Escolar Documentos
Profissional Documentos
Cultura Documentos
Contents:
Introduction Anachronisms Wares: o Armor and shields o Weapons o War Machines o General Equipment o Alchemical Equipment o Criminal Equipment o Musical Instruments o Animals o Inns o Bars o Food o Spices o Beer and Liquor o Wine o Clothing o Cloth o Weavers products o Jewellery o Art o Gems Professional services: o Chirurgeon o Cutthroats o Herald o Litigant o Mercenaries o Minstrel o Pardoner o Prostitute o Sage o Slaves o Staff o Street Urchins o Teamsters Books and Writing Manorial Investments Land Sea Travel
Introduction
This list was compiled from different sources by Darin Lea. I've since then edited it to suit my needs. In particular, the earnings of mercenaries etc. have been tweaked way down. The completely unedited original version is also available. If your browser doesn't display tables properly, try the non-table version (may be slightly old). A Hungarian translation has been provided by kos Tasndi (Thaur). This list is more oriented towards "big" than "accurate". You should not assume historical accuracy, although some of the prices may be from historically accurate sources. On the other hand, prices vary wildly in different years and regions, so providing a historically accurate pricelist would be a futile effort anyway. Still, there may also be internal inconsistencies. Caveat Emptor. Many of the items on this list are obscure to say the least. Consult Merriam-Webster's online dictionary or Encyclopdia Britannica for explanations. Prices are in pounds (L), shillings (s), pennies (d), halfpennies (h) and farthings (f). 1 pound = 20 shillings = 240 pennies 1 shilling = 12 pennies 1 penny = 2 halfpennies = 4 farthings Corresponding money units in other countries (the abbreviations are the same): England France Germany Italy Pound Shilling Penny Farthing Livre Sou Pfund Schilling Lira Soldo Solidus Obulus Latin Libra / Pondus / Talentum
Denier Pfennig -
Denaro Denarius
Halfpenny -
Other measurement units (British Imperial): Weight unit Abbreviation Pound Ounce Dram lb oz dr Metric equivalent (Avoirdupois) 0.454 kg (16 ounces) 28.350 g (16 drams) 1.772 g Metric equivalent (Troy) 0.373 kg (12 ounces) 31.103 g (20 pennyweight) 1.555 g (24 grains) Notes
"handful"
Grain
0.0648 g
0.0648 g
Note: The weight units descend from the original Roman basic unit of weight, the libra, which is why the abbreviation is lb. A libra is equal to 0.327 kg (or 0.722 pounds avoirdupois), and is divided into 12 uncia. At the canonical time period the unit of weight in use in England was probably the Tower pound (aka London pound, English pound). It was approximately 0.350 kg. For more information, see e.g. measurement system in Encyclopdia Britannica.
(Fascinating stuff. Did you know that in 1707 a gallon of ale could have a greater volume than a gallon of wine?)
Liquid and dry measure unit Abbreviation Metric equivalent Bushel Gallon Quart Pint bu gal qt pt 36.369 l (8 gallons) 4.546 l (4 quarts) 1.136 l (2 pints) 0.568 l
Abbreviation mi yd ft in
Metric equivalent 1.83 m (6 feet) 0.9144 m (3 feet) 30.48 cm (12 inches) 2.54 cm
Notes
Area unit Abbreviation Metric equivalent Notes Square mile sq mi Acre Square yard sq yd Square foot sq ft Square inch sq in 2.590 square km 4047 square m 0.836 square m 0.093 square m 6.452 square cm "field"
Some typical (mostly fictious) incomes (when room and board is provided):
Occupation The filthy rich Rich Noble Rich Merchant Wealthy Noble Rich Knight Wealthy Merchant Wealthy Knight Poor Noble Ship Captain Poor Knight Man-at-arms Archer Seaman Building worker
Income per year Income per week L 4000 - L 6000 L 77 - L 115 L 520 L 520 L 104 L 104 L 104 L 20 s 16 L 20 s 16 L 6 s 10 L5s4 L 2 s 12 L2s2 L 1 s 10 d 4 L1s1 L 10 L 10 L2 L2 L2 s8 s8 s2d6 s2 s1 d 10 d7 d5 d1
Agricultural laborer s 4 d 4
The most typical inhabitant of Mythic Europe, the common farmer, seldom came into contact with money. Barter was the most common form of trade in small communities. Note that not only the price, but also the availability of items, varies with location. Some of these items should only be for sale in major trade centers, and possibly in very limited quantities. Also, some items (notably weapons and armor) may only be for sale to the upper social classes. If you don't like improvising, approximate the rarity of the item (no, I'm not going to classify the hundreds of items in this list) and consult the following (arbitrarily derived, feel free to change) table: Availability probability Farm Village Town City Capital Trade center 100% 100% 100% 80% 50% 10% 0% 0% 100% 100% 80% 100% 20% 50% 10% 30% 0% 10% 100% 100% 100% 80% 50% 20% 10% 50% 0% 0% 0% 0% 10% 0% 0% 0%
Availability only means it is there if you know how to find it. Items that have a low availability probability at a certain location, will also have a nonstandard cost. Probably higher, but could also be lower, e.g. if the item's value is not understood. If you don't like improvising, throw a simple die and use this table when the item was available, but the probability for it was less than 50%.
x 0.50 x 0.75 x 1.00 x 1.25 x 1.50 x 1.75 x 2.00 x 2.25 x 2.50 x 3.00
The starting price for a negotiation should be higher (up to four times) than the price listed. Factors such as the Presence attribute, the social status and the apparent intelligence of the buyer will affect this (and the final price). The seller might even sell at below the listed price; assume he breaks even at -75% (-50% for Common and Very common goods). If you don't like improvising, use a Bargain roll (note that this is a stress roll only in special circumstances): Roll Botch 1 2 3 4 5 6-8 9-11 12-14 15+ Price Multiplier for final price Refuses to sell / Sale made at x 10.00 x 3.00 x 2.00 x 1.50 x 1.25 x 1.10 x 1.00 x 0.90 x 0.80 x 0.70
0 or less x 4.00
Unless you botch, you still get to decide whether or not to buy after the final price is determined. However, unless you have independent information, you perceive the determined price as fair.
Anachronisms
It is often the case that players encounter items or phenomena that did in fact not exist in the time period of the game. Such items and phenomena are called anachronisms. Whether something is an anachronism, depends of course on the time period played. A thing may also be a partial anachronism, in the sense that although it did exist at the time, it was very rare. Times and origins are historical, not mythical. Time period is expressed in centuries. If separate Rare and Common time periods are not known, the time period is given in a large field that encompasses both the Rare and the Common fields.
Anachronisms in the canonical time period These items and phenomena were at least not common in the early 13th century. Available in Europe Item Barding, horse Barding, plate Bascinets Bookshelves Cannons Coffee Compasses Corn/maize Cranequins Crossbows, steel Crossbows, war Eye glasses Faceted gems Gunpowder Handguns Helms, visored Hops in beer (preservative) Liquor Magnets Opium Paper Pasta noodles Plate armour Playing cards Playing cards, Tarot Europe BC Asia China China Europe Asia France 9th late 13th Arabic since 8th 12th late 13th 12th late 13th 13th 14th early 14th China Europe Europe 8th mid14th mid 13th mid 14th early 14th 10th early 14th 14th early 14th First introduced in Europe Europe Europe Europe Europe Arabic Countries China America Europe Europe S. Europe Italy late 13th late 14th early 14th early 14th 15th 10th late 13th 13th 15th early 14th BC 15th early 14th 4th 12th 15th 13th When late 12th early 14th Rare Common late 12th mid 13th early 14th mid 13th
Pocket watches Potatoes Powerful longbows Pumpkins Spinning wheels Squash Sternpost rudders Sugar canes Tea Tobacco Tomatoes Trebuchet, with counterweight Turkeys Two-hand swords Wheelbarrow Windlasses Windmills, vertical Notes:
Europe America America America China Middle east Asia Unknown America America Japan/Asia China Europe England
early 13th BC late 12th 12th? early 13th? 14th late 12th 13th early 13th? late 13th late 12th 13th 13th Crusades late 16th early 16th
More details are also available. There has occasionally been conflicting information. I've used my own judgement in which entry to select for the table, but in such cases I've tried to make both views available in the details information. Magnets were available in the form of lodestones, which became common in the beginning of the 12th century. According to some sources compasses (from China, usually south-pointing) were common even in the late 12th century. Longbows less powerful than the famous 15th century version were available. Primitive forms of two-hand swords were probably available, although rare.
Other anachronisms: Available in Europe Anachronism Alchemy, European Alchemy, Oriental Arabic numerals Armies, trained and well-organized Barbaric Britain/Scandinavia Budapest Europe early 16th 16th 19th (official) First introduced in Europe China Arabic countries? When 8th BC Rare 8th Common 16th
Canal lock gates Celibate clergy Dante's Hell Distillation, advanced Feminism Gypsies Knitting Madri Mass production Metric system Papal infallibility Rabbits in Britain Street lights Tactics, advanced Notes:
19th
More details are also available. Gypsies reached eastern Europe much earlier than the 14th century. It took them several hundred years to migrate to western Europe. Papal infallibility may have been assumed as early as the 9th century; however, it only became dogma in the late 19th century (1870, to be exact). Mass production refers to the concept of producing large quantities of an item as a means to decrease the per unit cost. Feminism in the modern sense of the word is anachronistic; individiual women may, however, strive for equality. Moreover, women may regard themselves as superior to men in certain tasks. The time period (19th century) refers actually the time the word feminism was introduced. Arabic numerals were introduced to Europe sometime in the 10th or 11th century, but they were not used for calculations until the 12th century. They were very slow to catch on, too - in the canonical time period people usually use roman numerals. There were some armies with good organization, e.g. the Templars, but the modern type of army with lots of highly trained and organized infantry is an anachronism.
Anachronisms before the canonical time period Here are items and phenomena that did exist in the early 13th century, but have not always been present. They are for the benefit of players that play an earlier time period. Things that were present before Christ have not been included. Available in Europe Item First introduced in When Rare Common
Cogs (ships) Cogs, with round bottoms Condensors (for distillation) Crossbows (in Italy) Crossbows, composite Crossbows, hunting Crossbow stirrups/spanning hooks Curb bits (for horses) Drawplates Furnace, above-ground reduction Grindstones, rotary with crank handle Hammer, trip Helms, great Helms, masked Horse collars Horseshoes, nailed Ink, gall-iron (black) Loom, mechanized Plows, moldboard Rudders Ships, two-masted Soaps, olive-oil Spurs Stirrups War-hats, brimmed Waterwheels, horisontal Waterwheels, vertical Asia Europe Europe Europe Europe Europe Roman (3rd?) Europe
mid 12th mid 12th late 12th mid 12th mid 12th late 12th late 9th 11th 9th 12th early 13th late 12th late 9th 7th 12th early 9th early 9th 12th 12th 11th late 9th late 9th 8th late 10th 11th late 12th late 12th 11th 11th 11th late 12th 8th 11th 7th 12th 11th 11th 8th
Other anachronisms: Available in Europe Rare Common late 10th early 12th early 5th by Dionysius Exiguus 6th late 7th late 10th 8th 11th
Anachronism Agriculture, open-field (crop rotation) Artesian wells Artes Liberales AD/BC dating Castles, motte-and-bailey
Empty fields mean "I don't know; please tell me if you do." Also, if you think any of the above information is incorrect, or have more items to add, let me know. Contributors:
Rune Aaboen Rob Dean Luiz Claudio Duarte Timothy Ferguson Alan Flesch Michael Geller Scott Holden Spike Y. Jones Patrick Juola John Kasab Joshua Landrum Florian Lehoux Ketil Z. Malde Gord McLeod John Nephew Romuald Perinelle John Petherick Paul Ripley Roderick Robertson Jakob Ryngen Daniel C. Sobral Michael Schloss Luke Silburn kos Tasndi (Thaur) Ben Trafford John Walter K. Warner (aka Saille O'Fiaich) Colin Watson Jonathan White Random Mythic Europe Anachronism Table
Prices are for items of Good Craftsmanship and Standard Material with No Gems or Ornamentation. Also available are: o Craftmanship Craftmanship Price Multiplier Poor Excellent Superior
o o
Material Material Inferior Superior / Rare Exotic Price Multiplier x 0.75 x 3.0 x 5.0
o o
Ornamentation Ornamentation Price Multiplier Simple Complex Elaborate Intricate x 1.2 x 1.5 x 2.0 x 5.0
o o
Gems Gems Glass gems Ornamental stones Fancy stones Precious stones Gems Jewels Price Multiplier x 1.1 x 1.2 x 2.0 x 4.0 x 5.0 x 7.0
Armor Armor prices do not include helm or padding, or shield, which must be purchased separately. Barding prices do not include tack. Armor Leather, cuirass Leather, hauberk Leather, full Cuirboilli, cuirass Cuirboilli, hauberk Cuirboilli, full Ring, cuirass Ring, hauberk Ring, full Scale, cuirass Scale, hauberk Scale, full Chain, cuirass Chain, hauberk Chain, full Double-chain, cuirass Double-chain, full Plate, cuirass Plate, hauberk Plate, full Price d 10 d 20 d 30 d 15 d 30 d 60 d 30 d 60 d 90 d 60 d 120 L1 d 90 d 180 d 360 L1 L4 L5 L 10 L 15
Double-chain, hauberk L 2
Shields Shield Common Target Round Knight Kite Cavalry Tower Price d3 d8 d 12 d 27 d 68 d 105 d 96
Shield of Peace d 20
Barding Barding Padded, half Padded, full Leather, half Leather, full Cuirboilli, half Cuirboilli, full Ring, half Ring, full Chain, half Chain, full Price d 55 d 98 s 10 s 17 L1 L2 L3 L4 L6 L 10
Double-chain, half L 9 Double-chain, full L 16 Banded, half Banded, full Plate, half Plate, full L 19 L 28 L 24 L 40
Services Price includes the cost of labor only. The necessary oils must be purchased separately. Repair costs are applied per point of armor damage and include the cost of necessary straps and patches. Metal replacement incurs additional charges. Item Cleaning, cuirass Cleaning, hauberk Cleaning, full Cleaning, half barding Cleaning, full barding Polishing, cuirass Polishing, hauberk Polishing, full Polishing, full barding Proofing, cuirass Proofing, hauberk Proofing, full Proofing, half barding Proofing, full barding Repairing, cuirass Repairing, hauberk Repairing, full Price f1 h1 f3 d2 d5 f1 d1 h3 d6 f1 h1 f3 d2 d3 f1 h1 f3
Weapons
Weapon prices do not include quivers, sheaths, scabbards, or ammunition, which must be purchased separately. Options are as in Armor.
Axe, hand Axe, battle Axe, great Bow, short Bow, long
d 11 d 36 d 54 d 13 d 24
Bow, composite, short d 20 Bow, composite, long d 54 Crossbow, light Crossbow, medium Crossbow, heavy Dagger Dirk Flail, knight's Flail, war Quarterstaff Javelin Lance, tilting Lance, light Lance, heavy Mace Military pick Polearm, halberd Polearm, pole axe Spear, hunting Spear, light Spear, heavy Stiletto Sword, short Sword, long Sword, broad Sword, battle Sword, bastard Sword, thrusting Sword, great Warhammer
Ammunition
Item Arrowheads Arrows, blunt Arrow, flight Arrows, incendiary Arrow, message Arrows, sheath Arrow, whistling Bolts, light Bolts, medium Bolts, heavy Caltrops, cavalry Caltrops, infantry
Quantity Price (12) (12) (1) (12) (1) (12) (1) (10) (10) (10) (6) (6) d1 d1 h1 h1 d4 d 12 d2 d2 d2 d2h1 d3 d2 d1
Bowstring d1 Quiver, 12 arrows d 3 Quiver, 20 arrows d 6 Quiver, 20 bolts Quiver, 40 bolts Scabbard, short Scabbard, long Scabbard, broad Sheath, dagger
d5 d8 d 15 d 22 d 25 d7
Quiver, 6 javelins d 6
Scabbard, bastard d 38
Services Service prices are 'per dagger' equivalent. Small weapons are 1 dagger, medium weapons 2, large weapons 3. Bows are 1 dagger. Crossbows are 2 daggers. Item Polishing Price f1
h1 d1 h1
Re-string bow f 1
War Machines
Item Ballista Catapult, heavy Catapult, light Gallery Hoist Ladder Mantlet Ram Ram catcher Siege tower Sow Trebuchet Price d 96 d 200 d 144 d 24 d 48 d2 d8 d 48 h4 d 192 d 48 d 300
Cauldron, suspended d 24
General Equipment
Equipment Item Backpack, basket Backpack, leather Backpack, leather, framed Bag, canvas, large Bag, canvas, small Barrel, cask, large Barrel, cask, small Price d5 d 18 d 30 d5 d2 d 40 d 30
Barrel, hogshead, large Barrel, hogshead, small Basket, large Basket, small Bell, small, iron Blanket, cotton Blanket, wool Bottle, glass Bowl, pewter Bowl, silver Bowl, wooden Box, iron, large Box, iron, small Brazier, bronze Brush Brush, horse Cage, iron, large Cage, iron, small Cage, wooden, large Cage, wooden, small Candelabra Candleholder, iron, hand Candle snuffer Candlestick, iron Cane, walking Cauldron, iron Chain, heavy (per foot) Chain, light (per foot) Chest, wooden, large Chest, wooden, small Crampons Fishhooks (12) Fishing line (per 10 feet) Fishing net, 10 sq. feet Flask, crystal Flask, glass Flask, metallic
d 15 d8 d2 d1 d5 d7 d 12 d6 d4 d 22 d2 d 25 d 16 d 100 f1 h1 d 50 d 20 d 15 d 30 d 14 d3 d2 d5 d1 d 12 d5 d2 d 15 d8 d2 d2 d1 d4 d 100 d 50 d 25
Grapnel Horn, hunting Hourglass, 1-hour Hourglass, 5-hours Jar, glass, large Jar, glass, small Jar, pottery, large Jar, pottery, small Jug Keg Lantern, beacon Lantern, bullseye Lantern, hooded Lock, good quality Lock, poor quality Lockbox, large Lockbox, small Magnifying glass Mirror, large, metallic Mirror, small, metallic Mirror, small, glass Oil Lamp Pan, copper Pan, iron Pipe, smoking Pouch, belt, large Pouch, belt, small Rope, hemp (per foot) Rope, silk (per foot) Runestones (1 set) Sack, linen, large Sack, linen, small Scroll case, bone Scroll case, leather Scroll case, metal Signal whistle Sundial, bronze Sundial, stone
Tent, camp Tent, small pavilion Tent, large pavilion Tent, fancy pavilion Tent, regal pavilion Water clock Wineskin, large Wineskin, medium Wineskin, small
d2 L1 L2 L4 L8 L5 d6 d3 d1
Tools Item Anvil Astrolabe Bear trap Block and tackle Chisel Crowbar Flint and steel Grappling hook, heavy Grappling hook, light Grindstone Hammer Hatchet Hoe Mallet Mason's tools (standard set) Metal file Pick axe Pitchfork Plow, metal Plow, wooden Pulley, 2:1 Pulley, 3:1 Pulley, 4:1 Scales, merchant's Price d 36 L 1 s 10 d 12 d6 d6 d2 d2 d 35 d 10 d 24 d3 d5 d3 d2 d 38 d2 d7 d4 d 72 d 48 d 16 d 27 d 45 d 48
d 72 d 18 L2 d3 d4 d4 d2
Spikes, iron (3) d1 Weights, calibrated (per ounce) d 5 Wheelbarrow Whetstone Yoke, ox
d 10 d2 d 18
Common Provisions Item Acid, strong Acid, weak Candles, beeswax Candle, calibrated Candles, tallow Candle, wax Canvas, waterproof Chalk, bulk Chalk, powder Chalk, sticks Charcoal Coal Firewood Glue Grease Healer's bag Ivory Ladder, wooden Lard Lead Oil, Greek Fire Quantity (per ounce) (per ounce) (12) (1) (5) (1) (per pound) (per pound) (per pound) (10-lb bag) (10-lb bag) (per pound) (per pint) (per pound) (standard) (per pound) (10-ft.) (1 pint) (per pound) (per quart) Price d 30 d6 d6 d 10 d3 d1 d1 d4 d8 d4 d 12 f1 d3 d2 d 63 d 75 d6 d1 f1 d3 d 24
Oil, lamp Oil, waterproofing Oil, polishing Pipeweed Sealing wax Soap Talc, course Talc, fine Torches
(per quart) (1 pint) (1 pint) (8-oz bag) (1 pound) (1 bar) (per pound) (per pound) (12)
d3 d3 d4 d2 d4 d3 d1 d6 d1
Exotic Provisions Exotic provisions are Imported and sold 'per ounce' and are of Good Quality and Good Substance. Also available are:
o Source
Item Dye
Price d 12
Incense d 24 Perfume d 36
Wagons & Carts Item Buckboard (2-wheel) Carriage (4-wheel) Cart (2-wheel) Coach (4-wheel) Wagon (4-wheel) Price d 12 d 120 d6 L2 d 18
Naval Vessels Note that these prices do not match those of "The Mythic Seas". Item Barge, cargo Canoe Caravel Coaster Cog Dromond Fishing boat Galley Price d 10 d3 L 15 L5 L 10 L 25 d 20 L 20
Horse transport L 15
d7 d4 d5
Alchemical Equipment
Item Air bladder Alanthor Alembic Ball, crystal Basin Beaker Bellows Brazier, brass Crucible Decanter Furnace Prism Retort Scales, alchemist's Price f1 L2 d 10 d 96 d 36 d3 d 120 d 96 d 60 d 48 d 36 d 36 d 75 d 180
Criminal Equipment
Equipment Item Garrote Hearing cone Cards, marked (1 deck) Dice, biased, bone (4) Price d 10 d4 d5 d 12
Dice, biased, ivory (4) Footpads (1 pair) Glass cutter Miniblade Ring, pin, gold Ring, pin, silver Ring, razor, gold Ring, razor, silver Sheath, wrist Sling, arm Spider harness Suit, dark Suit, utility Suit, wilderness
d 48 d4 d 60 d 24 d 45 d 16 d 55 d 20 d6 d1 d 36 d 10 d 18 d 12
Special Items Item Arrow, grappling, simple Arrow, stone biter Arrow, wood biter Dagger, climbing Quantity Price d 96 d 12 d8 d 120 d3 d 12 (1) (1) (1) (1)
Tools Item Skeleton key Thief's picks Thief's tools Quantity Price d 45 L1 d 60 d 40 (1) (1 set) (1 set)
Torture Items
Item Ball & chain Branding iron Cage, iron, human-size Chair, iron, strapped Clamp Iron boots Iron maiden Manacles Oubliette Pillory Pincers Stocks Strapado Thumbscrews (1 set) U-rack Vise Wheel, wooden
Price d 48 d5 d 50 d 60 d6 d 30 d 120 d 12 d 60 d 10 d4 d5 d 60 d2 d 24 d 12 d 24
Provisions Item Beeswax Catstink Dog pepper Dyes, plant Marbles Poison, deadly Poison, strong Quantity (per pound) Price d 25 d5
(per ounce) d 12 (8-oz packet) d 1 d 25 d 10 d1 d 72 d 45 d 22 d3 (1 pint) (10) (per ounce) (per ounce)
Poison, mild (per ounce) Powder, blinding (per ounce) Sharkskin Tar paper Wax pad Weaponblack
Animals Item Dog, trained, thief Ferret, trained, thief Parrot, trained, thief Price d 100 d 120 L2
Musical Instruments
Prices are for instruments of Good Craftsmanship and Common Material. Also available are:
Craftmanship Craftmanship Price Multiplier Poor Excellent Superior x 0.5 x 2.0 x 3.0
Material Material Price Multiplier Poor x 0.5 Uncommon x 2.0 Rare Exotic x 3.0 x 5.0
Fife d 12 Flute, metallic d 30 Flute, wooden d 15 Gong Harp Harp, regal Horn Lute Lyre Mandolin Pipes Recorder d 20 L1 L5 d 40 d 60 d 120 d 180 d 25 d 18
Animals
Horses
o
All prices are for average-looking steeds of normal speed, health and build, trained for their station. None are trained to fight. All are various shades of brown. Also available are:
Training
Training Wild
x 5.0
Appearance
Price Multiplier
Long-winded x 1.5
Build
Gargantuan x 2.0
Note that a scrawny horse cannot carry a heavy rider very far or very quickly.
Speed
Speed Slow
Item Charger
Price L8
L 28 L 32 L 38
Price L4 d 50
Draft horse d 60
d 80 d 40 L4 L1 d 80
Item
Price
Caparison, basic d 24 Caparison, fancy d 80 Tack, basic Tack, fancy Tack, special Tack, regal Trapper Bit and bridle Harness Horseshoe Saddle d 16 d 24 d 100 L3 d 12 d2 d3 d1 d4
Beasts
o Common Beasts
Item Boar Buck Bull Calf Capon Cat Chicken Cow Cow, milk
d 60 d4 d 25 d 10 d4 d9
Guinea hen d 3 Lamb d 25 Ox, yearling d 60 Ox Partridge Pig Piglet Pigeon Rabbit Ram Sheep Sheep, fat Songbird Sow Stag Swan
o o Noble Beasts
d 180 d 10 d 40 d 12 d 10 d5 d 60 d 10 d 15 d 18 d 60 d 72 d 15
Item Dog, common Dog, trained, guard Dog, trained, hunting Dog, trained, war Dog, unusual Eagle, trained Eagle, young Goshawk, trained Goshawk, trained Falcon, trained Falcon, young Hawk, trained
Price d5 d 36 d 28 d 50 d 25 L2 d 50 d 72 d 12 d 96 d 20 d 80
Hawk, young Jerfalcon, trained Jerfalcon, young Merlin, trained Merlin, young Pigeon, homing
d 15 L1 d 36 d 75 d 15 d 30
Price d 180 L 40
d 200 d 70
Inns
Boarding Boarding price includes staying in the common room, with a fire if the weather is cold, and a meal of common food served in the evening. Item Per person (per night) Price d3
d8 d 12
Feasts Item Ordinary feast (per knight) Quality feast (per knight) Superb feast (per knight) Grand feast (per knight) Regal feast (per knight) Price d1 d2 d4 d8 d 16
Services Item Bath Cut & Shave Harlot's pity (per night) Laundry (per load) Servant's services (1 day) Price d3 d1 d2 d1 h1
Supplies Supplies are sold by the horse load. Fare begins to spoil after 1 week. Hard rations begin to spoil after 4 weeks. Iron rations begin to spoil after 8 weeks. Oats and wheat begin to spoil after 6 weeks.
Item Fare, knight's (1 week) Rations, hard (4 weeks) Rations, iron (2 weeks) Grain (2 weeks) Oats (2 weeks)
Price d 14 d4 d8 d 20 d 36
Bars
Food & Drinks Item Ale (1 flagon) Beer (1 flagon) Brandy (1 tankard) Mead (1 flagon) Price f1 f1 d1 h1
Rum (1 tankard) d1 Whiskey (1 tankard) d 1 Wine (1 glass) Commoner's meal Knight's meal
d2 h1 d2
Special meal d 4
Food
Prices are for 1 pound unless stated otherwise. Item Barley Beans Beef Beets Bread, honey (1 loaves) Bread, rye (2 loaves) Bread, wheat (2 loaves) Butter Cabbage Carrots Cheese (5-lb roll) Chicken, roasted (1) Corn Cornmeal Crab Cream (per gallon) Duck, roasted (1) Eggs (2 dozen) Fish, cod Fish, eel Fish, herring Fish, herring, pickled Fish, mackerel Fish, pike Fish, salmon Fish, trout Flour, rye Flour, wheat Fruit, apples Price d5 f1 d2 f1 h1 f1 h1 h1 f1 f1 d3 d1 f1 h1 d1 d6 d1 f1 d1 f3 h1 d1 f1 d1 d2 d2 f1 h1 f1
Fruit, apricots Fruit, berries Fruit, dates, dried Fruit, grapes Fruit, oranges Fruit, peaches Fruit, pears Fruit, plums Fruit, raisins Mutton, roasted Goat, roasted Goose, roasted (1) Ham Honey, African Honey, Asian Honey, European Jams (per pint) Jelly (per pint) Lamb, roast (1) Lentils Melon, cantaloupe (2) Melon, honeydew (2) Melon, watermelon (1) Milk, cow (per gallon) Milk, goat (per gallon) Milk, sheep (per gallon) Mushrooms Nuts, imported, exotic Nuts, local Oat cakes (1 dozen) Oatmeal Oats Olives Onions Oysters Peas
h1 h1 d3 d1 d5 d1 h1 d1 d2 d1 d2 d3 d2 d4 d5 d2 d6 d5 d8 f1 h1 h1 h1 d2 d1 d1 h1 d5 f1 f1 f1 d2 d8 f1 h1 f1
Pheasant, roasted (1) Pickles Pie, fruit (1) Pie, meat (1) Pork Porridge Pumpkin (1) Rabbit, roasted (1) Radishes Rye Seaweed Squash Veal, roasted Venison, roasted Vetches Vinegar Wheat
d1 d2 h1 f3 d2 d1 h1 d1 f1 d1h1 d5 f1 d3 d3 d1 d2 d1h1
Spices
Prices are for 1 ounce unless stated otherwise. Item Alum Camphor Cinnamon Cloves Frankincense Ginger Ginseng Keddryth Marthyn Mustard Myrrh Nard Nutmeg Price d 16 d 50 d 40 d 12 d 75 d 30 d 170 d 45 d 200 d 60 d 150 d 100 d 50
L1 d 36 d 36 d 55 d 120 d 25
Salt, rock (per pound) d 1 Salt, sea (per pound) h 1 Sugar d 60 Tea Tobacco d 35 d 24
Price shown is for 1 cask (8-gal) of Good quality. Also available are: o Quality Quality Price Multiplier Poor x 0.5 Excellent x 1.5 Superior x 2.5 Best
o o
x 5.0
d3 d2 d1 d8 d2 d2
Beers Item Local, first brand English French German Iberian Price d1 d1 d2 d4 d3
Local, first brand d4 Local, second brand d 3 English French German Norse Russian
d5 d4 d8 d 12 d5
Portuguese d 8
Russian d 12
Wine
Price shown is for 1 bottle of Good Quality, Standard Substance, and Young Vintage. Also available are: o Quality
Quality Price Multiplier Poor x 0.5 Excellent x 2.0 Superior x 3.0 Best
o o
x 5.0
Substance Substance Price Multiplier Poor Unusual Rare Exotic x 0.5 x 2.0 x 3.0 x 5.0
o o
Age Age Non-Aged (0-2 years) Aged (2-10 years) Old (10-25 years) Ancient (50+ years) Price Multiplier x 0.75 x 2.0 x 5.0 x 100.0
Red Wines Red Wine Local, first brand Barbarian Burgundian Dutch English French German Greek Iberian Price d1 d6 d9 d 11 d6 d7 d7 d 14 d7
d 10 d 13 d5 d 24
Sweet Wines Sweet Wine Price English Flanders French Greek Iberian Italian d6 d8 d5 d4 d4 d5
White Wines White Wine Local, first brand Barbarian English French German Greek Iberian Italian, Florentine Italian, Venetian Occitan Price d1 d7 d6 d8 d7 d 15 d8 d 12 d 15 d5
Exotic Wines Wine Arabian, sweet Arabian, white Byzantine, red Price d 11 d 12 d 10
Byzantine, sweet Byzantine, white Cretan, white Egyptian, white Ethiopian, white Jewish, red Jewish, white
d 10 d 10 d9 d 14 d 12 d8 d7
Clothing
Price is for an entire set of custom- tailored clothing of Good Quality and Standard Fashion and Style, as set by the fashions of Paris. Also available are: o Quality Quality Price Poor x 0.5 Excellent x 2.0 Superior x 3.0
o o
o o
Custom Clothing Clothing Current fashion, noble materials Current fashion, royal materials Old fashion, knightly materials Old fashion, noble materials Old fashion, royal materials Price L4 L8 s 10 L2 L5
Exotic Clothing Clothing Barbary Court fashion German Court fashion Roman Court fashion Price L1 s 10 L4
Academic fashion, Iberian, student d 20 Academic fashion, Parisian, master d 130 Academic fashion, Parisian, student d 50 Academic fashion, Roman, master d 100 Academic fashion, Roman, student d 25
Piecemeal o Price is for articles of Common material and Standard fashion. Also available are:
Material
Royal
Fashion
x 7.0
Item Apron Almoner Baldric Bands Belt Boot hose Buckle, common Girdle
Price f1 h1 d4 d1 f1 d1 d1 d2
Buckle, ornamental d 5 Gloves, hard, long d 5 Gloves, hard, short d 3 Gloves, soft, long Gorget Mittens Ruff Sash
o o Capes & Cloaks
d3 d3 h1 d4 h1
Price d3 d5
Baladrana d 1
d4 d1
Price d5 d1 d3 h1
Cap, fur d 4
Liripipe d 2
o o Pants and Trousers
Price f1 h1 d5 d2 d2 h1 h1 f1
Pantaloons d 2
Price d2 d3 d3 d3
Chemise (undertunic) d 1
Gown, embroidered Jacket Pellison Robe, common Robe, embroidered Shirt Slop Surcote Tabard Toga Tunic Vest
o o Shoes and Boots
d 18 d5 d2 d2 d 12 f1 f1 d3 d2 h1 d2 d1
Item
Price
Boots, hard, high d 5 Boots, hard, low d 3 Boots, soft, high d 4 Boots, soft, low d 2 Clogs Sandals Shoes, hard Shoes, soft
o
f1 h1 d2 d1
Cloth
Cloth Cloth is measured and sold 'per bolt'. One bolt is sufficient material to produce one set of clothing. Cloth Price
L2 d 30 d 25 L1 d 120 L3 d 45 d 24
Gold cloth L 5
Fur Furs are sold 'per pelt'. One pelt is sufficient material to trim one set of clothing. Fur Exotic Rare Price L1 d 50
Common d 2
Unusual d 10
Trim Trim is sold 'per spool'. One spool is sufficient material to trim one set of clothes. Item Lace Ribbons Price d 10 d5
Weavers products
Price is for products of Good Craftsmanship and Material with No Designs. Also available are: o Craftmanship Craftmanship Price Multiplier
Material Material Price Multiplier Poor Rare Exotic x 0.5 x 2.5 x 5.0 Unusual x 1.5
o o
Designs Designs Simple Designs Beautiful Designs Price Multiplier x 1.5 x 2.0
Products Item Carpet Carpet, thick Cushion, large Cushion, medium Cushion, small Drapes Price d 100 d 150 d 36 d 24 d 10 d 12
Prayer rug, Islamic d 6 Rug d 24 Rug, thick Rug, very thick Tapestry Tapestry, Arabian d 30 d 48 d 100 d 120
Jewellery
Price is for Silver merchandise of Good Craftsmanship with No Ornamentation and No Gems. Also available are:
Craftmanship Craftmanship Price Multiplier Poor Excellent Superior x 0.5 x 2.0 x 3.0
Material Material Price Multiplier Iron Copper Bronze Gold x 0.2 x 0.4 x 0.5 x 5.0
Platinum x 7.0
Ornamentation Ornamentation Price Multiplier Simple Complex Elaborate Intricate x 1.2 x 1.5 x 2.0 x 5.0
Gems Gems Glass gems Ornamental stones Price Multiplier x 0.5 x 1.2
Semi-precious stones x 1.5 Fancy stones x 2.0 Precious stones Gems Jewels
Jewellery Item Amulet Anklet Beads Belt Bracelet Brooch Buckle Cameo Chain Chalice Charm Choker Clasp Collar Coronet Crown Diadem Earring Icon Locket Mask Medal Price d 25 d 12 d5 d 40 d 30 d 12 d 10 d 24 d 15 d 24 d 50 d 10 d4 d 60 d 50 d 250 d 500 d 40 d 75 d 20 d 60 d6
Armband d 40
Headband d 24
Talisman d 120
Art
Price is for objects of Good Craftsmanship and Materials and Common Taste, crafted by a Known Artisan. Also available are:
Craftmanship Craftmanship Price Multiplier Poor Excellent Superior x 0.25 x 2.0 x 3.0
Materials Materials Price Multiplier Poor Unusual Rare Exotic x 0.5 x 2.5 x 5.0 x 7.0 Excellent x 1.5
Excellent x 1.5
Illicit Special
x 3.0 x 3.0
Artisan Popularity Artisan Unknown Popular Famous Legendary Price Multiplier x 0.5 x 2.0 x 3.0 x 5.0
Well-known x 1.5
x 7.0
Works of Art Item Book Carving, large Carving, small Carving, tiny Chess set Crystalworks, tiny Glassworks, large Glassworks, small Glassworks, tiny Goldworks, large Goldworks, small Goldworks, tiny Goblet Price d 120 d 75 d 50 d 35 d 120 d 120 d 150 d 120 d 80 L 25 L5 L1 d 60
Jewelry box Masonry, huge Masonry, large Masonry, small Mirror, large Mirror, small Mural, large Mural, small Painting, huge Painting, large Painting, small Plate Relief Scroll case Silverworks, large Silverworks, small Silverworks, tiny Snuff box Statue, large Statue, small Statuette
Gems
Price is for one Polished gemstone of Good Quality. The Quality of a gem includes its size. Also available are: o Quality Quality Poor Superior
o
Exceptional x 3.0
Ornamental Gems Item Azurite Banded Agate Blue Quartz Eye Agate Hematite Lapis Lazuli Malachite Moss Agate Obsidian Rhodochrosite Turquoise Price d 20 d 30 d 25 d 30 d 25 d 25 d 20 d 25 d 30 d 25 d 50
Semi-Precious Stones Item Bloodstone Carbuncle Carnelian Chalcedony Chrysoprase Citrine Jasper Moonstone Olivine Onyx Price d 75 d 50 d 80 d 60 d 50 d 55 d 60 d 75 d 55 d 60
d 55 d 75 d 60 d 55
Alexandrite d 130 Chrysoberyl d 110 Coral d 100 Jade Jet Sard d 140 d 120 d 110
Tourmaline d 100
Precious Stones Item Garnet Pearl Peridot Serpentine Spinel Topaz Price d 160 d 150 d 130 d 190 d 150 d 180
Aquamarine d 170
Gems Item Black Opal Emerald Fire Opal Price d 210 d 220 d 200
L 1 s 10 L1
Professional Services
Hire chirurgeon (per day) d 10 Hire midwife (per day) d4 Hire wetnurse (per day)
d2
Cutthroats Price is that charged by a Journeyman against a Gentry-class target of Average risk. Also available are:
o Experience
Experience
Price Multiplier
x 3.0 x 5.0
Social class Price Multiplier Peasant Merchant Noble x 0.5 x 2.0 x 20.0
x 1000.0
Note: Criminals with little experience will usually refuse upper-class targets. Imperial means targets who actively participate in the ruling of significant countries, e.g. important advisors to the King of France. Attempting to hire criminals to harm the King or Queen will always result in a flat-out refusal, and usually the criminal will either report you to the authorities or kill you himself.
Risk
Exceptional x 10.0
Jobs
Item Assassination
Price d 24
Assault d8 Bodysnatching d 12 Burglary Con, simple Distraction Espionage Frame Pawn Racket Rape Theft Vandalism d 10 d6 d2 d 12 d 10 d3 d 10 d8 d6 d6 Con, elaborate d 12
Herald Item Determine genealogy Grant of Arms Hire herald (per week) Write a letter (sealed) Price L 1-5 L 20+ d 20 d5
Litigant Item Compose contract Execute deed Execute will Price d 12+ d 18 d 24
Mercenaries
Fees are 'per week' and do not include room and board, travel expenses, or maintenance, which may incur additional expenses. Item Archer, heavy Archer, light Crossbowman, light Footman, heavy Footman, medium Footman, light Knight Laborers Marine, heavy Marine, light Miner Sailor Sergeant-at-arms Ship's captain Siege crewman Siege engineer Price d 14 d 10 d8 d7 d4 d2 d 24 d1 d8 d5 d5 d2 d 18 d 24 d3 d 12
Crossbowman, heavy d 12
Minstrel Item Compose a love poem Compose a heroic lay Hire minstrel (per night) Price d 15 d 30 d 10
Prostitute Item Courtesan (per night) Courtesan, male (per night) Whore (fast lust) Whore (per night) Whore, male (fast lust) Whore, male (per night) Price d 10-40 d 100 d1 d 2-8 d2 d 5-10
Courtesan, French (per night) d 140 Professional escort (per night) d 20-50
Sage Fees are 'per day' of research on behalf of the sage, per inquiry within the sage's Major of Expertise. Expenses and travel may incur additional charges. Also available are:
o Expertise
Item
Price Multiplier
x 2.5
Slaves Prices are for slaves of Average Build, Age, and Looks and in Good Health. All slaves are untrained. Also available are:
Health
Health Maimed
Gargantuan x 5.0
o o Looks
Handsome x 1.5
Adolescent (15-25) x 1.5 Young (12-15) x 2.0 Very Young (8-12) x 3.0 Child (4-8) Infant (0-4) x 5.0 x 3.0
o o Skills
Knowledge x 5.0
Item African stock, female African stock, male Arabian stock, female Arabian stock, male Asian stock, female Asian stock, male Irish stock, female Irish stock, male Eastern stock, female Eastern, stock, male European stock, female European stock, male Mediterranean stock, male Moor stock, female Moor stock, male Norse stock, female Norse stock, male Oriental stock, female Oriental stock, male
Price d4 d6 d 24 d 18 d 10 d 10 d 12 d8 d8 d 10 d 36 d 30 d 24 d 10 d 20 d 12 d 30 d 48 d 12
Staff Salaries are 'per month' and do not include room and board or administrative expenses, which may incur additional charges.
Price d 24 d 12 L 1 s 10 d 100 d 10
Street Urchins Item Crier (per day) Guide, city (per day) Lanternbearer (per night) Loadbearer, city (per day) Price d1 d2 d1 d2
Teamsters Item Hire man-at-arms (per day) Hire laborer (per day) Hire teamster (per day) Rent cart and horse (per day) Price d2 h1 d2 d1
Prices are 'per volume' for renting the manuscript for study purposes only for a period of one year. Also available are:
o Purpose
Item Common, mundane Specialty, mundane Uncommon Rare, arcane Rare, mundane Very rare, arcane Very rare, mundane Illicit, arcane Illicit, mundane Dangerous, arcane
Dangerous, mundane L 3
Instructive texts
Item Common, mundane Specialty, mundane Uncommon Rare, arcane Rare, mundane Very rare, arcane Very rare, mundane Illicit, arcane Illicit, mundane
Item Common, mundane Rare, arcane Rare, mundane Very rare, arcane Very rare, mundane Illicit, arcane Illicit, mundane Dangerous, arcane
Price d5 d 36 d 25 d 80 d 50 d 120 d 75 L1
Uncommon, mundane d 10
Prepared Books Item Notebook Journal Journal, superior Tome, standard Grimoire Grimoire, superior Tome, large Repository Repository, superior Price d9 d 13 d 20 d 38 d 63 d 86 d 96 d 205 L1s5
Provisions Item Chalk, writing (per pound) Ink, black (per ounce) Ink, black, superior (per ounce, Quality +1) Ink, colored (per ounce, Quality +1) Ink, colored, superior (per ounce, Quality +2) Leaf, silver (per dram) Leaf, gold (per dram) Paper (1 quire) Price d5 d5 d 30 d 12 d 30 d 20 d 100 d7
Papyrus (1 quire) Parchment (1 quire) Parchment, vellum (1 quire, Quality +1) Quills, goose (20) Quills, common (12) Quill, exotic (1) Quills, rare (5)
f1 h1 d4 d1 d3 d 12 d 12
Services Service fees are for labor only. Materials, supplies, and travel expenses may incur additional charges. Additionally, a surcharge may be applied. Item Copy a text (per quire) Illuminate a text (per quire) Procure a text (per day) Translate a text (per quire) Read a letter (per page) Write a letter (per page) Price d 12 d 20 d 24 d 18 d1 d3
Manorial Investments
Castles and Garrisons Item Castle, king's Castle, large Castle, medium Castle, small Keep, stone, large Keep, stone, small Price L 15000 L 7000 L 2500 L 750 L 65 L 25
Motte and bailey L 12 Motte and bailey, reinforced L 20 Ditch and rampart Stockade
L1 L6
Buildings and Public Works Item Barn Bridge, stone, large Bridge, stone, small Price d8 L5 L2
Bridge, wooden, large L 2 Bridge, wooden, small d 180 Chapel Church Cottage, peasant Dwelling, reeve's Hall, manor Hall, mote Mill, manual Mill, water Mill, wind Mine Ox shed Shack, forest Tower, stone, large Tower, stone, small L8 L 50 d5 d6 L2 L1 L5 L7 L7 L4 d2 d2 L 20 L 10
Dwelling, commoner's d 3
Tower, wooden, large L 5 Tower, wooden, small L 3 Townhouse Townhouse, fortified Village
d 180 L3 L 25
Manorial Improvements
Item Arrow slit Barbican Battlement Drawbridge Fire place & chimney Fish pond Flower garden Glass windows, plain (each) Merlon Murder hole Portcullis Rampart, earth (100-ft.) Shrine Small orchard Staircase, stone Staircase, wooden Suite of bedroom furniture Suite of chapel furniture Suite of solar furniture Tile floor Wall, bastion (40-ft.) Wall, curtain (100-ft.)
Furnishings Item Armchair, padded Armchair, wooden Bed, four-poster Bench, padded Bench, wooden Bookcase Buffet Cabinet Chair, padded Chair, wooden Price d 10 d6 d 18 d3 d1 d4 d 12 d 10 d4 d2
d 18 d6 d6
Cutlery, copper (1 set) d 4 Cutlery, pewter (1 set) d 18 Cutlery, silver (1 set) L 1 Desk Goblets, copper (4) Goblets, pewter (4) Goblets, silver (4) Lectern Mattress, down Mattress, straw Pew Pillow, feather Pulpit Sconce, iron Sofa Stand, reading Stand, scribe's Stool Table, large Table, small Throne Tub, marble Tub, wooden Wardrobe, mirrored Wardrobe, plain
d 60 d4 d 20 L1 d 20 d 12 d3 d2 h1 d 12 f1 d8 d7 d 10 d1 d 12 d5 L 10 d 60 d2 d 100 d 48
Land
Price is the cost to purchase a fief from a liege. The fief is of Average Worth. Also available are:
o
x 5.0
Sea Travel
Prices are for transportation from Brittany or Bordeaux to port of call. Passage is for 1 person in Common Quarters. Horse transport is for 1 horse in Common Quarters. Cargo is for 1 ton of ordinary cargo. Additional charge modifiers apply to overall cost. Also available are:
x 5.0
Cargo Item Illegal cargo Insured cargo Price Multiplier x 12.0 x 3.0
Ports of Call Port of Call Passage Horse Transport Cargo Alexandria Antioch Athens Barcelona Danzig Dublin Edinburgh Genoa Ghent L1 L2 d 120 d 200 d 120 d 110 d 150 d 45 L 1 s 10 L 2 s 10 d 180 L3 L 1 s 10 d 100 d 120 d 180 d 50 d 200 L3 L2 L1 L 1 s 10 L2 d 150 d 130 L 1.25 d 55
L 1 s 10 L 1 s 10
Constantinople L 2
Glastonbury Hamburg La Rochelle Libson London Malta Rome Santiago Syracuse Tunis Venice York
d 60 d 75 d 25 d 70 d 45 L1 L 1 s 10 d 50 L 1 s 10 L 2 s 10 L1 d 75
- comments?