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Austin Scheidemantel's Projects

3.25 GHz Bandpass Microstrip Coupled Line 3.0 dB Equal Ripper Chevbyshev Filter with a350 MHz Bandwidth These steps are used in the process of realizing a microstrip Radio Frequency (RF) filter for the S Band. The steps taken involve the insertion loss method which was used to design a 3.25 GHz 3.0 dB ripple bandpass filter with a 15 dB loss at 10% of the passband. The Board was constructed using ADS software and wet etching method. The circuit was then tested using a two port Vector Network Analyzer (VNA). This project is part of the requirement for ECE 486/586. Design of a Microwave Low oise Amplifier Working from a set of specifications for a low noise amplifier, a student team was tasked with its design, fabrication, and testing via microstrip. The design process is detailed, as are initial simulation results and the fabrication session. Several problems were encountered and rectified as best as possible. The results were a 3.8 dB gain at 3.5 GHz, a bandwidth of X MHZ, return losses below - 10 dB for S22, and a noise figure of 5 dB at 1.9 GHz. The final low noise amplifier did not meet the

ECE Antenna Theory and Design of a 6 and 24 Element Uniform and Dolph-Tschebyscheff Array and a Dual Frequency PIFA in HFSS Abstract This paper a requirement for ECE484 explores the formation of a Uniform Linear Array (ULA) and a Dolph-Tschebyscheff Linear Array using MATLAB for 6 and 24 elements and d=0.5. The effects of different element spacing, difference patterns and effects of random error were also explored on these arrays. A PIFA was design/scaled from an existing dual frequency design for 1.2 GHz and 2.0 GHz in HFSS. Solar Panel System for an Average Tucson Home To design a solar array to power an average Tucson house

ECE 372 Microprocessor Organization: THE LASER TAG PROJECT The Laser Tag project is designed around the MC9S12C32 microprocessor to send output data to an infrared LED and receive input data from sensors, interpreting that data to function as an interactive game. The optical sensors are placed at strategic points on a players suit and detect infrared light at 40 kHz. The output infrared LED is likewise configured to emit light at 40 kHz in a narrow six degree beam that is then focused by placing it at the focal point of a double-convex lens. There are several different game types programmed onto the microcontroller, allowing for more versatility in game-play. A very methodical process was used in the design and testing of both the hardware and software, allowing for seamless integration of components and also for future expansion. Transmission Control Protocol Congestion & Simulations TCP is one of the most widely used endto-end protocols on the internet. TCP mechanism for congestion control is implemented at the sender. Congestion control occurs when the number of packets sent to the network is greater than the number of packets the network can handle. The figure below shows the behavior of the congestion control mechanism of the network. Source 1 has been determined to be a TCP-based application, where Source 2 has been determined to be a UDP-based application. In a packet switched network similar to the one presented below there is no reservation of network resources at the start of the session and all packets are treated the same. Senior Design Project Still On Progress: Situational Wireless Awareness Network (SWAN) To create a new and innovative solution to a real world problem using wireless networks Within the wireless network in a dense urban area, the final product will have a base station that receives and records the nodes GPS coordinates & heart rate sensors data using mesh topology.

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