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Chapter 6: Place Value Work Stations Mrs. Saoud www.primarygraffiti.blogspot.com Graphics: Just so Scrappy
Take turns rolling number cube. Gather connecting cubes according to the number rolled and add to the place value mat. Determine how many groups of ten and the remaining ones. Continue until someone reaches 100 cubes.
Race to 100
Take turns rolling number cube. Gather pennies according to the number rolled and add to the place value mat. Can you make a trade for a dime? Continue until someone reaches 100 cent.
Choose numbers 10, 20, 30, 40, 50, 60, 70, 80 90, or 100 and fill in the bingo board. Roll both number cubes and record the two digit number on the recording sheet.
Example: 2 and 5 are rolled. You can have 25 or 52.
Use 100 chart and round to the set of ten closest to the number rolled. Record the nearest ten on the recording sheet.
FREE SPACE
FREE SPACE
Roll Again
Roll Again
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Bengal Bingo
Take turns pulling three dollar bills from the paper bag.. The partner with the higher number collected will keep their money and add it to their place value mat. Continue until someone reaches 999 dollars.