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August 13, 2008

[LEARN TO DRAW A NUT]

There are six steps to draw a Nut


1. Create the Extrusion
1. Click Extruded Boss/Base on the Features toolbar.

The Front, Top, and Right planes appear, and the pointer changes to 2. Select the Front plane. 3. In Toolbar Menu, select Tool, Sketch Entities, Polygon 4. Move the pointer to the sketch origin. Click the origin vertically to create a polygon. 5. In the Property Manager, under Parameters: Set Number of Sides to 6. Click Inscribed circle. Set Circle Diameter to 18.

, then move the pointer

6. Click OK 7. Click Circle

. on the Sketch toolbar.

8. Click the origin , then move the pointer to create a circle. 9. In the Property Manager, under Parameters: Set Radius to 5.05.

10. Click Exit Sketch on the Sketch toolbar. 11. In the Property Manager, under Direction 1: Select Mid Plane in End Condition. Set Depth to 10.8.

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August 13, 2008

[LEARN TO DRAW A NUT]

12. Click OK

to create the extrusion.

2. Creating the Cut


1. Click Extruded Cut on the Features toolbar.

2. Move the pointer over the front face of the part. And select the front face 3. Click Circle on the Sketch toolbar.

of the part.

4. Move the pointer to the sketch origin. Click the origin to create a circle. 5. In the Property Manager, under Parameters: Set Radius to 8.3. 6. Click Exit Sketch on the Sketch toolbar. 7. In the Property Manager, under Direction 1: Select Through All in End Condition. Click Flip to side cut Click Draft On/Off Set Draft Angle to 60.

, then move the pointer

8. Click OK

to create the cut extrusion.

3. Mirror the Feature


1. In FeatureManager design tree clilck Front Plane 2. Click Mirror on the Features toolbar. 3. In the Property Manager, under Features to Mirror: .

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August 13, 2008

[LEARN TO DRAW A NUT]

Select Cut-Extrude1

4. Click OK

4. Adding Chamfer
1. Click Chamfer on the Features toolbar. 2. In the Property Manager, under Chamfer Parameters: Select 2 Edges of Extrude1 in Edges and Faces or Vertex. Set Distance to 0.5. Set Angle to 30.

3. Click OK

5. Sketching a Helix and Cut Sweep 3DCADMODEL TUTORIAL | http://3dcadmodel.blogspot.com 3

August 13, 2008

[LEARN TO DRAW A NUT]

1. Click Helix and Spiral on the Features toolbar. 2. Select the front face of the part.

3. Click Circle

on the Sketch toolbar.

4. Click the origin , then move the pointer to create a circle. 5. In the Property Manager, under Parameters: Set Radius to 5.05.

6. Click Exit Sketch

on the Sketch toolbar.

7. In the Property Manager, under Defined By: Select Height and Pitch.

8. In the Property Manager, under Parameters: Set Height to 13. Set Pitch to 1.75. Click Reverse direction. Set Start Angle to 0.

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August 13, 2008

[LEARN TO DRAW A NUT]

9. Click OK . 10. In FeatureManager design tree clilck Top Plane, right click and select Insert Sketch.

11. Select Normal To in Standard View Toolbars. 12. In Toolbar Menu, select Tool, Sketch Entities, Polygon 13. Move the pointer to the bottom of part. Click, then move the pointer horizontally to create a polygon. 14. In the Property Manager, under Parameters: Set Number of Sides to 3. Click Circumscribed circle. Set Center X Coordinate to 5.05. Set Center Y Coordinate to -7. Set Circle Diameter to 2.15.

3DCADMODEL TUTORIAL | http://3dcadmodel.blogspot.com

August 13, 2008

[LEARN TO DRAW A NUT]

15. Click Exit Sketch

on the Sketch toolbar.

6. Creating the Cut Sweep


1. In FeatureManager design tree clilck Sketch4 2. In Toolbar Menu, select Insert, Cut, Sweep 3. In the Property Manager, under Profile and Path: Click in Path Select Helix/Spiral1 in Path.

4. Click OK

. on the View toolbar and drag to rotate and see the

5. Click Rotate View other side part.

Congratulations! You have completed this lesson.

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