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UBISOFT Splinter Cell Chaos Theory September 2005 README.TXT 1.05


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Thank you for buying Splinter Cell Chaos Theory. This README file contains
information not included in the game's manual.
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Table of Contents
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1. Minimum/Recommended Specifications
1.1. PC hardware requirements
2. Activation
3. Configuration Utility
3.1. Game graphic options
4. Update Launcher Utility
5. Known Issues
5.1. Installing video drivers
5.1. Installing sound drivers
5.3. Installing DirectX
5.4. Windows Service Packs
5.5. PC Known problems
6. Graphics, performance and troubleshooting FAQ
7. Versus mode information
8. Important Web Sites, Contact Information and Technical Support
8.1. Technical Support
8.2. Other Important websites
9. Time demo
10. Splinter Cell Chaos Theory Patch History
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1. Minimum/Recommended specifications
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1.1. PC hardware requirements
PC hardware minimum requirements ========================
Supported OS : Windows® 2000/XP (only)
Processor : 1400 MHz Pentium® IV or AMD Athlon or better
RAM : 256 MB RAM (512 MB required for XP)
Video Card : 64 MB DirectX® 9-compliant video card (see supported list*)
Sound Card : DirectX 9.0-compliant sound card
DirectX : DirectX 9.0c (included on DVD)
DVD : 4x DVD or faster
Hard Drive Space : 4.0 GB free
PC hardware recommended requirements ========================
Supported OS : Windows® 2000/XP (only)
Processor : 2000 MHz Pentium® IV/AMD or better
RAM : 512 MB RAM
Video Card : 128 MB DirectX® 9-compliant video card (see supported list*)
Sound Card : DolbyDigital 5.1 and EAX 3.0 compatible
DVD : 4x DVD or faster
Hard Drive Space : 4.0 GB free

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2. Activation
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The game DVD contains a protection system that needs to be activated in order to
be able to play after the trial period has expired.
To activate the Online play in the Versus or Co-op modes, you will need to enter
an online key that you will receive once the game has been activated.
This key has the form SC3-XXXX-XXXX-XXXX-XXXX
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3. Configuration Utility
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Supplied with the game is a tool called Configuration Utility. You can access it
through the start menu -> programs -> Ubisoft -> Tom Clancy's Splinter Cell Chao
s
Theory -> Configuration Utility. You can run manually the Configuration
Utility to detect your system configuration. If your system doesn t meet the
required minimum specifications, the Configuration Utility will show a window wi
th
the list of system requirements. If an item in the Minimum Specifications list d
oes
not have a green check next to it, the game may not run properly or it may run
too slowly.
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3.1. Game graphic options
The Configuration Utility will try to determine the optimal graphic settings
based on your system performance. It will try to balance performance with visual
quality and set the appropriate graphic options settings. You can override these
settings in the options menu of the game.

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4. Known Issues
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4.1. Installing video drivers
If you experience any graphical problems, please install the recommended video
drivers for your video card. Links to the most popular video cards manufacturers
are available at the end of this document.
4.2. Installing sound drivers
If you experience any sound problems, please install the latest sound drivers
available for your sound card. Links to the most popular sound cards
manufacturers are available at the bottom of this document.
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4.3. Installing DirectX
Splinter Cell Chaos Theory needs DirectX 9.0c to run properly. To get the latest
version of DirectX, please visit:
http://www.microsoft.com/windows/directx/downloads
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4.4. Windows Service Packs
It is recommended to install the latest service packs for all PC operating
systems.
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4.5. PC Known issues
- Using ALT-TAB during the game's intro sequence (logos, ESRB, etc) is not
supported
- Using ALT-TAB when in coop mode is not recommended because it can cause
disconnections between the two connected computers.
- If the game crashes, the video settings may revert to their default state
by precaution to allow you to safely restart the game the next time.
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5. Graphics, performance and troubleshooting FAQ
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Q: Where are my profiles and saved games stored?
A: To support Windows Limited User Access, the profiles and saved games are
stored outside of the installation directory. If you want to copy them to
another computer or back them up, you will find them in the
"Documents and Settings\All Users\Application Data\Ubisoft\Tom Clancy's Splin
ter
Cell Chaos Theory\profiles" directory. The Application Data folder is a hidde
n
folder by default. To unhide it, open a windows explorer window, select Tools
->
Folder Options. Select the view tab and in the advanced settings area, in the
Hidden files and folders node, select the "Show hidden files and folders".
To copy a profile, copy the whole folder of the correct name. If you have not
managed a profile in the Manage Profile menu in-game, there will be only one
profile named Default.
Q: When I enable night vision, I can't see anything!
A: Some ATI cards (Radeon 8500/9000/9200) have a driver problem which prevents
nightvision and most of the lighting from working when antialiasing is
enabled. We have communicated this problem to ATI and it should be fixed in
the latest ATI drivers you can download from www.ati.com. Alternatively you
can disable antialiasing from advanced graphics settings (set antialiasing
to "None"). Make also sure that in advanced settings of ATIs control panel
the antialiasing isn't forced but is "application controlled".

Q: When I enable "Hardware Shadow Mapping" from advanced graphics settings,


most of the lighting disappears.
A: Some GeForce cards have a driver problem which prevents Hardware Shadow
Mapping from working. We have communicated this problem to NVidia and it
should be fixed in the latest NVidia drivers you can download from
www.nvidia.com.

Q: "Hardware Shadow Mapping" in advanced graphics settings is grayed out and I


can't enable it.
A: Hardware Shadow Mapping is supported only on GeForce and Radeon 9500+
cards if you have the latest drivers installed. Hardware Shadow Mapping
increases only the rendering performance and has no direct impact on the
visual quality of the game.

Q: I can't select anything but "Shader Model 1.1" in advanced graphics settings
because the option is grayed out.
A: The game supports only Shader Model 1.1 and 3.0, so if your graphics card
doesn't support Shader Model 3.0 it's not possible to enable it. Consult
your graphics card retailer for information about which Shader Model your
graphics card supports.

Q: My graphics card support "Shader Model 3.0" but I can't change it in the
advanced graphics settings.
A: Make sure you have the latest DirectX and graphics card drivers installed.
If you have an old DirectX (DirectX 9.0b or older) or old graphics card
drivers, this option may be disabled even when your graphics card supports
the option.

Q. My card supports Shader Model 3.0 but I can't enable HDR.


A: Some Shader Model 3.0 cards don't support floating point blending thus HDR
rendering isn't possible and this option is grayed out.

Q: When I rotate the camera, sounds that are behind the camera are completely
faded out.
A: The game uses surround sound for modeling the 3D sound environment. If you
have surround sound speaker setting enabled in the "Sound and Audio Devices"
of Windows control panel while using stereo speaker setup (e.g. headphones),
only left and right audio channels are played. Change the speaker setup in
the control panel to match your actual speaker settings.

Q: I can't change antialiasing because it's grayed out and says "Disabled".
A: If you have HDR rendering enabled from "Shader Options" antialiasing will be
always disabled. This is a hardware limitation of current graphics cards and
there is nothing we can do to enable it.

Q: The game runs slow on my PC. What can I do?


A: There are several things which may cause the game to run slower than
expected:
1) Some background applications may have a negative impact on the performance
of the game, thus it's preferable to close most of them to leave more
resources for the purpose of the game. For instance virus protection
software may monitor memory and hard drive access thus slowing down your
PC. Also, make sure that your PC is free from viruses and spy ware.
2) Install latest graphics card drivers from your graphics card vendor s web
page. Graphics card vendors constantly optimize and fix their drivers
thus it's good to keep your graphics card drivers up to date to maximize
your gaming experience.
3) Install the latest DirectX (www.microsoft.com) and drivers for other
peripherals (motherboard, sound card, etc.)
4) Defragment your hard drive to optimize your hard drive performance.
5) If you have an AGP graphics card, make sure that AGP is enabled and is
running in maximum speed.
6) Try to find a good balance between quality and performance with graphics
settings (resolution, shadow resolution, texture filtering, etc.) to
match your needs. After each setting you can run the time demo and see how
it impact to the performance of the game on your PC.
7) Use the time demo to benchmark your PC and to compare it against other
people with a similar setup to see if your configuration is performing as
well as it should. Note that in order to have comparable results, you
need to have the same graphics settings enabled (same resolution, shadow
resolution, shader model, texture filtering, etc.)

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6. Versus mode information
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******** Versus : Network Compatibility ********
Problems with Firewalls : If you have a firewall on your Internet connection,
the following ports should be open (consult your firewall documentation):
TCP 40000 to 43000 included
UDP 44000 in input/output
UDP 45000 in input/output
UDP 45001 in input/output
UDP 7776 in input/output
UDP 8888 and the next three ones in input/output
UDP 8878 in input/output
These last two ports can be configured via Default.ini file. Please note that
in case port 8878 is not available, the next 10 ports will be automatically test
ed.
For AllSeeingEyes
- you need to open some more ports :
(27243-27245) UDP + TCP and 9011 UDP
- For the server, your firewall must be configured so as to accept the connectio
ns
initiated from the outside

******** Versus : Dedicated Server ********


A dedicated server program can be launched
using the standard Windows Start menu. In this case, it uses DirectX9 and the
standard menus graphic chart. But you can launch it via a command line. In this
case, the nodisplay parameter can be used to launch it on a PC without
DirectX9. Here is the list of all parameters.
-nodisplay to remove 3D display
-map: random or one of the installed map in "File" format
GAR01 MIS02 AQU03 CLU04 FAC05 ORP06 MUS08 DTK09 WAR10 BNK11 MAP12
-servername: change the name of the server
-password: to protect game
-ubi_account: ubi.com account
-ubi_password: ubi.com password
-port: to change port number
-gamemode: one of these three : DiskHunt / Story / DeathMatch
-lobby: Lobby name (World, USA Central . as displayed ingame)
-minplayer: To start a game as soon as the specified number of playe
rs
is met (<4)
-fps display the server fps in title bar
-fpslimit: limit the server fps
-revenge: revenge option : on
For example : -nodisplay -map:random -servername:MyServer -password:toto
-ubi_account:MyAccount -ubi_password:MyPassword -port:8887 -gamemode:Story
-lobby:world -minplayer:2 -fps -revenge

***** Versus : LogFile For tournament purposes ********


You can ask some players to send automatically a description of the game session
that they are going to play to a specific IP address. To do this, they must edit
the default.ini file (that they will find in :
[Inst. Directory]\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\Versus\System\
).
In section "URL" :
- IPLog corresponds to the IP address of the Computer who will receive the
information.
- PortLog corresponds to the port through which the information will be sent and
received
i.e.: IPLog=192.168.0.10 PortLog=9001
On a distant computer, you can use the program LogListener (available on your
master DVD) to receive and process the information sent by the players.
- Launch LogListener
- At the prompt, enter a port number (the same one as the one used
by the players) ex: 9001
- and wait till the end of the game
- a log file will be saved (one per gamesession) in the same directory as the
program. The format of the filename produced is as follows :
"Game_ServerName_yyyymmddd_hhmm.txt"
- It can then be processed manually or by your own tools.

**** Versus : Slow Motion ********


In case of slow motion problems (every animations are played in slow motion),
that may occur on some AMD chips on laptops, you can try to modify one line
in the file named default.ini (that you will find in :
[Inst. Directory]\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\Versus\System\
).
Look for the line :
UseAlternateTimer=false
and modify it as follows :
UseAlternateTimer=true

**** Versus : Map Editor ********


A Map editor for the Versus mode is provided inside this DVD.
Part of it is automatically installed. You will find a few helpful plug-ins
for 3DSMax in the directory :
Extras\VersusMapEditor\Plugins
on the DVD.
For other information related to the map editor, please refer to
the specific read me file (readme_CT_mapeditor.txt) that you will find in :
[Inst. Directory]\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\Versus\System\
You will find some documents on how to use this editor in the directory
Extras\VersusMapEditor\Docs on the DVD

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7. Important Web Sites, Contact Information and Technical Support
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7.1. Technical Support
Before contacting Ubisoft Technical Support Department, please browse through
our FAQ listings or search our support database at our website:
http://support.ubi.com. Here you will find the most recently updated information
since the game release.
Also please make sure that your computer meets the minimum system requirements,
as our support representatives will be unable to assist customers whose
computers do not meet these criteria.
Whenever you contact the Technical Support Department, please include the
following information or have it available if you are calling:
-Complete product title (including version number)
-Exact error message reported (if applicable) and a brief description of the
problem you're encountering
-Processor speed and manufacturer
-Amount of RAM
-Operating system
-Video card that you are using and amount of RAM it has
-Maker and speed of your DVD-ROM drive
-Type of sound card you are using
Contact Us Over the Internet:
This is the best way to contact us. Our website is open 24 hours a day, 7 days a
week and it contains the most up to date Technical Support information available
including patches that can be downloaded free of charge. We update the Support
pages on a daily basis so please check here first for solutions to your problems
http://support.ubi.com/.
Contact Us by E-mail:
For fastest response via e-mail, please visit our website at:
http://support.ubi.com/
From this site, you will be able to enter the UBISOFT Solution Center where you
can browse through our listings of Frequently Asked Questions (FAQ), search our
database of known problems and solutions, or, for fastest e-mail response, you
can send in a request for Personal Assistance from a Technical Support
Representative. It may take up to 72 hours for us to respond to your e-mail
depending upon the volume of messages we receive.
Contact Us by Phone:
You can also contact us by phone by calling (919) 460-9778. Note that this
number is for technical assistance only. No hints or tips are given over the
Technical Support line. When calling our Technical Support line, please make
sure you are in front of your computer and have all of the necessary information
listed above at hand. Be advised that our Technical Support Representatives are
available to help you Monday-Friday from 9 am- 9 pm (Eastern Standard Time).
While we do not charge for technical support, normal long distance charges
apply. To avoid long distance charges, or to contact a support representative
directly after these hours, please feel free to use one of the other support
avenues listed above. E-mail issues usually receive a response within 2
business days.
Contact Us by Standard Mail:
If all else fails you can write to us at:
Ubi Soft Technical Support 3200 Gateway Center Blvd Suite 100 Morrisville, NC
27560 USA
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7.2. Other Important websites
Splinter Cell Chaos Theory official web site: http://www.splintercell.com/
Latest DirectX Runtime: http://www.microsoft.com/windows/directx/downloads
Latest ATI Drivers: http://www.ati.com
Latest NVIDIA Drivers: http://www.nvidia.com
Latest Intel Drivers: http://www.intel.com
Latest Creative Labs Drivers: http://www.creative.com

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8. Time demo
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Timedemo:
To test how well your PC configuration is performing, run TimeDemo.bat in
the System directory of the game. This will run a prerecorded sequence of the
game and report minimum, maximum and average FPS to TimeDemoResult.xls file.
The timedemo will be run with the settings that were used last time for playing
the game. You will need to be an administrator to run the command, for this proc
edure
writes the TimeDemoResult.xls file to the system directory. Typically it resides
in the Program Files folder and is write protected under newer versions of windo
ws.
You can record your own demos by typing:
SplinterCell3.exe <mapname> -recordtimedemo=<demofilename>
Recorded timedemos can be played back with following command:
SplinterCell3.exe <mapname> -playtimedemo=<demofilename>
For <mapname> you can use one of the following:
01_Lighthouse
02_Cargoship
03_Bank
04_Penthouse
05_Displace01
06_Hokkaido
07_Battery
08_Seoulone
09_Seoultwo
10_Bathhouse
11_Kokubososho
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9. Splinter Cell Chaos Theory Patch History
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Splinter Cell Chaos Theory v1.05 Patch Contents
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Overview
--------
Two new COOP levels were added, selectable in the "Create Game" screen in "Missi
on" mode:
- UN Headquarters
- Nuclear Plant
Notes:
- The new maps are not accessible in "Story" mode.
- The new maps do not support the "Use native languages" option in sound setting
s.
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Splinter Cell Chaos Theory v1.04 Patch Contents
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Overview
--------
Highlights of patch 1.04 include various fixes and minor enhancements.
Bug Fixes
---------
- Fixed divergence after restarting/quick loading with users using non-default c
ontrol settings.
General Improvements
--------------------
- ATI Shader Model 2.0 support has been implemented.
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Splinter Cell Chaos Theory v1.03 Patch Contents
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Overview
--------
Highlights of patch 1.03 include various fixes and minor enhancements.
Bug Fixes
---------
- Partially corrected skinning crashes when AlienGUIse is present.
- Fixed divergences caused by mouse interactions after quickloading.
- Fixed Network NAT traversal issues through certain routers
- Intel IG fixes (if software vertexprocessing not supported, disabled mouse del
ag if event queries are not supported)
- Fixed graphic problems resulting in one of the player losing his HUD and being
unable to use night vision and messed-up
thermal vision. This happened for users playing against another player under par
ticular hardware configurations.
- Fixed crash when menu owner gets deleted before the disconnection is processed
.
- Fixed disconnection if the client was in the in-game chat while the host was r
estarting the game.
- The Voice chat port is now properly punched through for connection through rou
ter.
- [Versus] Corrected the Uzi problem with ATI Radeon 9700 in Versus.
- [Versus] The host no longer see where bombs are placed on the radar. He has to
seek for them, just like clients.
- [Versus] In the Aquarius map, a Mercenary grabbed by a Spy doesn't get stuck i
n the crunching box; he dies with the Spy.
- [Versus] The tutorial mode appears clearly for everyone in the lobby.
- [Versus] Correction on a Camera bug that always displays its detection informa
tion.
General Improvements
--------------------
- Added a specific message when the Coop player is disconnected because the part
ner left.
- Connection to ubi.com through HTTP proxy is now properly supported. If you are
using an HTTP proxy, you must edit the
SplinterCell3.ini file usually located (depending on your system) in:
C:\Documents and Settings\All Users\Application Data\Ubisoft\Tom Clancy's Splint
er Cell Chaos Theory\SplinterCell3.ini
Then, add the following lines in your splintercell3.ini under the [UBI.COM] sect
ion with your web proxy settings:
[UBI.COM]
ProxyAddress=
ProxyPort=
Note: By default, this folder is hidden by Windows. To browse it, you must do th
e following in Explorer:
Select Tools->Folder options->View and check the "Show hidden files and folders"
radio button.
- [Versus] A new message from the host if the clients leave the game via the "Qu
it game" button.
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Splinter Cell Chaos Theory v1.02 Patch Contents
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Overview
--------
Highlights of patch 1.02 include fixes mainly for the Coop mode.
Bug Fixes
---------
- A *LOT* of disconnections have been corrected in Coop mode.
- Maximum username length was inconsistent with the one used on ubi.com web site
.
- Fix session connection issues when connecting to an online game.
- Fix impossibility to join a game (and the user having to hard quit the game) a
fter joining a game that he was banned from.
- Ingame chat should now be replicated properly.
- Maximum timeout has been slightly increased to help low-end machines connected
to high end ones.
- Corrected crash when saving in a Coop game using a wrong Game Saving functiona
lity. Note: In order to save, you must open the Pause menu and save from there.
- Fix some issues with event not happening the same way on the two computers, th
us resulting in a disconnection.
- Fix some issues with passworded online games.

General Improvements
--------------------
- All Seeing Eye support has been implemented.

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Splinter Cell Chaos Theory v1.01 Patch Contents
================================================================================

Overview
--------
Highlights of patch 1.01 include many small fixes.

Bug Fixes
---------
- Fixed network disconnections which occurred on certain hardware configurations
- Joining a LAN game would sometime not work properly on certain hardware
- Improved game recovery after a disconnection.
- Keys would be mixed-up in the chat box when quitting to lobby
- Rare random crashes during loading in Coop missions
- Incorrect player name shown in the pause menu and/or chat history (COOP, LAN
and online)
- Crash related with mouse wheel in interaction menu
- Crash when right-clicking a player already in your friend list
- Invalid map name in the session description field
- Bug preventing profiles with spaces to reload after a new map
- Bug that loaded default profile after playing Coop
- Fixed locking in the connection process if a user activated the Online Play
CD-Key and disconnected right after
- Minor fixes in menus
General Improvements
--------------------
- The Joysticks.ini configuration file has been moved from the game system
directory to the Profile folder to allow Limited User Access users (eg. users
that do not have administrative rights on the computer) to play the game.
- Added instructions regarding CD key entry for online gaming

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