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Init Result

Init Result

PC Combat Card
Character Name Character Name

PC Combat Card
Start of Turn: Apply Ongoing Damage
Condition/End state Condition/End state Condition/End state Condition/End state
Second Wind used: Damage Taken Notes

Start of Turn: Apply Ongoing Damage


Condition/End state Condition/End state Condition/End state Condition/End state
2008 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only. Second Wind used: Damage Taken Notes

Condition/End state Condition/End state Condition/End state Condition/End state

Condition/End state Condition/End state Condition/End state Condition/End state

Healing Surges used:

Action Points used: o o o o Bloodied: o ooooo ooooo ooooo ooooo

Healing Surges used:

Action Points used: o o o o Bloodied: o ooooo ooooo ooooo ooooo

End of Turn: Attempt Saving Throws, End Duration E ects


Conditions: Asleep, Blinded, Dazed, Deafened, Dominated, Dying, Helpless, Immobilized, Marked (put marking creatures name in parens), Ongoing damage, Petried, Prone, Restrained, Slowed, Stunned, Surprised, Unconscious, Weakened. End State Abbreviations: EoT = end of turn; SoT = start of turn; Sv = until saving throw; EoE = end of encounter. Indicate whose turn; for example Dazed/Tordek EoT. Cross out the condition when it ends. 2008 Wizards Init Result

End of Turn: Attempt Saving Throws, End Duration E ects


Conditions: Asleep, Blinded, Dazed, Deafened, Dominated, Dying, Helpless, Immobilized, Marked (put marking creatures name in parens), Ongoing damage, Petried, Prone, Restrained, Slowed, Stunned, Surprised, Unconscious, Weakened. End State Abbreviations: EoT = end of turn; SoT = start of turn; Sv = until saving throw; EoE = end of encounter. Indicate whose turn; for example Dazed/Tordek EoT. Cross out the condition when it ends. 2008 Wizards Init Result

Monster Combat Card


Monster Name Monster Name

Monster Combat Card


Start of Turn: Check for Recharge, Apply Ongoing Damage
Condition/End state Condition/End state Condition/End state Condition/End state Condition/End state Condition/End state Condition/End state Condition/End state
daily/encounter power used: daily/encounter power used: Damage Taken Notes

Start of Turn: Check for Recharge, Apply Ongoing Damage


Condition/End state Condition/End state Condition/End state Condition/End state
daily/encounter power used: daily/encounter power used: Damage Taken Notes

Condition/End state Condition/End state Condition/End state Condition/End state

ooo ooo

daily/encounter power used: Action points used (if elite or solo): o o

ooo

Bloodied: o

ooo ooo

daily/encounter power used: Action points used (if elite or solo): o o

ooo

Bloodied: o

End of Turn: Attempt Saving Throws, End Duration E ects


Conditions: Asleep, Blinded, Dazed, Deafened, Dominated, Dying, Helpless, Immobilized, Marked (put marking creatures name in parens), Ongoing damage, Petried, Prone, Restrained, Slowed, Stunned, Surprised, Unconscious, Weakened. End State Abbreviations: EoT = end of turn; SoT = start of turn; Sv = until saving throw; EoE = end of encounter. Indicate whose turn; for example Dazed/Tordek EoT. Cross out the condition when it ends. 2008 Wizards

End of Turn: Attempt Saving Throws, End Duration E ects


Conditions: Asleep, Blinded, Dazed, Deafened, Dominated, Dying, Helpless, Immobilized, Marked (put marking creatures name in parens), Ongoing damage, Petried, Prone, Restrained, Slowed, Stunned, Surprised, Unconscious, Weakened. End State Abbreviations: EoT = end of turn; SoT = start of turn; Sv = until saving throw; EoE = end of encounter. Indicate whose turn; for example Dazed/Tordek EoT. Cross out the condition when it ends. 2008 Wizards

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