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The best way to learn is to experience it. We make it possible for you to try out your business strategies in our simulated world. See what works and what doesn't.
Why Play ?
Playing is fun.. and it helps you see what bookish concepts ACTUALLY mean..
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Teaching Others Practice Group Discussions Demonstrations Audio-Visual Lectures & Readings
Key Benefits
Students: -Practice Concepts -Discuss Outcomes -Develop Team Skills Colleges: -Encourage Learning -Increase Participation -Practical Understanding
Retention
You
Your Company
Cross-Product Elasticity
Marginal Revenue
Marginal Cost
Profit Maximization
Online Demo
Online Interface
Online Interface
Online Interface
Online Interface
Online Interface
Online Interface
Game Flow
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Debriefing
Game Details -Every game is divided into multiple rounds, each indicating a FY - Market Information is provided to make informed decisions - Player Ranking is done basis performance on relevant parameters
Our Support -Game Manuals explaining the various result determining parameters - Notes to assist professors conducting games - Online support and troubleshooting
De-Mystify Concepts
Elasticity
Price Elasticity of Demand Complimentary & Substitute goods Cross-Product Elasticity
De-Mystify Concepts
Why are the malls crowded during Sales ? Lesser the Price More is the Demand
P2
D Q1 Q2 Q Q1 Q2 Q D
Elasticity
{ [ (Q2-Q1)/Q` ] * [ (P2-P1)/P` ] }
De-Mystify Concepts
How will you use the concept of elasticity ?
A non-differentiated product e = 70
Inelastic
P1 P2 D
Elastic
D Q Q1 Q2
Q1 Q2
-ve Elasticity
+ve Elasticity
De-Mystify Concepts
De-Mystify Concepts
If you need to increase demand by 1 more unit, you need to reduce Price. Would the overall revenue: a. b. c. Increase Decrease Depend on Elasticity
The change in revenue, by selling 1 extra unit of product, is termed as Marginal Revenue
MR = P(1 + 1/PED)
Profit Maximization @ MR = MC