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Character Education (Cross Curricular) Lesson Plan 5

th
Grade
Linda Braun 11/28/11


Lesson Description: Each student will be assigned to a cooperative group consisting oI two or
three members. Each group will be assigned a speciIic character trait. These traits will be
selected Irom the Creating Character Program oI the SaIe & Drug-Free Schools Ior The School
District oI Osceola County, Florida. Students will gather inIormation using the internet, in
addition to resources available in the media center. Students will begin this project by accessing
our class wiki at www.braungrade5.wikispaces.com. On this wiki, they will Iind directions Ior
their project, acceptable websites Ior inIormation and graphics, and a rubric showing what is
expected. Students will Iill in storyboards prior to creating the digital presentation. The students
will work in the computer lab to create digital presentations using Prezi or PowerPoint in order to
share their inIormation with others. Projects should include properly attributed Creative
Commons licensed digital images, clipart, or videos to enhance the presentation. Students, as
well as the teacher, will evaluate all presentations using the rubric included on the wiki. The
Iinal presentations will all be available on our class wiki Ior use by the whole school. Prior to
beginning this project, a permission letter will be sent home with each student explaining the
process, asking Ior an e-mail address (providing an option Ior parents who do not wish Ior their
children to create an on-line presentation), and providing the wiki address.

Technology Integration: Students will spend two days each week in the computer lab working
on their projects. Students will be using the internet Ior research. Students will be using Prezi or
PowerPoint soItware to create their projects. II the students are using PowerPoint to create their
presentation, they will also be using a portable storage device, such as a Ilash drive, to save their
work. They will be using Ilickrcc.bluemountains.net, Copyright-Iree-images.com, or school-
clip-art.com to obtain graphic images. They are encouraged to use digital cameras to provide
original images. In order to share their projects, the students will again be using Prezi, the digital
projector, and the Smartboard.

Standards: Completion oI this project will meet the Iollowing Florida Sunshine State Standards
(Standards provided by SaIe & Drug Free Schools Ior the School District oI Osceola County,
Florida):
SC.D.2.1.1 Student understands that people inIluence the quality oI liIe oI those around them.
LA.C.3.2.5 Student participates as a contributor and occasionally acts as a leader in a group
discussion.
SS.B.2.2.3 Student understands how many human activities aIIect the physical environment.
SS.C.1.2.4 Student knows possible consequences oI the absence oI government, rules, and laws.
SS.A.1.2 Student will discuss the consequences oI a person`s decision to tell the truth or to tell a
lie.
HE.B.3.1.4 Student knows various ways oI communicating care and consideration oI others.
HE.B.3.2.4 Student knows various ways to communicate care, consideration, and acceptance oI
selI and others.
SS.A.6.2.4 Student understands perspectives oI diverse cultural, ethnic, and economic groups
with regard to past and current events in Florida`s history.
HE.B.3.2.3 Student knows nonviolent, positive behaviors Ior resolving conIlict.
LA.D.2.1.1 Student understands that work choice can shape ideas, Ieelings, and actions.
SS.A.4.1.3 Student knows the history oI American symbols.
SS.C.1.1.3 Student understands how and why rules are made and knows that a good rule or law
solves a speciIic problem, is Iair, and 'does not go too Iar.
SS.C.2.1.1 Student knows the qualities oI a good citizen.
SC.H.1.2.3 Student knows that to work cooperatively, all team members should be Iree to reach,
explain, and justiIy their own individual conclusions.

ETS-S Standards:
1. Creativity and Innovation
Students demonstrate creative thinking, construct knowledge, and develop innovative products
and processes using technology. Students:
a. apply existing knowledge to generate new ideas, products, or processes.
b. create original works as a means oI personal or group expression.
c. use models and simulations to explore complex systems and issues.

2. Communication and Collaboration
Students use digital media and environments to communicate and work collaboratively,
including at a distance, to support individual learning and contribute to the learning oI others.
Students:
a. interact, collaborate, and publish with peers, experts, or others employing a variety oI digital
environments and media.
b. communicate inIormation and ideas eIIectively to multiple audiences using a variety oI media
and Iormats.
d. contribute to project teams to produce original works or solve problems.

3. Research and InIormation Fluency
Students apply digital tools to gather, evaluate, and use inIormation. Students:
a. plan strategies to guide inquiry.
b. locate, organize, analyze, evaluate, synthesize, and ethically use inIormation Irom a variety oI
sources and media.
c. evaluate and select inIormation sources and digital tools based on the appropriateness to
speciIic tasks.

4. Critical Thinking, Problem Solving, and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects, solve
problems, and make inIormed decisions using appropriate digital tools and resources. Students:
b. plan and manage activities to develop a solution or complete a project.
c. collect and analyze data to identiIy solutions and/or make inIormed decisions.
d. use multiple processes and diverse perspectives to explore alternative solutions.

5. Digital Citizenship
Students understand human, cultural, and societal issues related to technology and practice legal
and ethical behavior. Students:
a. advocate and practice saIe, legal, and responsible use oI inIormation and technology.
b. exhibit a positive attitude toward using technology that supports collaboration, learning, and
productivity.
c. demonstrate personal responsibility Ior liIelong learning.
d. exhibit leadership Ior digital citizenship.

6. Technology Operations and Concepts
Students demonstrate a sound understanding oI technology concepts, systems, and operations.
Students:
a. understand and use technology systems.
b. select and use applications eIIectively and productively.
d. transIer current knowledge to learning oI new technologies.

#esearch:

Boss, S. (2008). Digital storytelling: Helping students Iind their voice. Edutopia. Retrieved
Irom http://www.edutopia.org/digital-storytelling-helping-students-Iind-their-voice.

Heathman, A. (2004). Ideas that work: From pencil and paper to the digital age. The Journal oI
StaII Development, 25 (3), 10-15

SelIe, R. J. & SelIe, C. L. (2008). Convince me!: Valuing multimodal literacies and composing
public service announcements. Theory Into Practice, 47, 8392.

Shelly, G. B., Gunter, G. A. , & Gunter, R. E. (2010). Teachers discovering computers.
Integrating technology and digital media in the classroom. Boston, MA: Course
Technology.