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COURSE SYLLABUS
3. Course Title: Introduction to Multimedia 10. Clientele: Information Technology / Information Systems
5 MIDI Editing At the end of the unit the students should ● Lecture ● LCD Projector ● Seat work
5.1 Tracks be able to: ● Music editing ● Laboratory 4
5.2 Instruments ● Use a MIDI editor to edit MIDI files: demonstration in computers for ● Quiz 2
5.3 Piano Roll ○ remove tracks the laboratory hands-on ● Part 3 of
5.4 Drums ○ adjust the settings per track ● Hands-on music music editing Hands-on
5.5 Tempo and pitch ○ change the instrument played on editing and seat work Quiz 3
7-8
a track ● Seat work ● Laboratory ● Midterm
○ edit the notes computers for Project
○ copy and paste drum rolls and the hands-on
adjust them quiz and on-
○ adjust the tempo and pitch line quiz
9 Midterm Exam
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6 3D Modeling At the end of the unit the students should ● Lecture ● LCD Projector ● Seat work
6.1 The User Interface be able to: ● 3D modeling ● Laboratory 5
6.2 Object Editing ● Create 3D objects from common 3D demonstrations computers for ● Part 1 of
6.3 Vertex Editing primitives and by applying boolean in the laboratory 3D modeling Hands-on
6.4 Text operations ● Hands-on 3D ● Laboratory Quiz 6
6.5 Materials ● Create arbitrary 3D objects by using modeling computers for ● Quiz 4
10-12
6.6 Subdivisions subdivision and subsurfing techniques ● Seat work the hands-on
6.7 Subsurfing ● Modify the materials applied on a 3D quiz and on-
6.8 Textures object to make it realistic line quiz
6.9 Lights ● Apply textures to the faces of a 3D
6.10 Boolean object
● Experiment with lights
7 3D Animation At the end of the unit the students should ● Lecture ● LCD Projector ● Seat work
7.1 Key Frames be able to: ● 3D animation ● Laboratory 6
7.2 Location, Rotation and ● Understand the use of key frames for demonstrations computers for ● Quiz joined
Scaling automatic inbetweening animation in the laboratory 3D animation with the
7.3 Camera Animation ● Animate a 3D object using basic ● Hands-on 3D ● Laboratory following
7.4 Color transformations (location, rotation and animation computers for unit 8
7.5 Morphing scaling) ● Seat work the hands-on ● Part 2 of
13-15
7.6 Armature ● Animate the color of a face of an object quiz Hands-on
7.7 Particle Physics ● Create vertex based morphing Quiz 6
7.8 Rendering ● Use armature for easily animating
bone-based objects
● Create fireworks using particle physics
● Render the 3D animation to a format
that can be played by media players
16-17 8 Video Editing At the end of the unit the students should ● Lecture ● LCD Projector ● Seat work
8.1 Compositing be able to: ● Video editing ● Laboratory 7
8.2 Zooming and Panning ● Combine video from different sources demonstrations video editing ● Quiz 5
8.3 Transitions ● Apply transitions from one video source in the laboratory ● Laboratory ● Part 3 of
8.4 Effects to another ● Hands-on video computers for Hands-on
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8.5 Text ● Apply effects on a video segment editing the hands-on Quiz 6
● Create text for the video ● Seat work quiz and on-
line quiz
18 Final Exam
Total Weeks: 18