the Union in 1917 at the age
of 70. In his time before he became president, he was famous for his inventions, and improvements to the light bulb.

Edward, Sir John (OD)


The leader of the Golden Globe Society.
See: Cerberus Prime.

Eisendivision (TC, FO)


The Reich’s “Iron Division.”
See, Von Karloff, Reimard.

Electric Gun
In 1918, French inventor Louis Octave Fauchon-Villeplee invented an electric cannon which had a strong resemblance to the
linear motor. He filed for an American patent on 1 April 1919, which was issued in July 1922 as patent no. 1,421,435 "Electric
Apparatus for Propelling Projectiles". In his device, two parallel bus-bars are connected by the wings of a projectile, and the
whole apparatus surrounded by a magnetic field. By passing current through bus-bars and projectile, a force is induced which
propels the projectile along the bus-bars and into flight.

The Mythopoeia 16
TANNHÄUSER

Electric Truncheon (ON)


This weapon, essentially defensive and dissuasive, is composed of a tube full of liquid helium that allows superconductive
multi-phase current. It reduces the neuromuscular capacity of the enemy and provokes contractions of their muscles. While it
won’t completely immobilize an enemy it will slow them down.

Emperor
An emperor (from the Latin "imperator") is a (male) monarch, usually the sovereign ruler of an empire or another type of
imperial realm. Empress is the female equivalent. As a title, "empress" may indicate the wife of an emperor (empress consort)
or a woman who rules in her own right (empress regnant). Emperors and empresses are generally recognized to be above
kings and queens in honor and rank

Expert Infantry Badge (OT)


The Expert Infantry Badge is awarded to officers and soldiers for spectacular performance in their physical exams in training
camp. This is sometimes called the “Sledgehammer Badge.”

Eye of Horus (BT)


The Eye of Horus is a symbol of health perverted by Set, the god of violence and evil. This amulet, created as a healing aid,
now has quite the opposite effect. In the expert hands of Hermann Von Heïzinger, the gaze of the Eye is the gaze of a vengeful
God. In 1939 it was discovered in the forgotten Sanctuary of Ombos. It is currently in the possession of Von Heïzinger.

Eye of Tages (OT)


This ring was one of three items stolen from the British Museum in 1941 by Yula Korlitz. This ring was given to the Etruscans
by the djinn Tages of the Tyrrhenian. The wearer of this ring may summon the powers of Moss’Orggnoss to heal one’s
wounds.

F
F1 Fragmentation Grenade (GV)
Called “limonka (Russian for lemon),” the F1 is a defensive antipersonnel fragmentation grenade. It carries an explosive
payload of 60 grams and has an effective kill radius of 30 meters.

Fabryka Broni Radom (ON)


Home to one of the Matriarchy’s primary munitions factories.

Factory-City
A city that is a center of manufacturing, such as Detroit in America. In 1912 preparing for the coming war all three powers
increased production at their Factory-Cities.

Faith, Ikarus (BT, TC)


Sometime member of the Guild of Assassins, he was trained by Wolf at the Fortress of
Alamut. However, Wolf failed and rejected Faith from the Guild in 1911. He soon
became Wolf’s rival. Then in January of 1951 the three world powers, sought to recruit
Faith. However, he remains a free-agent.

Fauchon-Villeplee, Louis Octave


The Inventor of the Electric Gun. See Electric Gun.

The Mythopoeia 17
TANNHÄUSER

First Divine Law (TC)


th
See the 11 Commandment.

Flash Machine Gun A6a (OT)


The thick casing of this experimental weapon was inspired by the design of the Browning A6, and hides a battery of
sophisticated accumulators. Its impressive rate of fire is fed by a semi-rigid ammo chain of 1500 rounds.

Flash-gun MKI (OT)


A prototype constructed using elements from several standard Union weapons, coupled to a battery powered propulsion unit
that kicks in during fire; the Flash-gun shoots high-velocity rounds capable of piercing the strongest armor.

Fortress of Berlin (TC)


A massive fortress in the heart of the Reich, in May 1941 Wolf infiltrated it to steal a notebook on the behalf of Don Falcone.
See: Ophir, and Mauch, Karl.

Frankenstahl Golem (FO)


The Frankenstahl Golem a large mutant creation of Reich Doctor Horbringer these massive creatures are almost as much
machine as they are monster. Emitting noxious fumes and armed with the Hollenfeuer (Hell Fire) Cannons.

Frankenstahl Korps (FO)


A Reich unit within the Eisendivision made up of Golems and their support staff.
See: Frankenstahl Golem.

Freemasons, The (BT, TC)


Freemasonry is a fraternal organization that arose from obscure origins in the late 16th to
early 17th century. The Freemasons are one of the many secret societies that saw a
th
resurgence near the end of the 19 century. Currently the Freemasons are more allied with
the Reich than anyone else, but this is only because their own occult goals and the Reich’s
are somewhat similar.
See: Von Karloff, Reimard, and Bergen Campaign.

Freiheit (WO)
See: MP 3008c.

The Mythopoeia 18
TANNHÄUSER

Friedrich, Wolfgang Otto Ludwig (WO, TC, FF)


The man whose initials spell W-o-l-f, the name by which the world knows
him. He is, In turn a pirate, plunderer, mercenary, and smuggler, Wolf sells
his services to the highest bidder.

A brief chronology of Wolf’s exploits in the twentieth century; In 1911 Wolf is


in residence at the fortress of Alamut, where he guides Ikarus Faith through
his initiation tests. Then in 1936 Wolf escapes a Union prison, where he was
incarcerated for trafficking explosives off the coast of Borneo. He embarks on
the SS Venture headed for Skull Island. Later in 1939 Wolf sabotages the
Reich’s lines of communication in Mexico City, right before the arrival of the
Kaiser’s heavy combat zeppelins.

By 1941 During the attack on Cairo, Marquis General Hermann Von Heïzinger
calls upon the Ninth Plague of Egypt. Reich doctor Hass Horbringer uses this
cover to sneak into the Sphinx. Lead by Wolf, he finds one of the 4 Cardinal
Points. Later In May 1945 Wolf breaks into the Fortress of Berlin on behalf of
Don Falcone. Inside is the notebook detailing Karl Mauch’s discovery of the
ruins of Ophir. This incursion made General Oberst Heinrich Von Thôt a
personal enemy of Wolf. Some months later Wolf is seen on the side of
Grand Hierarch Katerina Hyorovitch and Major Volkov, attacking the
strengthened monastery of Czestochowa.

In 1948 President Edison brings 3 men together for the first time: Impey Barbicane, Wolfgang Otto Ludwig Friedrich, and Sir
John Edward. They form Cerberus Prime. However, recently the Union Counterintelligence Corps classified him as one of the
three most wanted men in the world.

(There are conflicting reports that place Wolf at the battle of Gettysburg in 1862, but others believe this to be a different
individual. See: Lee, Robert E.)

Fuel Cell
A fuel cell is an electrochemical cell that produces electricity from a fuel tank. The electricity is generated through the
reaction, triggered in the presence of an electrolyte, between the fuel (on the anode side) and an oxidant (on the cathode
side). The reactants flow into the cell, and the reaction products flow out of it, while the electrolyte remains within it. Fuel
cells can operate virtually continuously as long as the necessary flows are maintained.
See: Grove, Sir William.

G
Gabriel (TC)
In Abrahamic religions, Gabriel, (meaning "God is my hero") is an angel who serves as a messenger from God. Based on two
passages in the Gospel of Luke, many Christians and Muslims believe Gabriel to have foretold the births of both John the
Baptist and Jesus.

Islam further believes he was the medium through whom God revealed the Qur'an to Muhammad, and that he sent a
message to most prophets, if not all, revealing their obligations. He is called the chief of the four favored angels and the spirit
of truth and in some views is a personification of the Holy Spirit.
th
In 1566 Gabriel violates the 11 commandment by revealing information about the future to Nostradamus while he is on his
deathbed. Gabriel is subsequently cast out of Heaven and stripped of divine power. He becomes a wretched creature
grounded on the Earth, rotted and driven mad by internal demons. See Nostradamus, 11th Commandment, The.

Generalleutnant
A Reich military rank, equivalent to a Union Major General.

The Mythopoeia 19
TANNHÄUSER

Gettysburg (TC)
Gettysburg is a borough in and the county seat of Adams County, Pennsylvania. It was the site of a major Civil War battle,
st
beginning on July 1 1863, and resulting in more casualties than any previous battle.

Ghnoss’Goloss (OT)
The Grand Corrupter, the demonic entity responsible for the massacre at An Najaf.
See: An Najaf.

Global International Blockade (TC)


Established in 1913 by the three great powers in preparation for the coming war. As a result global trade grinds to a crawl.

Glyph of Dee (BT)


Found in the Forbidden Library of Brasov, the initial frontispiece of John Dee's Monas Hieroglyphica has been discovered in a
secret cache. Dee the father of the Enochian magic, he had uncovered the Glyph which allowed to gain the favors of the
Upper Worlds. Some believe that the glyph may allow one to change their fate, but only for a singular event.

Golden Clover, The (WO)


The Countess of Pouceverts’ lucky charm, a strange golden four leaf clover, she gave it to Wolf in appreciation recovering the
Royal Herbarium in 1889.

Golovko, Anatoly (TC)


Second Lieutenant Golovko recovered the relics of St. Athanasius in 1934, while infiltrating the Monastery Meteora.

Grand Hierarch (TC, GV)


A moderate high rank within the power system of the Matriarchy.

Grand Master
1. A Grand Master is a holder of the supreme office of the Teutonic Order. It is equivalent to the grand master of other
military orders and the superior general in non-military Roman Catholic religious orders. Hochmeister, literally "high master",
is only used in reference to the Teutonic Order, as Großmeister ("grand master") is used in German to refer to the leaders of
other orders of knighthood.

2. The leader of a secret society, such as the Freemasons, or the Circle of Agartha.

Grand Matriarch (TC)


The leader of the Russian Matriarchy. See Tsarina.

Grand Mosque of Djeene (TC)


It is the largest mud brick or adobe building in the world. The mosque is located in the city of Djenné, Mali on the flood plain
of the Bani River. In 1549 Emperor Askia Ishaq was killed there.
See: Ishaq, Askia.

Grand Zimbabwe (TC)


A medieval empire associated with Ophir, it was located in present day Zimbabwe in Africa. The ruins of its cities were
uncovered by Karl Mauch.

Grave, Abigail (TC)


th
On June 6 1966 at 0600 hours, a six month old girl named Abigail Grave was left in front of the Strawberry Field Orphanage
in Woolton. A police report was filed, stating that the person leaving the child “disappeared into thin air.”

Grenade
A hand grenade is an anti-personnel weapon that explodes a short time after release. The word "grenade" is derived from the
French word for pomegranate, as shrapnel reminded soldiers of the seeds.

The Mythopoeia 20
TANNHÄUSER

Grigori Yefimovitch (TC)


Grigori Yefimovich (born 22 January 1869 in the village of Pokrovskie) Better known to most as Rasputin, he was a Russian
mystic. Rasputin had often been called the "Mad Monk", while others considered him a "strannik" (or religious pilgrim) or
even a starets ("elder", a title usually reserved for monk-confessors). Believing him to be a psychic and faith healer; he
becomes the most trusted advisor to the Tsarina of the Matriarchy. In 1918 he marries Anastasia, Tsarina and Grand
Matriarch.

Grove, Sir William


(11 July 1811 – 1 August 1896) He was a Welsh lawyer, judge and physical scientist who anticipated the general theory of the
conservation of energy, and designer of the first Fuel Cell, his notes were stolen by Yula Korlïtz in 1945. See: Korlïtz, Yula.

Guadalcanal (SD)
Guadalcanal (local name Isatabu) is a 2,510-square mile (6,500-km²) island in the Pacific Ocean and a province of the Solomon
th
Islands. The Union’s Guadalcanal Campaign took place on and around the island. It is mainly jungle. Beginning on August 7 it
was the site of a massive battle where Delastillas distinguished himself.
See: Delastillas, Sergio Ramirez.

Guild of Assassins, The (TC)


The Hashshashin from which the word assassin is originates, was the Arabic designation of the Nizari branch of the Shia
Muslims during the Middle Ages. The Hashshashin, as they were designated by their enemies, split from the Fatimid Empire
following a dispute regarding the succession of their spiritual and political leader the Caliph Ma'ad al-Mustansir Billah. During
the revolt the captured the Fortress of Alamut. They eventually became an autonomous group that became known for skills
that we think of when we hear the word assassin. Known today as the Guild of Assassins they are less a religious separatist
group and more a mercenary organization. Their members include Wolf, and formally Ikarus Faith.

H
Haiti
A nation occupying the western half of the island of Hispaniola in the Caribbean Sea. Is known as the home of Voodoo.
See: Voodoo.

Harrison, Drake (FO)


A Union soldier involved in the fighting at Bloody Mary Beach, in Operation Field Ops.

Hataalii, Istaqa (TC)


Tala Aponi’s uncle who taught her the art of the Iikaah.

HB-3 Visor (SD)


The HB-3 Visor lacks certain desirable features found in the prototype for the HB-4, but is correspondingly easier to use. It was
created in the laboratories of the Applied Science Division in October, 1949.

HB-4 (OT)
See: Night Eyes.

Heaven
It is typically used to refer to an afterlife plane of existence (often held to exist in another realm) in various religions and
spiritual philosophies, often described as the holiest possible place, accessible by people according to various standards of
divinity, goodness, piety, faith etc. The Superior Worlds, opposite of Hell and the Inferior Worlds.

Heavy Combat Zeppelin (TC)


A heavily armed Reich aircraft, somewhat smaller than a Zeppelin Battleship.
See: also Zeppelin.

The Mythopoeia 21
TANNHÄUSER

Heinkel 111 (GV)


The Heinkel 111 or He 111 was a German aircraft designed by Siegfried and Walter Günter in the early 1930s.It was purpose
built to provide the Reich with a fast medium bomber. Perhaps the best-recognized Reich bomber due to its distinctive
"greenhouse" nose.

Helm of Diomedes (BT)


This massive Thracian helmet is crafted from bronze and is testament to the magnificence and wisdom of the gods. It is tied to
many legends including the myth of Orpheus and the stories of Hercules. It was recovered from Akhisar in April of 1950 after
the Reich captures the historical region of Thrace.

Hermetecism (OT)
The study and use of the 17 treatises of the Corpus Hermeticum.

Hermetica (OT)
These are occult incantations that can produce a wide range of demonic effects on our plane of reality.

Hermetica Atra (OT)


The Hermetica of gloom, when these incantations from 9th text of the Corpus Hermeticum are recited, demonic insignia
scratch themselves upon the walls of the room as if engraved by invisible, hysterical hands. These insignia provide for the
protection of one’s allies.

Hermetica Occulta (OT)


The Hermetica of the cult (Occulta is Italian for of the cult) transforms ambient cosmic energy into a veritable occult psychic
shield. This protects one and their allies from psychic attack.

Hermetica Umbra (OT)


The Hermetica of shadows, when these incantations are recited sound itself is altered and reality becomes distorted, allowing
allies to be more combat effective.

Hero of Rugen (GV)


On October 2nd, 1938 The Tsarina creates the badge Hero of Rugen. It is awarded to a highly skilled combatant and only one
is awarded per battle. It is dedicated to the master of the Island of Rugen.

Hero of Tchour (BT)


An award of merit in the armies of the Matriarchy, dedicated to the god Tchour.
See: Slavic Pantheon.

Hero of the People (GV)


The highest possible honor and supreme degree of distinction is that of Hero of the People and Great Champion of Svarga.
Represented by The Gold Star, it is given to only a handful of men who have achieved the impossible in combat.

Himmelberg (OT)
Professor Himmelberg is one of the top scientists in the Unions Applied Sciences Division; his work is based at Area 51 in
Nevada. See also, Drone Of Gunnery, Area 51.

Hiryczuk, Y. (TC)
An Okrana agent.
See: Perkins, Polly.

The Mythopoeia 22
TANNHÄUSER

Hollow Earth, Theory of (OS)


Edmond Halley in 1692 put forth the idea of Earth consisting of a
hollow shell about 800 km (500 miles) thick, two inner concentric
shells and an innermost core, about the diameters of the planets
Venus, Mars, and Mercury. Atmospheres separate these shells,
and each shell has its own magnetic poles. The spheres rotate at
different speeds. Halley proposed this scheme in order to explain
anomalous compass readings. He envisaged the atmosphere
inside as luminous (and possibly inhabited) and speculated that
escaping gas caused the Aurora Borealis.

De Camp and Ley have claimed (in their Lands Beyond) that
Leonhard Euler also proposed a hollow-Earth idea, getting rid of
multiple shells and postulating an interior sun 1000 km (600
miles) across to provide light to advanced inner-Earth civilization
(but they provide no references). However in his Letters to a
German princess Euler describes a thought experiment involving
a patently solid Earth.

De Camp and Ley also claim that Sir John Leslie expanded on
Euler's idea, suggesting two central suns named Pluto and
Proserpine (this was unrelated to the dwarf planet Pluto, which was discovered and named some time later). Leslie did
propose a hollow Earth in his 1829 Elements of Natural Philosophy (pp. 449–453), but does not mention interior suns.

In 1818, John Cleves Symmes, Jr. suggested that the Earth consisted of a hollow shell about 1300 km (800 miles) thick, with
openings about 2300 km (1400 miles) across at both poles with 4 inner shells each open at the poles. Symmes became the
most famous of the early Hollow Earth proponents. He proposed making an expedition to the North Pole hole, thanks to
efforts of one of his followers, James McBride, but the new President of the United States, Andrew Jackson, halted the
attempt.

Jeremiah Reynolds also delivered lectures on the "Hollow Earth" and argued for an expedition. Reynolds went on an
expedition to Antarctica himself but missed joining the Great U.S. Exploring Expedition of 1838–1842, even though that
venture was a result of his agitation.
(Hollow Earth: Standish, David, 2006)

Hölstermann, Gerulf (TC)


st
Commander of the Reich’s 1 Occult Division.

Holy Commissar (TC, ON)


Existing outside of the command chain, the Holy Commissars possess absolute authority, and assure the loyalty of troops to
the Matriarchy. They are the voice of the Great Hierarchy and of the divine power.

Holy Sepulcher
The Church of the Holy Sepulcher also called the Church of the Resurrection by Eastern Christians it is a Christian church
within the walled Old City of Jerusalem.

The site is venerated by many Christians as Golgotha, (the Hill of Calvary), where the New Testament says that Jesus was
crucified, and is said to also contain the place where Jesus was buried (the sepulcher). The church has been an important
pilgrimage destination since at least the 4th century, as the purported site of the death and resurrection of Jesus. Today it also
serves as the headquarters of the Greek Orthodox Patriarch of Jerusalem, while control of the building is shared between
several Christian churches and secular entities in complicated arrangements essentially unchanged for centuries.

Also contained within the church to the rear of the Rotunda is a very rough hewn chapel, containing an opening to a rock-cut
chamber, from which several kokh-tombs radiate. Although this space was discovered comparatively recently, and contains
no identifying marks, many Christians believe it to be to be the tomb of Joseph of Arimathea in which the Syriac Orthodox
celebrate their Liturgy on Sundays.

The Mythopoeia 23
TANNHÄUSER

Horbringer, Hass (TC)


Reich Doctor Horbringer is the Grand Master of the Circle of Agartha. He is also the current commander of the Obscura Korps.
In 1939 Horbringer followed Wolf in to the Sphinx where he found one of the Obscura Cornerstones; Horbringer betrays Wolf
and leaves him for dead. Horbringer never reports his discovery to the Reich command. In 1941 he ordered the attack on
London as a cover for a number of covert operations. Later in 1949 he recalled Von Heïzinger to Wroclaw, after the discovery
at Castle Ksiaz.
See: Korlïtz, Yula, and Von Heïzinger, Hermann.

Hospital of Beaune (BT)


The Hospice of Beaune, founded in 1443 by the Chancellor Nicolas Rolin, has always remained a place of care for the poor and
needy. They are also known to treat the wounded of any army.

Hound D.O.G.
See: Drone Of Gunnery.

House of Tudor
The House of Tudor was a prominent European royal house that ruled the Kingdom of England and its realms from 1485 until
1603. It Included King Henry VII and Elizabeth I to name a few.

Hurricanes (FO)
A group of Union soldiers equipped with Propulsion Packs.

Hyorovitch, Katerina (TC)


She ordered the Matriarchy’s attack on Monastery-Fortress of Czestochowa.
See: Czestochowa.

I
Iikaah (BT)
Tracing this ritual circle on the ground calls forth ancestral spirits of the Navajo people, protect and heal. Tala Aponi learned
this sacred knowledge from her uncle, Istaqa Hataalii in 1937.

Imperial Squadron (GV)


A squadron of the Reich air forces under the personal control of the Kaiser.

Inferior Worlds
The realms “below” our own, an alternate dimension; the U-Worlds. (Hell)

Inquisitor Popov (TC)


He stole the Special Nagant 1920. See Special Nagant 1920. A member of the Okrana.

Iron Cross First Class (OT)


This grand military distinction is awarded to Reich soldiers for extreme bravery in the face of critical
th
wartime circumstances instituted by Frederic-Guillaume III on March 10 , 1813 recognizes heroic
accomplishment on the battlefield

Iron Cross Second Class (OT)


A lesser award for valor.
See: Iron Cross First Class.

The Mythopoeia 24
TANNHÄUSER

Irt Wedjat
See: Eye of Horus.

Ishaq, Askia (TC)


Ruler of the Songhai Empire in Africa, he was known for his cruelty and bellicosity. In 1549 was trapped inside the Grand
Mosque of Djeene, a servant of Orkhoss-Ardjaf, he was killed by mercenaries during a ritual. Askia Daoud succeeded Ishaq
peacefully following his 1549 death.

Island of Lampedusa (TC)


The Mediterranean island of Lampedusa is the largest of the Pelagie Islands, situated 205 km from Sicily and 113 km from
Tunisia. In 1948 then Captain MacNeal is decorated for actions during attack on Lampedusa

Island of Malta (BT)


Malta is a densely populated island nation. The Southern European island nation is an archipelago that includes the inhabited
islands of Malta, Gozo and Comino, along with a number of smaller, uninhabited islands. It is situated centrally in the
Mediterranean Sea, 93 km south of Sicily (Italy) and 288 km north-east of Tunisia. Malta is just over 300 square kilometers
Malta's de facto capital is Valletta. In August 1950 it was the site of a battle to recover the documents from a Reich U-Boat.
See: Tribune, The.

Island of Rügen
Rugia is Germany's largest island. It is located in the Baltic Sea off the coast of Mecklenburg-Vorpommern. Rügen makes up
the principal part of the Rügen District.

Ivanovitch, Ivana (BT)


An agent of the Okrana Imperial, Ivana Ivanovitch is one of the specialists in counter-intelligence of the Tsarina. Her talents
are mainly employed to deceive the enemy intelligence services. One should note that the name Ivana Ivanovitch is the
Russian equivalent to the name “Jane Doe,” and is most likely an alias.

J
Jan Mayen Island (BT)
It is a volcanic island in the Arctic Ocean, 55 km long (southwest-northeast) and 373 km square in area, partly covered by
glaciers (an area of 114.2 km square around the Beerenberg). It has two parts: larger northeast Nord-Jan and smaller Sør-Jan
linked by an isthmus 2.5 km wide. In 1906 the survivors of the Standard-Island made it to this island, where they hid. In
September of 1950 it was the site of a battle to claim the remains of the SIC’s technology. By October the Union defeated the
Reich and was able to claim the Teletypewriter.

Janus (TC)
A double agent within the Reich’s police force that assisted the escape a single survivor from the Paris massacre.
See: Parisian Catacombs.

Jerusalem
Located in the Judean Mountains, between the Mediterranean Sea and the northern tip of the Dead Sea. Jerusalem was
conquered by the Crusaders, who massacred most of its Muslim and the Jewish inhabitants; later the Crusaders created the
Kingdom of Jerusalem.

Jumping Tigers (FO)


st
Another name for the 101 Airborne Division.

The Mythopoeia 25
TANNHÄUSER

K
Kaali (ON)
Irishka developed Kaali by coupling an electromagnetic cannon, originally invented by the Frenchman Fauchon-Villeplee, with
a Meteop launcher.
See: Meteop.

Kaali Version 2 (BT)


Irishka Voronin's Kaali V2 was developed and forged in the workshops of St. Daniel Monastery where the Météop launcher
was refitted with a recoilless system, minimizing the risk of instability to the projectile's trajectory. This version has superior
accuracy over the original Kaali.

Kaiser
The leader of the Reich, from the word Cesar.
See: Von Richtenburg, Heinrich Reffle

Kalachakra Tantra (TC)


The Kalachakra Tantra is divided into five chapters, the first two of which are considered the "ground Kalachakra." The first
chapter deals with what is called the "outer Kalachakra"—the physical world– and in particular the calculation system for the
Kalachakra calendar, the birth and death of universes, our solar system and the workings of the elements.

The second chapter deals with the "inner Kalachakra," and concerns processes of human gestation and birth, the classification
of the functions within the human body and experience, and the vajra-kaya. The last three chapters describe the "other" or
"alternative Kalachakra," and deal with the path and fruition.
st
In 1936 the Reich’s 1 occult Division searched Tibet for the original text of the Kalachakra Tantra.

Kalif
The civil and religious leader of a Muslim state considered to be a representative of Allah on earth.

Kamler, Hans (TC)


th
A member of the 13 Occult Division he began searching the Island of Patmos in 1943 for esoteric relics. He left the island in
1949 with Von Heïzinger.
See: Von Heïzinger, Hermann.

Khan, Hulegu
Born c. 1217, was a Mongol ruler who conquered much of Southwest Asia. Son of Tolui and the Kerait princess Sorghaghtani
Beki, he was a grandson of Genghis Khan, and the brother of Arik Boke, Möngke Khan and Kublai Khan. He laid siege to
Baghdad in 1256. He died in 8 February 1265.

Khan, Mamai
Mamai was a powerful military commander of the Blue Horde in the 1370s, who resided in the western part of this nomadic
state, which are now the Southern Ukrainian Steppes and the Crimean Peninsula. He split apart from Khans of the Golden
Horde, trying to establish his own state.

Khan, Möngke
Möngke Khan, c. 1208–1259), was the fourth Great Khan of the Mongol Empire from 1251 to 1259. He was the first Great
Khan from the Toluid line. Under Möngke, the Mongols conquered Iraq and Syria as well as the Tai kingdom of Nan-chao and
the area of present-day Vietnam. He made significant reforms to improve the administration of the Empire

The Mythopoeia 26
TANNHÄUSER

Khéops Pyramid (TC)


The Khéops pyramid is the oldest and the biggest pyramid in Giza, and current home to the North African branch of the
Obscura Korps.

Komstfelder, Verra (TC)


The current commanding officer of the Blutsturm Division, holding the rank of Feldmarschall.

Korlïtz, Anna (YK)


Anna the twin sister of Yula was recruited into the Blutsturm Division as Investigator S-60s.In 1941 she joined her sister on
British Museum raid. Then in 1943, Anna was assigned to the protection detail of the Countess Krankenshwarz during the Fifth
Paranormal Column’s expedition into the Dead Lands. On May 8, 1947, the Fifth came across something Anna called, in her
final radio communication, “Der Teufel.” She was never heard from again. See: Korlïtz, Yula.

Korlïtz, Yula (YK)


Born in 1922 Yula is Anna Korlïtz twin sister. Recruited in to the Blutstrum Division as a Special Investigator S-60. She and her
sister were only nineteen years old when they directed the assault on the British Museum during the massive bombardment
of London in 1941. Many esoteric objects of great value, including the Eye of Tages and the Urn of Bet Giorgis, were stolen
away that night to the headquarters of the Obscura Korps in Berlin.

In 1942 Yula, she studied under Investigator Krämer for two years at the fortress of Mergentheim before being deployed in
the autumn of 1944 on a mission into enemy territory. The following year, she stole Sir William Grove’s original plans for the
first fuel cell. The twenty-six soldiers she savagely eliminated in order to accomplish her mission and return home safely were
sufficient to earn her the Close Combat Bar.

In November of 1950 she was assigned to go to Oxfordshire, Yula had been charged with locating the entrance to the Tomb of
Uffington, and then launching a major operation against the Golden Globe which is believed to be housed within the tomb.
See: Korlïtz, Anna.

Kramer, Eva (OT)


Born in 1917, Eva Kramer lived in a military orphanage until the age of nine, when she was recruited into
the Blutsturm Division by Feldmarschall Verra Komstfelder. Eva Krämer is to this date one of the most
talented Investigators in the field. With a stainless steel personality and an instinctive gift for combat.

Like all members of the Blutsturm Division, very little information is available, but we know that in 1940
Kramer was promoted to Domina. Then in 1947 she critically injured Union Major John MacNeal on the
island of Modjokerto.

Krankenshwarz (OT)
th
The Countess Krankenshwarz enlisted the aid of the 5 Paranormal Column to sortie into the Dead-land.

The Mythopoeia 27
TANNHÄUSER

Kravchenko, Irina (ON)


Great granddaughter of Alexandra Nimishka, Prima Donna of the Saint Petersburg Oratory, Irina
was raised in the Matriarchic tradition in the Deyrul Zaferan Monastery. The purity of her
polyphonic voice earned her the name Siren of Samarkand and the recognition of the Tsarina
Anastasia. Irina was First Soloist of the Imperial Cathedrals at age 11. Under the protection and the
regard of Prince Bukharha Zbornik, Irina attained the highest rank of the Order, Holy Commissar, at
the age of 17. Her faith and her determination in this new position allowed the Matriarchy to win
numerous victories. On the front lines, her Liturgies became legendary. However, it was not until
the age of 26 that Grigori Yefimovitch revealed her destiny. In the cycle of Kirgiz oral legends, one
of the oldest poems speaks of a divine servant and a mortal. The legend tells that the child issued
from this union would hold in its voice the melodic keys of the divine kingdom.

Krigiz Prophesies (ON)


This prophesies were said to predict the birth of Irina Kravchenko.

Krueger (YK)
Each Blutsturm Investigator specializes in a signature melee weapon. Yula’s razor-edged claw, “Krueger,” is one of the most
terrifying such weapons. With a wave of her hand, Yula can cut through the strongest armor and the soft body beneath.
See: Korlïtz, Yula.

Ksiaz (OT)
A castle in the Wroclaw region, built atop one of the four Obscura Cardinal
Cornerstones. Destroyed by Union forces in October of 1949.

L
La Rochelle
La Rochelle is a city in south-western France and a seaport on the Bay of Biscay. It was the site of a 14 month siege in 1627, In
which Cardinal Richelieu blockaded the city until its surrender; after which it lost its mayor and its privileges.

Labyrinth of Minos
Constructed by Daedalus the Labyrinth was built to imprison the Minotaur the result of the punishment of Poseidon. The
labyrinth was an inescapable maze beneath the palace of Knossos. After the Minotaur was imprisoned there, other criminals
were condemned to the Labyrinth, to be consumed by the Minotaur.

Lamsbury, Catlin “Hoax” (FO, TC)


Born in 1935 she is the daughter of General Lamsbury. In 1948 Catlin was recruited into the Army of the Union at the age of
nd nd
13. She is made a 2 Lieutenant in the 42 MSF. See also, Lamsbury, Josef Warren.

Lamsbury, Josef Warren (TC)


Commander of the 3rd Potomac Army, and Father of Catlin Lamsbury.

The Mythopoeia 28
TANNHÄUSER

Land Torpedo
During the US Civil War, the term "torpedo" was used to refer to various types of bombs and booby traps. In 1862
Confederate General Gabriel J. Rains deployed "sub-terra shells" or "land torpedoes", artillery shells with pressure fuses
buried in the road by retreating Confederate forces to delay their pursuers. These were the forerunners of modern land
mines. Union generals publicly deplored this conduct.

Laos (TC)
Laos is the only landlocked country in Southeast Asia, bordered by Burma and China to the northwest, Vietnam to the east,
Cambodia to the south and Thailand to the west. Laos traces its history to the Kingdom of Lan Xang or Land of a Million
Elephants, which existed from the 13th to the 18th century. Sir John Edward was guided through the region by Wolf in 1930.

Lee, Robert E. (TC)


Born January 19, 1807 was a career United States Army officer, an engineer, and among the most celebrated generals in
American history. Lee was the son of Major General Henry Lee III, Governor of Virginia, and his second wife, Anne Hill Carter.
Lee would go on to become the commander of the Confederate army, after his home state of Virginia seceded from the Union
th
in 1861. On July 4 1864 Lee was critically wounded by “The Wolf” at the battle of Gettysburg. Dying Lee was taken to New
Louisiana, where he made a pact with Haiti and Master of ritual Voodoo.

Lexter, Diana (TC)


A secret agent for the Union, she was recruited by the Golden Globe Society in 1947. She has red hair and this is probably the
reason the Golden Globe gave her the codename Rosebud.

Liturgy of Courage (ON)


This Liturgy is a homage to Stibog, the son of Svarog and supreme god of the winds. This Liturgy calls forth lightness, rapidity,
and the divine breath.

Liturgy of Faith (ON)


These Liturgies, linked to the cult of Giva, the goddess of life, are some of the sacred chants most used in battle. They support
the vital energies and fight against Moréna, the goddess of winter and death.

Liturgy of Valor (ON)


This sacred chant is a call to the armed fist of Sventovit, the four-headed divinity and god of valor, war, and the fight against
the forces of evil.

Lodge of Saint-Vehme (TC)


The Lodge of Saint-Vehme (or Holy-Vehme) is a subgroup within the Freemasons; Its current grand Master is Baron Von
Karloff.

London (TC)
The capital of Great Brittan and the United Kingdoms. In 1940 the Reich’s Eisendivision under the command of Von Karloff
spectacularly attacked London. However, the Reich’s forces were repelled before morning. What was unknown to the Union
defenders was the incursion was a massive distraction orchestrated by Reich Doctor Hass Horbringer. Horbringer had
arranged the attack so that the Korlïtz sisters could break into the British Museum un opposed and steal three esoteric objects
hidden there.

Louis XIV
Louis XIV (5 September 1638 – 1 September 1715), known as the Sun King (French: le Roi Soleil), was King of France and of
Navarre. His reign, from 1643 to his death in 1715, lasted seventy-two years, three months, and eighteen days.

Louis began personally governing France in 1661 after the death of his prime minister (premier ministre), the Italian Cardinal
Mazarin. An adherent of the theory of the divine right of kings, which advocates the divine origin and lack of temporal
restraint of monarchical rule, Louis continued his predecessors' work of creating a centralized state governed from the capital.
See: Versailles.

The Mythopoeia 29
TANNHÄUSER

Lugar 1900 (YK)


Reich weapon: The 1900 differs from the Luger P-08 by its caliber (7.65mm Parabellum), its longer barrel, and its grip-
mounted safety.

Lugar P-08 (OT)


Reich weapon: The first pistol to use 10mm Parabellum rounds, its fantastic precision makes it an excellent weapon.

M
M 16 (SD)
The M16 antipersonnel mine was developed in response to the Reich’s S-Mine. Nicknamed “Bouncing Betty,” this mine
launches itself one meter into the air before distributing its deadly explosive payload.

M15 (OT)
An M15 consists of a white phosphor charge contained in a steel cylinder casing with a M6 A3 firing pin. The thick smoke let
off by this grenade is used primarily to block enemy lines of sight.

M3 Submachine Gun (OT)


The M3 Submachine Gun is fed by a magazine containing 30 rounds; it functions without an arming lever. Its particular shape
inspired its most popular nickname, the “Grease Gun.”

M5 Special (BT)
Union weapon: A standard bayonet made to fit any Union Automatic weapon.

MacNeal, John (OT, TC)


Born in 1910, John MacNeal is one of the most brilliant soldiers of the Marine Special Forces. In older
days, he was the heavyweight boxing champion of his regiment (1929), and he spent his military
training at the academy on Coney Island, where he finished third in his class, but it was in the field
where his fearlessness and courage were brought to light. In the winter of 1946, his command abilities
were noted during the White-Blizzard operation. He maneuvered his commando unit behind enemy
lines and destroyed five bunkers on the Atlantes Wall. That audacious operation allowed the 101st
and 123rd Sherman battalions to make a remarkable breach before being ignominiously repulsed by the Phantom-Panzers of
Feldmarschall Rommel.

Wounded and decorated several times, Captain MacNeal was named Officer of the Year in 1948. He earned this distinction
after a heroic assault where he single-handedly destroyed three 292mm Panzer flak cannons on the island coasts of
Lampedusa. A man of irreproachable character, his natural charisma makes him a born leader. Extremely appreciated by his
men, he has returned victorious from every mission he has been assigned, no matter how dangerous. Afraid of nothing, this
officer possesses that unique blend of talent, experience, and skill that makes him a first choice for any mission on any theater
of operations on the planet, or under it.

As of 1952 Major John MacNeal is assigned to the Portland, Maine, military base.

Magnifier, The (ON)


Matriarchy Weapon: The Magnifier has the capability to discharge several gigawatts of energy, this can affect a wide area
causing damage and wounding individuals within its range. Developed by Tesla in tandem with the Combat Armor and
wielded by their wearers. It is one of the Matriarchy’s most powerful infantry weapon.

Major
A Union military rank, just above the rank of captain and just below the rank of lieutenant colonel. A major
typically serves as a battalion executive officer or as the battalion operations officer. Union Army majors also
command Special Operations companies

The Mythopoeia 30
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Major General
A Union military rank indicated by two stars. A major general ranks above brigadier general
and below lieutenant general. Major general is equivalent to the rank of rear admiral in the
other uniformed services, and is the highest permanent rank during peacetime in the
uniformed services.

Mark 19 mod A1 (SD)


Union Weapon: Derived from the famous Mark 19 40mm grenade launcher, the mod A1 uses a
rotary magazine loaded with HE-frag grenades. Intended for assault operations, deployment of this
weapon has been limited due to its bulk and the weight restrictions on paratroopers.

Marquis
A nobleman in England, France, and Germany, of a rank next below that of duke, but above a count. Originally, the marquis
was an officer whose duty was to guard the marches or frontiers of the kingdom. The office has ceased, and the name is now
a mere title conferred by patent.

Massif des Maures (TC)


The modern Massif des Maures ("plateau of Moors") was the site of a tenth-century fortress established by Saracen pirates at
modern La Garde-Freinet, near Saint-Tropez, in Provence a region of southeastern France on the Mediterranean. It is
currently the area where the A.A.A. is based.
See: Alliance of Autonomous Aces.

Master of ritual Voodoo (TC)


A high ranking member of the Voodoo clergy. Currently a rather mysterious figure.
See: Lee, Robert E.

Matriarchy Religion, The


The religion of the Matriarchy like Voodoo is a combined religion, resulting from a mixture of Eastern Orthodox Christianity
and a resurgence of belief in the traditional Slavic Pantheon.

Matriarchy, The
The Matriarchy is a theocracy holding the territories of the Russian Empire and the traditional Slavic lands of eastern Europe.
It is ruled by the Tsarina, and has several advisory bodies. It is a xenophobic society and as such details of their government
are hard to come by.
See: Matriarchy Religion, The.

Mauch, Karl (TC)


A Reich archeologist who discovered the ruins of Ophir in 1871.
See: Ophir.

Mauser C96 (OT)


Reich weapon: In 43 years of loyal service, the C96, also called the “Conehammer,” has undergone several modifications, the
most notable being its 9.63mm barrel, its extractor, and its double-cartridge bullet case, all of which have been substantial
improvements.

Mechanized Arm (BT)


When a troop undergoes serious wounds, it is sometimes looked after by the surgeons of the Baron Colonel Reimard von
Karloff, where limbs can be replaced by mechanical versions. The wounded soldier is then incorporated into the dreaded Iron
Division. Only Schocktruppen of the 13th Occult Division can join their ranks.

The Mythopoeia 31
TANNHÄUSER

Medal of Honor (OT)


December 12 1861 the medal of honor is instituted as the highest Union military award.

Mercenary (TC)
A mercenary is a professional soldier hired by a foreign army.
See: Friedrich, Wolfgang Otto Ludwig, Volkov, Gorgei, and Alliance of Autonomous Aces.

Mergentheim (OT)
A Reich fortress where the Blutsturm Division trains some of its members.
See: Korlïtz, Yula.

Meteop (ON)
Meteop is a clinging explosive that attaches itself to the defender, if it is not deflected, it also extremely difficult to remove.
When a Meteop receives an electrical charge (like that emitted by the Volta Gun) it explodes causing severe injury.

Mexico City (TC)


Mexico City (Spanish: Ciudad de México) is the capital city of Mexico. It is the economic, industrial, and cultural center in the
country, and the most populous city. In 1936 the Reich attacked, Tala Aponi’s parents are killed in the bombardment.

Minoan Campaign Medal (BT)


Created in April 1952, the Minoan Campaign Medal was awarded to some Union soldiers during the first campaign of Crete.

Mitchell-Hedges, Frederick Albert (TC)


(22 October 1882 - June 1959) was an English adventurer, traveler, and writer. His name was almost always seen in print as F.
A. Mitchell-Hedges; he sometimes went by the name "Mike Hedges". Mitchell-Hedges had a talent for telling colorful stories.
The veracity of much of his autobiographical writings is in question. He was the Union explorer who discovered Sha-Na-Ra in a
Mayan temple in 1924, so the story goes.
See: Sha-Na-Ra.

MKII A1 (OT)
A MKII A1 is a fragmentation grenade; when it explodes it releases a large number of extremely lethal metal shards over a
large area.

Mobile Artillerist (OT)


A military occupational specialty of the Army of the Union focusing on the use of heavy individual weapons.
See: Brown, Barry Daniel.

Modified Future, The (TC)


All events taking place after 1966, in the timeline modified by Gabriel.

Monastery Meteora
The word Meteora means literally “hovering in the air” and of course brings to mind the word meteor. What created this rare
geological phenomenon, upon which the monastery is built, is one of the mysteries of nature and there are many theories
th
though none have been proven. The Monastery Meteora was built in the 11 century and is in Greece. (sometimes mistakenly
called the “Monastery of the Meteors”)
See: Golovko, Anatoly.

The Mythopoeia 32
TANNHÄUSER

Mongolia
A land locked nation in central Asia, where the Mongol empire was founded.

Monn’Orgoss (OT)
A demonic entity whose title is The Legionnaire of the Deep. It is this demon that tainted the Schocktruppen transforming
them into Stosstruppen.

Moore, Jessica (TC)


She was in the company of John MacNeal during Operation Rolling Thunder in 1930.

Morphine (OT)
Morphine instantly soothes pain, facilitating the intervention of field medical personnel.

MP 3008c (WO)
The prototype MP 3008c (called Freiheit by Wolf) was built from plans stolen by Wolf. It is a small
easily handled weapon with a high fire rate and a “double feed system.”

N
N.O.S. (BT)
NH130 is a compound developed during research into the semi-fluid fuel systems discovered at the Roswell crash. It is
expected to ultimately replace radium reactor piles in all Union machinery. Ramirez, of course, illegally jury-rigged a nitrous
oxide system featuring NH130 to his personal mobile gun, Hound DOG, increasing it speed.

Navajo
The Navajo or Diné of the Southwestern United States are the second largest Native American tribe of Northern America.

New Louisiana (TC)


The place where the dying Confederate General Lee was taken after the Battle of Gettysburg in 1863. See Lee Robert E. In
1865 this region was declared a dead-land and walled off from the rest of the world. Then in 1943 the area is attacked by the
th
Reich’s 5 paranormal company.

Night Eyes (OT)


This HB-4 Modified Vision helmet is a prototype constructed using a piece of lens
salvaged from the U.F.O. crash site in New Mexico. Once connected to a powerful
enough battery, it confers enhanced sight on its wearer.

Ninth Plague of Egypt, The


The plague of Darkness was a supernatural darkness in which there was a total absence of light.

Nostradamus
Michel de Nostredame (14 December or 21 December 1503[1] – 2 July 1566), usually Latinized to Nostradamus, was a French
apothecary and reputed seer who published collections of prophecies that have since become famous worldwide.

The Mythopoeia 33
TANNHÄUSER

O
Oberleutnant
A Reich military rank, a “Senior Lieutenant,” equivalent to a Union First Lieutenant.

Oberst
The German word for colonel.
See: Colonel.

Obscura
Derived from obscure; meaning secret, or hidden.
(Random House Dictionary)

Obscura Cardinal Cornerstone (OT)


An area where mystical powers converge, and can be used to create a “doorway” to the U-Worlds.

Obscura Korps (OT)


The division of the Reich’s Military tasked with the recovery and use of mystic objects.

Officer van der Ageer (OT)


A hero among the Shock Troops was recently decorated by the Kaiser himself with one of the Empire’s highest distinctions.
The Knight’s Cross was awarded to his common trooper for his courage in the face of danger during the archeological
expedition on Patmos Island in September of 1949. He enabled the Reich to recover a unique amulet that led the 13th Occult
Division to Ksiaz Castle.

Okrana (ON, TC)


An intelligence and espionage origination within the Matriarchy, further details are currently unavailable.

Old Seadog, The (TC)


A corsair vessel where the Cardinal Richelieu, and the Duke of Buckingham secretly meet.

Operation “Golden Horde” (TC)


Beginning in 1921 this conflict centered on Caffa and the search for Mamai Khan’s sepulcher.

Operation “Rolling Thunder” (TC)


Details of this Union military operation are currently classified.

Operation “White Blizzard” (TC)


Most details of this Union military operation are classified.
See: MacNeal, John.

Operation Field Ops (TC, FO)


One of the largest Union operations since Verdun, it is a planed invasion of the Reich’s territory on multiple fronts. Major
General Edison, has been given the task of Capturing Bloody Mary Beach, within this vast undertaking.
See: Edison, James Curtis.

The Mythopoeia 34
TANNHÄUSER

Operation Novgorod (TC, ON)


st
On December 1 1950 the Union began Operation Novgorod, an effort to mitigate the Matriarchy’s new weapon systems, the
Reich separately also fearful of the Matriarchy’s new capabilities began their own operations. (Operation Novgorod is the
Union designation)
See: Magnifier, The, and Combat Armor.

Operation Tannhäuser (OT)


th
On October 8 1949 General Patton laid out Operation Tannhäuser, at the S.H.U.E.F. meeting in Washington. The operation
consisted of then Captain MacNeal’s team being dropped deep behind enemy lines to stop Von Heïzinger from opening the
Obscura Cardinal Cornerstone beneath Castle Ksiaz. They succeeded in collapsing the castle on to the Cornerstone beneath,
but not before Von Heïzinger had started to open it. Von Heïzinger escaped the castles destruction.
See: Von Heïzinger, Hermann, and Stosstruppen.

Ophir (TC)
Ophir is a port or region mentioned in the Bible, famous for its wealth. King Solomon is supposed to have received a cargo of
gold, silver, sandalwood, precious stones, ivory, apes and peacocks from Ophir, every three years. In 1941 a notebook
detailing Karl Mauch’s discovery of the ruins of Ophir was stolen by Wolf from the Fortress of Berlin.

Orgenkorfman (TC)
A Reich Doctor who created the poison derived from Polonium 210.

Oriental Mediterranean Basin (OT)


The area of the Mediterranean Sea and surrounding coast nearest Turkey, the Levant, and Egypt.

Orkhoss-Ardjaf (TC)
A demonic entity.

Oxfordshire (TC)
Oxfordshire is a county in the South East England region, bordering on Northamptonshire, Buckinghamshire, Berkshire,
Wiltshire, Gloucestershire, and Warwickshire. It is divided into five local government districts: Oxford, Cherwell, Vale of White
Horse (after the Uffington White Horse), West Oxfordshire and South Oxfordshire. In 1950 Yula Korlïtz is sent there to
infiltrate the Tomb of Uffington.

Ozo (OT)
The name of the third Corruptor Guardian.

P
P-38 Lightning (BT)
The Lockheed P-38 Lightning is a Union built fighter aircraft. The P-38 had distinctive twin booms and a single, central nacelle
containing the cockpit and armament. This unique aircraft was used in a number of different roles including dive bombing,
level bombing, ground strafing, photo reconnaissance missions, and extensively as a long-range escort fighter when equipped
with drop tanks under its wings. It is also the favorite aircraft of the Alliance of Autonomous Aces.

Panzertruppen (FO)
German for Armored Soldier, a frightening addition to the Reich’s Eisendivision.

Paris
Paris is the capital of France and the country's most populous city. It is situated on the river Seine, in northern France, at the
heart of the Île-de-France region (also known as the "Paris Region"). The city of Paris, within its administrative limits largely
unchanged since 1860.

The Mythopoeia 35
TANNHÄUSER

Parisian catacombs, The


The catacombs are a famous underground ossuary in Paris, France. Located south of the city's former "Barrière d'Enfer" city
gate (at today's Denfert-Rochereau), the ossuary fills a renovated section of caverns and tunnels that are the remains of Paris'
stone mines. Opened in the late 18th century, the underground cemetery became a tourist attraction on a small scale from
the early 19th century. In the 1940 it was the home of a French resistance cell. Then in April of 1949 the Reich brutally
massacred them, there was only one survivor.
See also: Janus.

Patmos (OT)
An island in eastern Greece, site of several large Reich archeological digs. The place where the Patmos Amulet was found.

Patmos Amulet (OT)


Dated to approximately 6500 B.C. this amulet was discovered on the Greek isle of the same name. Its arcane powers are
twofold; firstly it revealed the site of an Obscura Cardinal Cornerstone. Secondly when wielded by a skilled Hermetecist it has
the power to fill individuals with unmitigated terror.

Patton, George S. (OT)


th
Lieutenant General Patton gave the S.H.U.E.F. briefing on Operation Tannhäuser on October 8 1949.
See: Operation Tannhäuser.

Perkins, Polly (OS, TC)


Perkins is a newspaper reporter for The Chronicle, based in New York, New York. She is the journalist that gave Sir John
Edward the documents stolen from Okrana agent Y. Hiryczuk, detailing the location of the Labyrinth of Minos, in 1946.
(Sky Captain and the World of Tomorrow, 2004)

Phaistos (TC)
A clay tablet that revealed one of the hidden entrances to the Labyrinth of Minos.

Pique la Lune (TC, BT)


Nickname of Antoine de Saint-Exupery, directly translated it means “Prick the moon.” The term refers to his nose and his habit
of daydreaming while flying. The Americans refer to him as the Ace of Spades.
See: de Saint-Exupery, Antoine, and Alliance of Autonomous Aces.

Pokrovskie (Pokrovskoye)
A small village along the Tura River in the Tobolsk guberniya in Siberia.

Polo, Marco (TC)


Born c. 1254 was a merchant from the Venetian Republic who wrote Il Milione, which introduced Europeans to Central Asia
and China. He learned about trading whilst his father and uncle, Niccolò and Maffeo, voyaged through Asia and met Kublai
Khan. In 1269, they returned to Venice, and three of them embarked on an epic journey to Asia, returning after 24 years to
find Venice at war with Genoa; Marco was imprisoned, and dictated his stories to a cellmate. He was released in 1299. In 1300
he captured a unicorn for the sovereign of the Crown of Aragon. He would become a wealthy merchant, marry and have 3
children. His public death was in 1324, and was “buried” in San Lorenzo. The previous year he captured the Behemoth a
demon entity made flesh, with the Sacramentum of the Four Living Ones. For 14 years Polo would be the beast’s keeper in the
secret chambers beneath St. Mark’s Basilica, until his true death in 1338.

Polonium 210 (TC)


An isotope of Polonium atomic number 84, Polonium 210 is a radioactive element that is surprisingly common found in
everything from fertilizer to tobacco. However, in concentrates greater than 10% Polonium 210 can make an effective poison.
In 1948 Reich Doctor Orgenkorfman weaponized the substance for use by the Blutsturm Division.

Polounotchka (ON)
One of the Matriarchy’s three Combat Armors developed in Project Svarog.
See: Combat Armor.

The Mythopoeia 36
TANNHÄUSER

PPSh-41s Submachine Gun (GV)


Specially designed for Major Volkov, these modified twin PPSh-41s are as light and manageable as pistols. Their 72-round
ammunition drums rest horizontally above their triggers, giving the weapon better balance for one handed use.

Prenracine, Nicodeme (WO, TC)


Professor Prenracine creates the Wolf Trap for Wolf after he gave the seed of the Cooksonia to the Countess of Pouceverts.

Presidential Unit Citation (BT)


The Presidential Unit Citation is awarded by President Edison in person to the unit which he judges to have achieved the most
acts of bravery and heroism in the course of particularly perilous missions during the war.

Prime Magistrate (ON)


The highest official of the Matriarchy’s Science Council.

Prime Streltsy (ON)


See: Voronin, Irishka.

Project Deathray (ON)


Beginning in 1906 with Tesla’s arrival in the Matriarchy, Project Deathray was the primary Directed Energy Weapon program
until 1908 when the Super-generator at Toungouska exploded. The research of Project Deathray was left on the shelf until
1921 when Project Svarog began. See Project Svarog.

Project Svarog (ON)


Project Svarog (also written S.V.A.R.O.G.) began in 1921, after the reopening of the DEW program.
See: Combat Armor.

Protecting Aegis of Sovereigns (TC)


One of three objects stolen from the British Museum in 1941.
See: Urn of Bet Giorgis, Eye of Tages, and Korlïtz, Yula.

Protoplasm
Protoplasm is the living contents of a cell that are surrounded by a plasma membrane.

Pskov-Pechory
The town of Pechory was founded as a posad near a famous Pskovo-Pechersky Monastery in the 16th century and soon
developed into an important trading place. During the reign of Ivan the Terrible, Pechory was an important border stronghold.
It was besieged numerous times by Russia's enemies: Stefan Batory's forces sacked the settlement during the Siege of Pskov
(1581); the Swedes or the Polish stormed Pechory in 1592, 1611, 1615, 1630, and from 1655 to 1657.

Purple Heart, The (TC)


nd
February 22 , 1932 The Purple Heart, first instated by General George Washington during the American
Revolution, is reinstated as the Union’s commendation for those killed or wounded in battle.

The Mythopoeia 37
TANNHÄUSER

Q
Queen of Sheba
She was the woman who ruled the ancient kingdom of Sheba and is referred to in Habeshan history, the Hebrew Bible, the
New Testament, and the Qur'an. The ancient city of Ophir was its capital.

R
R.U.R (ON)
R.U.R. is the mechanical third arm used by Irishka Voronin to aid in the repair of the Zor’ka combat armor. It is also the
abbreviation for Rossum’s Universal Robots.

Rachid Al-Din
He was a Persian physician of Jewish origin, prolithic writer and historian, who wrote an enormous Islamic history, the Jami al-
Tawarikh, in the Persian language, often considered a landmark in intercultural historiography and a key document on the
Ilkhanids. He spoke of phantoms which arrows could not touch, during the siege of Baghdad by Hulegu Kahn in 1256.

Raines, Gabriel J. (TC)


A Confederate soldier who invented the first land mine.
See: Land Torpedoes

Razor-Whip
A whip into which fine, razor sharp blades have been directly woven.
See, Strafe.

Reich Doctor
A Reich Doctor is a doctor of medicine in the employ of the Reich, either in its military or the under Kaiser himself. In German
it’s spelled Reichdokter.

Reich, The
The Reich is a totalitarian empire bent on world domination its supreme leader is the Kaiser. Its territory consists of those
territories originally belonging to the Holy Roman Empire, and those conquered since the start of the Great War.
See: Kaiser.

Reising M50 (OT)


Union weapon: Constructed to help compensate for a lack of Thompson M1A1s, the M50 is used mostly on the Southern
Pacific Front, notably at Guadalcanal. The M55 (a model with a retractable stock) is currently on the assembly lines for the
airborne troops.

Research Center, The (TC)


A secret facility set up 1891 under the aegis of the Cerberus Network, constructed in the Toungouska valley. This is a rare
cooperative effort between the three great powers. In 1894 the zone of extraterritorially was extended by 20 kilometers all
the way around. In 1908 an infant was unexpectedly brought to the center. This child possessed a “powerful uncontrolled
soul,” Almost immediately a massive “psychic overload” registered on the monitors of the High Security Department. Quickly
the entire center is consumed in a mental vortex. This causes Tesla’s Super-generator to explode destroying the center and
killing all life within 50 kilometers.

The Mythopoeia 38
TANNHÄUSER

Ringkragen (OT)
This military police insignia is a symbol of authority, discipline, and loyalty to the Emperor. It is awarded to Kopfjägers who
maintain order among the troops of the Reich.

Romanov, Saskia (TC)


The first Tsarevna of the Matriarchy, born in 1931.

Romanova, Anastasia Nicolavna (TC)


Born in 1901, she is The Grand Matriarch and Tsarina of the Matriarchy. Married to Grigori Yefimovitch in 1918, and mother
to Tsarevna Saskia (born in 1931). She is the supreme authority in the Matriarchy. However it is obvious to all those close to
the high court that the Black Angel holds great sway with her, and is more powerful than the Tsarina would admit.

Rosebud
See: Lexter, Diana.

Rossum, Karel (OS, TC)


Professor Rossum is a Czech scientist and inventor, founder of Rossum’s Universal Robots a corporate entity devoted to the
construction of artificial humanoids (He calls robots, from the Czech word for slave). Initially he focused on purely mechanical
devices. Then in 1920 he began researching the combination of the mechanical and biological (protoplasm) resulting in the
R.U.R. His ultimate goal is to create a completely biological robot capable of performing the menial labor of society.
(Rossum’s Universal Robots: Karel Čapek, 2001, translated by Paul Selver and Nigel Playfair)

Rossum’s Universal Robots (OS)


The company founded by Professor Rossum to construct his robotic creations, Harry Domin is its current General Manager.
The factory itself is constructed on an island in the Vltava River.
(Rossum’s Universal Robots: Karel Čapek, 2001, translated by Paul Selver and Nigel Playfair)

Roswell
Roswell is a city in and the county seat of Chaves County in the southeastern quarter of the state of New Mexico, United
States. It is a center for irrigation farming, dairying, ranching, manufacturing, distribution, and petroleum production. It is also
the home of New Mexico Military Institute (NMMI), founded in 1891.
rd
Roswell is considered the site of a 1947 U.F.O. crash on July 3 , even though the crash site of the alien craft was some
seventy-five miles from Roswell and closer to Corona. The investigation and debris recovery was handled by the Applies
Sciences Division, and taken to Area 51 for study by Professor Himmelberg. Though initially publicly revealed as the crash of a
alien craft, Union officials later covered up the incident, claiming it was a crashed weather balloon.

Royal Herbarium, The (WO)


A herbarium may be a single plant or group of plants of either scientific or aesthetic importance. The Royal Herbarium of King
Louis XIV, was lost from Versailles in 1701, and recovered and given to a clandestine group of French aristocratic botanists in
1889.
See: Countess of Pouceverts.

Royal Society of London


The Royal Society of London for the Improvement of Natural Knowledge, known simply as the Royal Society is a learned
society for science that was founded in 1660 and is considered by most to be the oldest such society still in existence.
Although a charitable body, it serves as the Academy of Sciences of the United Kingdom.

The Mythopoeia 39
TANNHÄUSER

S
S.H.U.E.F. (OT)
A Union organization, details of its purpose and hierarchy are unclear at this time.

Sacramentum of the Four Living Ones


A sacrament dedicated to the Four Living Creatures of Revelation. The four living ones are described in Revelation as having
six wings and continually praising God; and are covered in eyes and look like a lion, ox, man and eagle. The four living ones
reveal the four horsemen of the apocalypse to St. John the Divine.

Sacre Nosfero (TC)


A demonic entity, possibly a lesser lord of the U-Worlds. Defeated by St. Mathieu de Briac in 1096 A.D.

Saladin
Saladin lived from c. 1138 — March 4, 1193. He was a Kurdish Muslim who became the Sultan of Egypt and Syria. He led
Islamic opposition to the Franks and other European Crusaders in the Levant. At the height of his power, he ruled over Egypt,
Syria, Iraq, Hejaz, and Yemen. He led the Muslims against the Crusaders and eventually recaptured Palestine from the
Kingdom of Jerusalem after his victory in the Battle of Hattin. As such, he is a notable figure in Kurdish, Arab, Persian, Turkish
and Muslim culture

Sanctuary of Ombos (BT)


Egyptian town where Sebek's triad worshipped; present Kom Ombo. The Temple of Kom Ombo is an unusual double temple
built during the Ptolemaic dynasty in the Egyptian town of Kom Ombo. Some additions to it were later made during the
Roman period. The building is unique because its 'double' design meant that there were courts, halls, sanctuaries and rooms
duplicated for two sets of gods. It was here that the Eye of Horus was hidden.
See: Eye of Horus.

Scandinavia
Scandinavia is a region in northern Europe that includes Denmark, Norway and Sweden, though Finland is often considered a
Scandinavian country in common English usage, with Iceland and the Faroe Islands sometimes also included. It is named after
the province of Scania in southern Sweden

Schliemann, Heinrich (TC)


In 1896 he dug up a clay tablet called the Phaistos.

Schocktruppen (OT)
The elite foot soldiers of the Obscura Korps, their primary task is guarding archeological dig and high ranking members of the
Korps. Schock is German for shock, as in a sudden fright.

Sciences Council (ON)


The Sciences Council the highest scientific body in the Matriarchy, overseeing programs like Project Deathray and Project
Svarog.

Se Diex me gart (TC)


French for “God protect me.” Possibly the name of a French organization working against the forces of evil.

The Mythopoeia 40
TANNHÄUSER

Second Lieutenant
A second lieutenant is typically the entry-level rank for most commissioned officers within the Union.

Section Kaos (BT)


A true Praetorian Guard, Section KAOS was created by Von Heïzinger when he took command of the 13th Occult Division. It is
comprised 13 members. This elite section is tasked with General Von Heïzinger’s protection.

Sergeant 4th Grade (BT)


th
A rank similar to Corporal 5 Grade, in that they have the pay of a sergeant but are not considered NCOs.
th
See: Corporal 5 Grade.

Sergeant Major
In the Army of the Union, sergeant major refers to both a military rank and to a specific administrative position.
The rank refers to the highest enlisted rank, just above first sergeant, with a pay grade of E-9. The leadership
position, Command Sergeant Major, is the senior enlisted advisor to the commanding officer and carries with it
certain ceremonial functions such as caring for the unit's colors (flag). Additionally, they serve as monitors for,
and advocates of, the enlisted men in the command. This position exists in units of battalion size and larger.

Sha-Na-Ra (OT)
This skull made of pure quartz was discovered in the ruins of a Mayan temple in 1924 by the Union explorer Frederick Albert
Mitchell-Hedges. Guardian of the sacred fire, it was used during mysterious rituals over 3,600 years ago. When wielded by a
skilled Hermetecist it has the power to immolate an adversary.

Siberia
It is the vast region constituting almost all of Northern Asia; it includes a large part of the Eurasian Steppe and extends
eastward from the Ural Mountains to the watershed between the Pacific and Arctic oceans.

Silencer (YK, OS)


Silencers (more properly called suppressors) are devices for the suppression of a firearms report.
(Random House Dictionary)

Silver Star, The (TC)


th
On August 8 , 1932 the Citation Star becomes the Silver Star.

Skoldowska Maria (TC)


In 1819 she discovers Polonium 210. See Polonium 210

Skull Island (OS, TC)


An uncharted island. Charles Denham possessed the only map that shows its location, originally drawn by a native of the
island who had been swept out to sea. Denham described something monstrous connected to the island, a legendary entity
known only as "Kong".
(King Kong: 1933)

The Mythopoeia 41
TANNHÄUSER

Slavic Pantheon (ON)


This article describes both the gods of the Slavic Pantheon, and the improvements made to the Voïvodes in honor of each of
them.

Radegast:
The Slavic god of war.
Improvement dedicated to this god: Yttrium Armor – Aggressiveness Exchanger – Electromechanic Relay. These
improvements give the Voïvode an increased combat potential.

Soud:
The god of death.
Improvements dedicated to the god of death: Fulmicoton Charge – Dikirion – Shell Loader. These improvements give the
Voïvode the capacity to self-destruct when it arrives on a adjacent to an enemy.

Nesretcha:
The goddess of woe and bad luck.
Improvements dedicated to this goddess: Superconducting Solenoid – Tesla Generator –Electromagnets – Diodes. These
improvements give the Voïvode the ability to attack multiable enemies during hand-to-hand Combat.

Scretcha:
The goddess of happy events.
Improvements dedicated to this goddess: Vacuum Tubes – Rogowski Coil – R.U.R. – F.E.M. Coil. These improvements allow the
Voïvode to repair the Zor’ka combat armor.

Denitsa:
The Slavic goddess of the sun and the morning star.
Improvement dedicated to this goddess: Orientation Sensors – Illuminated Manuscripts from the Saint John Priory – Servo-
Actuators – Dynamic Shock Absorbers. These improvements give the Voïvode increased speed.

Tchour:
The god of travel.
Improvements dedicated to this god: Quartz Oscillator – Electromagnetic Lens – Hydraulic Shock Absorber– Contiguity Matrix.
These improvements allow a Voïvode to travel over rougher terralin.

See: Voïvode.

Smiljan
Smiljan is a village in the mountainous region of Lika in Croatia. Birthplace of Nikola Tesla.

Smiljan Module (ON)


This module is identical to the Smiljan Coils that the Voïvodes are equipped with. It serves to focalize and direct the Magnifier
discharge.
See: Magnifier, The.

Smith & Wesson 1917 (OT)


Union weapon: A double-action revolver, this weapon has been mass-produced since 1917 for the regular troops of the
Union.

Society of the Golden Globe, The (OD)


Founded in 1666 by close relations of the defunct House of Tudor. The society began with the goal of study the world and its
sciences. However the society slowly evolved in to an organization fighting against the supernatural enemies of the British
Empire.

Songhai Empire
An empire in west Africa founded in c. 1000 A.D. and dissolved in 1591 when it was conquered by the Saadi Dynasty.

The Mythopoeia 42
TANNHÄUSER

Special Nagant 1920 (ON)


th
Stolen from the Fabryka Broni Radom munitions factory, by Inquisitor Popov on May 8 1940. Originally it was a gift for Count
Otto Von Zorft, this unusual six-round; double-barrel revolver was created in the Fanryka Broni Radom arms foundry.

SS Venture (WO)
The ship on which Wolf embarked after escaping from a Union prison in 1933; it was registered in Surabaya, and chartered by
film director Carl Denham to travel to Skull Island.
See: Wolf.

St. Athanasius
Athanasius of Alexandria(c. 293 – 2 May 373), also given the titles Athanasius the Great, Pope Athanasius I of Alexandria, and
Athanasius the Apostolic, was a Christian theologian, bishop of Alexandria, Church Father, and a noted Egyptian leader of the
fourth century. He is best remembered for his role in the conflict with Arius and Arianism. At the First Council of Nicaea,
Athanasius argued against Arius and his doctrine that Christ is of a distinct substance from the Father.

St. Mark’s Basilica (TC)


The cathedral church of Venice is the most famous of the city's churches and one of the best known examples of Byzantine
architecture. It lies on Piazza San Marco (in the San Marco district) adjacent and connected to the Doge's Palace. It was here in
the secret chambers of the Basilica’s foundations that Behemoth was kept.
See: Polo Marco.

St. Petersburg
The capital of the Matriarchy of Russia located on the Neva River at the head of the Gulf of Finland on the Baltic Sea.

Staff Sergeant
In the Army of the Union a Staff Sergeant is ranked just above Sergeant and below Sergeant First Class, and is a non-
commissioned officer. Staff Sergeants are generally placed in charge of squads, but can also act as platoon sergeants in the
absence of a Sergeant First Class. In support units, Staff Sergeants ordinarily hold headquarters positions due to the amount of
slots available for SSG in these units. Staff Sergeants are referred to as "Sergeant" except for in certain training environments
and schools.

Standard-Island Company Ltd., The (OS)


The Standard-Island Company Ltd. (SIC) was founded in 1899 by a group of super-rich Union
citizens, led by Calistus Munbas, its purpose was to construct a utopian, self-propelled
“island,” on which they could create a leisure based society.
(The Standard Island: Jules Verne, 1895)

Standard-Island, The (OS)


Construction began on the Standard Island in 1899, the island was to be a massive self-propelled vessel designed to resemble
a utopian island. It was completed in 1903, and became home to some of the richest people in the world. However the
th
utopian society would flourish for only three years. On April 10 1906, the island broke apart; the few survivors made it to Jan
Mayen Island.
See: also Teletypewriter.
(The Standard Island: Jules Verne, 1895)

Steel Major, The (GV)


The nickname Volkov earned for surviving the Battle of Czestochowa.
See: Czestochowa, and Volkov, Gorgei.

Sten Mark II (BT)


Union weapon: The Sten Mark II Machine Pistol is a singular weapon – compact, effective, and designed for close combat in
an urban or forested environment. Its ease of manufacture and low production cost allowed the Union to produce some six
million specimens, most of which were parachuted behind enemy lines for delivery to commandoes and resistance fighters.

The Mythopoeia 43
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Stielhandgranate (OT)
Reich weapon: The standard hand grenade of the Reich, also known as a “potato-masher.”

Stosstruppen (OT)
Stosstruppen are Schocktruppen tainted by Monn’Orgoss transforming them into half-
man, half-demon creatures. Stosstruppen are strong and incredibly resilient making
them nearly unstoppable soldiers. Stoss means thrust in German.

Strafe (OT)
Nickname of Eva Kramer’s razor-whip.
See: razor-whip.

Strawberry Field Orphanage (TC)


The orphanage where Abigail Grave was left.
See: Grave, Abigail.

Summoning Module (ON)


This module can emit a low-frequency distress signal that the Voïvodes can pick up from several hundred meters away. Once
the Voïvodes receives this signal they will return to the module as quickly as possible, until they receive other orders, and
once those orders a complete they can return to the module again.

Superior Worlds
The realms “above” our own, an alternate dimension. (Heaven)

Sweetheart of the Month (BT)


At the heart of a major publicity campaign to raise the morale of the troops, Tala Aponi and her highly photogenic explosives
have been chosen to illustrate both the cover and as the centerfold pinup of the October, 1951 issue of a very famous
gentlemen’s magazine.

T
Teletypewriter (BT)
The prototype, invented at the beginning of the century, was mainly used by a group of utopian Unionists on the enormous
floating ship Standard Island. With the destruction of Standard Island’s Billion City near the island of Jan Mayen the
Teletypewriter project was almost forgotten.

By transmitting writing like a telephone transmits the voice, the Teletypewriter, modified for military purposes, can intercept
and alter the most top-secret mission orders.

Telluric Monastery
See: Voronin, Irishka, and Pskov-Pechory.

The Mythopoeia 44
TANNHÄUSER

Tesla Coil (ON)


Designed by Tesla to guarantee the security of engineers working on the DEW project, the F.E.M.
coil produces a counter-force-field by modulating the speed of the induction flux. This force-field
can protect the use for a short time.

Tesla Super-Coil (ON)


A larger version of the Tesla Coil.
See: Tesla Coil.

Tesla Surge Generator (BT)


In January of 1952, during the Daedalus campaign, Project Svarog reached a new stage in the development of the Magnifier.
The coupling of a breeder reactor with the removable voltage capacitors the Zor'ka Combat Armor resulted in high frequency
resonance amplification and a much more powerful discharge. This has the effect of knocking back an enemy, in addition to
the damage already cause by the Magnifier.
See: Magnifier, The.

Tesla, Nikola (TC)


Tesla was born in the Croatian village of Smiljan on July 10 1856. He became an inventor and a mechanical and electrical
engineer. He is frequently cited as one of the most important contributors to the birth of commercial electricity and is best
known for his many revolutionary developments in the field of electromagnetism. In 1884 Tesla became assistant to Thomas
Edison, then in 1906 he was contacted by the Matriarchy due to his research on Directed Energy Weapons. The Black Angel
proposes the Matriarchy’s full support and limitless funding. Tesla leaves his station with Edison, to join the Matriarchy in St.
Petersburg.

Teutonic Knights
Are a German Roman Catholic religious order. It was formed to aid Catholics on their pilgrimages to the Holy Land and to
establish hospitals to care for the sick and injured. Its members have commonly been known as the Teutonic Knights, since
they also served as a crusading military order during the Middle Ages. The membership was always small and whenever the
need arose, volunteers or mercenaries augmented the military forces.

The Brothers Bomb (SD)


This mine is known both for its autonomous movement and its deadly payload, which contains refined potassium nitrate. Its
name is an homage to Generals George and Gabriel Rains, the fathers of the terrestrial mobile torpedo.

Þingvellir (TC)
Þingvellir (usually pronounced Thingvillir) A Union airbase in Iceland ordered evacuated in November of 1950 by President
Edison, shortly before the beginning of Operation Novgorod.

Thrace (TC, BT)


Thrace is a historical and geographic area in southeast Europe. As a geographical concept, Thrace designates a region
bounded on the north by the Balkan Mountains, on the south by the Rhodope Mountains and the Aegean Sea and on the east
by the Black Sea and the Sea of Marmara. The region comprises areas in southeastern Bulgaria (Northern Thrace),
northeastern Greece (Western Thrace), and the whole of the European part of Turkey (Eastern Thrace) The name comes from
the Thracians, an ancient Indo-European people inhabiting Central, Eastern and Southeastern Europe. The Reich conquered
this are in the spring of 1950. See Helm of Diomedes.

Three Great Powers, the


The Union, The Reich, and The Matriarchy.

The Mythopoeia 45
TANNHÄUSER

Tibet
Tibet is a plateau region in Asia, north of the Himalayas. It is home to the indigenous Tibetan people, and to some other ethnic
groups such as Monpas and Lhobas.

TNT 440gr (OT)


Corporal Aponi has been demoted several times by the Military Engineering Corps for using non-regulation explosives. This is
one of her favorite and more complex explosive devices.

Tomb of Uffington (TC)


The Golden Globe Society’s headquarters are hidden within the tomb.

Toulon (TC)
Toulon is a city in southern France and a large military harbor on the Mediterranean coast, with a major French naval base.
Located in the Provence-Alps-Côte-d'Azur region. In June of 1950, with the support of Duke Toledo Alphonse XIII, the Union
forces manage to push back the Reich frontlines north of Toulon; this assured the assistance of the A.A.A. to the Union.

Toungouska (TC)
Is the French name for the Podkamennaya Tunguska (literally Substone Tunguska) The name of the river comes from the fact
that it flows under pebble fields without open water. The valley in Siberia through which this river flows is the site of the
Research Center.

Trench Gun (BT)


Appearing in 1893, this weapon (developed by John Browning) is particularly effective at close range against fast-moving
targets. The trench gun is a pump shotgun having a smooth-bore barrel and a tubular magazine.

Triberium Carium (TC)


The group whose archpriest resurrected the Kaiser.
See: Von Richtenburg, Heinrich Reffle.

Tribune, The (BT)


A news paper that published the prophecies of Edgar Cayce, in 1901. A clipping of the Cayce story was discovered on Malta,
purely by chance. I was found by Reich forces and placed aboard a U-Boat bound for Reich territory. The U-boat was sunk by a
Union destroyer.
See: Island of Malta.

Triglaf (ON)
The Triglaf represents the three facets of the universe: expansion, contraction, and equilibrium. It also symbolizes the power
of the three worlds: terrestrial, celestial, and infernal. The unexplained power of the Triglaf can increase the power of the
Zor’ka combat armor by 25%.

Tsar
Tsar is the Russian term for Cesar, the (male) leader of the empire, before the founding of the Matriarchy.

Type XXXIII U-Boat (BT)


rd
A specific class of Reich submarine, the 33 variation of said vessel type.

U
U.F.O.
See: Unidentified Flying Object.

The Mythopoeia 46
TANNHÄUSER

U-boat
The diminutive term for the German word Unterseeboot, the German term for submarine.

Unicorn
Unicorn is a mysterious, majestic magical beast. It resembles an imposing and beautiful white horse, with glowing eyes, a silky
mane and tail, and the stereotypical spiraling, shell-shaped horn coming from its forehead. Unlike a horse, they have cloven
hooves, and males have a goat's beard

Unidentified Flying Object


Unidentified flying object is the popular term for any aerial phenomenon whose cause cannot be easily or immediately
identified by the observer. The Army of the Union coined the term in 1952, initially defined UFOs as those objects that remain
unidentified after scrutiny by expert investigators.

Union High Command (TC)


The Union’s second highest military authority, tasked with disseminating and enforcing the Commander-in-Chief’s orders.
They also act as military advisors to the C-in-C.

Union, The
Is a conglomerated alliance of nations centered on the United States of America (where it derives its name), the Union is
made up primarily of the U.S.A., the former British Empire, and Mexico. It uses a republican form of government consisting of
a President as its leader and Congress as its representative branch. Its primary military force in the Great War is the Army of
the Union.

Urn of Bet Giorgis (TC)


The urn is an esoteric object of great value. It was stolen from the British Museum in 1941. The Urn of Bet Giorgis takes its
name from the rock-hewn monolithic church in which it was found, Bet Giorgis means St. George's Church and in the town of
Lalibela in northern Ethiopia.
See: Protecting Aegis of Sovereigns, Eye of Tages, and Korlïtz, Yula

Utopian Technology (TC, BT)


A term used to refer to a set of advanced technologies created for and by the Standard-Island Company.
See: Standard-Island Company Ltd., The, Standard-Island, The.

U-World (OT)
The Unionization of Reich term for the Inferior Worlds, derived from Unterwelt: Underworld.

V
Vatican (OT)
Officially called the State of the Vatican City, is a landlocked sovereign city-state whose territory consists of a walled enclave
within the city of Rome, the capital city of Italy. At approximately 110 acres and with a population of just over 800, it is the
smallest country in the world by both population and area. Vatican City is an ecclesiastical or sacerdotal-monarchical state,
ruled by the bishop of Rome—the Pope. The highest state functionaries are all Catholic clergymen of various racial, ethnic and
national backgrounds. It is the sovereign territory of the Holy See and the location of the Pope's residence, referred to as the
Apostolic Palace.

Vatican Cathedral Forces (OT)


The small mostly covert military force of the Vatican, their primary purpose is to monitor occult activity and if necessary
intervene to stop occult forces from gaining access to the U-Worlds.

The Mythopoeia 47
TANNHÄUSER

Verdun (TC)
A city in the Meuse department in Lorraine in north-eastern France. It is a sub-prefecture of the department. The surrounding
th
area is the Site of the Battle of Verdun the area of one of the first major battle of the Great War. On October 9 1916 the
Obscura Korps unleash a supernatural plague on the Union forces.

Versailles
Louis the thirteenth's successor, Louis XIV, had a great interest in Versailles. He had grown up during the disorder of the
Fronde, a civil war between rival factions of aristocrats, and wanted a site where he could organize and completely control a
government of France by absolute personal rule. He settled on the royal hunting lodge at Versailles and over the following
decades had it expanded into one of the largest palaces in the world.

Versailles was a country village; today, however, it is a suburb of Paris, some twenty kilometers southwest of the French
capital. The court of Versailles was the center of political power in France from 1682, when Louis XIV moved from Paris, until
the royal family was forced to return to the capital in October 1789 after the beginning of French Revolution.

Vetchorka (ON)
One of the Matriarchy’s three Combat Armors developed in Project Svarog.
See: Combat Armor.

Villiers, George
st
George Villiers 1 Duke of Buckingham (28 August 1592 – 23 August 1628) was the favorite, claimed by some to be the lover,
of King James I of England. Despite a very patchy political and military record he remained at the height of royal favor for the
first two years of the reign of Charles I, until he was assassinated. He was one of the most rewarded royal courtiers in all
history.

In 1627 was sent by the English to support a Huguenot revolt in La Rochelle, starting the Anglo-French War (1627-1629). The
expedition however ended in fiasco for England with the Siege of Saint-Martin-de-Ré (1627). Where the English laid siege for
three months, but were eventually repelled.

Viscount
The word viscount, comes from Old French viscount, and is a member of the nobility ranked above a baron and below a count.

Voïvode Project (ON)


The Voïvode project was launched in January 1920 was completed in tandem with Project Svarog, based Voltaire’s
Vaucanson work (described as an imitation of nature’s force) Nikola Tesla completed this project, thanks to J. Droz’s original
notes left in Kazan in 1770.

Voïvodes (ON)
These three-legged automatons resembling a large diabolical Faberge Egg have a double
function. First, they serve as a relay for the Magnifier, (thanks to their Smiljan-Class Coil) to
spread the wrath of Zor’ka. Second, they are Zor’ka’s protectors, their Prime Directive,
programmed from the Zeroth Law. However, these machines seem animated by another force
entirely.

The Mythopoeia 48
TANNHÄUSER

Volkov, Gorgei (GV)


Born in 1915 Major Volkov is a highly decorated officer of the Matriarchy. In May 1941 Volkov
was at the heart of the inferno, of Czestochowa. Critically wounded but standing tall like a
colossus in the midst of the ruins, he held proudly in his hands the Black Madonna. For his
actions and bravery there he won the Hero of the People, and the nickname “The Steel Major.”

Volta Gun (ON)


Designed by Alessandro Volta it was a electric weapon designed for Emperor Napoleon. The emperor kept the weapon by his
side until he lost it during the disastrous Russian campaign in 1812. The weapon is currently in the arsenal of the Matriarchy,
issued to Irishka Voronin.

Von Heïzinger, Hermann (OT)


The Marquis General Hermann Von Heïzinger born in 1856 is the product of a long line of
aristocrats with histories linked to Alchemical Hermetecism. Towards the end of the 16th
century, his family was among the first to actively research the Corpus Hermeticum, a
legendary collection of 17 treatises, the greater part of which are lost to our era.

In 1925 Von Heïzinger now a Marquis General in the Reich army discovers a fragment of
the Corpus Hermeticum. With this new information he begins his search for the Axis
Mundi and the four Obscura Cardinal Cornerstones.

In 1939 Heïzinger’s gifts and powers paved the way for the Reich’s dramatic victory over
the Union during their attack on Cairo. He invoked the Ninth Plague of Egypt, and the
valley fell in less than 48 hours, in spite of the 11 regiments of amphibian motorized
battleships mobilized in Cairo’s defense. Following the massacre, the Khéops Pyramid
became the central headquarters of the Obscura Korps in North Africa, and Von Heïzinger
th
was given command of the infamous 13 Occult Division, and founds Section Kaos.

In September of 1949 Heïzinger discovers the Patmos Amulet guarded by a demonic


servant of Nosfero; with the help of Officer van der Ageer it is recovered. The amulet
would later reveal that one the four Obscura Cardinal Cornerstones was located in central
Europe. In October Heïzinger opens the Cornerstone found beneath castle Ksiaz; the
release of energy creates the Stosstruppen. However, Union forces intervene and destroy
the castle, but Heïzinger escapes via his Zeppelin Battleship.

Von Karloff, Freya (FO)


Wife of the Baron Von Karloff, a famed sniper of the Reich’s army.

Von Karloff, Reimard (FO)


The Baron Colonel Von Karloff commander of the Reich’s Eisendivision, he commanded the 1941 attack on London and the
Reich’s forces sent to repel the Union at Bloody Mary Beach. He is also the Grand Master of the Lodge of Saint-Vehme.
See: Von Karloff, Freya.

The Mythopoeia 49
TANNHÄUSER

Von Richtenburg, Heinrich Reffle (TC)


After being defeated in the Thirteen Years' War, the Teutonic Order was forced to surrender western Prussia to Poland and
become Polish vassals in the Second Peace of Thorn of 1466. Von Richtenberg's predecessor Heinrich Reuß von Plauen had
delayed his in order to avoid having to pay homage to the King of Poland. After finally doing so in 1470, he died on his way
home. Von Richtenberg became the 33rd Grand Master of the Teutonic Knights, serving from 1470 until his death in 1477.
After his death his tomb was lost until 1877. On Walpurgis Night of that year his tomb was uncovered, and the archpriests of
the Triberium Carium revived his body. Within days of his resurrection nearly all of the German nobility swear allegiance to
the Kaiser returned from dead. By 1900 the Kaiser was worshiped by his people and was undisputed leader of the Reich. He
vows to control the world or destroy it.

Von Thôt, Heinrich (TC)


After the incident in May 1941 at the Fortress of Berlin Von Thôt became a personal enemy of Wolfgang Otto Ludwig
Friedrich.

Voodoo
Haitian Voodoo, a New World Afro-diasporic faith unique to the country, is practiced by an undetermined percentage of the
population. It is based upon a merging of the beliefs and practices of West African peoples, (mainly the Fon and Ewe; see
West African Voodoo), with Roman Catholic Christianity, which was brought about as African slaves were brought to Haiti in
the 16th century and forced to convert to the religion of their owners, whilst they largely still followed their traditional African
beliefs.

Voronin, Irishka
Born in 1924 Voronin is the Descendant of the Setu peoples, she gets her incredible
conviction from the sacred stone of the Meeksi village of her birth. Entering the holy orders
at age seven, she was named Prime Streltsy of the Tellruci Monastery of Pskov-Petchory 14
years later. She is a Valedictorian in electrophysiology and assistant to the Prime Magistrate
during the terminal phase of the Svarog project, Irishka Voronin is a member of the elite
scientific cloister of Novodievitchi.

Voronin is currently in residence at the Tesla Priory, dedicated to the cult and wellbeing of
the Zor’ka armor, is also the guardian of Ivan Vassiliévitch’s Gramota. She has 50 deacons at
her command, devoted to the Pretium Doloris of the incarnated gods.

W
Wall of the Atlanteans
A Reich defensive structure.
See: MacNeal, John.

Walpurgis Night (TC)


Is a traditional religious holiday of pre-Christian origin, celebrated today by Christian and non-Christian communities as well,
on April 30 or May 1 in large parts of Central and Northern Europe.

The current festival is in most countries celebrating it named after Saint Walpurga, born in Devon about 710. Due to her holy
day falling on the same day, her name became associated with the celebrations. Walpurga was honored in the same way that
Vikings had celebrated spring and as they spread throughout Europe, the two dates became mixed together and created the
Walpurgis Night celebration

It was on this night in 1877 that the archpriests of the Triberium Carium, raised Von Richtenberg from the dead, he would
soon become the Kaiser.

The Mythopoeia 50
TANNHÄUSER

Wather P38 (OT)


Reich weapon: The standard officer’s pistol of the Reich, caliber 9mm parabellum.

Wegners (OT)
The zeppelin battleship that carried Von Heïzinger from Patmos to Wroclaw, and presumably back to the Mediterranean after
the destruction of Castle Ksiaz.

Wolf Trap (BT)


The Wolf Trap is a steel trap resembling those used to trap game animals. The only difference being that this version designed
by Professor Prenracine automatic resets itself, so as only to wound an individual and not chain them to a location.

Woolton
Woolton is a suburb of Liverpool, Merseyside, England, it is located to the south of the city

Wroclaw
Is an area in the historical region of Silesia in south-western Poland, it is also the name of the chief city in that region.

Wunderstahl (BT)
This steel corset was given to Blutsturm Division by Baroness Freya Von Karloff in May 1951. The Mistress of the Iron Division
presented it to Investigator Eva Kramer as a reward for her exceptional services for the state. Wunderstahl means “wonder
steel” in German, and is an effective piece of personal armor.

X, Y, Z
Yorktown
A city in Virginia It is most famous as the site of the surrender of General Cornwallis to General George Washington in 1781.
Although the war would last for another year, this British defeat at Yorktown did effectively end the American Revolutionary
War. Yorktown also figured prominently in the American Civil War (1861–1865), serving as a major port to supply both
northern and southern towns, depending upon who held Yorktown at the time. It was also the site of civil war battle where
land mines were first employed.

Zbornik, Bukhara (ON)


A Prince Metropolite Irina Kravchenko becomes a Holy Commissar while serving under his Patronage.

Zeppelin
A Zeppelin is a type of rigid airship pioneered by the German Count Ferdinand von Zeppelin in the early 20th century. It was
based on designs he had outlined in 1874 and detailed in 1893. His plans were reviewed by committee in 1894 and patented
in the United States on March 14, 1899. Given the outstanding success of the Zeppelin design, the term zeppelin in casual use
came to refer to all rigid airships.

Zeppelin Battleship (OT)


A heavily armed Reich aircraft, currently the largest class of Zeppelin warship.
See: Zeppelin.

The Mythopoeia 51
TANNHÄUSER

Zermann, Karl (OT)


While Karl Zermann was on assignment as a Military Police officer near the Mesopotamian ruins of An Najaf in 1940, the
Grand Corrupter Ghnoss’Goloss touched and tainted him. Karl’s face and arms were instantaneously covered with open
wounds and strange occult writings, as if an invisible, red-hot iron had burned them on his skin. Stranger still, the Borchardt C-
93 that he had been holding in his hand became covered with similar, though more finely engraved, cabalistic inscriptions. All
the others present at the time we killed by the power of the entity. The only survivor, he was found half-conscious, and
babbling only “OZO… Ozo… ozo…”

Persuaded that Ozo himself has been incarnated in Karl’s body, Marquis General Von Heïzinger enlisted him in the 13th Occult
Division to his current position as Von Heïzinger’s personal bodyguard.

Zor’ka (ON)
One of the Matriarchy’s three Combat Armors developed in Project Svarog.
See: Combat Armor.

Zuckermensh (BT)
Named for the urban legend of the “Zuckermensh” (candy-man in English) this is a triple hook hand given to Stosstruppen
who have lost a hand in combat. In addition to being a ferocious hand to hand weapon, it can hook an enemy preventing their
escape from the Stosstruppen.

The Mythopoeia 52
APPENDICES

Appendix A:
All references in this book are coded as follows:

Code: Material is from:

OT Operation Tannhäuser Game Manual

ON Operation Novgorod Expansion Manual

OD Operation Daedalus Expansion Manual

FO Tannhäuser Field Ops Manual

WO Wolf Figure Manual

YK Yula Korlïtz Figure Manual

SD Sergio Ramirez Delastillas Figure Manual

GV Gorgeï Volkov Figure Manual

BT Bonus Token Description

TC Tannhäuser Chronology

FF The Fantasy Flight Website

OS Original Source Material

The Mythopoeia 53
Tannhauser VP Dial

FARAWAY PICTURES

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