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Shape Phase
QuickStart Guide
Contact Information
Geomagic, Inc. P.O. Box 12219 Research Triangle Park, NC 27709 Phone: (800) 251-5551 or (919) 474-0122 Fax: (919) 474-0216
Web Sites
http://www.geomagic.com http://www.geomagic.com/support support@geomagic.com license@geomagic.com training@geomagic.com services@geomagic.com +1 (919) 474-3036 +1 (800) 251-5551, ext. 1036 +36 1 464-4347
Table of Contents
Table of Contents ......................................................................................... 5 Guide Description ......................................................................................... 6 Intended Audience .......................................................................................6 Guide Objective ...........................................................................................6 Prerequisites ...............................................................................................6 System Information .....................................................................................6 Introduction - Shape Phase.......................................................................... 7 Objective ....................................................................................................7 Workflow Steps ...........................................................................................8 Activity Shape Phase Workflow using Detect Contours ....................................9 Opening the Data.........................................................................................9 Entering the Shape Phase .............................................................................9 Detecting Contours by Computing Regions ......................................................9 Editing of Contour Bands............................................................................. 10 Creating the Contour Lines .......................................................................... 14 Editing the Contour Lines ............................................................................ 16 Creating the Contour Patches ...................................................................... 19 Creating Patches within the Panels ............................................................... 21 Editing the Patch Layout ............................................................................. 22 Editing the Patch Vertices............................................................................ 25 Defining the Amount of Surface Detail .......................................................... 26 Constructing the NURBS Surfaces................................................................. 26 Exporting the NURBS Surfaces ..................................................................... 29
Guide Description
Intended Audience
This guide is suited for any user who would like to see how the new workflow using the Detect Contours command works in Geomagic Studio 9.
Guide Objective
Provide the user with an example of the new Detect Contours workflow.
Prerequisites
None
System Information
All files referred to in this guide are downloadable from the training web site, http://training.geomagic.com For more activities on Geomagic products please visit the online training site at http://training.geomagic.com.
Objective
This activity takes you through a new workflow that has been added to the latest release of Geomagic Studio. This workflow allows you to paint areas of curvature to define regions for the patch layout. This new workflow decreases the time required to create a NURBS surface by up to 80% on certain models.
Workflow Steps
b) Locate the folder that contains the file and select the file. c) Click Open.
Geomagic Studio 9 - Shape Phase Minimum Area (units^2) = Controls the minimum area of a defined region. Any calculated region smaller than this value is not defined. d) Click the Compute Regions button to start the segmentation process. The application now segments the model into regions of low curvature. Once the regions have been defined, your model is displayed with each regions defined as a different color. The contour bands (curvature) are displayed in red.
Overview
Corner - Zoomed
Step 7 - Paint a new contour band as shown in the image below. This new contour band is used to help define the panels, which is used in the patch layout. a) Place your cursor in the Viewing Area and paint a new contour band as shown.
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Before Selection
After Selection
To increase or decrease the size of the selection tool, use the Brush Size setting. Also, view scale influences the amount of geometry selected. The closer you are zoomed to the model, the less geometry is selected. Step 8 - Add one more contour band in the area shown in image. By adding this band, it breaks the L-shape into two four-sided panels, which provides a better panel shape for the subsequent patch layout.
Before Selection
After Selection
Step 9 - Edit an existing contour band by de-selecting a part of a band. You then create a new band in this location to better fine-tune the set of contour lines that will be extracted later. a) Press and hold the CTRL key and click the band as shown. This removes the currently highlighted contour band.
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Before De-Selection
After De-Selection
A piece of the contour band remains, this is called an island. Instead of deselecting this geometry, you use the Remove Island function to remove this partial contour band. Step 10 - To help in the de-selection process, a set of icons has been provided to help quickly remove small regions or islands of the contour bands. These functions are described below. Remove Islands de-selects islands of selected polygons that are floating within a region.
Before
After
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Remove Small Regions consolidates small regions (multi-color area) by selecting them and joining them with the contour band (red highlighted geometry).
Before
After
View Selected Only displays in the Viewing Area the user selected regions; all other regions are removed from the Viewing Area.
Before
After
View All restores the display in the Viewing Area to show all regions on the model.
Before
After
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Step 11 - Create a new contour band that will better define the contour line that is required. a) Create a new contour as shown:
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Geomagic Studio 9 - Shape Phase b) Place a checkmark in the Detect Extension Contours checkbox. This activates the Sensitivity value field. This checkbox controls whether the application generates both orange and yellow contour lines or if the application generates only orange contour lines, which are not extendable. Yellow = Extendable, which are used to represent filleted regions (areas of curvature) on the model. These lines are used by the Subdivide/Extend Contours command. Orange = Unextendable, which are used to represent joints between lower curvature regions. c) Since this part has many blended areas, set the Sensitivity value to 65.0. A value of 65.0 should result in all the contour lines being yellow. Once you Extract the contour lines, try changing this value to see how it impacts the contour lines. The Sensitivity (0.00-100.0) setting controls the amount of yellow contour lines compared to the number of orange contour lines. A lower value increases the number of yellow contour lines generated. d) Click the Extract button. The contour lines are generated and are displayed in the Viewing Area. Step 14 - The Contract and Remove button now become active. Review the contour lines and contract small segments as required or remove all contour lines and continue editing the contour bands. The Contract button allows you to contract or merge a contour line with a neighbor. The Remove button removes all contour lines generated and allows you to go back and edit the contour bands that define the regions on the model. a) To contract a contour line, find a small contour line segment (see image). In this example, it would be best to contract the small segment so that you create one intersection point for the four contour lines. This helps when shuffling your panels.
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b) Click the Contract button; your cursor changes from a hand to a plus sign. c) Pick the contour line to contract.
Before Contract
After Contract
d) Look for other areas that might benefit from being contracted. e) Click OK, once all areas have been contracted, to accept the contour lines and exit the dialog.
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To increase the size of the vertices, so they are easy to see, click Tools > Options > Graphics > Primitive Settings > Patch Boundary > Vertex Size and set this value to 4 or 5 before entering the command. under Operation (this should be the default). This b) Click the Draw icon set of functions allows you to create, delete, or contract contour lines. You are not going to use these functions at this time, but they are described so you can give them a try later. i) Draw Contour (1) Move the mouse over an open point of the model or an existing contour line to begin creating a new contour. (2) Click additional points to draw the contour. (3) Click again on an end point to end the new contour, or hit the ESC key to end the process. ii) Delete Contour (1) To delete a contour line, hold down the Ctrl key and click on a contour or vertex. (2) A clicked contour will delete just that contour. A clicked vertex will delete the vertex and all contour lines connected to it. iii) Edit Contour (1) Click and hold on a vertex of the contour lines to move it. c) Other commands are available, including Extract, Relax, Split/Merge, Contract, and Modify Separator. If you tried any of the above functions, exit the command by clicking the Cancel button. Then re-enter the Contours > Edit Contours command. Step 16 - Click the Draw icon under Operations.
a) Use the delete and draw methods to create a better contour connection as shown: Copyright 2006 Geomagic, Inc. 17
Before Edit
After Edit
Before Edit
After Edit
c) Switch to the Contract mode to contract the two contours on each side. The small contours one either side of the triangular area can add complexity to the patch layout.
Before Contract
After Contract
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Before Contract
After Contract
d) Review the model to see which areas need to be modified. Make adjustments as needed. Click OK to accept modifications and exit dialog.
b) To increase or decrease the number of patches to be created along a contour line, use the Subdivision functions. Select the contour line(s) that you wish to modify or use the Select All button if you would like to change the subdivision length on all contour lines.
Length = 5.00mm
Length = 15.00mm
c) Once the contour line(s) have been selected, increase the Length value to increase the number of patches to be created or decrease the Length to decrease the number of patches. If you prefer, you can change the subdivision By Patch Count. The dialog displays the estimated number of patches to be generated.
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d) Select the By Length radio button. e) Set the Length value to 15.0mm. Step 18 - Extend the contour lines to generate patches in the contoured areas. a) Extend the contour lines by selecting the Extension radio button. b) Click the Extend button. This extends all yellow contour lines to create contour patches.
Before Extension
c) Use the Factor value to increase the width of the contour patch. For this activity, use the default value of 1.0. If you wish to change the width of one or more contour lines, then select the contour lines and modify the Factor value. Only the selected contour lines changes. If you wish to change just one side, then select the side of the contour patches that you would like to modify. Use the CTRL+Select to deselect the highlighted object or click the Clear All button.
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Factor = 1 (Default)
If you wish to change only one side of the Contour Patch, then select the side of the extension that you would like to modify. Use the CTRL+Select to de-select the highlighted object or click the Clear All button.
Factor = 1 (Default)
Geomagic Studio 9 - Shape Phase lines to construct the patch layout. iii) Specify Patch Count - Provides control over the number of patches to be used in order to construct a patch layout. b) Select the Use Current Subdivision radio button. c) Click Apply. The application fills the remaining empty panels with patches. d) Click OK to accept and exit dialog.
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Step 21 - Now define the four corners of the panel. Little green circles on the selected panel boundary indicate the current corner locations.
a) Select the vertices that you want to represent the corners. As the corners are picked, the circles move around the boundary of the panel and change to red. The red indicates that the circles are pinned or locked. Your cursor has a number next to it. As the corners are locked, this number changes. When you see 5, you have defined all corners. b) When all corners have been defined, notice the boxed numbers located on each leg of the panel boundary. This number represents the number of Copyright 2006 Geomagic, Inc. 23
Geomagic Studio 9 - Shape Phase patches along that leg. Step 22 - The objective is to get the two numbers opposing each other to be equal. When the numbers are equal, the label changes from red to green. If the sides are already balanced, then the labels will appear as green. Follow the steps below if the sides are unbalanced; otherwise, skip to Step 23. a) Select the Add/Del 2 Paths radio button to increase or decrease the number of paths. b) Pick a vertex on the boundary on which you would like to insert two paths. To decrease the number by two paths, press and hold the CTRL key while selecting the vertex. If a panel boundary has an even number of paths and the opposite panel boundary has an odd number of paths, you can split the two paths by giving one path to each boundary. You must select near the corner circles and bisect the angle of the two boundary legs. If picked correctly, one path is added/deleted from each boundary leg.
Before Pick
After Pick
Step 23 - Update the patch layout using the new path number. a) Click the Execute button, when all path numbers are green. The panel layout updates using the new path count. b) Click Next to accept changes and select new panel to shuffle. c) Continue until all panels are shuffled and you are satisfied with the results. d) Click OK to accept changes and exit the dialog.
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b) Select a vertex (green point a point on the patch corner) and drag it to the new location. If you wish to move an inner vertex (gold point a point on a patch edge), place a checkmark in the Display Edit Vertices checkbox. This displays all gold inner vertices that can be moved.
Before Edit
After Edit
c) Click OK to accept.
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Grid Layout
There are two surface fitting methods available. i) Adaptive fitting uses a MxN layout of control points per patch. Adaptive fitting can result in a smaller file size when exported, since it uses a minimum number of control points when possible. ii) Constant fitting uses a NxN layout of control points per patch. Constant fitting uses the same number of control points on each patch no matter the
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Geomagic Studio 9 - Shape Phase topology of the model. (This is the method used in Geomagic Studio 7.)
Notice the pattern of the control points. Adaptive adjusted the number of control points within each patch. This adjustment is controlled by the tolerance you are defining. Constant, on the other hand, uses the same number of control points in each and every patch.
b) Select the Adaptive radio button under Fitting Method. c) Define the Maximum Control Points value as 9. The maximum number of control points is 2 less the total number of grids when using the Constant method. In the Adaptive method, the under-laying grids do not control this value. d) Define the Tolerance value as 0.001mm. The Tolerance value impacts the number of control points used. If the Maximum Control Points value is set to low, then the tolerance value my not be achieved.
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Tolerance = 0.001mm
Tolerance = 1.00mm
Notice the pattern of the control points. The tolerance value of 0.001 creates more control points up to the Maximum Control Points value in order to maintain the tolerance value. A tolerance value of 1.00mm allows for more freedom, so less control points are required.
Surfaced Model
f) Click OK to accept the surface and exit the dialog. 28 Copyright 2006 Geomagic, Inc.
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