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Horrid Place Horrid tiles next to all of this tile's unexplored edges.

Horrid

Horrid

Horrid

Horrid Whenever a monster is placed on this tile, the next player places the same monster on another tile.

Dire

Horrid Place Horrid tiles next to all of this tile's unexplored edges.

Dire Place Dire tiles next to all of this tile's unexplored edges.

Dire Place Dire tiles next to all of this tile's unexplored edges.

Dire

Dire

Dire

If possible, place the top tile from the stack next to this tile's unexplored edge.

If possible, place the top tile from the stack next to this tile's unexplored edge.

A hero on the stairs at the end of his or her Hero phase can leave the dungeon.

A hero on the chest with no adjacent monster carrying less than 6 treasures can spend a move action to draw a treasure card.

When a hero is reduced to 0 hit point or when a non-undead monster is defeated on this tile, place an undead monster on this tile.

Horrid Place Horrid tiles next to all of this tiles unexplored edges. Monsters and heroes on this tile have -2 to AC.

A hero on the ladder at the end of his or her Hero phase can leave the dungeon.

Dire Place Dire tiles next to all of this tile's unexplored edges. Monsters on this tile have +4 AC.

Skull & Crypt Place Skull tiles next to all of this tile's unexplored edges. Spend a Hero Phase on the coffin to unflip a power.

Skull

Skull

A hero on the fountain with no adjacent monster and less than 3 HP can spend a move action to receive a healing surge.

Skull

Skull

Skull & Crypt If possible, place the first Crypt tile from the bottom of the stack next to this tile's unexplored edge.

Skull & Crypt If possible, place the first Crypt tile from the bottom of the stack next to this tile's unexplored edge.

Skull & Crypt If possible, place the first Crypt tile from the bottom of the stack next to this tile's unexplored edge.

Skull & Crypt If possible, place the first Crypt tile from the bottom of the stack next to this tile's unexplored edge.

Crypt

Crypt

A hero that loses at least 1 HP while on this tile also takes a poisoned and a dazed markers.

A hero on the stairway at the end of his or her Hero phase can leave the dungeon.

Skull & Crypt Place Skull tiles next to all of this tile's unexplored edges. Undeads have 1 more HP while on this tile.

Skull & Crypt Place Skull tiles next to all of this tile's unexplored edges. A hero using a power on this tile takes a dazed marker.

Skull & Crypt Place Skull tiles next to all of this tile's unexplored edges. Monsters ignore heroes on this tile (if they have choice).

Whenever a monster ends its movement on this tile, the next player places the same monster on this tile.

Skull & Crypt Place Skull tiles next to all of this tile's unexplored edges. A hero on this tile cannot use magic (treasure or spells).

Skull

Skull

Skull

Skull

Skull A hero on this tile at the end of his or her Hero phase takes a poisoned marker.

Skull & Crypt Place Skull tiles next to all of this tile's unexplored edges. Monsters on this tile do +1 damage on successful rolls.

Skull

Skull

Skull

Skull

Skull

Skull A hero on the altar at the end of his or her Hero phase can heal 1 HP or one condition.

Skull Once per adventure, a hero in the center of the circle can spend his or her Hero phase to level up.

Skull Once per adventure per hero, a hero on the workbench can spend his or her Hero phase to draw a treasure card.

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