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This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the

implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Use of this software is entirely at your own risk. It is pro vided without any support beyond this document. The program was tested on Windows XP, with Service Pack 2, and .NET framework 2. 0 installed. You may have to download these to make the program run. If you are developer interested in helping, visit the SourceForge project page: https://sourceforge.net/projects/wiiwhiteboard/ Creating a light pen ---------------------------------This program is meant to be used with IR light pens that may require custom cons truction. The pen consists of an infrared (IR) LED and a momentary push-button on switch such that the LED illuminates only while the button is pressed. This light pen will effectively act as your mouse pointer and the button will act as your left-click. Some website sell IR keychain lights which may work right out o f the box for this application. Using this program with any other type of IR source may result in unpredictable or undesirable results. You may be able to retro-fit an LED keychain with an IR LED to get something wor king quickly. You can also try using a typical IR remote control. HOWEVER, rem ote controls often flash the LED which will manifest itself as a lot of rapid cl icking. This may cause undesirable results. How to use ----------------------------------------------------1. You MUST first connect your wiimote to your PC via bluetooth before running the program. You can follow this tutorial using the Blue Soleil Windows Driver: http://www.wiili.org/index.php/How_To:_BlueSoleil Some users have reported this working with other bluetooth drivers. But, I have not tested it. 2. Launch "WiimoteWhiteboard.exe" in the root directly of the archive. NOTE: ANY visible IR source will trigger mouse events and manipulate your computer. Any unintentional IR sources may result in undesired behavior. BE CAREFUL where you point the wiimote. 3. Click the button "Calibrate Location" or press the A button on the wiimote to begin touch calibration. Use your IR light pen to touch each crosshair and act ivate the LED (as if pressing your mouse button to click). After 4 points are c alibrated, the touch screen should be ready to use. Recalibration (and auto-loading last calibration) --------------------------------To recalibrate, simply press the calibration button again (note the light pen st ylus may not work yet if the calibration was poor) or press your wiimote A butto n. When the program is launched, it will reload the last calibration. If your wi imote and display configuration has not changed, re-calibration may not be neces sary. Controls

--------------------------------------1. Pressing the A button on the wiimote will activate the calibration once the w hiteboard application is running. If the calibration is already running, this w ill restart the calibration with the 1st point. 2. Pressing the esc will exit the calibration screen. 3. "Cursor Control" will enable or disable mouse control of the stylus TROUBLE SHOOTING -------------------------------------------"The application failed to initialize properly (0xc0000135)" - You need Microsof t .NET 2.0 installed. You can download this from Microsoft's website. "The program says it can't find the wiimote" - Check that you have gotten the wiimote already connected via bluetooth. The WiimoteWhiteboard program does not do this for you. Follow the instructions at: http://www.wiili.org/index.php/Ho w_To:_BlueSoleil Some users have said it works with other bluetooth drivers. But, I have not tes ted it. Some additional help may be found on the Sourceforge Project page: http s://sourceforge.net/projects/wiiwhiteboard/

"Nothing happens when I activate my light pen on the crosshair" - this can be ca used by a variety of problems: 1 .Verify that your light pen is working (many camera phones are sensitive to IR light, point your camera phone at your pen tip and press the button). 2. Make sure the wiimote can't see a stray IR light source. When the dialog box is open the region next to "Visible IR dots:" should be blank when not using yo ur light pens. If there is a number there, that means the wiimote can see someth ing which will interfere with tracking. Numbers should only appear when you act ivate your light pen in front of the wiimote. 3. Make sure the wiimote can see your pen - using the "Visible IR dots:" diagnos tic, you can tell if the wiimote sees your pen. Begin by pointing the pen near the front the wiimote. You should see numbers appear if things are working prop erly. As you move toward your screen the numbers should still appear/respond to your light pen. If the numbers stop appearing, either: a) Your light pen has left the field of view of the wiimote and you will ha ve to reposition it to see your whole screen, Positing the wiimote further away may help. b) The wiimote's view of the pen has been block by another object or your b ody. You must be conscious of the position of your body/hands as to not block th e view of the wiimote. If you are fortunate enough to make a rear-projected scr een or table, blocking the wiimote will become a non-issue. c) Your light pen is not bright enough. This may be because the LED is not receiving enough power. This may require fixing the power supply (change batte ries) or may require modifying the electrical circuit (more power, smaller resis tor if you have one) or choosing a brighter LED.

"My lines are really squiggly and accuracy is bad" - Remember the Wii Remote co ntains a camera, and the better view the camera has of your screen the better tr acking you'll have. So, good placement is the key to good tracking. The more dir

ect view the wiimote has of your screen, the better, The closer it is without lo sing visibility of your screen, the better. The wiimote camera is 1024x768. So, using it with screen resolutions significantly higher than 1024x768 may result in difficulty clicking on small objects. The wiimote camera has a 45 degree field of view. Keep this in mind for placeme nt. Using the "Visible IR dots" diagnostic on in the software, you can test the visibility of the corners of your screen using your IR pen. It may be helpful to turn off cursor control for this. Activate the LED at each corner location an d check if the Wiimote still sees it. Some squiggilyness is unavoidable, but it can definitely be minimized. Smoothing is on the feature list to be added in any future release. If you are fortunate enough to make a rear-projected screen or table, the wii-remote can get a direct view of the screen giving you high-tracki ng quality without the trade off of blocking the camera.

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