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Paul D. Hibbitts
www.paulhibbitts.com
My Background
Macintosh OS multimedia development (1989)
User interface design specialist for over 10 years
Platforms include Macintosh, Windows, Web,
Pocket PC, SmartPhone, Palm OS, and WAP
Between 2000-02 led user experience design of
small screen interfaces at Infowave Software
Common Attributes
of Small Screen Devices
Minimal screen display area
Limited interaction styles with users
Often one highly optimized task/application
Operated with limited attention from users
Users highly aware of effort and time
Organizing Functionality
Usability
Learnability
Efficiency
Memorability
Error Rate
Satisfaction
Effort
Palm OS
Introduced 1996 Pocket PC
Introduced 2000
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©2003-04 Paul D. Hibbitts. All rights reserved.
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Appointment Times
Palm OS Vs. Pocket PC
Physical Effort
The number of taps should be related to the
frequency of the task
Mental Effort
The visibility of an interface element should be
related to it’s likelihood of use
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Note: An important task is often best viewed as a likely (i.e. more visible) task.
Organizing Functionality
Summary
Effort is a critical component of usability
Physical (e.g. number of taps)
Mental (e.g. visibility of interface elements)
Organize the user interface by tasks
Likely & frequent - higher visibility, fewer taps
Likely & infrequent - higher visibility, more taps
Unlikely & frequent - lower visibility, fewer taps
Unlikely & infrequent - lower visibility, more taps
Handling Interruptions