We'll go over the standard types of shots and compositions. We'll touch on in-camera editing and other advanced video skills in future workshops. If you're shooting a party, a wedding, a child's birthday / be ready to react quickly but smoothly to unexpected changes in the action.
We'll go over the standard types of shots and compositions. We'll touch on in-camera editing and other advanced video skills in future workshops. If you're shooting a party, a wedding, a child's birthday / be ready to react quickly but smoothly to unexpected changes in the action.
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We'll go over the standard types of shots and compositions. We'll touch on in-camera editing and other advanced video skills in future workshops. If you're shooting a party, a wedding, a child's birthday / be ready to react quickly but smoothly to unexpected changes in the action.
Direitos autorais:
Attribution Non-Commercial (BY-NC)
Formatos disponíveis
Baixe no formato DOCX, PDF, TXT ou leia online no Scribd
I. Introduction-You Know More About Video Than You Think
You are aIready an expert on video. You may not know it, but you are "literate" in this important medium to a high degree. Don't think so? f you watch local or network news, sports coverage, game shows, talk shows, "This Old House," or anything that isn't a Hollywood movie or prime-time network entertainment show, you are a sophisticated consumer of high-quality video programming. You have (unconsciously maybe) studied how the pros do it. f you want your videos to look professional, try to think backward a little bit, especially after today, and figure out how they got a certain picture or shot. We'll go over the standard types of shots and compositions, and a few of the non-standard ones that can have interesting effects. n this workshop, we'll go over the basics of planning a video, how to operate the camera, fundamentals of picture composition and camera movement, and touch on in-camera editing. We'll offer true video editing and other advanced video skills in future workshops.
II. Thinking Like a Producer-What's Your Message? Who Are You Trying to Reach? f you're shooting the 1990s equivalent of the snapshota party, a wedding, a child's birthdaybe ready to react quickly but smoothly to unexpected changes in the action (more about this later). You are in essence shooting a documentary, so different expectations and standards apply. f you're shooting a planned productiona video greeting, a tour of a facility, a teaching or marketing presentationgood results (even barely acceptable ones) require a little careful planning. Try to develop a mental picture of what your message is and how you want it to be received. Do you want your message delivered with flash and dynamism? s your message better conveyed with deliberation and smoothness? t's important to keep your intended audience in mind during this planning stage. Are you shooting for kids? Adults? Professionals? Undergraduates? Understanding their expectations and meeting them as closely as possible is an important part of planning your video. Where are you going to shoot? Do you need permission to shoot there? Must you reserve the space in advance? f reservations are needed, be safe and overestimate how much time you'll need. What about noise? Will your microphone pick up unwanted traffic sounds, sirens, or aircraft? Such sounds may add immediacy and authenticity to certain types of videos, but they would be real distractions in others. Consider factors such as these as you do your planning. Don't expect to get all of these things right the first time. That's why the pros rehearse. Allow time in your planning for a few run-throughs before you actually try to tape anything for keeps. This gets everybody used to the camerathe people in front of it and the people behind it. III. Camera ControIs-Where They Are, What They Do
Viewfinder, White BaIance, Focus, Zoom Features can vary from camera to camera. Whether you have a conventional VHS camcorder or a newer 8mm or Hi8 camera, the following basics will generally apply. A. The Viewfinder The viewfinder is really just a little television, or video monitor, that shows you what you're shooting and how it will look when you're done. You can also play back whatever you've just shot on this little monitor to see if it looks okay. Most viewfinders display information about the status of the camera so you can keep track of things while you're shooting. Most will indicate whether you're recording or not, a tape (or time) counter, an exposure indicator telling you whether there is enough light, and most importantly, an indication of how much power is left in your battery. B. White BaIance-True CoIor Reproduction Our eyes automatically adjust for different types of light, but the imaging devices (or "chips") in video cameras that change the light into electronic, recordable signals can't do that. f the camera is incorrectly set the colors will be off. Fluorescent lights tend to give whites and other colors a bluer look, and sunlight and incandescent lights tend to give a redder tinge. To allow for this shift in color, set the camera's white baIance adjustment for the type of lighting you're shooting in. n the same kind of light you'll be shooting with, aim the camera at something whitea piece of blank paper, a white wall, a white blouse or tee shirtand press the white balance button on the camera. After a moment, there should be an indication in the viewfinder that the adjustment is complete. For the rest of the taping, unless your lighting changes, your color reproduction should be accurate. f you start taping outside, as guests arrive at an afternoon party, set your white balance there. f you move inside under fluorescent lights in your kitchen or den, you need to reset it under the new light conditions so the colors will be consistent. t only takes a few seconds, and it makes a big difference. Some of the latest cameras do this automatically. Check your instruction manual to be sure. C. Focus and Zoom (Wide-AngIe to TeIephoto) ControIs The most identifiable indicators of the amateur videographer are poor or inconsistent focus and constant zoom, in and out, in and out. Here's how to prevent both from drawing away from the subject of your video. 1. Focus is important for a clear picture (unless you're doing a piece on what it feels like to be drunk), and many cameras have an autofocus feature. This is a mixed blessing; it does automatically reset the focus, but it may not focus on what you are focusing on. t works best with a stationary camera and an unmoving subjecta speaker at a podium and the camera on a tripod, for example. Autofocus works less well if you're working with the camera in your hands, trying to tape one person in a moving group. f you're taping a softball game for example, the camera would constantly shift the focus as different people move in front of the lens. t doesn't know whom you're trying to keep up with. n addition, cameras usually try to focus on what's in the center of the frame. What if you're trying to get the batter on one side of the picture with the expanse of the field filling up the framewhat will the center-weighted autofocus do? ManuaI focus is the best way to go in these situations, but that can be difficult with the small viewfinders on some cameras. f you're not sure of the focus (or you can't wear your glasses when you put your eye to the viewfinder), aim the camera at your desired subject and turn on the autofocus to get the focus right. Then turn if off, compose the picture the way you want, and off you go. A professionaI focusing trickWhen focusing manually, you can preset the focus to get the most "depth of field." This is the range of distance from the camera that's in focus. This only works if the camera stays stationary once it's set, however. Follow these steps: 1. Zoom all the way in (a close-up) to the obj ect furthest away that you want in focus. 2. Set your focus manually (or automatically, but turn the autofocus off when it's set). 3. Now everything from fairly close to the camera to that point will be in focus unless you move the camera. 2. Zoom controIs change the focal length of the lens, which affects the image you record. Zooming out (usually "W" on the zoom control) gives you a wide-angIe shot. The angle in question here is the angle of view that the lens presents, which is fairly wide from side to side, depending on the type of lens on your camera. As you zoom in, the lens (its focal length, really) gets longer and the angle of view gets narrower. n the middle range, the focal length and angle of view closely resemble the view of the human eye. When the camera is zoomed out, the result is a narrow- angle, more commonly called a teIephoto shot. (See the illustrations on the next page.) Zooms are fun, and they give you tremendous flexibility, but the temptation to use them too much overwhelms many beginning videographers. Resist that temptation! The zoom is a fairly recent technical innovation in lenses. t's just thirty or forty years old or soand remember all those movies from the 1960s that zoom rapidly in to a close-up of our heroand remember how distracting that was? Compare that with just about any professional film or video of even slightly more recent vintage and you'll see that the zoom is used sparingly. To be more precise, they use it all the time, but not while taping. They regularly go from close-up to long shot and all points in between, but usually not while the camera is running. Go ahead and try it while taping some non-essential things to see how it looks, and adapt your style accordingly. IV. Video Composition- The Basics of a Good Image Shot Distance, Headroom and Noseroom, Backgrounds, Subject Movement The most common subj ect for videotaping, of course, is people. How do you make them look their best without distracting from them? There is one primary rule of thumb for both video and still photography: loser is better. How many snapshots have you seen (or been in) where the subject's best smile is lost in a picture that has too much background? Get in there, get close... but be careful if you use your zoom to get that close-up. 'll explain that shortly. A. Shot distance To the right is a series of stiIIs representing the different types of "shots" from Iong shot to cIose-up: 1. Extreme Long Shot (XLS)
Also known as a cover shot, this sets the scene by placing your subject in his environment for your viewer.
2. Long Shot (LS) or fuII shot Similar to the XLS, but with more emphasis on the subj ect relative to the background.
3. Medium shot (MS) or waist shot
This one's name is self-explanatory.
4. CIose-up (CU) shot .the same with this one.
5. Extreme CIose-up (XCU) .and this one. Note the way the top of the head is cut off, while the top of the shoulders is in the shot. When framing this tightly, make sure you don't cut the head off the shoulders, or it will look like a disembodied head in space.
B. Headroom and Noseroom Headroom and noseroom are the terms for proper framing of close-ups. The CU on the previous page is an example of good headroom. Here's another:
Too much headroom makes the subject appear to drop out of the frame, like this:
And of course, too little headroom makes him look like he's being pulled out of the top of the frame:
Try to give your subject enough room in the frame without giving them so much that it swallows them. Remember, you're working on a TV screen, not a movie screen. Your subject needs noseroom for proper framing in a profile shot.
This is good noseroom.
...and this isn't.
C. Backgrounds-Enhancing Your Subject, Not Distracting from It
Be conscious of what's behind your subject. How many times have you seen lamps or trees growing out of someone's head? Watch out for it or your subjects could end up like these poor characters:
D. Subject Movement-How to Keep It in the Frame The whoIe thing with shooting peopIe is that they rareIy sit stiII. Who wouId want them to? This is video, after aII. How do you keep them in the frame? Two basic ruIes appIy in most situations. 1. Leadroom means aIIowing space in the frame for your subject to move or point into. This gives your viewer a sense of moving or Iooking (or imagining) with the subject, in a way going where the subject goes, even though they reaIIy can't. Compare these pictures:
The one on the left looks like we're going somewhere with the runner; on the right, he's leaving without us. Try for leadroom when possible (or desirable). But.how do you do that? V. Camera Movement-Pans, Tracking, TiIts, SpeciaI AngIes Most people in casual use don't need a tripod.but most of the time it really shows. These are the guidelines for moving the camera without making your viewer seasick. 1. A pan is a lateral, left-or-right movement of the camera while standing still (or mounted on a tripod). Try for slow, smooth movement, not jerking or hesitating. Too quick a movement can disorient your viewer, taking away their visual cues for context. Try this when you can plan for a panning movement. Plant your feet in the direction where your lateral movement will finish, and without moving your feet, turn and point your camera at the point where the movement will begin. Once you're shooting, uncoil your body smoothly in the direction you want to the camera to move. This gives a much smoother movement, especially at the end of the pan where jerkiness is most noticeable. 2. Tracking means literally to follow the action, moving behind, beside, or in front of your subject. Walking forward with the camera on your shoulder while following your subject is going to reveal the greatest amount of shaky movement to your viewer, so do this cautiously. This just seems to transmit more vibration to the camera. Walking alongside allows a smoother step, but it can be harder to watch where you're going. Walking backward while leading the subject is also smoother and you definitely can't watch where you're going very well, but this can be a very effective shot. Watch the news or a newsmagazinethey like this shot. t appears a lot. There's movement, it's dynamic, yet it isn't flashy and it keeps your subject smack in the middle of the frame. Just try to peek over your shoulder or get someone to guide you so you don't find that gopher hole the hard way. 3. A tiIt shot means the camera is looking down or up, so to speak. magine shooting down at a three-year-old from an adult's full height. That's a high-angle shot. This can be a subtle indication that your subject is weak or passive. Shooting up at an adult from a child's-eye-view would be a low-angle shot, indicating strength or power. This may seem to be over-stating the importance of these camera angles, but think about the quadrennial presidential debates. Every time, they haggle about camera placement, to make sure the angles are as flattering as possible. n 1988, when Michael Dukakis (5'8" or so, believe) was debating George Bush (6'2", think), the discussions were quite heated, assure you. So unless you want to make a point, or it just suits your subject, shoot at your subject's eye level when possible. This is especially important if you're doing candid work with children. t shows their world from their point of view, and lets your audience share it with them. f you're doing a more formal presentation, it makes it easier for the audience to relate to your on-camera subj ect. 4. SpeciaI or obIique angIes can add dynamism and energy even to images with very IittIe movement. These are shots in which the bottom of frame is not paraIIeI with the horizon Iine, Iike so: Remember all the car commercials that have the car moving rapidly across the screen, and at an oblique angle? That makes even a Ford Escort seem a little bit inviting.
Movement: An Important Tip Whenever the subject moves or the camera moves, try aIways to be zoomed out to a wide-angIe position. If the camera is zoomed in on the subject, she couId move out of the frame with as IittIe as one step to the side. Even if she doesn't move, the camera couId Iose her if it pans just a coupIe of degrees. With the camera zoomed out, the subject has more room to move in the frame before Ieaving it, and the camera has more Iatitude for movement without Iosing her. It's aIso easier on the viewer. Some peopIe can get queasy if the camera moves too much, and zooming in accentuates this sensation very much. Wide angIe is best, so combine zooming in and movement with caution.
VI. In-Camera Editing-Thinking About Continuity.or, Making Sense Out of What You Shoot f you can't edit your footage, it becomes important to think carefully about how long each shot should run. Most non- professionals tend to shoot too much for too long. Short and sweet is best, but it takes some planning. t may seem cruelly short when you're taping it, but in five years will you want to watch every detail of a two-hour party? Twenty minutes to summarize such a party is probably plenty. f, for example, it's a party for a three-year-old (or an eighty- year-old), you won't want to get everything. There will be certain moments, though, that you just won't want to miss the arrival and departure of the guests, a bit of general revelry or game playing, the opening of giftsbut most important is the birthday cake with its candles. That's the key image for a birthday party, of course, but it's best if you can build up to it, trying to tell the story of this party. f you're preparing a more formal video, consider the important aspects you want to emphasize. f it's a tour of the campus, for instance, you may want a longish shot, maybe five to eight seconds, fromMARTA as it approaches the campus. Next, maybe a three-second street-level shot of the Urban Life Building, starting level and slowly tilting up to show it against the city's skyline. From there you could cut to one- or two-second shots of students in the Library Plaza during the break, in the University Center, working in the library, crowding the TC or the Computer Center. Remember, you can do all this in the camera. Think about what you want to convey, what pictures will create the mood or tell the story, and stick to the plan.
VII. ConcIusion We've covered a lot of information in this workshop. We talked about the TV that we all watch, and how those images are made. We went over the role of the producer, and how to think in terms of delivering messages visually. We discussed the most common camera controls, how to use them, and their effect on the picture. We looked at examples of picture compositions, both good and bad, and how to use different lens settings and movements for different results. Finally, we examined the reasoning behind in-camera editing, and how to prepare for a good final result. Making good videos is a skill, like cooking or driving or riding a bike. You don't have to be a rocket scientist or be Steven Spielberg. Think about what you want your viewer to know, feel, or understand. Choose the types of compositions that will effectively make that happen. Practice practice practice, especially before the critical got-to-get-it shots. Get the shot, but if you're editing in-camera, don't hold it too long. Follow my advice and you can make terrific, effective videos that you can be proud of. Good luck.